1#ifndef DEFINE_FUNC_ATTRIBUTES
2# define DEFINE_FUNC_ATTRIBUTES
3#endif
4#include "nvim/func_attr.h"
5#undef DEFINE_FUNC_ATTRIBUTES
6void redraw_later(int type);
7void redraw_win_later(win_T *wp, int type) FUNC_ATTR_NONNULL_ALL;
8void redraw_all_later(int type);
9void screen_invalidate_highlights(void);
10void redraw_curbuf_later(int type);
11void redraw_buf_later(buf_T *buf, int type);
12void redraw_buf_line_later(buf_T *buf, linenr_T line);
13void redrawWinline(win_T *wp, linenr_T lnum ) FUNC_ATTR_NONNULL_ALL;
14void update_curbuf(int type);
15int update_screen(int type);
16_Bool conceal_cursor_line(const win_T *wp) FUNC_ATTR_NONNULL_ALL;
17void conceal_check_cursor_line(void);
18_Bool win_cursorline_standout(const win_T *wp) FUNC_ATTR_NONNULL_ALL;
19int win_signcol_width(win_T *wp);
20void screen_adjust_grid(ScreenGrid **grid, int *row_off, int *col_off);
21void rl_mirror(char_u *str);
22void status_redraw_all(void);
23void status_redraw_curbuf(void);
24void status_redraw_buf(buf_T *buf);
25void redraw_statuslines(void);
26void win_redraw_last_status(const frame_T *frp) FUNC_ATTR_NONNULL_ARG(1);
27void win_redr_status_matches(expand_T *xp, int num_matches, char_u **matches, int match, int showtail );
28int stl_connected(win_T *wp);
29int get_keymap_str(win_T *wp, char_u *fmt, char_u *buf, int len );
30_Bool grid_lefthalve(ScreenGrid *grid, int row, int col);
31int grid_fix_col(ScreenGrid *grid, int col, int row);
32void grid_putchar(ScreenGrid *grid, int c, int row, int col, int attr);
33void grid_getbytes(ScreenGrid *grid, int row, int col, char_u *bytes, int *attrp);
34void grid_puts(ScreenGrid *grid, char_u *text, int row, int col, int attr);
35void grid_puts_line_start(ScreenGrid *grid, int row);
36void grid_puts_len(ScreenGrid *grid, char_u *text, int textlen, int row, int col, int attr);
37void grid_puts_line_flush(_Bool set_cursor);
38void grid_fill(ScreenGrid *grid, int start_row, int end_row, int start_col, int end_col, int c1, int c2, int attr);
39void check_for_delay(int check_msg_scroll);
40void win_grid_alloc(win_T *wp);
41void grid_assign_handle(ScreenGrid *grid);
42void screenalloc(void);
43void grid_alloc(ScreenGrid *grid, int rows, int columns, _Bool copy, _Bool valid);
44void grid_free(ScreenGrid *grid);
45void screen_free_all_mem(void);
46void clear_tab_page_click_defs(StlClickDefinition *const tpcd, const long tpcd_size);
47void screenclear(void);
48void grid_clear_line(ScreenGrid *grid, unsigned off, int width, _Bool valid);
49void grid_invalidate(ScreenGrid *grid);
50_Bool grid_invalid_row(ScreenGrid *grid, int row);
51void setcursor(void);
52void win_scroll_lines(win_T *wp, int row, int line_count);
53void grid_ins_lines(ScreenGrid *grid, int row, int line_count, int end, int col, int width);
54void grid_del_lines(ScreenGrid *grid, int row, int line_count, int end, int col, int width);
55int showmode(void);
56void unshowmode(_Bool force);
57void clearmode(void);
58void draw_tabline(void);
59void ui_ext_tabline_update(void);
60void get_trans_bufname(buf_T *buf);
61int redrawing(void);
62int messaging(void);
63void showruler(int always);
64int number_width(win_T *wp);
65void screen_resize(int width, int height);
66void check_shellsize(void);
67void limit_screen_size(void);
68void win_new_shellsize(void);
69win_T *get_win_by_grid_handle(handle_T handle);
70#include "nvim/func_attr.h"
71