| 1 | /**************************************************************************** | 
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| 2 | ** | 
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| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
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| 4 | ** Contact: https://www.qt.io/licensing/ | 
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| 5 | ** | 
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| 6 | ** This file is part of the QtCore module of the Qt Toolkit. | 
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| 7 | ** | 
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 9 | ** Commercial License Usage | 
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| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
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| 11 | ** accordance with the commercial license agreement provided with the | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
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| 16 | ** | 
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| 17 | ** GNU Lesser General Public License Usage | 
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| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 19 | ** General Public License version 3 as published by the Free Software | 
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| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
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| 21 | ** packaging of this file. Please review the following information to | 
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| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
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| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
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| 24 | ** | 
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| 25 | ** GNU General Public License Usage | 
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| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
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| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
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| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
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| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
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| 31 | ** included in the packaging of this file. Please review the following | 
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| 32 | ** information to ensure the GNU General Public License requirements will | 
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| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
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| 35 | ** | 
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| 36 | ** $QT_END_LICENSE$ | 
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| 37 | ** | 
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| 38 | ****************************************************************************/ | 
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| 39 |  | 
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| 40 | #include "qeventloop.h" | 
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| 41 |  | 
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| 42 | #include "qabstracteventdispatcher.h" | 
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| 43 | #include "qcoreapplication.h" | 
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| 44 | #include "qcoreapplication_p.h" | 
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| 45 | #include "qelapsedtimer.h" | 
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| 46 |  | 
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| 47 | #include "qobject_p.h" | 
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| 48 | #include "qeventloop_p.h" | 
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| 49 | #include <private/qthread_p.h> | 
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| 50 |  | 
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| 51 | #ifdef Q_OS_WASM | 
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| 52 | #include <emscripten.h> | 
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| 53 | #endif | 
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| 54 |  | 
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| 55 | QT_BEGIN_NAMESPACE | 
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| 56 |  | 
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| 57 | /*! | 
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| 58 | \class QEventLoop | 
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| 59 | \inmodule QtCore | 
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| 60 | \brief The QEventLoop class provides a means of entering and leaving an event loop. | 
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| 61 |  | 
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| 62 | At any time, you can create a QEventLoop object and call exec() | 
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| 63 | on it to start a local event loop. From within the event loop, | 
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| 64 | calling exit() will force exec() to return. | 
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| 65 |  | 
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| 66 | \sa QAbstractEventDispatcher | 
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| 67 | */ | 
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| 68 |  | 
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| 69 | /*! | 
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| 70 | \enum QEventLoop::ProcessEventsFlag | 
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| 71 |  | 
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| 72 | This enum controls the types of events processed by the | 
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| 73 | processEvents() functions. | 
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| 74 |  | 
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| 75 | \value AllEvents All events. Note that | 
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| 76 | \l{QEvent::DeferredDelete}{DeferredDelete} events are processed | 
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| 77 | specially. See QObject::deleteLater() for more details. | 
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| 78 |  | 
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| 79 | \value ExcludeUserInputEvents Do not process user input events, | 
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| 80 | such as ButtonPress and KeyPress. Note that the events are not | 
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| 81 | discarded; they will be delivered the next time processEvents() is | 
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| 82 | called without the ExcludeUserInputEvents flag. | 
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| 83 |  | 
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| 84 | \value ExcludeSocketNotifiers Do not process socket notifier | 
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| 85 | events. Note that the events are not discarded; they will be | 
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| 86 | delivered the next time processEvents() is called without the | 
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| 87 | ExcludeSocketNotifiers flag. | 
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| 88 |  | 
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| 89 | \value WaitForMoreEvents Wait for events if no pending events are | 
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| 90 | available. | 
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| 91 |  | 
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| 92 | \omitvalue X11ExcludeTimers | 
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| 93 | \omitvalue EventLoopExec | 
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| 94 | \omitvalue DialogExec | 
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| 95 |  | 
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| 96 | \sa processEvents() | 
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| 97 | */ | 
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| 98 |  | 
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| 99 | /*! | 
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| 100 | Constructs an event loop object with the given \a parent. | 
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| 101 | */ | 
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| 102 | QEventLoop::QEventLoop(QObject *parent) | 
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| 103 | : QObject(*new QEventLoopPrivate, parent) | 
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| 104 | { | 
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| 105 | Q_D(QEventLoop); | 
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| 106 | if (!QCoreApplication::instance() && QCoreApplicationPrivate::threadRequiresCoreApplication()) { | 
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| 107 | qWarning( "QEventLoop: Cannot be used without QApplication"); | 
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| 108 | } else { | 
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| 109 | d->threadData.loadRelaxed()->ensureEventDispatcher(); | 
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| 110 | } | 
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| 111 | } | 
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| 112 |  | 
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| 113 | /*! | 
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| 114 | Destroys the event loop object. | 
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| 115 | */ | 
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| 116 | QEventLoop::~QEventLoop() | 
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| 117 | { } | 
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| 118 |  | 
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| 119 |  | 
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| 120 | /*! | 
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| 121 | Processes pending events that match \a flags until there are no | 
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| 122 | more events to process. Returns \c true if pending events were handled; | 
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| 123 | otherwise returns \c false. | 
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| 124 |  | 
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| 125 | This function is especially useful if you have a long running | 
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| 126 | operation and want to show its progress without allowing user | 
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| 127 | input; i.e. by using the \l ExcludeUserInputEvents flag. | 
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| 128 |  | 
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| 129 | This function is simply a wrapper for | 
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| 130 | QAbstractEventDispatcher::processEvents(). See the documentation | 
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| 131 | for that function for details. | 
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| 132 | */ | 
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| 133 | bool QEventLoop::processEvents(ProcessEventsFlags flags) | 
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| 134 | { | 
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| 135 | Q_D(QEventLoop); | 
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| 136 | auto threadData = d->threadData.loadRelaxed(); | 
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| 137 | if (!threadData->hasEventDispatcher()) | 
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| 138 | return false; | 
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| 139 | return threadData->eventDispatcher.loadRelaxed()->processEvents(flags); | 
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| 140 | } | 
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| 141 |  | 
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| 142 | /*! | 
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| 143 | Enters the main event loop and waits until exit() is called. | 
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| 144 | Returns the value that was passed to exit(). | 
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| 145 |  | 
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| 146 | If \a flags are specified, only events of the types allowed by | 
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| 147 | the \a flags will be processed. | 
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| 148 |  | 
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| 149 | It is necessary to call this function to start event handling. The | 
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| 150 | main event loop receives events from the window system and | 
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| 151 | dispatches these to the application widgets. | 
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| 152 |  | 
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| 153 | Generally speaking, no user interaction can take place before | 
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| 154 | calling exec(). As a special case, modal widgets like QMessageBox | 
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| 155 | can be used before calling exec(), because modal widgets | 
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| 156 | use their own local event loop. | 
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| 157 |  | 
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| 158 | To make your application perform idle processing (i.e. executing a | 
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| 159 | special function whenever there are no pending events), use a | 
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| 160 | QTimer with 0 timeout. More sophisticated idle processing schemes | 
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| 161 | can be achieved using processEvents(). | 
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| 162 |  | 
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| 163 | \sa QCoreApplication::quit(), exit(), processEvents() | 
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| 164 | */ | 
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| 165 | int QEventLoop::exec(ProcessEventsFlags flags) | 
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| 166 | { | 
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| 167 | Q_D(QEventLoop); | 
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| 168 | auto threadData = d->threadData.loadRelaxed(); | 
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| 169 |  | 
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| 170 | //we need to protect from race condition with QThread::exit | 
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| 171 | QMutexLocker locker(&static_cast<QThreadPrivate *>(QObjectPrivate::get(threadData->thread.loadAcquire()))->mutex); | 
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| 172 | if (threadData->quitNow) | 
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| 173 | return -1; | 
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| 174 |  | 
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| 175 | if (d->inExec) { | 
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| 176 | qWarning( "QEventLoop::exec: instance %p has already called exec()", this); | 
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| 177 | return -1; | 
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| 178 | } | 
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| 179 |  | 
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| 180 | struct LoopReference { | 
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| 181 | QEventLoopPrivate *d; | 
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| 182 | QMutexLocker<QMutex> &locker; | 
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| 183 |  | 
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| 184 | bool exceptionCaught; | 
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| 185 | LoopReference(QEventLoopPrivate *d, QMutexLocker<QMutex> &locker) : d(d), locker(locker), exceptionCaught(true) | 
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| 186 | { | 
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| 187 | d->inExec = true; | 
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| 188 | d->exit.storeRelease(false); | 
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| 189 |  | 
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| 190 | auto threadData = d->threadData.loadRelaxed(); | 
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| 191 | ++threadData->loopLevel; | 
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| 192 | threadData->eventLoops.push(d->q_func()); | 
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| 193 |  | 
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| 194 | locker.unlock(); | 
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| 195 | } | 
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| 196 |  | 
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| 197 | ~LoopReference() | 
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| 198 | { | 
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| 199 | if (exceptionCaught) { | 
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| 200 | qWarning( "Qt has caught an exception thrown from an event handler. Throwing\n" | 
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| 201 | "exceptions from an event handler is not supported in Qt.\n" | 
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| 202 | "You must not let any exception whatsoever propagate through Qt code.\n" | 
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| 203 | "If that is not possible, in Qt 5 you must at least reimplement\n" | 
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| 204 | "QCoreApplication::notify() and catch all exceptions there.\n"); | 
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| 205 | } | 
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| 206 | locker.relock(); | 
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| 207 | auto threadData = d->threadData.loadRelaxed(); | 
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| 208 | QEventLoop *eventLoop = threadData->eventLoops.pop(); | 
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| 209 | Q_ASSERT_X(eventLoop == d->q_func(), "QEventLoop::exec()", "internal error"); | 
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| 210 | Q_UNUSED(eventLoop); // --release warning | 
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| 211 | d->inExec = false; | 
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| 212 | --threadData->loopLevel; | 
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| 213 | } | 
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| 214 | }; | 
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| 215 | LoopReference ref(d, locker); | 
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| 216 |  | 
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| 217 | // remove posted quit events when entering a new event loop | 
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| 218 | QCoreApplication *app = QCoreApplication::instance(); | 
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| 219 | if (app && app->thread() == thread()) | 
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| 220 | QCoreApplication::removePostedEvents(app, QEvent::Quit); | 
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| 221 |  | 
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| 222 | #ifdef Q_OS_WASM | 
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| 223 | // Partial support for nested event loops: Make the runtime throw a JavaSrcript | 
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| 224 | // exception, which returns control to the browser while preserving the C++ stack. | 
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| 225 | // Event processing then continues as normal. The sleep call below never returns. | 
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| 226 | // QTBUG-70185 | 
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| 227 | if (threadData->loopLevel > 1) | 
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| 228 | emscripten_sleep(1); | 
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| 229 | #endif | 
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| 230 |  | 
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| 231 | while (!d->exit.loadAcquire()) | 
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| 232 | processEvents(flags | WaitForMoreEvents | EventLoopExec); | 
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| 233 |  | 
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| 234 | ref.exceptionCaught = false; | 
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| 235 | return d->returnCode.loadRelaxed(); | 
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| 236 | } | 
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| 237 |  | 
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| 238 | /*! | 
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| 239 | Process pending events that match \a flags for a maximum of \a | 
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| 240 | maxTime milliseconds, or until there are no more events to | 
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| 241 | process, whichever is shorter. | 
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| 242 | This function is especially useful if you have a long running | 
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| 243 | operation and want to show its progress without allowing user | 
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| 244 | input, i.e. by using the \l ExcludeUserInputEvents flag. | 
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| 245 |  | 
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| 246 | \b{Notes:} | 
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| 247 | \list | 
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| 248 | \li This function does not process events continuously; it | 
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| 249 | returns after all available events are processed. | 
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| 250 | \li Specifying the \l WaitForMoreEvents flag makes no sense | 
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| 251 | and will be ignored. | 
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| 252 | \endlist | 
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| 253 | */ | 
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| 254 | void QEventLoop::processEvents(ProcessEventsFlags flags, int maxTime) | 
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| 255 | { | 
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| 256 | Q_D(QEventLoop); | 
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| 257 | if (!d->threadData.loadRelaxed()->hasEventDispatcher()) | 
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| 258 | return; | 
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| 259 |  | 
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| 260 | QElapsedTimer start; | 
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| 261 | start.start(); | 
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| 262 | while (processEvents(flags & ~WaitForMoreEvents)) { | 
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| 263 | if (start.elapsed() > maxTime) | 
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| 264 | break; | 
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| 265 | } | 
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| 266 | } | 
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| 267 |  | 
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| 268 | /*! | 
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| 269 | Tells the event loop to exit with a return code. | 
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| 270 |  | 
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| 271 | After this function has been called, the event loop returns from | 
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| 272 | the call to exec(). The exec() function returns \a returnCode. | 
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| 273 |  | 
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| 274 | By convention, a \a returnCode of 0 means success, and any non-zero | 
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| 275 | value indicates an error. | 
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| 276 |  | 
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| 277 | Note that unlike the C library function of the same name, this | 
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| 278 | function \e does return to the caller -- it is event processing that | 
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| 279 | stops. | 
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| 280 |  | 
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| 281 | \sa QCoreApplication::quit(), quit(), exec() | 
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| 282 | */ | 
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| 283 | void QEventLoop::exit(int returnCode) | 
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| 284 | { | 
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| 285 | Q_D(QEventLoop); | 
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| 286 | auto threadData = d->threadData.loadAcquire(); | 
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| 287 | if (!threadData->hasEventDispatcher()) | 
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| 288 | return; | 
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| 289 |  | 
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| 290 | d->returnCode.storeRelaxed(returnCode); | 
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| 291 | d->exit.storeRelease(true); | 
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| 292 | threadData->eventDispatcher.loadRelaxed()->interrupt(); | 
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| 293 |  | 
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| 294 | #ifdef Q_OS_WASM | 
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| 295 | // QEventLoop::exec() never returns in emscripten. We implement approximate behavior here. | 
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| 296 | // QTBUG-70185 | 
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| 297 | if (threadData->loopLevel == 1) { | 
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| 298 | emscripten_force_exit(returnCode); | 
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| 299 | } else { | 
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| 300 | d->inExec = false; | 
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| 301 | --threadData->loopLevel; | 
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| 302 | } | 
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| 303 | #endif | 
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| 304 | } | 
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| 305 |  | 
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| 306 | /*! | 
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| 307 | Returns \c true if the event loop is running; otherwise returns | 
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| 308 | false. The event loop is considered running from the time when | 
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| 309 | exec() is called until exit() is called. | 
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| 310 |  | 
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| 311 | \sa exec(), exit() | 
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| 312 | */ | 
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| 313 | bool QEventLoop::isRunning() const | 
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| 314 | { | 
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| 315 | Q_D(const QEventLoop); | 
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| 316 | return !d->exit.loadAcquire(); | 
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| 317 | } | 
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| 318 |  | 
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| 319 | /*! | 
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| 320 | Wakes up the event loop. | 
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| 321 |  | 
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| 322 | \sa QAbstractEventDispatcher::wakeUp() | 
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| 323 | */ | 
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| 324 | void QEventLoop::wakeUp() | 
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| 325 | { | 
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| 326 | Q_D(QEventLoop); | 
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| 327 | auto threadData = d->threadData.loadAcquire(); | 
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| 328 | if (!threadData->hasEventDispatcher()) | 
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| 329 | return; | 
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| 330 | threadData->eventDispatcher.loadRelaxed()->wakeUp(); | 
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| 331 | } | 
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| 332 |  | 
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| 333 |  | 
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| 334 | /*! | 
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| 335 | \reimp | 
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| 336 | */ | 
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| 337 | bool QEventLoop::event(QEvent *event) | 
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| 338 | { | 
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| 339 | if (event->type() == QEvent::Quit) { | 
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| 340 | quit(); | 
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| 341 | return true; | 
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| 342 | } else { | 
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| 343 | return QObject::event(event); | 
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| 344 | } | 
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| 345 | } | 
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| 346 |  | 
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| 347 | /*! | 
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| 348 | Tells the event loop to exit normally. | 
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| 349 |  | 
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| 350 | Same as exit(0). | 
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| 351 |  | 
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| 352 | \sa QCoreApplication::quit(), exit() | 
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| 353 | */ | 
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| 354 | void QEventLoop::quit() | 
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| 355 | { exit(0); } | 
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| 356 |  | 
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| 357 |  | 
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| 358 | class QEventLoopLockerPrivate | 
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| 359 | { | 
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| 360 | public: | 
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| 361 | explicit QEventLoopLockerPrivate(QEventLoopPrivate *loop) | 
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| 362 | : loop(loop), type(EventLoop) | 
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| 363 | { | 
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| 364 | loop->ref(); | 
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| 365 | } | 
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| 366 |  | 
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| 367 | explicit QEventLoopLockerPrivate(QThreadPrivate *thread) | 
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| 368 | : thread(thread), type(Thread) | 
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| 369 | { | 
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| 370 | thread->ref(); | 
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| 371 | } | 
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| 372 |  | 
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| 373 | explicit QEventLoopLockerPrivate(QCoreApplicationPrivate *app) | 
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| 374 | : app(app), type(Application) | 
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| 375 | { | 
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| 376 | app->ref(); | 
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| 377 | } | 
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| 378 |  | 
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| 379 | ~QEventLoopLockerPrivate() | 
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| 380 | { | 
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| 381 | switch (type) | 
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| 382 | { | 
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| 383 | case EventLoop: | 
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| 384 | loop->deref(); | 
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| 385 | break; | 
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| 386 | case Thread: | 
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| 387 | thread->deref(); | 
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| 388 | break; | 
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| 389 | default: | 
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| 390 | app->deref(); | 
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| 391 | break; | 
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| 392 | } | 
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| 393 | } | 
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| 394 |  | 
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| 395 | private: | 
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| 396 | union { | 
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| 397 | QEventLoopPrivate * loop; | 
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| 398 | QThreadPrivate * thread; | 
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| 399 | QCoreApplicationPrivate * app; | 
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| 400 | }; | 
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| 401 | enum Type { | 
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| 402 | EventLoop, | 
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| 403 | Thread, | 
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| 404 | Application | 
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| 405 | }; | 
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| 406 | const Type type; | 
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| 407 | }; | 
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| 408 |  | 
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| 409 | /*! | 
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| 410 | \class QEventLoopLocker | 
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| 411 | \inmodule QtCore | 
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| 412 | \brief The QEventLoopLocker class provides a means to quit an event loop when it is no longer needed. | 
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| 413 | \since 5.0 | 
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| 414 |  | 
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| 415 | The QEventLoopLocker operates on particular objects - either a QCoreApplication | 
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| 416 | instance, a QEventLoop instance or a QThread instance. | 
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| 417 |  | 
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| 418 | This makes it possible to, for example, run a batch of jobs with an event loop | 
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| 419 | and exit that event loop after the last job is finished. That is accomplished | 
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| 420 | by keeping a QEventLoopLocker with each job instance. | 
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| 421 |  | 
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| 422 | The variant which operates on QCoreApplication makes it possible to finish | 
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| 423 | asynchronously running jobs after the last gui window has been closed. This | 
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| 424 | can be useful for example for running a job which uploads data to a network. | 
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| 425 |  | 
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| 426 | \sa QEventLoop, QCoreApplication | 
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| 427 | */ | 
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| 428 |  | 
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| 429 | /*! | 
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| 430 | Creates an event locker operating on the QCoreApplication. | 
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| 431 |  | 
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| 432 | The application will quit when there are no more QEventLoopLockers operating on it. | 
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| 433 |  | 
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| 434 | \sa QCoreApplication::quit(), QCoreApplication::isQuitLockEnabled() | 
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| 435 | */ | 
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| 436 | QEventLoopLocker::QEventLoopLocker() | 
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| 437 | : d_ptr(new QEventLoopLockerPrivate(static_cast<QCoreApplicationPrivate*>(QObjectPrivate::get(QCoreApplication::instance())))) | 
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| 438 | { | 
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| 439 |  | 
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| 440 | } | 
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| 441 |  | 
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| 442 | /*! | 
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| 443 | Creates an event locker operating on the \a loop. | 
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| 444 |  | 
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| 445 | This particular QEventLoop will quit when there are no more QEventLoopLockers operating on it. | 
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| 446 |  | 
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| 447 | \sa QEventLoop::quit() | 
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| 448 | */ | 
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| 449 | QEventLoopLocker::QEventLoopLocker(QEventLoop *loop) | 
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| 450 | : d_ptr(new QEventLoopLockerPrivate(static_cast<QEventLoopPrivate*>(QObjectPrivate::get(loop)))) | 
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| 451 | { | 
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| 452 |  | 
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| 453 | } | 
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| 454 |  | 
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| 455 | /*! | 
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| 456 | Creates an event locker operating on the \a thread. | 
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| 457 |  | 
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| 458 | This particular QThread will quit when there are no more QEventLoopLockers operating on it. | 
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| 459 |  | 
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| 460 | \sa QThread::quit() | 
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| 461 | */ | 
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| 462 | QEventLoopLocker::QEventLoopLocker(QThread *thread) | 
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| 463 | : d_ptr(new QEventLoopLockerPrivate(static_cast<QThreadPrivate*>(QObjectPrivate::get(thread)))) | 
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| 464 | { | 
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| 465 |  | 
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| 466 | } | 
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| 467 |  | 
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| 468 | /*! | 
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| 469 | Destroys this event loop locker object | 
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| 470 | */ | 
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| 471 | QEventLoopLocker::~QEventLoopLocker() | 
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| 472 | { | 
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| 473 | delete d_ptr; | 
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| 474 | } | 
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| 475 |  | 
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| 476 | QT_END_NAMESPACE | 
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| 477 |  | 
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| 478 | #include "moc_qeventloop.cpp" | 
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| 479 |  | 
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