1 | // |
2 | // PriorityEvent.h |
3 | // |
4 | // Library: Foundation |
5 | // Package: Events |
6 | // Module: PriorityEvent |
7 | // |
8 | // Implementation of the PriorityEvent template. |
9 | // |
10 | // Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH. |
11 | // and Contributors. |
12 | // |
13 | // SPDX-License-Identifier: BSL-1.0 |
14 | // |
15 | |
16 | |
17 | #ifndef Foundation_PriorityEvent_INCLUDED |
18 | #define Foundation_PriorityEvent_INCLUDED |
19 | |
20 | |
21 | #include "Poco/AbstractEvent.h" |
22 | #include "Poco/PriorityStrategy.h" |
23 | #include "Poco/AbstractPriorityDelegate.h" |
24 | |
25 | |
26 | namespace Poco { |
27 | |
28 | |
29 | template <class TArgs, class TMutex = FastMutex> |
30 | class PriorityEvent: public AbstractEvent < |
31 | TArgs, |
32 | PriorityStrategy<TArgs, AbstractPriorityDelegate<TArgs> >, |
33 | AbstractPriorityDelegate<TArgs>, |
34 | TMutex |
35 | > |
36 | /// A PriorityEvent uses internally a PriorityStrategy which |
37 | /// invokes delegates in order of priority (lower priorities first). |
38 | /// PriorityEvent's can only be used together with PriorityDelegate's. |
39 | /// PriorityDelegate's are sorted according to the priority value, when |
40 | /// two delegates have the same priority, they are invoked in |
41 | /// an arbitrary manner. |
42 | { |
43 | public: |
44 | PriorityEvent() |
45 | { |
46 | } |
47 | |
48 | ~PriorityEvent() |
49 | { |
50 | } |
51 | |
52 | private: |
53 | PriorityEvent(const PriorityEvent&); |
54 | PriorityEvent& operator = (const PriorityEvent&); |
55 | }; |
56 | |
57 | |
58 | } // namespace Poco |
59 | |
60 | |
61 | #endif // Foundation_PriorityEvent_INCLUDED |
62 | |