1 | #include "re1.5.h" |
2 | |
3 | int _re1_5_classmatch(const char *pc, const char *sp) |
4 | { |
5 | // pc points to "cnt" byte after opcode |
6 | int is_positive = (pc[-1] == Class); |
7 | int cnt = *pc++; |
8 | while (cnt--) { |
9 | if (*sp >= *pc && *sp <= pc[1]) return is_positive; |
10 | pc += 2; |
11 | } |
12 | return !is_positive; |
13 | } |
14 | |
15 | int _re1_5_namedclassmatch(const char *pc, const char *sp) |
16 | { |
17 | // pc points to name of class |
18 | int off = (*pc >> 5) & 1; |
19 | if ((*pc | 0x20) == 'd') { |
20 | if (!(*sp >= '0' && *sp <= '9')) { |
21 | off ^= 1; |
22 | } |
23 | } else if ((*pc | 0x20) == 's') { |
24 | if (!(*sp == ' ' || (*sp >= '\t' && *sp <= '\r'))) { |
25 | off ^= 1; |
26 | } |
27 | } else { // w |
28 | if (!((*sp >= 'A' && *sp <= 'Z') || (*sp >= 'a' && *sp <= 'z') || (*sp >= '0' && *sp <= '9') || *sp == '_')) { |
29 | off ^= 1; |
30 | } |
31 | } |
32 | return off; |
33 | } |
34 | |