1 | /* |
2 | * Copyright (c) 2003, 2014, Oracle and/or its affiliates. All rights reserved. |
3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
4 | * |
5 | * This code is free software; you can redistribute it and/or modify it |
6 | * under the terms of the GNU General Public License version 2 only, as |
7 | * published by the Free Software Foundation. Oracle designates this |
8 | * particular file as subject to the "Classpath" exception as provided |
9 | * by Oracle in the LICENSE file that accompanied this code. |
10 | * |
11 | * This code is distributed in the hope that it will be useful, but WITHOUT |
12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
13 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
14 | * version 2 for more details (a copy is included in the LICENSE file that |
15 | * accompanied this code). |
16 | * |
17 | * You should have received a copy of the GNU General Public License version |
18 | * 2 along with this work; if not, write to the Free Software Foundation, |
19 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
20 | * |
21 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
22 | * or visit www.oracle.com if you need additional information or have any |
23 | * questions. |
24 | */ |
25 | |
26 | #ifndef HEADLESS |
27 | |
28 | #include <jni.h> |
29 | #include <jlong.h> |
30 | |
31 | #include "SurfaceData.h" |
32 | #include "OGLBlitLoops.h" |
33 | #include "OGLRenderQueue.h" |
34 | #include "OGLSurfaceData.h" |
35 | #include "GraphicsPrimitiveMgr.h" |
36 | |
37 | #include <stdlib.h> // malloc |
38 | #include <string.h> // memcpy |
39 | #include "IntArgbPre.h" |
40 | |
41 | extern OGLPixelFormat PixelFormats[]; |
42 | |
43 | /** |
44 | * Inner loop used for copying a source OpenGL "Surface" (window, pbuffer, |
45 | * etc.) to a destination OpenGL "Surface". Note that the same surface can |
46 | * be used as both the source and destination, as is the case in a copyArea() |
47 | * operation. This method is invoked from OGLBlitLoops_IsoBlit() as well as |
48 | * OGLBlitLoops_CopyArea(). |
49 | * |
50 | * The standard glCopyPixels() mechanism is used to copy the source region |
51 | * into the destination region. If the regions have different dimensions, |
52 | * the source will be scaled into the destination as appropriate (only |
53 | * nearest neighbor filtering will be applied for simple scale operations). |
54 | */ |
55 | static void |
56 | OGLBlitSurfaceToSurface(OGLContext *oglc, OGLSDOps *srcOps, OGLSDOps *dstOps, |
57 | jint sx1, jint sy1, jint sx2, jint sy2, |
58 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
59 | { |
60 | GLfloat scalex, scaley; |
61 | jint srcw = sx2 - sx1; |
62 | jint srch = sy2 - sy1; |
63 | |
64 | scalex = ((GLfloat)(dx2-dx1)) / srcw; |
65 | scaley = ((GLfloat)(dy2-dy1)) / srch; |
66 | |
67 | // the following lines account for the fact that glCopyPixels() copies a |
68 | // region whose lower-left corner is at (x,y), but the source parameters |
69 | // (sx1,sy1) we are given here point to the upper-left corner of the |
70 | // source region... so here we play with the sy1 and dy1 parameters so |
71 | // that they point to the lower-left corners of the regions... |
72 | sx1 = srcOps->xOffset + sx1; |
73 | sy1 = srcOps->yOffset + srcOps->height - sy2; |
74 | dy1 = dy2; |
75 | |
76 | if (oglc->extraAlpha != 1.0f) { |
77 | OGLContext_SetExtraAlpha(oglc->extraAlpha); |
78 | } |
79 | |
80 | // see OGLBlitSwToSurface() for more info on the following two lines |
81 | j2d_glRasterPos2i(0, 0); |
82 | j2d_glBitmap(0, 0, 0, 0, (GLfloat)dx1, (GLfloat)-dy1, NULL); |
83 | |
84 | if (scalex == 1.0f && scaley == 1.0f) { |
85 | j2d_glCopyPixels(sx1, sy1, srcw, srch, GL_COLOR); |
86 | } else { |
87 | j2d_glPixelZoom(scalex, scaley); |
88 | j2d_glCopyPixels(sx1, sy1, srcw, srch, GL_COLOR); |
89 | j2d_glPixelZoom(1.0f, 1.0f); |
90 | } |
91 | |
92 | if (oglc->extraAlpha != 1.0f) { |
93 | OGLContext_SetExtraAlpha(1.0f); |
94 | } |
95 | } |
96 | |
97 | /** |
98 | * Inner loop used for copying a source OpenGL "Texture" to a destination |
99 | * OpenGL "Surface". This method is invoked from OGLBlitLoops_IsoBlit(). |
100 | * |
101 | * This method will copy, scale, or transform the source texture into the |
102 | * destination depending on the transform state, as established in |
103 | * and OGLContext_SetTransform(). If the source texture is |
104 | * transformed in any way when rendered into the destination, the filtering |
105 | * method applied is determined by the hint parameter (can be GL_NEAREST or |
106 | * GL_LINEAR). |
107 | */ |
108 | static void |
109 | OGLBlitTextureToSurface(OGLContext *oglc, |
110 | OGLSDOps *srcOps, OGLSDOps *dstOps, |
111 | jboolean rtt, jint hint, |
112 | jint sx1, jint sy1, jint sx2, jint sy2, |
113 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
114 | { |
115 | GLdouble tx1, ty1, tx2, ty2; |
116 | |
117 | if (rtt) { |
118 | /* |
119 | * The source is a render-to-texture surface. These surfaces differ |
120 | * from regular texture objects in that the bottom scanline (of |
121 | * the actual image content) coincides with the top edge of the |
122 | * texture object. Therefore, we need to adjust the sy1/sy2 |
123 | * coordinates relative to the top scanline of the image content. |
124 | * |
125 | * In texture coordinates, the top-left corner of the image content |
126 | * would be at: |
127 | * (0.0, (imgHeight/texHeight)) |
128 | * while the bottom-right corner corresponds to: |
129 | * ((imgWidth/texWidth), 0.0) |
130 | */ |
131 | sy1 = srcOps->height - sy1; |
132 | sy2 = srcOps->height - sy2; |
133 | } |
134 | |
135 | if (srcOps->textureTarget == GL_TEXTURE_RECTANGLE_ARB) { |
136 | // The GL_ARB_texture_rectangle extension requires that we specify |
137 | // texture coordinates in the range [0,srcw] and [0,srch] instead of |
138 | // [0,1] as we would normally do in the case of GL_TEXTURE_2D |
139 | tx1 = (GLdouble)sx1; |
140 | ty1 = (GLdouble)sy1; |
141 | tx2 = (GLdouble)sx2; |
142 | ty2 = (GLdouble)sy2; |
143 | } else { |
144 | // Otherwise we need to convert the source bounds into the range [0,1] |
145 | tx1 = ((GLdouble)sx1) / srcOps->textureWidth; |
146 | ty1 = ((GLdouble)sy1) / srcOps->textureHeight; |
147 | tx2 = ((GLdouble)sx2) / srcOps->textureWidth; |
148 | ty2 = ((GLdouble)sy2) / srcOps->textureHeight; |
149 | } |
150 | |
151 | // Note that we call CHECK_PREVIOUS_OP(texTarget) in IsoBlit(), which |
152 | // will call glEnable(texTarget) as necessary. |
153 | j2d_glBindTexture(srcOps->textureTarget, srcOps->textureID); |
154 | OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE); |
155 | OGLSD_UPDATE_TEXTURE_FILTER(srcOps, hint); |
156 | |
157 | j2d_glBegin(GL_QUADS); |
158 | j2d_glTexCoord2d(tx1, ty1); j2d_glVertex2d(dx1, dy1); |
159 | j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2d(dx2, dy1); |
160 | j2d_glTexCoord2d(tx2, ty2); j2d_glVertex2d(dx2, dy2); |
161 | j2d_glTexCoord2d(tx1, ty2); j2d_glVertex2d(dx1, dy2); |
162 | j2d_glEnd(); |
163 | } |
164 | |
165 | /** |
166 | * Inner loop used for copying a source system memory ("Sw") surface to a |
167 | * destination OpenGL "Surface". This method is invoked from |
168 | * OGLBlitLoops_Blit(). |
169 | * |
170 | * The standard glDrawPixels() mechanism is used to copy the source region |
171 | * into the destination region. If the regions have different |
172 | * dimensions, the source will be scaled into the destination |
173 | * as appropriate (only nearest neighbor filtering will be applied for simple |
174 | * scale operations). |
175 | */ |
176 | static void |
177 | OGLBlitSwToSurface(OGLContext *oglc, SurfaceDataRasInfo *srcInfo, |
178 | OGLPixelFormat *pf, |
179 | jint sx1, jint sy1, jint sx2, jint sy2, |
180 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
181 | { |
182 | GLfloat scalex, scaley; |
183 | |
184 | scalex = ((GLfloat)(dx2-dx1)) / (sx2-sx1); |
185 | scaley = ((GLfloat)(dy2-dy1)) / (sy2-sy1); |
186 | |
187 | if (oglc->extraAlpha != 1.0f) { |
188 | OGLContext_SetExtraAlpha(oglc->extraAlpha); |
189 | } |
190 | if (!pf->hasAlpha) { |
191 | // if the source surface does not have an alpha channel, |
192 | // we need to ensure that the alpha values are forced to |
193 | // the current extra alpha value (see OGLContext_SetExtraAlpha() |
194 | // for more information) |
195 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 0.0f); |
196 | j2d_glPixelTransferf(GL_ALPHA_BIAS, oglc->extraAlpha); |
197 | } |
198 | |
199 | // This is a rather intriguing (yet totally valid) hack... If we were to |
200 | // specify a raster position that is outside the surface bounds, the raster |
201 | // position would be invalid and nothing would be rendered. However, we |
202 | // can use a widely known trick to move the raster position outside the |
203 | // surface bounds while maintaining its status as valid. The following |
204 | // call to glBitmap() renders a no-op bitmap, but offsets the current |
205 | // raster position from (0,0) to the desired location of (dx1,-dy1)... |
206 | j2d_glRasterPos2i(0, 0); |
207 | j2d_glBitmap(0, 0, 0, 0, (GLfloat)dx1, (GLfloat)-dy1, NULL); |
208 | |
209 | j2d_glPixelZoom(scalex, -scaley); |
210 | |
211 | // in case pixel stride is not a multiple of scanline stride the copy |
212 | // has to be done line by line (see 6207877) |
213 | if (srcInfo->scanStride % srcInfo->pixelStride != 0) { |
214 | jint width = sx2-sx1; |
215 | jint height = sy2-sy1; |
216 | GLvoid *pSrc = srcInfo->rasBase; |
217 | |
218 | while (height > 0) { |
219 | j2d_glDrawPixels(width, 1, pf->format, pf->type, pSrc); |
220 | j2d_glBitmap(0, 0, 0, 0, (GLfloat)0, (GLfloat)-1, NULL); |
221 | pSrc = PtrAddBytes(pSrc, srcInfo->scanStride); |
222 | height--; |
223 | } |
224 | } else { |
225 | j2d_glDrawPixels(sx2-sx1, sy2-sy1, pf->format, pf->type, srcInfo->rasBase); |
226 | } |
227 | |
228 | j2d_glPixelZoom(1.0, 1.0); |
229 | |
230 | if (oglc->extraAlpha != 1.0f) { |
231 | OGLContext_SetExtraAlpha(1.0f); |
232 | } |
233 | if (!pf->hasAlpha) { |
234 | // restore scale/bias to their original values |
235 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 1.0f); |
236 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 0.0f); |
237 | } |
238 | } |
239 | |
240 | /** |
241 | * Inner loop used for copying a source system memory ("Sw") surface or |
242 | * OpenGL "Surface" to a destination OpenGL "Surface", using an OpenGL texture |
243 | * tile as an intermediate surface. This method is invoked from |
244 | * OGLBlitLoops_Blit() for "Sw" surfaces and OGLBlitLoops_IsoBlit() for |
245 | * "Surface" surfaces. |
246 | * |
247 | * This method is used to transform the source surface into the destination. |
248 | * Pixel rectangles cannot be arbitrarily transformed (without the |
249 | * GL_EXT_pixel_transform extension, which is not supported on most modern |
250 | * hardware). However, texture mapped quads do respect the GL_MODELVIEW |
251 | * transform matrix, so we use textures here to perform the transform |
252 | * operation. This method uses a tile-based approach in which a small |
253 | * subregion of the source surface is copied into a cached texture tile. The |
254 | * texture tile is then mapped into the appropriate location in the |
255 | * destination surface. |
256 | * |
257 | * REMIND: this only works well using GL_NEAREST for the filtering mode |
258 | * (GL_LINEAR causes visible stitching problems between tiles, |
259 | * but this can be fixed by making use of texture borders) |
260 | */ |
261 | static void |
262 | OGLBlitToSurfaceViaTexture(OGLContext *oglc, SurfaceDataRasInfo *srcInfo, |
263 | OGLPixelFormat *pf, OGLSDOps *srcOps, |
264 | jboolean swsurface, jint hint, |
265 | jint sx1, jint sy1, jint sx2, jint sy2, |
266 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
267 | { |
268 | GLdouble tx1, ty1, tx2, ty2; |
269 | GLdouble dx, dy, dw, dh, cdw, cdh; |
270 | jint tw, th; |
271 | jint sx, sy, sw, sh; |
272 | GLint glhint = (hint == OGLSD_XFORM_BILINEAR) ? GL_LINEAR : GL_NEAREST; |
273 | jboolean adjustAlpha = (pf != NULL && !pf->hasAlpha); |
274 | jboolean slowPath; |
275 | |
276 | if (oglc->blitTextureID == 0) { |
277 | if (!OGLContext_InitBlitTileTexture(oglc)) { |
278 | J2dRlsTraceLn(J2D_TRACE_ERROR, |
279 | "OGLBlitToSurfaceViaTexture: could not init blit tile" ); |
280 | return; |
281 | } |
282 | } |
283 | |
284 | tx1 = 0.0f; |
285 | ty1 = 0.0f; |
286 | tw = OGLC_BLIT_TILE_SIZE; |
287 | th = OGLC_BLIT_TILE_SIZE; |
288 | cdw = (dx2-dx1) / (((GLdouble)(sx2-sx1)) / OGLC_BLIT_TILE_SIZE); |
289 | cdh = (dy2-dy1) / (((GLdouble)(sy2-sy1)) / OGLC_BLIT_TILE_SIZE); |
290 | |
291 | j2d_glEnable(GL_TEXTURE_2D); |
292 | j2d_glBindTexture(GL_TEXTURE_2D, oglc->blitTextureID); |
293 | OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE); |
294 | j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, glhint); |
295 | j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, glhint); |
296 | |
297 | if (adjustAlpha) { |
298 | // if the source surface does not have an alpha channel, |
299 | // we need to ensure that the alpha values are forced to 1.0f |
300 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 0.0f); |
301 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 1.0f); |
302 | } |
303 | |
304 | // in case pixel stride is not a multiple of scanline stride the copy |
305 | // has to be done line by line (see 6207877) |
306 | slowPath = srcInfo->scanStride % srcInfo->pixelStride != 0; |
307 | |
308 | for (sy = sy1, dy = dy1; sy < sy2; sy += th, dy += cdh) { |
309 | sh = ((sy + th) > sy2) ? (sy2 - sy) : th; |
310 | dh = ((dy + cdh) > dy2) ? (dy2 - dy) : cdh; |
311 | |
312 | for (sx = sx1, dx = dx1; sx < sx2; sx += tw, dx += cdw) { |
313 | sw = ((sx + tw) > sx2) ? (sx2 - sx) : tw; |
314 | dw = ((dx + cdw) > dx2) ? (dx2 - dx) : cdw; |
315 | |
316 | tx2 = ((GLdouble)sw) / tw; |
317 | ty2 = ((GLdouble)sh) / th; |
318 | |
319 | if (swsurface) { |
320 | if (slowPath) { |
321 | jint tmph = sh; |
322 | GLvoid *pSrc = PtrCoord(srcInfo->rasBase, |
323 | sx, srcInfo->pixelStride, |
324 | sy, srcInfo->scanStride); |
325 | |
326 | while (tmph > 0) { |
327 | j2d_glTexSubImage2D(GL_TEXTURE_2D, 0, |
328 | 0, sh - tmph, sw, 1, |
329 | pf->format, pf->type, |
330 | pSrc); |
331 | pSrc = PtrAddBytes(pSrc, srcInfo->scanStride); |
332 | tmph--; |
333 | } |
334 | } else { |
335 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, sx); |
336 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, sy); |
337 | |
338 | j2d_glTexSubImage2D(GL_TEXTURE_2D, 0, |
339 | 0, 0, sw, sh, |
340 | pf->format, pf->type, |
341 | srcInfo->rasBase); |
342 | |
343 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); |
344 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); |
345 | } |
346 | |
347 | // the texture image is "right side up", so we align the |
348 | // upper-left texture corner with the upper-left quad corner |
349 | j2d_glBegin(GL_QUADS); |
350 | j2d_glTexCoord2d(tx1, ty1); j2d_glVertex2d(dx, dy); |
351 | j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2d(dx + dw, dy); |
352 | j2d_glTexCoord2d(tx2, ty2); j2d_glVertex2d(dx + dw, dy + dh); |
353 | j2d_glTexCoord2d(tx1, ty2); j2d_glVertex2d(dx, dy + dh); |
354 | j2d_glEnd(); |
355 | } else { |
356 | // this accounts for lower-left origin of the source region |
357 | jint newsx = srcOps->xOffset + sx; |
358 | jint newsy = srcOps->yOffset + srcOps->height - (sy + sh); |
359 | j2d_glCopyTexSubImage2D(GL_TEXTURE_2D, 0, |
360 | 0, 0, newsx, newsy, sw, sh); |
361 | |
362 | // the texture image is "upside down" after the last step, so |
363 | // we align the bottom-left texture corner with the upper-left |
364 | // quad corner (and vice versa) to effectively flip the |
365 | // texture image |
366 | j2d_glBegin(GL_QUADS); |
367 | j2d_glTexCoord2d(tx1, ty2); j2d_glVertex2d(dx, dy); |
368 | j2d_glTexCoord2d(tx2, ty2); j2d_glVertex2d(dx + dw, dy); |
369 | j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2d(dx + dw, dy + dh); |
370 | j2d_glTexCoord2d(tx1, ty1); j2d_glVertex2d(dx, dy + dh); |
371 | j2d_glEnd(); |
372 | } |
373 | } |
374 | } |
375 | |
376 | if (adjustAlpha) { |
377 | // restore scale/bias to their original values |
378 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 1.0f); |
379 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 0.0f); |
380 | } |
381 | |
382 | j2d_glDisable(GL_TEXTURE_2D); |
383 | } |
384 | |
385 | /** |
386 | * Inner loop used for copying a source system memory ("Sw") surface to a |
387 | * destination OpenGL "Texture". This method is invoked from |
388 | * OGLBlitLoops_Blit(). |
389 | * |
390 | * The source surface is effectively loaded into the OpenGL texture object, |
391 | * which must have already been initialized by OGLSD_initTexture(). Note |
392 | * that this method is only capable of copying the source surface into the |
393 | * destination surface (i.e. no scaling or general transform is allowed). |
394 | * This restriction should not be an issue as this method is only used |
395 | * currently to cache a static system memory image into an OpenGL texture in |
396 | * a hidden-acceleration situation. |
397 | */ |
398 | static void |
399 | OGLBlitSwToTexture(SurfaceDataRasInfo *srcInfo, OGLPixelFormat *pf, |
400 | OGLSDOps *dstOps, |
401 | jint dx1, jint dy1, jint dx2, jint dy2) |
402 | { |
403 | jboolean adjustAlpha = (pf != NULL && !pf->hasAlpha); |
404 | j2d_glBindTexture(dstOps->textureTarget, dstOps->textureID); |
405 | |
406 | if (adjustAlpha) { |
407 | // if the source surface does not have an alpha channel, |
408 | // we need to ensure that the alpha values are forced to 1.0f |
409 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 0.0f); |
410 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 1.0f); |
411 | } |
412 | |
413 | // in case pixel stride is not a multiple of scanline stride the copy |
414 | // has to be done line by line (see 6207877) |
415 | if (srcInfo->scanStride % srcInfo->pixelStride != 0) { |
416 | jint width = dx2 - dx1; |
417 | jint height = dy2 - dy1; |
418 | GLvoid *pSrc = srcInfo->rasBase; |
419 | |
420 | while (height > 0) { |
421 | j2d_glTexSubImage2D(dstOps->textureTarget, 0, |
422 | dx1, dy2 - height, width, 1, |
423 | pf->format, pf->type, pSrc); |
424 | pSrc = PtrAddBytes(pSrc, srcInfo->scanStride); |
425 | height--; |
426 | } |
427 | } else { |
428 | j2d_glTexSubImage2D(dstOps->textureTarget, 0, |
429 | dx1, dy1, dx2-dx1, dy2-dy1, |
430 | pf->format, pf->type, srcInfo->rasBase); |
431 | } |
432 | if (adjustAlpha) { |
433 | // restore scale/bias to their original values |
434 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 1.0f); |
435 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 0.0f); |
436 | } |
437 | } |
438 | |
439 | /** |
440 | * General blit method for copying a native OpenGL surface (of type "Surface" |
441 | * or "Texture") to another OpenGL "Surface". If texture is JNI_TRUE, this |
442 | * method will invoke the Texture->Surface inner loop; otherwise, one of the |
443 | * Surface->Surface inner loops will be invoked, depending on the transform |
444 | * state. |
445 | * |
446 | * REMIND: we can trick these blit methods into doing XOR simply by passing |
447 | * in the (pixel ^ xorpixel) as the pixel value and preceding the |
448 | * blit with a fillrect... |
449 | */ |
450 | void |
451 | OGLBlitLoops_IsoBlit(JNIEnv *env, |
452 | OGLContext *oglc, jlong pSrcOps, jlong pDstOps, |
453 | jboolean xform, jint hint, |
454 | jboolean texture, jboolean rtt, |
455 | jint sx1, jint sy1, jint sx2, jint sy2, |
456 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
457 | { |
458 | OGLSDOps *srcOps = (OGLSDOps *)jlong_to_ptr(pSrcOps); |
459 | OGLSDOps *dstOps = (OGLSDOps *)jlong_to_ptr(pDstOps); |
460 | SurfaceDataRasInfo srcInfo; |
461 | jint sw = sx2 - sx1; |
462 | jint sh = sy2 - sy1; |
463 | jdouble dw = dx2 - dx1; |
464 | jdouble dh = dy2 - dy1; |
465 | |
466 | J2dTraceLn(J2D_TRACE_INFO, "OGLBlitLoops_IsoBlit" ); |
467 | |
468 | if (sw <= 0 || sh <= 0 || dw <= 0 || dh <= 0) { |
469 | J2dTraceLn(J2D_TRACE_WARNING, |
470 | "OGLBlitLoops_IsoBlit: invalid dimensions" ); |
471 | return; |
472 | } |
473 | |
474 | RETURN_IF_NULL(srcOps); |
475 | RETURN_IF_NULL(dstOps); |
476 | RETURN_IF_NULL(oglc); |
477 | |
478 | srcInfo.bounds.x1 = sx1; |
479 | srcInfo.bounds.y1 = sy1; |
480 | srcInfo.bounds.x2 = sx2; |
481 | srcInfo.bounds.y2 = sy2; |
482 | |
483 | SurfaceData_IntersectBoundsXYXY(&srcInfo.bounds, |
484 | 0, 0, srcOps->width, srcOps->height); |
485 | |
486 | if (srcInfo.bounds.x2 > srcInfo.bounds.x1 && |
487 | srcInfo.bounds.y2 > srcInfo.bounds.y1) |
488 | { |
489 | if (srcInfo.bounds.x1 != sx1) { |
490 | dx1 += (srcInfo.bounds.x1 - sx1) * (dw / sw); |
491 | sx1 = srcInfo.bounds.x1; |
492 | } |
493 | if (srcInfo.bounds.y1 != sy1) { |
494 | dy1 += (srcInfo.bounds.y1 - sy1) * (dh / sh); |
495 | sy1 = srcInfo.bounds.y1; |
496 | } |
497 | if (srcInfo.bounds.x2 != sx2) { |
498 | dx2 += (srcInfo.bounds.x2 - sx2) * (dw / sw); |
499 | sx2 = srcInfo.bounds.x2; |
500 | } |
501 | if (srcInfo.bounds.y2 != sy2) { |
502 | dy2 += (srcInfo.bounds.y2 - sy2) * (dh / sh); |
503 | sy2 = srcInfo.bounds.y2; |
504 | } |
505 | |
506 | J2dTraceLn2(J2D_TRACE_VERBOSE, " texture=%d hint=%d" , texture, hint); |
507 | J2dTraceLn4(J2D_TRACE_VERBOSE, " sx1=%d sy1=%d sx2=%d sy2=%d" , |
508 | sx1, sy1, sx2, sy2); |
509 | J2dTraceLn4(J2D_TRACE_VERBOSE, " dx1=%f dy1=%f dx2=%f dy2=%f" , |
510 | dx1, dy1, dx2, dy2); |
511 | |
512 | if (texture) { |
513 | GLint glhint = (hint == OGLSD_XFORM_BILINEAR) ? GL_LINEAR : |
514 | GL_NEAREST; |
515 | CHECK_PREVIOUS_OP(srcOps->textureTarget); |
516 | OGLBlitTextureToSurface(oglc, srcOps, dstOps, rtt, glhint, |
517 | sx1, sy1, sx2, sy2, |
518 | dx1, dy1, dx2, dy2); |
519 | } else { |
520 | jboolean viaTexture; |
521 | if (xform) { |
522 | // we must use the via-texture codepath when there is a xform |
523 | viaTexture = JNI_TRUE; |
524 | } else { |
525 | // look at the vendor to see which codepath is faster |
526 | // (this has been empirically determined; see 5020009) |
527 | switch (OGLC_GET_VENDOR(oglc)) { |
528 | case OGLC_VENDOR_NVIDIA: |
529 | // the via-texture codepath tends to be faster when |
530 | // there is either a simple scale OR an extra alpha |
531 | viaTexture = |
532 | (sx2-sx1) != (jint)(dx2-dx1) || |
533 | (sy2-sy1) != (jint)(dy2-dy1) || |
534 | oglc->extraAlpha != 1.0f; |
535 | break; |
536 | |
537 | case OGLC_VENDOR_ATI: |
538 | // the via-texture codepath tends to be faster only when |
539 | // there is an extra alpha involved (scaling or not) |
540 | viaTexture = (oglc->extraAlpha != 1.0f); |
541 | break; |
542 | |
543 | default: |
544 | // just use the glCopyPixels() codepath |
545 | viaTexture = JNI_FALSE; |
546 | break; |
547 | } |
548 | } |
549 | |
550 | RESET_PREVIOUS_OP(); |
551 | if (viaTexture) { |
552 | OGLBlitToSurfaceViaTexture(oglc, &srcInfo, NULL, srcOps, |
553 | JNI_FALSE, hint, |
554 | sx1, sy1, sx2, sy2, |
555 | dx1, dy1, dx2, dy2); |
556 | } else { |
557 | OGLBlitSurfaceToSurface(oglc, srcOps, dstOps, |
558 | sx1, sy1, sx2, sy2, |
559 | dx1, dy1, dx2, dy2); |
560 | } |
561 | } |
562 | } |
563 | } |
564 | |
565 | /** |
566 | * General blit method for copying a system memory ("Sw") surface to a native |
567 | * OpenGL surface (of type "Surface" or "Texture"). If texture is JNI_TRUE, |
568 | * this method will invoke the Sw->Texture inner loop; otherwise, one of the |
569 | * Sw->Surface inner loops will be invoked, depending on the transform state. |
570 | */ |
571 | void |
572 | OGLBlitLoops_Blit(JNIEnv *env, |
573 | OGLContext *oglc, jlong pSrcOps, jlong pDstOps, |
574 | jboolean xform, jint hint, |
575 | jint srctype, jboolean texture, |
576 | jint sx1, jint sy1, jint sx2, jint sy2, |
577 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
578 | { |
579 | SurfaceDataOps *srcOps = (SurfaceDataOps *)jlong_to_ptr(pSrcOps); |
580 | OGLSDOps *dstOps = (OGLSDOps *)jlong_to_ptr(pDstOps); |
581 | SurfaceDataRasInfo srcInfo; |
582 | OGLPixelFormat pf = PixelFormats[srctype]; |
583 | jint sw = sx2 - sx1; |
584 | jint sh = sy2 - sy1; |
585 | jdouble dw = dx2 - dx1; |
586 | jdouble dh = dy2 - dy1; |
587 | |
588 | J2dTraceLn(J2D_TRACE_INFO, "OGLBlitLoops_Blit" ); |
589 | |
590 | if (sw <= 0 || sh <= 0 || dw <= 0 || dh <= 0 || srctype < 0) { |
591 | J2dTraceLn(J2D_TRACE_WARNING, |
592 | "OGLBlitLoops_Blit: invalid dimensions or srctype" ); |
593 | return; |
594 | } |
595 | |
596 | RETURN_IF_NULL(srcOps); |
597 | RETURN_IF_NULL(dstOps); |
598 | RETURN_IF_NULL(oglc); |
599 | RESET_PREVIOUS_OP(); |
600 | |
601 | srcInfo.bounds.x1 = sx1; |
602 | srcInfo.bounds.y1 = sy1; |
603 | srcInfo.bounds.x2 = sx2; |
604 | srcInfo.bounds.y2 = sy2; |
605 | |
606 | if (srcOps->Lock(env, srcOps, &srcInfo, SD_LOCK_READ) != SD_SUCCESS) { |
607 | J2dTraceLn(J2D_TRACE_WARNING, |
608 | "OGLBlitLoops_Blit: could not acquire lock" ); |
609 | return; |
610 | } |
611 | |
612 | if (srcInfo.bounds.x2 > srcInfo.bounds.x1 && |
613 | srcInfo.bounds.y2 > srcInfo.bounds.y1) |
614 | { |
615 | srcOps->GetRasInfo(env, srcOps, &srcInfo); |
616 | if (srcInfo.rasBase) { |
617 | if (srcInfo.bounds.x1 != sx1) { |
618 | dx1 += (srcInfo.bounds.x1 - sx1) * (dw / sw); |
619 | sx1 = srcInfo.bounds.x1; |
620 | } |
621 | if (srcInfo.bounds.y1 != sy1) { |
622 | dy1 += (srcInfo.bounds.y1 - sy1) * (dh / sh); |
623 | sy1 = srcInfo.bounds.y1; |
624 | } |
625 | if (srcInfo.bounds.x2 != sx2) { |
626 | dx2 += (srcInfo.bounds.x2 - sx2) * (dw / sw); |
627 | sx2 = srcInfo.bounds.x2; |
628 | } |
629 | if (srcInfo.bounds.y2 != sy2) { |
630 | dy2 += (srcInfo.bounds.y2 - sy2) * (dh / sh); |
631 | sy2 = srcInfo.bounds.y2; |
632 | } |
633 | |
634 | J2dTraceLn3(J2D_TRACE_VERBOSE, " texture=%d srctype=%d hint=%d" , |
635 | texture, srctype, hint); |
636 | J2dTraceLn4(J2D_TRACE_VERBOSE, " sx1=%d sy1=%d sx2=%d sy2=%d" , |
637 | sx1, sy1, sx2, sy2); |
638 | J2dTraceLn4(J2D_TRACE_VERBOSE, " dx1=%f dy1=%f dx2=%f dy2=%f" , |
639 | dx1, dy1, dx2, dy2); |
640 | |
641 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, sx1); |
642 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, sy1); |
643 | j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, |
644 | srcInfo.scanStride / srcInfo.pixelStride); |
645 | j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, pf.alignment); |
646 | |
647 | if (texture) { |
648 | // These coordinates will always be integers since we |
649 | // only ever do a straight copy from sw to texture. |
650 | // Thus these casts are "safe" - no loss of precision. |
651 | OGLBlitSwToTexture(&srcInfo, &pf, dstOps, |
652 | (jint)dx1, (jint)dy1, (jint)dx2, (jint)dy2); |
653 | } else { |
654 | jboolean viaTexture; |
655 | if (xform) { |
656 | // we must use the via-texture codepath when there |
657 | // is a xform |
658 | viaTexture = JNI_TRUE; |
659 | } else { |
660 | // look at the vendor to see which codepath is faster |
661 | // (this has been empirically determined; see 5020009) |
662 | switch (OGLC_GET_VENDOR(oglc)) { |
663 | case OGLC_VENDOR_NVIDIA: |
664 | // the via-texture codepath tends to be faster when |
665 | // there is either a simple scale OR an extra alpha |
666 | viaTexture = |
667 | (sx2-sx1) != (jint)(dx2-dx1) || |
668 | (sy2-sy1) != (jint)(dy2-dy1) || |
669 | oglc->extraAlpha != 1.0f; |
670 | break; |
671 | #ifdef MACOSX |
672 | case OGLC_VENDOR_ATI: |
673 | // see 8024461 |
674 | viaTexture = JNI_TRUE; |
675 | break; |
676 | #endif |
677 | case OGLC_VENDOR_INTEL: |
678 | viaTexture = JNI_TRUE; |
679 | break; |
680 | default: |
681 | // just use the glDrawPixels() codepath |
682 | viaTexture = JNI_FALSE; |
683 | break; |
684 | } |
685 | } |
686 | |
687 | if (viaTexture) { |
688 | OGLBlitToSurfaceViaTexture(oglc, &srcInfo, &pf, NULL, |
689 | JNI_TRUE, hint, |
690 | sx1, sy1, sx2, sy2, |
691 | dx1, dy1, dx2, dy2); |
692 | } else { |
693 | OGLBlitSwToSurface(oglc, &srcInfo, &pf, |
694 | sx1, sy1, sx2, sy2, |
695 | dx1, dy1, dx2, dy2); |
696 | } |
697 | } |
698 | |
699 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); |
700 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); |
701 | j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
702 | j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 4); |
703 | } |
704 | SurfaceData_InvokeRelease(env, srcOps, &srcInfo); |
705 | } |
706 | SurfaceData_InvokeUnlock(env, srcOps, &srcInfo); |
707 | } |
708 | |
709 | /** |
710 | * This method makes vertical flip of the provided area of Surface and convert |
711 | * pixel's data from argbPre to argb format if requested. |
712 | */ |
713 | void flip(void *pDst, juint w, juint h, jint scanStride, jboolean convert) { |
714 | const size_t clippedStride = 4 * w; |
715 | void *tempRow = (h > 1 && !convert) ? malloc(clippedStride) : NULL; |
716 | juint i = 0; |
717 | juint step = 0; |
718 | // vertical flip and convert argbpre to argb if necessary |
719 | for (; i < h / 2; ++i) { |
720 | juint *r1 = PtrAddBytes(pDst, (i * scanStride)); |
721 | juint *r2 = PtrAddBytes(pDst, (h - i - 1) * scanStride); |
722 | if (tempRow) { |
723 | // fast path |
724 | memcpy(tempRow, r1, clippedStride); |
725 | memcpy(r1, r2, clippedStride); |
726 | memcpy(r2, tempRow, clippedStride); |
727 | } else { |
728 | // slow path |
729 | for (step = 0; step < w; ++step) { |
730 | juint tmp = r1[step]; |
731 | if (convert) { |
732 | LoadIntArgbPreTo1IntArgb(r2, 0, step, r1[step]); |
733 | LoadIntArgbPreTo1IntArgb(&tmp, 0, 0, r2[step]); |
734 | } else { |
735 | r1[step] = r2[step]; |
736 | r2[step] = tmp; |
737 | } |
738 | } |
739 | } |
740 | } |
741 | // convert the middle line if necessary |
742 | if (convert && h % 2) { |
743 | juint *r1 = PtrAddBytes(pDst, (i * scanStride)); |
744 | for (step = 0; step < w; ++step) { |
745 | LoadIntArgbPreTo1IntArgb(r1, 0, step, r1[step]); |
746 | } |
747 | } |
748 | if (tempRow) { |
749 | free(tempRow); |
750 | } |
751 | } |
752 | |
753 | /** |
754 | * Specialized blit method for copying a native OpenGL "Surface" (pbuffer, |
755 | * window, etc.) to a system memory ("Sw") surface. |
756 | */ |
757 | void |
758 | OGLBlitLoops_SurfaceToSwBlit(JNIEnv *env, OGLContext *oglc, |
759 | jlong pSrcOps, jlong pDstOps, jint dsttype, |
760 | jint srcx, jint srcy, jint dstx, jint dsty, |
761 | jint width, jint height) |
762 | { |
763 | OGLSDOps *srcOps = (OGLSDOps *)jlong_to_ptr(pSrcOps); |
764 | SurfaceDataOps *dstOps = (SurfaceDataOps *)jlong_to_ptr(pDstOps); |
765 | SurfaceDataRasInfo srcInfo, dstInfo; |
766 | OGLPixelFormat pf = PixelFormats[dsttype]; |
767 | |
768 | J2dTraceLn(J2D_TRACE_INFO, "OGLBlitLoops_SurfaceToSwBlit" ); |
769 | |
770 | if (width <= 0 || height <= 0) { |
771 | J2dTraceLn(J2D_TRACE_WARNING, |
772 | "OGLBlitLoops_SurfaceToSwBlit: dimensions are non-positive" ); |
773 | return; |
774 | } |
775 | |
776 | RETURN_IF_NULL(srcOps); |
777 | RETURN_IF_NULL(dstOps); |
778 | RETURN_IF_NULL(oglc); |
779 | RESET_PREVIOUS_OP(); |
780 | |
781 | srcInfo.bounds.x1 = srcx; |
782 | srcInfo.bounds.y1 = srcy; |
783 | srcInfo.bounds.x2 = srcx + width; |
784 | srcInfo.bounds.y2 = srcy + height; |
785 | dstInfo.bounds.x1 = dstx; |
786 | dstInfo.bounds.y1 = dsty; |
787 | dstInfo.bounds.x2 = dstx + width; |
788 | dstInfo.bounds.y2 = dsty + height; |
789 | |
790 | if (dstOps->Lock(env, dstOps, &dstInfo, SD_LOCK_WRITE) != SD_SUCCESS) { |
791 | J2dTraceLn(J2D_TRACE_WARNING, |
792 | "OGLBlitLoops_SurfaceToSwBlit: could not acquire dst lock" ); |
793 | return; |
794 | } |
795 | |
796 | SurfaceData_IntersectBoundsXYXY(&srcInfo.bounds, |
797 | 0, 0, srcOps->width, srcOps->height); |
798 | SurfaceData_IntersectBlitBounds(&dstInfo.bounds, &srcInfo.bounds, |
799 | srcx - dstx, srcy - dsty); |
800 | |
801 | if (srcInfo.bounds.x2 > srcInfo.bounds.x1 && |
802 | srcInfo.bounds.y2 > srcInfo.bounds.y1) |
803 | { |
804 | dstOps->GetRasInfo(env, dstOps, &dstInfo); |
805 | if (dstInfo.rasBase) { |
806 | void *pDst = dstInfo.rasBase; |
807 | |
808 | srcx = srcInfo.bounds.x1; |
809 | srcy = srcInfo.bounds.y1; |
810 | dstx = dstInfo.bounds.x1; |
811 | dsty = dstInfo.bounds.y1; |
812 | width = srcInfo.bounds.x2 - srcInfo.bounds.x1; |
813 | height = srcInfo.bounds.y2 - srcInfo.bounds.y1; |
814 | |
815 | pDst = PtrAddBytes(pDst, dstx * dstInfo.pixelStride); |
816 | pDst = PtrAddBytes(pDst, dsty * dstInfo.scanStride); |
817 | |
818 | j2d_glPixelStorei(GL_PACK_ROW_LENGTH, |
819 | dstInfo.scanStride / dstInfo.pixelStride); |
820 | j2d_glPixelStorei(GL_PACK_ALIGNMENT, pf.alignment); |
821 | #ifdef MACOSX |
822 | if (srcOps->isOpaque) { |
823 | // For some reason Apple's OpenGL implementation will |
824 | // read back zero values from the alpha channel of an |
825 | // opaque surface when using glReadPixels(), so here we |
826 | // force the resulting pixels to be fully opaque. |
827 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 1.0); |
828 | } |
829 | #endif |
830 | |
831 | J2dTraceLn4(J2D_TRACE_VERBOSE, " sx=%d sy=%d w=%d h=%d" , |
832 | srcx, srcy, width, height); |
833 | J2dTraceLn2(J2D_TRACE_VERBOSE, " dx=%d dy=%d" , |
834 | dstx, dsty); |
835 | |
836 | // this accounts for lower-left origin of the source region |
837 | srcx = srcOps->xOffset + srcx; |
838 | srcy = srcOps->yOffset + srcOps->height - srcy - height; |
839 | |
840 | // Note that glReadPixels() is extremely slow! |
841 | // So we call it only once and flip the image using memcpy. |
842 | j2d_glReadPixels(srcx, srcy, width, height, |
843 | pf.format, pf.type, pDst); |
844 | // It was checked above that width and height are positive. |
845 | flip(pDst, (juint) width, (juint) height, dstInfo.scanStride, |
846 | !pf.isPremult && !srcOps->isOpaque); |
847 | #ifdef MACOSX |
848 | if (srcOps->isOpaque) { |
849 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 0.0); |
850 | } |
851 | #endif |
852 | j2d_glPixelStorei(GL_PACK_ROW_LENGTH, 0); |
853 | j2d_glPixelStorei(GL_PACK_ALIGNMENT, 4); |
854 | } |
855 | SurfaceData_InvokeRelease(env, dstOps, &dstInfo); |
856 | } |
857 | SurfaceData_InvokeUnlock(env, dstOps, &dstInfo); |
858 | } |
859 | |
860 | void |
861 | OGLBlitLoops_CopyArea(JNIEnv *env, |
862 | OGLContext *oglc, OGLSDOps *dstOps, |
863 | jint x, jint y, jint width, jint height, |
864 | jint dx, jint dy) |
865 | { |
866 | SurfaceDataBounds srcBounds, dstBounds; |
867 | |
868 | J2dTraceLn(J2D_TRACE_INFO, "OGLBlitLoops_CopyArea" ); |
869 | |
870 | RETURN_IF_NULL(oglc); |
871 | RETURN_IF_NULL(dstOps); |
872 | RESET_PREVIOUS_OP(); |
873 | |
874 | J2dTraceLn4(J2D_TRACE_VERBOSE, " x=%d y=%d w=%d h=%d" , |
875 | x, y, width, height); |
876 | J2dTraceLn2(J2D_TRACE_VERBOSE, " dx=%d dy=%d" , |
877 | dx, dy); |
878 | |
879 | srcBounds.x1 = x; |
880 | srcBounds.y1 = y; |
881 | srcBounds.x2 = srcBounds.x1 + width; |
882 | srcBounds.y2 = srcBounds.y1 + height; |
883 | dstBounds.x1 = x + dx; |
884 | dstBounds.y1 = y + dy; |
885 | dstBounds.x2 = dstBounds.x1 + width; |
886 | dstBounds.y2 = dstBounds.y1 + height; |
887 | |
888 | // 6430601: manually clip src/dst parameters to work around |
889 | // some bugs in Sun's and Apple's OpenGL implementations |
890 | // (it's a good idea to restrict the source parameters anyway, since |
891 | // passing out of range parameters to glCopyPixels() will result in |
892 | // an OpenGL error) |
893 | SurfaceData_IntersectBoundsXYXY(&srcBounds, |
894 | 0, 0, dstOps->width, dstOps->height); |
895 | SurfaceData_IntersectBoundsXYXY(&dstBounds, |
896 | 0, 0, dstOps->width, dstOps->height); |
897 | SurfaceData_IntersectBlitBounds(&dstBounds, &srcBounds, -dx, -dy); |
898 | |
899 | if (dstBounds.x1 < dstBounds.x2 && dstBounds.y1 < dstBounds.y2) { |
900 | #ifdef MACOSX |
901 | if (dstOps->isOpaque) { |
902 | // For some reason Apple's OpenGL implementation will fail |
903 | // to render glCopyPixels() when the src/dst rectangles are |
904 | // overlapping and glColorMask() has disabled writes to the |
905 | // alpha channel. The workaround is to temporarily re-enable |
906 | // the alpha channel during the glCopyPixels() operation. |
907 | j2d_glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
908 | } |
909 | #endif |
910 | |
911 | OGLBlitSurfaceToSurface(oglc, dstOps, dstOps, |
912 | srcBounds.x1, srcBounds.y1, |
913 | srcBounds.x2, srcBounds.y2, |
914 | dstBounds.x1, dstBounds.y1, |
915 | dstBounds.x2, dstBounds.y2); |
916 | #ifdef MACOSX |
917 | if (dstOps->isOpaque) { |
918 | j2d_glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); |
919 | } |
920 | #endif |
921 | } |
922 | } |
923 | |
924 | #endif /* !HEADLESS */ |
925 | |