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39 | |
40 | #include "qpaintdevicewindow_p.h" |
41 | |
42 | #include <QtGui/QGuiApplication> |
43 | #include <QtGui/QScreen> |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | /*! |
48 | \class QPaintDeviceWindow |
49 | \inmodule QtGui |
50 | \since 5.4 |
51 | \brief Convenience subclass of QWindow that is also a QPaintDevice. |
52 | |
53 | QPaintDeviceWindow is like a regular QWindow, with the added functionality |
54 | of being a paint device too. Whenever the content needs to be updated, |
55 | the virtual paintEvent() function is called. Subclasses, that reimplement |
56 | this function, can then simply open a QPainter on the window. |
57 | |
58 | \note This class cannot directly be used in applications. It rather serves |
59 | as a base for subclasses like QOpenGLWindow. |
60 | |
61 | \sa QOpenGLWindow |
62 | */ |
63 | |
64 | /*! |
65 | Marks the entire window as dirty and schedules a repaint. |
66 | |
67 | \note Subsequent calls to this function before the next paint |
68 | event will get ignored. |
69 | |
70 | \note For non-exposed windows the update is deferred until the |
71 | window becomes exposed again. |
72 | */ |
73 | void QPaintDeviceWindow::update() |
74 | { |
75 | update(QRect(QPoint(0,0), size())); |
76 | } |
77 | |
78 | /*! |
79 | Marks the \a rect of the window as dirty and schedules a repaint. |
80 | |
81 | \note Subsequent calls to this function before the next paint |
82 | event will get ignored, but \a rect is added to the region to update. |
83 | |
84 | \note For non-exposed windows the update is deferred until the |
85 | window becomes exposed again. |
86 | */ |
87 | void QPaintDeviceWindow::update(const QRect &rect) |
88 | { |
89 | Q_D(QPaintDeviceWindow); |
90 | d->dirtyRegion += rect; |
91 | if (isExposed()) |
92 | requestUpdate(); |
93 | } |
94 | |
95 | /*! |
96 | Marks the \a region of the window as dirty and schedules a repaint. |
97 | |
98 | \note Subsequent calls to this function before the next paint |
99 | event will get ignored, but \a region is added to the region to update. |
100 | |
101 | \note For non-exposed windows the update is deferred until the |
102 | window becomes exposed again. |
103 | */ |
104 | void QPaintDeviceWindow::update(const QRegion ®ion) |
105 | { |
106 | Q_D(QPaintDeviceWindow); |
107 | d->dirtyRegion += region; |
108 | if (isExposed()) |
109 | requestUpdate(); |
110 | } |
111 | |
112 | /*! |
113 | Handles paint events passed in the \a event parameter. |
114 | |
115 | The default implementation does nothing. Reimplement this function to |
116 | perform painting. If necessary, the dirty area is retrievable from |
117 | the \a event. |
118 | */ |
119 | void QPaintDeviceWindow::paintEvent(QPaintEvent *event) |
120 | { |
121 | Q_UNUSED(event); |
122 | // Do nothing |
123 | } |
124 | |
125 | /*! |
126 | \internal |
127 | */ |
128 | int QPaintDeviceWindow::metric(PaintDeviceMetric metric) const |
129 | { |
130 | QScreen *screen = this->screen(); |
131 | if (!screen && QGuiApplication::primaryScreen()) |
132 | screen = QGuiApplication::primaryScreen(); |
133 | |
134 | switch (metric) { |
135 | case PdmWidth: |
136 | return width(); |
137 | case PdmWidthMM: |
138 | if (screen) |
139 | return width() * screen->physicalSize().width() / screen->geometry().width(); |
140 | break; |
141 | case PdmHeight: |
142 | return height(); |
143 | case PdmHeightMM: |
144 | if (screen) |
145 | return height() * screen->physicalSize().height() / screen->geometry().height(); |
146 | break; |
147 | case PdmDpiX: |
148 | if (screen) |
149 | return qRound(screen->logicalDotsPerInchX()); |
150 | break; |
151 | case PdmDpiY: |
152 | if (screen) |
153 | return qRound(screen->logicalDotsPerInchY()); |
154 | break; |
155 | case PdmPhysicalDpiX: |
156 | if (screen) |
157 | return qRound(screen->physicalDotsPerInchX()); |
158 | break; |
159 | case PdmPhysicalDpiY: |
160 | if (screen) |
161 | return qRound(screen->physicalDotsPerInchY()); |
162 | break; |
163 | case PdmDevicePixelRatio: |
164 | return int(QWindow::devicePixelRatio()); |
165 | break; |
166 | case PdmDevicePixelRatioScaled: |
167 | return int(QWindow::devicePixelRatio() * devicePixelRatioFScale()); |
168 | break; |
169 | default: |
170 | break; |
171 | } |
172 | |
173 | return QPaintDevice::metric(metric); |
174 | } |
175 | |
176 | /*! |
177 | \internal |
178 | */ |
179 | void QPaintDeviceWindow::exposeEvent(QExposeEvent *exposeEvent) |
180 | { |
181 | QWindow::exposeEvent(exposeEvent); |
182 | } |
183 | |
184 | /*! |
185 | \internal |
186 | */ |
187 | bool QPaintDeviceWindow::event(QEvent *event) |
188 | { |
189 | Q_D(QPaintDeviceWindow); |
190 | |
191 | if (event->type() == QEvent::UpdateRequest) { |
192 | if (handle()) // platform window may be gone when the window is closed during app exit |
193 | d->handleUpdateEvent(); |
194 | return true; |
195 | } else if (event->type() == QEvent::Paint) { |
196 | d->markWindowAsDirty(); |
197 | // Do not rely on exposeEvent->region() as it has some issues for the |
198 | // time being, namely that it is sometimes in local coordinates, |
199 | // sometimes relative to the parent, depending on the platform plugin. |
200 | // We require local coords here. |
201 | auto region = QRect(QPoint(0, 0), size()); |
202 | d->doFlush(region); // Will end up calling paintEvent |
203 | return true; |
204 | } |
205 | |
206 | return QWindow::event(event); |
207 | } |
208 | |
209 | /*! |
210 | \internal |
211 | */ |
212 | QPaintDeviceWindow::QPaintDeviceWindow(QPaintDeviceWindowPrivate &dd, QWindow *parent) |
213 | : QWindow(dd, parent) |
214 | { |
215 | } |
216 | |
217 | /*! |
218 | \internal |
219 | */ |
220 | QPaintEngine *QPaintDeviceWindow::paintEngine() const |
221 | { |
222 | return nullptr; |
223 | } |
224 | |
225 | QT_END_NAMESPACE |
226 | |