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38 | ****************************************************************************/ |
39 | |
40 | #include "qoutlinemapper_p.h" |
41 | |
42 | #include "qbezier_p.h" |
43 | #include "qmath.h" |
44 | #include "qpainterpath_p.h" |
45 | #include "qscopedvaluerollback.h" |
46 | |
47 | #include <stdlib.h> |
48 | |
49 | QT_BEGIN_NAMESPACE |
50 | |
51 | #define qreal_to_fixed_26_6(f) (qRound(f * 64)) |
52 | |
53 | |
54 | |
55 | |
56 | static const QRectF boundingRect(const QPointF *points, int pointCount) |
57 | { |
58 | const QPointF *e = points; |
59 | const QPointF *last = points + pointCount; |
60 | qreal minx, maxx, miny, maxy; |
61 | minx = maxx = e->x(); |
62 | miny = maxy = e->y(); |
63 | while (++e < last) { |
64 | if (e->x() < minx) |
65 | minx = e->x(); |
66 | else if (e->x() > maxx) |
67 | maxx = e->x(); |
68 | if (e->y() < miny) |
69 | miny = e->y(); |
70 | else if (e->y() > maxy) |
71 | maxy = e->y(); |
72 | } |
73 | return QRectF(QPointF(minx, miny), QPointF(maxx, maxy)); |
74 | } |
75 | |
76 | void QOutlineMapper::curveTo(const QPointF &cp1, const QPointF &cp2, const QPointF &ep) { |
77 | #ifdef QT_DEBUG_CONVERT |
78 | printf("QOutlineMapper::curveTo() (%f, %f)\n" , ep.x(), ep.y()); |
79 | #endif |
80 | |
81 | if (!m_elements.size()) |
82 | return; |
83 | QBezier bezier = QBezier::fromPoints(m_elements.last(), cp1, cp2, ep); |
84 | |
85 | bool outsideClip = false; |
86 | // Test one point first before doing a full intersection test. |
87 | if (!QRectF(m_clip_rect).contains(m_transform.map(ep))) { |
88 | QRectF potentialCurveArea = m_transform.mapRect(bezier.bounds()); |
89 | outsideClip = !potentialCurveArea.intersects(m_clip_rect); |
90 | } |
91 | if (outsideClip) { |
92 | // The curve is entirely outside the clip rect, so just |
93 | // approximate it with a line that closes the path. |
94 | lineTo(ep); |
95 | } else { |
96 | bezier.addToPolygon(m_elements, m_curve_threshold); |
97 | m_element_types.reserve(m_elements.size()); |
98 | for (int i = m_elements.size() - m_element_types.size(); i; --i) |
99 | m_element_types << QPainterPath::LineToElement; |
100 | } |
101 | Q_ASSERT(m_elements.size() == m_element_types.size()); |
102 | } |
103 | |
104 | |
105 | QT_FT_Outline *QOutlineMapper::convertPath(const QPainterPath &path) |
106 | { |
107 | Q_ASSERT(!path.isEmpty()); |
108 | int elmCount = path.elementCount(); |
109 | #ifdef QT_DEBUG_CONVERT |
110 | printf("QOutlineMapper::convertPath(), size=%d\n" , elmCount); |
111 | #endif |
112 | beginOutline(path.fillRule()); |
113 | |
114 | for (int index=0; index<elmCount; ++index) { |
115 | const QPainterPath::Element &elm = path.elementAt(index); |
116 | |
117 | switch (elm.type) { |
118 | |
119 | case QPainterPath::MoveToElement: |
120 | if (index == elmCount - 1) |
121 | continue; |
122 | moveTo(elm); |
123 | break; |
124 | |
125 | case QPainterPath::LineToElement: |
126 | lineTo(elm); |
127 | break; |
128 | |
129 | case QPainterPath::CurveToElement: |
130 | curveTo(elm, path.elementAt(index + 1), path.elementAt(index + 2)); |
131 | index += 2; |
132 | break; |
133 | |
134 | default: |
135 | break; // This will never hit.. |
136 | } |
137 | } |
138 | |
139 | endOutline(); |
140 | return outline(); |
141 | } |
142 | |
143 | QT_FT_Outline *QOutlineMapper::convertPath(const QVectorPath &path) |
144 | { |
145 | int count = path.elementCount(); |
146 | |
147 | #ifdef QT_DEBUG_CONVERT |
148 | printf("QOutlineMapper::convertPath(VP), size=%d\n" , count); |
149 | #endif |
150 | beginOutline(path.hasWindingFill() ? Qt::WindingFill : Qt::OddEvenFill); |
151 | |
152 | if (path.elements()) { |
153 | // TODO: if we do closing of subpaths in convertElements instead we |
154 | // could avoid this loop |
155 | const QPainterPath::ElementType *elements = path.elements(); |
156 | const QPointF *points = reinterpret_cast<const QPointF *>(path.points()); |
157 | |
158 | for (int index = 0; index < count; ++index) { |
159 | switch (elements[index]) { |
160 | case QPainterPath::MoveToElement: |
161 | if (index == count - 1) |
162 | continue; |
163 | moveTo(points[index]); |
164 | break; |
165 | |
166 | case QPainterPath::LineToElement: |
167 | lineTo(points[index]); |
168 | break; |
169 | |
170 | case QPainterPath::CurveToElement: |
171 | curveTo(points[index], points[index+1], points[index+2]); |
172 | index += 2; |
173 | break; |
174 | |
175 | default: |
176 | break; // This will never hit.. |
177 | } |
178 | } |
179 | |
180 | } else { |
181 | // ### We can kill this copying and just use the buffer straight... |
182 | |
183 | m_elements.resize(count); |
184 | if (count) |
185 | memcpy(static_cast<void *>(m_elements.data()), static_cast<const void *>(path.points()), count* sizeof(QPointF)); |
186 | |
187 | m_element_types.resize(0); |
188 | } |
189 | |
190 | endOutline(); |
191 | return outline(); |
192 | } |
193 | |
194 | |
195 | void QOutlineMapper::endOutline() |
196 | { |
197 | closeSubpath(); |
198 | |
199 | if (m_elements.isEmpty()) { |
200 | memset(&m_outline, 0, sizeof(m_outline)); |
201 | return; |
202 | } |
203 | |
204 | QPointF *elements = m_elements.data(); |
205 | |
206 | // Transform the outline |
207 | if (m_transform.isIdentity()) { |
208 | // Nothing to do |
209 | } else if (m_transform.type() < QTransform::TxProject) { |
210 | for (int i = 0; i < m_elements.size(); ++i) |
211 | elements[i] = m_transform.map(elements[i]); |
212 | } else { |
213 | const QVectorPath vp((qreal *)elements, m_elements.size(), |
214 | m_element_types.size() ? m_element_types.data() : nullptr); |
215 | QPainterPath path = vp.convertToPainterPath(); |
216 | path = m_transform.map(path); |
217 | if (!(m_outline.flags & QT_FT_OUTLINE_EVEN_ODD_FILL)) |
218 | path.setFillRule(Qt::WindingFill); |
219 | if (path.isEmpty()) { |
220 | m_valid = false; |
221 | } else { |
222 | QTransform oldTransform = m_transform; |
223 | m_transform.reset(); |
224 | convertPath(path); |
225 | m_transform = oldTransform; |
226 | } |
227 | return; |
228 | } |
229 | |
230 | controlPointRect = boundingRect(elements, m_elements.size()); |
231 | |
232 | #ifdef QT_DEBUG_CONVERT |
233 | printf(" - control point rect (%.2f, %.2f) %.2f x %.2f, clip=(%d,%d, %dx%d)\n" , |
234 | controlPointRect.x(), controlPointRect.y(), |
235 | controlPointRect.width(), controlPointRect.height(), |
236 | m_clip_rect.x(), m_clip_rect.y(), m_clip_rect.width(), m_clip_rect.height()); |
237 | #endif |
238 | |
239 | |
240 | // Check for out of dev bounds... |
241 | const bool do_clip = !m_in_clip_elements && ((controlPointRect.left() < -QT_RASTER_COORD_LIMIT |
242 | || controlPointRect.right() > QT_RASTER_COORD_LIMIT |
243 | || controlPointRect.top() < -QT_RASTER_COORD_LIMIT |
244 | || controlPointRect.bottom() > QT_RASTER_COORD_LIMIT |
245 | || controlPointRect.width() > QT_RASTER_COORD_LIMIT |
246 | || controlPointRect.height() > QT_RASTER_COORD_LIMIT)); |
247 | |
248 | if (do_clip) { |
249 | clipElements(elements, elementTypes(), m_elements.size()); |
250 | } else { |
251 | convertElements(elements, elementTypes(), m_elements.size()); |
252 | } |
253 | } |
254 | |
255 | void QOutlineMapper::convertElements(const QPointF *elements, |
256 | const QPainterPath::ElementType *types, |
257 | int element_count) |
258 | { |
259 | |
260 | if (types) { |
261 | // Translate into FT coords |
262 | const QPointF *e = elements; |
263 | for (int i=0; i<element_count; ++i) { |
264 | switch (*types) { |
265 | case QPainterPath::MoveToElement: |
266 | { |
267 | QT_FT_Vector pt_fixed = { qreal_to_fixed_26_6(e->x()), |
268 | qreal_to_fixed_26_6(e->y()) }; |
269 | if (i != 0) |
270 | m_contours << m_points.size() - 1; |
271 | m_points << pt_fixed; |
272 | m_tags << QT_FT_CURVE_TAG_ON; |
273 | } |
274 | break; |
275 | |
276 | case QPainterPath::LineToElement: |
277 | { |
278 | QT_FT_Vector pt_fixed = { qreal_to_fixed_26_6(e->x()), |
279 | qreal_to_fixed_26_6(e->y()) }; |
280 | m_points << pt_fixed; |
281 | m_tags << QT_FT_CURVE_TAG_ON; |
282 | } |
283 | break; |
284 | |
285 | case QPainterPath::CurveToElement: |
286 | { |
287 | QT_FT_Vector cp1_fixed = { qreal_to_fixed_26_6(e->x()), |
288 | qreal_to_fixed_26_6(e->y()) }; |
289 | ++e; |
290 | QT_FT_Vector cp2_fixed = { qreal_to_fixed_26_6((e)->x()), |
291 | qreal_to_fixed_26_6((e)->y()) }; |
292 | ++e; |
293 | QT_FT_Vector ep_fixed = { qreal_to_fixed_26_6((e)->x()), |
294 | qreal_to_fixed_26_6((e)->y()) }; |
295 | |
296 | m_points << cp1_fixed << cp2_fixed << ep_fixed; |
297 | m_tags << QT_FT_CURVE_TAG_CUBIC |
298 | << QT_FT_CURVE_TAG_CUBIC |
299 | << QT_FT_CURVE_TAG_ON; |
300 | |
301 | types += 2; |
302 | i += 2; |
303 | } |
304 | break; |
305 | default: |
306 | break; |
307 | } |
308 | ++types; |
309 | ++e; |
310 | } |
311 | } else { |
312 | // Plain polygon... |
313 | const QPointF *last = elements + element_count; |
314 | const QPointF *e = elements; |
315 | while (e < last) { |
316 | QT_FT_Vector pt_fixed = { qreal_to_fixed_26_6(e->x()), |
317 | qreal_to_fixed_26_6(e->y()) }; |
318 | m_points << pt_fixed; |
319 | m_tags << QT_FT_CURVE_TAG_ON; |
320 | ++e; |
321 | } |
322 | } |
323 | |
324 | // close the very last subpath |
325 | m_contours << m_points.size() - 1; |
326 | |
327 | m_outline.n_contours = m_contours.size(); |
328 | m_outline.n_points = m_points.size(); |
329 | |
330 | m_outline.points = m_points.data(); |
331 | m_outline.tags = m_tags.data(); |
332 | m_outline.contours = m_contours.data(); |
333 | |
334 | #ifdef QT_DEBUG_CONVERT |
335 | printf("QOutlineMapper::endOutline\n" ); |
336 | |
337 | printf(" - contours: %d\n" , m_outline.n_contours); |
338 | for (int i=0; i<m_outline.n_contours; ++i) { |
339 | printf(" - %d\n" , m_outline.contours[i]); |
340 | } |
341 | |
342 | printf(" - points: %d\n" , m_outline.n_points); |
343 | for (int i=0; i<m_outline.n_points; ++i) { |
344 | printf(" - %d -- %.2f, %.2f, (%d, %d)\n" , i, |
345 | (double) (m_outline.points[i].x / 64.0), |
346 | (double) (m_outline.points[i].y / 64.0), |
347 | (int) m_outline.points[i].x, (int) m_outline.points[i].y); |
348 | } |
349 | #endif |
350 | } |
351 | |
352 | void QOutlineMapper::clipElements(const QPointF *elements, |
353 | const QPainterPath::ElementType *types, |
354 | int element_count) |
355 | { |
356 | // We could save a bit of time by actually implementing them fully |
357 | // instead of going through convenience functionallity, but since |
358 | // this part of code hardly every used, it shouldn't matter. |
359 | |
360 | QScopedValueRollback<bool> in_clip_elements(m_in_clip_elements, true); |
361 | |
362 | QPainterPath path; |
363 | |
364 | if (!(m_outline.flags & QT_FT_OUTLINE_EVEN_ODD_FILL)) |
365 | path.setFillRule(Qt::WindingFill); |
366 | |
367 | if (types) { |
368 | for (int i=0; i<element_count; ++i) { |
369 | switch (types[i]) { |
370 | case QPainterPath::MoveToElement: |
371 | path.moveTo(elements[i]); |
372 | break; |
373 | |
374 | case QPainterPath::LineToElement: |
375 | path.lineTo(elements[i]); |
376 | break; |
377 | |
378 | case QPainterPath::CurveToElement: |
379 | path.cubicTo(elements[i], elements[i+1], elements[i+2]); |
380 | i += 2; |
381 | break; |
382 | default: |
383 | break; |
384 | } |
385 | } |
386 | } else { |
387 | path.moveTo(elements[0]); |
388 | for (int i=1; i<element_count; ++i) |
389 | path.lineTo(elements[i]); |
390 | } |
391 | |
392 | QPainterPath clipPath; |
393 | clipPath.addRect(m_clip_rect); |
394 | QPainterPath clippedPath = path.intersected(clipPath); |
395 | if (clippedPath.isEmpty()) { |
396 | m_valid = false; |
397 | } else { |
398 | QTransform oldTransform = m_transform; |
399 | m_transform.reset(); |
400 | convertPath(clippedPath); |
401 | m_transform = oldTransform; |
402 | } |
403 | } |
404 | |
405 | QT_END_NAMESPACE |
406 | |