1 | #include <ogdf/basic/GraphAttributes.h> |
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2 | #include <ogdf/fileformats/GraphIO.h> |
3 | |
4 | using namespace ogdf; |
5 | |
6 | int main() |
7 | { |
8 | Graph G; |
9 | GraphAttributes GA(G, |
10 | GraphAttributes::nodeGraphics | GraphAttributes::edgeGraphics); |
11 | |
12 | const int LEN = 11; |
13 | for(int i = 1; i < LEN; ++i) { |
14 | node left = G.newNode(); |
15 | GA.x(left) = -5*(i+1); |
16 | GA.y(left) = -20*i; |
17 | GA.width(left) = 10*(i+1); |
18 | GA.height(left) = 15; |
19 | |
20 | node bottom = G.newNode(); |
21 | GA.x(bottom) = 20*(LEN-i); |
22 | GA.y(bottom) = 5*(LEN+1-i); |
23 | GA.width(bottom) = 15; |
24 | GA.height(bottom) = 10*(LEN+1-i); |
25 | |
26 | edge e = G.newEdge(left,bottom); |
27 | DPolyline &p = GA.bends(e); |
28 | p.pushBack(DPoint(10,-20*i)); |
29 | p.pushBack(DPoint(20*(LEN-i),-10)); |
30 | } |
31 | |
32 | GraphIO::write(GA, "output-manual.gml", GraphIO::writeGML); |
33 | GraphIO::write(GA, "output-manual.svg", GraphIO::drawSVG); |
34 | |
35 | return 0; |
36 | } |
37 |