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50 | |
51 | #include <QCoreApplication> |
52 | #include <QTextStream> |
53 | |
54 | #include "game.h" |
55 | //! [0] |
56 | int main(int argc, char *argv[]) |
57 | { |
58 | QCoreApplication app(argc, argv); |
59 | QStringList args = QCoreApplication::arguments(); |
60 | bool newGame = true; |
61 | if (args.length() > 1) |
62 | newGame = (args[1].toLower() != QStringLiteral("load" )); |
63 | bool json = true; |
64 | if (args.length() > 2) |
65 | json = (args[2].toLower() != QStringLiteral("binary" )); |
66 | |
67 | Game game; |
68 | if (newGame) |
69 | game.newGame(); |
70 | else if (!game.loadGame(json ? Game::Json : Game::Binary)) |
71 | return 1; |
72 | // Game is played; changes are made... |
73 | //! [0] |
74 | //! [1] |
75 | QTextStream(stdout) << "Game ended in the following state:\n" ; |
76 | game.print(); |
77 | if (!game.saveGame(json ? Game::Json : Game::Binary)) |
78 | return 1; |
79 | |
80 | return 0; |
81 | } |
82 | //! [1] |
83 | |