1 | /*------------------------------------------------------------------------- |
2 | * |
3 | * int128.h |
4 | * Roll-our-own 128-bit integer arithmetic. |
5 | * |
6 | * We make use of the native int128 type if there is one, otherwise |
7 | * implement things the hard way based on two int64 halves. |
8 | * |
9 | * See src/tools/testint128.c for a simple test harness for this file. |
10 | * |
11 | * Copyright (c) 2017-2019, PostgreSQL Global Development Group |
12 | * |
13 | * src/include/common/int128.h |
14 | * |
15 | *------------------------------------------------------------------------- |
16 | */ |
17 | #ifndef INT128_H |
18 | #define INT128_H |
19 | |
20 | /* |
21 | * For testing purposes, use of native int128 can be switched on/off by |
22 | * predefining USE_NATIVE_INT128. |
23 | */ |
24 | #ifndef USE_NATIVE_INT128 |
25 | #ifdef HAVE_INT128 |
26 | #define USE_NATIVE_INT128 1 |
27 | #else |
28 | #define USE_NATIVE_INT128 0 |
29 | #endif |
30 | #endif |
31 | |
32 | |
33 | #if USE_NATIVE_INT128 |
34 | |
35 | typedef int128 INT128; |
36 | |
37 | /* |
38 | * Add an unsigned int64 value into an INT128 variable. |
39 | */ |
40 | static inline void |
41 | int128_add_uint64(INT128 *i128, uint64 v) |
42 | { |
43 | *i128 += v; |
44 | } |
45 | |
46 | /* |
47 | * Add a signed int64 value into an INT128 variable. |
48 | */ |
49 | static inline void |
50 | int128_add_int64(INT128 *i128, int64 v) |
51 | { |
52 | *i128 += v; |
53 | } |
54 | |
55 | /* |
56 | * Add the 128-bit product of two int64 values into an INT128 variable. |
57 | * |
58 | * XXX with a stupid compiler, this could actually be less efficient than |
59 | * the other implementation; maybe we should do it by hand always? |
60 | */ |
61 | static inline void |
62 | int128_add_int64_mul_int64(INT128 *i128, int64 x, int64 y) |
63 | { |
64 | *i128 += (int128) x * (int128) y; |
65 | } |
66 | |
67 | /* |
68 | * Compare two INT128 values, return -1, 0, or +1. |
69 | */ |
70 | static inline int |
71 | int128_compare(INT128 x, INT128 y) |
72 | { |
73 | if (x < y) |
74 | return -1; |
75 | if (x > y) |
76 | return 1; |
77 | return 0; |
78 | } |
79 | |
80 | /* |
81 | * Widen int64 to INT128. |
82 | */ |
83 | static inline INT128 |
84 | int64_to_int128(int64 v) |
85 | { |
86 | return (INT128) v; |
87 | } |
88 | |
89 | /* |
90 | * Convert INT128 to int64 (losing any high-order bits). |
91 | * This also works fine for casting down to uint64. |
92 | */ |
93 | static inline int64 |
94 | int128_to_int64(INT128 val) |
95 | { |
96 | return (int64) val; |
97 | } |
98 | |
99 | #else /* !USE_NATIVE_INT128 */ |
100 | |
101 | /* |
102 | * We lay out the INT128 structure with the same content and byte ordering |
103 | * that a native int128 type would (probably) have. This makes no difference |
104 | * for ordinary use of INT128, but allows union'ing INT128 with int128 for |
105 | * testing purposes. |
106 | */ |
107 | typedef struct |
108 | { |
109 | #ifdef WORDS_BIGENDIAN |
110 | int64 hi; /* most significant 64 bits, including sign */ |
111 | uint64 lo; /* least significant 64 bits, without sign */ |
112 | #else |
113 | uint64 lo; /* least significant 64 bits, without sign */ |
114 | int64 hi; /* most significant 64 bits, including sign */ |
115 | #endif |
116 | } INT128; |
117 | |
118 | /* |
119 | * Add an unsigned int64 value into an INT128 variable. |
120 | */ |
121 | static inline void |
122 | int128_add_uint64(INT128 *i128, uint64 v) |
123 | { |
124 | /* |
125 | * First add the value to the .lo part, then check to see if a carry needs |
126 | * to be propagated into the .hi part. A carry is needed if both inputs |
127 | * have high bits set, or if just one input has high bit set while the new |
128 | * .lo part doesn't. Remember that .lo part is unsigned; we cast to |
129 | * signed here just as a cheap way to check the high bit. |
130 | */ |
131 | uint64 oldlo = i128->lo; |
132 | |
133 | i128->lo += v; |
134 | if (((int64) v < 0 && (int64) oldlo < 0) || |
135 | (((int64) v < 0 || (int64) oldlo < 0) && (int64) i128->lo >= 0)) |
136 | i128->hi++; |
137 | } |
138 | |
139 | /* |
140 | * Add a signed int64 value into an INT128 variable. |
141 | */ |
142 | static inline void |
143 | int128_add_int64(INT128 *i128, int64 v) |
144 | { |
145 | /* |
146 | * This is much like the above except that the carry logic differs for |
147 | * negative v. Ordinarily we'd need to subtract 1 from the .hi part |
148 | * (corresponding to adding the sign-extended bits of v to it); but if |
149 | * there is a carry out of the .lo part, that cancels and we do nothing. |
150 | */ |
151 | uint64 oldlo = i128->lo; |
152 | |
153 | i128->lo += v; |
154 | if (v >= 0) |
155 | { |
156 | if ((int64) oldlo < 0 && (int64) i128->lo >= 0) |
157 | i128->hi++; |
158 | } |
159 | else |
160 | { |
161 | if (!((int64) oldlo < 0 || (int64) i128->lo >= 0)) |
162 | i128->hi--; |
163 | } |
164 | } |
165 | |
166 | /* |
167 | * INT64_AU32 extracts the most significant 32 bits of int64 as int64, while |
168 | * INT64_AL32 extracts the least significant 32 bits as uint64. |
169 | */ |
170 | #define INT64_AU32(i64) ((i64) >> 32) |
171 | #define INT64_AL32(i64) ((i64) & UINT64CONST(0xFFFFFFFF)) |
172 | |
173 | /* |
174 | * Add the 128-bit product of two int64 values into an INT128 variable. |
175 | */ |
176 | static inline void |
177 | int128_add_int64_mul_int64(INT128 *i128, int64 x, int64 y) |
178 | { |
179 | /* INT64_AU32 must use arithmetic right shift */ |
180 | StaticAssertStmt(((int64) -1 >> 1) == (int64) -1, |
181 | "arithmetic right shift is needed" ); |
182 | |
183 | /*---------- |
184 | * Form the 128-bit product x * y using 64-bit arithmetic. |
185 | * Considering each 64-bit input as having 32-bit high and low parts, |
186 | * we can compute |
187 | * |
188 | * x * y = ((x.hi << 32) + x.lo) * (((y.hi << 32) + y.lo) |
189 | * = (x.hi * y.hi) << 64 + |
190 | * (x.hi * y.lo) << 32 + |
191 | * (x.lo * y.hi) << 32 + |
192 | * x.lo * y.lo |
193 | * |
194 | * Each individual product is of 32-bit terms so it won't overflow when |
195 | * computed in 64-bit arithmetic. Then we just have to shift it to the |
196 | * correct position while adding into the 128-bit result. We must also |
197 | * keep in mind that the "lo" parts must be treated as unsigned. |
198 | *---------- |
199 | */ |
200 | |
201 | /* No need to work hard if product must be zero */ |
202 | if (x != 0 && y != 0) |
203 | { |
204 | int64 x_u32 = INT64_AU32(x); |
205 | uint64 x_l32 = INT64_AL32(x); |
206 | int64 y_u32 = INT64_AU32(y); |
207 | uint64 y_l32 = INT64_AL32(y); |
208 | int64 tmp; |
209 | |
210 | /* the first term */ |
211 | i128->hi += x_u32 * y_u32; |
212 | |
213 | /* the second term: sign-extend it only if x is negative */ |
214 | tmp = x_u32 * y_l32; |
215 | if (x < 0) |
216 | i128->hi += INT64_AU32(tmp); |
217 | else |
218 | i128->hi += ((uint64) tmp) >> 32; |
219 | int128_add_uint64(i128, ((uint64) INT64_AL32(tmp)) << 32); |
220 | |
221 | /* the third term: sign-extend it only if y is negative */ |
222 | tmp = x_l32 * y_u32; |
223 | if (y < 0) |
224 | i128->hi += INT64_AU32(tmp); |
225 | else |
226 | i128->hi += ((uint64) tmp) >> 32; |
227 | int128_add_uint64(i128, ((uint64) INT64_AL32(tmp)) << 32); |
228 | |
229 | /* the fourth term: always unsigned */ |
230 | int128_add_uint64(i128, x_l32 * y_l32); |
231 | } |
232 | } |
233 | |
234 | /* |
235 | * Compare two INT128 values, return -1, 0, or +1. |
236 | */ |
237 | static inline int |
238 | int128_compare(INT128 x, INT128 y) |
239 | { |
240 | if (x.hi < y.hi) |
241 | return -1; |
242 | if (x.hi > y.hi) |
243 | return 1; |
244 | if (x.lo < y.lo) |
245 | return -1; |
246 | if (x.lo > y.lo) |
247 | return 1; |
248 | return 0; |
249 | } |
250 | |
251 | /* |
252 | * Widen int64 to INT128. |
253 | */ |
254 | static inline INT128 |
255 | int64_to_int128(int64 v) |
256 | { |
257 | INT128 val; |
258 | |
259 | val.lo = (uint64) v; |
260 | val.hi = (v < 0) ? -INT64CONST(1) : INT64CONST(0); |
261 | return val; |
262 | } |
263 | |
264 | /* |
265 | * Convert INT128 to int64 (losing any high-order bits). |
266 | * This also works fine for casting down to uint64. |
267 | */ |
268 | static inline int64 |
269 | int128_to_int64(INT128 val) |
270 | { |
271 | return (int64) val.lo; |
272 | } |
273 | |
274 | #endif /* USE_NATIVE_INT128 */ |
275 | |
276 | #endif /* INT128_H */ |
277 | |