1#ifdef NANOGUI_PYTHON
2
3#include "python.h"
4
5class PyGLCanvas : public GLCanvas {
6public:
7 using GLCanvas::GLCanvas;
8 NANOGUI_WIDGET_OVERLOADS(GLCanvas);
9
10 void drawGL() {
11 PYBIND11_OVERLOAD(void, GLCanvas, drawGL);
12 }
13};
14
15void register_glcanvas(py::module &m) {
16 py::class_<GLCanvas, Widget, ref<GLCanvas>, PyGLCanvas> glcanvas(m, "GLCanvas", D(GLCanvas));
17 glcanvas
18 .def(py::init<Widget *>(), py::arg("parent"), D(GLCanvas, GLCanvas))
19 .def("backgroundColor", &GLCanvas::backgroundColor, D(GLCanvas, backgroundColor))
20 .def("setBackgroundColor", &GLCanvas::setBackgroundColor, D(GLCanvas, setBackgroundColor))
21 .def("drawBorder", &GLCanvas::drawBorder, D(GLCanvas, drawBorder))
22 .def("setDrawBorder", &GLCanvas::setDrawBorder, D(GLCanvas, setDrawBorder))
23 .def("drawGL", &GLCanvas::drawGL, D(GLCanvas, drawGL));
24}
25
26#endif
27