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50 | |
51 | #include "edge.h" |
52 | #include "node.h" |
53 | |
54 | #include <QPainter> |
55 | #include <QtMath> |
56 | |
57 | //! [0] |
58 | Edge::Edge(Node *sourceNode, Node *destNode) |
59 | : source(sourceNode), dest(destNode) |
60 | { |
61 | setAcceptedMouseButtons(Qt::NoButton); |
62 | source->addEdge(this); |
63 | dest->addEdge(this); |
64 | adjust(); |
65 | } |
66 | //! [0] |
67 | |
68 | //! [1] |
69 | Node *Edge::sourceNode() const |
70 | { |
71 | return source; |
72 | } |
73 | |
74 | Node *Edge::destNode() const |
75 | { |
76 | return dest; |
77 | } |
78 | //! [1] |
79 | |
80 | //! [2] |
81 | void Edge::adjust() |
82 | { |
83 | if (!source || !dest) |
84 | return; |
85 | |
86 | QLineF line(mapFromItem(source, 0, 0), mapFromItem(dest, 0, 0)); |
87 | qreal length = line.length(); |
88 | |
89 | prepareGeometryChange(); |
90 | |
91 | if (length > qreal(20.)) { |
92 | QPointF edgeOffset((line.dx() * 10) / length, (line.dy() * 10) / length); |
93 | sourcePoint = line.p1() + edgeOffset; |
94 | destPoint = line.p2() - edgeOffset; |
95 | } else { |
96 | sourcePoint = destPoint = line.p1(); |
97 | } |
98 | } |
99 | //! [2] |
100 | |
101 | //! [3] |
102 | QRectF Edge::boundingRect() const |
103 | { |
104 | if (!source || !dest) |
105 | return QRectF(); |
106 | |
107 | qreal penWidth = 1; |
108 | qreal = (penWidth + arrowSize) / 2.0; |
109 | |
110 | return QRectF(sourcePoint, QSizeF(destPoint.x() - sourcePoint.x(), |
111 | destPoint.y() - sourcePoint.y())) |
112 | .normalized() |
113 | .adjusted(-extra, -extra, extra, extra); |
114 | } |
115 | //! [3] |
116 | |
117 | //! [4] |
118 | void Edge::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) |
119 | { |
120 | if (!source || !dest) |
121 | return; |
122 | |
123 | QLineF line(sourcePoint, destPoint); |
124 | if (qFuzzyCompare(line.length(), qreal(0.))) |
125 | return; |
126 | //! [4] |
127 | |
128 | //! [5] |
129 | // Draw the line itself |
130 | painter->setPen(QPen(Qt::black, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin)); |
131 | painter->drawLine(line); |
132 | //! [5] |
133 | |
134 | //! [6] |
135 | // Draw the arrows |
136 | double angle = std::atan2(-line.dy(), line.dx()); |
137 | |
138 | QPointF sourceArrowP1 = sourcePoint + QPointF(sin(angle + M_PI / 3) * arrowSize, |
139 | cos(angle + M_PI / 3) * arrowSize); |
140 | QPointF sourceArrowP2 = sourcePoint + QPointF(sin(angle + M_PI - M_PI / 3) * arrowSize, |
141 | cos(angle + M_PI - M_PI / 3) * arrowSize); |
142 | QPointF destArrowP1 = destPoint + QPointF(sin(angle - M_PI / 3) * arrowSize, |
143 | cos(angle - M_PI / 3) * arrowSize); |
144 | QPointF destArrowP2 = destPoint + QPointF(sin(angle - M_PI + M_PI / 3) * arrowSize, |
145 | cos(angle - M_PI + M_PI / 3) * arrowSize); |
146 | |
147 | painter->setBrush(Qt::black); |
148 | painter->drawPolygon(QPolygonF() << line.p1() << sourceArrowP1 << sourceArrowP2); |
149 | painter->drawPolygon(QPolygonF() << line.p2() << destArrowP1 << destArrowP2); |
150 | } |
151 | //! [6] |
152 | |