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| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtGui module of the Qt Toolkit. |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 35 | ** |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include <qimage.h> |
| 41 | #include <private/qimage_p.h> |
| 42 | #include <private/qsimd_p.h> |
| 43 | |
| 44 | #ifdef QT_COMPILER_SUPPORTS_SSSE3 |
| 45 | |
| 46 | QT_BEGIN_NAMESPACE |
| 47 | |
| 48 | // Convert a scanline of RGB888 (src) to RGB32 (dst) |
| 49 | // src must be at least len * 3 bytes |
| 50 | // dst must be at least len * 4 bytes |
| 51 | Q_GUI_EXPORT void QT_FASTCALL qt_convert_rgb888_to_rgb32_ssse3(quint32 *dst, const uchar *src, int len) |
| 52 | { |
| 53 | int i = 0; |
| 54 | |
| 55 | // Prologue, align dst to 16 bytes. |
| 56 | ALIGNMENT_PROLOGUE_16BYTES(dst, i, len) { |
| 57 | dst[i] = qRgb(src[0], src[1], src[2]); |
| 58 | src += 3; |
| 59 | } |
| 60 | |
| 61 | // Mask the 4 first colors of the RGB888 vector |
| 62 | const __m128i shuffleMask = _mm_set_epi8(char(0xff), 9, 10, 11, char(0xff), 6, 7, 8, char(0xff), 3, 4, 5, char(0xff), 0, 1, 2); |
| 63 | |
| 64 | // Mask the 4 last colors of a RGB888 vector with an offset of 1 (so the last 3 bytes are RGB) |
| 65 | const __m128i shuffleMaskEnd = _mm_set_epi8(char(0xff), 13, 14, 15, char(0xff), 10, 11, 12, char(0xff), 7, 8, 9, char(0xff), 4, 5, 6); |
| 66 | |
| 67 | // Mask to have alpha = 0xff |
| 68 | const __m128i alphaMask = _mm_set1_epi32(0xff000000); |
| 69 | |
| 70 | const __m128i *inVectorPtr = (const __m128i *)src; |
| 71 | __m128i *dstVectorPtr = (__m128i *)(dst + i); |
| 72 | |
| 73 | for (; i < (len - 15); i += 16) { // one iteration in the loop converts 16 pixels |
| 74 | /* |
| 75 | RGB888 has 5 pixels per vector, + 1 byte from the next pixel. The idea here is |
| 76 | to load vectors of RGB888 and use palignr to select a vector out of two vectors. |
| 77 | |
| 78 | After 3 loads of RGB888 and 3 stores of RGB32, we have 4 pixels left in the last |
| 79 | vector of RGB888, we can mask it directly to get a last store or RGB32. After that, |
| 80 | the first next byte is a R, and we can loop for the next 16 pixels. |
| 81 | |
| 82 | The conversion itself is done with a byte permutation (pshufb). |
| 83 | */ |
| 84 | __m128i firstSrcVector = _mm_lddqu_si128(inVectorPtr); |
| 85 | __m128i outputVector = _mm_shuffle_epi8(firstSrcVector, shuffleMask); |
| 86 | _mm_store_si128(dstVectorPtr, _mm_or_si128(outputVector, alphaMask)); |
| 87 | ++inVectorPtr; |
| 88 | ++dstVectorPtr; |
| 89 | |
| 90 | // There are 4 unused bytes left in srcVector, we need to load the next 16 bytes |
| 91 | // and load the next input with palignr |
| 92 | __m128i secondSrcVector = _mm_lddqu_si128(inVectorPtr); |
| 93 | __m128i srcVector = _mm_alignr_epi8(secondSrcVector, firstSrcVector, 12); |
| 94 | outputVector = _mm_shuffle_epi8(srcVector, shuffleMask); |
| 95 | _mm_store_si128(dstVectorPtr, _mm_or_si128(outputVector, alphaMask)); |
| 96 | ++inVectorPtr; |
| 97 | ++dstVectorPtr; |
| 98 | firstSrcVector = secondSrcVector; |
| 99 | |
| 100 | // We now have 8 unused bytes left in firstSrcVector |
| 101 | secondSrcVector = _mm_lddqu_si128(inVectorPtr); |
| 102 | srcVector = _mm_alignr_epi8(secondSrcVector, firstSrcVector, 8); |
| 103 | outputVector = _mm_shuffle_epi8(srcVector, shuffleMask); |
| 104 | _mm_store_si128(dstVectorPtr, _mm_or_si128(outputVector, alphaMask)); |
| 105 | ++inVectorPtr; |
| 106 | ++dstVectorPtr; |
| 107 | |
| 108 | // There are now 12 unused bytes in firstSrcVector. |
| 109 | // We can mask them directly, almost there. |
| 110 | outputVector = _mm_shuffle_epi8(secondSrcVector, shuffleMaskEnd); |
| 111 | _mm_store_si128(dstVectorPtr, _mm_or_si128(outputVector, alphaMask)); |
| 112 | ++dstVectorPtr; |
| 113 | } |
| 114 | src = (const uchar *)inVectorPtr; |
| 115 | |
| 116 | SIMD_EPILOGUE(i, len, 15) { |
| 117 | dst[i] = qRgb(src[0], src[1], src[2]); |
| 118 | src += 3; |
| 119 | } |
| 120 | } |
| 121 | |
| 122 | void convert_RGB888_to_RGB32_ssse3(QImageData *dest, const QImageData *src, Qt::ImageConversionFlags) |
| 123 | { |
| 124 | Q_ASSERT(src->format == QImage::Format_RGB888 || src->format == QImage::Format_BGR888); |
| 125 | if (src->format == QImage::Format_BGR888) |
| 126 | Q_ASSERT(dest->format == QImage::Format_RGBX8888 || dest->format == QImage::Format_RGBA8888 || dest->format == QImage::Format_RGBA8888_Premultiplied); |
| 127 | else |
| 128 | Q_ASSERT(dest->format == QImage::Format_RGB32 || dest->format == QImage::Format_ARGB32 || dest->format == QImage::Format_ARGB32_Premultiplied); |
| 129 | Q_ASSERT(src->width == dest->width); |
| 130 | Q_ASSERT(src->height == dest->height); |
| 131 | |
| 132 | const uchar *src_data = (uchar *) src->data; |
| 133 | quint32 *dest_data = (quint32 *) dest->data; |
| 134 | |
| 135 | for (int i = 0; i < src->height; ++i) { |
| 136 | qt_convert_rgb888_to_rgb32_ssse3(dest_data, src_data, src->width); |
| 137 | src_data += src->bytes_per_line; |
| 138 | dest_data = (quint32 *)((uchar*)dest_data + dest->bytes_per_line); |
| 139 | } |
| 140 | } |
| 141 | |
| 142 | QT_END_NAMESPACE |
| 143 | |
| 144 | #endif // QT_COMPILER_SUPPORTS_SSSE3 |
| 145 | |