| 1 | // | 
|---|
| 2 | // ObjectPool.h | 
|---|
| 3 | // | 
|---|
| 4 | // Library: Foundation | 
|---|
| 5 | // Package: Core | 
|---|
| 6 | // Module:  ObjectPool | 
|---|
| 7 | // | 
|---|
| 8 | // Definition of the ObjectPool template class and friends. | 
|---|
| 9 | // | 
|---|
| 10 | // Copyright (c) 2010-2012, Applied Informatics Software Engineering GmbH. | 
|---|
| 11 | // and Contributors. | 
|---|
| 12 | // | 
|---|
| 13 | // SPDX-License-Identifier:	BSL-1.0 | 
|---|
| 14 | // | 
|---|
| 15 |  | 
|---|
| 16 |  | 
|---|
| 17 | #ifndef Foundation_ObjectPool_INCLUDED | 
|---|
| 18 | #define Foundation_ObjectPool_INCLUDED | 
|---|
| 19 |  | 
|---|
| 20 |  | 
|---|
| 21 | #include "Poco/Poco.h" | 
|---|
| 22 | #include "Poco/Mutex.h" | 
|---|
| 23 | #include "Poco/Condition.h" | 
|---|
| 24 | #include "Poco/AutoPtr.h" | 
|---|
| 25 | #include "Poco/SharedPtr.h" | 
|---|
| 26 | #include <vector> | 
|---|
| 27 | #include <cctype> | 
|---|
| 28 |  | 
|---|
| 29 |  | 
|---|
| 30 | namespace Poco { | 
|---|
| 31 |  | 
|---|
| 32 |  | 
|---|
| 33 | template <class C, class P = C*> | 
|---|
| 34 | class PoolableObjectFactory | 
|---|
| 35 | /// A PoolableObjectFactory is responsible for creating and resetting | 
|---|
| 36 | /// objects managed by an ObjectPool. | 
|---|
| 37 | /// | 
|---|
| 38 | /// Together with an ObjectPool, a PoolableObjectFactory is used as | 
|---|
| 39 | /// a policy class to change the behavior of the ObjectPool when | 
|---|
| 40 | /// creating new objects, returning used objects back to the pool | 
|---|
| 41 | /// and destroying objects, when the pool itself is destroyed or | 
|---|
| 42 | /// shrunk. | 
|---|
| 43 | { | 
|---|
| 44 | public: | 
|---|
| 45 | P createObject() | 
|---|
| 46 | /// Create and return a new object. | 
|---|
| 47 | { | 
|---|
| 48 | return new C; | 
|---|
| 49 | } | 
|---|
| 50 |  | 
|---|
| 51 | bool validateObject(P pObject) | 
|---|
| 52 | /// Checks whether the object is still valid | 
|---|
| 53 | /// and can be reused. | 
|---|
| 54 | /// | 
|---|
| 55 | /// Returns true if the object is valid, | 
|---|
| 56 | /// false otherwise. | 
|---|
| 57 | /// | 
|---|
| 58 | /// To maintain the integrity of the pool, this method | 
|---|
| 59 | /// must not throw an exception. | 
|---|
| 60 | { | 
|---|
| 61 | return true; | 
|---|
| 62 | } | 
|---|
| 63 |  | 
|---|
| 64 | void activateObject(P pObject) | 
|---|
| 65 | /// Called before an object is handed out by the pool. | 
|---|
| 66 | /// Also called for newly created objects, before | 
|---|
| 67 | /// they are given out for the first time. | 
|---|
| 68 | { | 
|---|
| 69 | } | 
|---|
| 70 |  | 
|---|
| 71 | void deactivateObject(P pObject) | 
|---|
| 72 | /// Called after an object has been given back to the | 
|---|
| 73 | /// pool and the object is still valid (a prior call | 
|---|
| 74 | /// to validateObject() returned true). | 
|---|
| 75 | /// | 
|---|
| 76 | /// To maintain the integrity of the pool, this method | 
|---|
| 77 | /// must not throw an exception. | 
|---|
| 78 | { | 
|---|
| 79 | } | 
|---|
| 80 |  | 
|---|
| 81 | void destroyObject(P pObject) | 
|---|
| 82 | /// Destroy an object. | 
|---|
| 83 | /// | 
|---|
| 84 | /// To maintain the integrity of the pool, this method | 
|---|
| 85 | /// must not throw an exception. | 
|---|
| 86 | { | 
|---|
| 87 | delete pObject; | 
|---|
| 88 | } | 
|---|
| 89 | }; | 
|---|
| 90 |  | 
|---|
| 91 |  | 
|---|
| 92 | template <class C> | 
|---|
| 93 | class PoolableObjectFactory <C, Poco::AutoPtr<C> > | 
|---|
| 94 | { | 
|---|
| 95 | public: | 
|---|
| 96 | Poco::AutoPtr<C> createObject() | 
|---|
| 97 | { | 
|---|
| 98 | return new C; | 
|---|
| 99 | } | 
|---|
| 100 |  | 
|---|
| 101 | bool validateObject(Poco::AutoPtr<C> pObject) | 
|---|
| 102 | { | 
|---|
| 103 | return true; | 
|---|
| 104 | } | 
|---|
| 105 |  | 
|---|
| 106 | void activateObject(Poco::AutoPtr<C> pObject) | 
|---|
| 107 | { | 
|---|
| 108 | } | 
|---|
| 109 |  | 
|---|
| 110 | void deactivateObject(Poco::AutoPtr<C> pObject) | 
|---|
| 111 | { | 
|---|
| 112 | } | 
|---|
| 113 |  | 
|---|
| 114 | void destroyObject(Poco::AutoPtr<C> pObject) | 
|---|
| 115 | { | 
|---|
| 116 | } | 
|---|
| 117 | }; | 
|---|
| 118 |  | 
|---|
| 119 |  | 
|---|
| 120 | template <class C> | 
|---|
| 121 | class PoolableObjectFactory <C, Poco::SharedPtr<C> > | 
|---|
| 122 | { | 
|---|
| 123 | public: | 
|---|
| 124 | Poco::SharedPtr<C> createObject() | 
|---|
| 125 | { | 
|---|
| 126 | return new C; | 
|---|
| 127 | } | 
|---|
| 128 |  | 
|---|
| 129 | bool validateObject(Poco::SharedPtr<C> pObject) | 
|---|
| 130 | { | 
|---|
| 131 | return true; | 
|---|
| 132 | } | 
|---|
| 133 |  | 
|---|
| 134 | void activateObject(Poco::SharedPtr<C> pObject) | 
|---|
| 135 | { | 
|---|
| 136 | } | 
|---|
| 137 |  | 
|---|
| 138 | void deactivateObject(Poco::SharedPtr<C> pObject) | 
|---|
| 139 | { | 
|---|
| 140 | } | 
|---|
| 141 |  | 
|---|
| 142 | void destroyObject(Poco::SharedPtr<C> pObject) | 
|---|
| 143 | { | 
|---|
| 144 | } | 
|---|
| 145 | }; | 
|---|
| 146 |  | 
|---|
| 147 |  | 
|---|
| 148 | template <class C, class P = C*, class F = PoolableObjectFactory<C, P> > | 
|---|
| 149 | class ObjectPool | 
|---|
| 150 | /// An ObjectPool manages a pool of objects of a certain class. | 
|---|
| 151 | /// | 
|---|
| 152 | /// The number of objects managed by the pool can be restricted. | 
|---|
| 153 | /// | 
|---|
| 154 | /// When an object is requested from the pool: | 
|---|
| 155 | ///   - If an object is available from the pool, an object from the pool is | 
|---|
| 156 | ///     removed from the pool, activated (using the factory) and returned. | 
|---|
| 157 | ///   - Otherwise, if the peak capacity of the pool has not yet been reached, | 
|---|
| 158 | ///     a new object is created and activated, using the object factory, and returned. | 
|---|
| 159 | ///   - If the peak capacity has already been reached, null is returned after timeout. | 
|---|
| 160 | /// | 
|---|
| 161 | /// When an object is returned to the pool: | 
|---|
| 162 | ///   - If the object is valid (checked by calling validateObject() | 
|---|
| 163 | ///     from the object factory), the object is deactivated. If the | 
|---|
| 164 | ///     number of objects in the pool is below the capacity, | 
|---|
| 165 | ///     the object is added to the pool. Otherwise it is destroyed. | 
|---|
| 166 | ///   - If the object is not valid, it is destroyed immediately. | 
|---|
| 167 | { | 
|---|
| 168 | public: | 
|---|
| 169 | ObjectPool(std::size_t capacity, std::size_t peakCapacity): | 
|---|
| 170 | /// Creates a new ObjectPool with the given capacity | 
|---|
| 171 | /// and peak capacity. | 
|---|
| 172 | /// | 
|---|
| 173 | /// The PoolableObjectFactory must have a public default constructor. | 
|---|
| 174 | _capacity(capacity), | 
|---|
| 175 | _peakCapacity(peakCapacity), | 
|---|
| 176 | _size(0) | 
|---|
| 177 | { | 
|---|
| 178 | poco_assert (capacity <= peakCapacity); | 
|---|
| 179 | } | 
|---|
| 180 |  | 
|---|
| 181 | ObjectPool(const F& factory, std::size_t capacity, std::size_t peakCapacity): | 
|---|
| 182 | /// Creates a new ObjectPool with the given PoolableObjectFactory, | 
|---|
| 183 | /// capacity and peak capacity. The PoolableObjectFactory must have | 
|---|
| 184 | /// a public copy constructor. | 
|---|
| 185 | _factory(factory), | 
|---|
| 186 | _capacity(capacity), | 
|---|
| 187 | _peakCapacity(peakCapacity), | 
|---|
| 188 | _size(0) | 
|---|
| 189 | { | 
|---|
| 190 | poco_assert (capacity <= peakCapacity); | 
|---|
| 191 | } | 
|---|
| 192 |  | 
|---|
| 193 | ~ObjectPool() | 
|---|
| 194 | /// Destroys the ObjectPool. | 
|---|
| 195 | { | 
|---|
| 196 | try | 
|---|
| 197 | { | 
|---|
| 198 | for (typename std::vector<P>::iterator it = _pool.begin(); it != _pool.end(); ++it) | 
|---|
| 199 | { | 
|---|
| 200 | _factory.destroyObject(*it); | 
|---|
| 201 | } | 
|---|
| 202 | } | 
|---|
| 203 | catch (...) | 
|---|
| 204 | { | 
|---|
| 205 | poco_unexpected(); | 
|---|
| 206 | } | 
|---|
| 207 | } | 
|---|
| 208 |  | 
|---|
| 209 | P borrowObject(long timeoutMilliseconds = 0) | 
|---|
| 210 | /// Obtains an object from the pool, or creates a new object if | 
|---|
| 211 | /// possible. | 
|---|
| 212 | /// | 
|---|
| 213 | /// Returns null if no object is available after timeout. | 
|---|
| 214 | /// | 
|---|
| 215 | /// If activating the object fails, the object is destroyed and | 
|---|
| 216 | /// the exception is passed on to the caller. | 
|---|
| 217 | { | 
|---|
| 218 | Poco::FastMutex::ScopedLock lock(_mutex); | 
|---|
| 219 |  | 
|---|
| 220 | if (!_pool.empty()) | 
|---|
| 221 | { | 
|---|
| 222 | P pObject = _pool.back(); | 
|---|
| 223 | _pool.pop_back(); | 
|---|
| 224 | return activateObject(pObject); | 
|---|
| 225 | } | 
|---|
| 226 |  | 
|---|
| 227 | if (_size >= _peakCapacity) | 
|---|
| 228 | { | 
|---|
| 229 | if (timeoutMilliseconds == 0) | 
|---|
| 230 | { | 
|---|
| 231 | return 0; | 
|---|
| 232 | } | 
|---|
| 233 | while (_size >= _peakCapacity) | 
|---|
| 234 | { | 
|---|
| 235 | if ( !_availableCondition.tryWait(_mutex, timeoutMilliseconds)) | 
|---|
| 236 | { | 
|---|
| 237 | // timeout | 
|---|
| 238 | return 0; | 
|---|
| 239 | } | 
|---|
| 240 | } | 
|---|
| 241 | } | 
|---|
| 242 |  | 
|---|
| 243 | // _size < _peakCapacity | 
|---|
| 244 | P pObject = _factory.createObject(); | 
|---|
| 245 | activateObject(pObject); | 
|---|
| 246 | _size++; | 
|---|
| 247 | return pObject; | 
|---|
| 248 | } | 
|---|
| 249 |  | 
|---|
| 250 | void returnObject(P pObject) | 
|---|
| 251 | /// Returns an object to the pool. | 
|---|
| 252 | { | 
|---|
| 253 | Poco::FastMutex::ScopedLock lock(_mutex); | 
|---|
| 254 |  | 
|---|
| 255 | if (_factory.validateObject(pObject)) | 
|---|
| 256 | { | 
|---|
| 257 | _factory.deactivateObject(pObject); | 
|---|
| 258 | if (_pool.size() < _capacity) | 
|---|
| 259 | { | 
|---|
| 260 | try | 
|---|
| 261 | { | 
|---|
| 262 | _pool.push_back(pObject); | 
|---|
| 263 | return; | 
|---|
| 264 | } | 
|---|
| 265 | catch (...) | 
|---|
| 266 | { | 
|---|
| 267 | } | 
|---|
| 268 | } | 
|---|
| 269 | } | 
|---|
| 270 | _factory.destroyObject(pObject); | 
|---|
| 271 | _size--; | 
|---|
| 272 | _availableCondition.signal(); | 
|---|
| 273 | } | 
|---|
| 274 |  | 
|---|
| 275 | std::size_t capacity() const | 
|---|
| 276 | { | 
|---|
| 277 | return _capacity; | 
|---|
| 278 | } | 
|---|
| 279 |  | 
|---|
| 280 | std::size_t peakCapacity() const | 
|---|
| 281 | { | 
|---|
| 282 | return _peakCapacity; | 
|---|
| 283 | } | 
|---|
| 284 |  | 
|---|
| 285 | std::size_t size() const | 
|---|
| 286 | { | 
|---|
| 287 | Poco::FastMutex::ScopedLock lock(_mutex); | 
|---|
| 288 |  | 
|---|
| 289 | return _size; | 
|---|
| 290 | } | 
|---|
| 291 |  | 
|---|
| 292 | std::size_t available() const | 
|---|
| 293 | { | 
|---|
| 294 | Poco::FastMutex::ScopedLock lock(_mutex); | 
|---|
| 295 |  | 
|---|
| 296 | return _pool.size() + _peakCapacity - _size; | 
|---|
| 297 | } | 
|---|
| 298 |  | 
|---|
| 299 | protected: | 
|---|
| 300 | P activateObject(P pObject) | 
|---|
| 301 | { | 
|---|
| 302 | try | 
|---|
| 303 | { | 
|---|
| 304 | _factory.activateObject(pObject); | 
|---|
| 305 | } | 
|---|
| 306 | catch (...) | 
|---|
| 307 | { | 
|---|
| 308 | _factory.destroyObject(pObject); | 
|---|
| 309 | throw; | 
|---|
| 310 | } | 
|---|
| 311 | return pObject; | 
|---|
| 312 | } | 
|---|
| 313 |  | 
|---|
| 314 | private: | 
|---|
| 315 | ObjectPool(); | 
|---|
| 316 | ObjectPool(const ObjectPool&); | 
|---|
| 317 | ObjectPool& operator = (const ObjectPool&); | 
|---|
| 318 |  | 
|---|
| 319 | F _factory; | 
|---|
| 320 | std::size_t _capacity; | 
|---|
| 321 | std::size_t _peakCapacity; | 
|---|
| 322 | std::size_t _size; | 
|---|
| 323 | std::vector<P> _pool; | 
|---|
| 324 | mutable Poco::FastMutex _mutex; | 
|---|
| 325 | Poco::Condition _availableCondition; | 
|---|
| 326 | }; | 
|---|
| 327 |  | 
|---|
| 328 |  | 
|---|
| 329 | } // namespace Poco | 
|---|
| 330 |  | 
|---|
| 331 |  | 
|---|
| 332 | #endif // Foundation_ObjectPool_INCLUDED | 
|---|
| 333 |  | 
|---|