| 1 | /** |
| 2 | * Copyright (c) 2006-2023 LOVE Development Team |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * |
| 8 | * Permission is granted to anyone to use this software for any purpose, |
| 9 | * including commercial applications, and to alter it and redistribute it |
| 10 | * freely, subject to the following restrictions: |
| 11 | * |
| 12 | * 1. The origin of this software must not be misrepresented; you must not |
| 13 | * claim that you wrote the original software. If you use this software |
| 14 | * in a product, an acknowledgment in the product documentation would be |
| 15 | * appreciated but is not required. |
| 16 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 17 | * misrepresented as being the original software. |
| 18 | * 3. This notice may not be removed or altered from any source distribution. |
| 19 | **/ |
| 20 | |
| 21 | #ifndef LOVE_TOUCH_TOUCH_H |
| 22 | #define LOVE_TOUCH_TOUCH_H |
| 23 | |
| 24 | // LOVE |
| 25 | #include "common/int.h" |
| 26 | #include "common/Object.h" |
| 27 | #include "common/Module.h" |
| 28 | |
| 29 | // C++ |
| 30 | #include <vector> |
| 31 | #include <limits> |
| 32 | |
| 33 | namespace love |
| 34 | { |
| 35 | namespace touch |
| 36 | { |
| 37 | |
| 38 | class Touch : public Module |
| 39 | { |
| 40 | public: |
| 41 | |
| 42 | struct TouchInfo |
| 43 | { |
| 44 | int64 id; // Identifier. Only unique for the duration of the touch-press. |
| 45 | double x; // Position in pixels along the x-axis. |
| 46 | double y; // Position in pixels along the y-axis. |
| 47 | double dx; // Amount in pixels moved along the x-axis. |
| 48 | double dy; // Amount in pixels moved along the y-axis. |
| 49 | double pressure; |
| 50 | }; |
| 51 | |
| 52 | virtual ~Touch() {} |
| 53 | |
| 54 | // Implements Module. |
| 55 | virtual ModuleType getModuleType() const { return M_TOUCH; } |
| 56 | |
| 57 | /** |
| 58 | * Gets all currently active touches. |
| 59 | **/ |
| 60 | virtual const std::vector<TouchInfo> &getTouches() const = 0; |
| 61 | |
| 62 | /** |
| 63 | * Gets a specific touch, using its ID. |
| 64 | **/ |
| 65 | virtual const TouchInfo &getTouch(int64 id) const = 0; |
| 66 | |
| 67 | }; // Touch |
| 68 | |
| 69 | } // touch |
| 70 | } // love |
| 71 | |
| 72 | #endif // LOVE_TOUCH_TOUCH_H |
| 73 | |