1 | //======================================================================== |
2 | // GLFW 3.2 - www.glfw.org |
3 | //------------------------------------------------------------------------ |
4 | // Copyright (c) 2002-2006 Marcus Geelnard |
5 | // Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org> |
6 | // |
7 | // This software is provided 'as-is', without any express or implied |
8 | // warranty. In no event will the authors be held liable for any damages |
9 | // arising from the use of this software. |
10 | // |
11 | // Permission is granted to anyone to use this software for any purpose, |
12 | // including commercial applications, and to alter it and redistribute it |
13 | // freely, subject to the following restrictions: |
14 | // |
15 | // 1. The origin of this software must not be misrepresented; you must not |
16 | // claim that you wrote the original software. If you use this software |
17 | // in a product, an acknowledgment in the product documentation would |
18 | // be appreciated but is not required. |
19 | // |
20 | // 2. Altered source versions must be plainly marked as such, and must not |
21 | // be misrepresented as being the original software. |
22 | // |
23 | // 3. This notice may not be removed or altered from any source |
24 | // distribution. |
25 | // |
26 | //======================================================================== |
27 | |
28 | #include "internal.h" |
29 | |
30 | #include <assert.h> |
31 | #include <stdio.h> |
32 | #include <string.h> |
33 | #include <limits.h> |
34 | #include <stdio.h> |
35 | |
36 | |
37 | // Parses the client API version string and extracts the version number |
38 | // |
39 | static GLFWbool parseVersionString(int* api, int* major, int* minor, int* rev) |
40 | { |
41 | int i; |
42 | _GLFWwindow* window; |
43 | const char* version; |
44 | const char* prefixes[] = |
45 | { |
46 | "OpenGL ES-CM " , |
47 | "OpenGL ES-CL " , |
48 | "OpenGL ES " , |
49 | NULL |
50 | }; |
51 | |
52 | *api = GLFW_OPENGL_API; |
53 | |
54 | window = _glfwPlatformGetCurrentContext(); |
55 | |
56 | version = (const char*) window->context.GetString(GL_VERSION); |
57 | if (!version) |
58 | { |
59 | _glfwInputError(GLFW_PLATFORM_ERROR, |
60 | "Client API version string retrieval is broken" ); |
61 | return GLFW_FALSE; |
62 | } |
63 | |
64 | for (i = 0; prefixes[i]; i++) |
65 | { |
66 | const size_t length = strlen(prefixes[i]); |
67 | |
68 | if (strncmp(version, prefixes[i], length) == 0) |
69 | { |
70 | version += length; |
71 | *api = GLFW_OPENGL_ES_API; |
72 | break; |
73 | } |
74 | } |
75 | |
76 | if (!sscanf(version, "%d.%d.%d" , major, minor, rev)) |
77 | { |
78 | _glfwInputError(GLFW_PLATFORM_ERROR, |
79 | "No version found in client API version string" ); |
80 | return GLFW_FALSE; |
81 | } |
82 | |
83 | return GLFW_TRUE; |
84 | } |
85 | |
86 | |
87 | ////////////////////////////////////////////////////////////////////////// |
88 | ////// GLFW internal API ////// |
89 | ////////////////////////////////////////////////////////////////////////// |
90 | |
91 | GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) |
92 | { |
93 | if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API && |
94 | ctxconfig->source != GLFW_EGL_CONTEXT_API) |
95 | { |
96 | _glfwInputError(GLFW_INVALID_ENUM, |
97 | "Invalid context creation API %i" , |
98 | ctxconfig->source); |
99 | return GLFW_FALSE; |
100 | } |
101 | |
102 | if (ctxconfig->client != GLFW_NO_API && |
103 | ctxconfig->client != GLFW_OPENGL_API && |
104 | ctxconfig->client != GLFW_OPENGL_ES_API) |
105 | { |
106 | _glfwInputError(GLFW_INVALID_ENUM, |
107 | "Invalid client API %i" , |
108 | ctxconfig->client); |
109 | return GLFW_FALSE; |
110 | } |
111 | |
112 | if (ctxconfig->client == GLFW_OPENGL_API) |
113 | { |
114 | if ((ctxconfig->major < 1 || ctxconfig->minor < 0) || |
115 | (ctxconfig->major == 1 && ctxconfig->minor > 5) || |
116 | (ctxconfig->major == 2 && ctxconfig->minor > 1) || |
117 | (ctxconfig->major == 3 && ctxconfig->minor > 3)) |
118 | { |
119 | // OpenGL 1.0 is the smallest valid version |
120 | // OpenGL 1.x series ended with version 1.5 |
121 | // OpenGL 2.x series ended with version 2.1 |
122 | // OpenGL 3.x series ended with version 3.3 |
123 | // For now, let everything else through |
124 | |
125 | _glfwInputError(GLFW_INVALID_VALUE, |
126 | "Invalid OpenGL version %i.%i" , |
127 | ctxconfig->major, ctxconfig->minor); |
128 | return GLFW_FALSE; |
129 | } |
130 | |
131 | if (ctxconfig->profile) |
132 | { |
133 | if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE && |
134 | ctxconfig->profile != GLFW_OPENGL_COMPAT_PROFILE) |
135 | { |
136 | _glfwInputError(GLFW_INVALID_ENUM, |
137 | "Invalid OpenGL profile %i" , |
138 | ctxconfig->profile); |
139 | return GLFW_FALSE; |
140 | } |
141 | |
142 | if (ctxconfig->major <= 2 || |
143 | (ctxconfig->major == 3 && ctxconfig->minor < 2)) |
144 | { |
145 | // Desktop OpenGL context profiles are only defined for version 3.2 |
146 | // and above |
147 | |
148 | _glfwInputError(GLFW_INVALID_VALUE, |
149 | "Context profiles are only defined for OpenGL version 3.2 and above" ); |
150 | return GLFW_FALSE; |
151 | } |
152 | } |
153 | |
154 | if (ctxconfig->forward && ctxconfig->major <= 2) |
155 | { |
156 | // Forward-compatible contexts are only defined for OpenGL version 3.0 and above |
157 | _glfwInputError(GLFW_INVALID_VALUE, |
158 | "Forward-compatibility is only defined for OpenGL version 3.0 and above" ); |
159 | return GLFW_FALSE; |
160 | } |
161 | } |
162 | else if (ctxconfig->client == GLFW_OPENGL_ES_API) |
163 | { |
164 | if (ctxconfig->major < 1 || ctxconfig->minor < 0 || |
165 | (ctxconfig->major == 1 && ctxconfig->minor > 1) || |
166 | (ctxconfig->major == 2 && ctxconfig->minor > 0)) |
167 | { |
168 | // OpenGL ES 1.0 is the smallest valid version |
169 | // OpenGL ES 1.x series ended with version 1.1 |
170 | // OpenGL ES 2.x series ended with version 2.0 |
171 | // For now, let everything else through |
172 | |
173 | _glfwInputError(GLFW_INVALID_VALUE, |
174 | "Invalid OpenGL ES version %i.%i" , |
175 | ctxconfig->major, ctxconfig->minor); |
176 | return GLFW_FALSE; |
177 | } |
178 | } |
179 | |
180 | if (ctxconfig->robustness) |
181 | { |
182 | if (ctxconfig->robustness != GLFW_NO_RESET_NOTIFICATION && |
183 | ctxconfig->robustness != GLFW_LOSE_CONTEXT_ON_RESET) |
184 | { |
185 | _glfwInputError(GLFW_INVALID_ENUM, |
186 | "Invalid context robustness mode %i" , |
187 | ctxconfig->robustness); |
188 | return GLFW_FALSE; |
189 | } |
190 | } |
191 | |
192 | if (ctxconfig->release) |
193 | { |
194 | if (ctxconfig->release != GLFW_RELEASE_BEHAVIOR_NONE && |
195 | ctxconfig->release != GLFW_RELEASE_BEHAVIOR_FLUSH) |
196 | { |
197 | _glfwInputError(GLFW_INVALID_ENUM, |
198 | "Invalid context release behavior %i" , |
199 | ctxconfig->release); |
200 | return GLFW_FALSE; |
201 | } |
202 | } |
203 | |
204 | return GLFW_TRUE; |
205 | } |
206 | |
207 | const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, |
208 | const _GLFWfbconfig* alternatives, |
209 | unsigned int count) |
210 | { |
211 | unsigned int i; |
212 | unsigned int missing, leastMissing = UINT_MAX; |
213 | unsigned int colorDiff, leastColorDiff = UINT_MAX; |
214 | unsigned int , = UINT_MAX; |
215 | const _GLFWfbconfig* current; |
216 | const _GLFWfbconfig* closest = NULL; |
217 | |
218 | for (i = 0; i < count; i++) |
219 | { |
220 | current = alternatives + i; |
221 | |
222 | if (desired->stereo > 0 && current->stereo == 0) |
223 | { |
224 | // Stereo is a hard constraint |
225 | continue; |
226 | } |
227 | |
228 | if (desired->doublebuffer != current->doublebuffer) |
229 | { |
230 | // Double buffering is a hard constraint |
231 | continue; |
232 | } |
233 | |
234 | // Count number of missing buffers |
235 | { |
236 | missing = 0; |
237 | |
238 | if (desired->alphaBits > 0 && current->alphaBits == 0) |
239 | missing++; |
240 | |
241 | if (desired->depthBits > 0 && current->depthBits == 0) |
242 | missing++; |
243 | |
244 | if (desired->stencilBits > 0 && current->stencilBits == 0) |
245 | missing++; |
246 | |
247 | if (desired->auxBuffers > 0 && |
248 | current->auxBuffers < desired->auxBuffers) |
249 | { |
250 | missing += desired->auxBuffers - current->auxBuffers; |
251 | } |
252 | |
253 | if (desired->samples > 0 && current->samples == 0) |
254 | { |
255 | // Technically, several multisampling buffers could be |
256 | // involved, but that's a lower level implementation detail and |
257 | // not important to us here, so we count them as one |
258 | missing++; |
259 | } |
260 | } |
261 | |
262 | // These polynomials make many small channel size differences matter |
263 | // less than one large channel size difference |
264 | |
265 | // Calculate color channel size difference value |
266 | { |
267 | colorDiff = 0; |
268 | |
269 | if (desired->redBits != GLFW_DONT_CARE) |
270 | { |
271 | colorDiff += (desired->redBits - current->redBits) * |
272 | (desired->redBits - current->redBits); |
273 | } |
274 | |
275 | if (desired->greenBits != GLFW_DONT_CARE) |
276 | { |
277 | colorDiff += (desired->greenBits - current->greenBits) * |
278 | (desired->greenBits - current->greenBits); |
279 | } |
280 | |
281 | if (desired->blueBits != GLFW_DONT_CARE) |
282 | { |
283 | colorDiff += (desired->blueBits - current->blueBits) * |
284 | (desired->blueBits - current->blueBits); |
285 | } |
286 | } |
287 | |
288 | // Calculate non-color channel size difference value |
289 | { |
290 | extraDiff = 0; |
291 | |
292 | if (desired->alphaBits != GLFW_DONT_CARE) |
293 | { |
294 | extraDiff += (desired->alphaBits - current->alphaBits) * |
295 | (desired->alphaBits - current->alphaBits); |
296 | } |
297 | |
298 | if (desired->depthBits != GLFW_DONT_CARE) |
299 | { |
300 | extraDiff += (desired->depthBits - current->depthBits) * |
301 | (desired->depthBits - current->depthBits); |
302 | } |
303 | |
304 | if (desired->stencilBits != GLFW_DONT_CARE) |
305 | { |
306 | extraDiff += (desired->stencilBits - current->stencilBits) * |
307 | (desired->stencilBits - current->stencilBits); |
308 | } |
309 | |
310 | if (desired->accumRedBits != GLFW_DONT_CARE) |
311 | { |
312 | extraDiff += (desired->accumRedBits - current->accumRedBits) * |
313 | (desired->accumRedBits - current->accumRedBits); |
314 | } |
315 | |
316 | if (desired->accumGreenBits != GLFW_DONT_CARE) |
317 | { |
318 | extraDiff += (desired->accumGreenBits - current->accumGreenBits) * |
319 | (desired->accumGreenBits - current->accumGreenBits); |
320 | } |
321 | |
322 | if (desired->accumBlueBits != GLFW_DONT_CARE) |
323 | { |
324 | extraDiff += (desired->accumBlueBits - current->accumBlueBits) * |
325 | (desired->accumBlueBits - current->accumBlueBits); |
326 | } |
327 | |
328 | if (desired->accumAlphaBits != GLFW_DONT_CARE) |
329 | { |
330 | extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) * |
331 | (desired->accumAlphaBits - current->accumAlphaBits); |
332 | } |
333 | |
334 | if (desired->samples != GLFW_DONT_CARE) |
335 | { |
336 | extraDiff += (desired->samples - current->samples) * |
337 | (desired->samples - current->samples); |
338 | } |
339 | |
340 | if (desired->sRGB && !current->sRGB) |
341 | extraDiff++; |
342 | } |
343 | |
344 | // Figure out if the current one is better than the best one found so far |
345 | // Least number of missing buffers is the most important heuristic, |
346 | // then color buffer size match and lastly size match for other buffers |
347 | |
348 | if (missing < leastMissing) |
349 | closest = current; |
350 | else if (missing == leastMissing) |
351 | { |
352 | if ((colorDiff < leastColorDiff) || |
353 | (colorDiff == leastColorDiff && extraDiff < leastExtraDiff)) |
354 | { |
355 | closest = current; |
356 | } |
357 | } |
358 | |
359 | if (current == closest) |
360 | { |
361 | leastMissing = missing; |
362 | leastColorDiff = colorDiff; |
363 | leastExtraDiff = extraDiff; |
364 | } |
365 | } |
366 | |
367 | return closest; |
368 | } |
369 | |
370 | GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig) |
371 | { |
372 | _GLFWwindow* window = _glfwPlatformGetCurrentContext(); |
373 | |
374 | window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) |
375 | glfwGetProcAddress("glGetIntegerv" ); |
376 | window->context.GetString = (PFNGLGETSTRINGPROC) |
377 | glfwGetProcAddress("glGetString" ); |
378 | if (!window->context.GetIntegerv || !window->context.GetString) |
379 | { |
380 | _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken" ); |
381 | return GLFW_FALSE; |
382 | } |
383 | |
384 | if (!parseVersionString(&window->context.client, |
385 | &window->context.major, |
386 | &window->context.minor, |
387 | &window->context.revision)) |
388 | { |
389 | return GLFW_FALSE; |
390 | } |
391 | |
392 | window->context.source = ctxconfig->source; |
393 | |
394 | if (window->context.major < ctxconfig->major || |
395 | (window->context.major == ctxconfig->major && |
396 | window->context.minor < ctxconfig->minor)) |
397 | { |
398 | // The desired OpenGL version is greater than the actual version |
399 | // This only happens if the machine lacks {GLX|WGL}_ARB_create_context |
400 | // /and/ the user has requested an OpenGL version greater than 1.0 |
401 | |
402 | // For API consistency, we emulate the behavior of the |
403 | // {GLX|WGL}_ARB_create_context extension and fail here |
404 | |
405 | _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
406 | "Requested client API version %i.%i, got version %i.%i" , |
407 | ctxconfig->major, ctxconfig->minor, |
408 | window->context.major, window->context.minor); |
409 | return GLFW_FALSE; |
410 | } |
411 | |
412 | if (window->context.major >= 3) |
413 | { |
414 | // OpenGL 3.0+ uses a different function for extension string retrieval |
415 | // We cache it here instead of in glfwExtensionSupported mostly to alert |
416 | // users as early as possible that their build may be broken |
417 | |
418 | window->context.GetStringi = (PFNGLGETSTRINGIPROC) |
419 | glfwGetProcAddress("glGetStringi" ); |
420 | if (!window->context.GetStringi) |
421 | { |
422 | _glfwInputError(GLFW_PLATFORM_ERROR, |
423 | "Entry point retrieval is broken" ); |
424 | return GLFW_FALSE; |
425 | } |
426 | } |
427 | |
428 | if (window->context.client == GLFW_OPENGL_API) |
429 | { |
430 | // Read back context flags (OpenGL 3.0 and above) |
431 | if (window->context.major >= 3) |
432 | { |
433 | GLint flags; |
434 | window->context.GetIntegerv(GL_CONTEXT_FLAGS, &flags); |
435 | |
436 | if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) |
437 | window->context.forward = GLFW_TRUE; |
438 | |
439 | if (flags & GL_CONTEXT_FLAG_DEBUG_BIT) |
440 | window->context.debug = GLFW_TRUE; |
441 | else if (glfwExtensionSupported("GL_ARB_debug_output" ) && |
442 | ctxconfig->debug) |
443 | { |
444 | // HACK: This is a workaround for older drivers (pre KHR_debug) |
445 | // not setting the debug bit in the context flags for |
446 | // debug contexts |
447 | window->context.debug = GLFW_TRUE; |
448 | } |
449 | |
450 | if (flags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR) |
451 | window->context.noerror = GLFW_TRUE; |
452 | } |
453 | |
454 | // Read back OpenGL context profile (OpenGL 3.2 and above) |
455 | if (window->context.major >= 4 || |
456 | (window->context.major == 3 && window->context.minor >= 2)) |
457 | { |
458 | GLint mask; |
459 | window->context.GetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); |
460 | |
461 | if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) |
462 | window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; |
463 | else if (mask & GL_CONTEXT_CORE_PROFILE_BIT) |
464 | window->context.profile = GLFW_OPENGL_CORE_PROFILE; |
465 | else if (glfwExtensionSupported("GL_ARB_compatibility" )) |
466 | { |
467 | // HACK: This is a workaround for the compatibility profile bit |
468 | // not being set in the context flags if an OpenGL 3.2+ |
469 | // context was created without having requested a specific |
470 | // version |
471 | window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; |
472 | } |
473 | } |
474 | |
475 | // Read back robustness strategy |
476 | if (glfwExtensionSupported("GL_ARB_robustness" )) |
477 | { |
478 | // NOTE: We avoid using the context flags for detection, as they are |
479 | // only present from 3.0 while the extension applies from 1.1 |
480 | |
481 | GLint strategy; |
482 | window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, |
483 | &strategy); |
484 | |
485 | if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) |
486 | window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; |
487 | else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) |
488 | window->context.robustness = GLFW_NO_RESET_NOTIFICATION; |
489 | } |
490 | } |
491 | else |
492 | { |
493 | // Read back robustness strategy |
494 | if (glfwExtensionSupported("GL_EXT_robustness" )) |
495 | { |
496 | // NOTE: The values of these constants match those of the OpenGL ARB |
497 | // one, so we can reuse them here |
498 | |
499 | GLint strategy; |
500 | window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, |
501 | &strategy); |
502 | |
503 | if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) |
504 | window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; |
505 | else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) |
506 | window->context.robustness = GLFW_NO_RESET_NOTIFICATION; |
507 | } |
508 | } |
509 | |
510 | if (glfwExtensionSupported("GL_KHR_context_flush_control" )) |
511 | { |
512 | GLint behavior; |
513 | window->context.GetIntegerv(GL_CONTEXT_RELEASE_BEHAVIOR, &behavior); |
514 | |
515 | if (behavior == GL_NONE) |
516 | window->context.release = GLFW_RELEASE_BEHAVIOR_NONE; |
517 | else if (behavior == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH) |
518 | window->context.release = GLFW_RELEASE_BEHAVIOR_FLUSH; |
519 | } |
520 | |
521 | // Clearing the front buffer to black to avoid garbage pixels left over from |
522 | // previous uses of our bit of VRAM |
523 | { |
524 | PFNGLCLEARPROC glClear = (PFNGLCLEARPROC) glfwGetProcAddress("glClear" ); |
525 | glClear(GL_COLOR_BUFFER_BIT); |
526 | window->context.swapBuffers(window); |
527 | } |
528 | |
529 | return GLFW_TRUE; |
530 | } |
531 | |
532 | GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions) |
533 | { |
534 | const char* start = extensions; |
535 | |
536 | for (;;) |
537 | { |
538 | const char* where; |
539 | const char* terminator; |
540 | |
541 | where = strstr(start, string); |
542 | if (!where) |
543 | return GLFW_FALSE; |
544 | |
545 | terminator = where + strlen(string); |
546 | if (where == start || *(where - 1) == ' ') |
547 | { |
548 | if (*terminator == ' ' || *terminator == '\0') |
549 | break; |
550 | } |
551 | |
552 | start = terminator; |
553 | } |
554 | |
555 | return GLFW_TRUE; |
556 | } |
557 | |
558 | |
559 | ////////////////////////////////////////////////////////////////////////// |
560 | ////// GLFW public API ////// |
561 | ////////////////////////////////////////////////////////////////////////// |
562 | |
563 | GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle) |
564 | { |
565 | _GLFWwindow* window = (_GLFWwindow*) handle; |
566 | _GLFWwindow* previous = _glfwPlatformGetCurrentContext(); |
567 | |
568 | _GLFW_REQUIRE_INIT(); |
569 | |
570 | if (window && window->context.client == GLFW_NO_API) |
571 | { |
572 | _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); |
573 | return; |
574 | } |
575 | |
576 | if (previous) |
577 | { |
578 | if (!window || window->context.source != previous->context.source) |
579 | previous->context.makeCurrent(NULL); |
580 | } |
581 | |
582 | if (window) |
583 | window->context.makeCurrent(window); |
584 | } |
585 | |
586 | GLFWAPI GLFWwindow* glfwGetCurrentContext(void) |
587 | { |
588 | _GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
589 | return (GLFWwindow*) _glfwPlatformGetCurrentContext(); |
590 | } |
591 | |
592 | GLFWAPI void glfwSwapBuffers(GLFWwindow* handle) |
593 | { |
594 | _GLFWwindow* window = (_GLFWwindow*) handle; |
595 | assert(window != NULL); |
596 | |
597 | _GLFW_REQUIRE_INIT(); |
598 | |
599 | if (window->context.client == GLFW_NO_API) |
600 | { |
601 | _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); |
602 | return; |
603 | } |
604 | |
605 | window->context.swapBuffers(window); |
606 | } |
607 | |
608 | GLFWAPI void glfwSwapInterval(int interval) |
609 | { |
610 | _GLFWwindow* window; |
611 | |
612 | _GLFW_REQUIRE_INIT(); |
613 | |
614 | window = _glfwPlatformGetCurrentContext(); |
615 | if (!window) |
616 | { |
617 | _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); |
618 | return; |
619 | } |
620 | |
621 | window->context.swapInterval(interval); |
622 | } |
623 | |
624 | GLFWAPI int glfwExtensionSupported(const char* extension) |
625 | { |
626 | _GLFWwindow* window; |
627 | |
628 | assert(extension != NULL); |
629 | |
630 | _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); |
631 | |
632 | window = _glfwPlatformGetCurrentContext(); |
633 | if (!window) |
634 | { |
635 | _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); |
636 | return GLFW_FALSE; |
637 | } |
638 | |
639 | if (*extension == '\0') |
640 | { |
641 | _glfwInputError(GLFW_INVALID_VALUE, "Extension name is empty string" ); |
642 | return GLFW_FALSE; |
643 | } |
644 | |
645 | if (window->context.major >= 3) |
646 | { |
647 | int i; |
648 | GLint count; |
649 | |
650 | // Check if extension is in the modern OpenGL extensions string list |
651 | |
652 | window->context.GetIntegerv(GL_NUM_EXTENSIONS, &count); |
653 | |
654 | for (i = 0; i < count; i++) |
655 | { |
656 | const char* en = (const char*) |
657 | window->context.GetStringi(GL_EXTENSIONS, i); |
658 | if (!en) |
659 | { |
660 | _glfwInputError(GLFW_PLATFORM_ERROR, |
661 | "Extension string retrieval is broken" ); |
662 | return GLFW_FALSE; |
663 | } |
664 | |
665 | if (strcmp(en, extension) == 0) |
666 | return GLFW_TRUE; |
667 | } |
668 | } |
669 | else |
670 | { |
671 | // Check if extension is in the old style OpenGL extensions string |
672 | |
673 | const char* extensions = (const char*) |
674 | window->context.GetString(GL_EXTENSIONS); |
675 | if (!extensions) |
676 | { |
677 | _glfwInputError(GLFW_PLATFORM_ERROR, |
678 | "Extension string retrieval is broken" ); |
679 | return GLFW_FALSE; |
680 | } |
681 | |
682 | if (_glfwStringInExtensionString(extension, extensions)) |
683 | return GLFW_TRUE; |
684 | } |
685 | |
686 | // Check if extension is in the platform-specific string |
687 | return window->context.extensionSupported(extension); |
688 | } |
689 | |
690 | GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname) |
691 | { |
692 | _GLFWwindow* window; |
693 | assert(procname != NULL); |
694 | |
695 | _GLFW_REQUIRE_INIT_OR_RETURN(NULL); |
696 | |
697 | window = _glfwPlatformGetCurrentContext(); |
698 | if (!window) |
699 | { |
700 | _glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL); |
701 | return NULL; |
702 | } |
703 | |
704 | return window->context.getProcAddress(procname); |
705 | } |
706 | |
707 | |