| 1 | // | 
| 2 | // NamedEvent.h | 
| 3 | // | 
| 4 | // Library: Foundation | 
| 5 | // Package: Processes | 
| 6 | // Module:  NamedEvent | 
| 7 | // | 
| 8 | // Definition of the NamedEvent class. | 
| 9 | // | 
| 10 | // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. | 
| 11 | // and Contributors. | 
| 12 | // | 
| 13 | // SPDX-License-Identifier:	BSL-1.0 | 
| 14 | // | 
| 15 |  | 
| 16 |  | 
| 17 | #ifndef Foundation_NamedEvent_INCLUDED | 
| 18 | #define Foundation_NamedEvent_INCLUDED | 
| 19 |  | 
| 20 |  | 
| 21 | #include "Poco/Foundation.h" | 
| 22 |  | 
| 23 |  | 
| 24 | #if defined(POCO_OS_FAMILY_WINDOWS) | 
| 25 | #include "Poco/NamedEvent_WIN32.h" | 
| 26 | #elif POCO_OS == POCO_OS_ANDROID | 
| 27 | #include "Poco/NamedEvent_Android.h" | 
| 28 | #elif defined(POCO_OS_FAMILY_UNIX) | 
| 29 | #include "Poco/NamedEvent_UNIX.h" | 
| 30 | #endif | 
| 31 |  | 
| 32 |  | 
| 33 | namespace Poco { | 
| 34 |  | 
| 35 |  | 
| 36 | class Foundation_API NamedEvent: public NamedEventImpl | 
| 37 | 	/// An NamedEvent is a global synchronization object | 
| 38 | 	/// that allows one process or thread to signal an | 
| 39 | 	/// other process or thread that a certain event | 
| 40 | 	/// has happened. | 
| 41 | 	/// | 
| 42 | 	/// Unlike an Event, which itself is the unit of synchronization, | 
| 43 | 	/// a NamedEvent refers to a named operating system resource being the | 
| 44 | 	/// unit of synchronization. | 
| 45 | 	/// In other words, there can be multiple instances of NamedEvent referring | 
| 46 | 	/// to the same actual synchronization object. | 
| 47 | 	/// | 
| 48 | 	/// NamedEvents are always autoresetting. | 
| 49 | 	/// | 
| 50 | 	/// There should not be more than one instance of NamedEvent for | 
| 51 | 	/// a given name in a process. Otherwise, the instances may | 
| 52 | 	/// interfere with each other. | 
| 53 | { | 
| 54 | public: | 
| 55 | 	NamedEvent(const std::string& name); | 
| 56 | 		/// Creates the event. | 
| 57 |  | 
| 58 | 	~NamedEvent(); | 
| 59 | 		/// Destroys the event. | 
| 60 |  | 
| 61 | 	void set(); | 
| 62 | 		/// Signals the event. | 
| 63 | 		/// The one thread or process waiting for the event | 
| 64 | 		/// can resume execution. | 
| 65 |  | 
| 66 | 	void wait(); | 
| 67 | 		/// Waits for the event to become signalled. | 
| 68 |  | 
| 69 | private: | 
| 70 | 	NamedEvent(); | 
| 71 | 	NamedEvent(const NamedEvent&); | 
| 72 | 	NamedEvent& operator = (const NamedEvent&); | 
| 73 | }; | 
| 74 |  | 
| 75 |  | 
| 76 | // | 
| 77 | // inlines | 
| 78 | // | 
| 79 | inline void NamedEvent::set() | 
| 80 | { | 
| 81 | 	setImpl(); | 
| 82 | } | 
| 83 |  | 
| 84 |  | 
| 85 | inline void NamedEvent::wait() | 
| 86 | { | 
| 87 | 	waitImpl(); | 
| 88 | } | 
| 89 |  | 
| 90 |  | 
| 91 | } // namespace Poco | 
| 92 |  | 
| 93 |  | 
| 94 | #endif // Foundation_NamedEvent_INCLUDED | 
| 95 |  |