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50
51#include <QCoreApplication>
52#include <QTextStream>
53
54#include "game.h"
55//! [0]
56int main(int argc, char *argv[])
57{
58 QCoreApplication app(argc, argv);
59 QStringList args = QCoreApplication::arguments();
60 bool newGame = true;
61 if (args.length() > 1)
62 newGame = (args[1].toLower() != QStringLiteral("load"));
63 bool json = true;
64 if (args.length() > 2)
65 json = (args[2].toLower() != QStringLiteral("binary"));
66
67 Game game;
68 if (newGame)
69 game.newGame();
70 else if (!game.loadGame(json ? Game::Json : Game::Binary))
71 return 1;
72 // Game is played; changes are made...
73//! [0]
74//! [1]
75 QTextStream(stdout) << "Game ended in the following state:\n";
76 game.print();
77 if (!game.saveGame(json ? Game::Json : Game::Binary))
78 return 1;
79
80 return 0;
81}
82//! [1]
83