1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #ifndef LOVE_TIMER_TIMER_H |
22 | #define LOVE_TIMER_TIMER_H |
23 | |
24 | // LOVE |
25 | #include "common/Module.h" |
26 | |
27 | namespace love |
28 | { |
29 | namespace timer |
30 | { |
31 | |
32 | class Timer : public Module |
33 | { |
34 | public: |
35 | |
36 | Timer(); |
37 | virtual ~Timer() {} |
38 | |
39 | // Implements Module. |
40 | ModuleType getModuleType() const override { return M_TIMER; } |
41 | const char *getName() const override { return "love.timer" ; } |
42 | |
43 | /** |
44 | * Measures the time between this call and the previous call, |
45 | * and updates internal values accordingly. |
46 | **/ |
47 | double step(); |
48 | |
49 | /** |
50 | * Tries to sleep for the specified amount of time. The precision is |
51 | * usually 1ms. |
52 | * @param seconds The number of seconds to sleep for. |
53 | **/ |
54 | void sleep(double seconds) const; |
55 | |
56 | /** |
57 | * Gets the time between the last two frames, assuming step is called |
58 | * each frame. |
59 | **/ |
60 | double getDelta() const; |
61 | |
62 | /** |
63 | * Gets the average FPS over the last second. Beucase the value is only updated |
64 | * once per second, it does not look erratic when displayed on screen. |
65 | * @return The "current" FPS. |
66 | **/ |
67 | int getFPS() const; |
68 | |
69 | /** |
70 | * Gets the average delta time (seconds per frame) over the last second. |
71 | **/ |
72 | double getAverageDelta() const; |
73 | |
74 | /** |
75 | * Gets the amount of time in seconds passed since its first invocation |
76 | * (which happens as part of the Timer constructor, |
77 | * which is called when the module is first opened). |
78 | * Useful for profiling code or measuring intervals. |
79 | * The time is microsecond-precise, and increases monotonically. |
80 | * @return The time (in seconds) |
81 | **/ |
82 | static double getTime(); |
83 | |
84 | private: |
85 | |
86 | // Frame delta vars. |
87 | double currTime; |
88 | double prevTime; |
89 | double prevFpsUpdate; |
90 | |
91 | // Updated with a certain frequency. |
92 | int fps; |
93 | double averageDelta; |
94 | |
95 | // The frequency by which to update the FPS. |
96 | double fpsUpdateFrequency; |
97 | |
98 | // Frames since last FPS update. |
99 | int frames; |
100 | |
101 | // The current timestep. |
102 | double dt; |
103 | |
104 | }; // Timer |
105 | |
106 | } // timer |
107 | } // love |
108 | |
109 | #endif // LOVE_TIMER_TIMER_H |
110 | |