1 | /*------------------------------------------------------------------------- |
2 | * |
3 | * pgsleep.c |
4 | * Portable delay handling. |
5 | * |
6 | * |
7 | * Portions Copyright (c) 1996-2019, PostgreSQL Global Development Group |
8 | * |
9 | * src/port/pgsleep.c |
10 | * |
11 | *------------------------------------------------------------------------- |
12 | */ |
13 | #include "c.h" |
14 | |
15 | #include <unistd.h> |
16 | #include <sys/time.h> |
17 | #ifdef HAVE_SYS_SELECT_H |
18 | #include <sys/select.h> |
19 | #endif |
20 | |
21 | /* |
22 | * In a Windows backend, we don't use this implementation, but rather |
23 | * the signal-aware version in src/backend/port/win32/signal.c. |
24 | */ |
25 | #if defined(FRONTEND) || !defined(WIN32) |
26 | |
27 | /* |
28 | * pg_usleep --- delay the specified number of microseconds. |
29 | * |
30 | * NOTE: although the delay is specified in microseconds, the effective |
31 | * resolution is only 1/HZ, or 10 milliseconds, on most Unixen. Expect |
32 | * the requested delay to be rounded up to the next resolution boundary. |
33 | * |
34 | * On machines where "long" is 32 bits, the maximum delay is ~2000 seconds. |
35 | * |
36 | * CAUTION: the behavior when a signal arrives during the sleep is platform |
37 | * dependent. On most Unix-ish platforms, a signal does not terminate the |
38 | * sleep; but on some, it will (the Windows implementation also allows signals |
39 | * to terminate pg_usleep). And there are platforms where not only does a |
40 | * signal not terminate the sleep, but it actually resets the timeout counter |
41 | * so that the sleep effectively starts over! It is therefore rather hazardous |
42 | * to use this for long sleeps; a continuing stream of signal events could |
43 | * prevent the sleep from ever terminating. Better practice for long sleeps |
44 | * is to use WaitLatch() with a timeout. |
45 | */ |
46 | void |
47 | pg_usleep(long microsec) |
48 | { |
49 | if (microsec > 0) |
50 | { |
51 | #ifndef WIN32 |
52 | struct timeval delay; |
53 | |
54 | delay.tv_sec = microsec / 1000000L; |
55 | delay.tv_usec = microsec % 1000000L; |
56 | (void) select(0, NULL, NULL, NULL, &delay); |
57 | #else |
58 | SleepEx((microsec < 500 ? 1 : (microsec + 500) / 1000), FALSE); |
59 | #endif |
60 | } |
61 | } |
62 | |
63 | #endif /* defined(FRONTEND) || !defined(WIN32) */ |
64 | |