1 | // |
2 | // ThreadPool.cpp |
3 | // |
4 | // Library: Foundation |
5 | // Package: Threading |
6 | // Module: ThreadPool |
7 | // |
8 | // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. |
9 | // and Contributors. |
10 | // |
11 | // SPDX-License-Identifier: BSL-1.0 |
12 | // |
13 | |
14 | |
15 | #include "Poco/ThreadPool.h" |
16 | #include "Poco/Runnable.h" |
17 | #include "Poco/Thread.h" |
18 | #include "Poco/Event.h" |
19 | #include "Poco/ThreadLocal.h" |
20 | #include "Poco/ErrorHandler.h" |
21 | #include <sstream> |
22 | #include <ctime> |
23 | #if defined(_WIN32_WCE) && _WIN32_WCE < 0x800 |
24 | #include "wce_time.h" |
25 | #endif |
26 | |
27 | |
28 | namespace Poco { |
29 | |
30 | |
31 | class PooledThread: public Runnable |
32 | { |
33 | public: |
34 | PooledThread(const std::string& name, int stackSize = POCO_THREAD_STACK_SIZE); |
35 | ~PooledThread(); |
36 | |
37 | void start(int cpu = -1); |
38 | void start(Thread::Priority priority, Runnable& target, int cpu = -1); |
39 | void start(Thread::Priority priority, Runnable& target, const std::string& name, int cpu = -1); |
40 | bool idle(); |
41 | int idleTime(); |
42 | void join(); |
43 | void activate(); |
44 | void release(); |
45 | void run(); |
46 | |
47 | private: |
48 | bool _idle; |
49 | std::time_t _idleTime; |
50 | Runnable* _pTarget; |
51 | std::string _name; |
52 | Thread _thread; |
53 | Event _targetReady; |
54 | Event _targetCompleted; |
55 | Event _started; |
56 | FastMutex _mutex; |
57 | }; |
58 | |
59 | |
60 | PooledThread::PooledThread(const std::string& name, int stackSize): |
61 | _idle(true), |
62 | _idleTime(0), |
63 | _pTarget(0), |
64 | _name(name), |
65 | _thread(name), |
66 | _targetReady(), |
67 | _targetCompleted(Event::EVENT_MANUALRESET), |
68 | _started(), |
69 | _mutex() |
70 | { |
71 | poco_assert_dbg (stackSize >= 0); |
72 | _thread.setStackSize(stackSize); |
73 | #if defined(_WIN32_WCE) && _WIN32_WCE < 0x800 |
74 | _idleTime = wceex_time(NULL); |
75 | #else |
76 | _idleTime = std::time(NULL); |
77 | #endif |
78 | } |
79 | |
80 | |
81 | PooledThread::~PooledThread() |
82 | { |
83 | } |
84 | |
85 | |
86 | void PooledThread::start(int cpu) |
87 | { |
88 | _thread.start(*this); |
89 | _started.wait(); |
90 | if (cpu >= 0) |
91 | { |
92 | _thread.setAffinity(static_cast<unsigned>(cpu)); |
93 | } |
94 | } |
95 | |
96 | |
97 | void PooledThread::start(Thread::Priority priority, Runnable& target, int cpu) |
98 | { |
99 | FastMutex::ScopedLock lock(_mutex); |
100 | |
101 | poco_assert (_pTarget == 0); |
102 | |
103 | _pTarget = ⌖ |
104 | _thread.setPriority(priority); |
105 | _targetReady.set(); |
106 | if (cpu >= 0) |
107 | { |
108 | _thread.setAffinity(static_cast<unsigned>(cpu)); |
109 | } |
110 | } |
111 | |
112 | |
113 | void PooledThread::start(Thread::Priority priority, Runnable& target, const std::string& name, int cpu) |
114 | { |
115 | FastMutex::ScopedLock lock(_mutex); |
116 | |
117 | std::string fullName(name); |
118 | if (name.empty()) |
119 | { |
120 | fullName = _name; |
121 | } |
122 | else |
123 | { |
124 | fullName.append(" (" ); |
125 | fullName.append(_name); |
126 | fullName.append(")" ); |
127 | } |
128 | _thread.setName(fullName); |
129 | _thread.setPriority(priority); |
130 | |
131 | poco_assert (_pTarget == 0); |
132 | |
133 | _pTarget = ⌖ |
134 | _targetReady.set(); |
135 | if (cpu >= 0) |
136 | { |
137 | _thread.setAffinity(static_cast<unsigned>(cpu)); |
138 | } |
139 | } |
140 | |
141 | |
142 | inline bool PooledThread::idle() |
143 | { |
144 | FastMutex::ScopedLock lock(_mutex); |
145 | return _idle; |
146 | } |
147 | |
148 | |
149 | int PooledThread::idleTime() |
150 | { |
151 | FastMutex::ScopedLock lock(_mutex); |
152 | |
153 | #if defined(_WIN32_WCE) && _WIN32_WCE < 0x800 |
154 | return (int) (wceex_time(NULL) - _idleTime); |
155 | #else |
156 | return (int) (time(NULL) - _idleTime); |
157 | #endif |
158 | } |
159 | |
160 | |
161 | void PooledThread::join() |
162 | { |
163 | _mutex.lock(); |
164 | Runnable* pTarget = _pTarget; |
165 | _mutex.unlock(); |
166 | if (pTarget) |
167 | _targetCompleted.wait(); |
168 | } |
169 | |
170 | |
171 | void PooledThread::activate() |
172 | { |
173 | FastMutex::ScopedLock lock(_mutex); |
174 | |
175 | poco_assert (_idle); |
176 | _idle = false; |
177 | _targetCompleted.reset(); |
178 | } |
179 | |
180 | |
181 | void PooledThread::release() |
182 | { |
183 | const long JOIN_TIMEOUT = 10000; |
184 | |
185 | _mutex.lock(); |
186 | _pTarget = 0; |
187 | _mutex.unlock(); |
188 | // In case of a statically allocated thread pool (such |
189 | // as the default thread pool), Windows may have already |
190 | // terminated the thread before we got here. |
191 | if (_thread.isRunning()) |
192 | _targetReady.set(); |
193 | |
194 | if (_thread.tryJoin(JOIN_TIMEOUT)) |
195 | { |
196 | delete this; |
197 | } |
198 | } |
199 | |
200 | |
201 | void PooledThread::run() |
202 | { |
203 | _started.set(); |
204 | for (;;) |
205 | { |
206 | _targetReady.wait(); |
207 | _mutex.lock(); |
208 | if (_pTarget) // a NULL target means kill yourself |
209 | { |
210 | Runnable* pTarget = _pTarget; |
211 | _mutex.unlock(); |
212 | try |
213 | { |
214 | pTarget->run(); |
215 | } |
216 | catch (Exception& exc) |
217 | { |
218 | ErrorHandler::handle(exc); |
219 | } |
220 | catch (std::exception& exc) |
221 | { |
222 | ErrorHandler::handle(exc); |
223 | } |
224 | catch (...) |
225 | { |
226 | ErrorHandler::handle(); |
227 | } |
228 | FastMutex::ScopedLock lock(_mutex); |
229 | _pTarget = 0; |
230 | #if defined(_WIN32_WCE) && _WIN32_WCE < 0x800 |
231 | _idleTime = wceex_time(NULL); |
232 | #else |
233 | _idleTime = time(NULL); |
234 | #endif |
235 | _idle = true; |
236 | _targetCompleted.set(); |
237 | ThreadLocalStorage::clear(); |
238 | _thread.setName(_name); |
239 | _thread.setPriority(Thread::PRIO_NORMAL); |
240 | } |
241 | else |
242 | { |
243 | _mutex.unlock(); |
244 | break; |
245 | } |
246 | } |
247 | } |
248 | |
249 | |
250 | ThreadPool::ThreadPool(int minCapacity, |
251 | int maxCapacity, |
252 | int idleTime, |
253 | int stackSize, |
254 | ThreadAffinityPolicy affinityPolicy): |
255 | _minCapacity(minCapacity), |
256 | _maxCapacity(maxCapacity), |
257 | _idleTime(idleTime), |
258 | _serial(0), |
259 | _age(0), |
260 | _stackSize(stackSize), |
261 | _affinityPolicy(affinityPolicy), |
262 | _lastCpu(0) |
263 | { |
264 | poco_assert (minCapacity >= 1 && maxCapacity >= minCapacity && idleTime > 0); |
265 | |
266 | int cpu = -1; |
267 | int cpuCount = Poco::Environment::processorCount(); |
268 | |
269 | for (int i = 0; i < _minCapacity; i++) |
270 | { |
271 | if (_affinityPolicy == TAP_UNIFORM_DISTRIBUTION) |
272 | { |
273 | cpu = _lastCpu.value() % cpuCount; |
274 | _lastCpu++; |
275 | } |
276 | PooledThread* pThread = createThread(); |
277 | _threads.push_back(pThread); |
278 | pThread->start(cpu); |
279 | } |
280 | } |
281 | |
282 | |
283 | ThreadPool::ThreadPool(const std::string& rName, |
284 | int minCapacity, |
285 | int maxCapacity, |
286 | int idleTime, |
287 | int stackSize, |
288 | ThreadAffinityPolicy affinityPolicy): |
289 | _name(rName), |
290 | _minCapacity(minCapacity), |
291 | _maxCapacity(maxCapacity), |
292 | _idleTime(idleTime), |
293 | _serial(0), |
294 | _age(0), |
295 | _stackSize(stackSize), |
296 | _affinityPolicy(affinityPolicy), |
297 | _lastCpu(0) |
298 | { |
299 | poco_assert (minCapacity >= 1 && maxCapacity >= minCapacity && idleTime > 0); |
300 | |
301 | int cpu = -1; |
302 | int cpuCount = Poco::Environment::processorCount(); |
303 | for (int i = 0; i < _minCapacity; i++) |
304 | { |
305 | if (_affinityPolicy == TAP_UNIFORM_DISTRIBUTION) |
306 | { |
307 | cpu = _lastCpu.value() % cpuCount; |
308 | _lastCpu++; |
309 | } |
310 | PooledThread* pThread = createThread(); |
311 | _threads.push_back(pThread); |
312 | pThread->start(cpu); |
313 | } |
314 | } |
315 | |
316 | |
317 | ThreadPool::~ThreadPool() |
318 | { |
319 | try |
320 | { |
321 | stopAll(); |
322 | } |
323 | catch (...) |
324 | { |
325 | poco_unexpected(); |
326 | } |
327 | } |
328 | |
329 | |
330 | void ThreadPool::addCapacity(int n) |
331 | { |
332 | FastMutex::ScopedLock lock(_mutex); |
333 | |
334 | poco_assert (_maxCapacity + n >= _minCapacity); |
335 | _maxCapacity += n; |
336 | housekeep(); |
337 | } |
338 | |
339 | |
340 | int ThreadPool::capacity() const |
341 | { |
342 | FastMutex::ScopedLock lock(_mutex); |
343 | return _maxCapacity; |
344 | } |
345 | |
346 | |
347 | int ThreadPool::available() const |
348 | { |
349 | FastMutex::ScopedLock lock(_mutex); |
350 | |
351 | int count = 0; |
352 | for (ThreadVec::const_iterator it = _threads.begin(); it != _threads.end(); ++it) |
353 | { |
354 | if ((*it)->idle()) ++count; |
355 | } |
356 | return (int) (count + _maxCapacity - _threads.size()); |
357 | } |
358 | |
359 | |
360 | int ThreadPool::used() const |
361 | { |
362 | FastMutex::ScopedLock lock(_mutex); |
363 | |
364 | int count = 0; |
365 | for (ThreadVec::const_iterator it = _threads.begin(); it != _threads.end(); ++it) |
366 | { |
367 | if (!(*it)->idle()) ++count; |
368 | } |
369 | return count; |
370 | } |
371 | |
372 | |
373 | int ThreadPool::allocated() const |
374 | { |
375 | FastMutex::ScopedLock lock(_mutex); |
376 | |
377 | return int(_threads.size()); |
378 | } |
379 | |
380 | |
381 | int ThreadPool::affinity(int cpu) |
382 | { |
383 | switch (static_cast<int>(_affinityPolicy)) |
384 | { |
385 | case TAP_UNIFORM_DISTRIBUTION: |
386 | { |
387 | cpu = _lastCpu.value() % Environment::processorCount(); |
388 | _lastCpu++; |
389 | } |
390 | break; |
391 | case TAP_DEFAULT: |
392 | { |
393 | cpu = -1; |
394 | } |
395 | break; |
396 | case TAP_CUSTOM: |
397 | { |
398 | if ((cpu < -1) || (cpu >= Environment::processorCount())) |
399 | { |
400 | throw InvalidArgumentException("cpu argument is invalid" ); |
401 | } |
402 | } |
403 | break; |
404 | } |
405 | return cpu; |
406 | } |
407 | |
408 | |
409 | void ThreadPool::start(Runnable& target, int cpu) |
410 | { |
411 | getThread()->start(Thread::PRIO_NORMAL, target, affinity(cpu)); |
412 | } |
413 | |
414 | |
415 | void ThreadPool::start(Runnable& target, const std::string& rName, int cpu) |
416 | { |
417 | getThread()->start(Thread::PRIO_NORMAL, target, rName, affinity(cpu)); |
418 | } |
419 | |
420 | |
421 | void ThreadPool::startWithPriority(Thread::Priority priority, Runnable& target, int cpu) |
422 | { |
423 | getThread()->start(priority, target, affinity(cpu)); |
424 | } |
425 | |
426 | |
427 | void ThreadPool::startWithPriority(Thread::Priority priority, Runnable& target, const std::string& rName, int cpu) |
428 | { |
429 | getThread()->start(priority, target, rName, affinity(cpu)); |
430 | } |
431 | |
432 | |
433 | void ThreadPool::stopAll() |
434 | { |
435 | FastMutex::ScopedLock lock(_mutex); |
436 | |
437 | for (ThreadVec::iterator it = _threads.begin(); it != _threads.end(); ++it) |
438 | { |
439 | (*it)->release(); |
440 | } |
441 | _threads.clear(); |
442 | } |
443 | |
444 | |
445 | void ThreadPool::joinAll() |
446 | { |
447 | FastMutex::ScopedLock lock(_mutex); |
448 | |
449 | for (ThreadVec::iterator it = _threads.begin(); it != _threads.end(); ++it) |
450 | { |
451 | (*it)->join(); |
452 | } |
453 | housekeep(); |
454 | } |
455 | |
456 | |
457 | void ThreadPool::collect() |
458 | { |
459 | FastMutex::ScopedLock lock(_mutex); |
460 | housekeep(); |
461 | } |
462 | |
463 | |
464 | void ThreadPool::housekeep() |
465 | { |
466 | _age = 0; |
467 | if (_threads.size() <= _minCapacity) |
468 | return; |
469 | |
470 | ThreadVec idleThreads; |
471 | ThreadVec expiredThreads; |
472 | ThreadVec activeThreads; |
473 | idleThreads.reserve(_threads.size()); |
474 | activeThreads.reserve(_threads.size()); |
475 | |
476 | for (ThreadVec::iterator it = _threads.begin(); it != _threads.end(); ++it) |
477 | { |
478 | if ((*it)->idle()) |
479 | { |
480 | if ((*it)->idleTime() < _idleTime) |
481 | idleThreads.push_back(*it); |
482 | else |
483 | expiredThreads.push_back(*it); |
484 | } |
485 | else activeThreads.push_back(*it); |
486 | } |
487 | int n = (int) activeThreads.size(); |
488 | int limit = (int) idleThreads.size() + n; |
489 | if (limit < _minCapacity) limit = _minCapacity; |
490 | idleThreads.insert(idleThreads.end(), expiredThreads.begin(), expiredThreads.end()); |
491 | _threads.clear(); |
492 | for (ThreadVec::iterator it = idleThreads.begin(); it != idleThreads.end(); ++it) |
493 | { |
494 | if (n < limit) |
495 | { |
496 | _threads.push_back(*it); |
497 | ++n; |
498 | } |
499 | else (*it)->release(); |
500 | } |
501 | _threads.insert(_threads.end(), activeThreads.begin(), activeThreads.end()); |
502 | } |
503 | |
504 | |
505 | PooledThread* ThreadPool::getThread() |
506 | { |
507 | FastMutex::ScopedLock lock(_mutex); |
508 | |
509 | if (++_age == 32) |
510 | housekeep(); |
511 | |
512 | PooledThread* pThread = 0; |
513 | for (ThreadVec::iterator it = _threads.begin(); !pThread && it != _threads.end(); ++it) |
514 | { |
515 | if ((*it)->idle()) |
516 | pThread = *it; |
517 | } |
518 | if (!pThread) |
519 | { |
520 | if (_threads.size() < _maxCapacity) |
521 | { |
522 | pThread = createThread(); |
523 | try |
524 | { |
525 | pThread->start(); |
526 | _threads.push_back(pThread); |
527 | } |
528 | catch (...) |
529 | { |
530 | delete pThread; |
531 | throw; |
532 | } |
533 | } |
534 | else throw NoThreadAvailableException(); |
535 | } |
536 | pThread->activate(); |
537 | return pThread; |
538 | } |
539 | |
540 | |
541 | PooledThread* ThreadPool::createThread() |
542 | { |
543 | std::ostringstream threadName; |
544 | threadName << _name << "[#" << ++_serial << "]" ; |
545 | return new PooledThread(threadName.str(), _stackSize); |
546 | } |
547 | |
548 | |
549 | } // namespace Poco |
550 | |