1 | /* |
2 | * Copyright (c) 2007, 2012, Oracle and/or its affiliates. All rights reserved. |
3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
4 | * |
5 | * This code is free software; you can redistribute it and/or modify it |
6 | * under the terms of the GNU General Public License version 2 only, as |
7 | * published by the Free Software Foundation. Oracle designates this |
8 | * particular file as subject to the "Classpath" exception as provided |
9 | * by Oracle in the LICENSE file that accompanied this code. |
10 | * |
11 | * This code is distributed in the hope that it will be useful, but WITHOUT |
12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
13 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
14 | * version 2 for more details (a copy is included in the LICENSE file that |
15 | * accompanied this code). |
16 | * |
17 | * You should have received a copy of the GNU General Public License version |
18 | * 2 along with this work; if not, write to the Free Software Foundation, |
19 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
20 | * |
21 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
22 | * or visit www.oracle.com if you need additional information or have any |
23 | * questions. |
24 | */ |
25 | |
26 | #ifndef HEADLESS |
27 | |
28 | #include <stdlib.h> |
29 | #include <string.h> |
30 | |
31 | #include "sun_java2d_SunGraphics2D.h" |
32 | |
33 | #include "OGLPaints.h" |
34 | #include "OGLVertexCache.h" |
35 | |
36 | typedef struct _J2DVertex { |
37 | jfloat tx, ty; |
38 | jubyte r, g, b, a; |
39 | jfloat dx, dy; |
40 | } J2DVertex; |
41 | |
42 | static J2DVertex *vertexCache = NULL; |
43 | static jint vertexCacheIndex = 0; |
44 | |
45 | static GLuint maskCacheTexID = 0; |
46 | static jint maskCacheIndex = 0; |
47 | |
48 | #define OGLVC_ADD_VERTEX(TX, TY, R, G, B, A, DX, DY) \ |
49 | do { \ |
50 | J2DVertex *v = &vertexCache[vertexCacheIndex++]; \ |
51 | v->tx = TX; \ |
52 | v->ty = TY; \ |
53 | v->r = R; \ |
54 | v->g = G; \ |
55 | v->b = B; \ |
56 | v->a = A; \ |
57 | v->dx = DX; \ |
58 | v->dy = DY; \ |
59 | } while (0) |
60 | |
61 | #define OGLVC_ADD_QUAD(TX1, TY1, TX2, TY2, DX1, DY1, DX2, DY2, R, G, B, A) \ |
62 | do { \ |
63 | OGLVC_ADD_VERTEX(TX1, TY1, R, G, B, A, DX1, DY1); \ |
64 | OGLVC_ADD_VERTEX(TX2, TY1, R, G, B, A, DX2, DY1); \ |
65 | OGLVC_ADD_VERTEX(TX2, TY2, R, G, B, A, DX2, DY2); \ |
66 | OGLVC_ADD_VERTEX(TX1, TY2, R, G, B, A, DX1, DY2); \ |
67 | } while (0) |
68 | |
69 | jboolean |
70 | OGLVertexCache_InitVertexCache(OGLContext *oglc) |
71 | { |
72 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_InitVertexCache" ); |
73 | |
74 | if (vertexCache == NULL) { |
75 | vertexCache = (J2DVertex *)malloc(OGLVC_MAX_INDEX * sizeof(J2DVertex)); |
76 | if (vertexCache == NULL) { |
77 | return JNI_FALSE; |
78 | } |
79 | } |
80 | |
81 | if (!oglc->vertexCacheEnabled) { |
82 | j2d_glTexCoordPointer(2, GL_FLOAT, |
83 | sizeof(J2DVertex), vertexCache); |
84 | j2d_glColorPointer(4, GL_UNSIGNED_BYTE, |
85 | sizeof(J2DVertex), ((jfloat *)vertexCache) + 2); |
86 | j2d_glVertexPointer(2, GL_FLOAT, |
87 | sizeof(J2DVertex), ((jfloat *)vertexCache) + 3); |
88 | |
89 | j2d_glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
90 | j2d_glEnableClientState(GL_COLOR_ARRAY); |
91 | j2d_glEnableClientState(GL_VERTEX_ARRAY); |
92 | |
93 | oglc->vertexCacheEnabled = JNI_TRUE; |
94 | } |
95 | |
96 | return JNI_TRUE; |
97 | } |
98 | |
99 | void |
100 | OGLVertexCache_FlushVertexCache() |
101 | { |
102 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_FlushVertexCache" ); |
103 | |
104 | if (vertexCacheIndex > 0) { |
105 | j2d_glDrawArrays(GL_QUADS, 0, vertexCacheIndex); |
106 | } |
107 | vertexCacheIndex = 0; |
108 | } |
109 | |
110 | /** |
111 | * This method is somewhat hacky, but necessary for the foreseeable future. |
112 | * The problem is the way OpenGL handles color values in vertex arrays. When |
113 | * a vertex in a vertex array contains a color, and then the vertex array |
114 | * is rendered via glDrawArrays(), the global OpenGL color state is actually |
115 | * modified each time a vertex is rendered. This means that after all |
116 | * vertices have been flushed, the global OpenGL color state will be set to |
117 | * the color of the most recently rendered element in the vertex array. |
118 | * |
119 | * The reason this is a problem for us is that we do not want to flush the |
120 | * vertex array (in the case of mask/glyph operations) or issue a glEnd() |
121 | * (in the case of non-antialiased primitives) everytime the current color |
122 | * changes, which would defeat any benefit from batching in the first place. |
123 | * We handle this in practice by not calling CHECK/RESET_PREVIOUS_OP() when |
124 | * the simple color state is changing in OGLPaints_SetColor(). This is |
125 | * problematic for vertex caching because we may end up with the following |
126 | * situation, for example: |
127 | * SET_COLOR (orange) |
128 | * MASK_FILL |
129 | * MASK_FILL |
130 | * SET_COLOR (blue; remember, this won't cause a flush) |
131 | * FILL_RECT (this will cause the vertex array to be flushed) |
132 | * |
133 | * In this case, we would actually end up rendering an orange FILL_RECT, |
134 | * not a blue one as intended, because flushing the vertex cache flush would |
135 | * override the color state from the most recent SET_COLOR call. |
136 | * |
137 | * Long story short, the easiest way to resolve this problem is to call |
138 | * this method just after disabling the mask/glyph cache, which will ensure |
139 | * that the appropriate color state is restored. |
140 | */ |
141 | void |
142 | OGLVertexCache_RestoreColorState(OGLContext *oglc) |
143 | { |
144 | if (oglc->paintState == sun_java2d_SunGraphics2D_PAINT_ALPHACOLOR) { |
145 | OGLPaints_SetColor(oglc, oglc->pixel); |
146 | } |
147 | } |
148 | |
149 | static jboolean |
150 | OGLVertexCache_InitMaskCache() |
151 | { |
152 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_InitMaskCache" ); |
153 | |
154 | maskCacheTexID = |
155 | OGLContext_CreateBlitTexture(GL_INTENSITY8, GL_LUMINANCE, |
156 | OGLVC_MASK_CACHE_WIDTH_IN_TEXELS, |
157 | OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS); |
158 | |
159 | // init special fully opaque tile in the upper-right corner of |
160 | // the mask cache texture |
161 | { |
162 | GLubyte allOnes[OGLVC_MASK_CACHE_TILE_SIZE]; |
163 | memset(allOnes, 0xff, OGLVC_MASK_CACHE_TILE_SIZE); |
164 | j2d_glTexSubImage2D(GL_TEXTURE_2D, 0, |
165 | OGLVC_MASK_CACHE_SPECIAL_TILE_X, |
166 | OGLVC_MASK_CACHE_SPECIAL_TILE_Y, |
167 | OGLVC_MASK_CACHE_TILE_WIDTH, |
168 | OGLVC_MASK_CACHE_TILE_HEIGHT, |
169 | GL_LUMINANCE, GL_UNSIGNED_BYTE, allOnes); |
170 | } |
171 | |
172 | return JNI_TRUE; |
173 | } |
174 | |
175 | void |
176 | OGLVertexCache_EnableMaskCache(OGLContext *oglc) |
177 | { |
178 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_EnableMaskCache" ); |
179 | |
180 | if (!OGLVertexCache_InitVertexCache(oglc)) { |
181 | return; |
182 | } |
183 | |
184 | if (maskCacheTexID == 0) { |
185 | if (!OGLVertexCache_InitMaskCache()) { |
186 | return; |
187 | } |
188 | } |
189 | |
190 | j2d_glEnable(GL_TEXTURE_2D); |
191 | j2d_glBindTexture(GL_TEXTURE_2D, maskCacheTexID); |
192 | OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE); |
193 | j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
194 | } |
195 | |
196 | void |
197 | OGLVertexCache_DisableMaskCache(OGLContext *oglc) |
198 | { |
199 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_DisableMaskCache" ); |
200 | |
201 | OGLVertexCache_FlushVertexCache(); |
202 | OGLVertexCache_RestoreColorState(oglc); |
203 | |
204 | j2d_glDisable(GL_TEXTURE_2D); |
205 | j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 4); |
206 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); |
207 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); |
208 | j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
209 | |
210 | maskCacheIndex = 0; |
211 | } |
212 | |
213 | void |
214 | OGLVertexCache_AddMaskQuad(OGLContext *oglc, |
215 | jint srcx, jint srcy, |
216 | jint dstx, jint dsty, |
217 | jint width, jint height, |
218 | jint maskscan, void *mask) |
219 | { |
220 | jfloat tx1, ty1, tx2, ty2; |
221 | jfloat dx1, dy1, dx2, dy2; |
222 | |
223 | J2dTraceLn1(J2D_TRACE_INFO, "OGLVertexCache_AddMaskQuad: %d" , |
224 | maskCacheIndex); |
225 | |
226 | if (maskCacheIndex >= OGLVC_MASK_CACHE_MAX_INDEX || |
227 | vertexCacheIndex >= OGLVC_MAX_INDEX) |
228 | { |
229 | OGLVertexCache_FlushVertexCache(); |
230 | maskCacheIndex = 0; |
231 | } |
232 | |
233 | if (mask != NULL) { |
234 | jint texx = OGLVC_MASK_CACHE_TILE_WIDTH * |
235 | (maskCacheIndex % OGLVC_MASK_CACHE_WIDTH_IN_TILES); |
236 | jint texy = OGLVC_MASK_CACHE_TILE_HEIGHT * |
237 | (maskCacheIndex / OGLVC_MASK_CACHE_WIDTH_IN_TILES); |
238 | |
239 | // update the source pointer offsets |
240 | j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, srcx); |
241 | j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, srcy); |
242 | j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, maskscan); |
243 | |
244 | // copy alpha mask into texture tile |
245 | j2d_glTexSubImage2D(GL_TEXTURE_2D, 0, |
246 | texx, texy, width, height, |
247 | GL_LUMINANCE, GL_UNSIGNED_BYTE, mask); |
248 | |
249 | tx1 = ((jfloat)texx) / OGLVC_MASK_CACHE_WIDTH_IN_TEXELS; |
250 | ty1 = ((jfloat)texy) / OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS; |
251 | |
252 | maskCacheIndex++; |
253 | } else { |
254 | // use special fully opaque tile |
255 | tx1 = ((jfloat)OGLVC_MASK_CACHE_SPECIAL_TILE_X) / |
256 | OGLVC_MASK_CACHE_WIDTH_IN_TEXELS; |
257 | ty1 = ((jfloat)OGLVC_MASK_CACHE_SPECIAL_TILE_Y) / |
258 | OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS; |
259 | } |
260 | |
261 | tx2 = tx1 + (((jfloat)width) / OGLVC_MASK_CACHE_WIDTH_IN_TEXELS); |
262 | ty2 = ty1 + (((jfloat)height) / OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS); |
263 | |
264 | dx1 = (jfloat)dstx; |
265 | dy1 = (jfloat)dsty; |
266 | dx2 = dx1 + width; |
267 | dy2 = dy1 + height; |
268 | |
269 | OGLVC_ADD_QUAD(tx1, ty1, tx2, ty2, |
270 | dx1, dy1, dx2, dy2, |
271 | oglc->r, oglc->g, oglc->b, oglc->a); |
272 | } |
273 | |
274 | void |
275 | OGLVertexCache_AddGlyphQuad(OGLContext *oglc, |
276 | jfloat tx1, jfloat ty1, jfloat tx2, jfloat ty2, |
277 | jfloat dx1, jfloat dy1, jfloat dx2, jfloat dy2) |
278 | { |
279 | J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_AddGlyphQuad" ); |
280 | |
281 | if (vertexCacheIndex >= OGLVC_MAX_INDEX) { |
282 | OGLVertexCache_FlushVertexCache(); |
283 | } |
284 | |
285 | OGLVC_ADD_QUAD(tx1, ty1, tx2, ty2, |
286 | dx1, dy1, dx2, dy2, |
287 | oglc->r, oglc->g, oglc->b, oglc->a); |
288 | } |
289 | |
290 | #endif /* !HEADLESS */ |
291 | |