| 1 | /** | 
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| 2 | * Copyright (c) 2006-2023 LOVE Development Team | 
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| 3 | * | 
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| 4 | * This software is provided 'as-is', without any express or implied | 
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| 5 | * warranty.  In no event will the authors be held liable for any damages | 
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| 6 | * arising from the use of this software. | 
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| 7 | * | 
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| 8 | * Permission is granted to anyone to use this software for any purpose, | 
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| 9 | * including commercial applications, and to alter it and redistribute it | 
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| 10 | * freely, subject to the following restrictions: | 
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| 11 | * | 
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| 12 | * 1. The origin of this software must not be misrepresented; you must not | 
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| 13 | *    claim that you wrote the original software. If you use this software | 
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| 14 | *    in a product, an acknowledgment in the product documentation would be | 
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| 15 | *    appreciated but is not required. | 
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| 16 | * 2. Altered source versions must be plainly marked as such, and must not be | 
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| 17 | *    misrepresented as being the original software. | 
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| 18 | * 3. This notice may not be removed or altered from any source distribution. | 
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| 19 | **/ | 
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| 20 |  | 
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| 21 | #ifndef LOVE_TIMER_TIMER_H | 
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| 22 | #define LOVE_TIMER_TIMER_H | 
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| 23 |  | 
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| 24 | // LOVE | 
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| 25 | #include "common/Module.h" | 
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| 26 |  | 
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| 27 | namespace love | 
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| 28 | { | 
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| 29 | namespace timer | 
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| 30 | { | 
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| 31 |  | 
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| 32 | class Timer : public Module | 
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| 33 | { | 
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| 34 | public: | 
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| 35 |  | 
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| 36 | Timer(); | 
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| 37 | virtual ~Timer() {} | 
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| 38 |  | 
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| 39 | // Implements Module. | 
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| 40 | ModuleType getModuleType() const override { return M_TIMER; } | 
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| 41 | const char *getName() const override { return "love.timer"; } | 
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| 42 |  | 
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| 43 | /** | 
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| 44 | * Measures the time between this call and the previous call, | 
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| 45 | * and updates internal values accordingly. | 
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| 46 | **/ | 
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| 47 | double step(); | 
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| 48 |  | 
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| 49 | /** | 
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| 50 | * Tries to sleep for the specified amount of time. The precision is | 
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| 51 | * usually 1ms. | 
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| 52 | * @param seconds The number of seconds to sleep for. | 
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| 53 | **/ | 
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| 54 | void sleep(double seconds) const; | 
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| 55 |  | 
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| 56 | /** | 
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| 57 | * Gets the time between the last two frames, assuming step is called | 
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| 58 | * each frame. | 
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| 59 | **/ | 
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| 60 | double getDelta() const; | 
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| 61 |  | 
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| 62 | /** | 
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| 63 | * Gets the average FPS over the last second. Beucase the value is only updated | 
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| 64 | * once per second, it does not look erratic when displayed on screen. | 
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| 65 | * @return The "current" FPS. | 
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| 66 | **/ | 
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| 67 | int getFPS() const; | 
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| 68 |  | 
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| 69 | /** | 
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| 70 | * Gets the average delta time (seconds per frame) over the last second. | 
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| 71 | **/ | 
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| 72 | double getAverageDelta() const; | 
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| 73 |  | 
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| 74 | /** | 
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| 75 | * Gets the amount of time in seconds passed since its first invocation | 
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| 76 | * (which happens as part of the Timer constructor, | 
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| 77 | * which is called when the module is first opened). | 
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| 78 | * Useful for profiling code or measuring intervals. | 
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| 79 | * The time is microsecond-precise, and increases monotonically. | 
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| 80 | * @return The time (in seconds) | 
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| 81 | **/ | 
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| 82 | static double getTime(); | 
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| 83 |  | 
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| 84 | private: | 
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| 85 |  | 
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| 86 | // Frame delta vars. | 
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| 87 | double currTime; | 
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| 88 | double prevTime; | 
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| 89 | double prevFpsUpdate; | 
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| 90 |  | 
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| 91 | // Updated with a certain frequency. | 
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| 92 | int fps; | 
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| 93 | double averageDelta; | 
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| 94 |  | 
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| 95 | // The frequency by which to update the FPS. | 
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| 96 | double fpsUpdateFrequency; | 
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| 97 |  | 
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| 98 | // Frames since last FPS update. | 
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| 99 | int frames; | 
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| 100 |  | 
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| 101 | // The current timestep. | 
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| 102 | double dt; | 
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| 103 |  | 
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| 104 | }; // Timer | 
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| 105 |  | 
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| 106 | } // timer | 
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| 107 | } // love | 
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| 108 |  | 
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| 109 | #endif // LOVE_TIMER_TIMER_H | 
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| 110 |  | 
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