| 1 | /***************************************************************************** |
| 2 | |
| 3 | Copyright (c) 2013, 2014, Oracle and/or its affiliates. All Rights Reserved. |
| 4 | |
| 5 | This program is free software; you can redistribute it and/or modify it under |
| 6 | the terms of the GNU General Public License as published by the Free Software |
| 7 | Foundation; version 2 of the License. |
| 8 | |
| 9 | This program is distributed in the hope that it will be useful, but WITHOUT |
| 10 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
| 11 | FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. |
| 12 | |
| 13 | You should have received a copy of the GNU General Public License along with |
| 14 | this program; if not, write to the Free Software Foundation, Inc., |
| 15 | 51 Franklin Street, Suite 500, Boston, MA 02110-1335 USA |
| 16 | |
| 17 | *****************************************************************************/ |
| 18 | |
| 19 | /******************************************************************//** |
| 20 | @file include/ut0pool.h |
| 21 | Object pool. |
| 22 | |
| 23 | Created 2012-Feb-26 Sunny Bains |
| 24 | ***********************************************************************/ |
| 25 | |
| 26 | #ifndef ut0pool_h |
| 27 | #define ut0pool_h |
| 28 | |
| 29 | #include <vector> |
| 30 | #include <queue> |
| 31 | #include <functional> |
| 32 | |
| 33 | #include "ut0new.h" |
| 34 | |
| 35 | /** Allocate the memory for the object in blocks. We keep the objects sorted |
| 36 | on pointer so that they are closer together in case they have to be iterated |
| 37 | over in a list. */ |
| 38 | template <typename Type, typename Factory, typename LockStrategy> |
| 39 | struct Pool { |
| 40 | |
| 41 | typedef Type value_type; |
| 42 | |
| 43 | // FIXME: Add an assertion to check alignment and offset is |
| 44 | // as we expect it. Also, sizeof(void*) can be 8, can we impove on this. |
| 45 | struct Element { |
| 46 | Pool* m_pool; |
| 47 | value_type m_type; |
| 48 | }; |
| 49 | |
| 50 | /** Constructor |
| 51 | @param size size of the memory block */ |
| 52 | Pool(size_t size) |
| 53 | : |
| 54 | m_end(), |
| 55 | m_start(), |
| 56 | m_size(size), |
| 57 | m_last() |
| 58 | { |
| 59 | ut_a(size >= sizeof(Element)); |
| 60 | |
| 61 | m_lock_strategy.create(); |
| 62 | |
| 63 | ut_a(m_start == 0); |
| 64 | |
| 65 | m_start = reinterpret_cast<Element*>(ut_zalloc_nokey(m_size)); |
| 66 | |
| 67 | m_last = m_start; |
| 68 | |
| 69 | m_end = &m_start[m_size / sizeof(*m_start)]; |
| 70 | |
| 71 | /* Note: Initialise only a small subset, even though we have |
| 72 | allocated all the memory. This is required only because PFS |
| 73 | (MTR) results change if we instantiate too many mutexes up |
| 74 | front. */ |
| 75 | |
| 76 | init(ut_min(size_t(16), size_t(m_end - m_start))); |
| 77 | |
| 78 | ut_ad(m_pqueue.size() <= size_t(m_last - m_start)); |
| 79 | } |
| 80 | |
| 81 | /** Destructor */ |
| 82 | ~Pool() |
| 83 | { |
| 84 | m_lock_strategy.destroy(); |
| 85 | |
| 86 | for (Element* elem = m_start; elem != m_last; ++elem) { |
| 87 | |
| 88 | ut_ad(elem->m_pool == this); |
| 89 | /* Unpoison the memory for AddressSanitizer */ |
| 90 | MEM_UNDEFINED(&elem->m_type, sizeof elem->m_type); |
| 91 | /* Declare the contents as initialized for Valgrind; |
| 92 | we checked this in mem_free(). */ |
| 93 | UNIV_MEM_VALID(&elem->m_type, sizeof elem->m_type); |
| 94 | Factory::destroy(&elem->m_type); |
| 95 | } |
| 96 | |
| 97 | ut_free(m_start); |
| 98 | m_end = m_last = m_start = 0; |
| 99 | m_size = 0; |
| 100 | } |
| 101 | |
| 102 | /** Get an object from the pool. |
| 103 | @retrun a free instance or NULL if exhausted. */ |
| 104 | Type* get() |
| 105 | { |
| 106 | Element* elem; |
| 107 | |
| 108 | m_lock_strategy.enter(); |
| 109 | |
| 110 | if (!m_pqueue.empty()) { |
| 111 | |
| 112 | elem = m_pqueue.top(); |
| 113 | m_pqueue.pop(); |
| 114 | |
| 115 | } else if (m_last < m_end) { |
| 116 | |
| 117 | /* Initialise the remaining elements. */ |
| 118 | init(size_t(m_end - m_last)); |
| 119 | |
| 120 | ut_ad(!m_pqueue.empty()); |
| 121 | |
| 122 | elem = m_pqueue.top(); |
| 123 | m_pqueue.pop(); |
| 124 | } else { |
| 125 | elem = NULL; |
| 126 | } |
| 127 | |
| 128 | m_lock_strategy.exit(); |
| 129 | |
| 130 | if (elem) { |
| 131 | /* Unpoison the memory for AddressSanitizer */ |
| 132 | MEM_UNDEFINED(&elem->m_type, sizeof elem->m_type); |
| 133 | /* Declare the memory initialized for Valgrind. |
| 134 | The trx_t that are released to the pool are |
| 135 | actually initialized; we checked that by |
| 136 | UNIV_MEM_ASSERT_RW() in mem_free() below. */ |
| 137 | UNIV_MEM_VALID(&elem->m_type, sizeof elem->m_type); |
| 138 | return &elem->m_type; |
| 139 | } |
| 140 | |
| 141 | return NULL; |
| 142 | } |
| 143 | |
| 144 | /** Add the object to the pool. |
| 145 | @param ptr object to free */ |
| 146 | static void mem_free(value_type* ptr) |
| 147 | { |
| 148 | Element* elem; |
| 149 | byte* p = reinterpret_cast<byte*>(ptr + 1); |
| 150 | |
| 151 | elem = reinterpret_cast<Element*>(p - sizeof(*elem)); |
| 152 | UNIV_MEM_ASSERT_RW(&elem->m_type, sizeof elem->m_type); |
| 153 | |
| 154 | elem->m_pool->put(elem); |
| 155 | MEM_NOACCESS(&elem->m_type, sizeof elem->m_type); |
| 156 | } |
| 157 | |
| 158 | protected: |
| 159 | // Disable copying |
| 160 | Pool(const Pool&); |
| 161 | Pool& operator=(const Pool&); |
| 162 | |
| 163 | private: |
| 164 | |
| 165 | /* We only need to compare on pointer address. */ |
| 166 | typedef std::priority_queue< |
| 167 | Element*, |
| 168 | std::vector<Element*, ut_allocator<Element*> >, |
| 169 | std::greater<Element*> > pqueue_t; |
| 170 | |
| 171 | /** Release the object to the free pool |
| 172 | @param elem element to free */ |
| 173 | void put(Element* elem) |
| 174 | { |
| 175 | m_lock_strategy.enter(); |
| 176 | |
| 177 | ut_ad(elem >= m_start && elem < m_last); |
| 178 | |
| 179 | ut_ad(Factory::debug(&elem->m_type)); |
| 180 | |
| 181 | m_pqueue.push(elem); |
| 182 | |
| 183 | m_lock_strategy.exit(); |
| 184 | } |
| 185 | |
| 186 | /** Initialise the elements. |
| 187 | @param n_elems Number of elements to initialise */ |
| 188 | void init(size_t n_elems) |
| 189 | { |
| 190 | ut_ad(size_t(m_end - m_last) >= n_elems); |
| 191 | |
| 192 | for (size_t i = 0; i < n_elems; ++i, ++m_last) { |
| 193 | |
| 194 | m_last->m_pool = this; |
| 195 | Factory::init(&m_last->m_type); |
| 196 | m_pqueue.push(m_last); |
| 197 | } |
| 198 | |
| 199 | ut_ad(m_last <= m_end); |
| 200 | } |
| 201 | |
| 202 | private: |
| 203 | /** Pointer to the last element */ |
| 204 | Element* m_end; |
| 205 | |
| 206 | /** Pointer to the first element */ |
| 207 | Element* m_start; |
| 208 | |
| 209 | /** Size of the block in bytes */ |
| 210 | size_t m_size; |
| 211 | |
| 212 | /** Upper limit of used space */ |
| 213 | Element* m_last; |
| 214 | |
| 215 | /** Priority queue ordered on the pointer addresse. */ |
| 216 | pqueue_t m_pqueue; |
| 217 | |
| 218 | /** Lock strategy to use */ |
| 219 | LockStrategy m_lock_strategy; |
| 220 | }; |
| 221 | |
| 222 | template <typename Pool, typename LockStrategy> |
| 223 | struct PoolManager { |
| 224 | |
| 225 | typedef Pool PoolType; |
| 226 | typedef typename PoolType::value_type value_type; |
| 227 | |
| 228 | PoolManager(size_t size) |
| 229 | : |
| 230 | m_size(size) |
| 231 | { |
| 232 | create(); |
| 233 | } |
| 234 | |
| 235 | ~PoolManager() |
| 236 | { |
| 237 | destroy(); |
| 238 | |
| 239 | ut_a(m_pools.empty()); |
| 240 | } |
| 241 | |
| 242 | /** Get an element from one of the pools. |
| 243 | @return instance or NULL if pool is empty. */ |
| 244 | value_type* get() |
| 245 | { |
| 246 | size_t index = 0; |
| 247 | size_t delay = 1; |
| 248 | value_type* ptr = NULL; |
| 249 | |
| 250 | do { |
| 251 | m_lock_strategy.enter(); |
| 252 | |
| 253 | ut_ad(!m_pools.empty()); |
| 254 | |
| 255 | size_t n_pools = m_pools.size(); |
| 256 | |
| 257 | PoolType* pool = m_pools[index % n_pools]; |
| 258 | |
| 259 | m_lock_strategy.exit(); |
| 260 | |
| 261 | ptr = pool->get(); |
| 262 | |
| 263 | if (ptr == 0 && (index / n_pools) > 2) { |
| 264 | |
| 265 | if (!add_pool(n_pools)) { |
| 266 | |
| 267 | ib::error() << "Failed to allocate" |
| 268 | " memory for a pool of size " |
| 269 | << m_size << " bytes. Will" |
| 270 | " wait for " << delay |
| 271 | << " seconds for a thread to" |
| 272 | " free a resource" ; |
| 273 | |
| 274 | /* There is nothing much we can do |
| 275 | except crash and burn, however lets |
| 276 | be a little optimistic and wait for |
| 277 | a resource to be freed. */ |
| 278 | os_thread_sleep(delay * 1000000); |
| 279 | |
| 280 | if (delay < 32) { |
| 281 | delay <<= 1; |
| 282 | } |
| 283 | |
| 284 | } else { |
| 285 | delay = 1; |
| 286 | } |
| 287 | } |
| 288 | |
| 289 | ++index; |
| 290 | |
| 291 | } while (ptr == NULL); |
| 292 | |
| 293 | return(ptr); |
| 294 | } |
| 295 | |
| 296 | static void mem_free(value_type* ptr) |
| 297 | { |
| 298 | PoolType::mem_free(ptr); |
| 299 | } |
| 300 | |
| 301 | private: |
| 302 | /** Add a new pool |
| 303 | @param n_pools Number of pools that existed when the add pool was |
| 304 | called. |
| 305 | @return true on success */ |
| 306 | bool add_pool(size_t n_pools) |
| 307 | { |
| 308 | bool added = false; |
| 309 | |
| 310 | m_lock_strategy.enter(); |
| 311 | |
| 312 | if (n_pools < m_pools.size()) { |
| 313 | /* Some other thread already added a pool. */ |
| 314 | added = true; |
| 315 | } else { |
| 316 | PoolType* pool; |
| 317 | |
| 318 | ut_ad(n_pools == m_pools.size()); |
| 319 | |
| 320 | pool = UT_NEW_NOKEY(PoolType(m_size)); |
| 321 | |
| 322 | if (pool != NULL) { |
| 323 | |
| 324 | ut_ad(n_pools <= m_pools.size()); |
| 325 | |
| 326 | m_pools.push_back(pool); |
| 327 | |
| 328 | ib::info() << "Number of pools: " |
| 329 | << m_pools.size(); |
| 330 | |
| 331 | added = true; |
| 332 | } |
| 333 | } |
| 334 | |
| 335 | ut_ad(n_pools < m_pools.size() || !added); |
| 336 | |
| 337 | m_lock_strategy.exit(); |
| 338 | |
| 339 | return(added); |
| 340 | } |
| 341 | |
| 342 | /** Create the pool manager. */ |
| 343 | void create() |
| 344 | { |
| 345 | ut_a(m_size > sizeof(value_type)); |
| 346 | m_lock_strategy.create(); |
| 347 | |
| 348 | add_pool(0); |
| 349 | } |
| 350 | |
| 351 | /** Release the resources. */ |
| 352 | void destroy() |
| 353 | { |
| 354 | typename Pools::iterator it; |
| 355 | typename Pools::iterator end = m_pools.end(); |
| 356 | |
| 357 | for (it = m_pools.begin(); it != end; ++it) { |
| 358 | PoolType* pool = *it; |
| 359 | |
| 360 | UT_DELETE(pool); |
| 361 | } |
| 362 | |
| 363 | m_pools.clear(); |
| 364 | |
| 365 | m_lock_strategy.destroy(); |
| 366 | } |
| 367 | private: |
| 368 | // Disable copying |
| 369 | PoolManager(const PoolManager&); |
| 370 | PoolManager& operator=(const PoolManager&); |
| 371 | |
| 372 | typedef std::vector<PoolType*, ut_allocator<PoolType*> > Pools; |
| 373 | |
| 374 | /** Size of each block */ |
| 375 | size_t m_size; |
| 376 | |
| 377 | /** Pools managed this manager */ |
| 378 | Pools m_pools; |
| 379 | |
| 380 | /** Lock strategy to use */ |
| 381 | LockStrategy m_lock_strategy; |
| 382 | }; |
| 383 | |
| 384 | #endif /* ut0pool_h */ |
| 385 | |