| 1 | // |
| 2 | // PriorityNotificationQueue.h |
| 3 | // |
| 4 | // Library: Foundation |
| 5 | // Package: Notifications |
| 6 | // Module: PriorityNotificationQueue |
| 7 | // |
| 8 | // Definition of the PriorityNotificationQueue class. |
| 9 | // |
| 10 | // Copyright (c) 2009, Applied Informatics Software Engineering GmbH. |
| 11 | // and Contributors. |
| 12 | // |
| 13 | // SPDX-License-Identifier: BSL-1.0 |
| 14 | // |
| 15 | |
| 16 | |
| 17 | #ifndef Foundation_PriorityNotificationQueue_INCLUDED |
| 18 | #define Foundation_PriorityNotificationQueue_INCLUDED |
| 19 | |
| 20 | |
| 21 | #include "Poco/Foundation.h" |
| 22 | #include "Poco/Notification.h" |
| 23 | #include "Poco/Mutex.h" |
| 24 | #include "Poco/Event.h" |
| 25 | #include <map> |
| 26 | #include <deque> |
| 27 | |
| 28 | |
| 29 | namespace Poco { |
| 30 | |
| 31 | |
| 32 | class NotificationCenter; |
| 33 | |
| 34 | |
| 35 | class Foundation_API PriorityNotificationQueue |
| 36 | /// A PriorityNotificationQueue object provides a way to implement asynchronous |
| 37 | /// notifications. This is especially useful for sending notifications |
| 38 | /// from one thread to another, for example from a background thread to |
| 39 | /// the main (user interface) thread. |
| 40 | /// |
| 41 | /// The PriorityNotificationQueue is quite similar to the NotificationQueue class. |
| 42 | /// The only difference to NotificationQueue is that each Notification is tagged |
| 43 | /// with a priority value. When inserting a Notification into the queue, the |
| 44 | /// Notification is inserted according to the given priority value, with |
| 45 | /// lower priority values being inserted before higher priority |
| 46 | /// values. Therefore, the lower the numerical priority value, the higher |
| 47 | /// the actual notification priority. |
| 48 | /// |
| 49 | /// Notifications are dequeued in order of their priority. |
| 50 | /// |
| 51 | /// The PriorityNotificationQueue can also be used to distribute work from |
| 52 | /// a controlling thread to one or more worker threads. Each worker thread |
| 53 | /// repeatedly calls waitDequeueNotification() and processes the |
| 54 | /// returned notification. Special care must be taken when shutting |
| 55 | /// down a queue with worker threads waiting for notifications. |
| 56 | /// The recommended sequence to shut down and destroy the queue is to |
| 57 | /// 1. set a termination flag for every worker thread |
| 58 | /// 2. call the wakeUpAll() method |
| 59 | /// 3. join each worker thread |
| 60 | /// 4. destroy the notification queue. |
| 61 | { |
| 62 | public: |
| 63 | PriorityNotificationQueue(); |
| 64 | /// Creates the PriorityNotificationQueue. |
| 65 | |
| 66 | ~PriorityNotificationQueue(); |
| 67 | /// Destroys the PriorityNotificationQueue. |
| 68 | |
| 69 | void enqueueNotification(Notification::Ptr pNotification, int priority); |
| 70 | /// Enqueues the given notification by adding it to |
| 71 | /// the queue according to the given priority. |
| 72 | /// Lower priority values are inserted before higher priority values. |
| 73 | /// The queue takes ownership of the notification, thus |
| 74 | /// a call like |
| 75 | /// notificationQueue.enqueueNotification(new MyNotification, 1); |
| 76 | /// does not result in a memory leak. |
| 77 | |
| 78 | Notification* dequeueNotification(); |
| 79 | /// Dequeues the next pending notification. |
| 80 | /// Returns 0 (null) if no notification is available. |
| 81 | /// The caller gains ownership of the notification and |
| 82 | /// is expected to release it when done with it. |
| 83 | /// |
| 84 | /// It is highly recommended that the result is immediately |
| 85 | /// assigned to a Notification::Ptr, to avoid potential |
| 86 | /// memory management issues. |
| 87 | |
| 88 | Notification* waitDequeueNotification(); |
| 89 | /// Dequeues the next pending notification. |
| 90 | /// If no notification is available, waits for a notification |
| 91 | /// to be enqueued. |
| 92 | /// The caller gains ownership of the notification and |
| 93 | /// is expected to release it when done with it. |
| 94 | /// This method returns 0 (null) if wakeUpAll() |
| 95 | /// has been called by another thread. |
| 96 | /// |
| 97 | /// It is highly recommended that the result is immediately |
| 98 | /// assigned to a Notification::Ptr, to avoid potential |
| 99 | /// memory management issues. |
| 100 | |
| 101 | Notification* waitDequeueNotification(long milliseconds); |
| 102 | /// Dequeues the next pending notification. |
| 103 | /// If no notification is available, waits for a notification |
| 104 | /// to be enqueued up to the specified time. |
| 105 | /// Returns 0 (null) if no notification is available. |
| 106 | /// The caller gains ownership of the notification and |
| 107 | /// is expected to release it when done with it. |
| 108 | /// |
| 109 | /// It is highly recommended that the result is immediately |
| 110 | /// assigned to a Notification::Ptr, to avoid potential |
| 111 | /// memory management issues. |
| 112 | |
| 113 | void dispatch(NotificationCenter& notificationCenter); |
| 114 | /// Dispatches all queued notifications to the given |
| 115 | /// notification center. |
| 116 | |
| 117 | void wakeUpAll(); |
| 118 | /// Wakes up all threads that wait for a notification. |
| 119 | |
| 120 | bool empty() const; |
| 121 | /// Returns true iff the queue is empty. |
| 122 | |
| 123 | int size() const; |
| 124 | /// Returns the number of notifications in the queue. |
| 125 | |
| 126 | void clear(); |
| 127 | /// Removes all notifications from the queue. |
| 128 | |
| 129 | bool hasIdleThreads() const; |
| 130 | /// Returns true if the queue has at least one thread waiting |
| 131 | /// for a notification. |
| 132 | |
| 133 | static PriorityNotificationQueue& defaultQueue(); |
| 134 | /// Returns a reference to the default |
| 135 | /// PriorityNotificationQueue. |
| 136 | |
| 137 | protected: |
| 138 | Notification::Ptr dequeueOne(); |
| 139 | |
| 140 | private: |
| 141 | typedef std::multimap<int, Notification::Ptr> NfQueue; |
| 142 | struct WaitInfo |
| 143 | { |
| 144 | Notification::Ptr pNf; |
| 145 | Event nfAvailable; |
| 146 | }; |
| 147 | typedef std::deque<WaitInfo*> WaitQueue; |
| 148 | |
| 149 | NfQueue _nfQueue; |
| 150 | WaitQueue _waitQueue; |
| 151 | mutable FastMutex _mutex; |
| 152 | }; |
| 153 | |
| 154 | |
| 155 | } // namespace Poco |
| 156 | |
| 157 | |
| 158 | #endif // Foundation_PriorityNotificationQueue_INCLUDED |
| 159 | |