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| 50 | |
| 51 | #include <QtWidgets> |
| 52 | |
| 53 | #include "bubble.h" |
| 54 | |
| 55 | Bubble::Bubble(const QPointF &position, qreal radius, const QPointF &velocity) |
| 56 | : position(position), vel(velocity), radius(radius) |
| 57 | { |
| 58 | innerColor = randomColor(); |
| 59 | outerColor = randomColor(); |
| 60 | updateBrush(); |
| 61 | } |
| 62 | |
| 63 | //! [0] |
| 64 | void Bubble::updateCache() |
| 65 | { |
| 66 | delete cache; |
| 67 | cache = new QImage(qRound(radius * 2 + 2), qRound(radius * 2 + 2), QImage::Format_ARGB32_Premultiplied); |
| 68 | cache->fill(0x00000000); |
| 69 | QPainter p(cache); |
| 70 | p.setRenderHint(QPainter::Antialiasing); |
| 71 | QPen pen(Qt::white); |
| 72 | pen.setWidth(2); |
| 73 | p.setPen(pen); |
| 74 | p.setBrush(brush); |
| 75 | p.drawEllipse(1, 1, int(2*radius), int(2*radius)); |
| 76 | } |
| 77 | //! [0] |
| 78 | |
| 79 | Bubble::~Bubble() |
| 80 | { |
| 81 | delete cache; |
| 82 | } |
| 83 | |
| 84 | void Bubble::updateBrush() |
| 85 | { |
| 86 | QRadialGradient gradient(QPointF(radius, radius), radius, |
| 87 | QPointF(radius*0.5, radius*0.5)); |
| 88 | |
| 89 | gradient.setColorAt(0, QColor(255, 255, 255, 255)); |
| 90 | gradient.setColorAt(0.25, innerColor); |
| 91 | gradient.setColorAt(1, outerColor); |
| 92 | brush = QBrush(gradient); |
| 93 | updateCache(); |
| 94 | } |
| 95 | |
| 96 | //! [1] |
| 97 | void Bubble::drawBubble(QPainter *painter) |
| 98 | { |
| 99 | painter->save(); |
| 100 | painter->translate(position.x() - radius, position.y() - radius); |
| 101 | painter->setOpacity(0.8); |
| 102 | painter->drawImage(0, 0, *cache); |
| 103 | painter->restore(); |
| 104 | } |
| 105 | //! [1] |
| 106 | |
| 107 | QColor Bubble::randomColor() |
| 108 | { |
| 109 | int red = int(185 + QRandomGenerator::global()->bounded(70)); |
| 110 | int green = int(185 + QRandomGenerator::global()->bounded(70)); |
| 111 | int blue = int(205 + QRandomGenerator::global()->bounded(50)); |
| 112 | int alpha = int(91 + QRandomGenerator::global()->bounded(100)); |
| 113 | |
| 114 | return QColor(red, green, blue, alpha); |
| 115 | } |
| 116 | |
| 117 | void Bubble::move(const QRect &bbox) |
| 118 | { |
| 119 | position += vel; |
| 120 | qreal leftOverflow = position.x() - radius - bbox.left(); |
| 121 | qreal rightOverflow = position.x() + radius - bbox.right(); |
| 122 | qreal topOverflow = position.y() - radius - bbox.top(); |
| 123 | qreal bottomOverflow = position.y() + radius - bbox.bottom(); |
| 124 | |
| 125 | if (leftOverflow < 0.0) { |
| 126 | position.setX(position.x() - 2 * leftOverflow); |
| 127 | vel.setX(-vel.x()); |
| 128 | } else if (rightOverflow > 0.0) { |
| 129 | position.setX(position.x() - 2 * rightOverflow); |
| 130 | vel.setX(-vel.x()); |
| 131 | } |
| 132 | |
| 133 | if (topOverflow < 0.0) { |
| 134 | position.setY(position.y() - 2 * topOverflow); |
| 135 | vel.setY(-vel.y()); |
| 136 | } else if (bottomOverflow > 0.0) { |
| 137 | position.setY(position.y() - 2 * bottomOverflow); |
| 138 | vel.setY(-vel.y()); |
| 139 | } |
| 140 | } |
| 141 | |
| 142 | QRectF Bubble::rect() |
| 143 | { |
| 144 | return QRectF(position.x() - radius, position.y() - radius, |
| 145 | 2 * radius, 2 * radius); |
| 146 | } |
| 147 | |