| 1 | #include "mupdf/fitz.h" | 
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| 2 | #include "draw-imp.h" | 
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| 3 |  | 
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| 4 | #include <string.h> | 
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| 5 | #include <math.h> | 
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| 6 | #include <assert.h> | 
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| 7 |  | 
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| 8 | /* PDF 1.4 blend modes. These are slow. */ | 
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| 9 |  | 
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| 10 | /* Define PARANOID_PREMULTIPLY to check premultiplied values are | 
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| 11 | * properly in range. */ | 
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| 12 | #undef PARANOID_PREMULTIPLY | 
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| 13 |  | 
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| 14 | /* | 
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| 15 |  | 
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| 16 | Some notes on the transparency maths: | 
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| 17 |  | 
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| 18 | Compositing equation: | 
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| 19 | ===================== | 
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| 20 |  | 
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| 21 | In section 7.2.2 (page 517) of pdf_reference17.pdf, it says: | 
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| 22 |  | 
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| 23 | Cr = (1 - As/Ar) * Cb  + As/Ar * [ (1-Ab) * Cs + Ab * B(Cb,Cs) ] | 
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| 24 |  | 
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| 25 | It says that this is a simplified version of the more general form. | 
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| 26 |  | 
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| 27 | This equation is then restated in section 7.2.2 and it says: | 
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| 28 |  | 
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| 29 | The formula shown above is a simplification of the following formula: | 
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| 30 |  | 
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| 31 | Ar * Cr = [(1-As)*Ab*Cb] + [(1-Ab)*As*Cs] + [Ab*As*B(Cb, Cs)] | 
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| 32 |  | 
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| 33 | At first glange this always appears to be a mistake to me, as it looks | 
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| 34 | like they have make a mistake in the division. | 
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| 35 |  | 
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| 36 | However, if we consider the result alpha equation: | 
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| 37 |  | 
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| 38 | Ar = Union(Ab, As) = Ab + As - Ab * As | 
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| 39 |  | 
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| 40 | we can rearrange that to give: | 
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| 41 |  | 
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| 42 | Ar - As = (1 - As) * Ab | 
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| 43 |  | 
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| 44 | 1 - As/Ar = (1 - As) * Ab / Ar | 
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| 45 |  | 
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| 46 | So substituting into the first equation above, we get: | 
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| 47 |  | 
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| 48 | Cr = ((1 - As) * Ab/Ar) * Cb + As/Ar * [ (1-Ab) * Cs + Ab * B(Cb,Cs) ] | 
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| 49 |  | 
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| 50 | And thus: | 
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| 51 |  | 
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| 52 | Ar * Cr = (1 - As) * Ab * Cb + As * [ (1-Ab)*Cs + Ab * B(Cb,Cs) ] | 
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| 53 |  | 
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| 54 | as required. | 
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| 55 |  | 
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| 56 | Alpha blending on top of compositing: | 
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| 57 | ===================================== | 
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| 58 |  | 
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| 59 | Suppose we have a group to blend using blend mode B, and we want | 
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| 60 | to apply alpha too. Let's apply the blending first to get an | 
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| 61 | intermediate result (Ir), then apply the alpha to that to get the | 
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| 62 | result (Cr): | 
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| 63 |  | 
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| 64 | Ir	= (1 - As/Ar) * Cb  + As/Ar * [ (1-Ab) * Cs + Ab * B(Cb,Cs) ] | 
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| 65 |  | 
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| 66 | Cr	= (1-alpha) * Cb + alpha * Ir | 
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| 67 | = Cb - alpha * Cb + alpha * Cb - alpha * Cb * As / Ar + alpha * As / Ar * [ (1 - Ab) * Cs + Ab * B(Cb, Cs) ] | 
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| 68 | = Cb                           - alpha * Cb * As / Ar + alpha * As / Ar * [ (1 - Ab) * Cs + Ab * B(Cb, Cs) ] | 
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| 69 | = Cb * (1 - alpha * As / Ar)                          + alpha * As / Ar * [ (1 - Ab) * Cs + Ab * B(Cb, Cs) ] | 
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| 70 |  | 
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| 71 | We want premultiplied results, so: | 
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| 72 |  | 
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| 73 | Ar*Cr	= Cb * (Ar - alpha * As) + alpha * As * (1 - Ab) * Cs + alpha * As * Ab * B(Cb, Cs) ] | 
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| 74 |  | 
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| 75 | In the same way, for the alpha values: | 
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| 76 |  | 
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| 77 | Ia	= Union(Ab, As) = Ab + As - As*Ab | 
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| 78 | Ar	= (1-alpha) * Ab + alpha * Ia | 
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| 79 | = Ab - alpha * Ab + alpha * Ab + alpha * As - alpha * As * Ab | 
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| 80 | = Ab + alpha * As - alpha * As * Ab | 
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| 81 | = Union(Ab, alpha * As) | 
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| 82 |  | 
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| 83 | */ | 
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| 84 |  | 
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| 85 | typedef unsigned char byte; | 
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| 86 |  | 
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| 87 | static const char *fz_blendmode_names[] = | 
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| 88 | { | 
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| 89 | "Normal", | 
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| 90 | "Multiply", | 
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| 91 | "Screen", | 
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| 92 | "Overlay", | 
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| 93 | "Darken", | 
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| 94 | "Lighten", | 
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| 95 | "ColorDodge", | 
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| 96 | "ColorBurn", | 
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| 97 | "HardLight", | 
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| 98 | "SoftLight", | 
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| 99 | "Difference", | 
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| 100 | "Exclusion", | 
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| 101 | "Hue", | 
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| 102 | "Saturation", | 
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| 103 | "Color", | 
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| 104 | "Luminosity", | 
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| 105 | }; | 
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| 106 |  | 
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| 107 | int fz_lookup_blendmode(const char *name) | 
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| 108 | { | 
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| 109 | int i; | 
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| 110 | for (i = 0; i < nelem(fz_blendmode_names); i++) | 
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| 111 | if (!strcmp(name, fz_blendmode_names[i])) | 
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| 112 | return i; | 
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| 113 | return FZ_BLEND_NORMAL; | 
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| 114 | } | 
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| 115 |  | 
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| 116 | char *fz_blendmode_name(int blendmode) | 
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| 117 | { | 
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| 118 | if (blendmode >= 0 && blendmode < nelem(fz_blendmode_names)) | 
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| 119 | return (char*)fz_blendmode_names[blendmode]; | 
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| 120 | return "Normal"; | 
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| 121 | } | 
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| 122 |  | 
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| 123 | /* Separable blend modes */ | 
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| 124 |  | 
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| 125 | static inline int fz_screen_byte(int b, int s) | 
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| 126 | { | 
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| 127 | return b + s - fz_mul255(b, s); | 
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| 128 | } | 
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| 129 |  | 
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| 130 | static inline int fz_hard_light_byte(int b, int s) | 
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| 131 | { | 
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| 132 | int s2 = s << 1; | 
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| 133 | if (s <= 127) | 
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| 134 | return fz_mul255(b, s2); | 
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| 135 | else | 
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| 136 | return fz_screen_byte(b, s2 - 255); | 
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| 137 | } | 
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| 138 |  | 
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| 139 | static inline int fz_overlay_byte(int b, int s) | 
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| 140 | { | 
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| 141 | return fz_hard_light_byte(s, b); /* note swapped order */ | 
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| 142 | } | 
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| 143 |  | 
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| 144 | static inline int fz_darken_byte(int b, int s) | 
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| 145 | { | 
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| 146 | return fz_mini(b, s); | 
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| 147 | } | 
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| 148 |  | 
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| 149 | static inline int fz_lighten_byte(int b, int s) | 
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| 150 | { | 
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| 151 | return fz_maxi(b, s); | 
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| 152 | } | 
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| 153 |  | 
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| 154 | static inline int fz_color_dodge_byte(int b, int s) | 
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| 155 | { | 
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| 156 | s = 255 - s; | 
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| 157 | if (b <= 0) | 
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| 158 | return 0; | 
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| 159 | else if (b >= s) | 
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| 160 | return 255; | 
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| 161 | else | 
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| 162 | return (0x1fe * b + s) / (s << 1); | 
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| 163 | } | 
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| 164 |  | 
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| 165 | static inline int fz_color_burn_byte(int b, int s) | 
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| 166 | { | 
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| 167 | b = 255 - b; | 
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| 168 | if (b <= 0) | 
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| 169 | return 255; | 
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| 170 | else if (b >= s) | 
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| 171 | return 0; | 
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| 172 | else | 
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| 173 | return 0xff - (0x1fe * b + s) / (s << 1); | 
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| 174 | } | 
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| 175 |  | 
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| 176 | static inline int fz_soft_light_byte(int b, int s) | 
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| 177 | { | 
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| 178 | if (s < 128) { | 
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| 179 | return b - fz_mul255(fz_mul255((255 - (s<<1)), b), 255 - b); | 
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| 180 | } | 
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| 181 | else { | 
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| 182 | int dbd; | 
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| 183 | if (b < 64) | 
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| 184 | dbd = fz_mul255(fz_mul255((b << 4) - 3060, b) + 1020, b); | 
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| 185 | else | 
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| 186 | dbd = (int)sqrtf(255.0f * b); | 
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| 187 | return b + fz_mul255(((s<<1) - 255), (dbd - b)); | 
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| 188 | } | 
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| 189 | } | 
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| 190 |  | 
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| 191 | static inline int fz_difference_byte(int b, int s) | 
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| 192 | { | 
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| 193 | return fz_absi(b - s); | 
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| 194 | } | 
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| 195 |  | 
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| 196 | static inline int fz_exclusion_byte(int b, int s) | 
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| 197 | { | 
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| 198 | return b + s - (fz_mul255(b, s)<<1); | 
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| 199 | } | 
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| 200 |  | 
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| 201 | /* Non-separable blend modes */ | 
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| 202 |  | 
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| 203 | static void | 
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| 204 | fz_luminosity_rgb(unsigned char *rd, unsigned char *gd, unsigned char *bd, int rb, int gb, int bb, int rs, int gs, int bs) | 
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| 205 | { | 
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| 206 | int delta, scale; | 
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| 207 | int r, g, b, y; | 
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| 208 |  | 
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| 209 | /* 0.3f, 0.59f, 0.11f in fixed point */ | 
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| 210 | delta = ((rs - rb) * 77 + (gs - gb) * 151 + (bs - bb) * 28 + 0x80) >> 8; | 
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| 211 | r = rb + delta; | 
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| 212 | g = gb + delta; | 
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| 213 | b = bb + delta; | 
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| 214 |  | 
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| 215 | if ((r | g | b) & 0x100) | 
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| 216 | { | 
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| 217 | y = (rs * 77 + gs * 151 + bs * 28 + 0x80) >> 8; | 
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| 218 | if (delta > 0) | 
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| 219 | { | 
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| 220 | int max; | 
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| 221 | max = fz_maxi(r, fz_maxi(g, b)); | 
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| 222 | scale = (max == y ? 0 : ((255 - y) << 16) / (max - y)); | 
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| 223 | } | 
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| 224 | else | 
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| 225 | { | 
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| 226 | int min; | 
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| 227 | min = fz_mini(r, fz_mini(g, b)); | 
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| 228 | scale = (y == min ? 0 : (y << 16) / (y - min)); | 
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| 229 | } | 
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| 230 | r = y + (((r - y) * scale + 0x8000) >> 16); | 
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| 231 | g = y + (((g - y) * scale + 0x8000) >> 16); | 
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| 232 | b = y + (((b - y) * scale + 0x8000) >> 16); | 
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| 233 | } | 
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| 234 |  | 
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| 235 | *rd = fz_clampi(r, 0, 255); | 
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| 236 | *gd = fz_clampi(g, 0, 255); | 
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| 237 | *bd = fz_clampi(b, 0, 255); | 
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| 238 | } | 
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| 239 |  | 
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| 240 | static void | 
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| 241 | fz_saturation_rgb(unsigned char *rd, unsigned char *gd, unsigned char *bd, int rb, int gb, int bb, int rs, int gs, int bs) | 
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| 242 | { | 
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| 243 | int minb, maxb; | 
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| 244 | int mins, maxs; | 
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| 245 | int y; | 
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| 246 | int scale; | 
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| 247 | int r, g, b; | 
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| 248 |  | 
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| 249 | minb = fz_mini(rb, fz_mini(gb, bb)); | 
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| 250 | maxb = fz_maxi(rb, fz_maxi(gb, bb)); | 
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| 251 | if (minb == maxb) | 
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| 252 | { | 
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| 253 | /* backdrop has zero saturation, avoid divide by 0 */ | 
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| 254 | gb = fz_clampi(gb, 0, 255); | 
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| 255 | *rd = gb; | 
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| 256 | *gd = gb; | 
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| 257 | *bd = gb; | 
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| 258 | return; | 
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| 259 | } | 
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| 260 |  | 
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| 261 | mins = fz_mini(rs, fz_mini(gs, bs)); | 
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| 262 | maxs = fz_maxi(rs, fz_maxi(gs, bs)); | 
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| 263 |  | 
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| 264 | scale = ((maxs - mins) << 16) / (maxb - minb); | 
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| 265 | y = (rb * 77 + gb * 151 + bb * 28 + 0x80) >> 8; | 
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| 266 | r = y + ((((rb - y) * scale) + 0x8000) >> 16); | 
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| 267 | g = y + ((((gb - y) * scale) + 0x8000) >> 16); | 
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| 268 | b = y + ((((bb - y) * scale) + 0x8000) >> 16); | 
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| 269 |  | 
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| 270 | if ((r | g | b) & 0x100) | 
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| 271 | { | 
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| 272 | int scalemin, scalemax; | 
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| 273 | int min, max; | 
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| 274 |  | 
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| 275 | min = fz_mini(r, fz_mini(g, b)); | 
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| 276 | max = fz_maxi(r, fz_maxi(g, b)); | 
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| 277 |  | 
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| 278 | if (min < 0) | 
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| 279 | scalemin = (y << 16) / (y - min); | 
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| 280 | else | 
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| 281 | scalemin = 0x10000; | 
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| 282 |  | 
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| 283 | if (max > 255) | 
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| 284 | scalemax = ((255 - y) << 16) / (max - y); | 
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| 285 | else | 
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| 286 | scalemax = 0x10000; | 
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| 287 |  | 
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| 288 | scale = fz_mini(scalemin, scalemax); | 
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| 289 | r = y + (((r - y) * scale + 0x8000) >> 16); | 
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| 290 | g = y + (((g - y) * scale + 0x8000) >> 16); | 
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| 291 | b = y + (((b - y) * scale + 0x8000) >> 16); | 
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| 292 | } | 
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| 293 |  | 
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| 294 | *rd = fz_clampi(r, 0, 255); | 
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| 295 | *gd = fz_clampi(g, 0, 255); | 
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| 296 | *bd = fz_clampi(b, 0, 255); | 
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| 297 | } | 
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| 298 |  | 
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| 299 | static void | 
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| 300 | fz_color_rgb(unsigned char *rr, unsigned char *rg, unsigned char *rb, int br, int bg, int bb, int sr, int sg, int sb) | 
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| 301 | { | 
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| 302 | fz_luminosity_rgb(rr, rg, rb, sr, sg, sb, br, bg, bb); | 
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| 303 | } | 
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| 304 |  | 
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| 305 | static void | 
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| 306 | fz_hue_rgb(unsigned char *rr, unsigned char *rg, unsigned char *rb, int br, int bg, int bb, int sr, int sg, int sb) | 
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| 307 | { | 
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| 308 | unsigned char tr, tg, tb; | 
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| 309 | fz_luminosity_rgb(&tr, &tg, &tb, sr, sg, sb, br, bg, bb); | 
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| 310 | fz_saturation_rgb(rr, rg, rb, tr, tg, tb, br, bg, bb); | 
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| 311 | } | 
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| 312 |  | 
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| 313 | /* Blending loops */ | 
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| 314 |  | 
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| 315 | static inline void | 
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| 316 | fz_blend_separable(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n1, int w, int blendmode, int complement, int first_spot) | 
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| 317 | { | 
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| 318 | int k; | 
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| 319 | do | 
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| 320 | { | 
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| 321 | int sa = (sal ? sp[n1] : 255); | 
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| 322 |  | 
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| 323 | if (sa != 0) | 
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| 324 | { | 
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| 325 | int ba = (bal ? bp[n1] : 255); | 
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| 326 | if (ba == 0) | 
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| 327 | { | 
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| 328 | memcpy(bp, sp, n1 + (sal && bal)); | 
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| 329 | if (bal && !sal) | 
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| 330 | bp[n1+1] = 255; | 
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| 331 | } | 
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| 332 | else | 
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| 333 | { | 
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| 334 | int saba = fz_mul255(sa, ba); | 
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| 335 |  | 
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| 336 | /* ugh, division to get non-premul components */ | 
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| 337 | int invsa = sa ? 255 * 256 / sa : 0; | 
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| 338 | int invba = ba ? 255 * 256 / ba : 0; | 
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| 339 |  | 
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| 340 | /* Process colorants */ | 
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| 341 | for (k = 0; k < first_spot; k++) | 
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| 342 | { | 
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| 343 | int sc = (sp[k] * invsa) >> 8; | 
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| 344 | int bc = (bp[k] * invba) >> 8; | 
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| 345 | int rc; | 
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| 346 |  | 
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| 347 | if (complement) | 
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| 348 | { | 
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| 349 | sc = 255 - sc; | 
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| 350 | bc = 255 - bc; | 
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| 351 | } | 
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| 352 |  | 
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| 353 | switch (blendmode) | 
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| 354 | { | 
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| 355 | default: | 
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| 356 | case FZ_BLEND_NORMAL: rc = sc; break; | 
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| 357 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; | 
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| 358 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; | 
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| 359 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; | 
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| 360 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; | 
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| 361 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; | 
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| 362 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; | 
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| 363 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; | 
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| 364 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; | 
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| 365 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; | 
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| 366 | case FZ_BLEND_DIFFERENCE: rc = fz_difference_byte(bc, sc); break; | 
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| 367 | case FZ_BLEND_EXCLUSION: rc = fz_exclusion_byte(bc, sc); break; | 
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| 368 | } | 
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| 369 |  | 
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| 370 | if (complement) | 
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| 371 | { | 
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| 372 | rc = 255 - rc; | 
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| 373 | } | 
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| 374 |  | 
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| 375 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, rc); | 
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| 376 | } | 
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| 377 |  | 
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| 378 | /* spots */ | 
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| 379 | for (; k < n1; k++) | 
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| 380 | { | 
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| 381 | int sc = 255 - ((sp[k] * invsa) >> 8); | 
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| 382 | int bc = 255 - ((bp[k] * invba) >> 8); | 
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| 383 | int rc; | 
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| 384 |  | 
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| 385 | switch (blendmode) | 
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| 386 | { | 
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| 387 | default: | 
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| 388 | case FZ_BLEND_NORMAL: | 
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| 389 | case FZ_BLEND_DIFFERENCE: | 
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| 390 | case FZ_BLEND_EXCLUSION: | 
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| 391 | rc = sc; break; | 
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| 392 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; | 
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| 393 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; | 
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| 394 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; | 
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| 395 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; | 
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| 396 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; | 
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| 397 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; | 
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| 398 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; | 
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| 399 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; | 
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| 400 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; | 
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| 401 | } | 
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| 402 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, 255 - rc); | 
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| 403 | } | 
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| 404 |  | 
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| 405 | if (bal) | 
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| 406 | bp[k] = ba + sa - saba; | 
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| 407 | } | 
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| 408 | } | 
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| 409 | sp += n1 + sal; | 
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| 410 | bp += n1 + bal; | 
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| 411 | } | 
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| 412 | while (--w); | 
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| 413 | } | 
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| 414 |  | 
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| 415 | static inline void | 
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| 416 | fz_blend_nonseparable_gray(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, int first_spot) | 
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| 417 | { | 
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| 418 | do | 
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| 419 | { | 
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| 420 | int sa = (sal ? sp[n] : 255); | 
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| 421 |  | 
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| 422 | if (sa != 0) | 
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| 423 | { | 
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| 424 | int ba = (bal ? bp[n] : 255); | 
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| 425 | if (ba == 0) | 
|---|
| 426 | { | 
|---|
| 427 | memcpy(bp, sp, n + (sal && bal)); | 
|---|
| 428 | if (bal && !sal) | 
|---|
| 429 | bp [n + 1] = 255; | 
|---|
| 430 | } | 
|---|
| 431 | else | 
|---|
| 432 | { | 
|---|
| 433 | int saba = fz_mul255(sa, ba); | 
|---|
| 434 |  | 
|---|
| 435 | /* ugh, division to get non-premul components */ | 
|---|
| 436 | int invsa = sa ? 255 * 256 / sa : 0; | 
|---|
| 437 | int invba = ba ? 255 * 256 / ba : 0; | 
|---|
| 438 | int k; | 
|---|
| 439 | int sg = (sp[0] * invsa) >> 8; | 
|---|
| 440 | int bg = (bp[0] * invba) >> 8; | 
|---|
| 441 |  | 
|---|
| 442 | switch (blendmode) | 
|---|
| 443 | { | 
|---|
| 444 | default: | 
|---|
| 445 | case FZ_BLEND_HUE: | 
|---|
| 446 | case FZ_BLEND_SATURATION: | 
|---|
| 447 | case FZ_BLEND_COLOR: | 
|---|
| 448 | bp[0] = fz_mul255(bp[n], bg); | 
|---|
| 449 | break; | 
|---|
| 450 | case FZ_BLEND_LUMINOSITY: | 
|---|
| 451 | bp[0] = fz_mul255(bp[n], sg); | 
|---|
| 452 | break; | 
|---|
| 453 | } | 
|---|
| 454 |  | 
|---|
| 455 | /* Normal blend for spots */ | 
|---|
| 456 | for (k = first_spot; k < n; k++) | 
|---|
| 457 | { | 
|---|
| 458 | int sc = (sp[k] * invsa) >> 8; | 
|---|
| 459 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, sc); | 
|---|
| 460 | } | 
|---|
| 461 | if (bal) | 
|---|
| 462 | bp[n] = ba + sa - saba; | 
|---|
| 463 | } | 
|---|
| 464 | } | 
|---|
| 465 | sp += n + sal; | 
|---|
| 466 | bp += n + bal; | 
|---|
| 467 | } while (--w); | 
|---|
| 468 | } | 
|---|
| 469 |  | 
|---|
| 470 | static inline void | 
|---|
| 471 | fz_blend_nonseparable(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, int complement, int first_spot) | 
|---|
| 472 | { | 
|---|
| 473 | do | 
|---|
| 474 | { | 
|---|
| 475 | unsigned char rr, rg, rb; | 
|---|
| 476 |  | 
|---|
| 477 | int sa = (sal ? sp[n] : 255); | 
|---|
| 478 |  | 
|---|
| 479 | if (sa != 0) | 
|---|
| 480 | { | 
|---|
| 481 | int ba = (bal ? bp[n] : 255); | 
|---|
| 482 | if (ba == 0) | 
|---|
| 483 | { | 
|---|
| 484 | memcpy(bp, sp, n + (sal && bal)); | 
|---|
| 485 | if (bal && !sal) | 
|---|
| 486 | bp [n + 1] = 255; | 
|---|
| 487 | } | 
|---|
| 488 | else | 
|---|
| 489 | { | 
|---|
| 490 | int k; | 
|---|
| 491 | int saba = fz_mul255(sa, ba); | 
|---|
| 492 |  | 
|---|
| 493 | /* ugh, division to get non-premul components */ | 
|---|
| 494 | int invsa = sa ? 255 * 256 / sa : 0; | 
|---|
| 495 | int invba = ba ? 255 * 256 / ba : 0; | 
|---|
| 496 |  | 
|---|
| 497 | int sr = (sp[0] * invsa) >> 8; | 
|---|
| 498 | int sg = (sp[1] * invsa) >> 8; | 
|---|
| 499 | int sb = (sp[2] * invsa) >> 8; | 
|---|
| 500 |  | 
|---|
| 501 | int br = (bp[0] * invba) >> 8; | 
|---|
| 502 | int bg = (bp[1] * invba) >> 8; | 
|---|
| 503 | int bb = (bp[2] * invba) >> 8; | 
|---|
| 504 |  | 
|---|
| 505 | /* CMYK */ | 
|---|
| 506 | if (complement) | 
|---|
| 507 | { | 
|---|
| 508 | sr = 255 - sr; | 
|---|
| 509 | sg = 255 - sg; | 
|---|
| 510 | sb = 255 - sb; | 
|---|
| 511 | br = 255 - br; | 
|---|
| 512 | bg = 255 - bg; | 
|---|
| 513 | bb = 255 - bb; | 
|---|
| 514 | } | 
|---|
| 515 |  | 
|---|
| 516 | switch (blendmode) | 
|---|
| 517 | { | 
|---|
| 518 | default: | 
|---|
| 519 | case FZ_BLEND_HUE: | 
|---|
| 520 | fz_hue_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); | 
|---|
| 521 | break; | 
|---|
| 522 | case FZ_BLEND_SATURATION: | 
|---|
| 523 | fz_saturation_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); | 
|---|
| 524 | break; | 
|---|
| 525 | case FZ_BLEND_COLOR: | 
|---|
| 526 | fz_color_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); | 
|---|
| 527 | break; | 
|---|
| 528 | case FZ_BLEND_LUMINOSITY: | 
|---|
| 529 | fz_luminosity_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); | 
|---|
| 530 | break; | 
|---|
| 531 | } | 
|---|
| 532 |  | 
|---|
| 533 | /* CMYK */ | 
|---|
| 534 | if (complement) | 
|---|
| 535 | { | 
|---|
| 536 | int sk = (sp[3] * invsa) >> 8; | 
|---|
| 537 | int bk = (bp[3] * invba) >> 8; | 
|---|
| 538 |  | 
|---|
| 539 | rr = 255 - rr; | 
|---|
| 540 | rg = 255 - rg; | 
|---|
| 541 | rb = 255 - rb; | 
|---|
| 542 | bp[0] = fz_mul255(255 - sa, 255 - bp[0]) + fz_mul255(255 - ba, sp[0]) + fz_mul255(saba, rr); | 
|---|
| 543 | bp[1] = fz_mul255(255 - sa, 255 - bp[1]) + fz_mul255(255 - ba, sp[1]) + fz_mul255(saba, rg); | 
|---|
| 544 | bp[2] = fz_mul255(255 - sa, 255 - bp[2]) + fz_mul255(255 - ba, sp[2]) + fz_mul255(saba, rb); | 
|---|
| 545 |  | 
|---|
| 546 | switch (blendmode) | 
|---|
| 547 | { | 
|---|
| 548 | default: | 
|---|
| 549 | case FZ_BLEND_HUE: | 
|---|
| 550 | case FZ_BLEND_SATURATION: | 
|---|
| 551 | case FZ_BLEND_COLOR: | 
|---|
| 552 | bp[3] = fz_mul255(bp[n], bk); | 
|---|
| 553 | break; | 
|---|
| 554 | case FZ_BLEND_LUMINOSITY: | 
|---|
| 555 | bp[3] = fz_mul255(bp[n], sk); | 
|---|
| 556 | break; | 
|---|
| 557 | } | 
|---|
| 558 | } | 
|---|
| 559 | else | 
|---|
| 560 | { | 
|---|
| 561 | bp[0] = fz_mul255(255 - sa, bp[0]) + fz_mul255(255 - ba, sp[0]) + fz_mul255(saba, rr); | 
|---|
| 562 | bp[1] = fz_mul255(255 - sa, bp[1]) + fz_mul255(255 - ba, sp[1]) + fz_mul255(saba, rg); | 
|---|
| 563 | bp[2] = fz_mul255(255 - sa, bp[2]) + fz_mul255(255 - ba, sp[2]) + fz_mul255(saba, rb); | 
|---|
| 564 | } | 
|---|
| 565 |  | 
|---|
| 566 | if (bal) | 
|---|
| 567 | bp[n] = ba + sa - saba; | 
|---|
| 568 |  | 
|---|
| 569 | /* Normal blend for spots */ | 
|---|
| 570 | for (k = first_spot; k < n; k++) | 
|---|
| 571 | { | 
|---|
| 572 | int sc = (sp[k] * invsa) >> 8; | 
|---|
| 573 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, sc); | 
|---|
| 574 | } | 
|---|
| 575 | } | 
|---|
| 576 | } | 
|---|
| 577 | sp += n + sal; | 
|---|
| 578 | bp += n + bal; | 
|---|
| 579 | } | 
|---|
| 580 | while (--w); | 
|---|
| 581 | } | 
|---|
| 582 |  | 
|---|
| 583 | static inline void | 
|---|
| 584 | fz_blend_separable_nonisolated(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n1, int w, int blendmode, int complement, const byte * FZ_RESTRICT hp, int alpha, int first_spot) | 
|---|
| 585 | { | 
|---|
| 586 | int k; | 
|---|
| 587 |  | 
|---|
| 588 | if (sal == 0 && alpha == 255 && blendmode == 0) | 
|---|
| 589 | { | 
|---|
| 590 | /* In this case, the uncompositing and the recompositing | 
|---|
| 591 | * cancel one another out, and it's just a simple copy. */ | 
|---|
| 592 | /* FIXME: Maybe we can avoid using the shape plane entirely | 
|---|
| 593 | * and just copy? */ | 
|---|
| 594 | do | 
|---|
| 595 | { | 
|---|
| 596 | int ha = fz_mul255(*hp++, alpha); /* ha = shape_alpha */ | 
|---|
| 597 | /* If ha == 0 then leave everything unchanged */ | 
|---|
| 598 | if (ha != 0) | 
|---|
| 599 | { | 
|---|
| 600 | for (k = 0; k < n1; k++) | 
|---|
| 601 | bp[k] = sp[k]; | 
|---|
| 602 | if (bal) | 
|---|
| 603 | bp[k] = 255; | 
|---|
| 604 | } | 
|---|
| 605 |  | 
|---|
| 606 | sp += n1; | 
|---|
| 607 | bp += n1 + bal; | 
|---|
| 608 | } | 
|---|
| 609 | while (--w); | 
|---|
| 610 | return; | 
|---|
| 611 | } | 
|---|
| 612 | do | 
|---|
| 613 | { | 
|---|
| 614 | int ha = *hp++; | 
|---|
| 615 | int haa = fz_mul255(ha, alpha); /* ha = shape_alpha */ | 
|---|
| 616 | /* If haa == 0 then leave everything unchanged */ | 
|---|
| 617 | while (haa != 0) /* Use while, so we can break out */ | 
|---|
| 618 | { | 
|---|
| 619 | int sa, ba, bahaa, ra, ra0, invsa, invba, scale; | 
|---|
| 620 | sa = (sal ? sp[n1] : 255); | 
|---|
| 621 | if (sa == 0) | 
|---|
| 622 | break; /* No change! */ | 
|---|
| 623 | invsa = 255 * 256 / sa; | 
|---|
| 624 | ba = (bal ? bp[n1] : 255); | 
|---|
| 625 | if (ba == 0) | 
|---|
| 626 | { | 
|---|
| 627 | /* Just copy pixels (allowing for change in | 
|---|
| 628 | * premultiplied alphas) */ | 
|---|
| 629 | for (k = 0; k < n1; k++) | 
|---|
| 630 | bp[k] = fz_mul255((sp[k] * invsa) >> 8, haa); | 
|---|
| 631 | if (bal) | 
|---|
| 632 | bp[n1] = haa; | 
|---|
| 633 | break; | 
|---|
| 634 | } | 
|---|
| 635 | invba = 255 * 256 / ba; | 
|---|
| 636 |  | 
|---|
| 637 | /* Because we are in a non-isolated group, we need to | 
|---|
| 638 | * do some 'uncomposition' magic before we blend. | 
|---|
| 639 | * My attempts to understand what is going on here have | 
|---|
| 640 | * utterly failed, so I've resorted (after much patient | 
|---|
| 641 | * help from Michael) to copying what the gs code does. | 
|---|
| 642 | * This seems to be an implementation of the equations | 
|---|
| 643 | * given on page 236 (section 7.3.3) of pdf_reference17. | 
|---|
| 644 | * My understanding is that this is "composition" when | 
|---|
| 645 | * we actually want to do "decomposition", hence my | 
|---|
| 646 | * confusion. It appears to work though. | 
|---|
| 647 | */ | 
|---|
| 648 | scale = (512 * ba + ha) / (ha*2) - FZ_EXPAND(ba); | 
|---|
| 649 |  | 
|---|
| 650 | sa = haa; | 
|---|
| 651 |  | 
|---|
| 652 | /* Calculate result_alpha - a combination of the | 
|---|
| 653 | * background alpha, and 'shape' */ | 
|---|
| 654 | bahaa = fz_mul255(ba, haa); | 
|---|
| 655 | ra0 = ba - bahaa; | 
|---|
| 656 | ra = ra0 + haa; | 
|---|
| 657 | if (bal) | 
|---|
| 658 | bp[n1] = ra; | 
|---|
| 659 |  | 
|---|
| 660 | if (ra == 0) | 
|---|
| 661 | break; | 
|---|
| 662 |  | 
|---|
| 663 | /* Process colorants */ | 
|---|
| 664 | for (k = 0; k < first_spot; k++) | 
|---|
| 665 | { | 
|---|
| 666 | /* Read pixels (and convert to non-premultiplied form) */ | 
|---|
| 667 | int sc = (sp[k] * invsa) >> 8; | 
|---|
| 668 | int bc = (bp[k] * invba) >> 8; | 
|---|
| 669 | int rc; | 
|---|
| 670 |  | 
|---|
| 671 | if (complement) | 
|---|
| 672 | { | 
|---|
| 673 | sc = 255 - sc; | 
|---|
| 674 | bc = 255 - bc; | 
|---|
| 675 | } | 
|---|
| 676 |  | 
|---|
| 677 | /* Uncomposite (see above) */ | 
|---|
| 678 | sc = sc + (((sc-bc) * scale)>>8); | 
|---|
| 679 | sc = fz_clampi(sc, 0, 255); | 
|---|
| 680 |  | 
|---|
| 681 | switch (blendmode) | 
|---|
| 682 | { | 
|---|
| 683 | default: | 
|---|
| 684 | case FZ_BLEND_NORMAL: rc = sc; break; | 
|---|
| 685 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; | 
|---|
| 686 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; | 
|---|
| 687 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; | 
|---|
| 688 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; | 
|---|
| 689 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; | 
|---|
| 690 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; | 
|---|
| 691 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; | 
|---|
| 692 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; | 
|---|
| 693 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; | 
|---|
| 694 | case FZ_BLEND_DIFFERENCE: rc = fz_difference_byte(bc, sc); break; | 
|---|
| 695 | case FZ_BLEND_EXCLUSION: rc = fz_exclusion_byte(bc, sc); break; | 
|---|
| 696 | } | 
|---|
| 697 |  | 
|---|
| 698 | /* From the notes at the top: | 
|---|
| 699 | * | 
|---|
| 700 | *  Ar * Cr = Cb * (Ar - alpha * As) + alpha * As * (1 - Ab) * Cs + alpha * As * Ab * B(Cb, Cs) ] | 
|---|
| 701 | * | 
|---|
| 702 | * And: | 
|---|
| 703 | * | 
|---|
| 704 | *  Ar = ba + haa - bahaa | 
|---|
| 705 | * | 
|---|
| 706 | * In our 0..255 world, with our current variables: | 
|---|
| 707 | * | 
|---|
| 708 | * ra.rc = bc * (ra - haa) + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) | 
|---|
| 709 | *       = bc * ra0        + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) | 
|---|
| 710 | */ | 
|---|
| 711 |  | 
|---|
| 712 | if (bahaa != 255) | 
|---|
| 713 | rc = fz_mul255(bahaa, rc); | 
|---|
| 714 | if (ba != 255) | 
|---|
| 715 | { | 
|---|
| 716 | int t = fz_mul255(255 - ba, haa); | 
|---|
| 717 | rc += fz_mul255(t, sc); | 
|---|
| 718 | } | 
|---|
| 719 | if (ra0 != 0) | 
|---|
| 720 | rc += fz_mul255(ra0, bc); | 
|---|
| 721 |  | 
|---|
| 722 | if (complement) | 
|---|
| 723 | rc = ra - rc; | 
|---|
| 724 |  | 
|---|
| 725 | bp[k] = fz_clampi(rc, 0, ra); | 
|---|
| 726 | } | 
|---|
| 727 |  | 
|---|
| 728 | /* Spots */ | 
|---|
| 729 | for (; k < n1; k++) | 
|---|
| 730 | { | 
|---|
| 731 | int sc = 255 - ((sp[k] * invsa + 128) >> 8); | 
|---|
| 732 | int bc = 255 - ((bp[k] * invba + 128) >> 8); | 
|---|
| 733 | int rc; | 
|---|
| 734 |  | 
|---|
| 735 | sc = sc + (((sc-bc) * scale)>>8); | 
|---|
| 736 |  | 
|---|
| 737 | /* Non-white preserving use Normal */ | 
|---|
| 738 | switch (blendmode) | 
|---|
| 739 | { | 
|---|
| 740 | default: | 
|---|
| 741 | case FZ_BLEND_NORMAL: | 
|---|
| 742 | case FZ_BLEND_DIFFERENCE: | 
|---|
| 743 | case FZ_BLEND_EXCLUSION: | 
|---|
| 744 | rc = sc; break; | 
|---|
| 745 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; | 
|---|
| 746 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; | 
|---|
| 747 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; | 
|---|
| 748 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; | 
|---|
| 749 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; | 
|---|
| 750 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; | 
|---|
| 751 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; | 
|---|
| 752 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; | 
|---|
| 753 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; | 
|---|
| 754 | } | 
|---|
| 755 |  | 
|---|
| 756 | if (bahaa != 255) | 
|---|
| 757 | rc = fz_mul255(bahaa, rc); | 
|---|
| 758 | if (ba != 255) | 
|---|
| 759 | { | 
|---|
| 760 | int t = fz_mul255(255 - ba, haa); | 
|---|
| 761 | rc += fz_mul255(t, sc); | 
|---|
| 762 | } | 
|---|
| 763 | if (ra0 != 0) | 
|---|
| 764 | rc += fz_mul255(ra0, bc); | 
|---|
| 765 |  | 
|---|
| 766 | bp[k] = ra - rc; | 
|---|
| 767 | } | 
|---|
| 768 | break; | 
|---|
| 769 | } | 
|---|
| 770 |  | 
|---|
| 771 | sp += n1 + sal; | 
|---|
| 772 | bp += n1 + bal; | 
|---|
| 773 | } | 
|---|
| 774 | while (--w); | 
|---|
| 775 | } | 
|---|
| 776 |  | 
|---|
| 777 | static inline void | 
|---|
| 778 | fz_blend_nonseparable_nonisolated_gray(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, const byte * FZ_RESTRICT hp, int alpha, int first_spot) | 
|---|
| 779 | { | 
|---|
| 780 | do | 
|---|
| 781 | { | 
|---|
| 782 | int ha = *hp++; | 
|---|
| 783 | int haa = fz_mul255(ha, alpha); | 
|---|
| 784 | if (haa != 0) | 
|---|
| 785 | { | 
|---|
| 786 | int ba = (bal ? bp[n] : 255); | 
|---|
| 787 |  | 
|---|
| 788 | if (ba == 0 && alpha == 255) | 
|---|
| 789 | { | 
|---|
| 790 | memcpy(bp, sp, n + (sal && bal)); | 
|---|
| 791 | if (bal && !sal) | 
|---|
| 792 | bp[n+1] = 255; | 
|---|
| 793 | } | 
|---|
| 794 | else | 
|---|
| 795 | { | 
|---|
| 796 | int sa = (sal ? sp[n] : 255); | 
|---|
| 797 | int bahaa = fz_mul255(ba, haa); | 
|---|
| 798 | int k; | 
|---|
| 799 |  | 
|---|
| 800 | /* Calculate result_alpha */ | 
|---|
| 801 | int ra = ba - bahaa + haa; | 
|---|
| 802 | if (bal) | 
|---|
| 803 | bp[n] = ra; | 
|---|
| 804 | if (ra != 0) | 
|---|
| 805 | { | 
|---|
| 806 | int invha = ha ? 255 * 256 / ha : 0; | 
|---|
| 807 |  | 
|---|
| 808 | /* ugh, division to get non-premul components */ | 
|---|
| 809 | int invsa = sa ? 255 * 256 / sa : 0; | 
|---|
| 810 | int invba = ba ? 255 * 256 / ba : 0; | 
|---|
| 811 |  | 
|---|
| 812 | int sg = (sp[0] * invsa) >> 8; | 
|---|
| 813 | int bg = (bp[0] * invba) >> 8; | 
|---|
| 814 |  | 
|---|
| 815 | /* Uncomposite */ | 
|---|
| 816 | sg = (((sg - bg)*invha) >> 8) + bg; | 
|---|
| 817 | sg = fz_clampi(sg, 0, 255); | 
|---|
| 818 |  | 
|---|
| 819 | switch (blendmode) | 
|---|
| 820 | { | 
|---|
| 821 | default: | 
|---|
| 822 | case FZ_BLEND_HUE: | 
|---|
| 823 | case FZ_BLEND_SATURATION: | 
|---|
| 824 | case FZ_BLEND_COLOR: | 
|---|
| 825 | bp[0] = fz_mul255(ra, bg); | 
|---|
| 826 | break; | 
|---|
| 827 | case FZ_BLEND_LUMINOSITY: | 
|---|
| 828 | bp[0] = fz_mul255(ra, sg); | 
|---|
| 829 | break; | 
|---|
| 830 | } | 
|---|
| 831 |  | 
|---|
| 832 | /* Normal blend for spots */ | 
|---|
| 833 | for (k = first_spot; k < n; k++) | 
|---|
| 834 | { | 
|---|
| 835 | int sc = (sp[k] * invsa + 128) >> 8; | 
|---|
| 836 | int bc = (bp[k] * invba + 128) >> 8; | 
|---|
| 837 | int rc; | 
|---|
| 838 |  | 
|---|
| 839 | sc = (((sc - bc) * invha + 128) >> 8) + bc; | 
|---|
| 840 | sc = fz_clampi(sc, 0, 255); | 
|---|
| 841 | rc = bc + fz_mul255(sa, fz_mul255(255 - ba, sc) + fz_mul255(ba, sc) - bc); | 
|---|
| 842 | rc = fz_clampi(rc, 0, 255); | 
|---|
| 843 | bp[k] = fz_mul255(rc, ra); | 
|---|
| 844 | } | 
|---|
| 845 | } | 
|---|
| 846 | } | 
|---|
| 847 | } | 
|---|
| 848 | sp += n + sal; | 
|---|
| 849 | bp += n + bal; | 
|---|
| 850 | } while (--w); | 
|---|
| 851 | } | 
|---|
| 852 |  | 
|---|
| 853 | static inline void | 
|---|
| 854 | fz_blend_nonseparable_nonisolated(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, int complement, const byte * FZ_RESTRICT hp, int alpha, int first_spot) | 
|---|
| 855 | { | 
|---|
| 856 | do | 
|---|
| 857 | { | 
|---|
| 858 | int ha = *hp++; | 
|---|
| 859 | int haa = fz_mul255(ha, alpha); | 
|---|
| 860 | if (haa != 0) | 
|---|
| 861 | { | 
|---|
| 862 | int sa = (sal ? sp[n] : 255); | 
|---|
| 863 | int ba = (bal ? bp[n] : 255); | 
|---|
| 864 |  | 
|---|
| 865 | if (ba == 0 && alpha == 255) | 
|---|
| 866 | { | 
|---|
| 867 | memcpy(bp, sp, n + (sal && bal)); | 
|---|
| 868 | if (bal && !sal) | 
|---|
| 869 | bp[n] = 255; | 
|---|
| 870 | } | 
|---|
| 871 | else | 
|---|
| 872 | { | 
|---|
| 873 | int bahaa = fz_mul255(ba, haa); | 
|---|
| 874 |  | 
|---|
| 875 | /* Calculate result_alpha */ | 
|---|
| 876 | int ra0 = ba - bahaa; | 
|---|
| 877 | int ra = ra0 + haa; | 
|---|
| 878 |  | 
|---|
| 879 | if (bal) | 
|---|
| 880 | bp[n] = ra; | 
|---|
| 881 |  | 
|---|
| 882 | if (ra != 0) | 
|---|
| 883 | { | 
|---|
| 884 | /* Because we are a non-isolated group, we | 
|---|
| 885 | * need to 'uncomposite' before we blend | 
|---|
| 886 | * (recomposite). We assume that normal | 
|---|
| 887 | * blending has been done inside the group, | 
|---|
| 888 | * so: ra.rc = (1-ha).bc + ha.sc | 
|---|
| 889 | * A bit of rearrangement, and that gives us | 
|---|
| 890 | * that: sc = (ra.rc - bc)/ha + bc | 
|---|
| 891 | * Now, the result of the blend was stored in | 
|---|
| 892 | * src, so: */ | 
|---|
| 893 | int invha = ha ? 255 * 256 / ha : 0; | 
|---|
| 894 | int k; | 
|---|
| 895 | unsigned char rr, rg, rb; | 
|---|
| 896 |  | 
|---|
| 897 | /* ugh, division to get non-premul components */ | 
|---|
| 898 | int invsa = sa ? 255 * 256 / sa : 0; | 
|---|
| 899 | int invba = ba ? 255 * 256 / ba : 0; | 
|---|
| 900 |  | 
|---|
| 901 | int sr = (sp[0] * invsa) >> 8; | 
|---|
| 902 | int sg = (sp[1] * invsa) >> 8; | 
|---|
| 903 | int sb = (sp[2] * invsa) >> 8; | 
|---|
| 904 |  | 
|---|
| 905 | int br = (bp[0] * invba) >> 8; | 
|---|
| 906 | int bg = (bp[1] * invba) >> 8; | 
|---|
| 907 | int bb = (bp[2] * invba) >> 8; | 
|---|
| 908 |  | 
|---|
| 909 | if (complement) | 
|---|
| 910 | { | 
|---|
| 911 | sr = 255 - sr; | 
|---|
| 912 | sg = 255 - sg; | 
|---|
| 913 | sb = 255 - sb; | 
|---|
| 914 | br = 255 - br; | 
|---|
| 915 | bg = 255 - bg; | 
|---|
| 916 | bb = 255 - bb; | 
|---|
| 917 | } | 
|---|
| 918 |  | 
|---|
| 919 | /* Uncomposite */ | 
|---|
| 920 | sr = (((sr - br)*invha) >> 8) + br; | 
|---|
| 921 | sr = fz_clampi(sr, 0, 255); | 
|---|
| 922 | sg = (((sg - bg)*invha) >> 8) + bg; | 
|---|
| 923 | sg = fz_clampi(sg, 0, 255); | 
|---|
| 924 | sb = (((sb - bb)*invha) >> 8) + bb; | 
|---|
| 925 | sb = fz_clampi(sb, 0, 255); | 
|---|
| 926 |  | 
|---|
| 927 | switch (blendmode) | 
|---|
| 928 | { | 
|---|
| 929 | default: | 
|---|
| 930 | case FZ_BLEND_HUE: | 
|---|
| 931 | fz_hue_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); | 
|---|
| 932 | break; | 
|---|
| 933 | case FZ_BLEND_SATURATION: | 
|---|
| 934 | fz_saturation_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); | 
|---|
| 935 | break; | 
|---|
| 936 | case FZ_BLEND_COLOR: | 
|---|
| 937 | fz_color_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); | 
|---|
| 938 | break; | 
|---|
| 939 | case FZ_BLEND_LUMINOSITY: | 
|---|
| 940 | fz_luminosity_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); | 
|---|
| 941 | break; | 
|---|
| 942 | } | 
|---|
| 943 |  | 
|---|
| 944 | /* From the notes at the top: | 
|---|
| 945 | * | 
|---|
| 946 | *  Ar * Cr = Cb * (Ar - alpha * As) + alpha * As * (1 - Ab) * Cs + alpha * As * Ab * B(Cb, Cs) ] | 
|---|
| 947 | * | 
|---|
| 948 | * And: | 
|---|
| 949 | * | 
|---|
| 950 | *  Ar = ba + haa - bahaa | 
|---|
| 951 | * | 
|---|
| 952 | * In our 0..255 world, with our current variables: | 
|---|
| 953 | * | 
|---|
| 954 | * ra.rc = bc * (ra - haa) + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) | 
|---|
| 955 | *       = bc * ra0        + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) | 
|---|
| 956 | */ | 
|---|
| 957 |  | 
|---|
| 958 | if (bahaa != 255) | 
|---|
| 959 | { | 
|---|
| 960 | rr = fz_mul255(bahaa, rr); | 
|---|
| 961 | rg = fz_mul255(bahaa, rg); | 
|---|
| 962 | rb = fz_mul255(bahaa, rb); | 
|---|
| 963 | } | 
|---|
| 964 | if (ba != 255) | 
|---|
| 965 | { | 
|---|
| 966 | int t = fz_mul255(255 - ba, haa); | 
|---|
| 967 | rr += fz_mul255(t, sr); | 
|---|
| 968 | rg += fz_mul255(t, sg); | 
|---|
| 969 | rb += fz_mul255(t, sb); | 
|---|
| 970 | } | 
|---|
| 971 | if (ra0 != 0) | 
|---|
| 972 | { | 
|---|
| 973 | rr += fz_mul255(ra0, br); | 
|---|
| 974 | rg += fz_mul255(ra0, bg); | 
|---|
| 975 | rb += fz_mul255(ra0, bb); | 
|---|
| 976 | } | 
|---|
| 977 |  | 
|---|
| 978 | /* CMYK */ | 
|---|
| 979 | if (complement) | 
|---|
| 980 | { | 
|---|
| 981 | int sk, bk, rk; | 
|---|
| 982 |  | 
|---|
| 983 | /* Care must be taking when inverting here, as r = alpha * col. | 
|---|
| 984 | * We want to store alpha * (255 - col) = alpha * 255 - alpha * col | 
|---|
| 985 | */ | 
|---|
| 986 | rr = ra - rr; | 
|---|
| 987 | rg = ra - rg; | 
|---|
| 988 | rb = ra - rb; | 
|---|
| 989 |  | 
|---|
| 990 | sk = sa ? (sp[3] * invsa) >> 8 : 255; | 
|---|
| 991 | bk = ba ? (bp[3] * invba) >> 8 : 255; | 
|---|
| 992 |  | 
|---|
| 993 | bk = fz_clampi(bk, 0, 255); | 
|---|
| 994 | sk = fz_clampi(sk, 0, 255); | 
|---|
| 995 |  | 
|---|
| 996 | if (blendmode == FZ_BLEND_LUMINOSITY) | 
|---|
| 997 | rk = sk; | 
|---|
| 998 | else | 
|---|
| 999 | rk = bk; | 
|---|
| 1000 |  | 
|---|
| 1001 | if (bahaa != 255) | 
|---|
| 1002 | rk = fz_mul255(bahaa, rk); | 
|---|
| 1003 |  | 
|---|
| 1004 | if (ba != 255) | 
|---|
| 1005 | { | 
|---|
| 1006 | int t = fz_mul255(255 - ba, haa); | 
|---|
| 1007 | rk += fz_mul255(t, sk); | 
|---|
| 1008 | } | 
|---|
| 1009 |  | 
|---|
| 1010 | if (ra0 != 0) | 
|---|
| 1011 | rk += fz_mul255(ra0, bk); | 
|---|
| 1012 |  | 
|---|
| 1013 | bp[3] = rk; | 
|---|
| 1014 | } | 
|---|
| 1015 |  | 
|---|
| 1016 | bp[0] = rr; | 
|---|
| 1017 | bp[1] = rg; | 
|---|
| 1018 | bp[2] = rb; | 
|---|
| 1019 |  | 
|---|
| 1020 | /* Normal blend for spots */ | 
|---|
| 1021 | for (k = first_spot; k < n; k++) | 
|---|
| 1022 | { | 
|---|
| 1023 | int sc = (sp[k] * invsa + 128) >> 8; | 
|---|
| 1024 | int bc = (bp[k] * invba + 128) >> 8; | 
|---|
| 1025 | int rc; | 
|---|
| 1026 |  | 
|---|
| 1027 | sc = (((sc - bc) * invha + 128) >> 8) + bc; | 
|---|
| 1028 | sc = fz_clampi(sc, 0, 255); | 
|---|
| 1029 | rc = bc + fz_mul255(ha, fz_mul255(255 - ba, sc) + fz_mul255(ba, sc) - bc); | 
|---|
| 1030 | rc = fz_clampi(rc, 0, 255); | 
|---|
| 1031 | bp[k] = fz_mul255(rc, ra); | 
|---|
| 1032 | } | 
|---|
| 1033 | } | 
|---|
| 1034 | } | 
|---|
| 1035 | } | 
|---|
| 1036 | sp += n + sal; | 
|---|
| 1037 | bp += n + bal; | 
|---|
| 1038 | } | 
|---|
| 1039 | while (--w); | 
|---|
| 1040 | } | 
|---|
| 1041 |  | 
|---|
| 1042 | #ifdef PARANOID_PREMULTIPLY | 
|---|
| 1043 | static void | 
|---|
| 1044 | verify_premultiply(fz_context *ctx, const fz_pixmap * FZ_RESTRICT dst) | 
|---|
| 1045 | { | 
|---|
| 1046 | unsigned char *dp = dst->samples; | 
|---|
| 1047 | int w = dst->w; | 
|---|
| 1048 | int h = dst->h; | 
|---|
| 1049 | int n = dst->n; | 
|---|
| 1050 | int x, y, i; | 
|---|
| 1051 | int s = dst->stride - n * w; | 
|---|
| 1052 |  | 
|---|
| 1053 | for (y = h; y > 0; y--) | 
|---|
| 1054 | { | 
|---|
| 1055 | for (x = w; x > 0; x--) | 
|---|
| 1056 | { | 
|---|
| 1057 | int a = dp[n-1]; | 
|---|
| 1058 | for (i = n-1; i > 0; i--) | 
|---|
| 1059 | if (*dp++ > a) | 
|---|
| 1060 | abort(); | 
|---|
| 1061 | dp++; | 
|---|
| 1062 | } | 
|---|
| 1063 | dp += s; | 
|---|
| 1064 | } | 
|---|
| 1065 | } | 
|---|
| 1066 | #endif | 
|---|
| 1067 |  | 
|---|
| 1068 | void | 
|---|
| 1069 | fz_blend_pixmap(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, fz_pixmap * FZ_RESTRICT src, int alpha, int blendmode, int isolated, const fz_pixmap * FZ_RESTRICT shape) | 
|---|
| 1070 | { | 
|---|
| 1071 | unsigned char *sp; | 
|---|
| 1072 | unsigned char *dp; | 
|---|
| 1073 | fz_irect bbox; | 
|---|
| 1074 | int x, y, w, h, n; | 
|---|
| 1075 | int da, sa; | 
|---|
| 1076 | int complement; | 
|---|
| 1077 |  | 
|---|
| 1078 | /* TODO: fix this hack! */ | 
|---|
| 1079 | if (isolated && alpha < 255) | 
|---|
| 1080 | { | 
|---|
| 1081 | unsigned char *sp2; | 
|---|
| 1082 | int nn; | 
|---|
| 1083 | h = src->h; | 
|---|
| 1084 | sp2 = src->samples; | 
|---|
| 1085 | nn = src->w * src->n; | 
|---|
| 1086 | while (h--) | 
|---|
| 1087 | { | 
|---|
| 1088 | n = nn; | 
|---|
| 1089 | while (n--) | 
|---|
| 1090 | { | 
|---|
| 1091 | *sp2 = fz_mul255(*sp2, alpha); | 
|---|
| 1092 | sp2++; | 
|---|
| 1093 | } | 
|---|
| 1094 | sp2 += src->stride - nn; | 
|---|
| 1095 | } | 
|---|
| 1096 | } | 
|---|
| 1097 |  | 
|---|
| 1098 | bbox = fz_intersect_irect(fz_pixmap_bbox(ctx, src), fz_pixmap_bbox(ctx, dst)); | 
|---|
| 1099 |  | 
|---|
| 1100 | x = bbox.x0; | 
|---|
| 1101 | y = bbox.y0; | 
|---|
| 1102 | w = bbox.x1 - bbox.x0; | 
|---|
| 1103 | h = bbox.y1 - bbox.y0; | 
|---|
| 1104 |  | 
|---|
| 1105 | if (w == 0 || h == 0) | 
|---|
| 1106 | return; | 
|---|
| 1107 |  | 
|---|
| 1108 | complement = fz_colorspace_is_subtractive(ctx, src->colorspace); | 
|---|
| 1109 | n = src->n; | 
|---|
| 1110 | sp = src->samples + (unsigned int)((y - src->y) * src->stride + (x - src->x) * src->n); | 
|---|
| 1111 | sa = src->alpha; | 
|---|
| 1112 | dp = dst->samples + (unsigned int)((y - dst->y) * dst->stride + (x - dst->x) * dst->n); | 
|---|
| 1113 | da = dst->alpha; | 
|---|
| 1114 |  | 
|---|
| 1115 | #ifdef PARANOID_PREMULTIPLY | 
|---|
| 1116 | if (sa) | 
|---|
| 1117 | verify_premultiply(ctx, src); | 
|---|
| 1118 | if (da) | 
|---|
| 1119 | verify_premultiply(ctx, dst); | 
|---|
| 1120 | #endif | 
|---|
| 1121 |  | 
|---|
| 1122 | n -= sa; | 
|---|
| 1123 | assert(n == dst->n - da); | 
|---|
| 1124 |  | 
|---|
| 1125 | if (!isolated) | 
|---|
| 1126 | { | 
|---|
| 1127 | const unsigned char *hp = shape->samples + (unsigned int)((y - shape->y) * shape->stride + (x - shape->x)); | 
|---|
| 1128 |  | 
|---|
| 1129 | while (h--) | 
|---|
| 1130 | { | 
|---|
| 1131 | if (blendmode >= FZ_BLEND_HUE) | 
|---|
| 1132 | { | 
|---|
| 1133 | if (complement || src->s > 0) | 
|---|
| 1134 | if ((n - src->s) == 1) | 
|---|
| 1135 | fz_blend_nonseparable_nonisolated_gray(dp, da, sp, sa, n, w, blendmode, hp, alpha, 1); | 
|---|
| 1136 | else | 
|---|
| 1137 | fz_blend_nonseparable_nonisolated(dp, da, sp, sa, n, w, blendmode, complement, hp, alpha, n - src->s); | 
|---|
| 1138 | else | 
|---|
| 1139 | if (da) | 
|---|
| 1140 | if (sa) | 
|---|
| 1141 | if (n == 1) | 
|---|
| 1142 | fz_blend_nonseparable_nonisolated_gray(dp, 1, sp, 1, 1, w, blendmode, hp, alpha, 1); | 
|---|
| 1143 | else | 
|---|
| 1144 | fz_blend_nonseparable_nonisolated(dp, 1, sp, 1, n, w, blendmode, complement, hp, alpha, n); | 
|---|
| 1145 | else | 
|---|
| 1146 | if (n == 1) | 
|---|
| 1147 | fz_blend_nonseparable_nonisolated_gray(dp, 1, sp, 0, 1, w, blendmode, hp, alpha, 1); | 
|---|
| 1148 | else | 
|---|
| 1149 | fz_blend_nonseparable_nonisolated(dp, 1, sp, 0, n, w, blendmode, complement, hp, alpha, n); | 
|---|
| 1150 | else | 
|---|
| 1151 | if (sa) | 
|---|
| 1152 | if (n == 1) | 
|---|
| 1153 | fz_blend_nonseparable_nonisolated_gray(dp, 0, sp, 1, 1, w, blendmode, hp, alpha, 1); | 
|---|
| 1154 | else | 
|---|
| 1155 | fz_blend_nonseparable_nonisolated(dp, 0, sp, 1, n, w, blendmode, complement, hp, alpha, n); | 
|---|
| 1156 | else | 
|---|
| 1157 | if (n == 1) | 
|---|
| 1158 | fz_blend_nonseparable_nonisolated_gray(dp, 0, sp, 0, 1, w, blendmode, hp, alpha, 1); | 
|---|
| 1159 | else | 
|---|
| 1160 | fz_blend_nonseparable_nonisolated(dp, 0, sp, 0, n, w, blendmode, complement, hp, alpha, n); | 
|---|
| 1161 | } | 
|---|
| 1162 | else | 
|---|
| 1163 | { | 
|---|
| 1164 | if (complement || src->s > 0) | 
|---|
| 1165 | fz_blend_separable_nonisolated(dp, da, sp, sa, n, w, blendmode, complement, hp, alpha, n - src->s); | 
|---|
| 1166 | else | 
|---|
| 1167 | if (da) | 
|---|
| 1168 | if (sa) | 
|---|
| 1169 | fz_blend_separable_nonisolated(dp, 1, sp, 1, n, w, blendmode, 0, hp, alpha, n); | 
|---|
| 1170 | else | 
|---|
| 1171 | fz_blend_separable_nonisolated(dp, 1, sp, 0, n, w, blendmode, 0, hp, alpha, n); | 
|---|
| 1172 | else | 
|---|
| 1173 | if (sa) | 
|---|
| 1174 | fz_blend_separable_nonisolated(dp, 0, sp, 1, n, w, blendmode, 0, hp, alpha, n); | 
|---|
| 1175 | else | 
|---|
| 1176 | fz_blend_separable_nonisolated(dp, 0, sp, 0, n, w, blendmode, 0, hp, alpha, n); | 
|---|
| 1177 | } | 
|---|
| 1178 | sp += src->stride; | 
|---|
| 1179 | dp += dst->stride; | 
|---|
| 1180 | hp += shape->stride; | 
|---|
| 1181 | } | 
|---|
| 1182 | } | 
|---|
| 1183 | else | 
|---|
| 1184 | { | 
|---|
| 1185 | while (h--) | 
|---|
| 1186 | { | 
|---|
| 1187 | if (blendmode >= FZ_BLEND_HUE) | 
|---|
| 1188 | { | 
|---|
| 1189 | if (complement || src->s > 0) | 
|---|
| 1190 | if ((n - src->s) == 1) | 
|---|
| 1191 | fz_blend_nonseparable_gray(dp, da, sp, sa, n, w, blendmode, 1); | 
|---|
| 1192 | else | 
|---|
| 1193 | fz_blend_nonseparable(dp, da, sp, sa, n, w, blendmode, complement, n - src->s); | 
|---|
| 1194 | else | 
|---|
| 1195 | if (da) | 
|---|
| 1196 | if (sa) | 
|---|
| 1197 | if (n == 1) | 
|---|
| 1198 | fz_blend_nonseparable_gray(dp, 1, sp, 1, 1, w, blendmode, 1); | 
|---|
| 1199 | else | 
|---|
| 1200 | fz_blend_nonseparable(dp, 1, sp, 1, n, w, blendmode, complement, n); | 
|---|
| 1201 | else | 
|---|
| 1202 | if (n == 1) | 
|---|
| 1203 | fz_blend_nonseparable_gray(dp, 1, sp, 0, 1,  w, blendmode, 1); | 
|---|
| 1204 | else | 
|---|
| 1205 | fz_blend_nonseparable(dp, 1, sp, 0, n, w, blendmode, complement, n); | 
|---|
| 1206 | else | 
|---|
| 1207 | if (sa) | 
|---|
| 1208 | if (n == 1) | 
|---|
| 1209 | fz_blend_nonseparable_gray(dp, 0, sp, 1, 1, w, blendmode, 1); | 
|---|
| 1210 | else | 
|---|
| 1211 | fz_blend_nonseparable(dp, 0, sp, 1, n, w, blendmode, complement, n); | 
|---|
| 1212 | else | 
|---|
| 1213 | if (n == 1) | 
|---|
| 1214 | fz_blend_nonseparable_gray(dp, 0, sp, 0, 1,  w, blendmode, 1); | 
|---|
| 1215 | else | 
|---|
| 1216 | fz_blend_nonseparable(dp, 0, sp, 0, n, w, blendmode, complement, n); | 
|---|
| 1217 | } | 
|---|
| 1218 | else | 
|---|
| 1219 | { | 
|---|
| 1220 | if (complement || src->s > 0) | 
|---|
| 1221 | fz_blend_separable(dp, da, sp, sa, n, w, blendmode, complement, n - src->s); | 
|---|
| 1222 | else | 
|---|
| 1223 | if (da) | 
|---|
| 1224 | if (sa) | 
|---|
| 1225 | fz_blend_separable(dp, 1, sp, 1, n, w, blendmode, 0, n); | 
|---|
| 1226 | else | 
|---|
| 1227 | fz_blend_separable(dp, 1, sp, 0, n, w, blendmode, 0, n); | 
|---|
| 1228 | else | 
|---|
| 1229 | if (sa) | 
|---|
| 1230 | fz_blend_separable(dp, 0, sp, 1, n, w, blendmode, 0, n); | 
|---|
| 1231 | else | 
|---|
| 1232 | fz_blend_separable(dp, 0, sp, 0, n, w, blendmode, 0, n); | 
|---|
| 1233 | } | 
|---|
| 1234 | sp += src->stride; | 
|---|
| 1235 | dp += dst->stride; | 
|---|
| 1236 | } | 
|---|
| 1237 | } | 
|---|
| 1238 |  | 
|---|
| 1239 | #ifdef PARANOID_PREMULTIPLY | 
|---|
| 1240 | if (da) | 
|---|
| 1241 | verify_premultiply(ctx, dst); | 
|---|
| 1242 | #endif | 
|---|
| 1243 | } | 
|---|
| 1244 |  | 
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| 1245 | static inline void | 
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| 1246 | fz_blend_knockout(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n1, int w, const byte * FZ_RESTRICT hp) | 
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| 1247 | { | 
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| 1248 | int k; | 
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| 1249 | do | 
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| 1250 | { | 
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| 1251 | int ha = *hp++; | 
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| 1252 |  | 
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| 1253 | if (ha != 0) | 
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| 1254 | { | 
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| 1255 | int sa = (sal ? sp[n1] : 255); | 
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| 1256 | int ba = (bal ? bp[n1] : 255); | 
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| 1257 | if (ba == 0 && ha == 0xFF) | 
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| 1258 | { | 
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| 1259 | memcpy(bp, sp, n1); | 
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| 1260 | if (bal) | 
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| 1261 | bp[n1] = sa; | 
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| 1262 | } | 
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| 1263 | else | 
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| 1264 | { | 
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| 1265 | int hasa = fz_mul255(ha, sa); | 
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| 1266 | /* ugh, division to get non-premul components */ | 
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| 1267 | int invsa = sa ? 255 * 256 / sa : 0; | 
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| 1268 | int invba = ba ? 255 * 256 / ba : 0; | 
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| 1269 | int ra = hasa + fz_mul255(255-ha, ba); | 
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| 1270 |  | 
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| 1271 | /* Process colorants + spots */ | 
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| 1272 | for (k = 0; k < n1; k++) | 
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| 1273 | { | 
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| 1274 | int sc = (sp[k] * invsa) >> 8; | 
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| 1275 | int bc = (bp[k] * invba) >> 8; | 
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| 1276 | int rc = fz_mul255(255 - ha, bc) + fz_mul255(ha, sc); | 
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| 1277 |  | 
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| 1278 | bp[k] = fz_mul255(ra, rc); | 
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| 1279 | } | 
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| 1280 |  | 
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| 1281 | if (bal) | 
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| 1282 | bp[k] = ra; | 
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| 1283 | } | 
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| 1284 | } | 
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| 1285 | sp += n1 + sal; | 
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| 1286 | bp += n1 + bal; | 
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| 1287 | } | 
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| 1288 | while (--w); | 
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| 1289 | } | 
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| 1290 |  | 
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| 1291 | void | 
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| 1292 | fz_blend_pixmap_knockout(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, fz_pixmap * FZ_RESTRICT src, const fz_pixmap * FZ_RESTRICT shape) | 
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| 1293 | { | 
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| 1294 | unsigned char *sp; | 
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| 1295 | unsigned char *dp; | 
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| 1296 | fz_irect sbox, dbox, bbox; | 
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| 1297 | int x, y, w, h, n; | 
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| 1298 | int da, sa; | 
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| 1299 | const unsigned char *hp; | 
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| 1300 |  | 
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| 1301 | dbox = fz_pixmap_bbox_no_ctx(dst); | 
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| 1302 | sbox = fz_pixmap_bbox_no_ctx(src); | 
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| 1303 | bbox = fz_intersect_irect(dbox, sbox); | 
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| 1304 |  | 
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| 1305 | x = bbox.x0; | 
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| 1306 | y = bbox.y0; | 
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| 1307 | w = bbox.x1 - bbox.x0; | 
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| 1308 | h = bbox.y1 - bbox.y0; | 
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| 1309 |  | 
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| 1310 | if (w == 0 || h == 0) | 
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| 1311 | return; | 
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| 1312 |  | 
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| 1313 | n = src->n; | 
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| 1314 | sp = src->samples + (unsigned int)((y - src->y) * src->stride + (x - src->x) * src->n); | 
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| 1315 | sa = src->alpha; | 
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| 1316 | dp = dst->samples + (unsigned int)((y - dst->y) * dst->stride + (x - dst->x) * dst->n); | 
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| 1317 | da = dst->alpha; | 
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| 1318 | hp = shape->samples + (unsigned int)((y - shape->y) * shape->stride + (x - shape->x)); | 
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| 1319 |  | 
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| 1320 | #ifdef PARANOID_PREMULTIPLY | 
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| 1321 | if (sa) | 
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| 1322 | verify_premultiply(ctx, src); | 
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| 1323 | if (da) | 
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| 1324 | verify_premultiply(ctx, dst); | 
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| 1325 | #endif | 
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| 1326 |  | 
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| 1327 | n -= sa; | 
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| 1328 | assert(n == dst->n - da); | 
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| 1329 |  | 
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| 1330 | while (h--) | 
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| 1331 | { | 
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| 1332 | fz_blend_knockout(dp, da, sp, sa, n, w, hp); | 
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| 1333 | sp += src->stride; | 
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| 1334 | dp += dst->stride; | 
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| 1335 | hp += shape->stride; | 
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| 1336 | } | 
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| 1337 |  | 
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| 1338 | #ifdef PARANOID_PREMULTIPLY | 
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| 1339 | if (da) | 
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| 1340 | verify_premultiply(ctx, dst); | 
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| 1341 | #endif | 
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| 1342 | } | 
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| 1343 |  | 
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