| 1 | /* |
| 2 | * Copyright (c) 2007, 2012, Oracle and/or its affiliates. All rights reserved. |
| 3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| 4 | * |
| 5 | * This code is free software; you can redistribute it and/or modify it |
| 6 | * under the terms of the GNU General Public License version 2 only, as |
| 7 | * published by the Free Software Foundation. Oracle designates this |
| 8 | * particular file as subject to the "Classpath" exception as provided |
| 9 | * by Oracle in the LICENSE file that accompanied this code. |
| 10 | * |
| 11 | * This code is distributed in the hope that it will be useful, but WITHOUT |
| 12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| 13 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| 14 | * version 2 for more details (a copy is included in the LICENSE file that |
| 15 | * accompanied this code). |
| 16 | * |
| 17 | * You should have received a copy of the GNU General Public License version |
| 18 | * 2 along with this work; if not, write to the Free Software Foundation, |
| 19 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| 20 | * |
| 21 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| 22 | * or visit www.oracle.com if you need additional information or have any |
| 23 | * questions. |
| 24 | */ |
| 25 | |
| 26 | #ifndef HEADLESS |
| 27 | |
| 28 | #include <stdlib.h> |
| 29 | #include <string.h> |
| 30 | |
| 31 | #include "sun_java2d_SunGraphics2D.h" |
| 32 | |
| 33 | #include "OGLPaints.h" |
| 34 | #include "OGLVertexCache.h" |
| 35 | |
| 36 | typedef struct _J2DVertex { |
| 37 | jfloat tx, ty; |
| 38 | jubyte r, g, b, a; |
| 39 | jfloat dx, dy; |
| 40 | } J2DVertex; |
| 41 | |
| 42 | static J2DVertex *vertexCache = NULL; |
| 43 | static jint vertexCacheIndex = 0; |
| 44 | |
| 45 | static GLuint maskCacheTexID = 0; |
| 46 | static jint maskCacheIndex = 0; |
| 47 | |
| 48 | #define OGLVC_ADD_VERTEX(TX, TY, R, G, B, A, DX, DY) \ |
| 49 | do { \ |
| 50 | J2DVertex *v = &vertexCache[vertexCacheIndex++]; \ |
| 51 | v->tx = TX; \ |
| 52 | v->ty = TY; \ |
| 53 | v->r = R; \ |
| 54 | v->g = G; \ |
| 55 | v->b = B; \ |
| 56 | v->a = A; \ |
| 57 | v->dx = DX; \ |
| 58 | v->dy = DY; \ |
| 59 | } while (0) |
| 60 | |
| 61 | #define OGLVC_ADD_QUAD(TX1, TY1, TX2, TY2, DX1, DY1, DX2, DY2, R, G, B, A) \ |
| 62 | do { \ |
| 63 | OGLVC_ADD_VERTEX(TX1, TY1, R, G, B, A, DX1, DY1); \ |
| 64 | OGLVC_ADD_VERTEX(TX2, TY1, R, G, B, A, DX2, DY1); \ |
| 65 | OGLVC_ADD_VERTEX(TX2, TY2, R, G, B, A, DX2, DY2); \ |
| 66 | OGLVC_ADD_VERTEX(TX1, TY2, R, G, B, A, DX1, DY2); \ |
| 67 | } while (0) |
| 68 | |
| 69 | jboolean |
| 70 | OGLVertexCache_InitVertexCache(OGLContext *oglc) |
| 71 | { |
| 72 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_InitVertexCache" ); |
| 73 | |
| 74 | if (vertexCache == NULL) { |
| 75 | vertexCache = (J2DVertex *)malloc(OGLVC_MAX_INDEX * sizeof(J2DVertex)); |
| 76 | if (vertexCache == NULL) { |
| 77 | return JNI_FALSE; |
| 78 | } |
| 79 | } |
| 80 | |
| 81 | if (!oglc->vertexCacheEnabled) { |
| 82 | j2d_glTexCoordPointer(2, GL_FLOAT, |
| 83 | sizeof(J2DVertex), vertexCache); |
| 84 | j2d_glColorPointer(4, GL_UNSIGNED_BYTE, |
| 85 | sizeof(J2DVertex), ((jfloat *)vertexCache) + 2); |
| 86 | j2d_glVertexPointer(2, GL_FLOAT, |
| 87 | sizeof(J2DVertex), ((jfloat *)vertexCache) + 3); |
| 88 | |
| 89 | j2d_glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| 90 | j2d_glEnableClientState(GL_COLOR_ARRAY); |
| 91 | j2d_glEnableClientState(GL_VERTEX_ARRAY); |
| 92 | |
| 93 | oglc->vertexCacheEnabled = JNI_TRUE; |
| 94 | } |
| 95 | |
| 96 | return JNI_TRUE; |
| 97 | } |
| 98 | |
| 99 | void |
| 100 | OGLVertexCache_FlushVertexCache() |
| 101 | { |
| 102 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_FlushVertexCache" ); |
| 103 | |
| 104 | if (vertexCacheIndex > 0) { |
| 105 | j2d_glDrawArrays(GL_QUADS, 0, vertexCacheIndex); |
| 106 | } |
| 107 | vertexCacheIndex = 0; |
| 108 | } |
| 109 | |
| 110 | /** |
| 111 | * This method is somewhat hacky, but necessary for the foreseeable future. |
| 112 | * The problem is the way OpenGL handles color values in vertex arrays. When |
| 113 | * a vertex in a vertex array contains a color, and then the vertex array |
| 114 | * is rendered via glDrawArrays(), the global OpenGL color state is actually |
| 115 | * modified each time a vertex is rendered. This means that after all |
| 116 | * vertices have been flushed, the global OpenGL color state will be set to |
| 117 | * the color of the most recently rendered element in the vertex array. |
| 118 | * |
| 119 | * The reason this is a problem for us is that we do not want to flush the |
| 120 | * vertex array (in the case of mask/glyph operations) or issue a glEnd() |
| 121 | * (in the case of non-antialiased primitives) everytime the current color |
| 122 | * changes, which would defeat any benefit from batching in the first place. |
| 123 | * We handle this in practice by not calling CHECK/RESET_PREVIOUS_OP() when |
| 124 | * the simple color state is changing in OGLPaints_SetColor(). This is |
| 125 | * problematic for vertex caching because we may end up with the following |
| 126 | * situation, for example: |
| 127 | * SET_COLOR (orange) |
| 128 | * MASK_FILL |
| 129 | * MASK_FILL |
| 130 | * SET_COLOR (blue; remember, this won't cause a flush) |
| 131 | * FILL_RECT (this will cause the vertex array to be flushed) |
| 132 | * |
| 133 | * In this case, we would actually end up rendering an orange FILL_RECT, |
| 134 | * not a blue one as intended, because flushing the vertex cache flush would |
| 135 | * override the color state from the most recent SET_COLOR call. |
| 136 | * |
| 137 | * Long story short, the easiest way to resolve this problem is to call |
| 138 | * this method just after disabling the mask/glyph cache, which will ensure |
| 139 | * that the appropriate color state is restored. |
| 140 | */ |
| 141 | void |
| 142 | OGLVertexCache_RestoreColorState(OGLContext *oglc) |
| 143 | { |
| 144 | if (oglc->paintState == sun_java2d_SunGraphics2D_PAINT_ALPHACOLOR) { |
| 145 | OGLPaints_SetColor(oglc, oglc->pixel); |
| 146 | } |
| 147 | } |
| 148 | |
| 149 | static jboolean |
| 150 | OGLVertexCache_InitMaskCache() |
| 151 | { |
| 152 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_InitMaskCache" ); |
| 153 | |
| 154 | maskCacheTexID = |
| 155 | OGLContext_CreateBlitTexture(GL_INTENSITY8, GL_LUMINANCE, |
| 156 | OGLVC_MASK_CACHE_WIDTH_IN_TEXELS, |
| 157 | OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS); |
| 158 | |
| 159 | // init special fully opaque tile in the upper-right corner of |
| 160 | // the mask cache texture |
| 161 | { |
| 162 | GLubyte allOnes[OGLVC_MASK_CACHE_TILE_SIZE]; |
| 163 | memset(allOnes, 0xff, OGLVC_MASK_CACHE_TILE_SIZE); |
| 164 | j2d_glTexSubImage2D(GL_TEXTURE_2D, 0, |
| 165 | OGLVC_MASK_CACHE_SPECIAL_TILE_X, |
| 166 | OGLVC_MASK_CACHE_SPECIAL_TILE_Y, |
| 167 | OGLVC_MASK_CACHE_TILE_WIDTH, |
| 168 | OGLVC_MASK_CACHE_TILE_HEIGHT, |
| 169 | GL_LUMINANCE, GL_UNSIGNED_BYTE, allOnes); |
| 170 | } |
| 171 | |
| 172 | return JNI_TRUE; |
| 173 | } |
| 174 | |
| 175 | void |
| 176 | OGLVertexCache_EnableMaskCache(OGLContext *oglc) |
| 177 | { |
| 178 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_EnableMaskCache" ); |
| 179 | |
| 180 | if (!OGLVertexCache_InitVertexCache(oglc)) { |
| 181 | return; |
| 182 | } |
| 183 | |
| 184 | if (maskCacheTexID == 0) { |
| 185 | if (!OGLVertexCache_InitMaskCache()) { |
| 186 | return; |
| 187 | } |
| 188 | } |
| 189 | |
| 190 | j2d_glEnable(GL_TEXTURE_2D); |
| 191 | j2d_glBindTexture(GL_TEXTURE_2D, maskCacheTexID); |
| 192 | OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE); |
| 193 | j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 194 | } |
| 195 | |
| 196 | void |
| 197 | OGLVertexCache_DisableMaskCache(OGLContext *oglc) |
| 198 | { |
| 199 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_DisableMaskCache" ); |
| 200 | |
| 201 | OGLVertexCache_FlushVertexCache(); |
| 202 | OGLVertexCache_RestoreColorState(oglc); |
| 203 | |
| 204 | j2d_glDisable(GL_TEXTURE_2D); |
| 205 | j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 4); |
| 206 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); |
| 207 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); |
| 208 | j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
| 209 | |
| 210 | maskCacheIndex = 0; |
| 211 | } |
| 212 | |
| 213 | void |
| 214 | OGLVertexCache_AddMaskQuad(OGLContext *oglc, |
| 215 | jint srcx, jint srcy, |
| 216 | jint dstx, jint dsty, |
| 217 | jint width, jint height, |
| 218 | jint maskscan, void *mask) |
| 219 | { |
| 220 | jfloat tx1, ty1, tx2, ty2; |
| 221 | jfloat dx1, dy1, dx2, dy2; |
| 222 | |
| 223 | J2dTraceLn1(J2D_TRACE_INFO, "OGLVertexCache_AddMaskQuad: %d" , |
| 224 | maskCacheIndex); |
| 225 | |
| 226 | if (maskCacheIndex >= OGLVC_MASK_CACHE_MAX_INDEX || |
| 227 | vertexCacheIndex >= OGLVC_MAX_INDEX) |
| 228 | { |
| 229 | OGLVertexCache_FlushVertexCache(); |
| 230 | maskCacheIndex = 0; |
| 231 | } |
| 232 | |
| 233 | if (mask != NULL) { |
| 234 | jint texx = OGLVC_MASK_CACHE_TILE_WIDTH * |
| 235 | (maskCacheIndex % OGLVC_MASK_CACHE_WIDTH_IN_TILES); |
| 236 | jint texy = OGLVC_MASK_CACHE_TILE_HEIGHT * |
| 237 | (maskCacheIndex / OGLVC_MASK_CACHE_WIDTH_IN_TILES); |
| 238 | |
| 239 | // update the source pointer offsets |
| 240 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, srcx); |
| 241 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, srcy); |
| 242 | j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, maskscan); |
| 243 | |
| 244 | // copy alpha mask into texture tile |
| 245 | j2d_glTexSubImage2D(GL_TEXTURE_2D, 0, |
| 246 | texx, texy, width, height, |
| 247 | GL_LUMINANCE, GL_UNSIGNED_BYTE, mask); |
| 248 | |
| 249 | tx1 = ((jfloat)texx) / OGLVC_MASK_CACHE_WIDTH_IN_TEXELS; |
| 250 | ty1 = ((jfloat)texy) / OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS; |
| 251 | |
| 252 | maskCacheIndex++; |
| 253 | } else { |
| 254 | // use special fully opaque tile |
| 255 | tx1 = ((jfloat)OGLVC_MASK_CACHE_SPECIAL_TILE_X) / |
| 256 | OGLVC_MASK_CACHE_WIDTH_IN_TEXELS; |
| 257 | ty1 = ((jfloat)OGLVC_MASK_CACHE_SPECIAL_TILE_Y) / |
| 258 | OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS; |
| 259 | } |
| 260 | |
| 261 | tx2 = tx1 + (((jfloat)width) / OGLVC_MASK_CACHE_WIDTH_IN_TEXELS); |
| 262 | ty2 = ty1 + (((jfloat)height) / OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS); |
| 263 | |
| 264 | dx1 = (jfloat)dstx; |
| 265 | dy1 = (jfloat)dsty; |
| 266 | dx2 = dx1 + width; |
| 267 | dy2 = dy1 + height; |
| 268 | |
| 269 | OGLVC_ADD_QUAD(tx1, ty1, tx2, ty2, |
| 270 | dx1, dy1, dx2, dy2, |
| 271 | oglc->r, oglc->g, oglc->b, oglc->a); |
| 272 | } |
| 273 | |
| 274 | void |
| 275 | OGLVertexCache_AddGlyphQuad(OGLContext *oglc, |
| 276 | jfloat tx1, jfloat ty1, jfloat tx2, jfloat ty2, |
| 277 | jfloat dx1, jfloat dy1, jfloat dx2, jfloat dy2) |
| 278 | { |
| 279 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_AddGlyphQuad" ); |
| 280 | |
| 281 | if (vertexCacheIndex >= OGLVC_MAX_INDEX) { |
| 282 | OGLVertexCache_FlushVertexCache(); |
| 283 | } |
| 284 | |
| 285 | OGLVC_ADD_QUAD(tx1, ty1, tx2, ty2, |
| 286 | dx1, dy1, dx2, dy2, |
| 287 | oglc->r, oglc->g, oglc->b, oglc->a); |
| 288 | } |
| 289 | |
| 290 | #endif /* !HEADLESS */ |
| 291 | |