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| 50 | |
| 51 | #include <QVulkanWindow> |
| 52 | #include <QImage> |
| 53 | |
| 54 | class VulkanRenderer : public QVulkanWindowRenderer |
| 55 | { |
| 56 | public: |
| 57 | VulkanRenderer(QVulkanWindow *w); |
| 58 | |
| 59 | void initResources() override; |
| 60 | void initSwapChainResources() override; |
| 61 | void releaseSwapChainResources() override; |
| 62 | void releaseResources() override; |
| 63 | |
| 64 | void startNextFrame() override; |
| 65 | |
| 66 | private: |
| 67 | VkShaderModule createShader(const QString &name); |
| 68 | bool createTexture(const QString &name); |
| 69 | bool createTextureImage(const QSize &size, VkImage *image, VkDeviceMemory *mem, |
| 70 | VkImageTiling tiling, VkImageUsageFlags usage, uint32_t memIndex); |
| 71 | bool writeLinearImage(const QImage &img, VkImage image, VkDeviceMemory memory); |
| 72 | void ensureTexture(); |
| 73 | |
| 74 | QVulkanWindow *m_window; |
| 75 | QVulkanDeviceFunctions *m_devFuncs; |
| 76 | |
| 77 | VkDeviceMemory m_bufMem = VK_NULL_HANDLE; |
| 78 | VkBuffer m_buf = VK_NULL_HANDLE; |
| 79 | VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT]; |
| 80 | |
| 81 | VkDescriptorPool m_descPool = VK_NULL_HANDLE; |
| 82 | VkDescriptorSetLayout m_descSetLayout = VK_NULL_HANDLE; |
| 83 | VkDescriptorSet m_descSet[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT]; |
| 84 | |
| 85 | VkPipelineCache m_pipelineCache = VK_NULL_HANDLE; |
| 86 | VkPipelineLayout m_pipelineLayout = VK_NULL_HANDLE; |
| 87 | VkPipeline m_pipeline = VK_NULL_HANDLE; |
| 88 | |
| 89 | VkSampler m_sampler = VK_NULL_HANDLE; |
| 90 | VkImage m_texImage = VK_NULL_HANDLE; |
| 91 | VkDeviceMemory m_texMem = VK_NULL_HANDLE; |
| 92 | bool m_texLayoutPending = false; |
| 93 | VkImageView m_texView = VK_NULL_HANDLE; |
| 94 | VkImage m_texStaging = VK_NULL_HANDLE; |
| 95 | VkDeviceMemory m_texStagingMem = VK_NULL_HANDLE; |
| 96 | bool m_texStagingPending = false; |
| 97 | QSize m_texSize; |
| 98 | VkFormat m_texFormat; |
| 99 | |
| 100 | QMatrix4x4 m_proj; |
| 101 | float m_rotation = 0.0f; |
| 102 | }; |
| 103 | |
| 104 | class VulkanWindow : public QVulkanWindow |
| 105 | { |
| 106 | public: |
| 107 | QVulkanWindowRenderer *createRenderer() override; |
| 108 | }; |
| 109 | |