| 1 | // Copyright (c) 2011-present, Facebook, Inc. All rights reserved. |
| 2 | // This source code is licensed under both the GPLv2 (found in the |
| 3 | // COPYING file in the root directory) and Apache 2.0 License |
| 4 | // (found in the LICENSE.Apache file in the root directory). |
| 5 | // |
| 6 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. |
| 7 | // Use of this source code is governed by a BSD-style license that can be |
| 8 | // found in the LICENSE file. See the AUTHORS file for names of contributors. |
| 9 | |
| 10 | #include "rocksdb/iterator.h" |
| 11 | #include "table/internal_iterator.h" |
| 12 | #include "table/iterator_wrapper.h" |
| 13 | #include "util/arena.h" |
| 14 | |
| 15 | namespace rocksdb { |
| 16 | |
| 17 | Cleanable::Cleanable() { |
| 18 | cleanup_.function = nullptr; |
| 19 | cleanup_.next = nullptr; |
| 20 | } |
| 21 | |
| 22 | Cleanable::~Cleanable() { DoCleanup(); } |
| 23 | |
| 24 | Cleanable::Cleanable(Cleanable&& other) { |
| 25 | *this = std::move(other); |
| 26 | } |
| 27 | |
| 28 | Cleanable& Cleanable::operator=(Cleanable&& other) { |
| 29 | if (this != &other) { |
| 30 | cleanup_ = other.cleanup_; |
| 31 | other.cleanup_.function = nullptr; |
| 32 | other.cleanup_.next = nullptr; |
| 33 | } |
| 34 | return *this; |
| 35 | } |
| 36 | |
| 37 | // If the entire linked list was on heap we could have simply add attach one |
| 38 | // link list to another. However the head is an embeded object to avoid the cost |
| 39 | // of creating objects for most of the use cases when the Cleanable has only one |
| 40 | // Cleanup to do. We could put evernything on heap if benchmarks show no |
| 41 | // negative impact on performance. |
| 42 | // Also we need to iterate on the linked list since there is no pointer to the |
| 43 | // tail. We can add the tail pointer but maintainin it might negatively impact |
| 44 | // the perforamnce for the common case of one cleanup where tail pointer is not |
| 45 | // needed. Again benchmarks could clarify that. |
| 46 | // Even without a tail pointer we could iterate on the list, find the tail, and |
| 47 | // have only that node updated without the need to insert the Cleanups one by |
| 48 | // one. This however would be redundant when the source Cleanable has one or a |
| 49 | // few Cleanups which is the case most of the time. |
| 50 | // TODO(myabandeh): if the list is too long we should maintain a tail pointer |
| 51 | // and have the entire list (minus the head that has to be inserted separately) |
| 52 | // merged with the target linked list at once. |
| 53 | void Cleanable::DelegateCleanupsTo(Cleanable* other) { |
| 54 | assert(other != nullptr); |
| 55 | if (cleanup_.function == nullptr) { |
| 56 | return; |
| 57 | } |
| 58 | Cleanup* c = &cleanup_; |
| 59 | other->RegisterCleanup(c->function, c->arg1, c->arg2); |
| 60 | c = c->next; |
| 61 | while (c != nullptr) { |
| 62 | Cleanup* next = c->next; |
| 63 | other->RegisterCleanup(c); |
| 64 | c = next; |
| 65 | } |
| 66 | cleanup_.function = nullptr; |
| 67 | cleanup_.next = nullptr; |
| 68 | } |
| 69 | |
| 70 | void Cleanable::RegisterCleanup(Cleanable::Cleanup* c) { |
| 71 | assert(c != nullptr); |
| 72 | if (cleanup_.function == nullptr) { |
| 73 | cleanup_.function = c->function; |
| 74 | cleanup_.arg1 = c->arg1; |
| 75 | cleanup_.arg2 = c->arg2; |
| 76 | delete c; |
| 77 | } else { |
| 78 | c->next = cleanup_.next; |
| 79 | cleanup_.next = c; |
| 80 | } |
| 81 | } |
| 82 | |
| 83 | void Cleanable::RegisterCleanup(CleanupFunction func, void* arg1, void* arg2) { |
| 84 | assert(func != nullptr); |
| 85 | Cleanup* c; |
| 86 | if (cleanup_.function == nullptr) { |
| 87 | c = &cleanup_; |
| 88 | } else { |
| 89 | c = new Cleanup; |
| 90 | c->next = cleanup_.next; |
| 91 | cleanup_.next = c; |
| 92 | } |
| 93 | c->function = func; |
| 94 | c->arg1 = arg1; |
| 95 | c->arg2 = arg2; |
| 96 | } |
| 97 | |
| 98 | Status Iterator::GetProperty(std::string prop_name, std::string* prop) { |
| 99 | if (prop == nullptr) { |
| 100 | return Status::InvalidArgument("prop is nullptr" ); |
| 101 | } |
| 102 | if (prop_name == "rocksdb.iterator.is-key-pinned" ) { |
| 103 | *prop = "0" ; |
| 104 | return Status::OK(); |
| 105 | } |
| 106 | return Status::InvalidArgument("Undentified property." ); |
| 107 | } |
| 108 | |
| 109 | namespace { |
| 110 | class EmptyIterator : public Iterator { |
| 111 | public: |
| 112 | explicit EmptyIterator(const Status& s) : status_(s) { } |
| 113 | virtual bool Valid() const override { return false; } |
| 114 | virtual void Seek(const Slice& target) override {} |
| 115 | virtual void SeekForPrev(const Slice& target) override {} |
| 116 | virtual void SeekToFirst() override {} |
| 117 | virtual void SeekToLast() override {} |
| 118 | virtual void Next() override { assert(false); } |
| 119 | virtual void Prev() override { assert(false); } |
| 120 | Slice key() const override { |
| 121 | assert(false); |
| 122 | return Slice(); |
| 123 | } |
| 124 | Slice value() const override { |
| 125 | assert(false); |
| 126 | return Slice(); |
| 127 | } |
| 128 | virtual Status status() const override { return status_; } |
| 129 | |
| 130 | private: |
| 131 | Status status_; |
| 132 | }; |
| 133 | |
| 134 | class EmptyInternalIterator : public InternalIterator { |
| 135 | public: |
| 136 | explicit EmptyInternalIterator(const Status& s) : status_(s) {} |
| 137 | virtual bool Valid() const override { return false; } |
| 138 | virtual void Seek(const Slice& target) override {} |
| 139 | virtual void SeekForPrev(const Slice& target) override {} |
| 140 | virtual void SeekToFirst() override {} |
| 141 | virtual void SeekToLast() override {} |
| 142 | virtual void Next() override { assert(false); } |
| 143 | virtual void Prev() override { assert(false); } |
| 144 | Slice key() const override { |
| 145 | assert(false); |
| 146 | return Slice(); |
| 147 | } |
| 148 | Slice value() const override { |
| 149 | assert(false); |
| 150 | return Slice(); |
| 151 | } |
| 152 | virtual Status status() const override { return status_; } |
| 153 | |
| 154 | private: |
| 155 | Status status_; |
| 156 | }; |
| 157 | } // namespace |
| 158 | |
| 159 | Iterator* NewEmptyIterator() { |
| 160 | return new EmptyIterator(Status::OK()); |
| 161 | } |
| 162 | |
| 163 | Iterator* NewErrorIterator(const Status& status) { |
| 164 | return new EmptyIterator(status); |
| 165 | } |
| 166 | |
| 167 | InternalIterator* NewEmptyInternalIterator() { |
| 168 | return new EmptyInternalIterator(Status::OK()); |
| 169 | } |
| 170 | |
| 171 | InternalIterator* NewEmptyInternalIterator(Arena* arena) { |
| 172 | if (arena == nullptr) { |
| 173 | return NewEmptyInternalIterator(); |
| 174 | } else { |
| 175 | auto mem = arena->AllocateAligned(sizeof(EmptyIterator)); |
| 176 | return new (mem) EmptyInternalIterator(Status::OK()); |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | InternalIterator* NewErrorInternalIterator(const Status& status) { |
| 181 | return new EmptyInternalIterator(status); |
| 182 | } |
| 183 | |
| 184 | InternalIterator* NewErrorInternalIterator(const Status& status, Arena* arena) { |
| 185 | if (arena == nullptr) { |
| 186 | return NewErrorInternalIterator(status); |
| 187 | } else { |
| 188 | auto mem = arena->AllocateAligned(sizeof(EmptyIterator)); |
| 189 | return new (mem) EmptyInternalIterator(status); |
| 190 | } |
| 191 | } |
| 192 | |
| 193 | } // namespace rocksdb |
| 194 | |