| 1 | // | 
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| 2 | // AsyncChannel.h | 
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| 3 | // | 
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| 4 | // Library: Foundation | 
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| 5 | // Package: Logging | 
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| 6 | // Module:  AsyncChannel | 
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| 7 | // | 
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| 8 | // Definition of the AsyncChannel class. | 
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| 9 | // | 
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| 10 | // Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH. | 
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| 11 | // and Contributors. | 
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| 12 | // | 
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| 13 | // SPDX-License-Identifier:	BSL-1.0 | 
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| 14 | // | 
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| 15 |  | 
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| 16 |  | 
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| 17 | #ifndef Foundation_AsyncChannel_INCLUDED | 
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| 18 | #define Foundation_AsyncChannel_INCLUDED | 
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| 19 |  | 
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| 20 |  | 
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| 21 | #include "Poco/Foundation.h" | 
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| 22 | #include "Poco/Channel.h" | 
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| 23 | #include "Poco/Thread.h" | 
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| 24 | #include "Poco/Mutex.h" | 
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| 25 | #include "Poco/Runnable.h" | 
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| 26 | #include "Poco/AutoPtr.h" | 
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| 27 | #include "Poco/NotificationQueue.h" | 
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| 28 |  | 
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| 29 |  | 
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| 30 | namespace Poco { | 
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| 31 |  | 
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| 32 |  | 
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| 33 | class Foundation_API AsyncChannel: public Channel, public Runnable | 
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| 34 | /// A channel uses a separate thread for logging. | 
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| 35 | /// | 
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| 36 | /// Using this channel can help to improve the performance of | 
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| 37 | /// applications that produce huge amounts of log messages or | 
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| 38 | /// that write log messages to multiple channels simultaneously. | 
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| 39 | /// | 
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| 40 | /// All log messages are put into a queue and this queue is | 
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| 41 | /// then processed by a separate thread. | 
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| 42 | { | 
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| 43 | public: | 
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| 44 | typedef AutoPtr<AsyncChannel> Ptr; | 
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| 45 |  | 
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| 46 | AsyncChannel(Channel::Ptr pChannel = 0, Thread::Priority prio = Thread::PRIO_NORMAL); | 
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| 47 | /// Creates the AsyncChannel and connects it to | 
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| 48 | /// the given channel. | 
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| 49 |  | 
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| 50 | void setChannel(Channel::Ptr pChannel); | 
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| 51 | /// Connects the AsyncChannel to the given target channel. | 
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| 52 | /// All messages will be forwarded to this channel. | 
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| 53 |  | 
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| 54 | Channel::Ptr getChannel() const; | 
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| 55 | /// Returns the target channel. | 
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| 56 |  | 
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| 57 | void open(); | 
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| 58 | /// Opens the channel and creates the | 
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| 59 | /// background logging thread. | 
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| 60 |  | 
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| 61 | void close(); | 
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| 62 | /// Closes the channel and stops the background | 
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| 63 | /// logging thread. | 
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| 64 |  | 
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| 65 | void log(const Message& msg); | 
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| 66 | /// Queues the message for processing by the | 
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| 67 | /// background thread. | 
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| 68 |  | 
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| 69 | void setProperty(const std::string& name, const std::string& value); | 
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| 70 | /// Sets or changes a configuration property. | 
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| 71 | /// | 
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| 72 | /// The "channel" property allows setting the target | 
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| 73 | /// channel via the LoggingRegistry. | 
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| 74 | /// The "channel" property is set-only. | 
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| 75 | /// | 
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| 76 | /// The "priority" property allows setting the thread | 
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| 77 | /// priority. The following values are supported: | 
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| 78 | ///    * lowest | 
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| 79 | ///    * low | 
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| 80 | ///    * normal (default) | 
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| 81 | ///    * high | 
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| 82 | ///    * highest | 
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| 83 | /// | 
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| 84 | /// The "priority" property is set-only. | 
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| 85 |  | 
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| 86 | protected: | 
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| 87 | ~AsyncChannel(); | 
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| 88 | void run(); | 
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| 89 | void setPriority(const std::string& value); | 
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| 90 |  | 
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| 91 | private: | 
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| 92 | Channel::Ptr      _pChannel; | 
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| 93 | Thread            _thread; | 
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| 94 | FastMutex         _threadMutex; | 
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| 95 | FastMutex         _channelMutex; | 
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| 96 | NotificationQueue _queue; | 
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| 97 | }; | 
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| 98 |  | 
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| 99 |  | 
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| 100 | } // namespace Poco | 
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| 101 |  | 
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| 102 |  | 
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| 103 | #endif // Foundation_AsyncChannel_INCLUDED | 
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| 104 |  | 
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