1 | /**************************************************************************** |
2 | * |
3 | * psstack.c |
4 | * |
5 | * Adobe's code for emulating a CFF stack (body). |
6 | * |
7 | * Copyright 2007-2013 Adobe Systems Incorporated. |
8 | * |
9 | * This software, and all works of authorship, whether in source or |
10 | * object code form as indicated by the copyright notice(s) included |
11 | * herein (collectively, the "Work") is made available, and may only be |
12 | * used, modified, and distributed under the FreeType Project License, |
13 | * LICENSE.TXT. Additionally, subject to the terms and conditions of the |
14 | * FreeType Project License, each contributor to the Work hereby grants |
15 | * to any individual or legal entity exercising permissions granted by |
16 | * the FreeType Project License and this section (hereafter, "You" or |
17 | * "Your") a perpetual, worldwide, non-exclusive, no-charge, |
18 | * royalty-free, irrevocable (except as stated in this section) patent |
19 | * license to make, have made, use, offer to sell, sell, import, and |
20 | * otherwise transfer the Work, where such license applies only to those |
21 | * patent claims licensable by such contributor that are necessarily |
22 | * infringed by their contribution(s) alone or by combination of their |
23 | * contribution(s) with the Work to which such contribution(s) was |
24 | * submitted. If You institute patent litigation against any entity |
25 | * (including a cross-claim or counterclaim in a lawsuit) alleging that |
26 | * the Work or a contribution incorporated within the Work constitutes |
27 | * direct or contributory patent infringement, then any patent licenses |
28 | * granted to You under this License for that Work shall terminate as of |
29 | * the date such litigation is filed. |
30 | * |
31 | * By using, modifying, or distributing the Work you indicate that you |
32 | * have read and understood the terms and conditions of the |
33 | * FreeType Project License as well as those provided in this section, |
34 | * and you accept them fully. |
35 | * |
36 | */ |
37 | |
38 | |
39 | #include "psft.h" |
40 | #include FT_INTERNAL_DEBUG_H |
41 | |
42 | #include "psglue.h" |
43 | #include "psfont.h" |
44 | #include "psstack.h" |
45 | |
46 | #include "pserror.h" |
47 | |
48 | |
49 | /* Allocate and initialize an instance of CF2_Stack. */ |
50 | /* Note: This function returns NULL on error (does not set */ |
51 | /* `error'). */ |
52 | FT_LOCAL_DEF( CF2_Stack ) |
53 | cf2_stack_init( FT_Memory memory, |
54 | FT_Error* e, |
55 | FT_UInt stackSize ) |
56 | { |
57 | FT_Error error = FT_Err_Ok; /* for FT_NEW */ |
58 | |
59 | CF2_Stack stack = NULL; |
60 | |
61 | |
62 | if ( !FT_NEW( stack ) ) |
63 | { |
64 | /* initialize the structure; FT_NEW zeroes it */ |
65 | stack->memory = memory; |
66 | stack->error = e; |
67 | } |
68 | |
69 | /* allocate the stack buffer */ |
70 | if ( FT_NEW_ARRAY( stack->buffer, stackSize ) ) |
71 | { |
72 | FT_FREE( stack ); |
73 | return NULL; |
74 | } |
75 | |
76 | stack->stackSize = stackSize; |
77 | stack->top = stack->buffer; /* empty stack */ |
78 | |
79 | return stack; |
80 | } |
81 | |
82 | |
83 | FT_LOCAL_DEF( void ) |
84 | cf2_stack_free( CF2_Stack stack ) |
85 | { |
86 | if ( stack ) |
87 | { |
88 | FT_Memory memory = stack->memory; |
89 | |
90 | /* free the buffer */ |
91 | FT_FREE( stack->buffer ); |
92 | |
93 | /* free the main structure */ |
94 | FT_FREE( stack ); |
95 | } |
96 | } |
97 | |
98 | |
99 | FT_LOCAL_DEF( CF2_UInt ) |
100 | cf2_stack_count( CF2_Stack stack ) |
101 | { |
102 | return (CF2_UInt)( stack->top - stack->buffer ); |
103 | } |
104 | |
105 | |
106 | FT_LOCAL_DEF( void ) |
107 | cf2_stack_pushInt( CF2_Stack stack, |
108 | CF2_Int val ) |
109 | { |
110 | if ( stack->top == stack->buffer + stack->stackSize ) |
111 | { |
112 | CF2_SET_ERROR( stack->error, Stack_Overflow ); |
113 | return; /* stack overflow */ |
114 | } |
115 | |
116 | stack->top->u.i = val; |
117 | stack->top->type = CF2_NumberInt; |
118 | stack->top++; |
119 | } |
120 | |
121 | |
122 | FT_LOCAL_DEF( void ) |
123 | cf2_stack_pushFixed( CF2_Stack stack, |
124 | CF2_Fixed val ) |
125 | { |
126 | if ( stack->top == stack->buffer + stack->stackSize ) |
127 | { |
128 | CF2_SET_ERROR( stack->error, Stack_Overflow ); |
129 | return; /* stack overflow */ |
130 | } |
131 | |
132 | stack->top->u.r = val; |
133 | stack->top->type = CF2_NumberFixed; |
134 | stack->top++; |
135 | } |
136 | |
137 | |
138 | /* this function is only allowed to pop an integer type */ |
139 | FT_LOCAL_DEF( CF2_Int ) |
140 | cf2_stack_popInt( CF2_Stack stack ) |
141 | { |
142 | if ( stack->top == stack->buffer ) |
143 | { |
144 | CF2_SET_ERROR( stack->error, Stack_Underflow ); |
145 | return 0; /* underflow */ |
146 | } |
147 | if ( stack->top[-1].type != CF2_NumberInt ) |
148 | { |
149 | CF2_SET_ERROR( stack->error, Syntax_Error ); |
150 | return 0; /* type mismatch */ |
151 | } |
152 | |
153 | stack->top--; |
154 | |
155 | return stack->top->u.i; |
156 | } |
157 | |
158 | |
159 | /* Note: type mismatch is silently cast */ |
160 | /* TODO: check this */ |
161 | FT_LOCAL_DEF( CF2_Fixed ) |
162 | cf2_stack_popFixed( CF2_Stack stack ) |
163 | { |
164 | if ( stack->top == stack->buffer ) |
165 | { |
166 | CF2_SET_ERROR( stack->error, Stack_Underflow ); |
167 | return cf2_intToFixed( 0 ); /* underflow */ |
168 | } |
169 | |
170 | stack->top--; |
171 | |
172 | switch ( stack->top->type ) |
173 | { |
174 | case CF2_NumberInt: |
175 | return cf2_intToFixed( stack->top->u.i ); |
176 | case CF2_NumberFrac: |
177 | return cf2_fracToFixed( stack->top->u.f ); |
178 | default: |
179 | return stack->top->u.r; |
180 | } |
181 | } |
182 | |
183 | |
184 | /* Note: type mismatch is silently cast */ |
185 | /* TODO: check this */ |
186 | FT_LOCAL_DEF( CF2_Fixed ) |
187 | cf2_stack_getReal( CF2_Stack stack, |
188 | CF2_UInt idx ) |
189 | { |
190 | FT_ASSERT( cf2_stack_count( stack ) <= stack->stackSize ); |
191 | |
192 | if ( idx >= cf2_stack_count( stack ) ) |
193 | { |
194 | CF2_SET_ERROR( stack->error, Stack_Overflow ); |
195 | return cf2_intToFixed( 0 ); /* bounds error */ |
196 | } |
197 | |
198 | switch ( stack->buffer[idx].type ) |
199 | { |
200 | case CF2_NumberInt: |
201 | return cf2_intToFixed( stack->buffer[idx].u.i ); |
202 | case CF2_NumberFrac: |
203 | return cf2_fracToFixed( stack->buffer[idx].u.f ); |
204 | default: |
205 | return stack->buffer[idx].u.r; |
206 | } |
207 | } |
208 | |
209 | |
210 | /* provide random access to stack */ |
211 | FT_LOCAL_DEF( void ) |
212 | cf2_stack_setReal( CF2_Stack stack, |
213 | CF2_UInt idx, |
214 | CF2_Fixed val ) |
215 | { |
216 | if ( idx > cf2_stack_count( stack ) ) |
217 | { |
218 | CF2_SET_ERROR( stack->error, Stack_Overflow ); |
219 | return; |
220 | } |
221 | |
222 | stack->buffer[idx].u.r = val; |
223 | stack->buffer[idx].type = CF2_NumberFixed; |
224 | } |
225 | |
226 | |
227 | /* discard (pop) num values from stack */ |
228 | FT_LOCAL_DEF( void ) |
229 | cf2_stack_pop( CF2_Stack stack, |
230 | CF2_UInt num ) |
231 | { |
232 | if ( num > cf2_stack_count( stack ) ) |
233 | { |
234 | CF2_SET_ERROR( stack->error, Stack_Underflow ); |
235 | return; |
236 | } |
237 | stack->top -= num; |
238 | } |
239 | |
240 | |
241 | FT_LOCAL_DEF( void ) |
242 | cf2_stack_roll( CF2_Stack stack, |
243 | CF2_Int count, |
244 | CF2_Int shift ) |
245 | { |
246 | /* we initialize this variable to avoid compiler warnings */ |
247 | CF2_StackNumber last = { { 0 }, CF2_NumberInt }; |
248 | |
249 | CF2_Int start_idx, idx, i; |
250 | |
251 | |
252 | if ( count < 2 ) |
253 | return; /* nothing to do (values 0 and 1), or undefined value */ |
254 | |
255 | if ( (CF2_UInt)count > cf2_stack_count( stack ) ) |
256 | { |
257 | CF2_SET_ERROR( stack->error, Stack_Overflow ); |
258 | return; |
259 | } |
260 | |
261 | /* before C99 it is implementation-defined whether */ |
262 | /* the result of `%' is negative if the first operand */ |
263 | /* is negative */ |
264 | if ( shift < 0 ) |
265 | shift = -( ( -shift ) % count ); |
266 | else |
267 | shift %= count; |
268 | |
269 | if ( shift == 0 ) |
270 | return; /* nothing to do */ |
271 | |
272 | /* We use the following algorithm to do the rolling, */ |
273 | /* which needs two temporary variables only. */ |
274 | /* */ |
275 | /* Example: */ |
276 | /* */ |
277 | /* count = 8 */ |
278 | /* shift = 2 */ |
279 | /* */ |
280 | /* stack indices before roll: 7 6 5 4 3 2 1 0 */ |
281 | /* stack indices after roll: 1 0 7 6 5 4 3 2 */ |
282 | /* */ |
283 | /* The value of index 0 gets moved to index 2, while */ |
284 | /* the old value of index 2 gets moved to index 4, */ |
285 | /* and so on. We thus have the following copying */ |
286 | /* chains for shift value 2. */ |
287 | /* */ |
288 | /* 0 -> 2 -> 4 -> 6 -> 0 */ |
289 | /* 1 -> 3 -> 5 -> 7 -> 1 */ |
290 | /* */ |
291 | /* If `count' and `shift' are incommensurable, we */ |
292 | /* have a single chain only. Otherwise, increase */ |
293 | /* the start index by 1 after the first chain, then */ |
294 | /* do the next chain until all elements in all */ |
295 | /* chains are handled. */ |
296 | |
297 | start_idx = -1; |
298 | idx = -1; |
299 | for ( i = 0; i < count; i++ ) |
300 | { |
301 | CF2_StackNumber tmp; |
302 | |
303 | |
304 | if ( start_idx == idx ) |
305 | { |
306 | start_idx++; |
307 | idx = start_idx; |
308 | last = stack->buffer[idx]; |
309 | } |
310 | |
311 | idx += shift; |
312 | if ( idx >= count ) |
313 | idx -= count; |
314 | else if ( idx < 0 ) |
315 | idx += count; |
316 | |
317 | tmp = stack->buffer[idx]; |
318 | stack->buffer[idx] = last; |
319 | last = tmp; |
320 | } |
321 | } |
322 | |
323 | |
324 | FT_LOCAL_DEF( void ) |
325 | cf2_stack_clear( CF2_Stack stack ) |
326 | { |
327 | stack->top = stack->buffer; |
328 | } |
329 | |
330 | |
331 | /* END */ |
332 | |