1 | /*------------------------------------------------------------------------- |
2 | * |
3 | * aset.c |
4 | * Allocation set definitions. |
5 | * |
6 | * AllocSet is our standard implementation of the abstract MemoryContext |
7 | * type. |
8 | * |
9 | * |
10 | * Portions Copyright (c) 1996-2019, PostgreSQL Global Development Group |
11 | * Portions Copyright (c) 1994, Regents of the University of California |
12 | * |
13 | * IDENTIFICATION |
14 | * src/backend/utils/mmgr/aset.c |
15 | * |
16 | * NOTE: |
17 | * This is a new (Feb. 05, 1999) implementation of the allocation set |
18 | * routines. AllocSet...() does not use OrderedSet...() any more. |
19 | * Instead it manages allocations in a block pool by itself, combining |
20 | * many small allocations in a few bigger blocks. AllocSetFree() normally |
21 | * doesn't free() memory really. It just add's the free'd area to some |
22 | * list for later reuse by AllocSetAlloc(). All memory blocks are free()'d |
23 | * at once on AllocSetReset(), which happens when the memory context gets |
24 | * destroyed. |
25 | * Jan Wieck |
26 | * |
27 | * Performance improvement from Tom Lane, 8/99: for extremely large request |
28 | * sizes, we do want to be able to give the memory back to free() as soon |
29 | * as it is pfree()'d. Otherwise we risk tying up a lot of memory in |
30 | * freelist entries that might never be usable. This is specially needed |
31 | * when the caller is repeatedly repalloc()'ing a block bigger and bigger; |
32 | * the previous instances of the block were guaranteed to be wasted until |
33 | * AllocSetReset() under the old way. |
34 | * |
35 | * Further improvement 12/00: as the code stood, request sizes in the |
36 | * midrange between "small" and "large" were handled very inefficiently, |
37 | * because any sufficiently large free chunk would be used to satisfy a |
38 | * request, even if it was much larger than necessary. This led to more |
39 | * and more wasted space in allocated chunks over time. To fix, get rid |
40 | * of the midrange behavior: we now handle only "small" power-of-2-size |
41 | * chunks as chunks. Anything "large" is passed off to malloc(). Change |
42 | * the number of freelists to change the small/large boundary. |
43 | * |
44 | *------------------------------------------------------------------------- |
45 | */ |
46 | |
47 | #include "postgres.h" |
48 | |
49 | #include "utils/memdebug.h" |
50 | #include "utils/memutils.h" |
51 | |
52 | /* Define this to detail debug alloc information */ |
53 | /* #define HAVE_ALLOCINFO */ |
54 | |
55 | /*-------------------- |
56 | * Chunk freelist k holds chunks of size 1 << (k + ALLOC_MINBITS), |
57 | * for k = 0 .. ALLOCSET_NUM_FREELISTS-1. |
58 | * |
59 | * Note that all chunks in the freelists have power-of-2 sizes. This |
60 | * improves recyclability: we may waste some space, but the wasted space |
61 | * should stay pretty constant as requests are made and released. |
62 | * |
63 | * A request too large for the last freelist is handled by allocating a |
64 | * dedicated block from malloc(). The block still has a block header and |
65 | * chunk header, but when the chunk is freed we'll return the whole block |
66 | * to malloc(), not put it on our freelists. |
67 | * |
68 | * CAUTION: ALLOC_MINBITS must be large enough so that |
69 | * 1<<ALLOC_MINBITS is at least MAXALIGN, |
70 | * or we may fail to align the smallest chunks adequately. |
71 | * 8-byte alignment is enough on all currently known machines. |
72 | * |
73 | * With the current parameters, request sizes up to 8K are treated as chunks, |
74 | * larger requests go into dedicated blocks. Change ALLOCSET_NUM_FREELISTS |
75 | * to adjust the boundary point; and adjust ALLOCSET_SEPARATE_THRESHOLD in |
76 | * memutils.h to agree. (Note: in contexts with small maxBlockSize, we may |
77 | * set the allocChunkLimit to less than 8K, so as to avoid space wastage.) |
78 | *-------------------- |
79 | */ |
80 | |
81 | #define ALLOC_MINBITS 3 /* smallest chunk size is 8 bytes */ |
82 | #define ALLOCSET_NUM_FREELISTS 11 |
83 | #define ALLOC_CHUNK_LIMIT (1 << (ALLOCSET_NUM_FREELISTS-1+ALLOC_MINBITS)) |
84 | /* Size of largest chunk that we use a fixed size for */ |
85 | #define ALLOC_CHUNK_FRACTION 4 |
86 | /* We allow chunks to be at most 1/4 of maxBlockSize (less overhead) */ |
87 | |
88 | /*-------------------- |
89 | * The first block allocated for an allocset has size initBlockSize. |
90 | * Each time we have to allocate another block, we double the block size |
91 | * (if possible, and without exceeding maxBlockSize), so as to reduce |
92 | * the bookkeeping load on malloc(). |
93 | * |
94 | * Blocks allocated to hold oversize chunks do not follow this rule, however; |
95 | * they are just however big they need to be to hold that single chunk. |
96 | * |
97 | * Also, if a minContextSize is specified, the first block has that size, |
98 | * and then initBlockSize is used for the next one. |
99 | *-------------------- |
100 | */ |
101 | |
102 | #define ALLOC_BLOCKHDRSZ MAXALIGN(sizeof(AllocBlockData)) |
103 | #define ALLOC_CHUNKHDRSZ sizeof(struct AllocChunkData) |
104 | |
105 | typedef struct AllocBlockData *AllocBlock; /* forward reference */ |
106 | typedef struct AllocChunkData *AllocChunk; |
107 | |
108 | /* |
109 | * AllocPointer |
110 | * Aligned pointer which may be a member of an allocation set. |
111 | */ |
112 | typedef void *AllocPointer; |
113 | |
114 | /* |
115 | * AllocSetContext is our standard implementation of MemoryContext. |
116 | * |
117 | * Note: header.isReset means there is nothing for AllocSetReset to do. |
118 | * This is different from the aset being physically empty (empty blocks list) |
119 | * because we will still have a keeper block. It's also different from the set |
120 | * being logically empty, because we don't attempt to detect pfree'ing the |
121 | * last active chunk. |
122 | */ |
123 | typedef struct AllocSetContext |
124 | { |
125 | MemoryContextData ; /* Standard memory-context fields */ |
126 | /* Info about storage allocated in this context: */ |
127 | AllocBlock blocks; /* head of list of blocks in this set */ |
128 | AllocChunk freelist[ALLOCSET_NUM_FREELISTS]; /* free chunk lists */ |
129 | /* Allocation parameters for this context: */ |
130 | Size initBlockSize; /* initial block size */ |
131 | Size maxBlockSize; /* maximum block size */ |
132 | Size nextBlockSize; /* next block size to allocate */ |
133 | Size allocChunkLimit; /* effective chunk size limit */ |
134 | AllocBlock keeper; /* keep this block over resets */ |
135 | /* freelist this context could be put in, or -1 if not a candidate: */ |
136 | int freeListIndex; /* index in context_freelists[], or -1 */ |
137 | } AllocSetContext; |
138 | |
139 | typedef AllocSetContext *AllocSet; |
140 | |
141 | /* |
142 | * AllocBlock |
143 | * An AllocBlock is the unit of memory that is obtained by aset.c |
144 | * from malloc(). It contains one or more AllocChunks, which are |
145 | * the units requested by palloc() and freed by pfree(). AllocChunks |
146 | * cannot be returned to malloc() individually, instead they are put |
147 | * on freelists by pfree() and re-used by the next palloc() that has |
148 | * a matching request size. |
149 | * |
150 | * AllocBlockData is the header data for a block --- the usable space |
151 | * within the block begins at the next alignment boundary. |
152 | */ |
153 | typedef struct AllocBlockData |
154 | { |
155 | AllocSet aset; /* aset that owns this block */ |
156 | AllocBlock prev; /* prev block in aset's blocks list, if any */ |
157 | AllocBlock next; /* next block in aset's blocks list, if any */ |
158 | char *freeptr; /* start of free space in this block */ |
159 | char *endptr; /* end of space in this block */ |
160 | } AllocBlockData; |
161 | |
162 | /* |
163 | * AllocChunk |
164 | * The prefix of each piece of memory in an AllocBlock |
165 | * |
166 | * Note: to meet the memory context APIs, the payload area of the chunk must |
167 | * be maxaligned, and the "aset" link must be immediately adjacent to the |
168 | * payload area (cf. GetMemoryChunkContext). We simplify matters for this |
169 | * module by requiring sizeof(AllocChunkData) to be maxaligned, and then |
170 | * we can ensure things work by adding any required alignment padding before |
171 | * the "aset" field. There is a static assertion below that the alignment |
172 | * is done correctly. |
173 | */ |
174 | typedef struct AllocChunkData |
175 | { |
176 | /* size is always the size of the usable space in the chunk */ |
177 | Size size; |
178 | #ifdef MEMORY_CONTEXT_CHECKING |
179 | /* when debugging memory usage, also store actual requested size */ |
180 | /* this is zero in a free chunk */ |
181 | Size requested_size; |
182 | |
183 | #define ALLOCCHUNK_RAWSIZE (SIZEOF_SIZE_T * 2 + SIZEOF_VOID_P) |
184 | #else |
185 | #define ALLOCCHUNK_RAWSIZE (SIZEOF_SIZE_T + SIZEOF_VOID_P) |
186 | #endif /* MEMORY_CONTEXT_CHECKING */ |
187 | |
188 | /* ensure proper alignment by adding padding if needed */ |
189 | #if (ALLOCCHUNK_RAWSIZE % MAXIMUM_ALIGNOF) != 0 |
190 | char padding[MAXIMUM_ALIGNOF - ALLOCCHUNK_RAWSIZE % MAXIMUM_ALIGNOF]; |
191 | #endif |
192 | |
193 | /* aset is the owning aset if allocated, or the freelist link if free */ |
194 | void *aset; |
195 | /* there must not be any padding to reach a MAXALIGN boundary here! */ |
196 | } AllocChunkData; |
197 | |
198 | /* |
199 | * Only the "aset" field should be accessed outside this module. |
200 | * We keep the rest of an allocated chunk's header marked NOACCESS when using |
201 | * valgrind. But note that chunk headers that are in a freelist are kept |
202 | * accessible, for simplicity. |
203 | */ |
204 | #define ALLOCCHUNK_PRIVATE_LEN offsetof(AllocChunkData, aset) |
205 | |
206 | /* |
207 | * AllocPointerIsValid |
208 | * True iff pointer is valid allocation pointer. |
209 | */ |
210 | #define AllocPointerIsValid(pointer) PointerIsValid(pointer) |
211 | |
212 | /* |
213 | * AllocSetIsValid |
214 | * True iff set is valid allocation set. |
215 | */ |
216 | #define AllocSetIsValid(set) PointerIsValid(set) |
217 | |
218 | #define AllocPointerGetChunk(ptr) \ |
219 | ((AllocChunk)(((char *)(ptr)) - ALLOC_CHUNKHDRSZ)) |
220 | #define AllocChunkGetPointer(chk) \ |
221 | ((AllocPointer)(((char *)(chk)) + ALLOC_CHUNKHDRSZ)) |
222 | |
223 | /* |
224 | * Rather than repeatedly creating and deleting memory contexts, we keep some |
225 | * freed contexts in freelists so that we can hand them out again with little |
226 | * work. Before putting a context in a freelist, we reset it so that it has |
227 | * only its initial malloc chunk and no others. To be a candidate for a |
228 | * freelist, a context must have the same minContextSize/initBlockSize as |
229 | * other contexts in the list; but its maxBlockSize is irrelevant since that |
230 | * doesn't affect the size of the initial chunk. |
231 | * |
232 | * We currently provide one freelist for ALLOCSET_DEFAULT_SIZES contexts |
233 | * and one for ALLOCSET_SMALL_SIZES contexts; the latter works for |
234 | * ALLOCSET_START_SMALL_SIZES too, since only the maxBlockSize differs. |
235 | * |
236 | * Ordinarily, we re-use freelist contexts in last-in-first-out order, in |
237 | * hopes of improving locality of reference. But if there get to be too |
238 | * many contexts in the list, we'd prefer to drop the most-recently-created |
239 | * contexts in hopes of keeping the process memory map compact. |
240 | * We approximate that by simply deleting all existing entries when the list |
241 | * overflows, on the assumption that queries that allocate a lot of contexts |
242 | * will probably free them in more or less reverse order of allocation. |
243 | * |
244 | * Contexts in a freelist are chained via their nextchild pointers. |
245 | */ |
246 | #define MAX_FREE_CONTEXTS 100 /* arbitrary limit on freelist length */ |
247 | |
248 | typedef struct AllocSetFreeList |
249 | { |
250 | int num_free; /* current list length */ |
251 | AllocSetContext *first_free; /* list header */ |
252 | } AllocSetFreeList; |
253 | |
254 | /* context_freelists[0] is for default params, [1] for small params */ |
255 | static AllocSetFreeList context_freelists[2] = |
256 | { |
257 | { |
258 | 0, NULL |
259 | }, |
260 | { |
261 | 0, NULL |
262 | } |
263 | }; |
264 | |
265 | /* |
266 | * These functions implement the MemoryContext API for AllocSet contexts. |
267 | */ |
268 | static void *AllocSetAlloc(MemoryContext context, Size size); |
269 | static void AllocSetFree(MemoryContext context, void *pointer); |
270 | static void *AllocSetRealloc(MemoryContext context, void *pointer, Size size); |
271 | static void AllocSetReset(MemoryContext context); |
272 | static void AllocSetDelete(MemoryContext context); |
273 | static Size AllocSetGetChunkSpace(MemoryContext context, void *pointer); |
274 | static bool AllocSetIsEmpty(MemoryContext context); |
275 | static void AllocSetStats(MemoryContext context, |
276 | MemoryStatsPrintFunc printfunc, void *passthru, |
277 | MemoryContextCounters *totals); |
278 | |
279 | #ifdef MEMORY_CONTEXT_CHECKING |
280 | static void AllocSetCheck(MemoryContext context); |
281 | #endif |
282 | |
283 | /* |
284 | * This is the virtual function table for AllocSet contexts. |
285 | */ |
286 | static const MemoryContextMethods AllocSetMethods = { |
287 | AllocSetAlloc, |
288 | AllocSetFree, |
289 | AllocSetRealloc, |
290 | AllocSetReset, |
291 | AllocSetDelete, |
292 | AllocSetGetChunkSpace, |
293 | AllocSetIsEmpty, |
294 | AllocSetStats |
295 | #ifdef MEMORY_CONTEXT_CHECKING |
296 | ,AllocSetCheck |
297 | #endif |
298 | }; |
299 | |
300 | /* |
301 | * Table for AllocSetFreeIndex |
302 | */ |
303 | #define LT16(n) n, n, n, n, n, n, n, n, n, n, n, n, n, n, n, n |
304 | |
305 | static const unsigned char LogTable256[256] = |
306 | { |
307 | 0, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, |
308 | LT16(5), LT16(6), LT16(6), LT16(7), LT16(7), LT16(7), LT16(7), |
309 | LT16(8), LT16(8), LT16(8), LT16(8), LT16(8), LT16(8), LT16(8), LT16(8) |
310 | }; |
311 | |
312 | /* ---------- |
313 | * Debug macros |
314 | * ---------- |
315 | */ |
316 | #ifdef HAVE_ALLOCINFO |
317 | #define AllocFreeInfo(_cxt, _chunk) \ |
318 | fprintf(stderr, "AllocFree: %s: %p, %zu\n", \ |
319 | (_cxt)->header.name, (_chunk), (_chunk)->size) |
320 | #define AllocAllocInfo(_cxt, _chunk) \ |
321 | fprintf(stderr, "AllocAlloc: %s: %p, %zu\n", \ |
322 | (_cxt)->header.name, (_chunk), (_chunk)->size) |
323 | #else |
324 | #define AllocFreeInfo(_cxt, _chunk) |
325 | #define AllocAllocInfo(_cxt, _chunk) |
326 | #endif |
327 | |
328 | /* ---------- |
329 | * AllocSetFreeIndex - |
330 | * |
331 | * Depending on the size of an allocation compute which freechunk |
332 | * list of the alloc set it belongs to. Caller must have verified |
333 | * that size <= ALLOC_CHUNK_LIMIT. |
334 | * ---------- |
335 | */ |
336 | static inline int |
337 | AllocSetFreeIndex(Size size) |
338 | { |
339 | int idx; |
340 | unsigned int t, |
341 | tsize; |
342 | |
343 | if (size > (1 << ALLOC_MINBITS)) |
344 | { |
345 | tsize = (size - 1) >> ALLOC_MINBITS; |
346 | |
347 | /* |
348 | * At this point we need to obtain log2(tsize)+1, ie, the number of |
349 | * not-all-zero bits at the right. We used to do this with a |
350 | * shift-and-count loop, but this function is enough of a hotspot to |
351 | * justify micro-optimization effort. The best approach seems to be |
352 | * to use a lookup table. Note that this code assumes that |
353 | * ALLOCSET_NUM_FREELISTS <= 17, since we only cope with two bytes of |
354 | * the tsize value. |
355 | */ |
356 | t = tsize >> 8; |
357 | idx = t ? LogTable256[t] + 8 : LogTable256[tsize]; |
358 | |
359 | Assert(idx < ALLOCSET_NUM_FREELISTS); |
360 | } |
361 | else |
362 | idx = 0; |
363 | |
364 | return idx; |
365 | } |
366 | |
367 | |
368 | /* |
369 | * Public routines |
370 | */ |
371 | |
372 | |
373 | /* |
374 | * AllocSetContextCreateInternal |
375 | * Create a new AllocSet context. |
376 | * |
377 | * parent: parent context, or NULL if top-level context |
378 | * name: name of context (must be statically allocated) |
379 | * minContextSize: minimum context size |
380 | * initBlockSize: initial allocation block size |
381 | * maxBlockSize: maximum allocation block size |
382 | * |
383 | * Most callers should abstract the context size parameters using a macro |
384 | * such as ALLOCSET_DEFAULT_SIZES. |
385 | * |
386 | * Note: don't call this directly; go through the wrapper macro |
387 | * AllocSetContextCreate. |
388 | */ |
389 | MemoryContext |
390 | AllocSetContextCreateInternal(MemoryContext parent, |
391 | const char *name, |
392 | Size minContextSize, |
393 | Size initBlockSize, |
394 | Size maxBlockSize) |
395 | { |
396 | int freeListIndex; |
397 | Size firstBlockSize; |
398 | AllocSet set; |
399 | AllocBlock block; |
400 | |
401 | /* Assert we padded AllocChunkData properly */ |
402 | StaticAssertStmt(ALLOC_CHUNKHDRSZ == MAXALIGN(ALLOC_CHUNKHDRSZ), |
403 | "sizeof(AllocChunkData) is not maxaligned" ); |
404 | StaticAssertStmt(offsetof(AllocChunkData, aset) + sizeof(MemoryContext) == |
405 | ALLOC_CHUNKHDRSZ, |
406 | "padding calculation in AllocChunkData is wrong" ); |
407 | |
408 | /* |
409 | * First, validate allocation parameters. Once these were regular runtime |
410 | * test and elog's, but in practice Asserts seem sufficient because nobody |
411 | * varies their parameters at runtime. We somewhat arbitrarily enforce a |
412 | * minimum 1K block size. |
413 | */ |
414 | Assert(initBlockSize == MAXALIGN(initBlockSize) && |
415 | initBlockSize >= 1024); |
416 | Assert(maxBlockSize == MAXALIGN(maxBlockSize) && |
417 | maxBlockSize >= initBlockSize && |
418 | AllocHugeSizeIsValid(maxBlockSize)); /* must be safe to double */ |
419 | Assert(minContextSize == 0 || |
420 | (minContextSize == MAXALIGN(minContextSize) && |
421 | minContextSize >= 1024 && |
422 | minContextSize <= maxBlockSize)); |
423 | |
424 | /* |
425 | * Check whether the parameters match either available freelist. We do |
426 | * not need to demand a match of maxBlockSize. |
427 | */ |
428 | if (minContextSize == ALLOCSET_DEFAULT_MINSIZE && |
429 | initBlockSize == ALLOCSET_DEFAULT_INITSIZE) |
430 | freeListIndex = 0; |
431 | else if (minContextSize == ALLOCSET_SMALL_MINSIZE && |
432 | initBlockSize == ALLOCSET_SMALL_INITSIZE) |
433 | freeListIndex = 1; |
434 | else |
435 | freeListIndex = -1; |
436 | |
437 | /* |
438 | * If a suitable freelist entry exists, just recycle that context. |
439 | */ |
440 | if (freeListIndex >= 0) |
441 | { |
442 | AllocSetFreeList *freelist = &context_freelists[freeListIndex]; |
443 | |
444 | if (freelist->first_free != NULL) |
445 | { |
446 | /* Remove entry from freelist */ |
447 | set = freelist->first_free; |
448 | freelist->first_free = (AllocSet) set->header.nextchild; |
449 | freelist->num_free--; |
450 | |
451 | /* Update its maxBlockSize; everything else should be OK */ |
452 | set->maxBlockSize = maxBlockSize; |
453 | |
454 | /* Reinitialize its header, installing correct name and parent */ |
455 | MemoryContextCreate((MemoryContext) set, |
456 | T_AllocSetContext, |
457 | &AllocSetMethods, |
458 | parent, |
459 | name); |
460 | |
461 | return (MemoryContext) set; |
462 | } |
463 | } |
464 | |
465 | /* Determine size of initial block */ |
466 | firstBlockSize = MAXALIGN(sizeof(AllocSetContext)) + |
467 | ALLOC_BLOCKHDRSZ + ALLOC_CHUNKHDRSZ; |
468 | if (minContextSize != 0) |
469 | firstBlockSize = Max(firstBlockSize, minContextSize); |
470 | else |
471 | firstBlockSize = Max(firstBlockSize, initBlockSize); |
472 | |
473 | /* |
474 | * Allocate the initial block. Unlike other aset.c blocks, it starts with |
475 | * the context header and its block header follows that. |
476 | */ |
477 | set = (AllocSet) malloc(firstBlockSize); |
478 | if (set == NULL) |
479 | { |
480 | if (TopMemoryContext) |
481 | MemoryContextStats(TopMemoryContext); |
482 | ereport(ERROR, |
483 | (errcode(ERRCODE_OUT_OF_MEMORY), |
484 | errmsg("out of memory" ), |
485 | errdetail("Failed while creating memory context \"%s\"." , |
486 | name))); |
487 | } |
488 | |
489 | /* |
490 | * Avoid writing code that can fail between here and MemoryContextCreate; |
491 | * we'd leak the header/initial block if we ereport in this stretch. |
492 | */ |
493 | |
494 | /* Fill in the initial block's block header */ |
495 | block = (AllocBlock) (((char *) set) + MAXALIGN(sizeof(AllocSetContext))); |
496 | block->aset = set; |
497 | block->freeptr = ((char *) block) + ALLOC_BLOCKHDRSZ; |
498 | block->endptr = ((char *) set) + firstBlockSize; |
499 | block->prev = NULL; |
500 | block->next = NULL; |
501 | |
502 | /* Mark unallocated space NOACCESS; leave the block header alone. */ |
503 | VALGRIND_MAKE_MEM_NOACCESS(block->freeptr, block->endptr - block->freeptr); |
504 | |
505 | /* Remember block as part of block list */ |
506 | set->blocks = block; |
507 | /* Mark block as not to be released at reset time */ |
508 | set->keeper = block; |
509 | |
510 | /* Finish filling in aset-specific parts of the context header */ |
511 | MemSetAligned(set->freelist, 0, sizeof(set->freelist)); |
512 | |
513 | set->initBlockSize = initBlockSize; |
514 | set->maxBlockSize = maxBlockSize; |
515 | set->nextBlockSize = initBlockSize; |
516 | set->freeListIndex = freeListIndex; |
517 | |
518 | /* |
519 | * Compute the allocation chunk size limit for this context. It can't be |
520 | * more than ALLOC_CHUNK_LIMIT because of the fixed number of freelists. |
521 | * If maxBlockSize is small then requests exceeding the maxBlockSize, or |
522 | * even a significant fraction of it, should be treated as large chunks |
523 | * too. For the typical case of maxBlockSize a power of 2, the chunk size |
524 | * limit will be at most 1/8th maxBlockSize, so that given a stream of |
525 | * requests that are all the maximum chunk size we will waste at most |
526 | * 1/8th of the allocated space. |
527 | * |
528 | * We have to have allocChunkLimit a power of two, because the requested |
529 | * and actually-allocated sizes of any chunk must be on the same side of |
530 | * the limit, else we get confused about whether the chunk is "big". |
531 | * |
532 | * Also, allocChunkLimit must not exceed ALLOCSET_SEPARATE_THRESHOLD. |
533 | */ |
534 | StaticAssertStmt(ALLOC_CHUNK_LIMIT == ALLOCSET_SEPARATE_THRESHOLD, |
535 | "ALLOC_CHUNK_LIMIT != ALLOCSET_SEPARATE_THRESHOLD" ); |
536 | |
537 | set->allocChunkLimit = ALLOC_CHUNK_LIMIT; |
538 | while ((Size) (set->allocChunkLimit + ALLOC_CHUNKHDRSZ) > |
539 | (Size) ((maxBlockSize - ALLOC_BLOCKHDRSZ) / ALLOC_CHUNK_FRACTION)) |
540 | set->allocChunkLimit >>= 1; |
541 | |
542 | /* Finally, do the type-independent part of context creation */ |
543 | MemoryContextCreate((MemoryContext) set, |
544 | T_AllocSetContext, |
545 | &AllocSetMethods, |
546 | parent, |
547 | name); |
548 | |
549 | return (MemoryContext) set; |
550 | } |
551 | |
552 | /* |
553 | * AllocSetReset |
554 | * Frees all memory which is allocated in the given set. |
555 | * |
556 | * Actually, this routine has some discretion about what to do. |
557 | * It should mark all allocated chunks freed, but it need not necessarily |
558 | * give back all the resources the set owns. Our actual implementation is |
559 | * that we give back all but the "keeper" block (which we must keep, since |
560 | * it shares a malloc chunk with the context header). In this way, we don't |
561 | * thrash malloc() when a context is repeatedly reset after small allocations, |
562 | * which is typical behavior for per-tuple contexts. |
563 | */ |
564 | static void |
565 | AllocSetReset(MemoryContext context) |
566 | { |
567 | AllocSet set = (AllocSet) context; |
568 | AllocBlock block; |
569 | |
570 | AssertArg(AllocSetIsValid(set)); |
571 | |
572 | #ifdef MEMORY_CONTEXT_CHECKING |
573 | /* Check for corruption and leaks before freeing */ |
574 | AllocSetCheck(context); |
575 | #endif |
576 | |
577 | /* Clear chunk freelists */ |
578 | MemSetAligned(set->freelist, 0, sizeof(set->freelist)); |
579 | |
580 | block = set->blocks; |
581 | |
582 | /* New blocks list will be just the keeper block */ |
583 | set->blocks = set->keeper; |
584 | |
585 | while (block != NULL) |
586 | { |
587 | AllocBlock next = block->next; |
588 | |
589 | if (block == set->keeper) |
590 | { |
591 | /* Reset the block, but don't return it to malloc */ |
592 | char *datastart = ((char *) block) + ALLOC_BLOCKHDRSZ; |
593 | |
594 | #ifdef CLOBBER_FREED_MEMORY |
595 | wipe_mem(datastart, block->freeptr - datastart); |
596 | #else |
597 | /* wipe_mem() would have done this */ |
598 | VALGRIND_MAKE_MEM_NOACCESS(datastart, block->freeptr - datastart); |
599 | #endif |
600 | block->freeptr = datastart; |
601 | block->prev = NULL; |
602 | block->next = NULL; |
603 | } |
604 | else |
605 | { |
606 | /* Normal case, release the block */ |
607 | #ifdef CLOBBER_FREED_MEMORY |
608 | wipe_mem(block, block->freeptr - ((char *) block)); |
609 | #endif |
610 | free(block); |
611 | } |
612 | block = next; |
613 | } |
614 | |
615 | /* Reset block size allocation sequence, too */ |
616 | set->nextBlockSize = set->initBlockSize; |
617 | } |
618 | |
619 | /* |
620 | * AllocSetDelete |
621 | * Frees all memory which is allocated in the given set, |
622 | * in preparation for deletion of the set. |
623 | * |
624 | * Unlike AllocSetReset, this *must* free all resources of the set. |
625 | */ |
626 | static void |
627 | AllocSetDelete(MemoryContext context) |
628 | { |
629 | AllocSet set = (AllocSet) context; |
630 | AllocBlock block = set->blocks; |
631 | |
632 | AssertArg(AllocSetIsValid(set)); |
633 | |
634 | #ifdef MEMORY_CONTEXT_CHECKING |
635 | /* Check for corruption and leaks before freeing */ |
636 | AllocSetCheck(context); |
637 | #endif |
638 | |
639 | /* |
640 | * If the context is a candidate for a freelist, put it into that freelist |
641 | * instead of destroying it. |
642 | */ |
643 | if (set->freeListIndex >= 0) |
644 | { |
645 | AllocSetFreeList *freelist = &context_freelists[set->freeListIndex]; |
646 | |
647 | /* |
648 | * Reset the context, if it needs it, so that we aren't hanging on to |
649 | * more than the initial malloc chunk. |
650 | */ |
651 | if (!context->isReset) |
652 | MemoryContextResetOnly(context); |
653 | |
654 | /* |
655 | * If the freelist is full, just discard what's already in it. See |
656 | * comments with context_freelists[]. |
657 | */ |
658 | if (freelist->num_free >= MAX_FREE_CONTEXTS) |
659 | { |
660 | while (freelist->first_free != NULL) |
661 | { |
662 | AllocSetContext *oldset = freelist->first_free; |
663 | |
664 | freelist->first_free = (AllocSetContext *) oldset->header.nextchild; |
665 | freelist->num_free--; |
666 | |
667 | /* All that remains is to free the header/initial block */ |
668 | free(oldset); |
669 | } |
670 | Assert(freelist->num_free == 0); |
671 | } |
672 | |
673 | /* Now add the just-deleted context to the freelist. */ |
674 | set->header.nextchild = (MemoryContext) freelist->first_free; |
675 | freelist->first_free = set; |
676 | freelist->num_free++; |
677 | |
678 | return; |
679 | } |
680 | |
681 | /* Free all blocks, except the keeper which is part of context header */ |
682 | while (block != NULL) |
683 | { |
684 | AllocBlock next = block->next; |
685 | |
686 | #ifdef CLOBBER_FREED_MEMORY |
687 | wipe_mem(block, block->freeptr - ((char *) block)); |
688 | #endif |
689 | |
690 | if (block != set->keeper) |
691 | free(block); |
692 | |
693 | block = next; |
694 | } |
695 | |
696 | /* Finally, free the context header, including the keeper block */ |
697 | free(set); |
698 | } |
699 | |
700 | /* |
701 | * AllocSetAlloc |
702 | * Returns pointer to allocated memory of given size or NULL if |
703 | * request could not be completed; memory is added to the set. |
704 | * |
705 | * No request may exceed: |
706 | * MAXALIGN_DOWN(SIZE_MAX) - ALLOC_BLOCKHDRSZ - ALLOC_CHUNKHDRSZ |
707 | * All callers use a much-lower limit. |
708 | * |
709 | * Note: when using valgrind, it doesn't matter how the returned allocation |
710 | * is marked, as mcxt.c will set it to UNDEFINED. In some paths we will |
711 | * return space that is marked NOACCESS - AllocSetRealloc has to beware! |
712 | */ |
713 | static void * |
714 | AllocSetAlloc(MemoryContext context, Size size) |
715 | { |
716 | AllocSet set = (AllocSet) context; |
717 | AllocBlock block; |
718 | AllocChunk chunk; |
719 | int fidx; |
720 | Size chunk_size; |
721 | Size blksize; |
722 | |
723 | AssertArg(AllocSetIsValid(set)); |
724 | |
725 | /* |
726 | * If requested size exceeds maximum for chunks, allocate an entire block |
727 | * for this request. |
728 | */ |
729 | if (size > set->allocChunkLimit) |
730 | { |
731 | chunk_size = MAXALIGN(size); |
732 | blksize = chunk_size + ALLOC_BLOCKHDRSZ + ALLOC_CHUNKHDRSZ; |
733 | block = (AllocBlock) malloc(blksize); |
734 | if (block == NULL) |
735 | return NULL; |
736 | block->aset = set; |
737 | block->freeptr = block->endptr = ((char *) block) + blksize; |
738 | |
739 | chunk = (AllocChunk) (((char *) block) + ALLOC_BLOCKHDRSZ); |
740 | chunk->aset = set; |
741 | chunk->size = chunk_size; |
742 | #ifdef MEMORY_CONTEXT_CHECKING |
743 | chunk->requested_size = size; |
744 | /* set mark to catch clobber of "unused" space */ |
745 | if (size < chunk_size) |
746 | set_sentinel(AllocChunkGetPointer(chunk), size); |
747 | #endif |
748 | #ifdef RANDOMIZE_ALLOCATED_MEMORY |
749 | /* fill the allocated space with junk */ |
750 | randomize_mem((char *) AllocChunkGetPointer(chunk), size); |
751 | #endif |
752 | |
753 | /* |
754 | * Stick the new block underneath the active allocation block, if any, |
755 | * so that we don't lose the use of the space remaining therein. |
756 | */ |
757 | if (set->blocks != NULL) |
758 | { |
759 | block->prev = set->blocks; |
760 | block->next = set->blocks->next; |
761 | if (block->next) |
762 | block->next->prev = block; |
763 | set->blocks->next = block; |
764 | } |
765 | else |
766 | { |
767 | block->prev = NULL; |
768 | block->next = NULL; |
769 | set->blocks = block; |
770 | } |
771 | |
772 | AllocAllocInfo(set, chunk); |
773 | |
774 | /* Ensure any padding bytes are marked NOACCESS. */ |
775 | VALGRIND_MAKE_MEM_NOACCESS((char *) AllocChunkGetPointer(chunk) + size, |
776 | chunk_size - size); |
777 | |
778 | /* Disallow external access to private part of chunk header. */ |
779 | VALGRIND_MAKE_MEM_NOACCESS(chunk, ALLOCCHUNK_PRIVATE_LEN); |
780 | |
781 | return AllocChunkGetPointer(chunk); |
782 | } |
783 | |
784 | /* |
785 | * Request is small enough to be treated as a chunk. Look in the |
786 | * corresponding free list to see if there is a free chunk we could reuse. |
787 | * If one is found, remove it from the free list, make it again a member |
788 | * of the alloc set and return its data address. |
789 | */ |
790 | fidx = AllocSetFreeIndex(size); |
791 | chunk = set->freelist[fidx]; |
792 | if (chunk != NULL) |
793 | { |
794 | Assert(chunk->size >= size); |
795 | |
796 | set->freelist[fidx] = (AllocChunk) chunk->aset; |
797 | |
798 | chunk->aset = (void *) set; |
799 | |
800 | #ifdef MEMORY_CONTEXT_CHECKING |
801 | chunk->requested_size = size; |
802 | /* set mark to catch clobber of "unused" space */ |
803 | if (size < chunk->size) |
804 | set_sentinel(AllocChunkGetPointer(chunk), size); |
805 | #endif |
806 | #ifdef RANDOMIZE_ALLOCATED_MEMORY |
807 | /* fill the allocated space with junk */ |
808 | randomize_mem((char *) AllocChunkGetPointer(chunk), size); |
809 | #endif |
810 | |
811 | AllocAllocInfo(set, chunk); |
812 | |
813 | /* Ensure any padding bytes are marked NOACCESS. */ |
814 | VALGRIND_MAKE_MEM_NOACCESS((char *) AllocChunkGetPointer(chunk) + size, |
815 | chunk->size - size); |
816 | |
817 | /* Disallow external access to private part of chunk header. */ |
818 | VALGRIND_MAKE_MEM_NOACCESS(chunk, ALLOCCHUNK_PRIVATE_LEN); |
819 | |
820 | return AllocChunkGetPointer(chunk); |
821 | } |
822 | |
823 | /* |
824 | * Choose the actual chunk size to allocate. |
825 | */ |
826 | chunk_size = (1 << ALLOC_MINBITS) << fidx; |
827 | Assert(chunk_size >= size); |
828 | |
829 | /* |
830 | * If there is enough room in the active allocation block, we will put the |
831 | * chunk into that block. Else must start a new one. |
832 | */ |
833 | if ((block = set->blocks) != NULL) |
834 | { |
835 | Size availspace = block->endptr - block->freeptr; |
836 | |
837 | if (availspace < (chunk_size + ALLOC_CHUNKHDRSZ)) |
838 | { |
839 | /* |
840 | * The existing active (top) block does not have enough room for |
841 | * the requested allocation, but it might still have a useful |
842 | * amount of space in it. Once we push it down in the block list, |
843 | * we'll never try to allocate more space from it. So, before we |
844 | * do that, carve up its free space into chunks that we can put on |
845 | * the set's freelists. |
846 | * |
847 | * Because we can only get here when there's less than |
848 | * ALLOC_CHUNK_LIMIT left in the block, this loop cannot iterate |
849 | * more than ALLOCSET_NUM_FREELISTS-1 times. |
850 | */ |
851 | while (availspace >= ((1 << ALLOC_MINBITS) + ALLOC_CHUNKHDRSZ)) |
852 | { |
853 | Size availchunk = availspace - ALLOC_CHUNKHDRSZ; |
854 | int a_fidx = AllocSetFreeIndex(availchunk); |
855 | |
856 | /* |
857 | * In most cases, we'll get back the index of the next larger |
858 | * freelist than the one we need to put this chunk on. The |
859 | * exception is when availchunk is exactly a power of 2. |
860 | */ |
861 | if (availchunk != ((Size) 1 << (a_fidx + ALLOC_MINBITS))) |
862 | { |
863 | a_fidx--; |
864 | Assert(a_fidx >= 0); |
865 | availchunk = ((Size) 1 << (a_fidx + ALLOC_MINBITS)); |
866 | } |
867 | |
868 | chunk = (AllocChunk) (block->freeptr); |
869 | |
870 | /* Prepare to initialize the chunk header. */ |
871 | VALGRIND_MAKE_MEM_UNDEFINED(chunk, ALLOC_CHUNKHDRSZ); |
872 | |
873 | block->freeptr += (availchunk + ALLOC_CHUNKHDRSZ); |
874 | availspace -= (availchunk + ALLOC_CHUNKHDRSZ); |
875 | |
876 | chunk->size = availchunk; |
877 | #ifdef MEMORY_CONTEXT_CHECKING |
878 | chunk->requested_size = 0; /* mark it free */ |
879 | #endif |
880 | chunk->aset = (void *) set->freelist[a_fidx]; |
881 | set->freelist[a_fidx] = chunk; |
882 | } |
883 | |
884 | /* Mark that we need to create a new block */ |
885 | block = NULL; |
886 | } |
887 | } |
888 | |
889 | /* |
890 | * Time to create a new regular (multi-chunk) block? |
891 | */ |
892 | if (block == NULL) |
893 | { |
894 | Size required_size; |
895 | |
896 | /* |
897 | * The first such block has size initBlockSize, and we double the |
898 | * space in each succeeding block, but not more than maxBlockSize. |
899 | */ |
900 | blksize = set->nextBlockSize; |
901 | set->nextBlockSize <<= 1; |
902 | if (set->nextBlockSize > set->maxBlockSize) |
903 | set->nextBlockSize = set->maxBlockSize; |
904 | |
905 | /* |
906 | * If initBlockSize is less than ALLOC_CHUNK_LIMIT, we could need more |
907 | * space... but try to keep it a power of 2. |
908 | */ |
909 | required_size = chunk_size + ALLOC_BLOCKHDRSZ + ALLOC_CHUNKHDRSZ; |
910 | while (blksize < required_size) |
911 | blksize <<= 1; |
912 | |
913 | /* Try to allocate it */ |
914 | block = (AllocBlock) malloc(blksize); |
915 | |
916 | /* |
917 | * We could be asking for pretty big blocks here, so cope if malloc |
918 | * fails. But give up if there's less than a meg or so available... |
919 | */ |
920 | while (block == NULL && blksize > 1024 * 1024) |
921 | { |
922 | blksize >>= 1; |
923 | if (blksize < required_size) |
924 | break; |
925 | block = (AllocBlock) malloc(blksize); |
926 | } |
927 | |
928 | if (block == NULL) |
929 | return NULL; |
930 | |
931 | block->aset = set; |
932 | block->freeptr = ((char *) block) + ALLOC_BLOCKHDRSZ; |
933 | block->endptr = ((char *) block) + blksize; |
934 | |
935 | /* Mark unallocated space NOACCESS. */ |
936 | VALGRIND_MAKE_MEM_NOACCESS(block->freeptr, |
937 | blksize - ALLOC_BLOCKHDRSZ); |
938 | |
939 | block->prev = NULL; |
940 | block->next = set->blocks; |
941 | if (block->next) |
942 | block->next->prev = block; |
943 | set->blocks = block; |
944 | } |
945 | |
946 | /* |
947 | * OK, do the allocation |
948 | */ |
949 | chunk = (AllocChunk) (block->freeptr); |
950 | |
951 | /* Prepare to initialize the chunk header. */ |
952 | VALGRIND_MAKE_MEM_UNDEFINED(chunk, ALLOC_CHUNKHDRSZ); |
953 | |
954 | block->freeptr += (chunk_size + ALLOC_CHUNKHDRSZ); |
955 | Assert(block->freeptr <= block->endptr); |
956 | |
957 | chunk->aset = (void *) set; |
958 | chunk->size = chunk_size; |
959 | #ifdef MEMORY_CONTEXT_CHECKING |
960 | chunk->requested_size = size; |
961 | /* set mark to catch clobber of "unused" space */ |
962 | if (size < chunk->size) |
963 | set_sentinel(AllocChunkGetPointer(chunk), size); |
964 | #endif |
965 | #ifdef RANDOMIZE_ALLOCATED_MEMORY |
966 | /* fill the allocated space with junk */ |
967 | randomize_mem((char *) AllocChunkGetPointer(chunk), size); |
968 | #endif |
969 | |
970 | AllocAllocInfo(set, chunk); |
971 | |
972 | /* Ensure any padding bytes are marked NOACCESS. */ |
973 | VALGRIND_MAKE_MEM_NOACCESS((char *) AllocChunkGetPointer(chunk) + size, |
974 | chunk_size - size); |
975 | |
976 | /* Disallow external access to private part of chunk header. */ |
977 | VALGRIND_MAKE_MEM_NOACCESS(chunk, ALLOCCHUNK_PRIVATE_LEN); |
978 | |
979 | return AllocChunkGetPointer(chunk); |
980 | } |
981 | |
982 | /* |
983 | * AllocSetFree |
984 | * Frees allocated memory; memory is removed from the set. |
985 | */ |
986 | static void |
987 | AllocSetFree(MemoryContext context, void *pointer) |
988 | { |
989 | AllocSet set = (AllocSet) context; |
990 | AllocChunk chunk = AllocPointerGetChunk(pointer); |
991 | |
992 | /* Allow access to private part of chunk header. */ |
993 | VALGRIND_MAKE_MEM_DEFINED(chunk, ALLOCCHUNK_PRIVATE_LEN); |
994 | |
995 | AllocFreeInfo(set, chunk); |
996 | |
997 | #ifdef MEMORY_CONTEXT_CHECKING |
998 | /* Test for someone scribbling on unused space in chunk */ |
999 | if (chunk->requested_size < chunk->size) |
1000 | if (!sentinel_ok(pointer, chunk->requested_size)) |
1001 | elog(WARNING, "detected write past chunk end in %s %p" , |
1002 | set->header.name, chunk); |
1003 | #endif |
1004 | |
1005 | if (chunk->size > set->allocChunkLimit) |
1006 | { |
1007 | /* |
1008 | * Big chunks are certain to have been allocated as single-chunk |
1009 | * blocks. Just unlink that block and return it to malloc(). |
1010 | */ |
1011 | AllocBlock block = (AllocBlock) (((char *) chunk) - ALLOC_BLOCKHDRSZ); |
1012 | |
1013 | /* |
1014 | * Try to verify that we have a sane block pointer: it should |
1015 | * reference the correct aset, and freeptr and endptr should point |
1016 | * just past the chunk. |
1017 | */ |
1018 | if (block->aset != set || |
1019 | block->freeptr != block->endptr || |
1020 | block->freeptr != ((char *) block) + |
1021 | (chunk->size + ALLOC_BLOCKHDRSZ + ALLOC_CHUNKHDRSZ)) |
1022 | elog(ERROR, "could not find block containing chunk %p" , chunk); |
1023 | |
1024 | /* OK, remove block from aset's list and free it */ |
1025 | if (block->prev) |
1026 | block->prev->next = block->next; |
1027 | else |
1028 | set->blocks = block->next; |
1029 | if (block->next) |
1030 | block->next->prev = block->prev; |
1031 | #ifdef CLOBBER_FREED_MEMORY |
1032 | wipe_mem(block, block->freeptr - ((char *) block)); |
1033 | #endif |
1034 | free(block); |
1035 | } |
1036 | else |
1037 | { |
1038 | /* Normal case, put the chunk into appropriate freelist */ |
1039 | int fidx = AllocSetFreeIndex(chunk->size); |
1040 | |
1041 | chunk->aset = (void *) set->freelist[fidx]; |
1042 | |
1043 | #ifdef CLOBBER_FREED_MEMORY |
1044 | wipe_mem(pointer, chunk->size); |
1045 | #endif |
1046 | |
1047 | #ifdef MEMORY_CONTEXT_CHECKING |
1048 | /* Reset requested_size to 0 in chunks that are on freelist */ |
1049 | chunk->requested_size = 0; |
1050 | #endif |
1051 | set->freelist[fidx] = chunk; |
1052 | } |
1053 | } |
1054 | |
1055 | /* |
1056 | * AllocSetRealloc |
1057 | * Returns new pointer to allocated memory of given size or NULL if |
1058 | * request could not be completed; this memory is added to the set. |
1059 | * Memory associated with given pointer is copied into the new memory, |
1060 | * and the old memory is freed. |
1061 | * |
1062 | * Without MEMORY_CONTEXT_CHECKING, we don't know the old request size. This |
1063 | * makes our Valgrind client requests less-precise, hazarding false negatives. |
1064 | * (In principle, we could use VALGRIND_GET_VBITS() to rediscover the old |
1065 | * request size.) |
1066 | */ |
1067 | static void * |
1068 | AllocSetRealloc(MemoryContext context, void *pointer, Size size) |
1069 | { |
1070 | AllocSet set = (AllocSet) context; |
1071 | AllocChunk chunk = AllocPointerGetChunk(pointer); |
1072 | Size oldsize; |
1073 | |
1074 | /* Allow access to private part of chunk header. */ |
1075 | VALGRIND_MAKE_MEM_DEFINED(chunk, ALLOCCHUNK_PRIVATE_LEN); |
1076 | |
1077 | oldsize = chunk->size; |
1078 | |
1079 | #ifdef MEMORY_CONTEXT_CHECKING |
1080 | /* Test for someone scribbling on unused space in chunk */ |
1081 | if (chunk->requested_size < oldsize) |
1082 | if (!sentinel_ok(pointer, chunk->requested_size)) |
1083 | elog(WARNING, "detected write past chunk end in %s %p" , |
1084 | set->header.name, chunk); |
1085 | #endif |
1086 | |
1087 | /* |
1088 | * Chunk sizes are aligned to power of 2 in AllocSetAlloc(). Maybe the |
1089 | * allocated area already is >= the new size. (In particular, we always |
1090 | * fall out here if the requested size is a decrease.) |
1091 | */ |
1092 | if (oldsize >= size) |
1093 | { |
1094 | #ifdef MEMORY_CONTEXT_CHECKING |
1095 | Size oldrequest = chunk->requested_size; |
1096 | |
1097 | #ifdef RANDOMIZE_ALLOCATED_MEMORY |
1098 | /* We can only fill the extra space if we know the prior request */ |
1099 | if (size > oldrequest) |
1100 | randomize_mem((char *) pointer + oldrequest, |
1101 | size - oldrequest); |
1102 | #endif |
1103 | |
1104 | chunk->requested_size = size; |
1105 | |
1106 | /* |
1107 | * If this is an increase, mark any newly-available part UNDEFINED. |
1108 | * Otherwise, mark the obsolete part NOACCESS. |
1109 | */ |
1110 | if (size > oldrequest) |
1111 | VALGRIND_MAKE_MEM_UNDEFINED((char *) pointer + oldrequest, |
1112 | size - oldrequest); |
1113 | else |
1114 | VALGRIND_MAKE_MEM_NOACCESS((char *) pointer + size, |
1115 | oldsize - size); |
1116 | |
1117 | /* set mark to catch clobber of "unused" space */ |
1118 | if (size < oldsize) |
1119 | set_sentinel(pointer, size); |
1120 | #else /* !MEMORY_CONTEXT_CHECKING */ |
1121 | |
1122 | /* |
1123 | * We don't have the information to determine whether we're growing |
1124 | * the old request or shrinking it, so we conservatively mark the |
1125 | * entire new allocation DEFINED. |
1126 | */ |
1127 | VALGRIND_MAKE_MEM_NOACCESS(pointer, oldsize); |
1128 | VALGRIND_MAKE_MEM_DEFINED(pointer, size); |
1129 | #endif |
1130 | |
1131 | /* Disallow external access to private part of chunk header. */ |
1132 | VALGRIND_MAKE_MEM_NOACCESS(chunk, ALLOCCHUNK_PRIVATE_LEN); |
1133 | |
1134 | return pointer; |
1135 | } |
1136 | |
1137 | if (oldsize > set->allocChunkLimit) |
1138 | { |
1139 | /* |
1140 | * The chunk must have been allocated as a single-chunk block. Use |
1141 | * realloc() to make the containing block bigger with minimum space |
1142 | * wastage. |
1143 | */ |
1144 | AllocBlock block = (AllocBlock) (((char *) chunk) - ALLOC_BLOCKHDRSZ); |
1145 | Size chksize; |
1146 | Size blksize; |
1147 | |
1148 | /* |
1149 | * Try to verify that we have a sane block pointer: it should |
1150 | * reference the correct aset, and freeptr and endptr should point |
1151 | * just past the chunk. |
1152 | */ |
1153 | if (block->aset != set || |
1154 | block->freeptr != block->endptr || |
1155 | block->freeptr != ((char *) block) + |
1156 | (chunk->size + ALLOC_BLOCKHDRSZ + ALLOC_CHUNKHDRSZ)) |
1157 | elog(ERROR, "could not find block containing chunk %p" , chunk); |
1158 | |
1159 | /* Do the realloc */ |
1160 | chksize = MAXALIGN(size); |
1161 | blksize = chksize + ALLOC_BLOCKHDRSZ + ALLOC_CHUNKHDRSZ; |
1162 | block = (AllocBlock) realloc(block, blksize); |
1163 | if (block == NULL) |
1164 | { |
1165 | /* Disallow external access to private part of chunk header. */ |
1166 | VALGRIND_MAKE_MEM_NOACCESS(chunk, ALLOCCHUNK_PRIVATE_LEN); |
1167 | return NULL; |
1168 | } |
1169 | block->freeptr = block->endptr = ((char *) block) + blksize; |
1170 | |
1171 | /* Update pointers since block has likely been moved */ |
1172 | chunk = (AllocChunk) (((char *) block) + ALLOC_BLOCKHDRSZ); |
1173 | pointer = AllocChunkGetPointer(chunk); |
1174 | if (block->prev) |
1175 | block->prev->next = block; |
1176 | else |
1177 | set->blocks = block; |
1178 | if (block->next) |
1179 | block->next->prev = block; |
1180 | chunk->size = chksize; |
1181 | |
1182 | #ifdef MEMORY_CONTEXT_CHECKING |
1183 | #ifdef RANDOMIZE_ALLOCATED_MEMORY |
1184 | /* We can only fill the extra space if we know the prior request */ |
1185 | randomize_mem((char *) pointer + chunk->requested_size, |
1186 | size - chunk->requested_size); |
1187 | #endif |
1188 | |
1189 | /* |
1190 | * realloc() (or randomize_mem()) will have left the newly-allocated |
1191 | * part UNDEFINED, but we may need to adjust trailing bytes from the |
1192 | * old allocation. |
1193 | */ |
1194 | VALGRIND_MAKE_MEM_UNDEFINED((char *) pointer + chunk->requested_size, |
1195 | oldsize - chunk->requested_size); |
1196 | |
1197 | chunk->requested_size = size; |
1198 | |
1199 | /* set mark to catch clobber of "unused" space */ |
1200 | if (size < chunk->size) |
1201 | set_sentinel(pointer, size); |
1202 | #else /* !MEMORY_CONTEXT_CHECKING */ |
1203 | |
1204 | /* |
1205 | * We don't know how much of the old chunk size was the actual |
1206 | * allocation; it could have been as small as one byte. We have to be |
1207 | * conservative and just mark the entire old portion DEFINED. |
1208 | */ |
1209 | VALGRIND_MAKE_MEM_DEFINED(pointer, oldsize); |
1210 | #endif |
1211 | |
1212 | /* Ensure any padding bytes are marked NOACCESS. */ |
1213 | VALGRIND_MAKE_MEM_NOACCESS((char *) pointer + size, chksize - size); |
1214 | |
1215 | /* Disallow external access to private part of chunk header. */ |
1216 | VALGRIND_MAKE_MEM_NOACCESS(chunk, ALLOCCHUNK_PRIVATE_LEN); |
1217 | |
1218 | return pointer; |
1219 | } |
1220 | else |
1221 | { |
1222 | /* |
1223 | * Small-chunk case. We just do this by brute force, ie, allocate a |
1224 | * new chunk and copy the data. Since we know the existing data isn't |
1225 | * huge, this won't involve any great memcpy expense, so it's not |
1226 | * worth being smarter. (At one time we tried to avoid memcpy when it |
1227 | * was possible to enlarge the chunk in-place, but that turns out to |
1228 | * misbehave unpleasantly for repeated cycles of |
1229 | * palloc/repalloc/pfree: the eventually freed chunks go into the |
1230 | * wrong freelist for the next initial palloc request, and so we leak |
1231 | * memory indefinitely. See pgsql-hackers archives for 2007-08-11.) |
1232 | */ |
1233 | AllocPointer newPointer; |
1234 | |
1235 | /* allocate new chunk */ |
1236 | newPointer = AllocSetAlloc((MemoryContext) set, size); |
1237 | |
1238 | /* leave immediately if request was not completed */ |
1239 | if (newPointer == NULL) |
1240 | { |
1241 | /* Disallow external access to private part of chunk header. */ |
1242 | VALGRIND_MAKE_MEM_NOACCESS(chunk, ALLOCCHUNK_PRIVATE_LEN); |
1243 | return NULL; |
1244 | } |
1245 | |
1246 | /* |
1247 | * AllocSetAlloc() may have returned a region that is still NOACCESS. |
1248 | * Change it to UNDEFINED for the moment; memcpy() will then transfer |
1249 | * definedness from the old allocation to the new. If we know the old |
1250 | * allocation, copy just that much. Otherwise, make the entire old |
1251 | * chunk defined to avoid errors as we copy the currently-NOACCESS |
1252 | * trailing bytes. |
1253 | */ |
1254 | VALGRIND_MAKE_MEM_UNDEFINED(newPointer, size); |
1255 | #ifdef MEMORY_CONTEXT_CHECKING |
1256 | oldsize = chunk->requested_size; |
1257 | #else |
1258 | VALGRIND_MAKE_MEM_DEFINED(pointer, oldsize); |
1259 | #endif |
1260 | |
1261 | /* transfer existing data (certain to fit) */ |
1262 | memcpy(newPointer, pointer, oldsize); |
1263 | |
1264 | /* free old chunk */ |
1265 | AllocSetFree((MemoryContext) set, pointer); |
1266 | |
1267 | return newPointer; |
1268 | } |
1269 | } |
1270 | |
1271 | /* |
1272 | * AllocSetGetChunkSpace |
1273 | * Given a currently-allocated chunk, determine the total space |
1274 | * it occupies (including all memory-allocation overhead). |
1275 | */ |
1276 | static Size |
1277 | AllocSetGetChunkSpace(MemoryContext context, void *pointer) |
1278 | { |
1279 | AllocChunk chunk = AllocPointerGetChunk(pointer); |
1280 | Size result; |
1281 | |
1282 | VALGRIND_MAKE_MEM_DEFINED(chunk, ALLOCCHUNK_PRIVATE_LEN); |
1283 | result = chunk->size + ALLOC_CHUNKHDRSZ; |
1284 | VALGRIND_MAKE_MEM_NOACCESS(chunk, ALLOCCHUNK_PRIVATE_LEN); |
1285 | return result; |
1286 | } |
1287 | |
1288 | /* |
1289 | * AllocSetIsEmpty |
1290 | * Is an allocset empty of any allocated space? |
1291 | */ |
1292 | static bool |
1293 | AllocSetIsEmpty(MemoryContext context) |
1294 | { |
1295 | /* |
1296 | * For now, we say "empty" only if the context is new or just reset. We |
1297 | * could examine the freelists to determine if all space has been freed, |
1298 | * but it's not really worth the trouble for present uses of this |
1299 | * functionality. |
1300 | */ |
1301 | if (context->isReset) |
1302 | return true; |
1303 | return false; |
1304 | } |
1305 | |
1306 | /* |
1307 | * AllocSetStats |
1308 | * Compute stats about memory consumption of an allocset. |
1309 | * |
1310 | * printfunc: if not NULL, pass a human-readable stats string to this. |
1311 | * passthru: pass this pointer through to printfunc. |
1312 | * totals: if not NULL, add stats about this context into *totals. |
1313 | */ |
1314 | static void |
1315 | AllocSetStats(MemoryContext context, |
1316 | MemoryStatsPrintFunc printfunc, void *passthru, |
1317 | MemoryContextCounters *totals) |
1318 | { |
1319 | AllocSet set = (AllocSet) context; |
1320 | Size nblocks = 0; |
1321 | Size freechunks = 0; |
1322 | Size totalspace; |
1323 | Size freespace = 0; |
1324 | AllocBlock block; |
1325 | int fidx; |
1326 | |
1327 | /* Include context header in totalspace */ |
1328 | totalspace = MAXALIGN(sizeof(AllocSetContext)); |
1329 | |
1330 | for (block = set->blocks; block != NULL; block = block->next) |
1331 | { |
1332 | nblocks++; |
1333 | totalspace += block->endptr - ((char *) block); |
1334 | freespace += block->endptr - block->freeptr; |
1335 | } |
1336 | for (fidx = 0; fidx < ALLOCSET_NUM_FREELISTS; fidx++) |
1337 | { |
1338 | AllocChunk chunk; |
1339 | |
1340 | for (chunk = set->freelist[fidx]; chunk != NULL; |
1341 | chunk = (AllocChunk) chunk->aset) |
1342 | { |
1343 | freechunks++; |
1344 | freespace += chunk->size + ALLOC_CHUNKHDRSZ; |
1345 | } |
1346 | } |
1347 | |
1348 | if (printfunc) |
1349 | { |
1350 | char stats_string[200]; |
1351 | |
1352 | snprintf(stats_string, sizeof(stats_string), |
1353 | "%zu total in %zd blocks; %zu free (%zd chunks); %zu used" , |
1354 | totalspace, nblocks, freespace, freechunks, |
1355 | totalspace - freespace); |
1356 | printfunc(context, passthru, stats_string); |
1357 | } |
1358 | |
1359 | if (totals) |
1360 | { |
1361 | totals->nblocks += nblocks; |
1362 | totals->freechunks += freechunks; |
1363 | totals->totalspace += totalspace; |
1364 | totals->freespace += freespace; |
1365 | } |
1366 | } |
1367 | |
1368 | |
1369 | #ifdef MEMORY_CONTEXT_CHECKING |
1370 | |
1371 | /* |
1372 | * AllocSetCheck |
1373 | * Walk through chunks and check consistency of memory. |
1374 | * |
1375 | * NOTE: report errors as WARNING, *not* ERROR or FATAL. Otherwise you'll |
1376 | * find yourself in an infinite loop when trouble occurs, because this |
1377 | * routine will be entered again when elog cleanup tries to release memory! |
1378 | */ |
1379 | static void |
1380 | AllocSetCheck(MemoryContext context) |
1381 | { |
1382 | AllocSet set = (AllocSet) context; |
1383 | const char *name = set->header.name; |
1384 | AllocBlock prevblock; |
1385 | AllocBlock block; |
1386 | |
1387 | for (prevblock = NULL, block = set->blocks; |
1388 | block != NULL; |
1389 | prevblock = block, block = block->next) |
1390 | { |
1391 | char *bpoz = ((char *) block) + ALLOC_BLOCKHDRSZ; |
1392 | long blk_used = block->freeptr - bpoz; |
1393 | long blk_data = 0; |
1394 | long nchunks = 0; |
1395 | |
1396 | /* |
1397 | * Empty block - empty can be keeper-block only |
1398 | */ |
1399 | if (!blk_used) |
1400 | { |
1401 | if (set->keeper != block) |
1402 | elog(WARNING, "problem in alloc set %s: empty block %p" , |
1403 | name, block); |
1404 | } |
1405 | |
1406 | /* |
1407 | * Check block header fields |
1408 | */ |
1409 | if (block->aset != set || |
1410 | block->prev != prevblock || |
1411 | block->freeptr < bpoz || |
1412 | block->freeptr > block->endptr) |
1413 | elog(WARNING, "problem in alloc set %s: corrupt header in block %p" , |
1414 | name, block); |
1415 | |
1416 | /* |
1417 | * Chunk walker |
1418 | */ |
1419 | while (bpoz < block->freeptr) |
1420 | { |
1421 | AllocChunk chunk = (AllocChunk) bpoz; |
1422 | Size chsize, |
1423 | dsize; |
1424 | |
1425 | /* Allow access to private part of chunk header. */ |
1426 | VALGRIND_MAKE_MEM_DEFINED(chunk, ALLOCCHUNK_PRIVATE_LEN); |
1427 | |
1428 | chsize = chunk->size; /* aligned chunk size */ |
1429 | dsize = chunk->requested_size; /* real data */ |
1430 | |
1431 | /* |
1432 | * Check chunk size |
1433 | */ |
1434 | if (dsize > chsize) |
1435 | elog(WARNING, "problem in alloc set %s: req size > alloc size for chunk %p in block %p" , |
1436 | name, chunk, block); |
1437 | if (chsize < (1 << ALLOC_MINBITS)) |
1438 | elog(WARNING, "problem in alloc set %s: bad size %zu for chunk %p in block %p" , |
1439 | name, chsize, chunk, block); |
1440 | |
1441 | /* single-chunk block? */ |
1442 | if (chsize > set->allocChunkLimit && |
1443 | chsize + ALLOC_CHUNKHDRSZ != blk_used) |
1444 | elog(WARNING, "problem in alloc set %s: bad single-chunk %p in block %p" , |
1445 | name, chunk, block); |
1446 | |
1447 | /* |
1448 | * If chunk is allocated, check for correct aset pointer. (If it's |
1449 | * free, the aset is the freelist pointer, which we can't check as |
1450 | * easily...) Note this is an incomplete test, since palloc(0) |
1451 | * produces an allocated chunk with requested_size == 0. |
1452 | */ |
1453 | if (dsize > 0 && chunk->aset != (void *) set) |
1454 | elog(WARNING, "problem in alloc set %s: bogus aset link in block %p, chunk %p" , |
1455 | name, block, chunk); |
1456 | |
1457 | /* |
1458 | * Check for overwrite of padding space in an allocated chunk. |
1459 | */ |
1460 | if (chunk->aset == (void *) set && dsize < chsize && |
1461 | !sentinel_ok(chunk, ALLOC_CHUNKHDRSZ + dsize)) |
1462 | elog(WARNING, "problem in alloc set %s: detected write past chunk end in block %p, chunk %p" , |
1463 | name, block, chunk); |
1464 | |
1465 | /* |
1466 | * If chunk is allocated, disallow external access to private part |
1467 | * of chunk header. |
1468 | */ |
1469 | if (chunk->aset == (void *) set) |
1470 | VALGRIND_MAKE_MEM_NOACCESS(chunk, ALLOCCHUNK_PRIVATE_LEN); |
1471 | |
1472 | blk_data += chsize; |
1473 | nchunks++; |
1474 | |
1475 | bpoz += ALLOC_CHUNKHDRSZ + chsize; |
1476 | } |
1477 | |
1478 | if ((blk_data + (nchunks * ALLOC_CHUNKHDRSZ)) != blk_used) |
1479 | elog(WARNING, "problem in alloc set %s: found inconsistent memory block %p" , |
1480 | name, block); |
1481 | } |
1482 | } |
1483 | |
1484 | #endif /* MEMORY_CONTEXT_CHECKING */ |
1485 | |