| 1 | /* |
| 2 | * Copyright (c) 2003, 2014, Oracle and/or its affiliates. All rights reserved. |
| 3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| 4 | * |
| 5 | * This code is free software; you can redistribute it and/or modify it |
| 6 | * under the terms of the GNU General Public License version 2 only, as |
| 7 | * published by the Free Software Foundation. Oracle designates this |
| 8 | * particular file as subject to the "Classpath" exception as provided |
| 9 | * by Oracle in the LICENSE file that accompanied this code. |
| 10 | * |
| 11 | * This code is distributed in the hope that it will be useful, but WITHOUT |
| 12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| 13 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| 14 | * version 2 for more details (a copy is included in the LICENSE file that |
| 15 | * accompanied this code). |
| 16 | * |
| 17 | * You should have received a copy of the GNU General Public License version |
| 18 | * 2 along with this work; if not, write to the Free Software Foundation, |
| 19 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| 20 | * |
| 21 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| 22 | * or visit www.oracle.com if you need additional information or have any |
| 23 | * questions. |
| 24 | */ |
| 25 | |
| 26 | #ifndef HEADLESS |
| 27 | |
| 28 | #include <jni.h> |
| 29 | #include <jlong.h> |
| 30 | |
| 31 | #include "SurfaceData.h" |
| 32 | #include "OGLBlitLoops.h" |
| 33 | #include "OGLRenderQueue.h" |
| 34 | #include "OGLSurfaceData.h" |
| 35 | #include "GraphicsPrimitiveMgr.h" |
| 36 | |
| 37 | #include <stdlib.h> // malloc |
| 38 | #include <string.h> // memcpy |
| 39 | #include "IntArgbPre.h" |
| 40 | |
| 41 | extern OGLPixelFormat PixelFormats[]; |
| 42 | |
| 43 | /** |
| 44 | * Inner loop used for copying a source OpenGL "Surface" (window, pbuffer, |
| 45 | * etc.) to a destination OpenGL "Surface". Note that the same surface can |
| 46 | * be used as both the source and destination, as is the case in a copyArea() |
| 47 | * operation. This method is invoked from OGLBlitLoops_IsoBlit() as well as |
| 48 | * OGLBlitLoops_CopyArea(). |
| 49 | * |
| 50 | * The standard glCopyPixels() mechanism is used to copy the source region |
| 51 | * into the destination region. If the regions have different dimensions, |
| 52 | * the source will be scaled into the destination as appropriate (only |
| 53 | * nearest neighbor filtering will be applied for simple scale operations). |
| 54 | */ |
| 55 | static void |
| 56 | OGLBlitSurfaceToSurface(OGLContext *oglc, OGLSDOps *srcOps, OGLSDOps *dstOps, |
| 57 | jint sx1, jint sy1, jint sx2, jint sy2, |
| 58 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
| 59 | { |
| 60 | GLfloat scalex, scaley; |
| 61 | jint srcw = sx2 - sx1; |
| 62 | jint srch = sy2 - sy1; |
| 63 | |
| 64 | scalex = ((GLfloat)(dx2-dx1)) / srcw; |
| 65 | scaley = ((GLfloat)(dy2-dy1)) / srch; |
| 66 | |
| 67 | // the following lines account for the fact that glCopyPixels() copies a |
| 68 | // region whose lower-left corner is at (x,y), but the source parameters |
| 69 | // (sx1,sy1) we are given here point to the upper-left corner of the |
| 70 | // source region... so here we play with the sy1 and dy1 parameters so |
| 71 | // that they point to the lower-left corners of the regions... |
| 72 | sx1 = srcOps->xOffset + sx1; |
| 73 | sy1 = srcOps->yOffset + srcOps->height - sy2; |
| 74 | dy1 = dy2; |
| 75 | |
| 76 | if (oglc->extraAlpha != 1.0f) { |
| 77 | OGLContext_SetExtraAlpha(oglc->extraAlpha); |
| 78 | } |
| 79 | |
| 80 | // see OGLBlitSwToSurface() for more info on the following two lines |
| 81 | j2d_glRasterPos2i(0, 0); |
| 82 | j2d_glBitmap(0, 0, 0, 0, (GLfloat)dx1, (GLfloat)-dy1, NULL); |
| 83 | |
| 84 | if (scalex == 1.0f && scaley == 1.0f) { |
| 85 | j2d_glCopyPixels(sx1, sy1, srcw, srch, GL_COLOR); |
| 86 | } else { |
| 87 | j2d_glPixelZoom(scalex, scaley); |
| 88 | j2d_glCopyPixels(sx1, sy1, srcw, srch, GL_COLOR); |
| 89 | j2d_glPixelZoom(1.0f, 1.0f); |
| 90 | } |
| 91 | |
| 92 | if (oglc->extraAlpha != 1.0f) { |
| 93 | OGLContext_SetExtraAlpha(1.0f); |
| 94 | } |
| 95 | } |
| 96 | |
| 97 | /** |
| 98 | * Inner loop used for copying a source OpenGL "Texture" to a destination |
| 99 | * OpenGL "Surface". This method is invoked from OGLBlitLoops_IsoBlit(). |
| 100 | * |
| 101 | * This method will copy, scale, or transform the source texture into the |
| 102 | * destination depending on the transform state, as established in |
| 103 | * and OGLContext_SetTransform(). If the source texture is |
| 104 | * transformed in any way when rendered into the destination, the filtering |
| 105 | * method applied is determined by the hint parameter (can be GL_NEAREST or |
| 106 | * GL_LINEAR). |
| 107 | */ |
| 108 | static void |
| 109 | OGLBlitTextureToSurface(OGLContext *oglc, |
| 110 | OGLSDOps *srcOps, OGLSDOps *dstOps, |
| 111 | jboolean rtt, jint hint, |
| 112 | jint sx1, jint sy1, jint sx2, jint sy2, |
| 113 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
| 114 | { |
| 115 | GLdouble tx1, ty1, tx2, ty2; |
| 116 | |
| 117 | if (rtt) { |
| 118 | /* |
| 119 | * The source is a render-to-texture surface. These surfaces differ |
| 120 | * from regular texture objects in that the bottom scanline (of |
| 121 | * the actual image content) coincides with the top edge of the |
| 122 | * texture object. Therefore, we need to adjust the sy1/sy2 |
| 123 | * coordinates relative to the top scanline of the image content. |
| 124 | * |
| 125 | * In texture coordinates, the top-left corner of the image content |
| 126 | * would be at: |
| 127 | * (0.0, (imgHeight/texHeight)) |
| 128 | * while the bottom-right corner corresponds to: |
| 129 | * ((imgWidth/texWidth), 0.0) |
| 130 | */ |
| 131 | sy1 = srcOps->height - sy1; |
| 132 | sy2 = srcOps->height - sy2; |
| 133 | } |
| 134 | |
| 135 | if (srcOps->textureTarget == GL_TEXTURE_RECTANGLE_ARB) { |
| 136 | // The GL_ARB_texture_rectangle extension requires that we specify |
| 137 | // texture coordinates in the range [0,srcw] and [0,srch] instead of |
| 138 | // [0,1] as we would normally do in the case of GL_TEXTURE_2D |
| 139 | tx1 = (GLdouble)sx1; |
| 140 | ty1 = (GLdouble)sy1; |
| 141 | tx2 = (GLdouble)sx2; |
| 142 | ty2 = (GLdouble)sy2; |
| 143 | } else { |
| 144 | // Otherwise we need to convert the source bounds into the range [0,1] |
| 145 | tx1 = ((GLdouble)sx1) / srcOps->textureWidth; |
| 146 | ty1 = ((GLdouble)sy1) / srcOps->textureHeight; |
| 147 | tx2 = ((GLdouble)sx2) / srcOps->textureWidth; |
| 148 | ty2 = ((GLdouble)sy2) / srcOps->textureHeight; |
| 149 | } |
| 150 | |
| 151 | // Note that we call CHECK_PREVIOUS_OP(texTarget) in IsoBlit(), which |
| 152 | // will call glEnable(texTarget) as necessary. |
| 153 | j2d_glBindTexture(srcOps->textureTarget, srcOps->textureID); |
| 154 | OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE); |
| 155 | OGLSD_UPDATE_TEXTURE_FILTER(srcOps, hint); |
| 156 | |
| 157 | j2d_glBegin(GL_QUADS); |
| 158 | j2d_glTexCoord2d(tx1, ty1); j2d_glVertex2d(dx1, dy1); |
| 159 | j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2d(dx2, dy1); |
| 160 | j2d_glTexCoord2d(tx2, ty2); j2d_glVertex2d(dx2, dy2); |
| 161 | j2d_glTexCoord2d(tx1, ty2); j2d_glVertex2d(dx1, dy2); |
| 162 | j2d_glEnd(); |
| 163 | } |
| 164 | |
| 165 | /** |
| 166 | * Inner loop used for copying a source system memory ("Sw") surface to a |
| 167 | * destination OpenGL "Surface". This method is invoked from |
| 168 | * OGLBlitLoops_Blit(). |
| 169 | * |
| 170 | * The standard glDrawPixels() mechanism is used to copy the source region |
| 171 | * into the destination region. If the regions have different |
| 172 | * dimensions, the source will be scaled into the destination |
| 173 | * as appropriate (only nearest neighbor filtering will be applied for simple |
| 174 | * scale operations). |
| 175 | */ |
| 176 | static void |
| 177 | OGLBlitSwToSurface(OGLContext *oglc, SurfaceDataRasInfo *srcInfo, |
| 178 | OGLPixelFormat *pf, |
| 179 | jint sx1, jint sy1, jint sx2, jint sy2, |
| 180 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
| 181 | { |
| 182 | GLfloat scalex, scaley; |
| 183 | |
| 184 | scalex = ((GLfloat)(dx2-dx1)) / (sx2-sx1); |
| 185 | scaley = ((GLfloat)(dy2-dy1)) / (sy2-sy1); |
| 186 | |
| 187 | if (oglc->extraAlpha != 1.0f) { |
| 188 | OGLContext_SetExtraAlpha(oglc->extraAlpha); |
| 189 | } |
| 190 | if (!pf->hasAlpha) { |
| 191 | // if the source surface does not have an alpha channel, |
| 192 | // we need to ensure that the alpha values are forced to |
| 193 | // the current extra alpha value (see OGLContext_SetExtraAlpha() |
| 194 | // for more information) |
| 195 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 0.0f); |
| 196 | j2d_glPixelTransferf(GL_ALPHA_BIAS, oglc->extraAlpha); |
| 197 | } |
| 198 | |
| 199 | // This is a rather intriguing (yet totally valid) hack... If we were to |
| 200 | // specify a raster position that is outside the surface bounds, the raster |
| 201 | // position would be invalid and nothing would be rendered. However, we |
| 202 | // can use a widely known trick to move the raster position outside the |
| 203 | // surface bounds while maintaining its status as valid. The following |
| 204 | // call to glBitmap() renders a no-op bitmap, but offsets the current |
| 205 | // raster position from (0,0) to the desired location of (dx1,-dy1)... |
| 206 | j2d_glRasterPos2i(0, 0); |
| 207 | j2d_glBitmap(0, 0, 0, 0, (GLfloat)dx1, (GLfloat)-dy1, NULL); |
| 208 | |
| 209 | j2d_glPixelZoom(scalex, -scaley); |
| 210 | |
| 211 | // in case pixel stride is not a multiple of scanline stride the copy |
| 212 | // has to be done line by line (see 6207877) |
| 213 | if (srcInfo->scanStride % srcInfo->pixelStride != 0) { |
| 214 | jint width = sx2-sx1; |
| 215 | jint height = sy2-sy1; |
| 216 | GLvoid *pSrc = srcInfo->rasBase; |
| 217 | |
| 218 | while (height > 0) { |
| 219 | j2d_glDrawPixels(width, 1, pf->format, pf->type, pSrc); |
| 220 | j2d_glBitmap(0, 0, 0, 0, (GLfloat)0, (GLfloat)-1, NULL); |
| 221 | pSrc = PtrAddBytes(pSrc, srcInfo->scanStride); |
| 222 | height--; |
| 223 | } |
| 224 | } else { |
| 225 | j2d_glDrawPixels(sx2-sx1, sy2-sy1, pf->format, pf->type, srcInfo->rasBase); |
| 226 | } |
| 227 | |
| 228 | j2d_glPixelZoom(1.0, 1.0); |
| 229 | |
| 230 | if (oglc->extraAlpha != 1.0f) { |
| 231 | OGLContext_SetExtraAlpha(1.0f); |
| 232 | } |
| 233 | if (!pf->hasAlpha) { |
| 234 | // restore scale/bias to their original values |
| 235 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 1.0f); |
| 236 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 0.0f); |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | /** |
| 241 | * Inner loop used for copying a source system memory ("Sw") surface or |
| 242 | * OpenGL "Surface" to a destination OpenGL "Surface", using an OpenGL texture |
| 243 | * tile as an intermediate surface. This method is invoked from |
| 244 | * OGLBlitLoops_Blit() for "Sw" surfaces and OGLBlitLoops_IsoBlit() for |
| 245 | * "Surface" surfaces. |
| 246 | * |
| 247 | * This method is used to transform the source surface into the destination. |
| 248 | * Pixel rectangles cannot be arbitrarily transformed (without the |
| 249 | * GL_EXT_pixel_transform extension, which is not supported on most modern |
| 250 | * hardware). However, texture mapped quads do respect the GL_MODELVIEW |
| 251 | * transform matrix, so we use textures here to perform the transform |
| 252 | * operation. This method uses a tile-based approach in which a small |
| 253 | * subregion of the source surface is copied into a cached texture tile. The |
| 254 | * texture tile is then mapped into the appropriate location in the |
| 255 | * destination surface. |
| 256 | * |
| 257 | * REMIND: this only works well using GL_NEAREST for the filtering mode |
| 258 | * (GL_LINEAR causes visible stitching problems between tiles, |
| 259 | * but this can be fixed by making use of texture borders) |
| 260 | */ |
| 261 | static void |
| 262 | OGLBlitToSurfaceViaTexture(OGLContext *oglc, SurfaceDataRasInfo *srcInfo, |
| 263 | OGLPixelFormat *pf, OGLSDOps *srcOps, |
| 264 | jboolean swsurface, jint hint, |
| 265 | jint sx1, jint sy1, jint sx2, jint sy2, |
| 266 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
| 267 | { |
| 268 | GLdouble tx1, ty1, tx2, ty2; |
| 269 | GLdouble dx, dy, dw, dh, cdw, cdh; |
| 270 | jint tw, th; |
| 271 | jint sx, sy, sw, sh; |
| 272 | GLint glhint = (hint == OGLSD_XFORM_BILINEAR) ? GL_LINEAR : GL_NEAREST; |
| 273 | jboolean adjustAlpha = (pf != NULL && !pf->hasAlpha); |
| 274 | jboolean slowPath; |
| 275 | |
| 276 | if (oglc->blitTextureID == 0) { |
| 277 | if (!OGLContext_InitBlitTileTexture(oglc)) { |
| 278 | J2dRlsTraceLn(J2D_TRACE_ERROR, |
| 279 | "OGLBlitToSurfaceViaTexture: could not init blit tile" ); |
| 280 | return; |
| 281 | } |
| 282 | } |
| 283 | |
| 284 | tx1 = 0.0f; |
| 285 | ty1 = 0.0f; |
| 286 | tw = OGLC_BLIT_TILE_SIZE; |
| 287 | th = OGLC_BLIT_TILE_SIZE; |
| 288 | cdw = (dx2-dx1) / (((GLdouble)(sx2-sx1)) / OGLC_BLIT_TILE_SIZE); |
| 289 | cdh = (dy2-dy1) / (((GLdouble)(sy2-sy1)) / OGLC_BLIT_TILE_SIZE); |
| 290 | |
| 291 | j2d_glEnable(GL_TEXTURE_2D); |
| 292 | j2d_glBindTexture(GL_TEXTURE_2D, oglc->blitTextureID); |
| 293 | OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE); |
| 294 | j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, glhint); |
| 295 | j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, glhint); |
| 296 | |
| 297 | if (adjustAlpha) { |
| 298 | // if the source surface does not have an alpha channel, |
| 299 | // we need to ensure that the alpha values are forced to 1.0f |
| 300 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 0.0f); |
| 301 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 1.0f); |
| 302 | } |
| 303 | |
| 304 | // in case pixel stride is not a multiple of scanline stride the copy |
| 305 | // has to be done line by line (see 6207877) |
| 306 | slowPath = srcInfo->scanStride % srcInfo->pixelStride != 0; |
| 307 | |
| 308 | for (sy = sy1, dy = dy1; sy < sy2; sy += th, dy += cdh) { |
| 309 | sh = ((sy + th) > sy2) ? (sy2 - sy) : th; |
| 310 | dh = ((dy + cdh) > dy2) ? (dy2 - dy) : cdh; |
| 311 | |
| 312 | for (sx = sx1, dx = dx1; sx < sx2; sx += tw, dx += cdw) { |
| 313 | sw = ((sx + tw) > sx2) ? (sx2 - sx) : tw; |
| 314 | dw = ((dx + cdw) > dx2) ? (dx2 - dx) : cdw; |
| 315 | |
| 316 | tx2 = ((GLdouble)sw) / tw; |
| 317 | ty2 = ((GLdouble)sh) / th; |
| 318 | |
| 319 | if (swsurface) { |
| 320 | if (slowPath) { |
| 321 | jint tmph = sh; |
| 322 | GLvoid *pSrc = PtrCoord(srcInfo->rasBase, |
| 323 | sx, srcInfo->pixelStride, |
| 324 | sy, srcInfo->scanStride); |
| 325 | |
| 326 | while (tmph > 0) { |
| 327 | j2d_glTexSubImage2D(GL_TEXTURE_2D, 0, |
| 328 | 0, sh - tmph, sw, 1, |
| 329 | pf->format, pf->type, |
| 330 | pSrc); |
| 331 | pSrc = PtrAddBytes(pSrc, srcInfo->scanStride); |
| 332 | tmph--; |
| 333 | } |
| 334 | } else { |
| 335 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, sx); |
| 336 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, sy); |
| 337 | |
| 338 | j2d_glTexSubImage2D(GL_TEXTURE_2D, 0, |
| 339 | 0, 0, sw, sh, |
| 340 | pf->format, pf->type, |
| 341 | srcInfo->rasBase); |
| 342 | |
| 343 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); |
| 344 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); |
| 345 | } |
| 346 | |
| 347 | // the texture image is "right side up", so we align the |
| 348 | // upper-left texture corner with the upper-left quad corner |
| 349 | j2d_glBegin(GL_QUADS); |
| 350 | j2d_glTexCoord2d(tx1, ty1); j2d_glVertex2d(dx, dy); |
| 351 | j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2d(dx + dw, dy); |
| 352 | j2d_glTexCoord2d(tx2, ty2); j2d_glVertex2d(dx + dw, dy + dh); |
| 353 | j2d_glTexCoord2d(tx1, ty2); j2d_glVertex2d(dx, dy + dh); |
| 354 | j2d_glEnd(); |
| 355 | } else { |
| 356 | // this accounts for lower-left origin of the source region |
| 357 | jint newsx = srcOps->xOffset + sx; |
| 358 | jint newsy = srcOps->yOffset + srcOps->height - (sy + sh); |
| 359 | j2d_glCopyTexSubImage2D(GL_TEXTURE_2D, 0, |
| 360 | 0, 0, newsx, newsy, sw, sh); |
| 361 | |
| 362 | // the texture image is "upside down" after the last step, so |
| 363 | // we align the bottom-left texture corner with the upper-left |
| 364 | // quad corner (and vice versa) to effectively flip the |
| 365 | // texture image |
| 366 | j2d_glBegin(GL_QUADS); |
| 367 | j2d_glTexCoord2d(tx1, ty2); j2d_glVertex2d(dx, dy); |
| 368 | j2d_glTexCoord2d(tx2, ty2); j2d_glVertex2d(dx + dw, dy); |
| 369 | j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2d(dx + dw, dy + dh); |
| 370 | j2d_glTexCoord2d(tx1, ty1); j2d_glVertex2d(dx, dy + dh); |
| 371 | j2d_glEnd(); |
| 372 | } |
| 373 | } |
| 374 | } |
| 375 | |
| 376 | if (adjustAlpha) { |
| 377 | // restore scale/bias to their original values |
| 378 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 1.0f); |
| 379 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 0.0f); |
| 380 | } |
| 381 | |
| 382 | j2d_glDisable(GL_TEXTURE_2D); |
| 383 | } |
| 384 | |
| 385 | /** |
| 386 | * Inner loop used for copying a source system memory ("Sw") surface to a |
| 387 | * destination OpenGL "Texture". This method is invoked from |
| 388 | * OGLBlitLoops_Blit(). |
| 389 | * |
| 390 | * The source surface is effectively loaded into the OpenGL texture object, |
| 391 | * which must have already been initialized by OGLSD_initTexture(). Note |
| 392 | * that this method is only capable of copying the source surface into the |
| 393 | * destination surface (i.e. no scaling or general transform is allowed). |
| 394 | * This restriction should not be an issue as this method is only used |
| 395 | * currently to cache a static system memory image into an OpenGL texture in |
| 396 | * a hidden-acceleration situation. |
| 397 | */ |
| 398 | static void |
| 399 | OGLBlitSwToTexture(SurfaceDataRasInfo *srcInfo, OGLPixelFormat *pf, |
| 400 | OGLSDOps *dstOps, |
| 401 | jint dx1, jint dy1, jint dx2, jint dy2) |
| 402 | { |
| 403 | jboolean adjustAlpha = (pf != NULL && !pf->hasAlpha); |
| 404 | j2d_glBindTexture(dstOps->textureTarget, dstOps->textureID); |
| 405 | |
| 406 | if (adjustAlpha) { |
| 407 | // if the source surface does not have an alpha channel, |
| 408 | // we need to ensure that the alpha values are forced to 1.0f |
| 409 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 0.0f); |
| 410 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 1.0f); |
| 411 | } |
| 412 | |
| 413 | // in case pixel stride is not a multiple of scanline stride the copy |
| 414 | // has to be done line by line (see 6207877) |
| 415 | if (srcInfo->scanStride % srcInfo->pixelStride != 0) { |
| 416 | jint width = dx2 - dx1; |
| 417 | jint height = dy2 - dy1; |
| 418 | GLvoid *pSrc = srcInfo->rasBase; |
| 419 | |
| 420 | while (height > 0) { |
| 421 | j2d_glTexSubImage2D(dstOps->textureTarget, 0, |
| 422 | dx1, dy2 - height, width, 1, |
| 423 | pf->format, pf->type, pSrc); |
| 424 | pSrc = PtrAddBytes(pSrc, srcInfo->scanStride); |
| 425 | height--; |
| 426 | } |
| 427 | } else { |
| 428 | j2d_glTexSubImage2D(dstOps->textureTarget, 0, |
| 429 | dx1, dy1, dx2-dx1, dy2-dy1, |
| 430 | pf->format, pf->type, srcInfo->rasBase); |
| 431 | } |
| 432 | if (adjustAlpha) { |
| 433 | // restore scale/bias to their original values |
| 434 | j2d_glPixelTransferf(GL_ALPHA_SCALE, 1.0f); |
| 435 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 0.0f); |
| 436 | } |
| 437 | } |
| 438 | |
| 439 | /** |
| 440 | * General blit method for copying a native OpenGL surface (of type "Surface" |
| 441 | * or "Texture") to another OpenGL "Surface". If texture is JNI_TRUE, this |
| 442 | * method will invoke the Texture->Surface inner loop; otherwise, one of the |
| 443 | * Surface->Surface inner loops will be invoked, depending on the transform |
| 444 | * state. |
| 445 | * |
| 446 | * REMIND: we can trick these blit methods into doing XOR simply by passing |
| 447 | * in the (pixel ^ xorpixel) as the pixel value and preceding the |
| 448 | * blit with a fillrect... |
| 449 | */ |
| 450 | void |
| 451 | OGLBlitLoops_IsoBlit(JNIEnv *env, |
| 452 | OGLContext *oglc, jlong pSrcOps, jlong pDstOps, |
| 453 | jboolean xform, jint hint, |
| 454 | jboolean texture, jboolean rtt, |
| 455 | jint sx1, jint sy1, jint sx2, jint sy2, |
| 456 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
| 457 | { |
| 458 | OGLSDOps *srcOps = (OGLSDOps *)jlong_to_ptr(pSrcOps); |
| 459 | OGLSDOps *dstOps = (OGLSDOps *)jlong_to_ptr(pDstOps); |
| 460 | SurfaceDataRasInfo srcInfo; |
| 461 | jint sw = sx2 - sx1; |
| 462 | jint sh = sy2 - sy1; |
| 463 | jdouble dw = dx2 - dx1; |
| 464 | jdouble dh = dy2 - dy1; |
| 465 | |
| 466 | J2dTraceLn(J2D_TRACE_INFO, "OGLBlitLoops_IsoBlit" ); |
| 467 | |
| 468 | if (sw <= 0 || sh <= 0 || dw <= 0 || dh <= 0) { |
| 469 | J2dTraceLn(J2D_TRACE_WARNING, |
| 470 | "OGLBlitLoops_IsoBlit: invalid dimensions" ); |
| 471 | return; |
| 472 | } |
| 473 | |
| 474 | RETURN_IF_NULL(srcOps); |
| 475 | RETURN_IF_NULL(dstOps); |
| 476 | RETURN_IF_NULL(oglc); |
| 477 | |
| 478 | srcInfo.bounds.x1 = sx1; |
| 479 | srcInfo.bounds.y1 = sy1; |
| 480 | srcInfo.bounds.x2 = sx2; |
| 481 | srcInfo.bounds.y2 = sy2; |
| 482 | |
| 483 | SurfaceData_IntersectBoundsXYXY(&srcInfo.bounds, |
| 484 | 0, 0, srcOps->width, srcOps->height); |
| 485 | |
| 486 | if (srcInfo.bounds.x2 > srcInfo.bounds.x1 && |
| 487 | srcInfo.bounds.y2 > srcInfo.bounds.y1) |
| 488 | { |
| 489 | if (srcInfo.bounds.x1 != sx1) { |
| 490 | dx1 += (srcInfo.bounds.x1 - sx1) * (dw / sw); |
| 491 | sx1 = srcInfo.bounds.x1; |
| 492 | } |
| 493 | if (srcInfo.bounds.y1 != sy1) { |
| 494 | dy1 += (srcInfo.bounds.y1 - sy1) * (dh / sh); |
| 495 | sy1 = srcInfo.bounds.y1; |
| 496 | } |
| 497 | if (srcInfo.bounds.x2 != sx2) { |
| 498 | dx2 += (srcInfo.bounds.x2 - sx2) * (dw / sw); |
| 499 | sx2 = srcInfo.bounds.x2; |
| 500 | } |
| 501 | if (srcInfo.bounds.y2 != sy2) { |
| 502 | dy2 += (srcInfo.bounds.y2 - sy2) * (dh / sh); |
| 503 | sy2 = srcInfo.bounds.y2; |
| 504 | } |
| 505 | |
| 506 | J2dTraceLn2(J2D_TRACE_VERBOSE, " texture=%d hint=%d" , texture, hint); |
| 507 | J2dTraceLn4(J2D_TRACE_VERBOSE, " sx1=%d sy1=%d sx2=%d sy2=%d" , |
| 508 | sx1, sy1, sx2, sy2); |
| 509 | J2dTraceLn4(J2D_TRACE_VERBOSE, " dx1=%f dy1=%f dx2=%f dy2=%f" , |
| 510 | dx1, dy1, dx2, dy2); |
| 511 | |
| 512 | if (texture) { |
| 513 | GLint glhint = (hint == OGLSD_XFORM_BILINEAR) ? GL_LINEAR : |
| 514 | GL_NEAREST; |
| 515 | CHECK_PREVIOUS_OP(srcOps->textureTarget); |
| 516 | OGLBlitTextureToSurface(oglc, srcOps, dstOps, rtt, glhint, |
| 517 | sx1, sy1, sx2, sy2, |
| 518 | dx1, dy1, dx2, dy2); |
| 519 | } else { |
| 520 | jboolean viaTexture; |
| 521 | if (xform) { |
| 522 | // we must use the via-texture codepath when there is a xform |
| 523 | viaTexture = JNI_TRUE; |
| 524 | } else { |
| 525 | // look at the vendor to see which codepath is faster |
| 526 | // (this has been empirically determined; see 5020009) |
| 527 | switch (OGLC_GET_VENDOR(oglc)) { |
| 528 | case OGLC_VENDOR_NVIDIA: |
| 529 | // the via-texture codepath tends to be faster when |
| 530 | // there is either a simple scale OR an extra alpha |
| 531 | viaTexture = |
| 532 | (sx2-sx1) != (jint)(dx2-dx1) || |
| 533 | (sy2-sy1) != (jint)(dy2-dy1) || |
| 534 | oglc->extraAlpha != 1.0f; |
| 535 | break; |
| 536 | |
| 537 | case OGLC_VENDOR_ATI: |
| 538 | // the via-texture codepath tends to be faster only when |
| 539 | // there is an extra alpha involved (scaling or not) |
| 540 | viaTexture = (oglc->extraAlpha != 1.0f); |
| 541 | break; |
| 542 | |
| 543 | default: |
| 544 | // just use the glCopyPixels() codepath |
| 545 | viaTexture = JNI_FALSE; |
| 546 | break; |
| 547 | } |
| 548 | } |
| 549 | |
| 550 | RESET_PREVIOUS_OP(); |
| 551 | if (viaTexture) { |
| 552 | OGLBlitToSurfaceViaTexture(oglc, &srcInfo, NULL, srcOps, |
| 553 | JNI_FALSE, hint, |
| 554 | sx1, sy1, sx2, sy2, |
| 555 | dx1, dy1, dx2, dy2); |
| 556 | } else { |
| 557 | OGLBlitSurfaceToSurface(oglc, srcOps, dstOps, |
| 558 | sx1, sy1, sx2, sy2, |
| 559 | dx1, dy1, dx2, dy2); |
| 560 | } |
| 561 | } |
| 562 | } |
| 563 | } |
| 564 | |
| 565 | /** |
| 566 | * General blit method for copying a system memory ("Sw") surface to a native |
| 567 | * OpenGL surface (of type "Surface" or "Texture"). If texture is JNI_TRUE, |
| 568 | * this method will invoke the Sw->Texture inner loop; otherwise, one of the |
| 569 | * Sw->Surface inner loops will be invoked, depending on the transform state. |
| 570 | */ |
| 571 | void |
| 572 | OGLBlitLoops_Blit(JNIEnv *env, |
| 573 | OGLContext *oglc, jlong pSrcOps, jlong pDstOps, |
| 574 | jboolean xform, jint hint, |
| 575 | jint srctype, jboolean texture, |
| 576 | jint sx1, jint sy1, jint sx2, jint sy2, |
| 577 | jdouble dx1, jdouble dy1, jdouble dx2, jdouble dy2) |
| 578 | { |
| 579 | SurfaceDataOps *srcOps = (SurfaceDataOps *)jlong_to_ptr(pSrcOps); |
| 580 | OGLSDOps *dstOps = (OGLSDOps *)jlong_to_ptr(pDstOps); |
| 581 | SurfaceDataRasInfo srcInfo; |
| 582 | OGLPixelFormat pf = PixelFormats[srctype]; |
| 583 | jint sw = sx2 - sx1; |
| 584 | jint sh = sy2 - sy1; |
| 585 | jdouble dw = dx2 - dx1; |
| 586 | jdouble dh = dy2 - dy1; |
| 587 | |
| 588 | J2dTraceLn(J2D_TRACE_INFO, "OGLBlitLoops_Blit" ); |
| 589 | |
| 590 | if (sw <= 0 || sh <= 0 || dw <= 0 || dh <= 0 || srctype < 0) { |
| 591 | J2dTraceLn(J2D_TRACE_WARNING, |
| 592 | "OGLBlitLoops_Blit: invalid dimensions or srctype" ); |
| 593 | return; |
| 594 | } |
| 595 | |
| 596 | RETURN_IF_NULL(srcOps); |
| 597 | RETURN_IF_NULL(dstOps); |
| 598 | RETURN_IF_NULL(oglc); |
| 599 | RESET_PREVIOUS_OP(); |
| 600 | |
| 601 | srcInfo.bounds.x1 = sx1; |
| 602 | srcInfo.bounds.y1 = sy1; |
| 603 | srcInfo.bounds.x2 = sx2; |
| 604 | srcInfo.bounds.y2 = sy2; |
| 605 | |
| 606 | if (srcOps->Lock(env, srcOps, &srcInfo, SD_LOCK_READ) != SD_SUCCESS) { |
| 607 | J2dTraceLn(J2D_TRACE_WARNING, |
| 608 | "OGLBlitLoops_Blit: could not acquire lock" ); |
| 609 | return; |
| 610 | } |
| 611 | |
| 612 | if (srcInfo.bounds.x2 > srcInfo.bounds.x1 && |
| 613 | srcInfo.bounds.y2 > srcInfo.bounds.y1) |
| 614 | { |
| 615 | srcOps->GetRasInfo(env, srcOps, &srcInfo); |
| 616 | if (srcInfo.rasBase) { |
| 617 | if (srcInfo.bounds.x1 != sx1) { |
| 618 | dx1 += (srcInfo.bounds.x1 - sx1) * (dw / sw); |
| 619 | sx1 = srcInfo.bounds.x1; |
| 620 | } |
| 621 | if (srcInfo.bounds.y1 != sy1) { |
| 622 | dy1 += (srcInfo.bounds.y1 - sy1) * (dh / sh); |
| 623 | sy1 = srcInfo.bounds.y1; |
| 624 | } |
| 625 | if (srcInfo.bounds.x2 != sx2) { |
| 626 | dx2 += (srcInfo.bounds.x2 - sx2) * (dw / sw); |
| 627 | sx2 = srcInfo.bounds.x2; |
| 628 | } |
| 629 | if (srcInfo.bounds.y2 != sy2) { |
| 630 | dy2 += (srcInfo.bounds.y2 - sy2) * (dh / sh); |
| 631 | sy2 = srcInfo.bounds.y2; |
| 632 | } |
| 633 | |
| 634 | J2dTraceLn3(J2D_TRACE_VERBOSE, " texture=%d srctype=%d hint=%d" , |
| 635 | texture, srctype, hint); |
| 636 | J2dTraceLn4(J2D_TRACE_VERBOSE, " sx1=%d sy1=%d sx2=%d sy2=%d" , |
| 637 | sx1, sy1, sx2, sy2); |
| 638 | J2dTraceLn4(J2D_TRACE_VERBOSE, " dx1=%f dy1=%f dx2=%f dy2=%f" , |
| 639 | dx1, dy1, dx2, dy2); |
| 640 | |
| 641 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, sx1); |
| 642 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, sy1); |
| 643 | j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, |
| 644 | srcInfo.scanStride / srcInfo.pixelStride); |
| 645 | j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, pf.alignment); |
| 646 | |
| 647 | if (texture) { |
| 648 | // These coordinates will always be integers since we |
| 649 | // only ever do a straight copy from sw to texture. |
| 650 | // Thus these casts are "safe" - no loss of precision. |
| 651 | OGLBlitSwToTexture(&srcInfo, &pf, dstOps, |
| 652 | (jint)dx1, (jint)dy1, (jint)dx2, (jint)dy2); |
| 653 | } else { |
| 654 | jboolean viaTexture; |
| 655 | if (xform) { |
| 656 | // we must use the via-texture codepath when there |
| 657 | // is a xform |
| 658 | viaTexture = JNI_TRUE; |
| 659 | } else { |
| 660 | // look at the vendor to see which codepath is faster |
| 661 | // (this has been empirically determined; see 5020009) |
| 662 | switch (OGLC_GET_VENDOR(oglc)) { |
| 663 | case OGLC_VENDOR_NVIDIA: |
| 664 | // the via-texture codepath tends to be faster when |
| 665 | // there is either a simple scale OR an extra alpha |
| 666 | viaTexture = |
| 667 | (sx2-sx1) != (jint)(dx2-dx1) || |
| 668 | (sy2-sy1) != (jint)(dy2-dy1) || |
| 669 | oglc->extraAlpha != 1.0f; |
| 670 | break; |
| 671 | #ifdef MACOSX |
| 672 | case OGLC_VENDOR_ATI: |
| 673 | // see 8024461 |
| 674 | viaTexture = JNI_TRUE; |
| 675 | break; |
| 676 | #endif |
| 677 | case OGLC_VENDOR_INTEL: |
| 678 | viaTexture = JNI_TRUE; |
| 679 | break; |
| 680 | default: |
| 681 | // just use the glDrawPixels() codepath |
| 682 | viaTexture = JNI_FALSE; |
| 683 | break; |
| 684 | } |
| 685 | } |
| 686 | |
| 687 | if (viaTexture) { |
| 688 | OGLBlitToSurfaceViaTexture(oglc, &srcInfo, &pf, NULL, |
| 689 | JNI_TRUE, hint, |
| 690 | sx1, sy1, sx2, sy2, |
| 691 | dx1, dy1, dx2, dy2); |
| 692 | } else { |
| 693 | OGLBlitSwToSurface(oglc, &srcInfo, &pf, |
| 694 | sx1, sy1, sx2, sy2, |
| 695 | dx1, dy1, dx2, dy2); |
| 696 | } |
| 697 | } |
| 698 | |
| 699 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); |
| 700 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); |
| 701 | j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
| 702 | j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 4); |
| 703 | } |
| 704 | SurfaceData_InvokeRelease(env, srcOps, &srcInfo); |
| 705 | } |
| 706 | SurfaceData_InvokeUnlock(env, srcOps, &srcInfo); |
| 707 | } |
| 708 | |
| 709 | /** |
| 710 | * This method makes vertical flip of the provided area of Surface and convert |
| 711 | * pixel's data from argbPre to argb format if requested. |
| 712 | */ |
| 713 | void flip(void *pDst, juint w, juint h, jint scanStride, jboolean convert) { |
| 714 | const size_t clippedStride = 4 * w; |
| 715 | void *tempRow = (h > 1 && !convert) ? malloc(clippedStride) : NULL; |
| 716 | juint i = 0; |
| 717 | juint step = 0; |
| 718 | // vertical flip and convert argbpre to argb if necessary |
| 719 | for (; i < h / 2; ++i) { |
| 720 | juint *r1 = PtrAddBytes(pDst, (i * scanStride)); |
| 721 | juint *r2 = PtrAddBytes(pDst, (h - i - 1) * scanStride); |
| 722 | if (tempRow) { |
| 723 | // fast path |
| 724 | memcpy(tempRow, r1, clippedStride); |
| 725 | memcpy(r1, r2, clippedStride); |
| 726 | memcpy(r2, tempRow, clippedStride); |
| 727 | } else { |
| 728 | // slow path |
| 729 | for (step = 0; step < w; ++step) { |
| 730 | juint tmp = r1[step]; |
| 731 | if (convert) { |
| 732 | LoadIntArgbPreTo1IntArgb(r2, 0, step, r1[step]); |
| 733 | LoadIntArgbPreTo1IntArgb(&tmp, 0, 0, r2[step]); |
| 734 | } else { |
| 735 | r1[step] = r2[step]; |
| 736 | r2[step] = tmp; |
| 737 | } |
| 738 | } |
| 739 | } |
| 740 | } |
| 741 | // convert the middle line if necessary |
| 742 | if (convert && h % 2) { |
| 743 | juint *r1 = PtrAddBytes(pDst, (i * scanStride)); |
| 744 | for (step = 0; step < w; ++step) { |
| 745 | LoadIntArgbPreTo1IntArgb(r1, 0, step, r1[step]); |
| 746 | } |
| 747 | } |
| 748 | if (tempRow) { |
| 749 | free(tempRow); |
| 750 | } |
| 751 | } |
| 752 | |
| 753 | /** |
| 754 | * Specialized blit method for copying a native OpenGL "Surface" (pbuffer, |
| 755 | * window, etc.) to a system memory ("Sw") surface. |
| 756 | */ |
| 757 | void |
| 758 | OGLBlitLoops_SurfaceToSwBlit(JNIEnv *env, OGLContext *oglc, |
| 759 | jlong pSrcOps, jlong pDstOps, jint dsttype, |
| 760 | jint srcx, jint srcy, jint dstx, jint dsty, |
| 761 | jint width, jint height) |
| 762 | { |
| 763 | OGLSDOps *srcOps = (OGLSDOps *)jlong_to_ptr(pSrcOps); |
| 764 | SurfaceDataOps *dstOps = (SurfaceDataOps *)jlong_to_ptr(pDstOps); |
| 765 | SurfaceDataRasInfo srcInfo, dstInfo; |
| 766 | OGLPixelFormat pf = PixelFormats[dsttype]; |
| 767 | |
| 768 | J2dTraceLn(J2D_TRACE_INFO, "OGLBlitLoops_SurfaceToSwBlit" ); |
| 769 | |
| 770 | if (width <= 0 || height <= 0) { |
| 771 | J2dTraceLn(J2D_TRACE_WARNING, |
| 772 | "OGLBlitLoops_SurfaceToSwBlit: dimensions are non-positive" ); |
| 773 | return; |
| 774 | } |
| 775 | |
| 776 | RETURN_IF_NULL(srcOps); |
| 777 | RETURN_IF_NULL(dstOps); |
| 778 | RETURN_IF_NULL(oglc); |
| 779 | RESET_PREVIOUS_OP(); |
| 780 | |
| 781 | srcInfo.bounds.x1 = srcx; |
| 782 | srcInfo.bounds.y1 = srcy; |
| 783 | srcInfo.bounds.x2 = srcx + width; |
| 784 | srcInfo.bounds.y2 = srcy + height; |
| 785 | dstInfo.bounds.x1 = dstx; |
| 786 | dstInfo.bounds.y1 = dsty; |
| 787 | dstInfo.bounds.x2 = dstx + width; |
| 788 | dstInfo.bounds.y2 = dsty + height; |
| 789 | |
| 790 | if (dstOps->Lock(env, dstOps, &dstInfo, SD_LOCK_WRITE) != SD_SUCCESS) { |
| 791 | J2dTraceLn(J2D_TRACE_WARNING, |
| 792 | "OGLBlitLoops_SurfaceToSwBlit: could not acquire dst lock" ); |
| 793 | return; |
| 794 | } |
| 795 | |
| 796 | SurfaceData_IntersectBoundsXYXY(&srcInfo.bounds, |
| 797 | 0, 0, srcOps->width, srcOps->height); |
| 798 | SurfaceData_IntersectBlitBounds(&dstInfo.bounds, &srcInfo.bounds, |
| 799 | srcx - dstx, srcy - dsty); |
| 800 | |
| 801 | if (srcInfo.bounds.x2 > srcInfo.bounds.x1 && |
| 802 | srcInfo.bounds.y2 > srcInfo.bounds.y1) |
| 803 | { |
| 804 | dstOps->GetRasInfo(env, dstOps, &dstInfo); |
| 805 | if (dstInfo.rasBase) { |
| 806 | void *pDst = dstInfo.rasBase; |
| 807 | |
| 808 | srcx = srcInfo.bounds.x1; |
| 809 | srcy = srcInfo.bounds.y1; |
| 810 | dstx = dstInfo.bounds.x1; |
| 811 | dsty = dstInfo.bounds.y1; |
| 812 | width = srcInfo.bounds.x2 - srcInfo.bounds.x1; |
| 813 | height = srcInfo.bounds.y2 - srcInfo.bounds.y1; |
| 814 | |
| 815 | pDst = PtrAddBytes(pDst, dstx * dstInfo.pixelStride); |
| 816 | pDst = PtrAddBytes(pDst, dsty * dstInfo.scanStride); |
| 817 | |
| 818 | j2d_glPixelStorei(GL_PACK_ROW_LENGTH, |
| 819 | dstInfo.scanStride / dstInfo.pixelStride); |
| 820 | j2d_glPixelStorei(GL_PACK_ALIGNMENT, pf.alignment); |
| 821 | #ifdef MACOSX |
| 822 | if (srcOps->isOpaque) { |
| 823 | // For some reason Apple's OpenGL implementation will |
| 824 | // read back zero values from the alpha channel of an |
| 825 | // opaque surface when using glReadPixels(), so here we |
| 826 | // force the resulting pixels to be fully opaque. |
| 827 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 1.0); |
| 828 | } |
| 829 | #endif |
| 830 | |
| 831 | J2dTraceLn4(J2D_TRACE_VERBOSE, " sx=%d sy=%d w=%d h=%d" , |
| 832 | srcx, srcy, width, height); |
| 833 | J2dTraceLn2(J2D_TRACE_VERBOSE, " dx=%d dy=%d" , |
| 834 | dstx, dsty); |
| 835 | |
| 836 | // this accounts for lower-left origin of the source region |
| 837 | srcx = srcOps->xOffset + srcx; |
| 838 | srcy = srcOps->yOffset + srcOps->height - srcy - height; |
| 839 | |
| 840 | // Note that glReadPixels() is extremely slow! |
| 841 | // So we call it only once and flip the image using memcpy. |
| 842 | j2d_glReadPixels(srcx, srcy, width, height, |
| 843 | pf.format, pf.type, pDst); |
| 844 | // It was checked above that width and height are positive. |
| 845 | flip(pDst, (juint) width, (juint) height, dstInfo.scanStride, |
| 846 | !pf.isPremult && !srcOps->isOpaque); |
| 847 | #ifdef MACOSX |
| 848 | if (srcOps->isOpaque) { |
| 849 | j2d_glPixelTransferf(GL_ALPHA_BIAS, 0.0); |
| 850 | } |
| 851 | #endif |
| 852 | j2d_glPixelStorei(GL_PACK_ROW_LENGTH, 0); |
| 853 | j2d_glPixelStorei(GL_PACK_ALIGNMENT, 4); |
| 854 | } |
| 855 | SurfaceData_InvokeRelease(env, dstOps, &dstInfo); |
| 856 | } |
| 857 | SurfaceData_InvokeUnlock(env, dstOps, &dstInfo); |
| 858 | } |
| 859 | |
| 860 | void |
| 861 | OGLBlitLoops_CopyArea(JNIEnv *env, |
| 862 | OGLContext *oglc, OGLSDOps *dstOps, |
| 863 | jint x, jint y, jint width, jint height, |
| 864 | jint dx, jint dy) |
| 865 | { |
| 866 | SurfaceDataBounds srcBounds, dstBounds; |
| 867 | |
| 868 | J2dTraceLn(J2D_TRACE_INFO, "OGLBlitLoops_CopyArea" ); |
| 869 | |
| 870 | RETURN_IF_NULL(oglc); |
| 871 | RETURN_IF_NULL(dstOps); |
| 872 | RESET_PREVIOUS_OP(); |
| 873 | |
| 874 | J2dTraceLn4(J2D_TRACE_VERBOSE, " x=%d y=%d w=%d h=%d" , |
| 875 | x, y, width, height); |
| 876 | J2dTraceLn2(J2D_TRACE_VERBOSE, " dx=%d dy=%d" , |
| 877 | dx, dy); |
| 878 | |
| 879 | srcBounds.x1 = x; |
| 880 | srcBounds.y1 = y; |
| 881 | srcBounds.x2 = srcBounds.x1 + width; |
| 882 | srcBounds.y2 = srcBounds.y1 + height; |
| 883 | dstBounds.x1 = x + dx; |
| 884 | dstBounds.y1 = y + dy; |
| 885 | dstBounds.x2 = dstBounds.x1 + width; |
| 886 | dstBounds.y2 = dstBounds.y1 + height; |
| 887 | |
| 888 | // 6430601: manually clip src/dst parameters to work around |
| 889 | // some bugs in Sun's and Apple's OpenGL implementations |
| 890 | // (it's a good idea to restrict the source parameters anyway, since |
| 891 | // passing out of range parameters to glCopyPixels() will result in |
| 892 | // an OpenGL error) |
| 893 | SurfaceData_IntersectBoundsXYXY(&srcBounds, |
| 894 | 0, 0, dstOps->width, dstOps->height); |
| 895 | SurfaceData_IntersectBoundsXYXY(&dstBounds, |
| 896 | 0, 0, dstOps->width, dstOps->height); |
| 897 | SurfaceData_IntersectBlitBounds(&dstBounds, &srcBounds, -dx, -dy); |
| 898 | |
| 899 | if (dstBounds.x1 < dstBounds.x2 && dstBounds.y1 < dstBounds.y2) { |
| 900 | #ifdef MACOSX |
| 901 | if (dstOps->isOpaque) { |
| 902 | // For some reason Apple's OpenGL implementation will fail |
| 903 | // to render glCopyPixels() when the src/dst rectangles are |
| 904 | // overlapping and glColorMask() has disabled writes to the |
| 905 | // alpha channel. The workaround is to temporarily re-enable |
| 906 | // the alpha channel during the glCopyPixels() operation. |
| 907 | j2d_glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
| 908 | } |
| 909 | #endif |
| 910 | |
| 911 | OGLBlitSurfaceToSurface(oglc, dstOps, dstOps, |
| 912 | srcBounds.x1, srcBounds.y1, |
| 913 | srcBounds.x2, srcBounds.y2, |
| 914 | dstBounds.x1, dstBounds.y1, |
| 915 | dstBounds.x2, dstBounds.y2); |
| 916 | #ifdef MACOSX |
| 917 | if (dstOps->isOpaque) { |
| 918 | j2d_glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE); |
| 919 | } |
| 920 | #endif |
| 921 | } |
| 922 | } |
| 923 | |
| 924 | #endif /* !HEADLESS */ |
| 925 | |