1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2016 The Qt Company Ltd. |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the QtCore module of the Qt Toolkit. |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:LGPL$ |
9 | ** Commercial License Usage |
10 | ** Licensees holding valid commercial Qt licenses may use this file in |
11 | ** accordance with the commercial license agreement provided with the |
12 | ** Software or, alternatively, in accordance with the terms contained in |
13 | ** a written agreement between you and The Qt Company. For licensing terms |
14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
15 | ** information use the contact form at https://www.qt.io/contact-us. |
16 | ** |
17 | ** GNU Lesser General Public License Usage |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
19 | ** General Public License version 3 as published by the Free Software |
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
21 | ** packaging of this file. Please review the following information to |
22 | ** ensure the GNU Lesser General Public License version 3 requirements |
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
24 | ** |
25 | ** GNU General Public License Usage |
26 | ** Alternatively, this file may be used under the terms of the GNU |
27 | ** General Public License version 2.0 or (at your option) the GNU General |
28 | ** Public license version 3 or any later version approved by the KDE Free |
29 | ** Qt Foundation. The licenses are as published by the Free Software |
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
31 | ** included in the packaging of this file. Please review the following |
32 | ** information to ensure the GNU General Public License requirements will |
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
35 | ** |
36 | ** $QT_END_LICENSE$ |
37 | ** |
38 | ****************************************************************************/ |
39 | |
40 | /*! |
41 | \class QParallelAnimationGroup |
42 | \inmodule QtCore |
43 | \brief The QParallelAnimationGroup class provides a parallel group of animations. |
44 | \since 4.6 |
45 | \ingroup animation |
46 | |
47 | QParallelAnimationGroup--a \l{QAnimationGroup}{container for |
48 | animations}--starts all its animations when it is |
49 | \l{QAbstractAnimation::start()}{started} itself, i.e., runs all |
50 | animations in parallel. The animation group finishes when the |
51 | longest lasting animation has finished. |
52 | |
53 | You can treat QParallelAnimationGroup as any other QAbstractAnimation, |
54 | e.g., pause, resume, or add it to other animation groups. |
55 | |
56 | \snippet code/src_corelib_animation_qparallelanimationgroup.cpp 0 |
57 | |
58 | In this example, \c anim1 and \c anim2 are two |
59 | \l{QPropertyAnimation}s that have already been set up. |
60 | |
61 | \sa QAnimationGroup, QPropertyAnimation, {The Animation Framework} |
62 | */ |
63 | |
64 | |
65 | #include "qparallelanimationgroup.h" |
66 | #include "qparallelanimationgroup_p.h" |
67 | //#define QANIMATION_DEBUG |
68 | |
69 | QT_BEGIN_NAMESPACE |
70 | |
71 | typedef QList<QAbstractAnimation *>::ConstIterator AnimationListConstIt; |
72 | typedef QHash<QAbstractAnimation*, int>::Iterator AnimationTimeHashIt; |
73 | typedef QHash<QAbstractAnimation*, int>::ConstIterator AnimationTimeHashConstIt; |
74 | |
75 | /*! |
76 | Constructs a QParallelAnimationGroup. |
77 | \a parent is passed to QObject's constructor. |
78 | */ |
79 | QParallelAnimationGroup::QParallelAnimationGroup(QObject *parent) |
80 | : QAnimationGroup(*new QParallelAnimationGroupPrivate, parent) |
81 | { |
82 | } |
83 | |
84 | /*! |
85 | \internal |
86 | */ |
87 | QParallelAnimationGroup::QParallelAnimationGroup(QParallelAnimationGroupPrivate &dd, |
88 | QObject *parent) |
89 | : QAnimationGroup(dd, parent) |
90 | { |
91 | } |
92 | |
93 | /*! |
94 | Destroys the animation group. It will also destroy all its animations. |
95 | */ |
96 | QParallelAnimationGroup::~QParallelAnimationGroup() |
97 | { |
98 | } |
99 | |
100 | /*! |
101 | \reimp |
102 | */ |
103 | int QParallelAnimationGroup::duration() const |
104 | { |
105 | Q_D(const QParallelAnimationGroup); |
106 | int ret = 0; |
107 | |
108 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
109 | const int currentDuration = (*it)->totalDuration(); |
110 | if (currentDuration == -1) |
111 | return -1; // Undetermined length |
112 | |
113 | ret = qMax(ret, currentDuration); |
114 | } |
115 | |
116 | return ret; |
117 | } |
118 | |
119 | /*! |
120 | \reimp |
121 | */ |
122 | void QParallelAnimationGroup::updateCurrentTime(int currentTime) |
123 | { |
124 | Q_D(QParallelAnimationGroup); |
125 | if (d->animations.isEmpty()) |
126 | return; |
127 | |
128 | if (d->currentLoop > d->lastLoop) { |
129 | // simulate completion of the loop |
130 | int dura = duration(); |
131 | if (dura > 0) { |
132 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
133 | QAbstractAnimation *animation = (*it); |
134 | if (animation->state() != QAbstractAnimation::Stopped) |
135 | animation->setCurrentTime(dura); // will stop |
136 | } |
137 | } |
138 | } else if (d->currentLoop < d->lastLoop) { |
139 | // simulate completion of the loop seeking backwards |
140 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
141 | QAbstractAnimation *animation = *it; |
142 | //we need to make sure the animation is in the right state |
143 | //and then rewind it |
144 | d->applyGroupState(animation); |
145 | animation->setCurrentTime(0); |
146 | animation->stop(); |
147 | } |
148 | } |
149 | |
150 | #ifdef QANIMATION_DEBUG |
151 | qDebug("QParallellAnimationGroup %5d: setCurrentTime(%d), loop:%d, last:%d, timeFwd:%d, lastcurrent:%d, %d" , |
152 | __LINE__, d->currentTime, d->currentLoop, d->lastLoop, timeFwd, d->lastCurrentTime, state()); |
153 | #endif |
154 | // finally move into the actual time of the current loop |
155 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
156 | QAbstractAnimation *animation = *it; |
157 | const int dura = animation->totalDuration(); |
158 | //if the loopcount is bigger we should always start all animations |
159 | if (d->currentLoop > d->lastLoop |
160 | //if we're at the end of the animation, we need to start it if it wasn't already started in this loop |
161 | //this happens in Backward direction where not all animations are started at the same time |
162 | || d->shouldAnimationStart(animation, d->lastCurrentTime > dura /*startIfAtEnd*/)) { |
163 | d->applyGroupState(animation); |
164 | } |
165 | |
166 | if (animation->state() == state()) { |
167 | animation->setCurrentTime(currentTime); |
168 | if (dura > 0 && currentTime > dura) |
169 | animation->stop(); |
170 | } |
171 | } |
172 | d->lastLoop = d->currentLoop; |
173 | d->lastCurrentTime = currentTime; |
174 | } |
175 | |
176 | /*! |
177 | \reimp |
178 | */ |
179 | void QParallelAnimationGroup::updateState(QAbstractAnimation::State newState, |
180 | QAbstractAnimation::State oldState) |
181 | { |
182 | Q_D(QParallelAnimationGroup); |
183 | QAnimationGroup::updateState(newState, oldState); |
184 | |
185 | switch (newState) { |
186 | case Stopped: |
187 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) |
188 | (*it)->stop(); |
189 | d->disconnectUncontrolledAnimations(); |
190 | break; |
191 | case Paused: |
192 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
193 | if ((*it)->state() == Running) |
194 | (*it)->pause(); |
195 | } |
196 | break; |
197 | case Running: |
198 | d->connectUncontrolledAnimations(); |
199 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
200 | QAbstractAnimation *animation = *it; |
201 | if (oldState == Stopped) |
202 | animation->stop(); |
203 | animation->setDirection(d->direction); |
204 | if (d->shouldAnimationStart(animation, oldState == Stopped)) |
205 | animation->start(); |
206 | } |
207 | break; |
208 | } |
209 | } |
210 | |
211 | void QParallelAnimationGroupPrivate::_q_uncontrolledAnimationFinished() |
212 | { |
213 | Q_Q(QParallelAnimationGroup); |
214 | |
215 | QAbstractAnimation *animation = qobject_cast<QAbstractAnimation *>(q->sender()); |
216 | Q_ASSERT(animation); |
217 | |
218 | int uncontrolledRunningCount = 0; |
219 | if (animation->duration() == -1 || animation->loopCount() < 0) { |
220 | for (AnimationTimeHashIt it = uncontrolledFinishTime.begin(), cend = uncontrolledFinishTime.end(); it != cend; ++it) { |
221 | if (it.key() == animation) { |
222 | *it = animation->currentTime(); |
223 | } |
224 | if (it.value() == -1) |
225 | ++uncontrolledRunningCount; |
226 | } |
227 | } |
228 | |
229 | if (uncontrolledRunningCount > 0) |
230 | return; |
231 | |
232 | int maxDuration = 0; |
233 | for (AnimationListConstIt it = animations.constBegin(), cend = animations.constEnd(); it != cend; ++it) |
234 | maxDuration = qMax(maxDuration, (*it)->totalDuration()); |
235 | |
236 | if (currentTime >= maxDuration) |
237 | q->stop(); |
238 | } |
239 | |
240 | void QParallelAnimationGroupPrivate::disconnectUncontrolledAnimations() |
241 | { |
242 | for (AnimationTimeHashConstIt it = uncontrolledFinishTime.constBegin(), cend = uncontrolledFinishTime.constEnd(); it != cend; ++it) |
243 | disconnectUncontrolledAnimation(it.key()); |
244 | |
245 | uncontrolledFinishTime.clear(); |
246 | } |
247 | |
248 | void QParallelAnimationGroupPrivate::connectUncontrolledAnimations() |
249 | { |
250 | for (AnimationListConstIt it = animations.constBegin(), cend = animations.constEnd(); it != cend; ++it) { |
251 | QAbstractAnimation *animation = *it; |
252 | if (animation->duration() == -1 || animation->loopCount() < 0) { |
253 | uncontrolledFinishTime[animation] = -1; |
254 | connectUncontrolledAnimation(animation); |
255 | } |
256 | } |
257 | } |
258 | |
259 | bool QParallelAnimationGroupPrivate::shouldAnimationStart(QAbstractAnimation *animation, bool startIfAtEnd) const |
260 | { |
261 | const int dura = animation->totalDuration(); |
262 | if (dura == -1) |
263 | return !isUncontrolledAnimationFinished(animation); |
264 | if (startIfAtEnd) |
265 | return currentTime <= dura; |
266 | if (direction == QAbstractAnimation::Forward) |
267 | return currentTime < dura; |
268 | else //direction == QAbstractAnimation::Backward |
269 | return currentTime && currentTime <= dura; |
270 | } |
271 | |
272 | void QParallelAnimationGroupPrivate::applyGroupState(QAbstractAnimation *animation) |
273 | { |
274 | switch (state) |
275 | { |
276 | case QAbstractAnimation::Running: |
277 | animation->start(); |
278 | break; |
279 | case QAbstractAnimation::Paused: |
280 | animation->pause(); |
281 | break; |
282 | case QAbstractAnimation::Stopped: |
283 | default: |
284 | break; |
285 | } |
286 | } |
287 | |
288 | |
289 | bool QParallelAnimationGroupPrivate::isUncontrolledAnimationFinished(QAbstractAnimation *anim) const |
290 | { |
291 | return uncontrolledFinishTime.value(anim, -1) >= 0; |
292 | } |
293 | |
294 | void QParallelAnimationGroupPrivate::animationRemoved(int index, QAbstractAnimation *anim) |
295 | { |
296 | QAnimationGroupPrivate::animationRemoved(index, anim); |
297 | disconnectUncontrolledAnimation(anim); |
298 | uncontrolledFinishTime.remove(anim); |
299 | } |
300 | |
301 | /*! |
302 | \reimp |
303 | */ |
304 | void QParallelAnimationGroup::updateDirection(QAbstractAnimation::Direction direction) |
305 | { |
306 | Q_D(QParallelAnimationGroup); |
307 | //we need to update the direction of the current animation |
308 | if (state() != Stopped) { |
309 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) |
310 | (*it)->setDirection(direction); |
311 | } else { |
312 | if (direction == Forward) { |
313 | d->lastLoop = 0; |
314 | d->lastCurrentTime = 0; |
315 | } else { |
316 | // Looping backwards with loopCount == -1 does not really work well... |
317 | d->lastLoop = (d->loopCount == -1 ? 0 : d->loopCount - 1); |
318 | d->lastCurrentTime = duration(); |
319 | } |
320 | } |
321 | } |
322 | |
323 | /*! |
324 | \reimp |
325 | */ |
326 | bool QParallelAnimationGroup::event(QEvent *event) |
327 | { |
328 | return QAnimationGroup::event(event); |
329 | } |
330 | |
331 | QT_END_NAMESPACE |
332 | |
333 | #include "moc_qparallelanimationgroup.cpp" |
334 | |