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39 | |
40 | #include "qeventloop.h" |
41 | |
42 | #include "qabstracteventdispatcher.h" |
43 | #include "qcoreapplication.h" |
44 | #include "qcoreapplication_p.h" |
45 | #include "qelapsedtimer.h" |
46 | |
47 | #include "qobject_p.h" |
48 | #include "qeventloop_p.h" |
49 | #include <private/qthread_p.h> |
50 | |
51 | #ifdef Q_OS_WASM |
52 | #include <emscripten.h> |
53 | #endif |
54 | |
55 | QT_BEGIN_NAMESPACE |
56 | |
57 | /*! |
58 | \class QEventLoop |
59 | \inmodule QtCore |
60 | \brief The QEventLoop class provides a means of entering and leaving an event loop. |
61 | |
62 | At any time, you can create a QEventLoop object and call exec() |
63 | on it to start a local event loop. From within the event loop, |
64 | calling exit() will force exec() to return. |
65 | |
66 | \sa QAbstractEventDispatcher |
67 | */ |
68 | |
69 | /*! |
70 | \enum QEventLoop::ProcessEventsFlag |
71 | |
72 | This enum controls the types of events processed by the |
73 | processEvents() functions. |
74 | |
75 | \value AllEvents All events. Note that |
76 | \l{QEvent::DeferredDelete}{DeferredDelete} events are processed |
77 | specially. See QObject::deleteLater() for more details. |
78 | |
79 | \value ExcludeUserInputEvents Do not process user input events, |
80 | such as ButtonPress and KeyPress. Note that the events are not |
81 | discarded; they will be delivered the next time processEvents() is |
82 | called without the ExcludeUserInputEvents flag. |
83 | |
84 | \value ExcludeSocketNotifiers Do not process socket notifier |
85 | events. Note that the events are not discarded; they will be |
86 | delivered the next time processEvents() is called without the |
87 | ExcludeSocketNotifiers flag. |
88 | |
89 | \value WaitForMoreEvents Wait for events if no pending events are |
90 | available. |
91 | |
92 | \omitvalue X11ExcludeTimers |
93 | \omitvalue EventLoopExec |
94 | \omitvalue DialogExec |
95 | |
96 | \sa processEvents() |
97 | */ |
98 | |
99 | /*! |
100 | Constructs an event loop object with the given \a parent. |
101 | */ |
102 | QEventLoop::QEventLoop(QObject *parent) |
103 | : QObject(*new QEventLoopPrivate, parent) |
104 | { |
105 | Q_D(QEventLoop); |
106 | if (!QCoreApplication::instance() && QCoreApplicationPrivate::threadRequiresCoreApplication()) { |
107 | qWarning("QEventLoop: Cannot be used without QApplication" ); |
108 | } else { |
109 | d->threadData.loadRelaxed()->ensureEventDispatcher(); |
110 | } |
111 | } |
112 | |
113 | /*! |
114 | Destroys the event loop object. |
115 | */ |
116 | QEventLoop::~QEventLoop() |
117 | { } |
118 | |
119 | |
120 | /*! |
121 | Processes pending events that match \a flags until there are no |
122 | more events to process. Returns \c true if pending events were handled; |
123 | otherwise returns \c false. |
124 | |
125 | This function is especially useful if you have a long running |
126 | operation and want to show its progress without allowing user |
127 | input; i.e. by using the \l ExcludeUserInputEvents flag. |
128 | |
129 | This function is simply a wrapper for |
130 | QAbstractEventDispatcher::processEvents(). See the documentation |
131 | for that function for details. |
132 | */ |
133 | bool QEventLoop::processEvents(ProcessEventsFlags flags) |
134 | { |
135 | Q_D(QEventLoop); |
136 | auto threadData = d->threadData.loadRelaxed(); |
137 | if (!threadData->hasEventDispatcher()) |
138 | return false; |
139 | return threadData->eventDispatcher.loadRelaxed()->processEvents(flags); |
140 | } |
141 | |
142 | /*! |
143 | Enters the main event loop and waits until exit() is called. |
144 | Returns the value that was passed to exit(). |
145 | |
146 | If \a flags are specified, only events of the types allowed by |
147 | the \a flags will be processed. |
148 | |
149 | It is necessary to call this function to start event handling. The |
150 | main event loop receives events from the window system and |
151 | dispatches these to the application widgets. |
152 | |
153 | Generally speaking, no user interaction can take place before |
154 | calling exec(). As a special case, modal widgets like QMessageBox |
155 | can be used before calling exec(), because modal widgets |
156 | use their own local event loop. |
157 | |
158 | To make your application perform idle processing (i.e. executing a |
159 | special function whenever there are no pending events), use a |
160 | QTimer with 0 timeout. More sophisticated idle processing schemes |
161 | can be achieved using processEvents(). |
162 | |
163 | \sa QCoreApplication::quit(), exit(), processEvents() |
164 | */ |
165 | int QEventLoop::exec(ProcessEventsFlags flags) |
166 | { |
167 | Q_D(QEventLoop); |
168 | auto threadData = d->threadData.loadRelaxed(); |
169 | |
170 | //we need to protect from race condition with QThread::exit |
171 | QMutexLocker locker(&static_cast<QThreadPrivate *>(QObjectPrivate::get(threadData->thread.loadAcquire()))->mutex); |
172 | if (threadData->quitNow) |
173 | return -1; |
174 | |
175 | if (d->inExec) { |
176 | qWarning("QEventLoop::exec: instance %p has already called exec()" , this); |
177 | return -1; |
178 | } |
179 | |
180 | struct LoopReference { |
181 | QEventLoopPrivate *d; |
182 | QMutexLocker<QMutex> &locker; |
183 | |
184 | bool exceptionCaught; |
185 | LoopReference(QEventLoopPrivate *d, QMutexLocker<QMutex> &locker) : d(d), locker(locker), exceptionCaught(true) |
186 | { |
187 | d->inExec = true; |
188 | d->exit.storeRelease(false); |
189 | |
190 | auto threadData = d->threadData.loadRelaxed(); |
191 | ++threadData->loopLevel; |
192 | threadData->eventLoops.push(d->q_func()); |
193 | |
194 | locker.unlock(); |
195 | } |
196 | |
197 | ~LoopReference() |
198 | { |
199 | if (exceptionCaught) { |
200 | qWarning("Qt has caught an exception thrown from an event handler. Throwing\n" |
201 | "exceptions from an event handler is not supported in Qt.\n" |
202 | "You must not let any exception whatsoever propagate through Qt code.\n" |
203 | "If that is not possible, in Qt 5 you must at least reimplement\n" |
204 | "QCoreApplication::notify() and catch all exceptions there.\n" ); |
205 | } |
206 | locker.relock(); |
207 | auto threadData = d->threadData.loadRelaxed(); |
208 | QEventLoop *eventLoop = threadData->eventLoops.pop(); |
209 | Q_ASSERT_X(eventLoop == d->q_func(), "QEventLoop::exec()" , "internal error" ); |
210 | Q_UNUSED(eventLoop); // --release warning |
211 | d->inExec = false; |
212 | --threadData->loopLevel; |
213 | } |
214 | }; |
215 | LoopReference ref(d, locker); |
216 | |
217 | // remove posted quit events when entering a new event loop |
218 | QCoreApplication *app = QCoreApplication::instance(); |
219 | if (app && app->thread() == thread()) |
220 | QCoreApplication::removePostedEvents(app, QEvent::Quit); |
221 | |
222 | #ifdef Q_OS_WASM |
223 | // Partial support for nested event loops: Make the runtime throw a JavaSrcript |
224 | // exception, which returns control to the browser while preserving the C++ stack. |
225 | // Event processing then continues as normal. The sleep call below never returns. |
226 | // QTBUG-70185 |
227 | if (threadData->loopLevel > 1) |
228 | emscripten_sleep(1); |
229 | #endif |
230 | |
231 | while (!d->exit.loadAcquire()) |
232 | processEvents(flags | WaitForMoreEvents | EventLoopExec); |
233 | |
234 | ref.exceptionCaught = false; |
235 | return d->returnCode.loadRelaxed(); |
236 | } |
237 | |
238 | /*! |
239 | Process pending events that match \a flags for a maximum of \a |
240 | maxTime milliseconds, or until there are no more events to |
241 | process, whichever is shorter. |
242 | This function is especially useful if you have a long running |
243 | operation and want to show its progress without allowing user |
244 | input, i.e. by using the \l ExcludeUserInputEvents flag. |
245 | |
246 | \b{Notes:} |
247 | \list |
248 | \li This function does not process events continuously; it |
249 | returns after all available events are processed. |
250 | \li Specifying the \l WaitForMoreEvents flag makes no sense |
251 | and will be ignored. |
252 | \endlist |
253 | */ |
254 | void QEventLoop::processEvents(ProcessEventsFlags flags, int maxTime) |
255 | { |
256 | Q_D(QEventLoop); |
257 | if (!d->threadData.loadRelaxed()->hasEventDispatcher()) |
258 | return; |
259 | |
260 | QElapsedTimer start; |
261 | start.start(); |
262 | while (processEvents(flags & ~WaitForMoreEvents)) { |
263 | if (start.elapsed() > maxTime) |
264 | break; |
265 | } |
266 | } |
267 | |
268 | /*! |
269 | Tells the event loop to exit with a return code. |
270 | |
271 | After this function has been called, the event loop returns from |
272 | the call to exec(). The exec() function returns \a returnCode. |
273 | |
274 | By convention, a \a returnCode of 0 means success, and any non-zero |
275 | value indicates an error. |
276 | |
277 | Note that unlike the C library function of the same name, this |
278 | function \e does return to the caller -- it is event processing that |
279 | stops. |
280 | |
281 | \sa QCoreApplication::quit(), quit(), exec() |
282 | */ |
283 | void QEventLoop::exit(int returnCode) |
284 | { |
285 | Q_D(QEventLoop); |
286 | auto threadData = d->threadData.loadAcquire(); |
287 | if (!threadData->hasEventDispatcher()) |
288 | return; |
289 | |
290 | d->returnCode.storeRelaxed(returnCode); |
291 | d->exit.storeRelease(true); |
292 | threadData->eventDispatcher.loadRelaxed()->interrupt(); |
293 | |
294 | #ifdef Q_OS_WASM |
295 | // QEventLoop::exec() never returns in emscripten. We implement approximate behavior here. |
296 | // QTBUG-70185 |
297 | if (threadData->loopLevel == 1) { |
298 | emscripten_force_exit(returnCode); |
299 | } else { |
300 | d->inExec = false; |
301 | --threadData->loopLevel; |
302 | } |
303 | #endif |
304 | } |
305 | |
306 | /*! |
307 | Returns \c true if the event loop is running; otherwise returns |
308 | false. The event loop is considered running from the time when |
309 | exec() is called until exit() is called. |
310 | |
311 | \sa exec(), exit() |
312 | */ |
313 | bool QEventLoop::isRunning() const |
314 | { |
315 | Q_D(const QEventLoop); |
316 | return !d->exit.loadAcquire(); |
317 | } |
318 | |
319 | /*! |
320 | Wakes up the event loop. |
321 | |
322 | \sa QAbstractEventDispatcher::wakeUp() |
323 | */ |
324 | void QEventLoop::wakeUp() |
325 | { |
326 | Q_D(QEventLoop); |
327 | auto threadData = d->threadData.loadAcquire(); |
328 | if (!threadData->hasEventDispatcher()) |
329 | return; |
330 | threadData->eventDispatcher.loadRelaxed()->wakeUp(); |
331 | } |
332 | |
333 | |
334 | /*! |
335 | \reimp |
336 | */ |
337 | bool QEventLoop::event(QEvent *event) |
338 | { |
339 | if (event->type() == QEvent::Quit) { |
340 | quit(); |
341 | return true; |
342 | } else { |
343 | return QObject::event(event); |
344 | } |
345 | } |
346 | |
347 | /*! |
348 | Tells the event loop to exit normally. |
349 | |
350 | Same as exit(0). |
351 | |
352 | \sa QCoreApplication::quit(), exit() |
353 | */ |
354 | void QEventLoop::quit() |
355 | { exit(0); } |
356 | |
357 | |
358 | class QEventLoopLockerPrivate |
359 | { |
360 | public: |
361 | explicit QEventLoopLockerPrivate(QEventLoopPrivate *loop) |
362 | : loop(loop), type(EventLoop) |
363 | { |
364 | loop->ref(); |
365 | } |
366 | |
367 | explicit QEventLoopLockerPrivate(QThreadPrivate *thread) |
368 | : thread(thread), type(Thread) |
369 | { |
370 | thread->ref(); |
371 | } |
372 | |
373 | explicit QEventLoopLockerPrivate(QCoreApplicationPrivate *app) |
374 | : app(app), type(Application) |
375 | { |
376 | app->ref(); |
377 | } |
378 | |
379 | ~QEventLoopLockerPrivate() |
380 | { |
381 | switch (type) |
382 | { |
383 | case EventLoop: |
384 | loop->deref(); |
385 | break; |
386 | case Thread: |
387 | thread->deref(); |
388 | break; |
389 | default: |
390 | app->deref(); |
391 | break; |
392 | } |
393 | } |
394 | |
395 | private: |
396 | union { |
397 | QEventLoopPrivate * loop; |
398 | QThreadPrivate * thread; |
399 | QCoreApplicationPrivate * app; |
400 | }; |
401 | enum Type { |
402 | EventLoop, |
403 | Thread, |
404 | Application |
405 | }; |
406 | const Type type; |
407 | }; |
408 | |
409 | /*! |
410 | \class QEventLoopLocker |
411 | \inmodule QtCore |
412 | \brief The QEventLoopLocker class provides a means to quit an event loop when it is no longer needed. |
413 | \since 5.0 |
414 | |
415 | The QEventLoopLocker operates on particular objects - either a QCoreApplication |
416 | instance, a QEventLoop instance or a QThread instance. |
417 | |
418 | This makes it possible to, for example, run a batch of jobs with an event loop |
419 | and exit that event loop after the last job is finished. That is accomplished |
420 | by keeping a QEventLoopLocker with each job instance. |
421 | |
422 | The variant which operates on QCoreApplication makes it possible to finish |
423 | asynchronously running jobs after the last gui window has been closed. This |
424 | can be useful for example for running a job which uploads data to a network. |
425 | |
426 | \sa QEventLoop, QCoreApplication |
427 | */ |
428 | |
429 | /*! |
430 | Creates an event locker operating on the QCoreApplication. |
431 | |
432 | The application will quit when there are no more QEventLoopLockers operating on it. |
433 | |
434 | \sa QCoreApplication::quit(), QCoreApplication::isQuitLockEnabled() |
435 | */ |
436 | QEventLoopLocker::QEventLoopLocker() |
437 | : d_ptr(new QEventLoopLockerPrivate(static_cast<QCoreApplicationPrivate*>(QObjectPrivate::get(QCoreApplication::instance())))) |
438 | { |
439 | |
440 | } |
441 | |
442 | /*! |
443 | Creates an event locker operating on the \a loop. |
444 | |
445 | This particular QEventLoop will quit when there are no more QEventLoopLockers operating on it. |
446 | |
447 | \sa QEventLoop::quit() |
448 | */ |
449 | QEventLoopLocker::QEventLoopLocker(QEventLoop *loop) |
450 | : d_ptr(new QEventLoopLockerPrivate(static_cast<QEventLoopPrivate*>(QObjectPrivate::get(loop)))) |
451 | { |
452 | |
453 | } |
454 | |
455 | /*! |
456 | Creates an event locker operating on the \a thread. |
457 | |
458 | This particular QThread will quit when there are no more QEventLoopLockers operating on it. |
459 | |
460 | \sa QThread::quit() |
461 | */ |
462 | QEventLoopLocker::QEventLoopLocker(QThread *thread) |
463 | : d_ptr(new QEventLoopLockerPrivate(static_cast<QThreadPrivate*>(QObjectPrivate::get(thread)))) |
464 | { |
465 | |
466 | } |
467 | |
468 | /*! |
469 | Destroys this event loop locker object |
470 | */ |
471 | QEventLoopLocker::~QEventLoopLocker() |
472 | { |
473 | delete d_ptr; |
474 | } |
475 | |
476 | QT_END_NAMESPACE |
477 | |
478 | #include "moc_qeventloop.cpp" |
479 | |