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| 39 | |
| 40 | /*! |
| 41 | \class QParallelAnimationGroup |
| 42 | \inmodule QtCore |
| 43 | \brief The QParallelAnimationGroup class provides a parallel group of animations. |
| 44 | \since 4.6 |
| 45 | \ingroup animation |
| 46 | |
| 47 | QParallelAnimationGroup--a \l{QAnimationGroup}{container for |
| 48 | animations}--starts all its animations when it is |
| 49 | \l{QAbstractAnimation::start()}{started} itself, i.e., runs all |
| 50 | animations in parallel. The animation group finishes when the |
| 51 | longest lasting animation has finished. |
| 52 | |
| 53 | You can treat QParallelAnimationGroup as any other QAbstractAnimation, |
| 54 | e.g., pause, resume, or add it to other animation groups. |
| 55 | |
| 56 | \snippet code/src_corelib_animation_qparallelanimationgroup.cpp 0 |
| 57 | |
| 58 | In this example, \c anim1 and \c anim2 are two |
| 59 | \l{QPropertyAnimation}s that have already been set up. |
| 60 | |
| 61 | \sa QAnimationGroup, QPropertyAnimation, {The Animation Framework} |
| 62 | */ |
| 63 | |
| 64 | |
| 65 | #include "qparallelanimationgroup.h" |
| 66 | #include "qparallelanimationgroup_p.h" |
| 67 | //#define QANIMATION_DEBUG |
| 68 | |
| 69 | QT_BEGIN_NAMESPACE |
| 70 | |
| 71 | typedef QList<QAbstractAnimation *>::ConstIterator AnimationListConstIt; |
| 72 | typedef QHash<QAbstractAnimation*, int>::Iterator AnimationTimeHashIt; |
| 73 | typedef QHash<QAbstractAnimation*, int>::ConstIterator AnimationTimeHashConstIt; |
| 74 | |
| 75 | /*! |
| 76 | Constructs a QParallelAnimationGroup. |
| 77 | \a parent is passed to QObject's constructor. |
| 78 | */ |
| 79 | QParallelAnimationGroup::QParallelAnimationGroup(QObject *parent) |
| 80 | : QAnimationGroup(*new QParallelAnimationGroupPrivate, parent) |
| 81 | { |
| 82 | } |
| 83 | |
| 84 | /*! |
| 85 | \internal |
| 86 | */ |
| 87 | QParallelAnimationGroup::QParallelAnimationGroup(QParallelAnimationGroupPrivate &dd, |
| 88 | QObject *parent) |
| 89 | : QAnimationGroup(dd, parent) |
| 90 | { |
| 91 | } |
| 92 | |
| 93 | /*! |
| 94 | Destroys the animation group. It will also destroy all its animations. |
| 95 | */ |
| 96 | QParallelAnimationGroup::~QParallelAnimationGroup() |
| 97 | { |
| 98 | } |
| 99 | |
| 100 | /*! |
| 101 | \reimp |
| 102 | */ |
| 103 | int QParallelAnimationGroup::duration() const |
| 104 | { |
| 105 | Q_D(const QParallelAnimationGroup); |
| 106 | int ret = 0; |
| 107 | |
| 108 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
| 109 | const int currentDuration = (*it)->totalDuration(); |
| 110 | if (currentDuration == -1) |
| 111 | return -1; // Undetermined length |
| 112 | |
| 113 | ret = qMax(ret, currentDuration); |
| 114 | } |
| 115 | |
| 116 | return ret; |
| 117 | } |
| 118 | |
| 119 | /*! |
| 120 | \reimp |
| 121 | */ |
| 122 | void QParallelAnimationGroup::updateCurrentTime(int currentTime) |
| 123 | { |
| 124 | Q_D(QParallelAnimationGroup); |
| 125 | if (d->animations.isEmpty()) |
| 126 | return; |
| 127 | |
| 128 | if (d->currentLoop > d->lastLoop) { |
| 129 | // simulate completion of the loop |
| 130 | int dura = duration(); |
| 131 | if (dura > 0) { |
| 132 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
| 133 | QAbstractAnimation *animation = (*it); |
| 134 | if (animation->state() != QAbstractAnimation::Stopped) |
| 135 | animation->setCurrentTime(dura); // will stop |
| 136 | } |
| 137 | } |
| 138 | } else if (d->currentLoop < d->lastLoop) { |
| 139 | // simulate completion of the loop seeking backwards |
| 140 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
| 141 | QAbstractAnimation *animation = *it; |
| 142 | //we need to make sure the animation is in the right state |
| 143 | //and then rewind it |
| 144 | d->applyGroupState(animation); |
| 145 | animation->setCurrentTime(0); |
| 146 | animation->stop(); |
| 147 | } |
| 148 | } |
| 149 | |
| 150 | #ifdef QANIMATION_DEBUG |
| 151 | qDebug("QParallellAnimationGroup %5d: setCurrentTime(%d), loop:%d, last:%d, timeFwd:%d, lastcurrent:%d, %d" , |
| 152 | __LINE__, d->currentTime, d->currentLoop, d->lastLoop, timeFwd, d->lastCurrentTime, state()); |
| 153 | #endif |
| 154 | // finally move into the actual time of the current loop |
| 155 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
| 156 | QAbstractAnimation *animation = *it; |
| 157 | const int dura = animation->totalDuration(); |
| 158 | //if the loopcount is bigger we should always start all animations |
| 159 | if (d->currentLoop > d->lastLoop |
| 160 | //if we're at the end of the animation, we need to start it if it wasn't already started in this loop |
| 161 | //this happens in Backward direction where not all animations are started at the same time |
| 162 | || d->shouldAnimationStart(animation, d->lastCurrentTime > dura /*startIfAtEnd*/)) { |
| 163 | d->applyGroupState(animation); |
| 164 | } |
| 165 | |
| 166 | if (animation->state() == state()) { |
| 167 | animation->setCurrentTime(currentTime); |
| 168 | if (dura > 0 && currentTime > dura) |
| 169 | animation->stop(); |
| 170 | } |
| 171 | } |
| 172 | d->lastLoop = d->currentLoop; |
| 173 | d->lastCurrentTime = currentTime; |
| 174 | } |
| 175 | |
| 176 | /*! |
| 177 | \reimp |
| 178 | */ |
| 179 | void QParallelAnimationGroup::updateState(QAbstractAnimation::State newState, |
| 180 | QAbstractAnimation::State oldState) |
| 181 | { |
| 182 | Q_D(QParallelAnimationGroup); |
| 183 | QAnimationGroup::updateState(newState, oldState); |
| 184 | |
| 185 | switch (newState) { |
| 186 | case Stopped: |
| 187 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) |
| 188 | (*it)->stop(); |
| 189 | d->disconnectUncontrolledAnimations(); |
| 190 | break; |
| 191 | case Paused: |
| 192 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
| 193 | if ((*it)->state() == Running) |
| 194 | (*it)->pause(); |
| 195 | } |
| 196 | break; |
| 197 | case Running: |
| 198 | d->connectUncontrolledAnimations(); |
| 199 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) { |
| 200 | QAbstractAnimation *animation = *it; |
| 201 | if (oldState == Stopped) |
| 202 | animation->stop(); |
| 203 | animation->setDirection(d->direction); |
| 204 | if (d->shouldAnimationStart(animation, oldState == Stopped)) |
| 205 | animation->start(); |
| 206 | } |
| 207 | break; |
| 208 | } |
| 209 | } |
| 210 | |
| 211 | void QParallelAnimationGroupPrivate::_q_uncontrolledAnimationFinished() |
| 212 | { |
| 213 | Q_Q(QParallelAnimationGroup); |
| 214 | |
| 215 | QAbstractAnimation *animation = qobject_cast<QAbstractAnimation *>(q->sender()); |
| 216 | Q_ASSERT(animation); |
| 217 | |
| 218 | int uncontrolledRunningCount = 0; |
| 219 | if (animation->duration() == -1 || animation->loopCount() < 0) { |
| 220 | for (AnimationTimeHashIt it = uncontrolledFinishTime.begin(), cend = uncontrolledFinishTime.end(); it != cend; ++it) { |
| 221 | if (it.key() == animation) { |
| 222 | *it = animation->currentTime(); |
| 223 | } |
| 224 | if (it.value() == -1) |
| 225 | ++uncontrolledRunningCount; |
| 226 | } |
| 227 | } |
| 228 | |
| 229 | if (uncontrolledRunningCount > 0) |
| 230 | return; |
| 231 | |
| 232 | int maxDuration = 0; |
| 233 | for (AnimationListConstIt it = animations.constBegin(), cend = animations.constEnd(); it != cend; ++it) |
| 234 | maxDuration = qMax(maxDuration, (*it)->totalDuration()); |
| 235 | |
| 236 | if (currentTime >= maxDuration) |
| 237 | q->stop(); |
| 238 | } |
| 239 | |
| 240 | void QParallelAnimationGroupPrivate::disconnectUncontrolledAnimations() |
| 241 | { |
| 242 | for (AnimationTimeHashConstIt it = uncontrolledFinishTime.constBegin(), cend = uncontrolledFinishTime.constEnd(); it != cend; ++it) |
| 243 | disconnectUncontrolledAnimation(it.key()); |
| 244 | |
| 245 | uncontrolledFinishTime.clear(); |
| 246 | } |
| 247 | |
| 248 | void QParallelAnimationGroupPrivate::connectUncontrolledAnimations() |
| 249 | { |
| 250 | for (AnimationListConstIt it = animations.constBegin(), cend = animations.constEnd(); it != cend; ++it) { |
| 251 | QAbstractAnimation *animation = *it; |
| 252 | if (animation->duration() == -1 || animation->loopCount() < 0) { |
| 253 | uncontrolledFinishTime[animation] = -1; |
| 254 | connectUncontrolledAnimation(animation); |
| 255 | } |
| 256 | } |
| 257 | } |
| 258 | |
| 259 | bool QParallelAnimationGroupPrivate::shouldAnimationStart(QAbstractAnimation *animation, bool startIfAtEnd) const |
| 260 | { |
| 261 | const int dura = animation->totalDuration(); |
| 262 | if (dura == -1) |
| 263 | return !isUncontrolledAnimationFinished(animation); |
| 264 | if (startIfAtEnd) |
| 265 | return currentTime <= dura; |
| 266 | if (direction == QAbstractAnimation::Forward) |
| 267 | return currentTime < dura; |
| 268 | else //direction == QAbstractAnimation::Backward |
| 269 | return currentTime && currentTime <= dura; |
| 270 | } |
| 271 | |
| 272 | void QParallelAnimationGroupPrivate::applyGroupState(QAbstractAnimation *animation) |
| 273 | { |
| 274 | switch (state) |
| 275 | { |
| 276 | case QAbstractAnimation::Running: |
| 277 | animation->start(); |
| 278 | break; |
| 279 | case QAbstractAnimation::Paused: |
| 280 | animation->pause(); |
| 281 | break; |
| 282 | case QAbstractAnimation::Stopped: |
| 283 | default: |
| 284 | break; |
| 285 | } |
| 286 | } |
| 287 | |
| 288 | |
| 289 | bool QParallelAnimationGroupPrivate::isUncontrolledAnimationFinished(QAbstractAnimation *anim) const |
| 290 | { |
| 291 | return uncontrolledFinishTime.value(anim, -1) >= 0; |
| 292 | } |
| 293 | |
| 294 | void QParallelAnimationGroupPrivate::animationRemoved(int index, QAbstractAnimation *anim) |
| 295 | { |
| 296 | QAnimationGroupPrivate::animationRemoved(index, anim); |
| 297 | disconnectUncontrolledAnimation(anim); |
| 298 | uncontrolledFinishTime.remove(anim); |
| 299 | } |
| 300 | |
| 301 | /*! |
| 302 | \reimp |
| 303 | */ |
| 304 | void QParallelAnimationGroup::updateDirection(QAbstractAnimation::Direction direction) |
| 305 | { |
| 306 | Q_D(QParallelAnimationGroup); |
| 307 | //we need to update the direction of the current animation |
| 308 | if (state() != Stopped) { |
| 309 | for (AnimationListConstIt it = d->animations.constBegin(), cend = d->animations.constEnd(); it != cend; ++it) |
| 310 | (*it)->setDirection(direction); |
| 311 | } else { |
| 312 | if (direction == Forward) { |
| 313 | d->lastLoop = 0; |
| 314 | d->lastCurrentTime = 0; |
| 315 | } else { |
| 316 | // Looping backwards with loopCount == -1 does not really work well... |
| 317 | d->lastLoop = (d->loopCount == -1 ? 0 : d->loopCount - 1); |
| 318 | d->lastCurrentTime = duration(); |
| 319 | } |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | /*! |
| 324 | \reimp |
| 325 | */ |
| 326 | bool QParallelAnimationGroup::event(QEvent *event) |
| 327 | { |
| 328 | return QAnimationGroup::event(event); |
| 329 | } |
| 330 | |
| 331 | QT_END_NAMESPACE |
| 332 | |
| 333 | #include "moc_qparallelanimationgroup.cpp" |
| 334 | |