| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtGui module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
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| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qoutlinemapper_p.h" |
| 41 | |
| 42 | #include "qbezier_p.h" |
| 43 | #include "qmath.h" |
| 44 | #include "qpainterpath_p.h" |
| 45 | #include "qscopedvaluerollback.h" |
| 46 | |
| 47 | #include <stdlib.h> |
| 48 | |
| 49 | QT_BEGIN_NAMESPACE |
| 50 | |
| 51 | #define qreal_to_fixed_26_6(f) (qRound(f * 64)) |
| 52 | |
| 53 | |
| 54 | |
| 55 | |
| 56 | static const QRectF boundingRect(const QPointF *points, int pointCount) |
| 57 | { |
| 58 | const QPointF *e = points; |
| 59 | const QPointF *last = points + pointCount; |
| 60 | qreal minx, maxx, miny, maxy; |
| 61 | minx = maxx = e->x(); |
| 62 | miny = maxy = e->y(); |
| 63 | while (++e < last) { |
| 64 | if (e->x() < minx) |
| 65 | minx = e->x(); |
| 66 | else if (e->x() > maxx) |
| 67 | maxx = e->x(); |
| 68 | if (e->y() < miny) |
| 69 | miny = e->y(); |
| 70 | else if (e->y() > maxy) |
| 71 | maxy = e->y(); |
| 72 | } |
| 73 | return QRectF(QPointF(minx, miny), QPointF(maxx, maxy)); |
| 74 | } |
| 75 | |
| 76 | void QOutlineMapper::curveTo(const QPointF &cp1, const QPointF &cp2, const QPointF &ep) { |
| 77 | #ifdef QT_DEBUG_CONVERT |
| 78 | printf("QOutlineMapper::curveTo() (%f, %f)\n" , ep.x(), ep.y()); |
| 79 | #endif |
| 80 | |
| 81 | if (!m_elements.size()) |
| 82 | return; |
| 83 | QBezier bezier = QBezier::fromPoints(m_elements.last(), cp1, cp2, ep); |
| 84 | |
| 85 | bool outsideClip = false; |
| 86 | // Test one point first before doing a full intersection test. |
| 87 | if (!QRectF(m_clip_rect).contains(m_transform.map(ep))) { |
| 88 | QRectF potentialCurveArea = m_transform.mapRect(bezier.bounds()); |
| 89 | outsideClip = !potentialCurveArea.intersects(m_clip_rect); |
| 90 | } |
| 91 | if (outsideClip) { |
| 92 | // The curve is entirely outside the clip rect, so just |
| 93 | // approximate it with a line that closes the path. |
| 94 | lineTo(ep); |
| 95 | } else { |
| 96 | bezier.addToPolygon(m_elements, m_curve_threshold); |
| 97 | m_element_types.reserve(m_elements.size()); |
| 98 | for (int i = m_elements.size() - m_element_types.size(); i; --i) |
| 99 | m_element_types << QPainterPath::LineToElement; |
| 100 | } |
| 101 | Q_ASSERT(m_elements.size() == m_element_types.size()); |
| 102 | } |
| 103 | |
| 104 | |
| 105 | QT_FT_Outline *QOutlineMapper::convertPath(const QPainterPath &path) |
| 106 | { |
| 107 | Q_ASSERT(!path.isEmpty()); |
| 108 | int elmCount = path.elementCount(); |
| 109 | #ifdef QT_DEBUG_CONVERT |
| 110 | printf("QOutlineMapper::convertPath(), size=%d\n" , elmCount); |
| 111 | #endif |
| 112 | beginOutline(path.fillRule()); |
| 113 | |
| 114 | for (int index=0; index<elmCount; ++index) { |
| 115 | const QPainterPath::Element &elm = path.elementAt(index); |
| 116 | |
| 117 | switch (elm.type) { |
| 118 | |
| 119 | case QPainterPath::MoveToElement: |
| 120 | if (index == elmCount - 1) |
| 121 | continue; |
| 122 | moveTo(elm); |
| 123 | break; |
| 124 | |
| 125 | case QPainterPath::LineToElement: |
| 126 | lineTo(elm); |
| 127 | break; |
| 128 | |
| 129 | case QPainterPath::CurveToElement: |
| 130 | curveTo(elm, path.elementAt(index + 1), path.elementAt(index + 2)); |
| 131 | index += 2; |
| 132 | break; |
| 133 | |
| 134 | default: |
| 135 | break; // This will never hit.. |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | endOutline(); |
| 140 | return outline(); |
| 141 | } |
| 142 | |
| 143 | QT_FT_Outline *QOutlineMapper::convertPath(const QVectorPath &path) |
| 144 | { |
| 145 | int count = path.elementCount(); |
| 146 | |
| 147 | #ifdef QT_DEBUG_CONVERT |
| 148 | printf("QOutlineMapper::convertPath(VP), size=%d\n" , count); |
| 149 | #endif |
| 150 | beginOutline(path.hasWindingFill() ? Qt::WindingFill : Qt::OddEvenFill); |
| 151 | |
| 152 | if (path.elements()) { |
| 153 | // TODO: if we do closing of subpaths in convertElements instead we |
| 154 | // could avoid this loop |
| 155 | const QPainterPath::ElementType *elements = path.elements(); |
| 156 | const QPointF *points = reinterpret_cast<const QPointF *>(path.points()); |
| 157 | |
| 158 | for (int index = 0; index < count; ++index) { |
| 159 | switch (elements[index]) { |
| 160 | case QPainterPath::MoveToElement: |
| 161 | if (index == count - 1) |
| 162 | continue; |
| 163 | moveTo(points[index]); |
| 164 | break; |
| 165 | |
| 166 | case QPainterPath::LineToElement: |
| 167 | lineTo(points[index]); |
| 168 | break; |
| 169 | |
| 170 | case QPainterPath::CurveToElement: |
| 171 | curveTo(points[index], points[index+1], points[index+2]); |
| 172 | index += 2; |
| 173 | break; |
| 174 | |
| 175 | default: |
| 176 | break; // This will never hit.. |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | } else { |
| 181 | // ### We can kill this copying and just use the buffer straight... |
| 182 | |
| 183 | m_elements.resize(count); |
| 184 | if (count) |
| 185 | memcpy(static_cast<void *>(m_elements.data()), static_cast<const void *>(path.points()), count* sizeof(QPointF)); |
| 186 | |
| 187 | m_element_types.resize(0); |
| 188 | } |
| 189 | |
| 190 | endOutline(); |
| 191 | return outline(); |
| 192 | } |
| 193 | |
| 194 | |
| 195 | void QOutlineMapper::endOutline() |
| 196 | { |
| 197 | closeSubpath(); |
| 198 | |
| 199 | if (m_elements.isEmpty()) { |
| 200 | memset(&m_outline, 0, sizeof(m_outline)); |
| 201 | return; |
| 202 | } |
| 203 | |
| 204 | QPointF *elements = m_elements.data(); |
| 205 | |
| 206 | // Transform the outline |
| 207 | if (m_transform.isIdentity()) { |
| 208 | // Nothing to do |
| 209 | } else if (m_transform.type() < QTransform::TxProject) { |
| 210 | for (int i = 0; i < m_elements.size(); ++i) |
| 211 | elements[i] = m_transform.map(elements[i]); |
| 212 | } else { |
| 213 | const QVectorPath vp((qreal *)elements, m_elements.size(), |
| 214 | m_element_types.size() ? m_element_types.data() : nullptr); |
| 215 | QPainterPath path = vp.convertToPainterPath(); |
| 216 | path = m_transform.map(path); |
| 217 | if (!(m_outline.flags & QT_FT_OUTLINE_EVEN_ODD_FILL)) |
| 218 | path.setFillRule(Qt::WindingFill); |
| 219 | if (path.isEmpty()) { |
| 220 | m_valid = false; |
| 221 | } else { |
| 222 | QTransform oldTransform = m_transform; |
| 223 | m_transform.reset(); |
| 224 | convertPath(path); |
| 225 | m_transform = oldTransform; |
| 226 | } |
| 227 | return; |
| 228 | } |
| 229 | |
| 230 | controlPointRect = boundingRect(elements, m_elements.size()); |
| 231 | |
| 232 | #ifdef QT_DEBUG_CONVERT |
| 233 | printf(" - control point rect (%.2f, %.2f) %.2f x %.2f, clip=(%d,%d, %dx%d)\n" , |
| 234 | controlPointRect.x(), controlPointRect.y(), |
| 235 | controlPointRect.width(), controlPointRect.height(), |
| 236 | m_clip_rect.x(), m_clip_rect.y(), m_clip_rect.width(), m_clip_rect.height()); |
| 237 | #endif |
| 238 | |
| 239 | |
| 240 | // Check for out of dev bounds... |
| 241 | const bool do_clip = !m_in_clip_elements && ((controlPointRect.left() < -QT_RASTER_COORD_LIMIT |
| 242 | || controlPointRect.right() > QT_RASTER_COORD_LIMIT |
| 243 | || controlPointRect.top() < -QT_RASTER_COORD_LIMIT |
| 244 | || controlPointRect.bottom() > QT_RASTER_COORD_LIMIT |
| 245 | || controlPointRect.width() > QT_RASTER_COORD_LIMIT |
| 246 | || controlPointRect.height() > QT_RASTER_COORD_LIMIT)); |
| 247 | |
| 248 | if (do_clip) { |
| 249 | clipElements(elements, elementTypes(), m_elements.size()); |
| 250 | } else { |
| 251 | convertElements(elements, elementTypes(), m_elements.size()); |
| 252 | } |
| 253 | } |
| 254 | |
| 255 | void QOutlineMapper::convertElements(const QPointF *elements, |
| 256 | const QPainterPath::ElementType *types, |
| 257 | int element_count) |
| 258 | { |
| 259 | |
| 260 | if (types) { |
| 261 | // Translate into FT coords |
| 262 | const QPointF *e = elements; |
| 263 | for (int i=0; i<element_count; ++i) { |
| 264 | switch (*types) { |
| 265 | case QPainterPath::MoveToElement: |
| 266 | { |
| 267 | QT_FT_Vector pt_fixed = { qreal_to_fixed_26_6(e->x()), |
| 268 | qreal_to_fixed_26_6(e->y()) }; |
| 269 | if (i != 0) |
| 270 | m_contours << m_points.size() - 1; |
| 271 | m_points << pt_fixed; |
| 272 | m_tags << QT_FT_CURVE_TAG_ON; |
| 273 | } |
| 274 | break; |
| 275 | |
| 276 | case QPainterPath::LineToElement: |
| 277 | { |
| 278 | QT_FT_Vector pt_fixed = { qreal_to_fixed_26_6(e->x()), |
| 279 | qreal_to_fixed_26_6(e->y()) }; |
| 280 | m_points << pt_fixed; |
| 281 | m_tags << QT_FT_CURVE_TAG_ON; |
| 282 | } |
| 283 | break; |
| 284 | |
| 285 | case QPainterPath::CurveToElement: |
| 286 | { |
| 287 | QT_FT_Vector cp1_fixed = { qreal_to_fixed_26_6(e->x()), |
| 288 | qreal_to_fixed_26_6(e->y()) }; |
| 289 | ++e; |
| 290 | QT_FT_Vector cp2_fixed = { qreal_to_fixed_26_6((e)->x()), |
| 291 | qreal_to_fixed_26_6((e)->y()) }; |
| 292 | ++e; |
| 293 | QT_FT_Vector ep_fixed = { qreal_to_fixed_26_6((e)->x()), |
| 294 | qreal_to_fixed_26_6((e)->y()) }; |
| 295 | |
| 296 | m_points << cp1_fixed << cp2_fixed << ep_fixed; |
| 297 | m_tags << QT_FT_CURVE_TAG_CUBIC |
| 298 | << QT_FT_CURVE_TAG_CUBIC |
| 299 | << QT_FT_CURVE_TAG_ON; |
| 300 | |
| 301 | types += 2; |
| 302 | i += 2; |
| 303 | } |
| 304 | break; |
| 305 | default: |
| 306 | break; |
| 307 | } |
| 308 | ++types; |
| 309 | ++e; |
| 310 | } |
| 311 | } else { |
| 312 | // Plain polygon... |
| 313 | const QPointF *last = elements + element_count; |
| 314 | const QPointF *e = elements; |
| 315 | while (e < last) { |
| 316 | QT_FT_Vector pt_fixed = { qreal_to_fixed_26_6(e->x()), |
| 317 | qreal_to_fixed_26_6(e->y()) }; |
| 318 | m_points << pt_fixed; |
| 319 | m_tags << QT_FT_CURVE_TAG_ON; |
| 320 | ++e; |
| 321 | } |
| 322 | } |
| 323 | |
| 324 | // close the very last subpath |
| 325 | m_contours << m_points.size() - 1; |
| 326 | |
| 327 | m_outline.n_contours = m_contours.size(); |
| 328 | m_outline.n_points = m_points.size(); |
| 329 | |
| 330 | m_outline.points = m_points.data(); |
| 331 | m_outline.tags = m_tags.data(); |
| 332 | m_outline.contours = m_contours.data(); |
| 333 | |
| 334 | #ifdef QT_DEBUG_CONVERT |
| 335 | printf("QOutlineMapper::endOutline\n" ); |
| 336 | |
| 337 | printf(" - contours: %d\n" , m_outline.n_contours); |
| 338 | for (int i=0; i<m_outline.n_contours; ++i) { |
| 339 | printf(" - %d\n" , m_outline.contours[i]); |
| 340 | } |
| 341 | |
| 342 | printf(" - points: %d\n" , m_outline.n_points); |
| 343 | for (int i=0; i<m_outline.n_points; ++i) { |
| 344 | printf(" - %d -- %.2f, %.2f, (%d, %d)\n" , i, |
| 345 | (double) (m_outline.points[i].x / 64.0), |
| 346 | (double) (m_outline.points[i].y / 64.0), |
| 347 | (int) m_outline.points[i].x, (int) m_outline.points[i].y); |
| 348 | } |
| 349 | #endif |
| 350 | } |
| 351 | |
| 352 | void QOutlineMapper::clipElements(const QPointF *elements, |
| 353 | const QPainterPath::ElementType *types, |
| 354 | int element_count) |
| 355 | { |
| 356 | // We could save a bit of time by actually implementing them fully |
| 357 | // instead of going through convenience functionallity, but since |
| 358 | // this part of code hardly every used, it shouldn't matter. |
| 359 | |
| 360 | QScopedValueRollback<bool> in_clip_elements(m_in_clip_elements, true); |
| 361 | |
| 362 | QPainterPath path; |
| 363 | |
| 364 | if (!(m_outline.flags & QT_FT_OUTLINE_EVEN_ODD_FILL)) |
| 365 | path.setFillRule(Qt::WindingFill); |
| 366 | |
| 367 | if (types) { |
| 368 | for (int i=0; i<element_count; ++i) { |
| 369 | switch (types[i]) { |
| 370 | case QPainterPath::MoveToElement: |
| 371 | path.moveTo(elements[i]); |
| 372 | break; |
| 373 | |
| 374 | case QPainterPath::LineToElement: |
| 375 | path.lineTo(elements[i]); |
| 376 | break; |
| 377 | |
| 378 | case QPainterPath::CurveToElement: |
| 379 | path.cubicTo(elements[i], elements[i+1], elements[i+2]); |
| 380 | i += 2; |
| 381 | break; |
| 382 | default: |
| 383 | break; |
| 384 | } |
| 385 | } |
| 386 | } else { |
| 387 | path.moveTo(elements[0]); |
| 388 | for (int i=1; i<element_count; ++i) |
| 389 | path.lineTo(elements[i]); |
| 390 | } |
| 391 | |
| 392 | QPainterPath clipPath; |
| 393 | clipPath.addRect(m_clip_rect); |
| 394 | QPainterPath clippedPath = path.intersected(clipPath); |
| 395 | if (clippedPath.isEmpty()) { |
| 396 | m_valid = false; |
| 397 | } else { |
| 398 | QTransform oldTransform = m_transform; |
| 399 | m_transform.reset(); |
| 400 | convertPath(clippedPath); |
| 401 | m_transform = oldTransform; |
| 402 | } |
| 403 | } |
| 404 | |
| 405 | QT_END_NAMESPACE |
| 406 | |