1 | /* |
2 | * reserved comment block |
3 | * DO NOT REMOVE OR ALTER! |
4 | */ |
5 | /* |
6 | * jmorecfg.h |
7 | * |
8 | * Copyright (C) 1991-1997, Thomas G. Lane. |
9 | * This file is part of the Independent JPEG Group's software. |
10 | * For conditions of distribution and use, see the accompanying README file. |
11 | * |
12 | * This file contains additional configuration options that customize the |
13 | * JPEG software for special applications or support machine-dependent |
14 | * optimizations. Most users will not need to touch this file. |
15 | */ |
16 | |
17 | |
18 | /* |
19 | * Define BITS_IN_JSAMPLE as either |
20 | * 8 for 8-bit sample values (the usual setting) |
21 | * 12 for 12-bit sample values |
22 | * Only 8 and 12 are legal data precisions for lossy JPEG according to the |
23 | * JPEG standard, and the IJG code does not support anything else! |
24 | * We do not support run-time selection of data precision, sorry. |
25 | */ |
26 | |
27 | #define BITS_IN_JSAMPLE 8 /* use 8 or 12 */ |
28 | |
29 | |
30 | /* |
31 | * Maximum number of components (color channels) allowed in JPEG image. |
32 | * To meet the letter of the JPEG spec, set this to 255. However, darn |
33 | * few applications need more than 4 channels (maybe 5 for CMYK + alpha |
34 | * mask). We recommend 10 as a reasonable compromise; use 4 if you are |
35 | * really short on memory. (Each allowed component costs a hundred or so |
36 | * bytes of storage, whether actually used in an image or not.) |
37 | */ |
38 | |
39 | #define MAX_COMPONENTS 10 /* maximum number of image components */ |
40 | |
41 | |
42 | /* |
43 | * Basic data types. |
44 | * You may need to change these if you have a machine with unusual data |
45 | * type sizes; for example, "char" not 8 bits, "short" not 16 bits, |
46 | * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits, |
47 | * but it had better be at least 16. |
48 | */ |
49 | |
50 | /* Representation of a single sample (pixel element value). |
51 | * We frequently allocate large arrays of these, so it's important to keep |
52 | * them small. But if you have memory to burn and access to char or short |
53 | * arrays is very slow on your hardware, you might want to change these. |
54 | */ |
55 | |
56 | #if BITS_IN_JSAMPLE == 8 |
57 | /* JSAMPLE should be the smallest type that will hold the values 0..255. |
58 | * You can use a signed char by having GETJSAMPLE mask it with 0xFF. |
59 | */ |
60 | |
61 | #ifdef HAVE_UNSIGNED_CHAR |
62 | |
63 | typedef unsigned char JSAMPLE; |
64 | #define GETJSAMPLE(value) ((int) (value)) |
65 | |
66 | #else /* not HAVE_UNSIGNED_CHAR */ |
67 | |
68 | typedef char JSAMPLE; |
69 | #ifdef CHAR_IS_UNSIGNED |
70 | #define GETJSAMPLE(value) ((int) (value)) |
71 | #else |
72 | #define GETJSAMPLE(value) ((int) (value) & 0xFF) |
73 | #endif /* CHAR_IS_UNSIGNED */ |
74 | |
75 | #endif /* HAVE_UNSIGNED_CHAR */ |
76 | |
77 | #define MAXJSAMPLE 255 |
78 | #define CENTERJSAMPLE 128 |
79 | |
80 | #endif /* BITS_IN_JSAMPLE == 8 */ |
81 | |
82 | |
83 | #if BITS_IN_JSAMPLE == 12 |
84 | /* JSAMPLE should be the smallest type that will hold the values 0..4095. |
85 | * On nearly all machines "short" will do nicely. |
86 | */ |
87 | |
88 | typedef short JSAMPLE; |
89 | #define GETJSAMPLE(value) ((int) (value)) |
90 | |
91 | #define MAXJSAMPLE 4095 |
92 | #define CENTERJSAMPLE 2048 |
93 | |
94 | #endif /* BITS_IN_JSAMPLE == 12 */ |
95 | |
96 | |
97 | /* Representation of a DCT frequency coefficient. |
98 | * This should be a signed value of at least 16 bits; "short" is usually OK. |
99 | * Again, we allocate large arrays of these, but you can change to int |
100 | * if you have memory to burn and "short" is really slow. |
101 | */ |
102 | |
103 | typedef short JCOEF; |
104 | |
105 | |
106 | /* Compressed datastreams are represented as arrays of JOCTET. |
107 | * These must be EXACTLY 8 bits wide, at least once they are written to |
108 | * external storage. Note that when using the stdio data source/destination |
109 | * managers, this is also the data type passed to fread/fwrite. |
110 | */ |
111 | |
112 | #ifdef HAVE_UNSIGNED_CHAR |
113 | |
114 | typedef unsigned char JOCTET; |
115 | #define GETJOCTET(value) (value) |
116 | |
117 | #else /* not HAVE_UNSIGNED_CHAR */ |
118 | |
119 | typedef char JOCTET; |
120 | #ifdef CHAR_IS_UNSIGNED |
121 | #define GETJOCTET(value) (value) |
122 | #else |
123 | #define GETJOCTET(value) ((value) & 0xFF) |
124 | #endif /* CHAR_IS_UNSIGNED */ |
125 | |
126 | #endif /* HAVE_UNSIGNED_CHAR */ |
127 | |
128 | |
129 | /* These typedefs are used for various table entries and so forth. |
130 | * They must be at least as wide as specified; but making them too big |
131 | * won't cost a huge amount of memory, so we don't provide special |
132 | * extraction code like we did for JSAMPLE. (In other words, these |
133 | * typedefs live at a different point on the speed/space tradeoff curve.) |
134 | */ |
135 | |
136 | /* UINT8 must hold at least the values 0..255. */ |
137 | |
138 | #ifdef HAVE_UNSIGNED_CHAR |
139 | typedef unsigned char UINT8; |
140 | #else /* not HAVE_UNSIGNED_CHAR */ |
141 | #ifdef CHAR_IS_UNSIGNED |
142 | typedef char UINT8; |
143 | #else /* not CHAR_IS_UNSIGNED */ |
144 | typedef short UINT8; |
145 | #endif /* CHAR_IS_UNSIGNED */ |
146 | #endif /* HAVE_UNSIGNED_CHAR */ |
147 | |
148 | /* UINT16 must hold at least the values 0..65535. */ |
149 | |
150 | #ifdef HAVE_UNSIGNED_SHORT |
151 | typedef unsigned short UINT16; |
152 | #else /* not HAVE_UNSIGNED_SHORT */ |
153 | typedef unsigned int UINT16; |
154 | #endif /* HAVE_UNSIGNED_SHORT */ |
155 | |
156 | /* INT16 must hold at least the values -32768..32767. */ |
157 | |
158 | #ifndef XMD_H /* X11/xmd.h correctly defines INT16 */ |
159 | typedef short INT16; |
160 | #endif |
161 | |
162 | /* INT32 must hold at least signed 32-bit values. */ |
163 | |
164 | #ifndef XMD_H /* X11/xmd.h correctly defines INT32 */ |
165 | #if defined(_LP64) || defined(_WIN32) /* _WIN32 is on all windows platfroms (x86 and x64) */ |
166 | typedef int INT32; |
167 | #else |
168 | typedef long INT32; |
169 | #endif |
170 | #endif |
171 | |
172 | /* Datatype used for image dimensions. The JPEG standard only supports |
173 | * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore |
174 | * "unsigned int" is sufficient on all machines. However, if you need to |
175 | * handle larger images and you don't mind deviating from the spec, you |
176 | * can change this datatype. |
177 | */ |
178 | |
179 | typedef unsigned int JDIMENSION; |
180 | |
181 | #ifndef _LP64 |
182 | #define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */ |
183 | #else |
184 | #define JPEG_MAX_DIMENSION 65500 /* a tad under 64K to prevent overflows */ |
185 | #endif |
186 | |
187 | |
188 | /* These macros are used in all function definitions and extern declarations. |
189 | * You could modify them if you need to change function linkage conventions; |
190 | * in particular, you'll need to do that to make the library a Windows DLL. |
191 | * Another application is to make all functions global for use with debuggers |
192 | * or code profilers that require it. |
193 | */ |
194 | |
195 | /* a function called through method pointers: */ |
196 | #define METHODDEF(type) static type |
197 | /* a function used only in its module: */ |
198 | #define LOCAL(type) static type |
199 | /* a function referenced thru EXTERNs: */ |
200 | #define GLOBAL(type) type |
201 | /* a reference to a GLOBAL function: */ |
202 | #define EXTERN(type) extern type |
203 | |
204 | |
205 | /* This macro is used to declare a "method", that is, a function pointer. |
206 | * We want to supply prototype parameters if the compiler can cope. |
207 | * Note that the arglist parameter must be parenthesized! |
208 | * Again, you can customize this if you need special linkage keywords. |
209 | */ |
210 | |
211 | #ifdef HAVE_PROTOTYPES |
212 | #define JMETHOD(type,methodname,arglist) type (*methodname) arglist |
213 | #else |
214 | #define JMETHOD(type,methodname,arglist) type (*methodname) () |
215 | #endif |
216 | |
217 | |
218 | /* Here is the pseudo-keyword for declaring pointers that must be "far" |
219 | * on 80x86 machines. Most of the specialized coding for 80x86 is handled |
220 | * by just saying "FAR *" where such a pointer is needed. In a few places |
221 | * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol. |
222 | */ |
223 | |
224 | |
225 | #ifndef FAR |
226 | #ifdef NEED_FAR_POINTERS |
227 | #define FAR far |
228 | #else |
229 | #define FAR |
230 | #endif |
231 | #endif |
232 | |
233 | |
234 | /* |
235 | * On a few systems, type boolean and/or its values FALSE, TRUE may appear |
236 | * in standard header files. Or you may have conflicts with application- |
237 | * specific header files that you want to include together with these files. |
238 | * Defining HAVE_BOOLEAN before including jpeglib.h should make it work. |
239 | */ |
240 | |
241 | #ifndef HAVE_BOOLEAN |
242 | typedef int boolean; |
243 | #endif |
244 | #ifndef FALSE /* in case these macros already exist */ |
245 | #define FALSE 0 /* values of boolean */ |
246 | #endif |
247 | #ifndef TRUE |
248 | #define TRUE 1 |
249 | #endif |
250 | |
251 | |
252 | /* |
253 | * The remaining options affect code selection within the JPEG library, |
254 | * but they don't need to be visible to most applications using the library. |
255 | * To minimize application namespace pollution, the symbols won't be |
256 | * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined. |
257 | */ |
258 | |
259 | #ifdef JPEG_INTERNALS |
260 | #define JPEG_INTERNAL_OPTIONS |
261 | #endif |
262 | |
263 | #ifdef JPEG_INTERNAL_OPTIONS |
264 | |
265 | |
266 | /* |
267 | * These defines indicate whether to include various optional functions. |
268 | * Undefining some of these symbols will produce a smaller but less capable |
269 | * library. Note that you can leave certain source files out of the |
270 | * compilation/linking process if you've #undef'd the corresponding symbols. |
271 | * (You may HAVE to do that if your compiler doesn't like null source files.) |
272 | */ |
273 | |
274 | /* Arithmetic coding is unsupported for legal reasons. Complaints to IBM. */ |
275 | |
276 | /* Capability options common to encoder and decoder: */ |
277 | |
278 | #define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */ |
279 | #define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */ |
280 | #define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */ |
281 | |
282 | /* Encoder capability options: */ |
283 | |
284 | #undef C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ |
285 | #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ |
286 | #define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ |
287 | #define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */ |
288 | /* Note: if you selected 12-bit data precision, it is dangerous to turn off |
289 | * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit |
290 | * precision, so jchuff.c normally uses entropy optimization to compute |
291 | * usable tables for higher precision. If you don't want to do optimization, |
292 | * you'll have to supply different default Huffman tables. |
293 | * The exact same statements apply for progressive JPEG: the default tables |
294 | * don't work for progressive mode. (This may get fixed, however.) |
295 | */ |
296 | #define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */ |
297 | |
298 | /* Decoder capability options: */ |
299 | |
300 | #undef D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */ |
301 | #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */ |
302 | #define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/ |
303 | #define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */ |
304 | #define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */ |
305 | #define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */ |
306 | #undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */ |
307 | #define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */ |
308 | #define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */ |
309 | #define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */ |
310 | |
311 | /* more capability options later, no doubt */ |
312 | |
313 | |
314 | /* |
315 | * Ordering of RGB data in scanlines passed to or from the application. |
316 | * If your application wants to deal with data in the order B,G,R, just |
317 | * change these macros. You can also deal with formats such as R,G,B,X |
318 | * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing |
319 | * the offsets will also change the order in which colormap data is organized. |
320 | * RESTRICTIONS: |
321 | * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats. |
322 | * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not |
323 | * useful if you are using JPEG color spaces other than YCbCr or grayscale. |
324 | * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE |
325 | * is not 3 (they don't understand about dummy color components!). So you |
326 | * can't use color quantization if you change that value. |
327 | */ |
328 | |
329 | #define RGB_RED 0 /* Offset of Red in an RGB scanline element */ |
330 | #define RGB_GREEN 1 /* Offset of Green */ |
331 | #define RGB_BLUE 2 /* Offset of Blue */ |
332 | #define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */ |
333 | |
334 | |
335 | /* Definitions for speed-related optimizations. */ |
336 | |
337 | |
338 | /* If your compiler supports inline functions, define INLINE |
339 | * as the inline keyword; otherwise define it as empty. |
340 | */ |
341 | |
342 | #ifndef INLINE |
343 | #ifdef __GNUC__ /* for instance, GNU C knows about inline */ |
344 | #define INLINE __inline__ |
345 | #endif |
346 | #ifndef INLINE |
347 | #define INLINE /* default is to define it as empty */ |
348 | #endif |
349 | #endif |
350 | |
351 | |
352 | /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying |
353 | * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER |
354 | * as short on such a machine. MULTIPLIER must be at least 16 bits wide. |
355 | */ |
356 | |
357 | #ifndef MULTIPLIER |
358 | #define MULTIPLIER int /* type for fastest integer multiply */ |
359 | #endif |
360 | |
361 | |
362 | /* FAST_FLOAT should be either float or double, whichever is done faster |
363 | * by your compiler. (Note that this type is only used in the floating point |
364 | * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.) |
365 | * Typically, float is faster in ANSI C compilers, while double is faster in |
366 | * pre-ANSI compilers (because they insist on converting to double anyway). |
367 | * The code below therefore chooses float if we have ANSI-style prototypes. |
368 | */ |
369 | |
370 | #ifndef FAST_FLOAT |
371 | #ifdef HAVE_PROTOTYPES |
372 | #define FAST_FLOAT float |
373 | #else |
374 | #define FAST_FLOAT double |
375 | #endif |
376 | #endif |
377 | |
378 | #endif /* JPEG_INTERNAL_OPTIONS */ |
379 | |