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39 | |
40 | #ifndef QOPENGLPROGRAMBINARYCACHE_P_H |
41 | #define QOPENGLPROGRAMBINARYCACHE_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists purely as an |
48 | // implementation detail. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <QtGui/qtguiglobal.h> |
55 | #include <QtCore/qcache.h> |
56 | #include <QtCore/qmutex.h> |
57 | #include <QtCore/QLoggingCategory> |
58 | #include <QtGui/private/qopenglcontext_p.h> |
59 | #include <QtGui/private/qshader_p.h> |
60 | |
61 | QT_BEGIN_NAMESPACE |
62 | |
63 | // These classes are also used by the OpenGL backend of QRhi. They must |
64 | // therefore stay independent from QOpenGLShader(Program). Must rely only on |
65 | // QOpenGLContext/Functions. |
66 | |
67 | Q_GUI_EXPORT Q_DECLARE_LOGGING_CATEGORY(lcOpenGLProgramDiskCache) |
68 | |
69 | class Q_GUI_EXPORT QOpenGLProgramBinaryCache |
70 | { |
71 | public: |
72 | struct Q_GUI_EXPORT ShaderDesc { |
73 | ShaderDesc() { } |
74 | ShaderDesc(QShader::Stage stage, const QByteArray &source = QByteArray()) |
75 | : stage(stage), source(source) |
76 | { } |
77 | QShader::Stage stage; |
78 | QByteArray source; |
79 | }; |
80 | struct Q_GUI_EXPORT ProgramDesc { |
81 | QList<ShaderDesc> shaders; |
82 | QByteArray cacheKey() const; |
83 | }; |
84 | |
85 | QOpenGLProgramBinaryCache(); |
86 | |
87 | bool load(const QByteArray &cacheKey, uint programId); |
88 | void save(const QByteArray &cacheKey, uint programId); |
89 | |
90 | private: |
91 | QString cacheFileName(const QByteArray &cacheKey) const; |
92 | bool (const QByteArray &buf) const; |
93 | bool setProgramBinary(uint programId, uint blobFormat, const void *p, uint blobSize); |
94 | |
95 | QString m_cacheDir; |
96 | bool m_cacheWritable; |
97 | struct MemCacheEntry { |
98 | MemCacheEntry(const void *p, int size, uint format) |
99 | : blob(reinterpret_cast<const char *>(p), size), |
100 | format(format) |
101 | { } |
102 | QByteArray blob; |
103 | uint format; |
104 | }; |
105 | QCache<QByteArray, MemCacheEntry> m_memCache; |
106 | #if QT_CONFIG(opengles2) |
107 | void (QOPENGLF_APIENTRYP programBinaryOES)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); |
108 | void (QOPENGLF_APIENTRYP getProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
109 | void initializeProgramBinaryOES(QOpenGLContext *context); |
110 | bool m_programBinaryOESInitialized = false; |
111 | #endif |
112 | QMutex m_mutex; |
113 | }; |
114 | |
115 | // While unlikely, one application can in theory use contexts with different versions |
116 | // or profiles. Therefore any version- or extension-specific checks must be done on a |
117 | // per-context basis, not just once per process. QOpenGLSharedResource enables this, |
118 | // although it's once-per-sharing-context-group, not per-context. Still, this should |
119 | // be good enough in practice. |
120 | class Q_GUI_EXPORT QOpenGLProgramBinarySupportCheck : public QOpenGLSharedResource |
121 | { |
122 | public: |
123 | QOpenGLProgramBinarySupportCheck(QOpenGLContext *context); |
124 | void invalidateResource() override { } |
125 | void freeResource(QOpenGLContext *) override { } |
126 | |
127 | bool isSupported() const { return m_supported; } |
128 | |
129 | private: |
130 | bool m_supported; |
131 | }; |
132 | |
133 | class QOpenGLProgramBinarySupportCheckWrapper |
134 | { |
135 | public: |
136 | QOpenGLProgramBinarySupportCheck *get(QOpenGLContext *context) |
137 | { |
138 | return m_resource.value<QOpenGLProgramBinarySupportCheck>(context); |
139 | } |
140 | |
141 | private: |
142 | QOpenGLMultiGroupSharedResource m_resource; |
143 | }; |
144 | |
145 | QT_END_NAMESPACE |
146 | |
147 | #endif |
148 | |