| 1 | // | 
| 2 | // EchoServer.h | 
| 3 | // | 
| 4 | // Definition of the EchoServer class. | 
| 5 | // | 
| 6 | // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. | 
| 7 | // and Contributors. | 
| 8 | // | 
| 9 | // SPDX-License-Identifier:	BSL-1.0 | 
| 10 | // | 
| 11 |  | 
| 12 |  | 
| 13 | #ifndef EchoServer_INCLUDED | 
| 14 | #define EchoServer_INCLUDED | 
| 15 |  | 
| 16 |  | 
| 17 | #include "Poco/Net/Net.h" | 
| 18 | #include "Poco/Net/ServerSocket.h" | 
| 19 | #include "Poco/Thread.h" | 
| 20 | #include "Poco/Event.h" | 
| 21 |  | 
| 22 |  | 
| 23 | class EchoServer: public Poco::Runnable | 
| 24 | 	/// A simple sequential echo server. | 
| 25 | { | 
| 26 | public: | 
| 27 | 	EchoServer(); | 
| 28 | 		/// Creates the EchoServer. | 
| 29 |  | 
| 30 | 	EchoServer(const Poco::Net::SocketAddress& address); | 
| 31 | 		/// Creates the EchoServer using the given address. | 
| 32 |  | 
| 33 | 	~EchoServer(); | 
| 34 | 		/// Destroys the EchoServer. | 
| 35 |  | 
| 36 | 	Poco::UInt16 port() const; | 
| 37 | 		/// Returns the port the echo server is | 
| 38 | 		/// listening on. | 
| 39 | 		 | 
| 40 | 	void run(); | 
| 41 | 		/// Does the work. | 
| 42 | 		 | 
| 43 | private: | 
| 44 | 	Poco::Net::ServerSocket _socket; | 
| 45 | 	Poco::Thread _thread; | 
| 46 | 	Poco::Event  _ready; | 
| 47 | 	bool         _stop; | 
| 48 | }; | 
| 49 |  | 
| 50 |  | 
| 51 | #endif // EchoServer_INCLUDED | 
| 52 |  |