1 | #include "mupdf/fitz.h" |
2 | #include "draw-imp.h" |
3 | |
4 | #include <string.h> |
5 | #include <math.h> |
6 | #include <assert.h> |
7 | |
8 | /* PDF 1.4 blend modes. These are slow. */ |
9 | |
10 | /* Define PARANOID_PREMULTIPLY to check premultiplied values are |
11 | * properly in range. */ |
12 | #undef PARANOID_PREMULTIPLY |
13 | |
14 | /* |
15 | |
16 | Some notes on the transparency maths: |
17 | |
18 | Compositing equation: |
19 | ===================== |
20 | |
21 | In section 7.2.2 (page 517) of pdf_reference17.pdf, it says: |
22 | |
23 | Cr = (1 - As/Ar) * Cb + As/Ar * [ (1-Ab) * Cs + Ab * B(Cb,Cs) ] |
24 | |
25 | It says that this is a simplified version of the more general form. |
26 | |
27 | This equation is then restated in section 7.2.2 and it says: |
28 | |
29 | The formula shown above is a simplification of the following formula: |
30 | |
31 | Ar * Cr = [(1-As)*Ab*Cb] + [(1-Ab)*As*Cs] + [Ab*As*B(Cb, Cs)] |
32 | |
33 | At first glange this always appears to be a mistake to me, as it looks |
34 | like they have make a mistake in the division. |
35 | |
36 | However, if we consider the result alpha equation: |
37 | |
38 | Ar = Union(Ab, As) = Ab + As - Ab * As |
39 | |
40 | we can rearrange that to give: |
41 | |
42 | Ar - As = (1 - As) * Ab |
43 | |
44 | 1 - As/Ar = (1 - As) * Ab / Ar |
45 | |
46 | So substituting into the first equation above, we get: |
47 | |
48 | Cr = ((1 - As) * Ab/Ar) * Cb + As/Ar * [ (1-Ab) * Cs + Ab * B(Cb,Cs) ] |
49 | |
50 | And thus: |
51 | |
52 | Ar * Cr = (1 - As) * Ab * Cb + As * [ (1-Ab)*Cs + Ab * B(Cb,Cs) ] |
53 | |
54 | as required. |
55 | |
56 | Alpha blending on top of compositing: |
57 | ===================================== |
58 | |
59 | Suppose we have a group to blend using blend mode B, and we want |
60 | to apply alpha too. Let's apply the blending first to get an |
61 | intermediate result (Ir), then apply the alpha to that to get the |
62 | result (Cr): |
63 | |
64 | Ir = (1 - As/Ar) * Cb + As/Ar * [ (1-Ab) * Cs + Ab * B(Cb,Cs) ] |
65 | |
66 | Cr = (1-alpha) * Cb + alpha * Ir |
67 | = Cb - alpha * Cb + alpha * Cb - alpha * Cb * As / Ar + alpha * As / Ar * [ (1 - Ab) * Cs + Ab * B(Cb, Cs) ] |
68 | = Cb - alpha * Cb * As / Ar + alpha * As / Ar * [ (1 - Ab) * Cs + Ab * B(Cb, Cs) ] |
69 | = Cb * (1 - alpha * As / Ar) + alpha * As / Ar * [ (1 - Ab) * Cs + Ab * B(Cb, Cs) ] |
70 | |
71 | We want premultiplied results, so: |
72 | |
73 | Ar*Cr = Cb * (Ar - alpha * As) + alpha * As * (1 - Ab) * Cs + alpha * As * Ab * B(Cb, Cs) ] |
74 | |
75 | In the same way, for the alpha values: |
76 | |
77 | Ia = Union(Ab, As) = Ab + As - As*Ab |
78 | Ar = (1-alpha) * Ab + alpha * Ia |
79 | = Ab - alpha * Ab + alpha * Ab + alpha * As - alpha * As * Ab |
80 | = Ab + alpha * As - alpha * As * Ab |
81 | = Union(Ab, alpha * As) |
82 | |
83 | */ |
84 | |
85 | typedef unsigned char byte; |
86 | |
87 | static const char *fz_blendmode_names[] = |
88 | { |
89 | "Normal" , |
90 | "Multiply" , |
91 | "Screen" , |
92 | "Overlay" , |
93 | "Darken" , |
94 | "Lighten" , |
95 | "ColorDodge" , |
96 | "ColorBurn" , |
97 | "HardLight" , |
98 | "SoftLight" , |
99 | "Difference" , |
100 | "Exclusion" , |
101 | "Hue" , |
102 | "Saturation" , |
103 | "Color" , |
104 | "Luminosity" , |
105 | }; |
106 | |
107 | int fz_lookup_blendmode(const char *name) |
108 | { |
109 | int i; |
110 | for (i = 0; i < nelem(fz_blendmode_names); i++) |
111 | if (!strcmp(name, fz_blendmode_names[i])) |
112 | return i; |
113 | return FZ_BLEND_NORMAL; |
114 | } |
115 | |
116 | char *fz_blendmode_name(int blendmode) |
117 | { |
118 | if (blendmode >= 0 && blendmode < nelem(fz_blendmode_names)) |
119 | return (char*)fz_blendmode_names[blendmode]; |
120 | return "Normal" ; |
121 | } |
122 | |
123 | /* Separable blend modes */ |
124 | |
125 | static inline int fz_screen_byte(int b, int s) |
126 | { |
127 | return b + s - fz_mul255(b, s); |
128 | } |
129 | |
130 | static inline int fz_hard_light_byte(int b, int s) |
131 | { |
132 | int s2 = s << 1; |
133 | if (s <= 127) |
134 | return fz_mul255(b, s2); |
135 | else |
136 | return fz_screen_byte(b, s2 - 255); |
137 | } |
138 | |
139 | static inline int fz_overlay_byte(int b, int s) |
140 | { |
141 | return fz_hard_light_byte(s, b); /* note swapped order */ |
142 | } |
143 | |
144 | static inline int fz_darken_byte(int b, int s) |
145 | { |
146 | return fz_mini(b, s); |
147 | } |
148 | |
149 | static inline int fz_lighten_byte(int b, int s) |
150 | { |
151 | return fz_maxi(b, s); |
152 | } |
153 | |
154 | static inline int fz_color_dodge_byte(int b, int s) |
155 | { |
156 | s = 255 - s; |
157 | if (b <= 0) |
158 | return 0; |
159 | else if (b >= s) |
160 | return 255; |
161 | else |
162 | return (0x1fe * b + s) / (s << 1); |
163 | } |
164 | |
165 | static inline int fz_color_burn_byte(int b, int s) |
166 | { |
167 | b = 255 - b; |
168 | if (b <= 0) |
169 | return 255; |
170 | else if (b >= s) |
171 | return 0; |
172 | else |
173 | return 0xff - (0x1fe * b + s) / (s << 1); |
174 | } |
175 | |
176 | static inline int fz_soft_light_byte(int b, int s) |
177 | { |
178 | if (s < 128) { |
179 | return b - fz_mul255(fz_mul255((255 - (s<<1)), b), 255 - b); |
180 | } |
181 | else { |
182 | int dbd; |
183 | if (b < 64) |
184 | dbd = fz_mul255(fz_mul255((b << 4) - 3060, b) + 1020, b); |
185 | else |
186 | dbd = (int)sqrtf(255.0f * b); |
187 | return b + fz_mul255(((s<<1) - 255), (dbd - b)); |
188 | } |
189 | } |
190 | |
191 | static inline int fz_difference_byte(int b, int s) |
192 | { |
193 | return fz_absi(b - s); |
194 | } |
195 | |
196 | static inline int fz_exclusion_byte(int b, int s) |
197 | { |
198 | return b + s - (fz_mul255(b, s)<<1); |
199 | } |
200 | |
201 | /* Non-separable blend modes */ |
202 | |
203 | static void |
204 | fz_luminosity_rgb(unsigned char *rd, unsigned char *gd, unsigned char *bd, int rb, int gb, int bb, int rs, int gs, int bs) |
205 | { |
206 | int delta, scale; |
207 | int r, g, b, y; |
208 | |
209 | /* 0.3f, 0.59f, 0.11f in fixed point */ |
210 | delta = ((rs - rb) * 77 + (gs - gb) * 151 + (bs - bb) * 28 + 0x80) >> 8; |
211 | r = rb + delta; |
212 | g = gb + delta; |
213 | b = bb + delta; |
214 | |
215 | if ((r | g | b) & 0x100) |
216 | { |
217 | y = (rs * 77 + gs * 151 + bs * 28 + 0x80) >> 8; |
218 | if (delta > 0) |
219 | { |
220 | int max; |
221 | max = fz_maxi(r, fz_maxi(g, b)); |
222 | scale = (max == y ? 0 : ((255 - y) << 16) / (max - y)); |
223 | } |
224 | else |
225 | { |
226 | int min; |
227 | min = fz_mini(r, fz_mini(g, b)); |
228 | scale = (y == min ? 0 : (y << 16) / (y - min)); |
229 | } |
230 | r = y + (((r - y) * scale + 0x8000) >> 16); |
231 | g = y + (((g - y) * scale + 0x8000) >> 16); |
232 | b = y + (((b - y) * scale + 0x8000) >> 16); |
233 | } |
234 | |
235 | *rd = fz_clampi(r, 0, 255); |
236 | *gd = fz_clampi(g, 0, 255); |
237 | *bd = fz_clampi(b, 0, 255); |
238 | } |
239 | |
240 | static void |
241 | fz_saturation_rgb(unsigned char *rd, unsigned char *gd, unsigned char *bd, int rb, int gb, int bb, int rs, int gs, int bs) |
242 | { |
243 | int minb, maxb; |
244 | int mins, maxs; |
245 | int y; |
246 | int scale; |
247 | int r, g, b; |
248 | |
249 | minb = fz_mini(rb, fz_mini(gb, bb)); |
250 | maxb = fz_maxi(rb, fz_maxi(gb, bb)); |
251 | if (minb == maxb) |
252 | { |
253 | /* backdrop has zero saturation, avoid divide by 0 */ |
254 | gb = fz_clampi(gb, 0, 255); |
255 | *rd = gb; |
256 | *gd = gb; |
257 | *bd = gb; |
258 | return; |
259 | } |
260 | |
261 | mins = fz_mini(rs, fz_mini(gs, bs)); |
262 | maxs = fz_maxi(rs, fz_maxi(gs, bs)); |
263 | |
264 | scale = ((maxs - mins) << 16) / (maxb - minb); |
265 | y = (rb * 77 + gb * 151 + bb * 28 + 0x80) >> 8; |
266 | r = y + ((((rb - y) * scale) + 0x8000) >> 16); |
267 | g = y + ((((gb - y) * scale) + 0x8000) >> 16); |
268 | b = y + ((((bb - y) * scale) + 0x8000) >> 16); |
269 | |
270 | if ((r | g | b) & 0x100) |
271 | { |
272 | int scalemin, scalemax; |
273 | int min, max; |
274 | |
275 | min = fz_mini(r, fz_mini(g, b)); |
276 | max = fz_maxi(r, fz_maxi(g, b)); |
277 | |
278 | if (min < 0) |
279 | scalemin = (y << 16) / (y - min); |
280 | else |
281 | scalemin = 0x10000; |
282 | |
283 | if (max > 255) |
284 | scalemax = ((255 - y) << 16) / (max - y); |
285 | else |
286 | scalemax = 0x10000; |
287 | |
288 | scale = fz_mini(scalemin, scalemax); |
289 | r = y + (((r - y) * scale + 0x8000) >> 16); |
290 | g = y + (((g - y) * scale + 0x8000) >> 16); |
291 | b = y + (((b - y) * scale + 0x8000) >> 16); |
292 | } |
293 | |
294 | *rd = fz_clampi(r, 0, 255); |
295 | *gd = fz_clampi(g, 0, 255); |
296 | *bd = fz_clampi(b, 0, 255); |
297 | } |
298 | |
299 | static void |
300 | fz_color_rgb(unsigned char *rr, unsigned char *rg, unsigned char *rb, int br, int bg, int bb, int sr, int sg, int sb) |
301 | { |
302 | fz_luminosity_rgb(rr, rg, rb, sr, sg, sb, br, bg, bb); |
303 | } |
304 | |
305 | static void |
306 | fz_hue_rgb(unsigned char *rr, unsigned char *rg, unsigned char *rb, int br, int bg, int bb, int sr, int sg, int sb) |
307 | { |
308 | unsigned char tr, tg, tb; |
309 | fz_luminosity_rgb(&tr, &tg, &tb, sr, sg, sb, br, bg, bb); |
310 | fz_saturation_rgb(rr, rg, rb, tr, tg, tb, br, bg, bb); |
311 | } |
312 | |
313 | /* Blending loops */ |
314 | |
315 | static inline void |
316 | fz_blend_separable(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n1, int w, int blendmode, int complement, int first_spot) |
317 | { |
318 | int k; |
319 | do |
320 | { |
321 | int sa = (sal ? sp[n1] : 255); |
322 | |
323 | if (sa != 0) |
324 | { |
325 | int ba = (bal ? bp[n1] : 255); |
326 | if (ba == 0) |
327 | { |
328 | memcpy(bp, sp, n1 + (sal && bal)); |
329 | if (bal && !sal) |
330 | bp[n1+1] = 255; |
331 | } |
332 | else |
333 | { |
334 | int saba = fz_mul255(sa, ba); |
335 | |
336 | /* ugh, division to get non-premul components */ |
337 | int invsa = sa ? 255 * 256 / sa : 0; |
338 | int invba = ba ? 255 * 256 / ba : 0; |
339 | |
340 | /* Process colorants */ |
341 | for (k = 0; k < first_spot; k++) |
342 | { |
343 | int sc = (sp[k] * invsa) >> 8; |
344 | int bc = (bp[k] * invba) >> 8; |
345 | int rc; |
346 | |
347 | if (complement) |
348 | { |
349 | sc = 255 - sc; |
350 | bc = 255 - bc; |
351 | } |
352 | |
353 | switch (blendmode) |
354 | { |
355 | default: |
356 | case FZ_BLEND_NORMAL: rc = sc; break; |
357 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; |
358 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; |
359 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; |
360 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; |
361 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; |
362 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; |
363 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; |
364 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; |
365 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; |
366 | case FZ_BLEND_DIFFERENCE: rc = fz_difference_byte(bc, sc); break; |
367 | case FZ_BLEND_EXCLUSION: rc = fz_exclusion_byte(bc, sc); break; |
368 | } |
369 | |
370 | if (complement) |
371 | { |
372 | rc = 255 - rc; |
373 | } |
374 | |
375 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, rc); |
376 | } |
377 | |
378 | /* spots */ |
379 | for (; k < n1; k++) |
380 | { |
381 | int sc = 255 - ((sp[k] * invsa) >> 8); |
382 | int bc = 255 - ((bp[k] * invba) >> 8); |
383 | int rc; |
384 | |
385 | switch (blendmode) |
386 | { |
387 | default: |
388 | case FZ_BLEND_NORMAL: |
389 | case FZ_BLEND_DIFFERENCE: |
390 | case FZ_BLEND_EXCLUSION: |
391 | rc = sc; break; |
392 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; |
393 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; |
394 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; |
395 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; |
396 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; |
397 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; |
398 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; |
399 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; |
400 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; |
401 | } |
402 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, 255 - rc); |
403 | } |
404 | |
405 | if (bal) |
406 | bp[k] = ba + sa - saba; |
407 | } |
408 | } |
409 | sp += n1 + sal; |
410 | bp += n1 + bal; |
411 | } |
412 | while (--w); |
413 | } |
414 | |
415 | static inline void |
416 | fz_blend_nonseparable_gray(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, int first_spot) |
417 | { |
418 | do |
419 | { |
420 | int sa = (sal ? sp[n] : 255); |
421 | |
422 | if (sa != 0) |
423 | { |
424 | int ba = (bal ? bp[n] : 255); |
425 | if (ba == 0) |
426 | { |
427 | memcpy(bp, sp, n + (sal && bal)); |
428 | if (bal && !sal) |
429 | bp [n + 1] = 255; |
430 | } |
431 | else |
432 | { |
433 | int saba = fz_mul255(sa, ba); |
434 | |
435 | /* ugh, division to get non-premul components */ |
436 | int invsa = sa ? 255 * 256 / sa : 0; |
437 | int invba = ba ? 255 * 256 / ba : 0; |
438 | int k; |
439 | int sg = (sp[0] * invsa) >> 8; |
440 | int bg = (bp[0] * invba) >> 8; |
441 | |
442 | switch (blendmode) |
443 | { |
444 | default: |
445 | case FZ_BLEND_HUE: |
446 | case FZ_BLEND_SATURATION: |
447 | case FZ_BLEND_COLOR: |
448 | bp[0] = fz_mul255(bp[n], bg); |
449 | break; |
450 | case FZ_BLEND_LUMINOSITY: |
451 | bp[0] = fz_mul255(bp[n], sg); |
452 | break; |
453 | } |
454 | |
455 | /* Normal blend for spots */ |
456 | for (k = first_spot; k < n; k++) |
457 | { |
458 | int sc = (sp[k] * invsa) >> 8; |
459 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, sc); |
460 | } |
461 | if (bal) |
462 | bp[n] = ba + sa - saba; |
463 | } |
464 | } |
465 | sp += n + sal; |
466 | bp += n + bal; |
467 | } while (--w); |
468 | } |
469 | |
470 | static inline void |
471 | fz_blend_nonseparable(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, int complement, int first_spot) |
472 | { |
473 | do |
474 | { |
475 | unsigned char rr, rg, rb; |
476 | |
477 | int sa = (sal ? sp[n] : 255); |
478 | |
479 | if (sa != 0) |
480 | { |
481 | int ba = (bal ? bp[n] : 255); |
482 | if (ba == 0) |
483 | { |
484 | memcpy(bp, sp, n + (sal && bal)); |
485 | if (bal && !sal) |
486 | bp [n + 1] = 255; |
487 | } |
488 | else |
489 | { |
490 | int k; |
491 | int saba = fz_mul255(sa, ba); |
492 | |
493 | /* ugh, division to get non-premul components */ |
494 | int invsa = sa ? 255 * 256 / sa : 0; |
495 | int invba = ba ? 255 * 256 / ba : 0; |
496 | |
497 | int sr = (sp[0] * invsa) >> 8; |
498 | int sg = (sp[1] * invsa) >> 8; |
499 | int sb = (sp[2] * invsa) >> 8; |
500 | |
501 | int br = (bp[0] * invba) >> 8; |
502 | int bg = (bp[1] * invba) >> 8; |
503 | int bb = (bp[2] * invba) >> 8; |
504 | |
505 | /* CMYK */ |
506 | if (complement) |
507 | { |
508 | sr = 255 - sr; |
509 | sg = 255 - sg; |
510 | sb = 255 - sb; |
511 | br = 255 - br; |
512 | bg = 255 - bg; |
513 | bb = 255 - bb; |
514 | } |
515 | |
516 | switch (blendmode) |
517 | { |
518 | default: |
519 | case FZ_BLEND_HUE: |
520 | fz_hue_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
521 | break; |
522 | case FZ_BLEND_SATURATION: |
523 | fz_saturation_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
524 | break; |
525 | case FZ_BLEND_COLOR: |
526 | fz_color_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
527 | break; |
528 | case FZ_BLEND_LUMINOSITY: |
529 | fz_luminosity_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
530 | break; |
531 | } |
532 | |
533 | /* CMYK */ |
534 | if (complement) |
535 | { |
536 | int sk = (sp[3] * invsa) >> 8; |
537 | int bk = (bp[3] * invba) >> 8; |
538 | |
539 | rr = 255 - rr; |
540 | rg = 255 - rg; |
541 | rb = 255 - rb; |
542 | bp[0] = fz_mul255(255 - sa, 255 - bp[0]) + fz_mul255(255 - ba, sp[0]) + fz_mul255(saba, rr); |
543 | bp[1] = fz_mul255(255 - sa, 255 - bp[1]) + fz_mul255(255 - ba, sp[1]) + fz_mul255(saba, rg); |
544 | bp[2] = fz_mul255(255 - sa, 255 - bp[2]) + fz_mul255(255 - ba, sp[2]) + fz_mul255(saba, rb); |
545 | |
546 | switch (blendmode) |
547 | { |
548 | default: |
549 | case FZ_BLEND_HUE: |
550 | case FZ_BLEND_SATURATION: |
551 | case FZ_BLEND_COLOR: |
552 | bp[3] = fz_mul255(bp[n], bk); |
553 | break; |
554 | case FZ_BLEND_LUMINOSITY: |
555 | bp[3] = fz_mul255(bp[n], sk); |
556 | break; |
557 | } |
558 | } |
559 | else |
560 | { |
561 | bp[0] = fz_mul255(255 - sa, bp[0]) + fz_mul255(255 - ba, sp[0]) + fz_mul255(saba, rr); |
562 | bp[1] = fz_mul255(255 - sa, bp[1]) + fz_mul255(255 - ba, sp[1]) + fz_mul255(saba, rg); |
563 | bp[2] = fz_mul255(255 - sa, bp[2]) + fz_mul255(255 - ba, sp[2]) + fz_mul255(saba, rb); |
564 | } |
565 | |
566 | if (bal) |
567 | bp[n] = ba + sa - saba; |
568 | |
569 | /* Normal blend for spots */ |
570 | for (k = first_spot; k < n; k++) |
571 | { |
572 | int sc = (sp[k] * invsa) >> 8; |
573 | bp[k] = fz_mul255(255 - sa, bp[k]) + fz_mul255(255 - ba, sp[k]) + fz_mul255(saba, sc); |
574 | } |
575 | } |
576 | } |
577 | sp += n + sal; |
578 | bp += n + bal; |
579 | } |
580 | while (--w); |
581 | } |
582 | |
583 | static inline void |
584 | fz_blend_separable_nonisolated(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n1, int w, int blendmode, int complement, const byte * FZ_RESTRICT hp, int alpha, int first_spot) |
585 | { |
586 | int k; |
587 | |
588 | if (sal == 0 && alpha == 255 && blendmode == 0) |
589 | { |
590 | /* In this case, the uncompositing and the recompositing |
591 | * cancel one another out, and it's just a simple copy. */ |
592 | /* FIXME: Maybe we can avoid using the shape plane entirely |
593 | * and just copy? */ |
594 | do |
595 | { |
596 | int ha = fz_mul255(*hp++, alpha); /* ha = shape_alpha */ |
597 | /* If ha == 0 then leave everything unchanged */ |
598 | if (ha != 0) |
599 | { |
600 | for (k = 0; k < n1; k++) |
601 | bp[k] = sp[k]; |
602 | if (bal) |
603 | bp[k] = 255; |
604 | } |
605 | |
606 | sp += n1; |
607 | bp += n1 + bal; |
608 | } |
609 | while (--w); |
610 | return; |
611 | } |
612 | do |
613 | { |
614 | int ha = *hp++; |
615 | int haa = fz_mul255(ha, alpha); /* ha = shape_alpha */ |
616 | /* If haa == 0 then leave everything unchanged */ |
617 | while (haa != 0) /* Use while, so we can break out */ |
618 | { |
619 | int sa, ba, bahaa, ra, ra0, invsa, invba, scale; |
620 | sa = (sal ? sp[n1] : 255); |
621 | if (sa == 0) |
622 | break; /* No change! */ |
623 | invsa = 255 * 256 / sa; |
624 | ba = (bal ? bp[n1] : 255); |
625 | if (ba == 0) |
626 | { |
627 | /* Just copy pixels (allowing for change in |
628 | * premultiplied alphas) */ |
629 | for (k = 0; k < n1; k++) |
630 | bp[k] = fz_mul255((sp[k] * invsa) >> 8, haa); |
631 | if (bal) |
632 | bp[n1] = haa; |
633 | break; |
634 | } |
635 | invba = 255 * 256 / ba; |
636 | |
637 | /* Because we are in a non-isolated group, we need to |
638 | * do some 'uncomposition' magic before we blend. |
639 | * My attempts to understand what is going on here have |
640 | * utterly failed, so I've resorted (after much patient |
641 | * help from Michael) to copying what the gs code does. |
642 | * This seems to be an implementation of the equations |
643 | * given on page 236 (section 7.3.3) of pdf_reference17. |
644 | * My understanding is that this is "composition" when |
645 | * we actually want to do "decomposition", hence my |
646 | * confusion. It appears to work though. |
647 | */ |
648 | scale = (512 * ba + ha) / (ha*2) - FZ_EXPAND(ba); |
649 | |
650 | sa = haa; |
651 | |
652 | /* Calculate result_alpha - a combination of the |
653 | * background alpha, and 'shape' */ |
654 | bahaa = fz_mul255(ba, haa); |
655 | ra0 = ba - bahaa; |
656 | ra = ra0 + haa; |
657 | if (bal) |
658 | bp[n1] = ra; |
659 | |
660 | if (ra == 0) |
661 | break; |
662 | |
663 | /* Process colorants */ |
664 | for (k = 0; k < first_spot; k++) |
665 | { |
666 | /* Read pixels (and convert to non-premultiplied form) */ |
667 | int sc = (sp[k] * invsa) >> 8; |
668 | int bc = (bp[k] * invba) >> 8; |
669 | int rc; |
670 | |
671 | if (complement) |
672 | { |
673 | sc = 255 - sc; |
674 | bc = 255 - bc; |
675 | } |
676 | |
677 | /* Uncomposite (see above) */ |
678 | sc = sc + (((sc-bc) * scale)>>8); |
679 | sc = fz_clampi(sc, 0, 255); |
680 | |
681 | switch (blendmode) |
682 | { |
683 | default: |
684 | case FZ_BLEND_NORMAL: rc = sc; break; |
685 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; |
686 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; |
687 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; |
688 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; |
689 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; |
690 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; |
691 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; |
692 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; |
693 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; |
694 | case FZ_BLEND_DIFFERENCE: rc = fz_difference_byte(bc, sc); break; |
695 | case FZ_BLEND_EXCLUSION: rc = fz_exclusion_byte(bc, sc); break; |
696 | } |
697 | |
698 | /* From the notes at the top: |
699 | * |
700 | * Ar * Cr = Cb * (Ar - alpha * As) + alpha * As * (1 - Ab) * Cs + alpha * As * Ab * B(Cb, Cs) ] |
701 | * |
702 | * And: |
703 | * |
704 | * Ar = ba + haa - bahaa |
705 | * |
706 | * In our 0..255 world, with our current variables: |
707 | * |
708 | * ra.rc = bc * (ra - haa) + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) |
709 | * = bc * ra0 + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) |
710 | */ |
711 | |
712 | if (bahaa != 255) |
713 | rc = fz_mul255(bahaa, rc); |
714 | if (ba != 255) |
715 | { |
716 | int t = fz_mul255(255 - ba, haa); |
717 | rc += fz_mul255(t, sc); |
718 | } |
719 | if (ra0 != 0) |
720 | rc += fz_mul255(ra0, bc); |
721 | |
722 | if (complement) |
723 | rc = ra - rc; |
724 | |
725 | bp[k] = fz_clampi(rc, 0, ra); |
726 | } |
727 | |
728 | /* Spots */ |
729 | for (; k < n1; k++) |
730 | { |
731 | int sc = 255 - ((sp[k] * invsa + 128) >> 8); |
732 | int bc = 255 - ((bp[k] * invba + 128) >> 8); |
733 | int rc; |
734 | |
735 | sc = sc + (((sc-bc) * scale)>>8); |
736 | |
737 | /* Non-white preserving use Normal */ |
738 | switch (blendmode) |
739 | { |
740 | default: |
741 | case FZ_BLEND_NORMAL: |
742 | case FZ_BLEND_DIFFERENCE: |
743 | case FZ_BLEND_EXCLUSION: |
744 | rc = sc; break; |
745 | case FZ_BLEND_MULTIPLY: rc = fz_mul255(bc, sc); break; |
746 | case FZ_BLEND_SCREEN: rc = fz_screen_byte(bc, sc); break; |
747 | case FZ_BLEND_OVERLAY: rc = fz_overlay_byte(bc, sc); break; |
748 | case FZ_BLEND_DARKEN: rc = fz_darken_byte(bc, sc); break; |
749 | case FZ_BLEND_LIGHTEN: rc = fz_lighten_byte(bc, sc); break; |
750 | case FZ_BLEND_COLOR_DODGE: rc = fz_color_dodge_byte(bc, sc); break; |
751 | case FZ_BLEND_COLOR_BURN: rc = fz_color_burn_byte(bc, sc); break; |
752 | case FZ_BLEND_HARD_LIGHT: rc = fz_hard_light_byte(bc, sc); break; |
753 | case FZ_BLEND_SOFT_LIGHT: rc = fz_soft_light_byte(bc, sc); break; |
754 | } |
755 | |
756 | if (bahaa != 255) |
757 | rc = fz_mul255(bahaa, rc); |
758 | if (ba != 255) |
759 | { |
760 | int t = fz_mul255(255 - ba, haa); |
761 | rc += fz_mul255(t, sc); |
762 | } |
763 | if (ra0 != 0) |
764 | rc += fz_mul255(ra0, bc); |
765 | |
766 | bp[k] = ra - rc; |
767 | } |
768 | break; |
769 | } |
770 | |
771 | sp += n1 + sal; |
772 | bp += n1 + bal; |
773 | } |
774 | while (--w); |
775 | } |
776 | |
777 | static inline void |
778 | fz_blend_nonseparable_nonisolated_gray(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, const byte * FZ_RESTRICT hp, int alpha, int first_spot) |
779 | { |
780 | do |
781 | { |
782 | int ha = *hp++; |
783 | int haa = fz_mul255(ha, alpha); |
784 | if (haa != 0) |
785 | { |
786 | int ba = (bal ? bp[n] : 255); |
787 | |
788 | if (ba == 0 && alpha == 255) |
789 | { |
790 | memcpy(bp, sp, n + (sal && bal)); |
791 | if (bal && !sal) |
792 | bp[n+1] = 255; |
793 | } |
794 | else |
795 | { |
796 | int sa = (sal ? sp[n] : 255); |
797 | int bahaa = fz_mul255(ba, haa); |
798 | int k; |
799 | |
800 | /* Calculate result_alpha */ |
801 | int ra = ba - bahaa + haa; |
802 | if (bal) |
803 | bp[n] = ra; |
804 | if (ra != 0) |
805 | { |
806 | int invha = ha ? 255 * 256 / ha : 0; |
807 | |
808 | /* ugh, division to get non-premul components */ |
809 | int invsa = sa ? 255 * 256 / sa : 0; |
810 | int invba = ba ? 255 * 256 / ba : 0; |
811 | |
812 | int sg = (sp[0] * invsa) >> 8; |
813 | int bg = (bp[0] * invba) >> 8; |
814 | |
815 | /* Uncomposite */ |
816 | sg = (((sg - bg)*invha) >> 8) + bg; |
817 | sg = fz_clampi(sg, 0, 255); |
818 | |
819 | switch (blendmode) |
820 | { |
821 | default: |
822 | case FZ_BLEND_HUE: |
823 | case FZ_BLEND_SATURATION: |
824 | case FZ_BLEND_COLOR: |
825 | bp[0] = fz_mul255(ra, bg); |
826 | break; |
827 | case FZ_BLEND_LUMINOSITY: |
828 | bp[0] = fz_mul255(ra, sg); |
829 | break; |
830 | } |
831 | |
832 | /* Normal blend for spots */ |
833 | for (k = first_spot; k < n; k++) |
834 | { |
835 | int sc = (sp[k] * invsa + 128) >> 8; |
836 | int bc = (bp[k] * invba + 128) >> 8; |
837 | int rc; |
838 | |
839 | sc = (((sc - bc) * invha + 128) >> 8) + bc; |
840 | sc = fz_clampi(sc, 0, 255); |
841 | rc = bc + fz_mul255(sa, fz_mul255(255 - ba, sc) + fz_mul255(ba, sc) - bc); |
842 | rc = fz_clampi(rc, 0, 255); |
843 | bp[k] = fz_mul255(rc, ra); |
844 | } |
845 | } |
846 | } |
847 | } |
848 | sp += n + sal; |
849 | bp += n + bal; |
850 | } while (--w); |
851 | } |
852 | |
853 | static inline void |
854 | fz_blend_nonseparable_nonisolated(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n, int w, int blendmode, int complement, const byte * FZ_RESTRICT hp, int alpha, int first_spot) |
855 | { |
856 | do |
857 | { |
858 | int ha = *hp++; |
859 | int haa = fz_mul255(ha, alpha); |
860 | if (haa != 0) |
861 | { |
862 | int sa = (sal ? sp[n] : 255); |
863 | int ba = (bal ? bp[n] : 255); |
864 | |
865 | if (ba == 0 && alpha == 255) |
866 | { |
867 | memcpy(bp, sp, n + (sal && bal)); |
868 | if (bal && !sal) |
869 | bp[n] = 255; |
870 | } |
871 | else |
872 | { |
873 | int bahaa = fz_mul255(ba, haa); |
874 | |
875 | /* Calculate result_alpha */ |
876 | int ra0 = ba - bahaa; |
877 | int ra = ra0 + haa; |
878 | |
879 | if (bal) |
880 | bp[n] = ra; |
881 | |
882 | if (ra != 0) |
883 | { |
884 | /* Because we are a non-isolated group, we |
885 | * need to 'uncomposite' before we blend |
886 | * (recomposite). We assume that normal |
887 | * blending has been done inside the group, |
888 | * so: ra.rc = (1-ha).bc + ha.sc |
889 | * A bit of rearrangement, and that gives us |
890 | * that: sc = (ra.rc - bc)/ha + bc |
891 | * Now, the result of the blend was stored in |
892 | * src, so: */ |
893 | int invha = ha ? 255 * 256 / ha : 0; |
894 | int k; |
895 | unsigned char rr, rg, rb; |
896 | |
897 | /* ugh, division to get non-premul components */ |
898 | int invsa = sa ? 255 * 256 / sa : 0; |
899 | int invba = ba ? 255 * 256 / ba : 0; |
900 | |
901 | int sr = (sp[0] * invsa) >> 8; |
902 | int sg = (sp[1] * invsa) >> 8; |
903 | int sb = (sp[2] * invsa) >> 8; |
904 | |
905 | int br = (bp[0] * invba) >> 8; |
906 | int bg = (bp[1] * invba) >> 8; |
907 | int bb = (bp[2] * invba) >> 8; |
908 | |
909 | if (complement) |
910 | { |
911 | sr = 255 - sr; |
912 | sg = 255 - sg; |
913 | sb = 255 - sb; |
914 | br = 255 - br; |
915 | bg = 255 - bg; |
916 | bb = 255 - bb; |
917 | } |
918 | |
919 | /* Uncomposite */ |
920 | sr = (((sr - br)*invha) >> 8) + br; |
921 | sr = fz_clampi(sr, 0, 255); |
922 | sg = (((sg - bg)*invha) >> 8) + bg; |
923 | sg = fz_clampi(sg, 0, 255); |
924 | sb = (((sb - bb)*invha) >> 8) + bb; |
925 | sb = fz_clampi(sb, 0, 255); |
926 | |
927 | switch (blendmode) |
928 | { |
929 | default: |
930 | case FZ_BLEND_HUE: |
931 | fz_hue_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
932 | break; |
933 | case FZ_BLEND_SATURATION: |
934 | fz_saturation_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
935 | break; |
936 | case FZ_BLEND_COLOR: |
937 | fz_color_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
938 | break; |
939 | case FZ_BLEND_LUMINOSITY: |
940 | fz_luminosity_rgb(&rr, &rg, &rb, br, bg, bb, sr, sg, sb); |
941 | break; |
942 | } |
943 | |
944 | /* From the notes at the top: |
945 | * |
946 | * Ar * Cr = Cb * (Ar - alpha * As) + alpha * As * (1 - Ab) * Cs + alpha * As * Ab * B(Cb, Cs) ] |
947 | * |
948 | * And: |
949 | * |
950 | * Ar = ba + haa - bahaa |
951 | * |
952 | * In our 0..255 world, with our current variables: |
953 | * |
954 | * ra.rc = bc * (ra - haa) + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) |
955 | * = bc * ra0 + haa * (255 - ba) * sc + bahaa * B(Cb, Cs) |
956 | */ |
957 | |
958 | if (bahaa != 255) |
959 | { |
960 | rr = fz_mul255(bahaa, rr); |
961 | rg = fz_mul255(bahaa, rg); |
962 | rb = fz_mul255(bahaa, rb); |
963 | } |
964 | if (ba != 255) |
965 | { |
966 | int t = fz_mul255(255 - ba, haa); |
967 | rr += fz_mul255(t, sr); |
968 | rg += fz_mul255(t, sg); |
969 | rb += fz_mul255(t, sb); |
970 | } |
971 | if (ra0 != 0) |
972 | { |
973 | rr += fz_mul255(ra0, br); |
974 | rg += fz_mul255(ra0, bg); |
975 | rb += fz_mul255(ra0, bb); |
976 | } |
977 | |
978 | /* CMYK */ |
979 | if (complement) |
980 | { |
981 | int sk, bk, rk; |
982 | |
983 | /* Care must be taking when inverting here, as r = alpha * col. |
984 | * We want to store alpha * (255 - col) = alpha * 255 - alpha * col |
985 | */ |
986 | rr = ra - rr; |
987 | rg = ra - rg; |
988 | rb = ra - rb; |
989 | |
990 | sk = sa ? (sp[3] * invsa) >> 8 : 255; |
991 | bk = ba ? (bp[3] * invba) >> 8 : 255; |
992 | |
993 | bk = fz_clampi(bk, 0, 255); |
994 | sk = fz_clampi(sk, 0, 255); |
995 | |
996 | if (blendmode == FZ_BLEND_LUMINOSITY) |
997 | rk = sk; |
998 | else |
999 | rk = bk; |
1000 | |
1001 | if (bahaa != 255) |
1002 | rk = fz_mul255(bahaa, rk); |
1003 | |
1004 | if (ba != 255) |
1005 | { |
1006 | int t = fz_mul255(255 - ba, haa); |
1007 | rk += fz_mul255(t, sk); |
1008 | } |
1009 | |
1010 | if (ra0 != 0) |
1011 | rk += fz_mul255(ra0, bk); |
1012 | |
1013 | bp[3] = rk; |
1014 | } |
1015 | |
1016 | bp[0] = rr; |
1017 | bp[1] = rg; |
1018 | bp[2] = rb; |
1019 | |
1020 | /* Normal blend for spots */ |
1021 | for (k = first_spot; k < n; k++) |
1022 | { |
1023 | int sc = (sp[k] * invsa + 128) >> 8; |
1024 | int bc = (bp[k] * invba + 128) >> 8; |
1025 | int rc; |
1026 | |
1027 | sc = (((sc - bc) * invha + 128) >> 8) + bc; |
1028 | sc = fz_clampi(sc, 0, 255); |
1029 | rc = bc + fz_mul255(ha, fz_mul255(255 - ba, sc) + fz_mul255(ba, sc) - bc); |
1030 | rc = fz_clampi(rc, 0, 255); |
1031 | bp[k] = fz_mul255(rc, ra); |
1032 | } |
1033 | } |
1034 | } |
1035 | } |
1036 | sp += n + sal; |
1037 | bp += n + bal; |
1038 | } |
1039 | while (--w); |
1040 | } |
1041 | |
1042 | #ifdef PARANOID_PREMULTIPLY |
1043 | static void |
1044 | verify_premultiply(fz_context *ctx, const fz_pixmap * FZ_RESTRICT dst) |
1045 | { |
1046 | unsigned char *dp = dst->samples; |
1047 | int w = dst->w; |
1048 | int h = dst->h; |
1049 | int n = dst->n; |
1050 | int x, y, i; |
1051 | int s = dst->stride - n * w; |
1052 | |
1053 | for (y = h; y > 0; y--) |
1054 | { |
1055 | for (x = w; x > 0; x--) |
1056 | { |
1057 | int a = dp[n-1]; |
1058 | for (i = n-1; i > 0; i--) |
1059 | if (*dp++ > a) |
1060 | abort(); |
1061 | dp++; |
1062 | } |
1063 | dp += s; |
1064 | } |
1065 | } |
1066 | #endif |
1067 | |
1068 | void |
1069 | fz_blend_pixmap(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, fz_pixmap * FZ_RESTRICT src, int alpha, int blendmode, int isolated, const fz_pixmap * FZ_RESTRICT shape) |
1070 | { |
1071 | unsigned char *sp; |
1072 | unsigned char *dp; |
1073 | fz_irect bbox; |
1074 | int x, y, w, h, n; |
1075 | int da, sa; |
1076 | int complement; |
1077 | |
1078 | /* TODO: fix this hack! */ |
1079 | if (isolated && alpha < 255) |
1080 | { |
1081 | unsigned char *sp2; |
1082 | int nn; |
1083 | h = src->h; |
1084 | sp2 = src->samples; |
1085 | nn = src->w * src->n; |
1086 | while (h--) |
1087 | { |
1088 | n = nn; |
1089 | while (n--) |
1090 | { |
1091 | *sp2 = fz_mul255(*sp2, alpha); |
1092 | sp2++; |
1093 | } |
1094 | sp2 += src->stride - nn; |
1095 | } |
1096 | } |
1097 | |
1098 | bbox = fz_intersect_irect(fz_pixmap_bbox(ctx, src), fz_pixmap_bbox(ctx, dst)); |
1099 | |
1100 | x = bbox.x0; |
1101 | y = bbox.y0; |
1102 | w = bbox.x1 - bbox.x0; |
1103 | h = bbox.y1 - bbox.y0; |
1104 | |
1105 | if (w == 0 || h == 0) |
1106 | return; |
1107 | |
1108 | complement = fz_colorspace_is_subtractive(ctx, src->colorspace); |
1109 | n = src->n; |
1110 | sp = src->samples + (unsigned int)((y - src->y) * src->stride + (x - src->x) * src->n); |
1111 | sa = src->alpha; |
1112 | dp = dst->samples + (unsigned int)((y - dst->y) * dst->stride + (x - dst->x) * dst->n); |
1113 | da = dst->alpha; |
1114 | |
1115 | #ifdef PARANOID_PREMULTIPLY |
1116 | if (sa) |
1117 | verify_premultiply(ctx, src); |
1118 | if (da) |
1119 | verify_premultiply(ctx, dst); |
1120 | #endif |
1121 | |
1122 | n -= sa; |
1123 | assert(n == dst->n - da); |
1124 | |
1125 | if (!isolated) |
1126 | { |
1127 | const unsigned char *hp = shape->samples + (unsigned int)((y - shape->y) * shape->stride + (x - shape->x)); |
1128 | |
1129 | while (h--) |
1130 | { |
1131 | if (blendmode >= FZ_BLEND_HUE) |
1132 | { |
1133 | if (complement || src->s > 0) |
1134 | if ((n - src->s) == 1) |
1135 | fz_blend_nonseparable_nonisolated_gray(dp, da, sp, sa, n, w, blendmode, hp, alpha, 1); |
1136 | else |
1137 | fz_blend_nonseparable_nonisolated(dp, da, sp, sa, n, w, blendmode, complement, hp, alpha, n - src->s); |
1138 | else |
1139 | if (da) |
1140 | if (sa) |
1141 | if (n == 1) |
1142 | fz_blend_nonseparable_nonisolated_gray(dp, 1, sp, 1, 1, w, blendmode, hp, alpha, 1); |
1143 | else |
1144 | fz_blend_nonseparable_nonisolated(dp, 1, sp, 1, n, w, blendmode, complement, hp, alpha, n); |
1145 | else |
1146 | if (n == 1) |
1147 | fz_blend_nonseparable_nonisolated_gray(dp, 1, sp, 0, 1, w, blendmode, hp, alpha, 1); |
1148 | else |
1149 | fz_blend_nonseparable_nonisolated(dp, 1, sp, 0, n, w, blendmode, complement, hp, alpha, n); |
1150 | else |
1151 | if (sa) |
1152 | if (n == 1) |
1153 | fz_blend_nonseparable_nonisolated_gray(dp, 0, sp, 1, 1, w, blendmode, hp, alpha, 1); |
1154 | else |
1155 | fz_blend_nonseparable_nonisolated(dp, 0, sp, 1, n, w, blendmode, complement, hp, alpha, n); |
1156 | else |
1157 | if (n == 1) |
1158 | fz_blend_nonseparable_nonisolated_gray(dp, 0, sp, 0, 1, w, blendmode, hp, alpha, 1); |
1159 | else |
1160 | fz_blend_nonseparable_nonisolated(dp, 0, sp, 0, n, w, blendmode, complement, hp, alpha, n); |
1161 | } |
1162 | else |
1163 | { |
1164 | if (complement || src->s > 0) |
1165 | fz_blend_separable_nonisolated(dp, da, sp, sa, n, w, blendmode, complement, hp, alpha, n - src->s); |
1166 | else |
1167 | if (da) |
1168 | if (sa) |
1169 | fz_blend_separable_nonisolated(dp, 1, sp, 1, n, w, blendmode, 0, hp, alpha, n); |
1170 | else |
1171 | fz_blend_separable_nonisolated(dp, 1, sp, 0, n, w, blendmode, 0, hp, alpha, n); |
1172 | else |
1173 | if (sa) |
1174 | fz_blend_separable_nonisolated(dp, 0, sp, 1, n, w, blendmode, 0, hp, alpha, n); |
1175 | else |
1176 | fz_blend_separable_nonisolated(dp, 0, sp, 0, n, w, blendmode, 0, hp, alpha, n); |
1177 | } |
1178 | sp += src->stride; |
1179 | dp += dst->stride; |
1180 | hp += shape->stride; |
1181 | } |
1182 | } |
1183 | else |
1184 | { |
1185 | while (h--) |
1186 | { |
1187 | if (blendmode >= FZ_BLEND_HUE) |
1188 | { |
1189 | if (complement || src->s > 0) |
1190 | if ((n - src->s) == 1) |
1191 | fz_blend_nonseparable_gray(dp, da, sp, sa, n, w, blendmode, 1); |
1192 | else |
1193 | fz_blend_nonseparable(dp, da, sp, sa, n, w, blendmode, complement, n - src->s); |
1194 | else |
1195 | if (da) |
1196 | if (sa) |
1197 | if (n == 1) |
1198 | fz_blend_nonseparable_gray(dp, 1, sp, 1, 1, w, blendmode, 1); |
1199 | else |
1200 | fz_blend_nonseparable(dp, 1, sp, 1, n, w, blendmode, complement, n); |
1201 | else |
1202 | if (n == 1) |
1203 | fz_blend_nonseparable_gray(dp, 1, sp, 0, 1, w, blendmode, 1); |
1204 | else |
1205 | fz_blend_nonseparable(dp, 1, sp, 0, n, w, blendmode, complement, n); |
1206 | else |
1207 | if (sa) |
1208 | if (n == 1) |
1209 | fz_blend_nonseparable_gray(dp, 0, sp, 1, 1, w, blendmode, 1); |
1210 | else |
1211 | fz_blend_nonseparable(dp, 0, sp, 1, n, w, blendmode, complement, n); |
1212 | else |
1213 | if (n == 1) |
1214 | fz_blend_nonseparable_gray(dp, 0, sp, 0, 1, w, blendmode, 1); |
1215 | else |
1216 | fz_blend_nonseparable(dp, 0, sp, 0, n, w, blendmode, complement, n); |
1217 | } |
1218 | else |
1219 | { |
1220 | if (complement || src->s > 0) |
1221 | fz_blend_separable(dp, da, sp, sa, n, w, blendmode, complement, n - src->s); |
1222 | else |
1223 | if (da) |
1224 | if (sa) |
1225 | fz_blend_separable(dp, 1, sp, 1, n, w, blendmode, 0, n); |
1226 | else |
1227 | fz_blend_separable(dp, 1, sp, 0, n, w, blendmode, 0, n); |
1228 | else |
1229 | if (sa) |
1230 | fz_blend_separable(dp, 0, sp, 1, n, w, blendmode, 0, n); |
1231 | else |
1232 | fz_blend_separable(dp, 0, sp, 0, n, w, blendmode, 0, n); |
1233 | } |
1234 | sp += src->stride; |
1235 | dp += dst->stride; |
1236 | } |
1237 | } |
1238 | |
1239 | #ifdef PARANOID_PREMULTIPLY |
1240 | if (da) |
1241 | verify_premultiply(ctx, dst); |
1242 | #endif |
1243 | } |
1244 | |
1245 | static inline void |
1246 | fz_blend_knockout(byte * FZ_RESTRICT bp, int bal, const byte * FZ_RESTRICT sp, int sal, int n1, int w, const byte * FZ_RESTRICT hp) |
1247 | { |
1248 | int k; |
1249 | do |
1250 | { |
1251 | int ha = *hp++; |
1252 | |
1253 | if (ha != 0) |
1254 | { |
1255 | int sa = (sal ? sp[n1] : 255); |
1256 | int ba = (bal ? bp[n1] : 255); |
1257 | if (ba == 0 && ha == 0xFF) |
1258 | { |
1259 | memcpy(bp, sp, n1); |
1260 | if (bal) |
1261 | bp[n1] = sa; |
1262 | } |
1263 | else |
1264 | { |
1265 | int hasa = fz_mul255(ha, sa); |
1266 | /* ugh, division to get non-premul components */ |
1267 | int invsa = sa ? 255 * 256 / sa : 0; |
1268 | int invba = ba ? 255 * 256 / ba : 0; |
1269 | int ra = hasa + fz_mul255(255-ha, ba); |
1270 | |
1271 | /* Process colorants + spots */ |
1272 | for (k = 0; k < n1; k++) |
1273 | { |
1274 | int sc = (sp[k] * invsa) >> 8; |
1275 | int bc = (bp[k] * invba) >> 8; |
1276 | int rc = fz_mul255(255 - ha, bc) + fz_mul255(ha, sc); |
1277 | |
1278 | bp[k] = fz_mul255(ra, rc); |
1279 | } |
1280 | |
1281 | if (bal) |
1282 | bp[k] = ra; |
1283 | } |
1284 | } |
1285 | sp += n1 + sal; |
1286 | bp += n1 + bal; |
1287 | } |
1288 | while (--w); |
1289 | } |
1290 | |
1291 | void |
1292 | fz_blend_pixmap_knockout(fz_context *ctx, fz_pixmap * FZ_RESTRICT dst, fz_pixmap * FZ_RESTRICT src, const fz_pixmap * FZ_RESTRICT shape) |
1293 | { |
1294 | unsigned char *sp; |
1295 | unsigned char *dp; |
1296 | fz_irect sbox, dbox, bbox; |
1297 | int x, y, w, h, n; |
1298 | int da, sa; |
1299 | const unsigned char *hp; |
1300 | |
1301 | dbox = fz_pixmap_bbox_no_ctx(dst); |
1302 | sbox = fz_pixmap_bbox_no_ctx(src); |
1303 | bbox = fz_intersect_irect(dbox, sbox); |
1304 | |
1305 | x = bbox.x0; |
1306 | y = bbox.y0; |
1307 | w = bbox.x1 - bbox.x0; |
1308 | h = bbox.y1 - bbox.y0; |
1309 | |
1310 | if (w == 0 || h == 0) |
1311 | return; |
1312 | |
1313 | n = src->n; |
1314 | sp = src->samples + (unsigned int)((y - src->y) * src->stride + (x - src->x) * src->n); |
1315 | sa = src->alpha; |
1316 | dp = dst->samples + (unsigned int)((y - dst->y) * dst->stride + (x - dst->x) * dst->n); |
1317 | da = dst->alpha; |
1318 | hp = shape->samples + (unsigned int)((y - shape->y) * shape->stride + (x - shape->x)); |
1319 | |
1320 | #ifdef PARANOID_PREMULTIPLY |
1321 | if (sa) |
1322 | verify_premultiply(ctx, src); |
1323 | if (da) |
1324 | verify_premultiply(ctx, dst); |
1325 | #endif |
1326 | |
1327 | n -= sa; |
1328 | assert(n == dst->n - da); |
1329 | |
1330 | while (h--) |
1331 | { |
1332 | fz_blend_knockout(dp, da, sp, sa, n, w, hp); |
1333 | sp += src->stride; |
1334 | dp += dst->stride; |
1335 | hp += shape->stride; |
1336 | } |
1337 | |
1338 | #ifdef PARANOID_PREMULTIPLY |
1339 | if (da) |
1340 | verify_premultiply(ctx, dst); |
1341 | #endif |
1342 | } |
1343 | |