1/****************************************************************************
2** Resource object code
3**
4** Created by: The Resource Compiler for Qt version 6.0.0
5**
6** WARNING! All changes made in this file will be lost!
7*****************************************************************************/
8
9static const unsigned char qt_resource_data[] = {
10 // /home/lucius/Code/qtbase/examples/opengl/cube/vshader.glsl
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44
45 // /home/lucius/Code/qtbase/examples/opengl/cube/fshader.glsl
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66
67};
68
69static const unsigned char qt_resource_name[] = {
70 // vshader.glsl
71 0x0,0xc,
72 0x3,0xe7,0x2c,0xdc,
73 0x0,0x76,
74 0x0,0x73,0x0,0x68,0x0,0x61,0x0,0x64,0x0,0x65,0x0,0x72,0x0,0x2e,0x0,0x67,0x0,0x6c,0x0,0x73,0x0,0x6c,
75 // fshader.glsl
76 0x0,0xc,
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80
81};
82
83static const unsigned char qt_resource_struct[] = {
84 // :
85 0x0,0x0,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0x1,
860x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
87 // :/fshader.glsl
88 0x0,0x0,0x0,0x1e,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x1,0xf5,
890x0,0x0,0x1,0x75,0x65,0x32,0x56,0x37,
90 // :/vshader.glsl
91 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0x0,
920x0,0x0,0x1,0x75,0x65,0x32,0x56,0x37,
93
94};
95
96#ifdef QT_NAMESPACE
97# define QT_RCC_PREPEND_NAMESPACE(name) ::QT_NAMESPACE::name
98# define QT_RCC_MANGLE_NAMESPACE0(x) x
99# define QT_RCC_MANGLE_NAMESPACE1(a, b) a##_##b
100# define QT_RCC_MANGLE_NAMESPACE2(a, b) QT_RCC_MANGLE_NAMESPACE1(a,b)
101# define QT_RCC_MANGLE_NAMESPACE(name) QT_RCC_MANGLE_NAMESPACE2( \
102 QT_RCC_MANGLE_NAMESPACE0(name), QT_RCC_MANGLE_NAMESPACE0(QT_NAMESPACE))
103#else
104# define QT_RCC_PREPEND_NAMESPACE(name) name
105# define QT_RCC_MANGLE_NAMESPACE(name) name
106#endif
107
108#ifdef QT_NAMESPACE
109namespace QT_NAMESPACE {
110#endif
111
112bool qRegisterResourceData(int, const unsigned char *, const unsigned char *, const unsigned char *);
113bool qUnregisterResourceData(int, const unsigned char *, const unsigned char *, const unsigned char *);
114
115#ifdef QT_NAMESPACE
116}
117#endif
118
119int QT_RCC_MANGLE_NAMESPACE(qInitResources_shaders)();
120int QT_RCC_MANGLE_NAMESPACE(qInitResources_shaders)()
121{
122 int version = 3;
123 QT_RCC_PREPEND_NAMESPACE(qRegisterResourceData)
124 (version, qt_resource_struct, qt_resource_name, qt_resource_data);
125 return 1;
126}
127
128int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_shaders)();
129int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_shaders)()
130{
131 int version = 3;
132 QT_RCC_PREPEND_NAMESPACE(qUnregisterResourceData)
133 (version, qt_resource_struct, qt_resource_name, qt_resource_data);
134 return 1;
135}
136
137namespace {
138 struct initializer {
139 initializer() { QT_RCC_MANGLE_NAMESPACE(qInitResources_shaders)(); }
140 ~initializer() { QT_RCC_MANGLE_NAMESPACE(qCleanupResources_shaders)(); }
141 } dummy;
142}
143