| 1 | /*------------------------------------------------------------------------- |
| 2 | * |
| 3 | * bitmapset.c |
| 4 | * PostgreSQL generic bitmap set package |
| 5 | * |
| 6 | * A bitmap set can represent any set of nonnegative integers, although |
| 7 | * it is mainly intended for sets where the maximum value is not large, |
| 8 | * say at most a few hundred. By convention, a NULL pointer is always |
| 9 | * accepted by all operations to represent the empty set. (But beware |
| 10 | * that this is not the only representation of the empty set. Use |
| 11 | * bms_is_empty() in preference to testing for NULL.) |
| 12 | * |
| 13 | * |
| 14 | * Copyright (c) 2003-2019, PostgreSQL Global Development Group |
| 15 | * |
| 16 | * IDENTIFICATION |
| 17 | * src/backend/nodes/bitmapset.c |
| 18 | * |
| 19 | *------------------------------------------------------------------------- |
| 20 | */ |
| 21 | #include "postgres.h" |
| 22 | |
| 23 | #include "nodes/bitmapset.h" |
| 24 | #include "nodes/pg_list.h" |
| 25 | #include "port/pg_bitutils.h" |
| 26 | #include "utils/hashutils.h" |
| 27 | |
| 28 | |
| 29 | #define WORDNUM(x) ((x) / BITS_PER_BITMAPWORD) |
| 30 | #define BITNUM(x) ((x) % BITS_PER_BITMAPWORD) |
| 31 | |
| 32 | #define BITMAPSET_SIZE(nwords) \ |
| 33 | (offsetof(Bitmapset, words) + (nwords) * sizeof(bitmapword)) |
| 34 | |
| 35 | /*---------- |
| 36 | * This is a well-known cute trick for isolating the rightmost one-bit |
| 37 | * in a word. It assumes two's complement arithmetic. Consider any |
| 38 | * nonzero value, and focus attention on the rightmost one. The value is |
| 39 | * then something like |
| 40 | * xxxxxx10000 |
| 41 | * where x's are unspecified bits. The two's complement negative is formed |
| 42 | * by inverting all the bits and adding one. Inversion gives |
| 43 | * yyyyyy01111 |
| 44 | * where each y is the inverse of the corresponding x. Incrementing gives |
| 45 | * yyyyyy10000 |
| 46 | * and then ANDing with the original value gives |
| 47 | * 00000010000 |
| 48 | * This works for all cases except original value = zero, where of course |
| 49 | * we get zero. |
| 50 | *---------- |
| 51 | */ |
| 52 | #define RIGHTMOST_ONE(x) ((signedbitmapword) (x) & -((signedbitmapword) (x))) |
| 53 | |
| 54 | #define HAS_MULTIPLE_ONES(x) ((bitmapword) RIGHTMOST_ONE(x) != (x)) |
| 55 | |
| 56 | /* Select appropriate bit-twiddling functions for bitmap word size */ |
| 57 | #if BITS_PER_BITMAPWORD == 32 |
| 58 | #define bmw_leftmost_one_pos(w) pg_leftmost_one_pos32(w) |
| 59 | #define bmw_rightmost_one_pos(w) pg_rightmost_one_pos32(w) |
| 60 | #define bmw_popcount(w) pg_popcount32(w) |
| 61 | #elif BITS_PER_BITMAPWORD == 64 |
| 62 | #define bmw_leftmost_one_pos(w) pg_leftmost_one_pos64(w) |
| 63 | #define bmw_rightmost_one_pos(w) pg_rightmost_one_pos64(w) |
| 64 | #define bmw_popcount(w) pg_popcount64(w) |
| 65 | #else |
| 66 | #error "invalid BITS_PER_BITMAPWORD" |
| 67 | #endif |
| 68 | |
| 69 | |
| 70 | /* |
| 71 | * bms_copy - make a palloc'd copy of a bitmapset |
| 72 | */ |
| 73 | Bitmapset * |
| 74 | bms_copy(const Bitmapset *a) |
| 75 | { |
| 76 | Bitmapset *result; |
| 77 | size_t size; |
| 78 | |
| 79 | if (a == NULL) |
| 80 | return NULL; |
| 81 | size = BITMAPSET_SIZE(a->nwords); |
| 82 | result = (Bitmapset *) palloc(size); |
| 83 | memcpy(result, a, size); |
| 84 | return result; |
| 85 | } |
| 86 | |
| 87 | /* |
| 88 | * bms_equal - are two bitmapsets equal? |
| 89 | * |
| 90 | * This is logical not physical equality; in particular, a NULL pointer will |
| 91 | * be reported as equal to a palloc'd value containing no members. |
| 92 | */ |
| 93 | bool |
| 94 | bms_equal(const Bitmapset *a, const Bitmapset *b) |
| 95 | { |
| 96 | const Bitmapset *shorter; |
| 97 | const Bitmapset *longer; |
| 98 | int shortlen; |
| 99 | int longlen; |
| 100 | int i; |
| 101 | |
| 102 | /* Handle cases where either input is NULL */ |
| 103 | if (a == NULL) |
| 104 | { |
| 105 | if (b == NULL) |
| 106 | return true; |
| 107 | return bms_is_empty(b); |
| 108 | } |
| 109 | else if (b == NULL) |
| 110 | return bms_is_empty(a); |
| 111 | /* Identify shorter and longer input */ |
| 112 | if (a->nwords <= b->nwords) |
| 113 | { |
| 114 | shorter = a; |
| 115 | longer = b; |
| 116 | } |
| 117 | else |
| 118 | { |
| 119 | shorter = b; |
| 120 | longer = a; |
| 121 | } |
| 122 | /* And process */ |
| 123 | shortlen = shorter->nwords; |
| 124 | for (i = 0; i < shortlen; i++) |
| 125 | { |
| 126 | if (shorter->words[i] != longer->words[i]) |
| 127 | return false; |
| 128 | } |
| 129 | longlen = longer->nwords; |
| 130 | for (; i < longlen; i++) |
| 131 | { |
| 132 | if (longer->words[i] != 0) |
| 133 | return false; |
| 134 | } |
| 135 | return true; |
| 136 | } |
| 137 | |
| 138 | /* |
| 139 | * bms_compare - qsort-style comparator for bitmapsets |
| 140 | * |
| 141 | * This guarantees to report values as equal iff bms_equal would say they are |
| 142 | * equal. Otherwise, the highest-numbered bit that is set in one value but |
| 143 | * not the other determines the result. (This rule means that, for example, |
| 144 | * {6} is greater than {5}, which seems plausible.) |
| 145 | */ |
| 146 | int |
| 147 | bms_compare(const Bitmapset *a, const Bitmapset *b) |
| 148 | { |
| 149 | int shortlen; |
| 150 | int i; |
| 151 | |
| 152 | /* Handle cases where either input is NULL */ |
| 153 | if (a == NULL) |
| 154 | return bms_is_empty(b) ? 0 : -1; |
| 155 | else if (b == NULL) |
| 156 | return bms_is_empty(a) ? 0 : +1; |
| 157 | /* Handle cases where one input is longer than the other */ |
| 158 | shortlen = Min(a->nwords, b->nwords); |
| 159 | for (i = shortlen; i < a->nwords; i++) |
| 160 | { |
| 161 | if (a->words[i] != 0) |
| 162 | return +1; |
| 163 | } |
| 164 | for (i = shortlen; i < b->nwords; i++) |
| 165 | { |
| 166 | if (b->words[i] != 0) |
| 167 | return -1; |
| 168 | } |
| 169 | /* Process words in common */ |
| 170 | i = shortlen; |
| 171 | while (--i >= 0) |
| 172 | { |
| 173 | bitmapword aw = a->words[i]; |
| 174 | bitmapword bw = b->words[i]; |
| 175 | |
| 176 | if (aw != bw) |
| 177 | return (aw > bw) ? +1 : -1; |
| 178 | } |
| 179 | return 0; |
| 180 | } |
| 181 | |
| 182 | /* |
| 183 | * bms_make_singleton - build a bitmapset containing a single member |
| 184 | */ |
| 185 | Bitmapset * |
| 186 | bms_make_singleton(int x) |
| 187 | { |
| 188 | Bitmapset *result; |
| 189 | int wordnum, |
| 190 | bitnum; |
| 191 | |
| 192 | if (x < 0) |
| 193 | elog(ERROR, "negative bitmapset member not allowed" ); |
| 194 | wordnum = WORDNUM(x); |
| 195 | bitnum = BITNUM(x); |
| 196 | result = (Bitmapset *) palloc0(BITMAPSET_SIZE(wordnum + 1)); |
| 197 | result->nwords = wordnum + 1; |
| 198 | result->words[wordnum] = ((bitmapword) 1 << bitnum); |
| 199 | return result; |
| 200 | } |
| 201 | |
| 202 | /* |
| 203 | * bms_free - free a bitmapset |
| 204 | * |
| 205 | * Same as pfree except for allowing NULL input |
| 206 | */ |
| 207 | void |
| 208 | bms_free(Bitmapset *a) |
| 209 | { |
| 210 | if (a) |
| 211 | pfree(a); |
| 212 | } |
| 213 | |
| 214 | |
| 215 | /* |
| 216 | * These operations all make a freshly palloc'd result, |
| 217 | * leaving their inputs untouched |
| 218 | */ |
| 219 | |
| 220 | |
| 221 | /* |
| 222 | * bms_union - set union |
| 223 | */ |
| 224 | Bitmapset * |
| 225 | bms_union(const Bitmapset *a, const Bitmapset *b) |
| 226 | { |
| 227 | Bitmapset *result; |
| 228 | const Bitmapset *other; |
| 229 | int otherlen; |
| 230 | int i; |
| 231 | |
| 232 | /* Handle cases where either input is NULL */ |
| 233 | if (a == NULL) |
| 234 | return bms_copy(b); |
| 235 | if (b == NULL) |
| 236 | return bms_copy(a); |
| 237 | /* Identify shorter and longer input; copy the longer one */ |
| 238 | if (a->nwords <= b->nwords) |
| 239 | { |
| 240 | result = bms_copy(b); |
| 241 | other = a; |
| 242 | } |
| 243 | else |
| 244 | { |
| 245 | result = bms_copy(a); |
| 246 | other = b; |
| 247 | } |
| 248 | /* And union the shorter input into the result */ |
| 249 | otherlen = other->nwords; |
| 250 | for (i = 0; i < otherlen; i++) |
| 251 | result->words[i] |= other->words[i]; |
| 252 | return result; |
| 253 | } |
| 254 | |
| 255 | /* |
| 256 | * bms_intersect - set intersection |
| 257 | */ |
| 258 | Bitmapset * |
| 259 | bms_intersect(const Bitmapset *a, const Bitmapset *b) |
| 260 | { |
| 261 | Bitmapset *result; |
| 262 | const Bitmapset *other; |
| 263 | int resultlen; |
| 264 | int i; |
| 265 | |
| 266 | /* Handle cases where either input is NULL */ |
| 267 | if (a == NULL || b == NULL) |
| 268 | return NULL; |
| 269 | /* Identify shorter and longer input; copy the shorter one */ |
| 270 | if (a->nwords <= b->nwords) |
| 271 | { |
| 272 | result = bms_copy(a); |
| 273 | other = b; |
| 274 | } |
| 275 | else |
| 276 | { |
| 277 | result = bms_copy(b); |
| 278 | other = a; |
| 279 | } |
| 280 | /* And intersect the longer input with the result */ |
| 281 | resultlen = result->nwords; |
| 282 | for (i = 0; i < resultlen; i++) |
| 283 | result->words[i] &= other->words[i]; |
| 284 | return result; |
| 285 | } |
| 286 | |
| 287 | /* |
| 288 | * bms_difference - set difference (ie, A without members of B) |
| 289 | */ |
| 290 | Bitmapset * |
| 291 | bms_difference(const Bitmapset *a, const Bitmapset *b) |
| 292 | { |
| 293 | Bitmapset *result; |
| 294 | int shortlen; |
| 295 | int i; |
| 296 | |
| 297 | /* Handle cases where either input is NULL */ |
| 298 | if (a == NULL) |
| 299 | return NULL; |
| 300 | if (b == NULL) |
| 301 | return bms_copy(a); |
| 302 | /* Copy the left input */ |
| 303 | result = bms_copy(a); |
| 304 | /* And remove b's bits from result */ |
| 305 | shortlen = Min(a->nwords, b->nwords); |
| 306 | for (i = 0; i < shortlen; i++) |
| 307 | result->words[i] &= ~b->words[i]; |
| 308 | return result; |
| 309 | } |
| 310 | |
| 311 | /* |
| 312 | * bms_is_subset - is A a subset of B? |
| 313 | */ |
| 314 | bool |
| 315 | bms_is_subset(const Bitmapset *a, const Bitmapset *b) |
| 316 | { |
| 317 | int shortlen; |
| 318 | int longlen; |
| 319 | int i; |
| 320 | |
| 321 | /* Handle cases where either input is NULL */ |
| 322 | if (a == NULL) |
| 323 | return true; /* empty set is a subset of anything */ |
| 324 | if (b == NULL) |
| 325 | return bms_is_empty(a); |
| 326 | /* Check common words */ |
| 327 | shortlen = Min(a->nwords, b->nwords); |
| 328 | for (i = 0; i < shortlen; i++) |
| 329 | { |
| 330 | if ((a->words[i] & ~b->words[i]) != 0) |
| 331 | return false; |
| 332 | } |
| 333 | /* Check extra words */ |
| 334 | if (a->nwords > b->nwords) |
| 335 | { |
| 336 | longlen = a->nwords; |
| 337 | for (; i < longlen; i++) |
| 338 | { |
| 339 | if (a->words[i] != 0) |
| 340 | return false; |
| 341 | } |
| 342 | } |
| 343 | return true; |
| 344 | } |
| 345 | |
| 346 | /* |
| 347 | * bms_subset_compare - compare A and B for equality/subset relationships |
| 348 | * |
| 349 | * This is more efficient than testing bms_is_subset in both directions. |
| 350 | */ |
| 351 | BMS_Comparison |
| 352 | bms_subset_compare(const Bitmapset *a, const Bitmapset *b) |
| 353 | { |
| 354 | BMS_Comparison result; |
| 355 | int shortlen; |
| 356 | int longlen; |
| 357 | int i; |
| 358 | |
| 359 | /* Handle cases where either input is NULL */ |
| 360 | if (a == NULL) |
| 361 | { |
| 362 | if (b == NULL) |
| 363 | return BMS_EQUAL; |
| 364 | return bms_is_empty(b) ? BMS_EQUAL : BMS_SUBSET1; |
| 365 | } |
| 366 | if (b == NULL) |
| 367 | return bms_is_empty(a) ? BMS_EQUAL : BMS_SUBSET2; |
| 368 | /* Check common words */ |
| 369 | result = BMS_EQUAL; /* status so far */ |
| 370 | shortlen = Min(a->nwords, b->nwords); |
| 371 | for (i = 0; i < shortlen; i++) |
| 372 | { |
| 373 | bitmapword aword = a->words[i]; |
| 374 | bitmapword bword = b->words[i]; |
| 375 | |
| 376 | if ((aword & ~bword) != 0) |
| 377 | { |
| 378 | /* a is not a subset of b */ |
| 379 | if (result == BMS_SUBSET1) |
| 380 | return BMS_DIFFERENT; |
| 381 | result = BMS_SUBSET2; |
| 382 | } |
| 383 | if ((bword & ~aword) != 0) |
| 384 | { |
| 385 | /* b is not a subset of a */ |
| 386 | if (result == BMS_SUBSET2) |
| 387 | return BMS_DIFFERENT; |
| 388 | result = BMS_SUBSET1; |
| 389 | } |
| 390 | } |
| 391 | /* Check extra words */ |
| 392 | if (a->nwords > b->nwords) |
| 393 | { |
| 394 | longlen = a->nwords; |
| 395 | for (; i < longlen; i++) |
| 396 | { |
| 397 | if (a->words[i] != 0) |
| 398 | { |
| 399 | /* a is not a subset of b */ |
| 400 | if (result == BMS_SUBSET1) |
| 401 | return BMS_DIFFERENT; |
| 402 | result = BMS_SUBSET2; |
| 403 | } |
| 404 | } |
| 405 | } |
| 406 | else if (a->nwords < b->nwords) |
| 407 | { |
| 408 | longlen = b->nwords; |
| 409 | for (; i < longlen; i++) |
| 410 | { |
| 411 | if (b->words[i] != 0) |
| 412 | { |
| 413 | /* b is not a subset of a */ |
| 414 | if (result == BMS_SUBSET2) |
| 415 | return BMS_DIFFERENT; |
| 416 | result = BMS_SUBSET1; |
| 417 | } |
| 418 | } |
| 419 | } |
| 420 | return result; |
| 421 | } |
| 422 | |
| 423 | /* |
| 424 | * bms_is_member - is X a member of A? |
| 425 | */ |
| 426 | bool |
| 427 | bms_is_member(int x, const Bitmapset *a) |
| 428 | { |
| 429 | int wordnum, |
| 430 | bitnum; |
| 431 | |
| 432 | /* XXX better to just return false for x<0 ? */ |
| 433 | if (x < 0) |
| 434 | elog(ERROR, "negative bitmapset member not allowed" ); |
| 435 | if (a == NULL) |
| 436 | return false; |
| 437 | wordnum = WORDNUM(x); |
| 438 | bitnum = BITNUM(x); |
| 439 | if (wordnum >= a->nwords) |
| 440 | return false; |
| 441 | if ((a->words[wordnum] & ((bitmapword) 1 << bitnum)) != 0) |
| 442 | return true; |
| 443 | return false; |
| 444 | } |
| 445 | |
| 446 | /* |
| 447 | * bms_member_index |
| 448 | * determine 0-based index of member x in the bitmap |
| 449 | * |
| 450 | * Returns (-1) when x is not a member. |
| 451 | */ |
| 452 | int |
| 453 | bms_member_index(Bitmapset *a, int x) |
| 454 | { |
| 455 | int i; |
| 456 | int bitnum; |
| 457 | int wordnum; |
| 458 | int result = 0; |
| 459 | bitmapword mask; |
| 460 | |
| 461 | /* return -1 if not a member of the bitmap */ |
| 462 | if (!bms_is_member(x, a)) |
| 463 | return -1; |
| 464 | |
| 465 | wordnum = WORDNUM(x); |
| 466 | bitnum = BITNUM(x); |
| 467 | |
| 468 | /* count bits in preceding words */ |
| 469 | for (i = 0; i < wordnum; i++) |
| 470 | { |
| 471 | bitmapword w = a->words[i]; |
| 472 | |
| 473 | /* No need to count the bits in a zero word */ |
| 474 | if (w != 0) |
| 475 | result += bmw_popcount(w); |
| 476 | } |
| 477 | |
| 478 | /* |
| 479 | * Now add bits of the last word, but only those before the item. We can |
| 480 | * do that by applying a mask and then using popcount again. To get |
| 481 | * 0-based index, we want to count only preceding bits, not the item |
| 482 | * itself, so we subtract 1. |
| 483 | */ |
| 484 | mask = ((bitmapword) 1 << bitnum) - 1; |
| 485 | result += bmw_popcount(a->words[wordnum] & mask); |
| 486 | |
| 487 | return result; |
| 488 | } |
| 489 | |
| 490 | /* |
| 491 | * bms_overlap - do sets overlap (ie, have a nonempty intersection)? |
| 492 | */ |
| 493 | bool |
| 494 | bms_overlap(const Bitmapset *a, const Bitmapset *b) |
| 495 | { |
| 496 | int shortlen; |
| 497 | int i; |
| 498 | |
| 499 | /* Handle cases where either input is NULL */ |
| 500 | if (a == NULL || b == NULL) |
| 501 | return false; |
| 502 | /* Check words in common */ |
| 503 | shortlen = Min(a->nwords, b->nwords); |
| 504 | for (i = 0; i < shortlen; i++) |
| 505 | { |
| 506 | if ((a->words[i] & b->words[i]) != 0) |
| 507 | return true; |
| 508 | } |
| 509 | return false; |
| 510 | } |
| 511 | |
| 512 | /* |
| 513 | * bms_overlap_list - does a set overlap an integer list? |
| 514 | */ |
| 515 | bool |
| 516 | bms_overlap_list(const Bitmapset *a, const List *b) |
| 517 | { |
| 518 | ListCell *lc; |
| 519 | int wordnum, |
| 520 | bitnum; |
| 521 | |
| 522 | if (a == NULL || b == NIL) |
| 523 | return false; |
| 524 | |
| 525 | foreach(lc, b) |
| 526 | { |
| 527 | int x = lfirst_int(lc); |
| 528 | |
| 529 | if (x < 0) |
| 530 | elog(ERROR, "negative bitmapset member not allowed" ); |
| 531 | wordnum = WORDNUM(x); |
| 532 | bitnum = BITNUM(x); |
| 533 | if (wordnum < a->nwords) |
| 534 | if ((a->words[wordnum] & ((bitmapword) 1 << bitnum)) != 0) |
| 535 | return true; |
| 536 | } |
| 537 | |
| 538 | return false; |
| 539 | } |
| 540 | |
| 541 | /* |
| 542 | * bms_nonempty_difference - do sets have a nonempty difference? |
| 543 | */ |
| 544 | bool |
| 545 | bms_nonempty_difference(const Bitmapset *a, const Bitmapset *b) |
| 546 | { |
| 547 | int shortlen; |
| 548 | int i; |
| 549 | |
| 550 | /* Handle cases where either input is NULL */ |
| 551 | if (a == NULL) |
| 552 | return false; |
| 553 | if (b == NULL) |
| 554 | return !bms_is_empty(a); |
| 555 | /* Check words in common */ |
| 556 | shortlen = Min(a->nwords, b->nwords); |
| 557 | for (i = 0; i < shortlen; i++) |
| 558 | { |
| 559 | if ((a->words[i] & ~b->words[i]) != 0) |
| 560 | return true; |
| 561 | } |
| 562 | /* Check extra words in a */ |
| 563 | for (; i < a->nwords; i++) |
| 564 | { |
| 565 | if (a->words[i] != 0) |
| 566 | return true; |
| 567 | } |
| 568 | return false; |
| 569 | } |
| 570 | |
| 571 | /* |
| 572 | * bms_singleton_member - return the sole integer member of set |
| 573 | * |
| 574 | * Raises error if |a| is not 1. |
| 575 | */ |
| 576 | int |
| 577 | bms_singleton_member(const Bitmapset *a) |
| 578 | { |
| 579 | int result = -1; |
| 580 | int nwords; |
| 581 | int wordnum; |
| 582 | |
| 583 | if (a == NULL) |
| 584 | elog(ERROR, "bitmapset is empty" ); |
| 585 | nwords = a->nwords; |
| 586 | for (wordnum = 0; wordnum < nwords; wordnum++) |
| 587 | { |
| 588 | bitmapword w = a->words[wordnum]; |
| 589 | |
| 590 | if (w != 0) |
| 591 | { |
| 592 | if (result >= 0 || HAS_MULTIPLE_ONES(w)) |
| 593 | elog(ERROR, "bitmapset has multiple members" ); |
| 594 | result = wordnum * BITS_PER_BITMAPWORD; |
| 595 | result += bmw_rightmost_one_pos(w); |
| 596 | } |
| 597 | } |
| 598 | if (result < 0) |
| 599 | elog(ERROR, "bitmapset is empty" ); |
| 600 | return result; |
| 601 | } |
| 602 | |
| 603 | /* |
| 604 | * bms_get_singleton_member |
| 605 | * |
| 606 | * Test whether the given set is a singleton. |
| 607 | * If so, set *member to the value of its sole member, and return true. |
| 608 | * If not, return false, without changing *member. |
| 609 | * |
| 610 | * This is more convenient and faster than calling bms_membership() and then |
| 611 | * bms_singleton_member(), if we don't care about distinguishing empty sets |
| 612 | * from multiple-member sets. |
| 613 | */ |
| 614 | bool |
| 615 | bms_get_singleton_member(const Bitmapset *a, int *member) |
| 616 | { |
| 617 | int result = -1; |
| 618 | int nwords; |
| 619 | int wordnum; |
| 620 | |
| 621 | if (a == NULL) |
| 622 | return false; |
| 623 | nwords = a->nwords; |
| 624 | for (wordnum = 0; wordnum < nwords; wordnum++) |
| 625 | { |
| 626 | bitmapword w = a->words[wordnum]; |
| 627 | |
| 628 | if (w != 0) |
| 629 | { |
| 630 | if (result >= 0 || HAS_MULTIPLE_ONES(w)) |
| 631 | return false; |
| 632 | result = wordnum * BITS_PER_BITMAPWORD; |
| 633 | result += bmw_rightmost_one_pos(w); |
| 634 | } |
| 635 | } |
| 636 | if (result < 0) |
| 637 | return false; |
| 638 | *member = result; |
| 639 | return true; |
| 640 | } |
| 641 | |
| 642 | /* |
| 643 | * bms_num_members - count members of set |
| 644 | */ |
| 645 | int |
| 646 | bms_num_members(const Bitmapset *a) |
| 647 | { |
| 648 | int result = 0; |
| 649 | int nwords; |
| 650 | int wordnum; |
| 651 | |
| 652 | if (a == NULL) |
| 653 | return 0; |
| 654 | nwords = a->nwords; |
| 655 | for (wordnum = 0; wordnum < nwords; wordnum++) |
| 656 | { |
| 657 | bitmapword w = a->words[wordnum]; |
| 658 | |
| 659 | /* No need to count the bits in a zero word */ |
| 660 | if (w != 0) |
| 661 | result += bmw_popcount(w); |
| 662 | } |
| 663 | return result; |
| 664 | } |
| 665 | |
| 666 | /* |
| 667 | * bms_membership - does a set have zero, one, or multiple members? |
| 668 | * |
| 669 | * This is faster than making an exact count with bms_num_members(). |
| 670 | */ |
| 671 | BMS_Membership |
| 672 | bms_membership(const Bitmapset *a) |
| 673 | { |
| 674 | BMS_Membership result = BMS_EMPTY_SET; |
| 675 | int nwords; |
| 676 | int wordnum; |
| 677 | |
| 678 | if (a == NULL) |
| 679 | return BMS_EMPTY_SET; |
| 680 | nwords = a->nwords; |
| 681 | for (wordnum = 0; wordnum < nwords; wordnum++) |
| 682 | { |
| 683 | bitmapword w = a->words[wordnum]; |
| 684 | |
| 685 | if (w != 0) |
| 686 | { |
| 687 | if (result != BMS_EMPTY_SET || HAS_MULTIPLE_ONES(w)) |
| 688 | return BMS_MULTIPLE; |
| 689 | result = BMS_SINGLETON; |
| 690 | } |
| 691 | } |
| 692 | return result; |
| 693 | } |
| 694 | |
| 695 | /* |
| 696 | * bms_is_empty - is a set empty? |
| 697 | * |
| 698 | * This is even faster than bms_membership(). |
| 699 | */ |
| 700 | bool |
| 701 | bms_is_empty(const Bitmapset *a) |
| 702 | { |
| 703 | int nwords; |
| 704 | int wordnum; |
| 705 | |
| 706 | if (a == NULL) |
| 707 | return true; |
| 708 | nwords = a->nwords; |
| 709 | for (wordnum = 0; wordnum < nwords; wordnum++) |
| 710 | { |
| 711 | bitmapword w = a->words[wordnum]; |
| 712 | |
| 713 | if (w != 0) |
| 714 | return false; |
| 715 | } |
| 716 | return true; |
| 717 | } |
| 718 | |
| 719 | |
| 720 | /* |
| 721 | * These operations all "recycle" their non-const inputs, ie, either |
| 722 | * return the modified input or pfree it if it can't hold the result. |
| 723 | * |
| 724 | * These should generally be used in the style |
| 725 | * |
| 726 | * foo = bms_add_member(foo, x); |
| 727 | */ |
| 728 | |
| 729 | |
| 730 | /* |
| 731 | * bms_add_member - add a specified member to set |
| 732 | * |
| 733 | * Input set is modified or recycled! |
| 734 | */ |
| 735 | Bitmapset * |
| 736 | bms_add_member(Bitmapset *a, int x) |
| 737 | { |
| 738 | int wordnum, |
| 739 | bitnum; |
| 740 | |
| 741 | if (x < 0) |
| 742 | elog(ERROR, "negative bitmapset member not allowed" ); |
| 743 | if (a == NULL) |
| 744 | return bms_make_singleton(x); |
| 745 | wordnum = WORDNUM(x); |
| 746 | bitnum = BITNUM(x); |
| 747 | |
| 748 | /* enlarge the set if necessary */ |
| 749 | if (wordnum >= a->nwords) |
| 750 | { |
| 751 | int oldnwords = a->nwords; |
| 752 | int i; |
| 753 | |
| 754 | a = (Bitmapset *) repalloc(a, BITMAPSET_SIZE(wordnum + 1)); |
| 755 | a->nwords = wordnum + 1; |
| 756 | /* zero out the enlarged portion */ |
| 757 | for (i = oldnwords; i < a->nwords; i++) |
| 758 | a->words[i] = 0; |
| 759 | } |
| 760 | |
| 761 | a->words[wordnum] |= ((bitmapword) 1 << bitnum); |
| 762 | return a; |
| 763 | } |
| 764 | |
| 765 | /* |
| 766 | * bms_del_member - remove a specified member from set |
| 767 | * |
| 768 | * No error if x is not currently a member of set |
| 769 | * |
| 770 | * Input set is modified in-place! |
| 771 | */ |
| 772 | Bitmapset * |
| 773 | bms_del_member(Bitmapset *a, int x) |
| 774 | { |
| 775 | int wordnum, |
| 776 | bitnum; |
| 777 | |
| 778 | if (x < 0) |
| 779 | elog(ERROR, "negative bitmapset member not allowed" ); |
| 780 | if (a == NULL) |
| 781 | return NULL; |
| 782 | wordnum = WORDNUM(x); |
| 783 | bitnum = BITNUM(x); |
| 784 | if (wordnum < a->nwords) |
| 785 | a->words[wordnum] &= ~((bitmapword) 1 << bitnum); |
| 786 | return a; |
| 787 | } |
| 788 | |
| 789 | /* |
| 790 | * bms_add_members - like bms_union, but left input is recycled |
| 791 | */ |
| 792 | Bitmapset * |
| 793 | bms_add_members(Bitmapset *a, const Bitmapset *b) |
| 794 | { |
| 795 | Bitmapset *result; |
| 796 | const Bitmapset *other; |
| 797 | int otherlen; |
| 798 | int i; |
| 799 | |
| 800 | /* Handle cases where either input is NULL */ |
| 801 | if (a == NULL) |
| 802 | return bms_copy(b); |
| 803 | if (b == NULL) |
| 804 | return a; |
| 805 | /* Identify shorter and longer input; copy the longer one if needed */ |
| 806 | if (a->nwords < b->nwords) |
| 807 | { |
| 808 | result = bms_copy(b); |
| 809 | other = a; |
| 810 | } |
| 811 | else |
| 812 | { |
| 813 | result = a; |
| 814 | other = b; |
| 815 | } |
| 816 | /* And union the shorter input into the result */ |
| 817 | otherlen = other->nwords; |
| 818 | for (i = 0; i < otherlen; i++) |
| 819 | result->words[i] |= other->words[i]; |
| 820 | if (result != a) |
| 821 | pfree(a); |
| 822 | return result; |
| 823 | } |
| 824 | |
| 825 | /* |
| 826 | * bms_add_range |
| 827 | * Add members in the range of 'lower' to 'upper' to the set. |
| 828 | * |
| 829 | * Note this could also be done by calling bms_add_member in a loop, however, |
| 830 | * using this function will be faster when the range is large as we work at |
| 831 | * the bitmapword level rather than at bit level. |
| 832 | */ |
| 833 | Bitmapset * |
| 834 | bms_add_range(Bitmapset *a, int lower, int upper) |
| 835 | { |
| 836 | int lwordnum, |
| 837 | lbitnum, |
| 838 | uwordnum, |
| 839 | ushiftbits, |
| 840 | wordnum; |
| 841 | |
| 842 | /* do nothing if nothing is called for, without further checking */ |
| 843 | if (upper < lower) |
| 844 | return a; |
| 845 | |
| 846 | if (lower < 0) |
| 847 | elog(ERROR, "negative bitmapset member not allowed" ); |
| 848 | uwordnum = WORDNUM(upper); |
| 849 | |
| 850 | if (a == NULL) |
| 851 | { |
| 852 | a = (Bitmapset *) palloc0(BITMAPSET_SIZE(uwordnum + 1)); |
| 853 | a->nwords = uwordnum + 1; |
| 854 | } |
| 855 | else if (uwordnum >= a->nwords) |
| 856 | { |
| 857 | int oldnwords = a->nwords; |
| 858 | int i; |
| 859 | |
| 860 | /* ensure we have enough words to store the upper bit */ |
| 861 | a = (Bitmapset *) repalloc(a, BITMAPSET_SIZE(uwordnum + 1)); |
| 862 | a->nwords = uwordnum + 1; |
| 863 | /* zero out the enlarged portion */ |
| 864 | for (i = oldnwords; i < a->nwords; i++) |
| 865 | a->words[i] = 0; |
| 866 | } |
| 867 | |
| 868 | wordnum = lwordnum = WORDNUM(lower); |
| 869 | |
| 870 | lbitnum = BITNUM(lower); |
| 871 | ushiftbits = BITS_PER_BITMAPWORD - (BITNUM(upper) + 1); |
| 872 | |
| 873 | /* |
| 874 | * Special case when lwordnum is the same as uwordnum we must perform the |
| 875 | * upper and lower masking on the word. |
| 876 | */ |
| 877 | if (lwordnum == uwordnum) |
| 878 | { |
| 879 | a->words[lwordnum] |= ~(bitmapword) (((bitmapword) 1 << lbitnum) - 1) |
| 880 | & (~(bitmapword) 0) >> ushiftbits; |
| 881 | } |
| 882 | else |
| 883 | { |
| 884 | /* turn on lbitnum and all bits left of it */ |
| 885 | a->words[wordnum++] |= ~(bitmapword) (((bitmapword) 1 << lbitnum) - 1); |
| 886 | |
| 887 | /* turn on all bits for any intermediate words */ |
| 888 | while (wordnum < uwordnum) |
| 889 | a->words[wordnum++] = ~(bitmapword) 0; |
| 890 | |
| 891 | /* turn on upper's bit and all bits right of it. */ |
| 892 | a->words[uwordnum] |= (~(bitmapword) 0) >> ushiftbits; |
| 893 | } |
| 894 | |
| 895 | return a; |
| 896 | } |
| 897 | |
| 898 | /* |
| 899 | * bms_int_members - like bms_intersect, but left input is recycled |
| 900 | */ |
| 901 | Bitmapset * |
| 902 | bms_int_members(Bitmapset *a, const Bitmapset *b) |
| 903 | { |
| 904 | int shortlen; |
| 905 | int i; |
| 906 | |
| 907 | /* Handle cases where either input is NULL */ |
| 908 | if (a == NULL) |
| 909 | return NULL; |
| 910 | if (b == NULL) |
| 911 | { |
| 912 | pfree(a); |
| 913 | return NULL; |
| 914 | } |
| 915 | /* Intersect b into a; we need never copy */ |
| 916 | shortlen = Min(a->nwords, b->nwords); |
| 917 | for (i = 0; i < shortlen; i++) |
| 918 | a->words[i] &= b->words[i]; |
| 919 | for (; i < a->nwords; i++) |
| 920 | a->words[i] = 0; |
| 921 | return a; |
| 922 | } |
| 923 | |
| 924 | /* |
| 925 | * bms_del_members - like bms_difference, but left input is recycled |
| 926 | */ |
| 927 | Bitmapset * |
| 928 | bms_del_members(Bitmapset *a, const Bitmapset *b) |
| 929 | { |
| 930 | int shortlen; |
| 931 | int i; |
| 932 | |
| 933 | /* Handle cases where either input is NULL */ |
| 934 | if (a == NULL) |
| 935 | return NULL; |
| 936 | if (b == NULL) |
| 937 | return a; |
| 938 | /* Remove b's bits from a; we need never copy */ |
| 939 | shortlen = Min(a->nwords, b->nwords); |
| 940 | for (i = 0; i < shortlen; i++) |
| 941 | a->words[i] &= ~b->words[i]; |
| 942 | return a; |
| 943 | } |
| 944 | |
| 945 | /* |
| 946 | * bms_join - like bms_union, but *both* inputs are recycled |
| 947 | */ |
| 948 | Bitmapset * |
| 949 | bms_join(Bitmapset *a, Bitmapset *b) |
| 950 | { |
| 951 | Bitmapset *result; |
| 952 | Bitmapset *other; |
| 953 | int otherlen; |
| 954 | int i; |
| 955 | |
| 956 | /* Handle cases where either input is NULL */ |
| 957 | if (a == NULL) |
| 958 | return b; |
| 959 | if (b == NULL) |
| 960 | return a; |
| 961 | /* Identify shorter and longer input; use longer one as result */ |
| 962 | if (a->nwords < b->nwords) |
| 963 | { |
| 964 | result = b; |
| 965 | other = a; |
| 966 | } |
| 967 | else |
| 968 | { |
| 969 | result = a; |
| 970 | other = b; |
| 971 | } |
| 972 | /* And union the shorter input into the result */ |
| 973 | otherlen = other->nwords; |
| 974 | for (i = 0; i < otherlen; i++) |
| 975 | result->words[i] |= other->words[i]; |
| 976 | if (other != result) /* pure paranoia */ |
| 977 | pfree(other); |
| 978 | return result; |
| 979 | } |
| 980 | |
| 981 | /* |
| 982 | * bms_first_member - find and remove first member of a set |
| 983 | * |
| 984 | * Returns -1 if set is empty. NB: set is destructively modified! |
| 985 | * |
| 986 | * This is intended as support for iterating through the members of a set. |
| 987 | * The typical pattern is |
| 988 | * |
| 989 | * while ((x = bms_first_member(inputset)) >= 0) |
| 990 | * process member x; |
| 991 | * |
| 992 | * CAUTION: this destroys the content of "inputset". If the set must |
| 993 | * not be modified, use bms_next_member instead. |
| 994 | */ |
| 995 | int |
| 996 | bms_first_member(Bitmapset *a) |
| 997 | { |
| 998 | int nwords; |
| 999 | int wordnum; |
| 1000 | |
| 1001 | if (a == NULL) |
| 1002 | return -1; |
| 1003 | nwords = a->nwords; |
| 1004 | for (wordnum = 0; wordnum < nwords; wordnum++) |
| 1005 | { |
| 1006 | bitmapword w = a->words[wordnum]; |
| 1007 | |
| 1008 | if (w != 0) |
| 1009 | { |
| 1010 | int result; |
| 1011 | |
| 1012 | w = RIGHTMOST_ONE(w); |
| 1013 | a->words[wordnum] &= ~w; |
| 1014 | |
| 1015 | result = wordnum * BITS_PER_BITMAPWORD; |
| 1016 | result += bmw_rightmost_one_pos(w); |
| 1017 | return result; |
| 1018 | } |
| 1019 | } |
| 1020 | return -1; |
| 1021 | } |
| 1022 | |
| 1023 | /* |
| 1024 | * bms_next_member - find next member of a set |
| 1025 | * |
| 1026 | * Returns smallest member greater than "prevbit", or -2 if there is none. |
| 1027 | * "prevbit" must NOT be less than -1, or the behavior is unpredictable. |
| 1028 | * |
| 1029 | * This is intended as support for iterating through the members of a set. |
| 1030 | * The typical pattern is |
| 1031 | * |
| 1032 | * x = -1; |
| 1033 | * while ((x = bms_next_member(inputset, x)) >= 0) |
| 1034 | * process member x; |
| 1035 | * |
| 1036 | * Notice that when there are no more members, we return -2, not -1 as you |
| 1037 | * might expect. The rationale for that is to allow distinguishing the |
| 1038 | * loop-not-started state (x == -1) from the loop-completed state (x == -2). |
| 1039 | * It makes no difference in simple loop usage, but complex iteration logic |
| 1040 | * might need such an ability. |
| 1041 | */ |
| 1042 | int |
| 1043 | bms_next_member(const Bitmapset *a, int prevbit) |
| 1044 | { |
| 1045 | int nwords; |
| 1046 | int wordnum; |
| 1047 | bitmapword mask; |
| 1048 | |
| 1049 | if (a == NULL) |
| 1050 | return -2; |
| 1051 | nwords = a->nwords; |
| 1052 | prevbit++; |
| 1053 | mask = (~(bitmapword) 0) << BITNUM(prevbit); |
| 1054 | for (wordnum = WORDNUM(prevbit); wordnum < nwords; wordnum++) |
| 1055 | { |
| 1056 | bitmapword w = a->words[wordnum]; |
| 1057 | |
| 1058 | /* ignore bits before prevbit */ |
| 1059 | w &= mask; |
| 1060 | |
| 1061 | if (w != 0) |
| 1062 | { |
| 1063 | int result; |
| 1064 | |
| 1065 | result = wordnum * BITS_PER_BITMAPWORD; |
| 1066 | result += bmw_rightmost_one_pos(w); |
| 1067 | return result; |
| 1068 | } |
| 1069 | |
| 1070 | /* in subsequent words, consider all bits */ |
| 1071 | mask = (~(bitmapword) 0); |
| 1072 | } |
| 1073 | return -2; |
| 1074 | } |
| 1075 | |
| 1076 | /* |
| 1077 | * bms_prev_member - find prev member of a set |
| 1078 | * |
| 1079 | * Returns largest member less than "prevbit", or -2 if there is none. |
| 1080 | * "prevbit" must NOT be more than one above the highest possible bit that can |
| 1081 | * be set at the Bitmapset at its current size. |
| 1082 | * |
| 1083 | * To ease finding the highest set bit for the initial loop, the special |
| 1084 | * prevbit value of -1 can be passed to have the function find the highest |
| 1085 | * valued member in the set. |
| 1086 | * |
| 1087 | * This is intended as support for iterating through the members of a set in |
| 1088 | * reverse. The typical pattern is |
| 1089 | * |
| 1090 | * x = -1; |
| 1091 | * while ((x = bms_prev_member(inputset, x)) >= 0) |
| 1092 | * process member x; |
| 1093 | * |
| 1094 | * Notice that when there are no more members, we return -2, not -1 as you |
| 1095 | * might expect. The rationale for that is to allow distinguishing the |
| 1096 | * loop-not-started state (x == -1) from the loop-completed state (x == -2). |
| 1097 | * It makes no difference in simple loop usage, but complex iteration logic |
| 1098 | * might need such an ability. |
| 1099 | */ |
| 1100 | |
| 1101 | int |
| 1102 | bms_prev_member(const Bitmapset *a, int prevbit) |
| 1103 | { |
| 1104 | int wordnum; |
| 1105 | int ushiftbits; |
| 1106 | bitmapword mask; |
| 1107 | |
| 1108 | /* |
| 1109 | * If set is NULL or if there are no more bits to the right then we've |
| 1110 | * nothing to do. |
| 1111 | */ |
| 1112 | if (a == NULL || prevbit == 0) |
| 1113 | return -2; |
| 1114 | |
| 1115 | /* transform -1 to the highest possible bit we could have set */ |
| 1116 | if (prevbit == -1) |
| 1117 | prevbit = a->nwords * BITS_PER_BITMAPWORD - 1; |
| 1118 | else |
| 1119 | prevbit--; |
| 1120 | |
| 1121 | ushiftbits = BITS_PER_BITMAPWORD - (BITNUM(prevbit) + 1); |
| 1122 | mask = (~(bitmapword) 0) >> ushiftbits; |
| 1123 | for (wordnum = WORDNUM(prevbit); wordnum >= 0; wordnum--) |
| 1124 | { |
| 1125 | bitmapword w = a->words[wordnum]; |
| 1126 | |
| 1127 | /* mask out bits left of prevbit */ |
| 1128 | w &= mask; |
| 1129 | |
| 1130 | if (w != 0) |
| 1131 | { |
| 1132 | int result; |
| 1133 | |
| 1134 | result = wordnum * BITS_PER_BITMAPWORD; |
| 1135 | result += bmw_leftmost_one_pos(w); |
| 1136 | return result; |
| 1137 | } |
| 1138 | |
| 1139 | /* in subsequent words, consider all bits */ |
| 1140 | mask = (~(bitmapword) 0); |
| 1141 | } |
| 1142 | return -2; |
| 1143 | } |
| 1144 | |
| 1145 | /* |
| 1146 | * bms_hash_value - compute a hash key for a Bitmapset |
| 1147 | * |
| 1148 | * Note: we must ensure that any two bitmapsets that are bms_equal() will |
| 1149 | * hash to the same value; in practice this means that trailing all-zero |
| 1150 | * words must not affect the result. Hence we strip those before applying |
| 1151 | * hash_any(). |
| 1152 | */ |
| 1153 | uint32 |
| 1154 | bms_hash_value(const Bitmapset *a) |
| 1155 | { |
| 1156 | int lastword; |
| 1157 | |
| 1158 | if (a == NULL) |
| 1159 | return 0; /* All empty sets hash to 0 */ |
| 1160 | for (lastword = a->nwords; --lastword >= 0;) |
| 1161 | { |
| 1162 | if (a->words[lastword] != 0) |
| 1163 | break; |
| 1164 | } |
| 1165 | if (lastword < 0) |
| 1166 | return 0; /* All empty sets hash to 0 */ |
| 1167 | return DatumGetUInt32(hash_any((const unsigned char *) a->words, |
| 1168 | (lastword + 1) * sizeof(bitmapword))); |
| 1169 | } |
| 1170 | |