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39
40#include <private/qguiapplication_p.h>
41
42#include <qpa/qplatformintegration.h>
43
44#include "qtestsupport_gui.h"
45#include "qwindow.h"
46
47#include <QtCore/qtestsupport_core.h>
48#include <QtCore/qthread.h>
49#include <QtCore/QDebug>
50
51QT_BEGIN_NAMESPACE
52
53/*!
54 \since 5.0
55
56 Waits for \a timeout milliseconds or until the \a window is active.
57
58 Returns \c true if \c window is active within \a timeout milliseconds, otherwise returns \c false.
59
60 \sa qWaitForWindowExposed(), QWindow::isActive()
61*/
62Q_GUI_EXPORT bool QTest::qWaitForWindowActive(QWindow *window, int timeout)
63{
64 if (Q_UNLIKELY(!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::WindowActivation))) {
65 qWarning() << "qWaitForWindowActive was called on a platform that doesn't support window"
66 << "activation. This means there is an error in the test and it should either"
67 << "check for the WindowActivation platform capability before calling"
68 << "qWaitForWindowActivate, use qWaitForWindowExposed instead, or skip the test."
69 << "Falling back to qWaitForWindowExposed.";
70 return qWaitForWindowExposed(window, timeout);
71 }
72 return QTest::qWaitFor([&]() { return window->isActive(); }, timeout);
73}
74
75/*!
76 \since 5.0
77
78 Waits for \a timeout milliseconds or until the \a window is exposed.
79 Returns \c true if \c window is exposed within \a timeout milliseconds, otherwise returns \c false.
80
81 This is mainly useful for asynchronous systems like X11, where a window will be mapped to screen some
82 time after being asked to show itself on the screen.
83
84 Note that a window that is mapped to screen may still not be considered exposed if the window client
85 area is completely covered by other windows, or if the window is otherwise not visible. This function
86 will then time out when waiting for such a window.
87
88 \sa qWaitForWindowActive(), QWindow::isExposed()
89*/
90Q_GUI_EXPORT bool QTest::qWaitForWindowExposed(QWindow *window, int timeout)
91{
92 return QTest::qWaitFor([&]() { return window->isExposed(); }, timeout);
93}
94
95namespace QTest {
96
97QTouchEventSequence::~QTouchEventSequence()
98{
99 if (commitWhenDestroyed)
100 commit();
101}
102QTouchEventSequence& QTouchEventSequence::press(int touchId, const QPoint &pt, QWindow *window)
103{
104 auto &p = QMutableEventPoint::from(point(touchId));
105 p.setGlobalPosition(mapToScreen(window, pt));
106 p.setState(QEventPoint::State::Pressed);
107 return *this;
108}
109QTouchEventSequence& QTouchEventSequence::move(int touchId, const QPoint &pt, QWindow *window)
110{
111 auto &p = QMutableEventPoint::from(point(touchId));
112 p.setGlobalPosition(mapToScreen(window, pt));
113 p.setState(QEventPoint::State::Updated);
114 return *this;
115}
116QTouchEventSequence& QTouchEventSequence::release(int touchId, const QPoint &pt, QWindow *window)
117{
118 auto &p = QMutableEventPoint::from(point(touchId));
119 p.setGlobalPosition(mapToScreen(window, pt));
120 p.setState(QEventPoint::State::Released);
121 return *this;
122}
123QTouchEventSequence& QTouchEventSequence::stationary(int touchId)
124{
125 auto &p = QMutableEventPoint::from(pointOrPreviousPoint(touchId));
126 p.setState(QEventPoint::State::Stationary);
127 return *this;
128}
129
130void QTouchEventSequence::commit(bool processEvents)
131{
132 if (points.isEmpty())
133 return;
134 QThread::msleep(1);
135 if (targetWindow)
136 qt_handleTouchEvent(targetWindow, device, points.values());
137 if (processEvents)
138 QCoreApplication::processEvents();
139 previousPoints = points;
140 points.clear();
141}
142
143QTouchEventSequence::QTouchEventSequence(QWindow *window, QPointingDevice *aDevice, bool autoCommit)
144 : targetWindow(window), device(aDevice), commitWhenDestroyed(autoCommit)
145{
146}
147
148QPoint QTouchEventSequence::mapToScreen(QWindow *window, const QPoint &pt)
149{
150 if (window)
151 return window->mapToGlobal(pt);
152 return targetWindow ? targetWindow->mapToGlobal(pt) : pt;
153}
154
155QEventPoint &QTouchEventSequence::point(int touchId)
156{
157 if (!points.contains(touchId))
158 points[touchId] = QEventPoint(touchId);
159 return points[touchId];
160}
161
162QEventPoint &QTouchEventSequence::pointOrPreviousPoint(int touchId)
163{
164 if (!points.contains(touchId)) {
165 if (previousPoints.contains(touchId))
166 points[touchId] = previousPoints.value(touchId);
167 else
168 points[touchId] = QEventPoint(touchId);
169 }
170 return points[touchId];
171}
172
173} // namespace QTest
174
175QT_END_NAMESPACE
176