| 1 | #include "mupdf/fitz.h" |
| 2 | #include "draw-imp.h" |
| 3 | |
| 4 | #include <string.h> |
| 5 | #include <math.h> |
| 6 | #include <assert.h> |
| 7 | |
| 8 | /* PDF 1.4 blend modes. These are slow. */ |
| 9 | |
| 10 | /* Define PARANOID_PREMULTIPLY to check premultiplied values are |
| 11 | * properly in range. */ |
| 12 | #undef PARANOID_PREMULTIPLY |
| 13 | |
| 14 | /* |
| 15 | |
| 16 | Some notes on the transparency maths: |
| 17 | |
| 18 | Compositing equation: |
| 19 | ===================== |
| 20 | |
| 21 | In section 7.2.2 (page 517) of pdf_reference17.pdf, it says: |
| 22 | |
| 23 | Cr = (1 - As/Ar) * Cb + As/Ar * [ (1-Ab) * Cs + Ab * B(Cb,Cs) ] |
| 24 | |
| 25 | It says that this is a simplified version of the more general form. |
| 26 | |
| 27 | This equation is then restated in section 7.2.2 and it says: |
| 28 | |
| 29 | The formula shown above is a simplification of the following formula: |
| 30 | |
| 31 | Ar * Cr = [(1-As)*Ab*Cb] + [(1-Ab)*As*Cs] + [Ab*As*B(Cb, Cs)] |
| 32 | |
| 33 | At first glange this always appears to be a mistake to me, as it looks |
| 34 | like they have make a mistake in the division. |
| 35 | |
| 36 | However, if we consider the result alpha equation: |
| 37 | |
| 38 | Ar = Union(Ab, As) = Ab + As - Ab * As |
| 39 | |
| 40 | we can rearrange that to give: |
| 41 | |
| 42 | Ar - As = (1 - As) * Ab |
| 43 | |
| 44 | 1 - As/Ar = (1 - As) * Ab / Ar |
| 45 | |
| 46 | So substituting into the first equation above, we get: |
| 47 | |
| 48 | Cr = ((1 - As) * Ab/Ar) * Cb + As/Ar * [ (1-Ab) * Cs + Ab * B(Cb,Cs) ] |
| 49 | |
| 50 | And thus: |
| 51 | |
| 52 | Ar * Cr = (1 - As) * Ab * Cb + As * [ (1-Ab)*Cs + Ab * B(Cb,Cs) ] |
| 53 | |
| 54 | as required. |
| 55 | |
| 56 | Alpha blending on top of compositing: |
| 57 | ===================================== |
| 58 | |
| 59 | Suppose we have a group to blend using blend mode B, and we want |
| 60 | to apply alpha too. Let's apply the blending first to get an |
| 61 | intermediate result (Ir), then apply the alpha to that to get the |
| 62 | result (Cr): |
| 63 | |
| 64 | Ir = (1 - As/Ar) * Cb + As/Ar * [ (1-Ab) * Cs + Ab * B(Cb,Cs) ] |
| 65 | |
| 66 | Cr = (1-alpha) * Cb + alpha * Ir |
| 67 | = Cb - alpha * Cb + alpha * Cb - alpha * Cb * As / Ar + alpha * As / Ar * [ (1 - Ab) * Cs + Ab * B(Cb, Cs) ] |
| 68 | = Cb - alpha * Cb * As / Ar + alpha * As / Ar * [ (1 - Ab) * Cs + Ab * B(Cb, Cs) ] |
| 69 | = Cb * (1 - alpha * As / Ar) + alpha * As / Ar * [ (1 - Ab) * Cs + Ab * B(Cb, Cs) ] |
| 70 | |
| 71 | We want premultiplied results, so: |
| 72 | |
| 73 | Ar*Cr = Cb * (Ar - alpha * As) + alpha * As * (1 - Ab) * Cs + alpha * As * Ab * B(Cb, Cs) ] |
| 74 | |
| 75 | In the same way, for the alpha values: |
| 76 | |
| 77 | Ia = Union(Ab, As) = Ab + As - As*Ab |
| 78 | Ar = (1-alpha) * Ab + alpha * Ia |
| 79 | = Ab - alpha * Ab + alpha * Ab + alpha * As - alpha * As * Ab |
| 80 | = Ab + alpha * As - alpha * As * Ab |
| 81 | = Union(Ab, alpha * As) |
| 82 | |
| 83 | */ |
| 84 | |
| 85 | typedef unsigned char byte; |
| 86 | |
| 87 | static const char *fz_blendmode_names[] = |
| 88 | { |
| 89 | "Normal" , |
| 90 | "Multiply" , |
| 91 | "Screen" , |
| 92 | "Overlay" , |
| 93 | "Darken" , |
| 94 | "Lighten" , |
| 95 | "ColorDodge" , |
| 96 | "ColorBurn" , |
| 97 | "HardLight" , |
| 98 | "SoftLight" , |
| 99 | "Difference" , |
| 100 | "Exclusion" , |
| 101 | "Hue" , |
| 102 | "Saturation" , |
| 103 | "Color" , |
| 104 | "Luminosity" , |
| 105 | }; |
| 106 | |
| 107 | int fz_lookup_blendmode(const char *name) |
| 108 | { |
| 109 | int i; |
| 110 | for (i = 0; i < nelem(fz_blendmode_names); i++) |
| 111 | if (!strcmp(name, fz_blendmode_names[i])) |
| 112 | return i; |
| 113 | return FZ_BLEND_NORMAL; |
| 114 | } |
| 115 | |
| 116 | char *fz_blendmode_name(int blendmode) |
| 117 | { |
| 118 | if (blendmode >= 0 && blendmode < nelem(fz_blendmode_names)) |
| 119 | return (char*)fz_blendmode_names[blendmode]; |
| 120 | return "Normal" ; |
| 121 | } |
| 122 | |
| 123 | /* Separable blend modes */ |
| 124 | |
| 125 | static inline int fz_screen_byte(int b, int s) |
| 126 | { |
| 127 | return b + s - fz_mul255(b, s); |
| 128 | } |
| 129 | |
| 130 | static inline int fz_hard_light_byte(int b, int s) |
| 131 | { |
| 132 | int s2 = s << 1; |
| 133 | if (s <= 127) |
| 134 | return fz_mul255(b, s2); |
| 135 | else |
| 136 | return fz_screen_byte(b, s2 - 255); |
| 137 | } |
| 138 | |
| 139 | static inline int fz_overlay_byte(int b, int s) |
| 140 | { |
| 141 | return fz_hard_light_byte(s, b); /* note swapped order */ |
| 142 | } |
| 143 | |
| 144 | static inline int fz_darken_byte(int b, int s) |
| 145 | { |
| 146 | return fz_mini(b, s); |
| 147 | } |
| 148 | |
| 149 | static inline int fz_lighten_byte(int b, int s) |
| 150 | { |
| 151 | return fz_maxi(b, s); |
| 152 | } |
| 153 | |
| 154 | static inline int fz_color_dodge_byte(int b, int s) |
| 155 | { |
| 156 | s = 255 - s; |
| 157 | if (b <= 0) |
| 158 | return 0; |
| 159 | else if (b >= s) |
| 160 | return 255; |
| 161 | else |
| 162 | return (0x1fe * b + s) / (s << 1); |
| 163 | } |
| 164 | |
| 165 | static inline int fz_color_burn_byte(int b, int s) |
| 166 | { |
| 167 | b = 255 - b; |
| 168 | if (b <= 0) |
| 169 | return 255; |
| 170 | else if (b >= s) |
| 171 | return 0; |
| 172 | else |
| 173 | return 0xff - (0x1fe * b + s) / (s << 1); |
| 174 | } |
| 175 | |
| 176 | static inline int fz_soft_light_byte(int b, int s) |
| 177 | { |
| 178 | if (s < 128) { |
| 179 | return b - fz_mul255(fz_mul255((255 - (s<<1)), b), 255 - b); |
| 180 | } |
| 181 | else { |
| 182 | int dbd; |
| 183 | if (b < 64) |
| 184 | dbd = fz_mul255(fz_mul255((b << 4) - 3060, b) + 1020, b); |
| 185 | else |
| 186 | dbd = (int)sqrtf(255.0f * b); |
| 187 | return b + fz_mul255(((s<<1) - 255), (dbd - b)); |
| 188 | } |
| 189 | } |
| 190 | |
| 191 | static inline int fz_difference_byte(int b, int s) |
| 192 | { |
| 193 | return fz_absi(b - s); |
| 194 | } |
| 195 | |
| 196 | static inline int fz_exclusion_byte(int b, int s) |
| 197 | { |
| 198 | return b + s - (fz_mul255(b, s)<<1); |
| 199 | } |
| 200 | |
| 201 | /* Non-separable blend modes */ |
| 202 | |
| 203 | static void |
| 204 | fz_luminosity_rgb(unsigned char *rd, unsigned char *gd, unsigned char *bd, int rb, int gb, int bb, int rs, int gs, int bs) |
| 205 | { |
| 206 | int delta, scale; |
| 207 | int r, g, b, y; |
| 208 | |
| 209 | /* 0.3f, 0.59f, 0.11f in fixed point */ |
| 210 | delta = ((rs - rb) * 77 + (gs - gb) * 151 + (bs - bb) * 28 + 0x80) >> 8; |
| 211 | r = rb + delta; |
| 212 | g = gb + delta; |
| 213 | b = bb + delta; |
| 214 | |
| 215 | if ((r | g | b) & 0x100) |
| 216 | { |
| 217 | y = (rs * 77 + gs * 151 + bs * 28 + 0x80) >> 8; |
| 218 | if (delta > 0) |
| 219 | { |
| 220 | int max; |
| 221 | max = fz_maxi(r, fz_maxi(g, b)); |
| 222 | scale = (max == y ? 0 : ((255 - y) << 16) / (max - y)); |
| 223 | } |
| 224 | else |
| 225 | { |
| 226 | int min; |
| 227 | min = fz_mini(r, fz_mini(g, b)); |
| 228 | scale = (y == min ? 0 : (y << 16) / (y - min)); |
| 229 | } |
| 230 | r = y + (((r - y) * scale + 0x8000) >> 16); |
| 231 | g = y + (((g - y) * scale + 0x8000) >> 16); |
| 232 | b = y + (((b - y) * scale + 0x8000) >> 16); |
| 233 | } |
| 234 | |
| 235 | *rd = fz_clampi(r, 0, 255); |
| 236 | *gd = fz_clampi(g, 0, 255); |
| 237 | *bd = fz_clampi(b, 0, 255); |
| 238 | } |
| 239 | |
| 240 | static void |
| 241 | fz_saturation_rgb(unsigned char *rd, unsigned char *gd, unsigned char *bd, int rb, int gb, int bb, int rs, int gs, int bs) |
| 242 | { |
| 243 | int minb, maxb; |
| 244 | int mins, maxs; |
| 245 | int y; |
| 246 | int scale; |
| 247 | int r, g, b; |
| 248 | |
| 249 | minb = fz_mini(rb, fz_mini(gb, bb)); |
| 250 | maxb = fz_maxi(rb, fz_maxi(gb, bb)); |
| 251 | if (minb == maxb) |
| 252 | { |
| 253 | /* backdrop has zero saturation, avoid divide by 0 */ |
| 254 | gb = fz_clampi(gb, 0, 255); |
| 255 | *rd = gb; |
| 256 | *gd = gb; |
| 257 | *bd = gb; |
| 258 | return; |
| 259 | } |
| 260 | |
| 261 | mins = fz_mini(rs, fz_mini(gs, bs)); |
| 262 | maxs = fz_maxi(rs, fz_maxi(gs, bs)); |
| 263 | |
| 264 | scale = ((maxs - mins) << 16) / (maxb - minb); |
| 265 | y = (rb * 77 + gb * 151 + bb * 28 + 0x80) >> 8; |
| 266 | r = y + ((((rb - y) * scale) + 0x8000) >> 16); |
| 267 | g = y + ((((gb - y) * scale) + 0x8000) >> 16); |
| 268 | b = y + ((((bb - y) * scale) + 0x8000) >> 16); |
| 269 | |
| 270 | if ((r | g | b) & 0x100) |
| 271 | { |
| 272 | int scalemin, scalemax; |
| 273 | int min, max; |
| 274 | |
| 275 | min = fz_mini(r, fz_mini(g, b)); |
| 276 | max = fz_maxi(r, fz_maxi(g, b)); |
| 277 | |
| 278 | if (min < 0) |
| 279 | scalemin = (y << 16) / (y - min); |
| 280 | else |
| 281 | scalemin = 0x10000; |
| 282 | |
| 283 | if (max > 255) |
| 284 | scalemax = ((255 - y) << 16) / (max - y); |
| 285 | else |
| 286 | scalemax = 0x10000; |
| 287 | |
| 288 | scale = fz_mini(scalemin, scalemax); |
| 289 | r = y + (((r - y) * scale + 0x8000) >> 16); |
| 290 | g = y + (((g - y) * scale + 0x8000) >> 16); |
| 291 | b = y + (((b - y) * scale + 0x8000) >> 16); |
| 292 | } |
| 293 | |
| 294 | *rd = fz_clampi(r, 0, 255); |
| 295 | *gd = fz_clampi(g, 0, 255); |
| 296 | *bd = fz_clampi(b, 0, 255); |
| 297 | } |
| 298 | |
| 299 | static void |
| 300 | fz_color_rgb(unsigned char *rr, unsigned char *rg, unsigned char *rb, int br, int bg, int bb, int sr, int sg, int sb) |
| 301 | { |
| 302 | fz_luminosity_rgb(rr, rg, rb, sr, sg, sb, br, bg, bb); |
| 303 | } |
| 304 | |
| 305 | static void |
| 306 | fz_hue_rgb(unsigned char *rr, unsigned char *rg, unsigned char *rb, int br, int bg, int bb, int sr, int sg, int sb) |
| 307 | { |
| 308 | unsigned char tr, tg, tb; |
| 309 | fz_luminosity_rgb(&tr, &tg, &tb, sr, sg, sb, br, bg, bb); |
| 310 | fz_saturation_rgb(rr, rg, rb, tr, tg, tb, br, bg, bb); |
| 311 | } |
| 312 | |
| 313 | /* Blending loops */ |
| 314 | |
| 315 | static inline void |
| 316 | fz_blend_separable(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n1, int w, int blendmode, int complement, int first_spot) |
| 317 | { |
| 318 | int k; |
| 319 | do |
| 320 | { |
| 321 | int sa = (sal ? sp[n1] : 255); |
| 322 | |
| 323 | if (sa != 0) |
| 324 | { |
| 325 | int ba = (bal ? bp[n1] : 255); |
| 326 | if (ba == 0) |
| 327 | { |
| 328 | memcpy(bp, sp, n1 + (sal && bal)); |
| 329 | if (bal && !sal) |
| 330 | bp[n1+1] = 255; |
| 331 | } |
| 332 | else |
| 333 | { |
| 334 | int saba = fz_mul255(sa, ba); |
| 335 | |
| 336 | /* ugh, division to get non-premul components */ |
| 337 | int invsa = sa ? 255 * 256 / sa : 0; |
| 338 | int invba = ba ? 255 * 256 / ba : 0; |
| 339 | |
| 340 | /* Process colorants */ |
| 341 | for (k = 0; k < first_spot; k++) |
| 342 | { |
| 343 | int sc = (sp[k] * invsa) >> 8; |
| 344 | int bc = (bp[k] * invba) >> 8; |
| 345 | int rc; |
| 346 | |
| 347 | if (complement) |
| 348 | { |
| 349 | sc = 255 - sc; |
| 350 | bc = 255 - bc; |
| 351 | } |
| 352 | |
| 353 | switch (blendmode) |
| 354 | { |
| 355 | default: |
| 356 | case FZ_BLEND_NORMAL: rc = sc; break; |
| 357 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; |
| 358 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; |
| 359 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; |
| 360 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; |
| 361 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; |
| 362 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; |
| 363 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; |
| 364 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; |
| 365 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; |
| 366 | case FZ_BLEND_DIFFERENCE: rc = fz_difference_byte(bc, sc); break; |
| 367 | case FZ_BLEND_EXCLUSION: rc = fz_exclusion_byte(bc, sc); break; |
| 368 | } |
| 369 | |
| 370 | if (complement) |
| 371 | { |
| 372 | rc = 255 - rc; |
| 373 | } |
| 374 | |
| 375 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, rc); |
| 376 | } |
| 377 | |
| 378 | /* spots */ |
| 379 | for (; k < n1; k++) |
| 380 | { |
| 381 | int sc = 255 - ((sp[k] * invsa) >> 8); |
| 382 | int bc = 255 - ((bp[k] * invba) >> 8); |
| 383 | int rc; |
| 384 | |
| 385 | switch (blendmode) |
| 386 | { |
| 387 | default: |
| 388 | case FZ_BLEND_NORMAL: |
| 389 | case FZ_BLEND_DIFFERENCE: |
| 390 | case FZ_BLEND_EXCLUSION: |
| 391 | rc = sc; break; |
| 392 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; |
| 393 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; |
| 394 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; |
| 395 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; |
| 396 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; |
| 397 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; |
| 398 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; |
| 399 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; |
| 400 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; |
| 401 | } |
| 402 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, 255 - rc); |
| 403 | } |
| 404 | |
| 405 | if (bal) |
| 406 | bp[k] = ba + sa - saba; |
| 407 | } |
| 408 | } |
| 409 | sp += n1 + sal; |
| 410 | bp += n1 + bal; |
| 411 | } |
| 412 | while (--w); |
| 413 | } |
| 414 | |
| 415 | static inline void |
| 416 | fz_blend_nonseparable_gray(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, int first_spot) |
| 417 | { |
| 418 | do |
| 419 | { |
| 420 | int sa = (sal ? sp[n] : 255); |
| 421 | |
| 422 | if (sa != 0) |
| 423 | { |
| 424 | int ba = (bal ? bp[n] : 255); |
| 425 | if (ba == 0) |
| 426 | { |
| 427 | memcpy(bp, sp, n + (sal && bal)); |
| 428 | if (bal && !sal) |
| 429 | bp [n + 1] = 255; |
| 430 | } |
| 431 | else |
| 432 | { |
| 433 | int saba = fz_mul255(sa, ba); |
| 434 | |
| 435 | /* ugh, division to get non-premul components */ |
| 436 | int invsa = sa ? 255 * 256 / sa : 0; |
| 437 | int invba = ba ? 255 * 256 / ba : 0; |
| 438 | int k; |
| 439 | int sg = (sp[0] * invsa) >> 8; |
| 440 | int bg = (bp[0] * invba) >> 8; |
| 441 | |
| 442 | switch (blendmode) |
| 443 | { |
| 444 | default: |
| 445 | case FZ_BLEND_HUE: |
| 446 | case FZ_BLEND_SATURATION: |
| 447 | case FZ_BLEND_COLOR: |
| 448 | bp[0] = fz_mul255(bp[n], bg); |
| 449 | break; |
| 450 | case FZ_BLEND_LUMINOSITY: |
| 451 | bp[0] = fz_mul255(bp[n], sg); |
| 452 | break; |
| 453 | } |
| 454 | |
| 455 | /* Normal blend for spots */ |
| 456 | for (k = first_spot; k < n; k++) |
| 457 | { |
| 458 | int sc = (sp[k] * invsa) >> 8; |
| 459 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, sc); |
| 460 | } |
| 461 | if (bal) |
| 462 | bp[n] = ba + sa - saba; |
| 463 | } |
| 464 | } |
| 465 | sp += n + sal; |
| 466 | bp += n + bal; |
| 467 | } while (--w); |
| 468 | } |
| 469 | |
| 470 | static inline void |
| 471 | fz_blend_nonseparable(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, int complement, int first_spot) |
| 472 | { |
| 473 | do |
| 474 | { |
| 475 | unsigned char rr, rg, rb; |
| 476 | |
| 477 | int sa = (sal ? sp[n] : 255); |
| 478 | |
| 479 | if (sa != 0) |
| 480 | { |
| 481 | int ba = (bal ? bp[n] : 255); |
| 482 | if (ba == 0) |
| 483 | { |
| 484 | memcpy(bp, sp, n + (sal && bal)); |
| 485 | if (bal && !sal) |
| 486 | bp [n + 1] = 255; |
| 487 | } |
| 488 | else |
| 489 | { |
| 490 | int k; |
| 491 | int saba = fz_mul255(sa, ba); |
| 492 | |
| 493 | /* ugh, division to get non-premul components */ |
| 494 | int invsa = sa ? 255 * 256 / sa : 0; |
| 495 | int invba = ba ? 255 * 256 / ba : 0; |
| 496 | |
| 497 | int sr = (sp[0] * invsa) >> 8; |
| 498 | int sg = (sp[1] * invsa) >> 8; |
| 499 | int sb = (sp[2] * invsa) >> 8; |
| 500 | |
| 501 | int br = (bp[0] * invba) >> 8; |
| 502 | int bg = (bp[1] * invba) >> 8; |
| 503 | int bb = (bp[2] * invba) >> 8; |
| 504 | |
| 505 | /* CMYK */ |
| 506 | if (complement) |
| 507 | { |
| 508 | sr = 255 - sr; |
| 509 | sg = 255 - sg; |
| 510 | sb = 255 - sb; |
| 511 | br = 255 - br; |
| 512 | bg = 255 - bg; |
| 513 | bb = 255 - bb; |
| 514 | } |
| 515 | |
| 516 | switch (blendmode) |
| 517 | { |
| 518 | default: |
| 519 | case FZ_BLEND_HUE: |
| 520 | fz_hue_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
| 521 | break; |
| 522 | case FZ_BLEND_SATURATION: |
| 523 | fz_saturation_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
| 524 | break; |
| 525 | case FZ_BLEND_COLOR: |
| 526 | fz_color_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
| 527 | break; |
| 528 | case FZ_BLEND_LUMINOSITY: |
| 529 | fz_luminosity_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
| 530 | break; |
| 531 | } |
| 532 | |
| 533 | /* CMYK */ |
| 534 | if (complement) |
| 535 | { |
| 536 | int sk = (sp[3] * invsa) >> 8; |
| 537 | int bk = (bp[3] * invba) >> 8; |
| 538 | |
| 539 | rr = 255 - rr; |
| 540 | rg = 255 - rg; |
| 541 | rb = 255 - rb; |
| 542 | bp[0] = fz_mul255(255 - sa, 255 - bp[0]) + fz_mul255(255 - ba, sp[0]) + fz_mul255(saba, rr); |
| 543 | bp[1] = fz_mul255(255 - sa, 255 - bp[1]) + fz_mul255(255 - ba, sp[1]) + fz_mul255(saba, rg); |
| 544 | bp[2] = fz_mul255(255 - sa, 255 - bp[2]) + fz_mul255(255 - ba, sp[2]) + fz_mul255(saba, rb); |
| 545 | |
| 546 | switch (blendmode) |
| 547 | { |
| 548 | default: |
| 549 | case FZ_BLEND_HUE: |
| 550 | case FZ_BLEND_SATURATION: |
| 551 | case FZ_BLEND_COLOR: |
| 552 | bp[3] = fz_mul255(bp[n], bk); |
| 553 | break; |
| 554 | case FZ_BLEND_LUMINOSITY: |
| 555 | bp[3] = fz_mul255(bp[n], sk); |
| 556 | break; |
| 557 | } |
| 558 | } |
| 559 | else |
| 560 | { |
| 561 | bp[0] = fz_mul255(255 - sa, bp[0]) + fz_mul255(255 - ba, sp[0]) + fz_mul255(saba, rr); |
| 562 | bp[1] = fz_mul255(255 - sa, bp[1]) + fz_mul255(255 - ba, sp[1]) + fz_mul255(saba, rg); |
| 563 | bp[2] = fz_mul255(255 - sa, bp[2]) + fz_mul255(255 - ba, sp[2]) + fz_mul255(saba, rb); |
| 564 | } |
| 565 | |
| 566 | if (bal) |
| 567 | bp[n] = ba + sa - saba; |
| 568 | |
| 569 | /* Normal blend for spots */ |
| 570 | for (k = first_spot; k < n; k++) |
| 571 | { |
| 572 | int sc = (sp[k] * invsa) >> 8; |
| 573 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, sc); |
| 574 | } |
| 575 | } |
| 576 | } |
| 577 | sp += n + sal; |
| 578 | bp += n + bal; |
| 579 | } |
| 580 | while (--w); |
| 581 | } |
| 582 | |
| 583 | static inline void |
| 584 | fz_blend_separable_nonisolated(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n1, int w, int blendmode, int complement, const byte * FZ_RESTRICT hp, int alpha, int first_spot) |
| 585 | { |
| 586 | int k; |
| 587 | |
| 588 | if (sal == 0 && alpha == 255 && blendmode == 0) |
| 589 | { |
| 590 | /* In this case, the uncompositing and the recompositing |
| 591 | * cancel one another out, and it's just a simple copy. */ |
| 592 | /* FIXME: Maybe we can avoid using the shape plane entirely |
| 593 | * and just copy? */ |
| 594 | do |
| 595 | { |
| 596 | int ha = fz_mul255(*hp++, alpha); /* ha = shape_alpha */ |
| 597 | /* If ha == 0 then leave everything unchanged */ |
| 598 | if (ha != 0) |
| 599 | { |
| 600 | for (k = 0; k < n1; k++) |
| 601 | bp[k] = sp[k]; |
| 602 | if (bal) |
| 603 | bp[k] = 255; |
| 604 | } |
| 605 | |
| 606 | sp += n1; |
| 607 | bp += n1 + bal; |
| 608 | } |
| 609 | while (--w); |
| 610 | return; |
| 611 | } |
| 612 | do |
| 613 | { |
| 614 | int ha = *hp++; |
| 615 | int haa = fz_mul255(ha, alpha); /* ha = shape_alpha */ |
| 616 | /* If haa == 0 then leave everything unchanged */ |
| 617 | while (haa != 0) /* Use while, so we can break out */ |
| 618 | { |
| 619 | int sa, ba, bahaa, ra, ra0, invsa, invba, scale; |
| 620 | sa = (sal ? sp[n1] : 255); |
| 621 | if (sa == 0) |
| 622 | break; /* No change! */ |
| 623 | invsa = 255 * 256 / sa; |
| 624 | ba = (bal ? bp[n1] : 255); |
| 625 | if (ba == 0) |
| 626 | { |
| 627 | /* Just copy pixels (allowing for change in |
| 628 | * premultiplied alphas) */ |
| 629 | for (k = 0; k < n1; k++) |
| 630 | bp[k] = fz_mul255((sp[k] * invsa) >> 8, haa); |
| 631 | if (bal) |
| 632 | bp[n1] = haa; |
| 633 | break; |
| 634 | } |
| 635 | invba = 255 * 256 / ba; |
| 636 | |
| 637 | /* Because we are in a non-isolated group, we need to |
| 638 | * do some 'uncomposition' magic before we blend. |
| 639 | * My attempts to understand what is going on here have |
| 640 | * utterly failed, so I've resorted (after much patient |
| 641 | * help from Michael) to copying what the gs code does. |
| 642 | * This seems to be an implementation of the equations |
| 643 | * given on page 236 (section 7.3.3) of pdf_reference17. |
| 644 | * My understanding is that this is "composition" when |
| 645 | * we actually want to do "decomposition", hence my |
| 646 | * confusion. It appears to work though. |
| 647 | */ |
| 648 | scale = (512 * ba + ha) / (ha*2) - FZ_EXPAND(ba); |
| 649 | |
| 650 | sa = haa; |
| 651 | |
| 652 | /* Calculate result_alpha - a combination of the |
| 653 | * background alpha, and 'shape' */ |
| 654 | bahaa = fz_mul255(ba, haa); |
| 655 | ra0 = ba - bahaa; |
| 656 | ra = ra0 + haa; |
| 657 | if (bal) |
| 658 | bp[n1] = ra; |
| 659 | |
| 660 | if (ra == 0) |
| 661 | break; |
| 662 | |
| 663 | /* Process colorants */ |
| 664 | for (k = 0; k < first_spot; k++) |
| 665 | { |
| 666 | /* Read pixels (and convert to non-premultiplied form) */ |
| 667 | int sc = (sp[k] * invsa) >> 8; |
| 668 | int bc = (bp[k] * invba) >> 8; |
| 669 | int rc; |
| 670 | |
| 671 | if (complement) |
| 672 | { |
| 673 | sc = 255 - sc; |
| 674 | bc = 255 - bc; |
| 675 | } |
| 676 | |
| 677 | /* Uncomposite (see above) */ |
| 678 | sc = sc + (((sc-bc) * scale)>>8); |
| 679 | sc = fz_clampi(sc, 0, 255); |
| 680 | |
| 681 | switch (blendmode) |
| 682 | { |
| 683 | default: |
| 684 | case FZ_BLEND_NORMAL: rc = sc; break; |
| 685 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; |
| 686 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; |
| 687 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; |
| 688 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; |
| 689 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; |
| 690 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; |
| 691 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; |
| 692 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; |
| 693 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; |
| 694 | case FZ_BLEND_DIFFERENCE: rc = fz_difference_byte(bc, sc); break; |
| 695 | case FZ_BLEND_EXCLUSION: rc = fz_exclusion_byte(bc, sc); break; |
| 696 | } |
| 697 | |
| 698 | /* From the notes at the top: |
| 699 | * |
| 700 | * Ar * Cr = Cb * (Ar - alpha * As) + alpha * As * (1 - Ab) * Cs + alpha * As * Ab * B(Cb, Cs) ] |
| 701 | * |
| 702 | * And: |
| 703 | * |
| 704 | * Ar = ba + haa - bahaa |
| 705 | * |
| 706 | * In our 0..255 world, with our current variables: |
| 707 | * |
| 708 | * ra.rc = bc * (ra - haa) + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) |
| 709 | * = bc * ra0 + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) |
| 710 | */ |
| 711 | |
| 712 | if (bahaa != 255) |
| 713 | rc = fz_mul255(bahaa, rc); |
| 714 | if (ba != 255) |
| 715 | { |
| 716 | int t = fz_mul255(255 - ba, haa); |
| 717 | rc += fz_mul255(t, sc); |
| 718 | } |
| 719 | if (ra0 != 0) |
| 720 | rc += fz_mul255(ra0, bc); |
| 721 | |
| 722 | if (complement) |
| 723 | rc = ra - rc; |
| 724 | |
| 725 | bp[k] = fz_clampi(rc, 0, ra); |
| 726 | } |
| 727 | |
| 728 | /* Spots */ |
| 729 | for (; k < n1; k++) |
| 730 | { |
| 731 | int sc = 255 - ((sp[k] * invsa + 128) >> 8); |
| 732 | int bc = 255 - ((bp[k] * invba + 128) >> 8); |
| 733 | int rc; |
| 734 | |
| 735 | sc = sc + (((sc-bc) * scale)>>8); |
| 736 | |
| 737 | /* Non-white preserving use Normal */ |
| 738 | switch (blendmode) |
| 739 | { |
| 740 | default: |
| 741 | case FZ_BLEND_NORMAL: |
| 742 | case FZ_BLEND_DIFFERENCE: |
| 743 | case FZ_BLEND_EXCLUSION: |
| 744 | rc = sc; break; |
| 745 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; |
| 746 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; |
| 747 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; |
| 748 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; |
| 749 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; |
| 750 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; |
| 751 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; |
| 752 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; |
| 753 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; |
| 754 | } |
| 755 | |
| 756 | if (bahaa != 255) |
| 757 | rc = fz_mul255(bahaa, rc); |
| 758 | if (ba != 255) |
| 759 | { |
| 760 | int t = fz_mul255(255 - ba, haa); |
| 761 | rc += fz_mul255(t, sc); |
| 762 | } |
| 763 | if (ra0 != 0) |
| 764 | rc += fz_mul255(ra0, bc); |
| 765 | |
| 766 | bp[k] = ra - rc; |
| 767 | } |
| 768 | break; |
| 769 | } |
| 770 | |
| 771 | sp += n1 + sal; |
| 772 | bp += n1 + bal; |
| 773 | } |
| 774 | while (--w); |
| 775 | } |
| 776 | |
| 777 | static inline void |
| 778 | fz_blend_nonseparable_nonisolated_gray(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, const byte * FZ_RESTRICT hp, int alpha, int first_spot) |
| 779 | { |
| 780 | do |
| 781 | { |
| 782 | int ha = *hp++; |
| 783 | int haa = fz_mul255(ha, alpha); |
| 784 | if (haa != 0) |
| 785 | { |
| 786 | int ba = (bal ? bp[n] : 255); |
| 787 | |
| 788 | if (ba == 0 && alpha == 255) |
| 789 | { |
| 790 | memcpy(bp, sp, n + (sal && bal)); |
| 791 | if (bal && !sal) |
| 792 | bp[n+1] = 255; |
| 793 | } |
| 794 | else |
| 795 | { |
| 796 | int sa = (sal ? sp[n] : 255); |
| 797 | int bahaa = fz_mul255(ba, haa); |
| 798 | int k; |
| 799 | |
| 800 | /* Calculate result_alpha */ |
| 801 | int ra = ba - bahaa + haa; |
| 802 | if (bal) |
| 803 | bp[n] = ra; |
| 804 | if (ra != 0) |
| 805 | { |
| 806 | int invha = ha ? 255 * 256 / ha : 0; |
| 807 | |
| 808 | /* ugh, division to get non-premul components */ |
| 809 | int invsa = sa ? 255 * 256 / sa : 0; |
| 810 | int invba = ba ? 255 * 256 / ba : 0; |
| 811 | |
| 812 | int sg = (sp[0] * invsa) >> 8; |
| 813 | int bg = (bp[0] * invba) >> 8; |
| 814 | |
| 815 | /* Uncomposite */ |
| 816 | sg = (((sg - bg)*invha) >> 8) + bg; |
| 817 | sg = fz_clampi(sg, 0, 255); |
| 818 | |
| 819 | switch (blendmode) |
| 820 | { |
| 821 | default: |
| 822 | case FZ_BLEND_HUE: |
| 823 | case FZ_BLEND_SATURATION: |
| 824 | case FZ_BLEND_COLOR: |
| 825 | bp[0] = fz_mul255(ra, bg); |
| 826 | break; |
| 827 | case FZ_BLEND_LUMINOSITY: |
| 828 | bp[0] = fz_mul255(ra, sg); |
| 829 | break; |
| 830 | } |
| 831 | |
| 832 | /* Normal blend for spots */ |
| 833 | for (k = first_spot; k < n; k++) |
| 834 | { |
| 835 | int sc = (sp[k] * invsa + 128) >> 8; |
| 836 | int bc = (bp[k] * invba + 128) >> 8; |
| 837 | int rc; |
| 838 | |
| 839 | sc = (((sc - bc) * invha + 128) >> 8) + bc; |
| 840 | sc = fz_clampi(sc, 0, 255); |
| 841 | rc = bc + fz_mul255(sa, fz_mul255(255 - ba, sc) + fz_mul255(ba, sc) - bc); |
| 842 | rc = fz_clampi(rc, 0, 255); |
| 843 | bp[k] = fz_mul255(rc, ra); |
| 844 | } |
| 845 | } |
| 846 | } |
| 847 | } |
| 848 | sp += n + sal; |
| 849 | bp += n + bal; |
| 850 | } while (--w); |
| 851 | } |
| 852 | |
| 853 | static inline void |
| 854 | fz_blend_nonseparable_nonisolated(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, int complement, const byte * FZ_RESTRICT hp, int alpha, int first_spot) |
| 855 | { |
| 856 | do |
| 857 | { |
| 858 | int ha = *hp++; |
| 859 | int haa = fz_mul255(ha, alpha); |
| 860 | if (haa != 0) |
| 861 | { |
| 862 | int sa = (sal ? sp[n] : 255); |
| 863 | int ba = (bal ? bp[n] : 255); |
| 864 | |
| 865 | if (ba == 0 && alpha == 255) |
| 866 | { |
| 867 | memcpy(bp, sp, n + (sal && bal)); |
| 868 | if (bal && !sal) |
| 869 | bp[n] = 255; |
| 870 | } |
| 871 | else |
| 872 | { |
| 873 | int bahaa = fz_mul255(ba, haa); |
| 874 | |
| 875 | /* Calculate result_alpha */ |
| 876 | int ra0 = ba - bahaa; |
| 877 | int ra = ra0 + haa; |
| 878 | |
| 879 | if (bal) |
| 880 | bp[n] = ra; |
| 881 | |
| 882 | if (ra != 0) |
| 883 | { |
| 884 | /* Because we are a non-isolated group, we |
| 885 | * need to 'uncomposite' before we blend |
| 886 | * (recomposite). We assume that normal |
| 887 | * blending has been done inside the group, |
| 888 | * so: ra.rc = (1-ha).bc + ha.sc |
| 889 | * A bit of rearrangement, and that gives us |
| 890 | * that: sc = (ra.rc - bc)/ha + bc |
| 891 | * Now, the result of the blend was stored in |
| 892 | * src, so: */ |
| 893 | int invha = ha ? 255 * 256 / ha : 0; |
| 894 | int k; |
| 895 | unsigned char rr, rg, rb; |
| 896 | |
| 897 | /* ugh, division to get non-premul components */ |
| 898 | int invsa = sa ? 255 * 256 / sa : 0; |
| 899 | int invba = ba ? 255 * 256 / ba : 0; |
| 900 | |
| 901 | int sr = (sp[0] * invsa) >> 8; |
| 902 | int sg = (sp[1] * invsa) >> 8; |
| 903 | int sb = (sp[2] * invsa) >> 8; |
| 904 | |
| 905 | int br = (bp[0] * invba) >> 8; |
| 906 | int bg = (bp[1] * invba) >> 8; |
| 907 | int bb = (bp[2] * invba) >> 8; |
| 908 | |
| 909 | if (complement) |
| 910 | { |
| 911 | sr = 255 - sr; |
| 912 | sg = 255 - sg; |
| 913 | sb = 255 - sb; |
| 914 | br = 255 - br; |
| 915 | bg = 255 - bg; |
| 916 | bb = 255 - bb; |
| 917 | } |
| 918 | |
| 919 | /* Uncomposite */ |
| 920 | sr = (((sr - br)*invha) >> 8) + br; |
| 921 | sr = fz_clampi(sr, 0, 255); |
| 922 | sg = (((sg - bg)*invha) >> 8) + bg; |
| 923 | sg = fz_clampi(sg, 0, 255); |
| 924 | sb = (((sb - bb)*invha) >> 8) + bb; |
| 925 | sb = fz_clampi(sb, 0, 255); |
| 926 | |
| 927 | switch (blendmode) |
| 928 | { |
| 929 | default: |
| 930 | case FZ_BLEND_HUE: |
| 931 | fz_hue_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
| 932 | break; |
| 933 | case FZ_BLEND_SATURATION: |
| 934 | fz_saturation_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
| 935 | break; |
| 936 | case FZ_BLEND_COLOR: |
| 937 | fz_color_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
| 938 | break; |
| 939 | case FZ_BLEND_LUMINOSITY: |
| 940 | fz_luminosity_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
| 941 | break; |
| 942 | } |
| 943 | |
| 944 | /* From the notes at the top: |
| 945 | * |
| 946 | * Ar * Cr = Cb * (Ar - alpha * As) + alpha * As * (1 - Ab) * Cs + alpha * As * Ab * B(Cb, Cs) ] |
| 947 | * |
| 948 | * And: |
| 949 | * |
| 950 | * Ar = ba + haa - bahaa |
| 951 | * |
| 952 | * In our 0..255 world, with our current variables: |
| 953 | * |
| 954 | * ra.rc = bc * (ra - haa) + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) |
| 955 | * = bc * ra0 + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) |
| 956 | */ |
| 957 | |
| 958 | if (bahaa != 255) |
| 959 | { |
| 960 | rr = fz_mul255(bahaa, rr); |
| 961 | rg = fz_mul255(bahaa, rg); |
| 962 | rb = fz_mul255(bahaa, rb); |
| 963 | } |
| 964 | if (ba != 255) |
| 965 | { |
| 966 | int t = fz_mul255(255 - ba, haa); |
| 967 | rr += fz_mul255(t, sr); |
| 968 | rg += fz_mul255(t, sg); |
| 969 | rb += fz_mul255(t, sb); |
| 970 | } |
| 971 | if (ra0 != 0) |
| 972 | { |
| 973 | rr += fz_mul255(ra0, br); |
| 974 | rg += fz_mul255(ra0, bg); |
| 975 | rb += fz_mul255(ra0, bb); |
| 976 | } |
| 977 | |
| 978 | /* CMYK */ |
| 979 | if (complement) |
| 980 | { |
| 981 | int sk, bk, rk; |
| 982 | |
| 983 | /* Care must be taking when inverting here, as r = alpha * col. |
| 984 | * We want to store alpha * (255 - col) = alpha * 255 - alpha * col |
| 985 | */ |
| 986 | rr = ra - rr; |
| 987 | rg = ra - rg; |
| 988 | rb = ra - rb; |
| 989 | |
| 990 | sk = sa ? (sp[3] * invsa) >> 8 : 255; |
| 991 | bk = ba ? (bp[3] * invba) >> 8 : 255; |
| 992 | |
| 993 | bk = fz_clampi(bk, 0, 255); |
| 994 | sk = fz_clampi(sk, 0, 255); |
| 995 | |
| 996 | if (blendmode == FZ_BLEND_LUMINOSITY) |
| 997 | rk = sk; |
| 998 | else |
| 999 | rk = bk; |
| 1000 | |
| 1001 | if (bahaa != 255) |
| 1002 | rk = fz_mul255(bahaa, rk); |
| 1003 | |
| 1004 | if (ba != 255) |
| 1005 | { |
| 1006 | int t = fz_mul255(255 - ba, haa); |
| 1007 | rk += fz_mul255(t, sk); |
| 1008 | } |
| 1009 | |
| 1010 | if (ra0 != 0) |
| 1011 | rk += fz_mul255(ra0, bk); |
| 1012 | |
| 1013 | bp[3] = rk; |
| 1014 | } |
| 1015 | |
| 1016 | bp[0] = rr; |
| 1017 | bp[1] = rg; |
| 1018 | bp[2] = rb; |
| 1019 | |
| 1020 | /* Normal blend for spots */ |
| 1021 | for (k = first_spot; k < n; k++) |
| 1022 | { |
| 1023 | int sc = (sp[k] * invsa + 128) >> 8; |
| 1024 | int bc = (bp[k] * invba + 128) >> 8; |
| 1025 | int rc; |
| 1026 | |
| 1027 | sc = (((sc - bc) * invha + 128) >> 8) + bc; |
| 1028 | sc = fz_clampi(sc, 0, 255); |
| 1029 | rc = bc + fz_mul255(ha, fz_mul255(255 - ba, sc) + fz_mul255(ba, sc) - bc); |
| 1030 | rc = fz_clampi(rc, 0, 255); |
| 1031 | bp[k] = fz_mul255(rc, ra); |
| 1032 | } |
| 1033 | } |
| 1034 | } |
| 1035 | } |
| 1036 | sp += n + sal; |
| 1037 | bp += n + bal; |
| 1038 | } |
| 1039 | while (--w); |
| 1040 | } |
| 1041 | |
| 1042 | #ifdef PARANOID_PREMULTIPLY |
| 1043 | static void |
| 1044 | verify_premultiply(fz_context *ctx, const fz_pixmap * FZ_RESTRICT dst) |
| 1045 | { |
| 1046 | unsigned char *dp = dst->samples; |
| 1047 | int w = dst->w; |
| 1048 | int h = dst->h; |
| 1049 | int n = dst->n; |
| 1050 | int x, y, i; |
| 1051 | int s = dst->stride - n * w; |
| 1052 | |
| 1053 | for (y = h; y > 0; y--) |
| 1054 | { |
| 1055 | for (x = w; x > 0; x--) |
| 1056 | { |
| 1057 | int a = dp[n-1]; |
| 1058 | for (i = n-1; i > 0; i--) |
| 1059 | if (*dp++ > a) |
| 1060 | abort(); |
| 1061 | dp++; |
| 1062 | } |
| 1063 | dp += s; |
| 1064 | } |
| 1065 | } |
| 1066 | #endif |
| 1067 | |
| 1068 | void |
| 1069 | fz_blend_pixmap(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, fz_pixmap * FZ_RESTRICT src, int alpha, int blendmode, int isolated, const fz_pixmap * FZ_RESTRICT shape) |
| 1070 | { |
| 1071 | unsigned char *sp; |
| 1072 | unsigned char *dp; |
| 1073 | fz_irect bbox; |
| 1074 | int x, y, w, h, n; |
| 1075 | int da, sa; |
| 1076 | int complement; |
| 1077 | |
| 1078 | /* TODO: fix this hack! */ |
| 1079 | if (isolated && alpha < 255) |
| 1080 | { |
| 1081 | unsigned char *sp2; |
| 1082 | int nn; |
| 1083 | h = src->h; |
| 1084 | sp2 = src->samples; |
| 1085 | nn = src->w * src->n; |
| 1086 | while (h--) |
| 1087 | { |
| 1088 | n = nn; |
| 1089 | while (n--) |
| 1090 | { |
| 1091 | *sp2 = fz_mul255(*sp2, alpha); |
| 1092 | sp2++; |
| 1093 | } |
| 1094 | sp2 += src->stride - nn; |
| 1095 | } |
| 1096 | } |
| 1097 | |
| 1098 | bbox = fz_intersect_irect(fz_pixmap_bbox(ctx, src), fz_pixmap_bbox(ctx, dst)); |
| 1099 | |
| 1100 | x = bbox.x0; |
| 1101 | y = bbox.y0; |
| 1102 | w = bbox.x1 - bbox.x0; |
| 1103 | h = bbox.y1 - bbox.y0; |
| 1104 | |
| 1105 | if (w == 0 || h == 0) |
| 1106 | return; |
| 1107 | |
| 1108 | complement = fz_colorspace_is_subtractive(ctx, src->colorspace); |
| 1109 | n = src->n; |
| 1110 | sp = src->samples + (unsigned int)((y - src->y) * src->stride + (x - src->x) * src->n); |
| 1111 | sa = src->alpha; |
| 1112 | dp = dst->samples + (unsigned int)((y - dst->y) * dst->stride + (x - dst->x) * dst->n); |
| 1113 | da = dst->alpha; |
| 1114 | |
| 1115 | #ifdef PARANOID_PREMULTIPLY |
| 1116 | if (sa) |
| 1117 | verify_premultiply(ctx, src); |
| 1118 | if (da) |
| 1119 | verify_premultiply(ctx, dst); |
| 1120 | #endif |
| 1121 | |
| 1122 | n -= sa; |
| 1123 | assert(n == dst->n - da); |
| 1124 | |
| 1125 | if (!isolated) |
| 1126 | { |
| 1127 | const unsigned char *hp = shape->samples + (unsigned int)((y - shape->y) * shape->stride + (x - shape->x)); |
| 1128 | |
| 1129 | while (h--) |
| 1130 | { |
| 1131 | if (blendmode >= FZ_BLEND_HUE) |
| 1132 | { |
| 1133 | if (complement || src->s > 0) |
| 1134 | if ((n - src->s) == 1) |
| 1135 | fz_blend_nonseparable_nonisolated_gray(dp, da, sp, sa, n, w, blendmode, hp, alpha, 1); |
| 1136 | else |
| 1137 | fz_blend_nonseparable_nonisolated(dp, da, sp, sa, n, w, blendmode, complement, hp, alpha, n - src->s); |
| 1138 | else |
| 1139 | if (da) |
| 1140 | if (sa) |
| 1141 | if (n == 1) |
| 1142 | fz_blend_nonseparable_nonisolated_gray(dp, 1, sp, 1, 1, w, blendmode, hp, alpha, 1); |
| 1143 | else |
| 1144 | fz_blend_nonseparable_nonisolated(dp, 1, sp, 1, n, w, blendmode, complement, hp, alpha, n); |
| 1145 | else |
| 1146 | if (n == 1) |
| 1147 | fz_blend_nonseparable_nonisolated_gray(dp, 1, sp, 0, 1, w, blendmode, hp, alpha, 1); |
| 1148 | else |
| 1149 | fz_blend_nonseparable_nonisolated(dp, 1, sp, 0, n, w, blendmode, complement, hp, alpha, n); |
| 1150 | else |
| 1151 | if (sa) |
| 1152 | if (n == 1) |
| 1153 | fz_blend_nonseparable_nonisolated_gray(dp, 0, sp, 1, 1, w, blendmode, hp, alpha, 1); |
| 1154 | else |
| 1155 | fz_blend_nonseparable_nonisolated(dp, 0, sp, 1, n, w, blendmode, complement, hp, alpha, n); |
| 1156 | else |
| 1157 | if (n == 1) |
| 1158 | fz_blend_nonseparable_nonisolated_gray(dp, 0, sp, 0, 1, w, blendmode, hp, alpha, 1); |
| 1159 | else |
| 1160 | fz_blend_nonseparable_nonisolated(dp, 0, sp, 0, n, w, blendmode, complement, hp, alpha, n); |
| 1161 | } |
| 1162 | else |
| 1163 | { |
| 1164 | if (complement || src->s > 0) |
| 1165 | fz_blend_separable_nonisolated(dp, da, sp, sa, n, w, blendmode, complement, hp, alpha, n - src->s); |
| 1166 | else |
| 1167 | if (da) |
| 1168 | if (sa) |
| 1169 | fz_blend_separable_nonisolated(dp, 1, sp, 1, n, w, blendmode, 0, hp, alpha, n); |
| 1170 | else |
| 1171 | fz_blend_separable_nonisolated(dp, 1, sp, 0, n, w, blendmode, 0, hp, alpha, n); |
| 1172 | else |
| 1173 | if (sa) |
| 1174 | fz_blend_separable_nonisolated(dp, 0, sp, 1, n, w, blendmode, 0, hp, alpha, n); |
| 1175 | else |
| 1176 | fz_blend_separable_nonisolated(dp, 0, sp, 0, n, w, blendmode, 0, hp, alpha, n); |
| 1177 | } |
| 1178 | sp += src->stride; |
| 1179 | dp += dst->stride; |
| 1180 | hp += shape->stride; |
| 1181 | } |
| 1182 | } |
| 1183 | else |
| 1184 | { |
| 1185 | while (h--) |
| 1186 | { |
| 1187 | if (blendmode >= FZ_BLEND_HUE) |
| 1188 | { |
| 1189 | if (complement || src->s > 0) |
| 1190 | if ((n - src->s) == 1) |
| 1191 | fz_blend_nonseparable_gray(dp, da, sp, sa, n, w, blendmode, 1); |
| 1192 | else |
| 1193 | fz_blend_nonseparable(dp, da, sp, sa, n, w, blendmode, complement, n - src->s); |
| 1194 | else |
| 1195 | if (da) |
| 1196 | if (sa) |
| 1197 | if (n == 1) |
| 1198 | fz_blend_nonseparable_gray(dp, 1, sp, 1, 1, w, blendmode, 1); |
| 1199 | else |
| 1200 | fz_blend_nonseparable(dp, 1, sp, 1, n, w, blendmode, complement, n); |
| 1201 | else |
| 1202 | if (n == 1) |
| 1203 | fz_blend_nonseparable_gray(dp, 1, sp, 0, 1, w, blendmode, 1); |
| 1204 | else |
| 1205 | fz_blend_nonseparable(dp, 1, sp, 0, n, w, blendmode, complement, n); |
| 1206 | else |
| 1207 | if (sa) |
| 1208 | if (n == 1) |
| 1209 | fz_blend_nonseparable_gray(dp, 0, sp, 1, 1, w, blendmode, 1); |
| 1210 | else |
| 1211 | fz_blend_nonseparable(dp, 0, sp, 1, n, w, blendmode, complement, n); |
| 1212 | else |
| 1213 | if (n == 1) |
| 1214 | fz_blend_nonseparable_gray(dp, 0, sp, 0, 1, w, blendmode, 1); |
| 1215 | else |
| 1216 | fz_blend_nonseparable(dp, 0, sp, 0, n, w, blendmode, complement, n); |
| 1217 | } |
| 1218 | else |
| 1219 | { |
| 1220 | if (complement || src->s > 0) |
| 1221 | fz_blend_separable(dp, da, sp, sa, n, w, blendmode, complement, n - src->s); |
| 1222 | else |
| 1223 | if (da) |
| 1224 | if (sa) |
| 1225 | fz_blend_separable(dp, 1, sp, 1, n, w, blendmode, 0, n); |
| 1226 | else |
| 1227 | fz_blend_separable(dp, 1, sp, 0, n, w, blendmode, 0, n); |
| 1228 | else |
| 1229 | if (sa) |
| 1230 | fz_blend_separable(dp, 0, sp, 1, n, w, blendmode, 0, n); |
| 1231 | else |
| 1232 | fz_blend_separable(dp, 0, sp, 0, n, w, blendmode, 0, n); |
| 1233 | } |
| 1234 | sp += src->stride; |
| 1235 | dp += dst->stride; |
| 1236 | } |
| 1237 | } |
| 1238 | |
| 1239 | #ifdef PARANOID_PREMULTIPLY |
| 1240 | if (da) |
| 1241 | verify_premultiply(ctx, dst); |
| 1242 | #endif |
| 1243 | } |
| 1244 | |
| 1245 | static inline void |
| 1246 | fz_blend_knockout(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n1, int w, const byte * FZ_RESTRICT hp) |
| 1247 | { |
| 1248 | int k; |
| 1249 | do |
| 1250 | { |
| 1251 | int ha = *hp++; |
| 1252 | |
| 1253 | if (ha != 0) |
| 1254 | { |
| 1255 | int sa = (sal ? sp[n1] : 255); |
| 1256 | int ba = (bal ? bp[n1] : 255); |
| 1257 | if (ba == 0 && ha == 0xFF) |
| 1258 | { |
| 1259 | memcpy(bp, sp, n1); |
| 1260 | if (bal) |
| 1261 | bp[n1] = sa; |
| 1262 | } |
| 1263 | else |
| 1264 | { |
| 1265 | int hasa = fz_mul255(ha, sa); |
| 1266 | /* ugh, division to get non-premul components */ |
| 1267 | int invsa = sa ? 255 * 256 / sa : 0; |
| 1268 | int invba = ba ? 255 * 256 / ba : 0; |
| 1269 | int ra = hasa + fz_mul255(255-ha, ba); |
| 1270 | |
| 1271 | /* Process colorants + spots */ |
| 1272 | for (k = 0; k < n1; k++) |
| 1273 | { |
| 1274 | int sc = (sp[k] * invsa) >> 8; |
| 1275 | int bc = (bp[k] * invba) >> 8; |
| 1276 | int rc = fz_mul255(255 - ha, bc) + fz_mul255(ha, sc); |
| 1277 | |
| 1278 | bp[k] = fz_mul255(ra, rc); |
| 1279 | } |
| 1280 | |
| 1281 | if (bal) |
| 1282 | bp[k] = ra; |
| 1283 | } |
| 1284 | } |
| 1285 | sp += n1 + sal; |
| 1286 | bp += n1 + bal; |
| 1287 | } |
| 1288 | while (--w); |
| 1289 | } |
| 1290 | |
| 1291 | void |
| 1292 | fz_blend_pixmap_knockout(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, fz_pixmap * FZ_RESTRICT src, const fz_pixmap * FZ_RESTRICT shape) |
| 1293 | { |
| 1294 | unsigned char *sp; |
| 1295 | unsigned char *dp; |
| 1296 | fz_irect sbox, dbox, bbox; |
| 1297 | int x, y, w, h, n; |
| 1298 | int da, sa; |
| 1299 | const unsigned char *hp; |
| 1300 | |
| 1301 | dbox = fz_pixmap_bbox_no_ctx(dst); |
| 1302 | sbox = fz_pixmap_bbox_no_ctx(src); |
| 1303 | bbox = fz_intersect_irect(dbox, sbox); |
| 1304 | |
| 1305 | x = bbox.x0; |
| 1306 | y = bbox.y0; |
| 1307 | w = bbox.x1 - bbox.x0; |
| 1308 | h = bbox.y1 - bbox.y0; |
| 1309 | |
| 1310 | if (w == 0 || h == 0) |
| 1311 | return; |
| 1312 | |
| 1313 | n = src->n; |
| 1314 | sp = src->samples + (unsigned int)((y - src->y) * src->stride + (x - src->x) * src->n); |
| 1315 | sa = src->alpha; |
| 1316 | dp = dst->samples + (unsigned int)((y - dst->y) * dst->stride + (x - dst->x) * dst->n); |
| 1317 | da = dst->alpha; |
| 1318 | hp = shape->samples + (unsigned int)((y - shape->y) * shape->stride + (x - shape->x)); |
| 1319 | |
| 1320 | #ifdef PARANOID_PREMULTIPLY |
| 1321 | if (sa) |
| 1322 | verify_premultiply(ctx, src); |
| 1323 | if (da) |
| 1324 | verify_premultiply(ctx, dst); |
| 1325 | #endif |
| 1326 | |
| 1327 | n -= sa; |
| 1328 | assert(n == dst->n - da); |
| 1329 | |
| 1330 | while (h--) |
| 1331 | { |
| 1332 | fz_blend_knockout(dp, da, sp, sa, n, w, hp); |
| 1333 | sp += src->stride; |
| 1334 | dp += dst->stride; |
| 1335 | hp += shape->stride; |
| 1336 | } |
| 1337 | |
| 1338 | #ifdef PARANOID_PREMULTIPLY |
| 1339 | if (da) |
| 1340 | verify_premultiply(ctx, dst); |
| 1341 | #endif |
| 1342 | } |
| 1343 | |