1 | //===- llvm/CallingConv.h - LLVM Calling Conventions ------------*- C++ -*-===// |
2 | // |
3 | // The LLVM Compiler Infrastructure |
4 | // |
5 | // This file is distributed under the University of Illinois Open Source |
6 | // License. See LICENSE.TXT for details. |
7 | // |
8 | //===----------------------------------------------------------------------===// |
9 | // |
10 | // This file defines LLVM's set of calling conventions. |
11 | // |
12 | //===----------------------------------------------------------------------===// |
13 | |
14 | #ifndef LLVM_IR_CALLINGCONV_H |
15 | #define LLVM_IR_CALLINGCONV_H |
16 | |
17 | namespace llvm { |
18 | |
19 | /// CallingConv Namespace - This namespace contains an enum with a value for |
20 | /// the well-known calling conventions. |
21 | /// |
22 | namespace CallingConv { |
23 | |
24 | /// LLVM IR allows to use arbitrary numbers as calling convention identifiers. |
25 | using ID = unsigned; |
26 | |
27 | /// A set of enums which specify the assigned numeric values for known llvm |
28 | /// calling conventions. |
29 | /// LLVM Calling Convention Representation |
30 | enum { |
31 | /// C - The default llvm calling convention, compatible with C. This |
32 | /// convention is the only calling convention that supports varargs calls. |
33 | /// As with typical C calling conventions, the callee/caller have to |
34 | /// tolerate certain amounts of prototype mismatch. |
35 | C = 0, |
36 | |
37 | // Generic LLVM calling conventions. None of these calling conventions |
38 | // support varargs calls, and all assume that the caller and callee |
39 | // prototype exactly match. |
40 | |
41 | /// Fast - This calling convention attempts to make calls as fast as |
42 | /// possible (e.g. by passing things in registers). |
43 | Fast = 8, |
44 | |
45 | // Cold - This calling convention attempts to make code in the caller as |
46 | // efficient as possible under the assumption that the call is not commonly |
47 | // executed. As such, these calls often preserve all registers so that the |
48 | // call does not break any live ranges in the caller side. |
49 | Cold = 9, |
50 | |
51 | // GHC - Calling convention used by the Glasgow Haskell Compiler (GHC). |
52 | GHC = 10, |
53 | |
54 | // HiPE - Calling convention used by the High-Performance Erlang Compiler |
55 | // (HiPE). |
56 | HiPE = 11, |
57 | |
58 | // WebKit JS - Calling convention for stack based JavaScript calls |
59 | WebKit_JS = 12, |
60 | |
61 | // AnyReg - Calling convention for dynamic register based calls (e.g. |
62 | // stackmap and patchpoint intrinsics). |
63 | AnyReg = 13, |
64 | |
65 | // PreserveMost - Calling convention for runtime calls that preserves most |
66 | // registers. |
67 | PreserveMost = 14, |
68 | |
69 | // PreserveAll - Calling convention for runtime calls that preserves |
70 | // (almost) all registers. |
71 | PreserveAll = 15, |
72 | |
73 | // Swift - Calling convention for Swift. |
74 | Swift = 16, |
75 | |
76 | // CXX_FAST_TLS - Calling convention for access functions. |
77 | CXX_FAST_TLS = 17, |
78 | |
79 | // Target - This is the start of the target-specific calling conventions, |
80 | // e.g. fastcall and thiscall on X86. |
81 | FirstTargetCC = 64, |
82 | |
83 | /// X86_StdCall - stdcall is the calling conventions mostly used by the |
84 | /// Win32 API. It is basically the same as the C convention with the |
85 | /// difference in that the callee is responsible for popping the arguments |
86 | /// from the stack. |
87 | X86_StdCall = 64, |
88 | |
89 | /// X86_FastCall - 'fast' analog of X86_StdCall. Passes first two arguments |
90 | /// in ECX:EDX registers, others - via stack. Callee is responsible for |
91 | /// stack cleaning. |
92 | X86_FastCall = 65, |
93 | |
94 | /// ARM_APCS - ARM Procedure Calling Standard calling convention (obsolete, |
95 | /// but still used on some targets). |
96 | ARM_APCS = 66, |
97 | |
98 | /// ARM_AAPCS - ARM Architecture Procedure Calling Standard calling |
99 | /// convention (aka EABI). Soft float variant. |
100 | ARM_AAPCS = 67, |
101 | |
102 | /// ARM_AAPCS_VFP - Same as ARM_AAPCS, but uses hard floating point ABI. |
103 | ARM_AAPCS_VFP = 68, |
104 | |
105 | /// MSP430_INTR - Calling convention used for MSP430 interrupt routines. |
106 | MSP430_INTR = 69, |
107 | |
108 | /// X86_ThisCall - Similar to X86_StdCall. Passes first argument in ECX, |
109 | /// others via stack. Callee is responsible for stack cleaning. MSVC uses |
110 | /// this by default for methods in its ABI. |
111 | X86_ThisCall = 70, |
112 | |
113 | /// PTX_Kernel - Call to a PTX kernel. |
114 | /// Passes all arguments in parameter space. |
115 | PTX_Kernel = 71, |
116 | |
117 | /// PTX_Device - Call to a PTX device function. |
118 | /// Passes all arguments in register or parameter space. |
119 | PTX_Device = 72, |
120 | |
121 | /// SPIR_FUNC - Calling convention for SPIR non-kernel device functions. |
122 | /// No lowering or expansion of arguments. |
123 | /// Structures are passed as a pointer to a struct with the byval attribute. |
124 | /// Functions can only call SPIR_FUNC and SPIR_KERNEL functions. |
125 | /// Functions can only have zero or one return values. |
126 | /// Variable arguments are not allowed, except for printf. |
127 | /// How arguments/return values are lowered are not specified. |
128 | /// Functions are only visible to the devices. |
129 | SPIR_FUNC = 75, |
130 | |
131 | /// SPIR_KERNEL - Calling convention for SPIR kernel functions. |
132 | /// Inherits the restrictions of SPIR_FUNC, except |
133 | /// Cannot have non-void return values. |
134 | /// Cannot have variable arguments. |
135 | /// Can also be called by the host. |
136 | /// Is externally visible. |
137 | SPIR_KERNEL = 76, |
138 | |
139 | /// Intel_OCL_BI - Calling conventions for Intel OpenCL built-ins |
140 | Intel_OCL_BI = 77, |
141 | |
142 | /// The C convention as specified in the x86-64 supplement to the |
143 | /// System V ABI, used on most non-Windows systems. |
144 | X86_64_SysV = 78, |
145 | |
146 | /// The C convention as implemented on Windows/x86-64 and |
147 | /// AArch64. This convention differs from the more common |
148 | /// \c X86_64_SysV convention in a number of ways, most notably in |
149 | /// that XMM registers used to pass arguments are shadowed by GPRs, |
150 | /// and vice versa. |
151 | /// On AArch64, this is identical to the normal C (AAPCS) calling |
152 | /// convention for normal functions, but floats are passed in integer |
153 | /// registers to variadic functions. |
154 | Win64 = 79, |
155 | |
156 | /// MSVC calling convention that passes vectors and vector aggregates |
157 | /// in SSE registers. |
158 | X86_VectorCall = 80, |
159 | |
160 | /// Calling convention used by HipHop Virtual Machine (HHVM) to |
161 | /// perform calls to and from translation cache, and for calling PHP |
162 | /// functions. |
163 | /// HHVM calling convention supports tail/sibling call elimination. |
164 | HHVM = 81, |
165 | |
166 | /// HHVM calling convention for invoking C/C++ helpers. |
167 | HHVM_C = 82, |
168 | |
169 | /// X86_INTR - x86 hardware interrupt context. Callee may take one or two |
170 | /// parameters, where the 1st represents a pointer to hardware context frame |
171 | /// and the 2nd represents hardware error code, the presence of the later |
172 | /// depends on the interrupt vector taken. Valid for both 32- and 64-bit |
173 | /// subtargets. |
174 | X86_INTR = 83, |
175 | |
176 | /// Used for AVR interrupt routines. |
177 | AVR_INTR = 84, |
178 | |
179 | /// Calling convention used for AVR signal routines. |
180 | AVR_SIGNAL = 85, |
181 | |
182 | /// Calling convention used for special AVR rtlib functions |
183 | /// which have an "optimized" convention to preserve registers. |
184 | AVR_BUILTIN = 86, |
185 | |
186 | /// Calling convention used for Mesa vertex shaders, or AMDPAL last shader |
187 | /// stage before rasterization (vertex shader if tessellation and geometry |
188 | /// are not in use, or otherwise copy shader if one is needed). |
189 | AMDGPU_VS = 87, |
190 | |
191 | /// Calling convention used for Mesa/AMDPAL geometry shaders. |
192 | AMDGPU_GS = 88, |
193 | |
194 | /// Calling convention used for Mesa/AMDPAL pixel shaders. |
195 | AMDGPU_PS = 89, |
196 | |
197 | /// Calling convention used for Mesa/AMDPAL compute shaders. |
198 | AMDGPU_CS = 90, |
199 | |
200 | /// Calling convention for AMDGPU code object kernels. |
201 | AMDGPU_KERNEL = 91, |
202 | |
203 | /// Register calling convention used for parameters transfer optimization |
204 | X86_RegCall = 92, |
205 | |
206 | /// Calling convention used for Mesa/AMDPAL hull shaders (= tessellation |
207 | /// control shaders). |
208 | AMDGPU_HS = 93, |
209 | |
210 | /// Calling convention used for special MSP430 rtlib functions |
211 | /// which have an "optimized" convention using additional registers. |
212 | MSP430_BUILTIN = 94, |
213 | |
214 | /// Calling convention used for AMDPAL vertex shader if tessellation is in |
215 | /// use. |
216 | AMDGPU_LS = 95, |
217 | |
218 | /// Calling convention used for AMDPAL shader stage before geometry shader |
219 | /// if geometry is in use. So either the domain (= tessellation evaluation) |
220 | /// shader if tessellation is in use, or otherwise the vertex shader. |
221 | AMDGPU_ES = 96, |
222 | |
223 | // Calling convention between AArch64 Advanced SIMD functions |
224 | AArch64_VectorCall = 97, |
225 | |
226 | /// The highest possible calling convention ID. Must be some 2^k - 1. |
227 | MaxID = 1023 |
228 | }; |
229 | |
230 | } // end namespace CallingConv |
231 | |
232 | } // end namespace llvm |
233 | |
234 | #endif // LLVM_IR_CALLINGCONV_H |
235 | |