1 | /* |
2 | * Copyright © 2011,2012 Google, Inc. |
3 | * |
4 | * This is part of HarfBuzz, a text shaping library. |
5 | * |
6 | * Permission is hereby granted, without written agreement and without |
7 | * license or royalty fees, to use, copy, modify, and distribute this |
8 | * software and its documentation for any purpose, provided that the |
9 | * above copyright notice and the following two paragraphs appear in |
10 | * all copies of this software. |
11 | * |
12 | * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR |
13 | * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES |
14 | * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN |
15 | * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH |
16 | * DAMAGE. |
17 | * |
18 | * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, |
19 | * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND |
20 | * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS |
21 | * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO |
22 | * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. |
23 | * |
24 | * Google Author(s): Behdad Esfahbod |
25 | */ |
26 | |
27 | #include "hb-ot-shape-normalize.hh" |
28 | #include "hb-ot-shape-complex.hh" |
29 | #include "hb-ot-shape.hh" |
30 | |
31 | |
32 | /* |
33 | * HIGHLEVEL DESIGN: |
34 | * |
35 | * This file exports one main function: _hb_ot_shape_normalize(). |
36 | * |
37 | * This function closely reflects the Unicode Normalization Algorithm, |
38 | * yet it's different. |
39 | * |
40 | * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC). |
41 | * The logic however tries to use whatever the font can support. |
42 | * |
43 | * In general what happens is that: each grapheme is decomposed in a chain |
44 | * of 1:2 decompositions, marks reordered, and then recomposed if desired, |
45 | * so far it's like Unicode Normalization. However, the decomposition and |
46 | * recomposition only happens if the font supports the resulting characters. |
47 | * |
48 | * The goals are: |
49 | * |
50 | * - Try to render all canonically equivalent strings similarly. To really |
51 | * achieve this we have to always do the full decomposition and then |
52 | * selectively recompose from there. It's kinda too expensive though, so |
53 | * we skip some cases. For example, if composed is desired, we simply |
54 | * don't touch 1-character clusters that are supported by the font, even |
55 | * though their NFC may be different. |
56 | * |
57 | * - When a font has a precomposed character for a sequence but the 'ccmp' |
58 | * feature in the font is not adequate, use the precomposed character |
59 | * which typically has better mark positioning. |
60 | * |
61 | * - When a font does not support a combining mark, but supports it precomposed |
62 | * with previous base, use that. This needs the itemizer to have this |
63 | * knowledge too. We need to provide assistance to the itemizer. |
64 | * |
65 | * - When a font does not support a character but supports its canonical |
66 | * decomposition, well, use the decomposition. |
67 | * |
68 | * - The complex shapers can customize the compose and decompose functions to |
69 | * offload some of their requirements to the normalizer. For example, the |
70 | * Indic shaper may want to disallow recomposing of two matras. |
71 | */ |
72 | |
73 | static bool |
74 | decompose_unicode (const hb_ot_shape_normalize_context_t *c, |
75 | hb_codepoint_t ab, |
76 | hb_codepoint_t *a, |
77 | hb_codepoint_t *b) |
78 | { |
79 | return (bool) c->unicode->decompose (ab, a, b); |
80 | } |
81 | |
82 | static bool |
83 | compose_unicode (const hb_ot_shape_normalize_context_t *c, |
84 | hb_codepoint_t a, |
85 | hb_codepoint_t b, |
86 | hb_codepoint_t *ab) |
87 | { |
88 | return (bool) c->unicode->compose (a, b, ab); |
89 | } |
90 | |
91 | static inline void |
92 | set_glyph (hb_glyph_info_t &info, hb_font_t *font) |
93 | { |
94 | (void) font->get_nominal_glyph (info.codepoint, &info.glyph_index()); |
95 | } |
96 | |
97 | static inline void |
98 | output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph) |
99 | { |
100 | buffer->cur().glyph_index() = glyph; |
101 | buffer->output_glyph (unichar); /* This is very confusing indeed. */ |
102 | _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer); |
103 | } |
104 | |
105 | static inline void |
106 | next_char (hb_buffer_t *buffer, hb_codepoint_t glyph) |
107 | { |
108 | buffer->cur().glyph_index() = glyph; |
109 | buffer->next_glyph (); |
110 | } |
111 | |
112 | static inline void |
113 | skip_char (hb_buffer_t *buffer) |
114 | { |
115 | buffer->skip_glyph (); |
116 | } |
117 | |
118 | /* Returns 0 if didn't decompose, number of resulting characters otherwise. */ |
119 | static inline unsigned int |
120 | decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab) |
121 | { |
122 | hb_codepoint_t a = 0, b = 0, a_glyph = 0, b_glyph = 0; |
123 | hb_buffer_t * const buffer = c->buffer; |
124 | hb_font_t * const font = c->font; |
125 | |
126 | if (!c->decompose (c, ab, &a, &b) || |
127 | (b && !font->get_nominal_glyph (b, &b_glyph))) |
128 | return 0; |
129 | |
130 | bool has_a = (bool) font->get_nominal_glyph (a, &a_glyph); |
131 | if (shortest && has_a) { |
132 | /* Output a and b */ |
133 | output_char (buffer, a, a_glyph); |
134 | if (likely (b)) { |
135 | output_char (buffer, b, b_glyph); |
136 | return 2; |
137 | } |
138 | return 1; |
139 | } |
140 | |
141 | unsigned int ret; |
142 | if ((ret = decompose (c, shortest, a))) { |
143 | if (b) { |
144 | output_char (buffer, b, b_glyph); |
145 | return ret + 1; |
146 | } |
147 | return ret; |
148 | } |
149 | |
150 | if (has_a) { |
151 | output_char (buffer, a, a_glyph); |
152 | if (likely (b)) { |
153 | output_char (buffer, b, b_glyph); |
154 | return 2; |
155 | } |
156 | return 1; |
157 | } |
158 | |
159 | return 0; |
160 | } |
161 | |
162 | static inline void |
163 | decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest) |
164 | { |
165 | hb_buffer_t * const buffer = c->buffer; |
166 | hb_codepoint_t u = buffer->cur().codepoint; |
167 | hb_codepoint_t glyph = 0; |
168 | |
169 | if (shortest && c->font->get_nominal_glyph (u, &glyph)) |
170 | { |
171 | next_char (buffer, glyph); |
172 | return; |
173 | } |
174 | |
175 | if (decompose (c, shortest, u)) |
176 | { |
177 | skip_char (buffer); |
178 | return; |
179 | } |
180 | |
181 | if (!shortest && c->font->get_nominal_glyph (u, &glyph)) |
182 | { |
183 | next_char (buffer, glyph); |
184 | return; |
185 | } |
186 | |
187 | if (_hb_glyph_info_is_unicode_space (&buffer->cur())) |
188 | { |
189 | hb_codepoint_t space_glyph; |
190 | hb_unicode_funcs_t::space_t space_type = buffer->unicode->space_fallback_type (u); |
191 | if (space_type != hb_unicode_funcs_t::NOT_SPACE && c->font->get_nominal_glyph (0x0020u, &space_glyph)) |
192 | { |
193 | _hb_glyph_info_set_unicode_space_fallback_type (&buffer->cur(), space_type); |
194 | next_char (buffer, space_glyph); |
195 | buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_SPACE_FALLBACK; |
196 | return; |
197 | } |
198 | } |
199 | |
200 | if (u == 0x2011u) |
201 | { |
202 | /* U+2011 is the only sensible character that is a no-break version of another character |
203 | * and not a space. The space ones are handled already. Handle this lone one. */ |
204 | hb_codepoint_t other_glyph; |
205 | if (c->font->get_nominal_glyph (0x2010u, &other_glyph)) |
206 | { |
207 | next_char (buffer, other_glyph); |
208 | return; |
209 | } |
210 | } |
211 | |
212 | next_char (buffer, glyph); /* glyph is initialized in earlier branches. */ |
213 | } |
214 | |
215 | static inline void |
216 | handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit) |
217 | { |
218 | /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */ |
219 | hb_buffer_t * const buffer = c->buffer; |
220 | hb_font_t * const font = c->font; |
221 | for (; buffer->idx < end - 1 && buffer->successful;) { |
222 | if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) { |
223 | /* The next two lines are some ugly lines... But work. */ |
224 | if (font->get_variation_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index())) |
225 | { |
226 | buffer->replace_glyphs (2, 1, &buffer->cur().codepoint); |
227 | } |
228 | else |
229 | { |
230 | /* Just pass on the two characters separately, let GSUB do its magic. */ |
231 | set_glyph (buffer->cur(), font); |
232 | buffer->next_glyph (); |
233 | set_glyph (buffer->cur(), font); |
234 | buffer->next_glyph (); |
235 | } |
236 | /* Skip any further variation selectors. */ |
237 | while (buffer->idx < end && unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint))) |
238 | { |
239 | set_glyph (buffer->cur(), font); |
240 | buffer->next_glyph (); |
241 | } |
242 | } else { |
243 | set_glyph (buffer->cur(), font); |
244 | buffer->next_glyph (); |
245 | } |
246 | } |
247 | if (likely (buffer->idx < end)) { |
248 | set_glyph (buffer->cur(), font); |
249 | buffer->next_glyph (); |
250 | } |
251 | } |
252 | |
253 | static inline void |
254 | decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit) |
255 | { |
256 | hb_buffer_t * const buffer = c->buffer; |
257 | for (unsigned int i = buffer->idx; i < end && buffer->successful; i++) |
258 | if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) { |
259 | handle_variation_selector_cluster (c, end, short_circuit); |
260 | return; |
261 | } |
262 | |
263 | while (buffer->idx < end && buffer->successful) |
264 | decompose_current_character (c, short_circuit); |
265 | } |
266 | |
267 | static inline void |
268 | decompose_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool might_short_circuit, bool always_short_circuit) |
269 | { |
270 | if (likely (c->buffer->idx + 1 == end)) |
271 | decompose_current_character (c, might_short_circuit); |
272 | else |
273 | decompose_multi_char_cluster (c, end, always_short_circuit); |
274 | } |
275 | |
276 | |
277 | static int |
278 | compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb) |
279 | { |
280 | unsigned int a = _hb_glyph_info_get_modified_combining_class (pa); |
281 | unsigned int b = _hb_glyph_info_get_modified_combining_class (pb); |
282 | |
283 | return a < b ? -1 : a == b ? 0 : +1; |
284 | } |
285 | |
286 | |
287 | void |
288 | _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan, |
289 | hb_buffer_t *buffer, |
290 | hb_font_t *font) |
291 | { |
292 | if (unlikely (!buffer->len)) return; |
293 | |
294 | _hb_buffer_assert_unicode_vars (buffer); |
295 | |
296 | hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference; |
297 | const hb_ot_shape_normalize_context_t c = { |
298 | plan, |
299 | buffer, |
300 | font, |
301 | buffer->unicode, |
302 | plan->shaper->decompose ? plan->shaper->decompose : decompose_unicode, |
303 | plan->shaper->compose ? plan->shaper->compose : compose_unicode |
304 | }; |
305 | |
306 | bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE; |
307 | bool might_short_circuit = always_short_circuit || |
308 | (mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED && |
309 | mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT); |
310 | unsigned int count; |
311 | |
312 | /* We do a fairly straightforward yet custom normalization process in three |
313 | * separate rounds: decompose, reorder, recompose (if desired). Currently |
314 | * this makes two buffer swaps. We can make it faster by moving the last |
315 | * two rounds into the inner loop for the first round, but it's more readable |
316 | * this way. */ |
317 | |
318 | |
319 | /* First round, decompose */ |
320 | |
321 | buffer->clear_output (); |
322 | count = buffer->len; |
323 | for (buffer->idx = 0; buffer->idx < count && buffer->successful;) |
324 | { |
325 | unsigned int end; |
326 | for (end = buffer->idx + 1; end < count; end++) |
327 | if (likely (!HB_UNICODE_GENERAL_CATEGORY_IS_MARK (_hb_glyph_info_get_general_category (&buffer->info[end])))) |
328 | break; |
329 | |
330 | decompose_cluster (&c, end, might_short_circuit, always_short_circuit); |
331 | } |
332 | buffer->swap_buffers (); |
333 | |
334 | |
335 | /* Second round, reorder (inplace) */ |
336 | |
337 | count = buffer->len; |
338 | for (unsigned int i = 0; i < count; i++) |
339 | { |
340 | if (_hb_glyph_info_get_modified_combining_class (&buffer->info[i]) == 0) |
341 | continue; |
342 | |
343 | unsigned int end; |
344 | for (end = i + 1; end < count; end++) |
345 | if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0) |
346 | break; |
347 | |
348 | /* We are going to do a O(n^2). Only do this if the sequence is short. */ |
349 | if (end - i > HB_OT_SHAPE_COMPLEX_MAX_COMBINING_MARKS) { |
350 | i = end; |
351 | continue; |
352 | } |
353 | |
354 | buffer->sort (i, end, compare_combining_class); |
355 | |
356 | if (plan->shaper->reorder_marks) |
357 | plan->shaper->reorder_marks (plan, buffer, i, end); |
358 | |
359 | i = end; |
360 | } |
361 | |
362 | |
363 | if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE || |
364 | mode == HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED) |
365 | return; |
366 | |
367 | /* Third round, recompose */ |
368 | |
369 | /* As noted in the comment earlier, we don't try to combine |
370 | * ccc=0 chars with their previous Starter. */ |
371 | |
372 | buffer->clear_output (); |
373 | count = buffer->len; |
374 | unsigned int starter = 0; |
375 | buffer->next_glyph (); |
376 | while (buffer->idx < count && buffer->successful) |
377 | { |
378 | hb_codepoint_t composed, glyph; |
379 | if (/* We don't try to compose a non-mark character with it's preceding starter. |
380 | * This is both an optimization to avoid trying to compose every two neighboring |
381 | * glyphs in most scripts AND a desired feature for Hangul. Apparently Hangul |
382 | * fonts are not designed to mix-and-match pre-composed syllables and Jamo. */ |
383 | HB_UNICODE_GENERAL_CATEGORY_IS_MARK (_hb_glyph_info_get_general_category (&buffer->cur()))) |
384 | { |
385 | if (/* If there's anything between the starter and this char, they should have CCC |
386 | * smaller than this character's. */ |
387 | (starter == buffer->out_len - 1 || |
388 | info_cc (buffer->prev()) < info_cc (buffer->cur())) && |
389 | /* And compose. */ |
390 | c.compose (&c, |
391 | buffer->out_info[starter].codepoint, |
392 | buffer->cur().codepoint, |
393 | &composed) && |
394 | /* And the font has glyph for the composite. */ |
395 | font->get_nominal_glyph (composed, &glyph)) |
396 | { |
397 | /* Composes. */ |
398 | buffer->next_glyph (); /* Copy to out-buffer. */ |
399 | if (unlikely (!buffer->successful)) |
400 | return; |
401 | buffer->merge_out_clusters (starter, buffer->out_len); |
402 | buffer->out_len--; /* Remove the second composable. */ |
403 | /* Modify starter and carry on. */ |
404 | buffer->out_info[starter].codepoint = composed; |
405 | buffer->out_info[starter].glyph_index() = glyph; |
406 | _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer); |
407 | |
408 | continue; |
409 | } |
410 | } |
411 | |
412 | /* Blocked, or doesn't compose. */ |
413 | buffer->next_glyph (); |
414 | |
415 | if (info_cc (buffer->prev()) == 0) |
416 | starter = buffer->out_len - 1; |
417 | } |
418 | buffer->swap_buffers (); |
419 | |
420 | if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_CGJ) |
421 | { |
422 | /* For all CGJ, check if it prevented any reordering at all. |
423 | * If it did NOT, then make it skippable. |
424 | * https://github.com/harfbuzz/harfbuzz/issues/554 |
425 | */ |
426 | for (unsigned int i = 1; i + 1 < buffer->len; i++) |
427 | if (buffer->info[i].codepoint == 0x034Fu/*CGJ*/ && |
428 | info_cc(buffer->info[i-1]) <= info_cc(buffer->info[i+1])) |
429 | { |
430 | _hb_glyph_info_unhide (&buffer->info[i]); |
431 | } |
432 | } |
433 | } |
434 | |