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39 | |
40 | #include "qregion.h" |
41 | #include "qpainterpath.h" |
42 | #include "qpolygon.h" |
43 | #include "qbuffer.h" |
44 | #include "qdatastream.h" |
45 | #include "qvariant.h" |
46 | #include "qvarlengtharray.h" |
47 | #include "qimage.h" |
48 | #include "qbitmap.h" |
49 | #include "qtransform.h" |
50 | |
51 | #include <private/qdebug_p.h> |
52 | |
53 | #ifdef Q_OS_WIN |
54 | # include <qt_windows.h> |
55 | #endif |
56 | |
57 | QT_BEGIN_NAMESPACE |
58 | |
59 | /*! |
60 | \class QRegion |
61 | \brief The QRegion class specifies a clip region for a painter. |
62 | |
63 | \inmodule QtGui |
64 | \ingroup painting |
65 | \ingroup shared |
66 | |
67 | QRegion is used with QPainter::setClipRegion() to limit the paint |
68 | area to what needs to be painted. There is also a QWidget::repaint() |
69 | function that takes a QRegion parameter. QRegion is the best tool for |
70 | minimizing the amount of screen area to be updated by a repaint. |
71 | |
72 | This class is not suitable for constructing shapes for rendering, especially |
73 | as outlines. Use QPainterPath to create paths and shapes for use with |
74 | QPainter. |
75 | |
76 | QRegion is an \l{implicitly shared} class. |
77 | |
78 | \section1 Creating and Using Regions |
79 | |
80 | A region can be created from a rectangle, an ellipse, a polygon or |
81 | a bitmap. Complex regions may be created by combining simple |
82 | regions using united(), intersected(), subtracted(), or xored() (exclusive |
83 | or). You can move a region using translate(). |
84 | |
85 | You can test whether a region isEmpty() or if it |
86 | contains() a QPoint or QRect. The bounding rectangle can be found |
87 | with boundingRect(). |
88 | |
89 | Iteration over the region (with begin(), end(), or C++11 |
90 | ranged-for loops) gives a decomposition of the region into |
91 | rectangles. |
92 | |
93 | Example of using complex regions: |
94 | \snippet code/src_gui_painting_qregion.cpp 0 |
95 | |
96 | \sa QPainter::setClipRegion(), QPainter::setClipRect(), QPainterPath |
97 | */ |
98 | |
99 | |
100 | /*! |
101 | \enum QRegion::RegionType |
102 | |
103 | Specifies the shape of the region to be created. |
104 | |
105 | \value Rectangle the region covers the entire rectangle. |
106 | \value Ellipse the region is an ellipse inside the rectangle. |
107 | */ |
108 | |
109 | /*! |
110 | \fn void QRegion::translate(const QPoint &point) |
111 | |
112 | \overload |
113 | |
114 | Translates the region \a{point}\e{.x()} along the x axis and |
115 | \a{point}\e{.y()} along the y axis, relative to the current |
116 | position. Positive values move the region to the right and down. |
117 | |
118 | Translates to the given \a point. |
119 | */ |
120 | |
121 | /***************************************************************************** |
122 | QRegion member functions |
123 | *****************************************************************************/ |
124 | |
125 | /*! |
126 | \fn QRegion::QRegion() |
127 | |
128 | Constructs an empty region. |
129 | |
130 | \sa isEmpty() |
131 | */ |
132 | |
133 | /*! |
134 | \fn QRegion::QRegion(const QRect &r, RegionType t) |
135 | \overload |
136 | |
137 | Create a region based on the rectangle \a r with region type \a t. |
138 | |
139 | If the rectangle is invalid a null region will be created. |
140 | |
141 | \sa QRegion::RegionType |
142 | */ |
143 | |
144 | /*! |
145 | \fn QRegion::QRegion(const QPolygon &a, Qt::FillRule fillRule) |
146 | |
147 | Constructs a polygon region from the point array \a a with the fill rule |
148 | specified by \a fillRule. |
149 | |
150 | If \a fillRule is \l{Qt::WindingFill}, the polygon region is defined |
151 | using the winding algorithm; if it is \l{Qt::OddEvenFill}, the odd-even fill |
152 | algorithm is used. |
153 | |
154 | \warning This constructor can be used to create complex regions that will |
155 | slow down painting when used. |
156 | */ |
157 | |
158 | /*! |
159 | \fn QRegion::QRegion(const QRegion &r) |
160 | |
161 | Constructs a new region which is equal to region \a r. |
162 | */ |
163 | |
164 | /*! |
165 | \fn QRegion::QRegion(QRegion &&other) |
166 | \since 5.7 |
167 | |
168 | Move-constructs a new region from region \a other. |
169 | After the call, \a other is null. |
170 | |
171 | \sa isNull() |
172 | */ |
173 | |
174 | /*! |
175 | \fn QRegion::QRegion(const QBitmap &bm) |
176 | |
177 | Constructs a region from the bitmap \a bm. |
178 | |
179 | The resulting region consists of the pixels in bitmap \a bm that |
180 | are Qt::color1, as if each pixel was a 1 by 1 rectangle. |
181 | |
182 | This constructor may create complex regions that will slow down |
183 | painting when used. Note that drawing masked pixmaps can be done |
184 | much faster using QPixmap::setMask(). |
185 | */ |
186 | |
187 | /*! |
188 | Constructs a rectangular or elliptic region. |
189 | |
190 | If \a t is \c Rectangle, the region is the filled rectangle (\a x, |
191 | \a y, \a w, \a h). If \a t is \c Ellipse, the region is the filled |
192 | ellipse with center at (\a x + \a w / 2, \a y + \a h / 2) and size |
193 | (\a w ,\a h). |
194 | */ |
195 | QRegion::QRegion(int x, int y, int w, int h, RegionType t) |
196 | { |
197 | QRegion tmp(QRect(x, y, w, h), t); |
198 | tmp.d->ref.ref(); |
199 | d = tmp.d; |
200 | } |
201 | |
202 | /*! |
203 | \fn QRegion::~QRegion() |
204 | \internal |
205 | |
206 | Destroys the region. |
207 | */ |
208 | |
209 | void QRegion::detach() |
210 | { |
211 | if (d->ref.isShared()) |
212 | *this = copy(); |
213 | } |
214 | |
215 | // duplicates in qregion_win.cpp and qregion_wce.cpp |
216 | #define QRGN_SETRECT 1 // region stream commands |
217 | #define QRGN_SETELLIPSE 2 // (these are internal) |
218 | #define QRGN_SETPTARRAY_ALT 3 |
219 | #define QRGN_SETPTARRAY_WIND 4 |
220 | #define QRGN_TRANSLATE 5 |
221 | #define QRGN_OR 6 |
222 | #define QRGN_AND 7 |
223 | #define QRGN_SUB 8 |
224 | #define QRGN_XOR 9 |
225 | #define QRGN_RECTS 10 |
226 | |
227 | |
228 | #ifndef QT_NO_DATASTREAM |
229 | |
230 | /* |
231 | Executes region commands in the internal buffer and rebuilds the |
232 | original region. |
233 | |
234 | We do this when we read a region from the data stream. |
235 | |
236 | If \a ver is non-0, uses the format version \a ver on reading the |
237 | byte array. |
238 | */ |
239 | void QRegion::exec(const QByteArray &buffer, int ver, QDataStream::ByteOrder byteOrder) |
240 | { |
241 | QByteArray copy = buffer; |
242 | QDataStream s(©, QIODevice::ReadOnly); |
243 | if (ver) |
244 | s.setVersion(ver); |
245 | s.setByteOrder(byteOrder); |
246 | QRegion rgn; |
247 | #ifndef QT_NO_DEBUG |
248 | int test_cnt = 0; |
249 | #endif |
250 | while (!s.atEnd()) { |
251 | qint32 id; |
252 | if (s.version() == 1) { |
253 | int id_int; |
254 | s >> id_int; |
255 | id = id_int; |
256 | } else { |
257 | s >> id; |
258 | } |
259 | #ifndef QT_NO_DEBUG |
260 | if (test_cnt > 0 && id != QRGN_TRANSLATE) |
261 | qWarning("QRegion::exec: Internal error" ); |
262 | test_cnt++; |
263 | #endif |
264 | if (id == QRGN_SETRECT || id == QRGN_SETELLIPSE) { |
265 | QRect r; |
266 | s >> r; |
267 | rgn = QRegion(r, id == QRGN_SETRECT ? Rectangle : Ellipse); |
268 | } else if (id == QRGN_SETPTARRAY_ALT || id == QRGN_SETPTARRAY_WIND) { |
269 | QPolygon a; |
270 | s >> a; |
271 | rgn = QRegion(a, id == QRGN_SETPTARRAY_WIND ? Qt::WindingFill : Qt::OddEvenFill); |
272 | } else if (id == QRGN_TRANSLATE) { |
273 | QPoint p; |
274 | s >> p; |
275 | rgn.translate(p.x(), p.y()); |
276 | } else if (id >= QRGN_OR && id <= QRGN_XOR) { |
277 | QByteArray bop1, bop2; |
278 | QRegion r1, r2; |
279 | s >> bop1; |
280 | r1.exec(bop1); |
281 | s >> bop2; |
282 | r2.exec(bop2); |
283 | |
284 | switch (id) { |
285 | case QRGN_OR: |
286 | rgn = r1.united(r2); |
287 | break; |
288 | case QRGN_AND: |
289 | rgn = r1.intersected(r2); |
290 | break; |
291 | case QRGN_SUB: |
292 | rgn = r1.subtracted(r2); |
293 | break; |
294 | case QRGN_XOR: |
295 | rgn = r1.xored(r2); |
296 | break; |
297 | } |
298 | } else if (id == QRGN_RECTS) { |
299 | // (This is the only form used in Qt 2.0) |
300 | quint32 n; |
301 | s >> n; |
302 | QRect r; |
303 | for (int i=0; i<(int)n; i++) { |
304 | s >> r; |
305 | rgn = rgn.united(QRegion(r)); |
306 | } |
307 | } |
308 | } |
309 | *this = rgn; |
310 | } |
311 | |
312 | |
313 | /***************************************************************************** |
314 | QRegion stream functions |
315 | *****************************************************************************/ |
316 | |
317 | /*! |
318 | \fn QRegion &QRegion::operator=(const QRegion &r) |
319 | |
320 | Assigns \a r to this region and returns a reference to the region. |
321 | */ |
322 | |
323 | /*! |
324 | \fn QRegion &QRegion::operator=(QRegion &&other) |
325 | |
326 | Move-assigns \a other to this QRegion instance. |
327 | |
328 | \since 5.2 |
329 | */ |
330 | |
331 | /*! |
332 | \fn void QRegion::swap(QRegion &other) |
333 | \since 4.8 |
334 | |
335 | Swaps region \a other with this region. This operation is very |
336 | fast and never fails. |
337 | */ |
338 | |
339 | /*! |
340 | \relates QRegion |
341 | |
342 | Writes the region \a r to the stream \a s and returns a reference |
343 | to the stream. |
344 | |
345 | \sa{Serializing Qt Data Types}{Format of the QDataStream operators} |
346 | */ |
347 | |
348 | QDataStream &operator<<(QDataStream &s, const QRegion &r) |
349 | { |
350 | auto b = r.begin(), e = r.end(); |
351 | if (b == e) { |
352 | s << (quint32)0; |
353 | } else { |
354 | const auto size = e - b; |
355 | if (s.version() == 1) { |
356 | for (auto i = size - 1; i > 0; --i) { |
357 | s << (quint32)(12 + i * 24); |
358 | s << (int)QRGN_OR; |
359 | } |
360 | for (auto it = b; it != e; ++it) |
361 | s << (quint32)(4+8) << (int)QRGN_SETRECT << *it; |
362 | } else { |
363 | s << quint32(4 + 4 + 16 * size); // 16: storage size of QRect |
364 | s << (qint32)QRGN_RECTS; |
365 | s << quint32(size); |
366 | for (auto it = b; it != e; ++it) |
367 | s << *it; |
368 | } |
369 | } |
370 | return s; |
371 | } |
372 | |
373 | /*! |
374 | \relates QRegion |
375 | |
376 | Reads a region from the stream \a s into \a r and returns a |
377 | reference to the stream. |
378 | |
379 | \sa{Serializing Qt Data Types}{Format of the QDataStream operators} |
380 | */ |
381 | |
382 | QDataStream &operator>>(QDataStream &s, QRegion &r) |
383 | { |
384 | QByteArray b; |
385 | s >> b; |
386 | r.exec(b, s.version(), s.byteOrder()); |
387 | return s; |
388 | } |
389 | #endif //QT_NO_DATASTREAM |
390 | |
391 | #ifndef QT_NO_DEBUG_STREAM |
392 | QDebug operator<<(QDebug s, const QRegion &r) |
393 | { |
394 | QDebugStateSaver saver(s); |
395 | s.nospace(); |
396 | s << "QRegion(" ; |
397 | if (r.isNull()) { |
398 | s << "null" ; |
399 | } else if (r.isEmpty()) { |
400 | s << "empty" ; |
401 | } else { |
402 | const int count = r.rectCount(); |
403 | if (count > 1) |
404 | s << "size=" << count << ", bounds=(" ; |
405 | QtDebugUtils::formatQRect(s, r.boundingRect()); |
406 | if (count > 1) { |
407 | s << ") - [" ; |
408 | bool first = true; |
409 | for (const QRect &rect : r) { |
410 | if (!first) |
411 | s << ", " ; |
412 | s << '('; |
413 | QtDebugUtils::formatQRect(s, rect); |
414 | s << ')'; |
415 | first = false; |
416 | } |
417 | s << ']'; |
418 | } |
419 | } |
420 | s << ')'; |
421 | return s; |
422 | } |
423 | #endif |
424 | |
425 | |
426 | // These are not inline - they can be implemented better on some platforms |
427 | // (eg. Windows at least provides 3-variable operations). For now, simple. |
428 | |
429 | |
430 | /*! |
431 | Applies the united() function to this region and \a r. \c r1|r2 is |
432 | equivalent to \c r1.united(r2). |
433 | |
434 | \sa united(), operator+() |
435 | */ |
436 | QRegion QRegion::operator|(const QRegion &r) const |
437 | { return united(r); } |
438 | |
439 | /*! |
440 | Applies the united() function to this region and \a r. \c r1+r2 is |
441 | equivalent to \c r1.united(r2). |
442 | |
443 | \sa united(), operator|() |
444 | */ |
445 | QRegion QRegion::operator+(const QRegion &r) const |
446 | { return united(r); } |
447 | |
448 | /*! |
449 | \overload |
450 | \since 4.4 |
451 | */ |
452 | QRegion QRegion::operator+(const QRect &r) const |
453 | { return united(r); } |
454 | |
455 | /*! |
456 | Applies the intersected() function to this region and \a r. \c r1&r2 |
457 | is equivalent to \c r1.intersected(r2). |
458 | |
459 | \sa intersected() |
460 | */ |
461 | QRegion QRegion::operator&(const QRegion &r) const |
462 | { return intersected(r); } |
463 | |
464 | /*! |
465 | \overload |
466 | \since 4.4 |
467 | */ |
468 | QRegion QRegion::operator&(const QRect &r) const |
469 | { |
470 | return intersected(r); |
471 | } |
472 | |
473 | /*! |
474 | Applies the subtracted() function to this region and \a r. \c r1-r2 |
475 | is equivalent to \c r1.subtracted(r2). |
476 | |
477 | \sa subtracted() |
478 | */ |
479 | QRegion QRegion::operator-(const QRegion &r) const |
480 | { return subtracted(r); } |
481 | |
482 | /*! |
483 | Applies the xored() function to this region and \a r. \c r1^r2 is |
484 | equivalent to \c r1.xored(r2). |
485 | |
486 | \sa xored() |
487 | */ |
488 | QRegion QRegion::operator^(const QRegion &r) const |
489 | { return xored(r); } |
490 | |
491 | /*! |
492 | Applies the united() function to this region and \a r and assigns |
493 | the result to this region. \c r1|=r2 is equivalent to \c |
494 | {r1 = r1.united(r2)}. |
495 | |
496 | \sa united() |
497 | */ |
498 | QRegion& QRegion::operator|=(const QRegion &r) |
499 | { return *this = *this | r; } |
500 | |
501 | /*! |
502 | \fn QRegion& QRegion::operator+=(const QRect &rect) |
503 | |
504 | Returns a region that is the union of this region with the specified \a rect. |
505 | |
506 | \sa united() |
507 | */ |
508 | /*! |
509 | \fn QRegion& QRegion::operator+=(const QRegion &r) |
510 | |
511 | Applies the united() function to this region and \a r and assigns |
512 | the result to this region. \c r1+=r2 is equivalent to \c |
513 | {r1 = r1.united(r2)}. |
514 | |
515 | \sa intersected() |
516 | */ |
517 | #if !defined (Q_OS_UNIX) && !defined (Q_OS_WIN) |
518 | QRegion& QRegion::operator+=(const QRect &r) |
519 | { |
520 | return operator+=(QRegion(r)); |
521 | } |
522 | #endif |
523 | |
524 | /*! |
525 | \fn QRegion& QRegion::operator&=(const QRegion &r) |
526 | |
527 | Applies the intersected() function to this region and \a r and |
528 | assigns the result to this region. \c r1&=r2 is equivalent to \c |
529 | r1 = r1.intersected(r2). |
530 | |
531 | \sa intersected() |
532 | */ |
533 | QRegion& QRegion::operator&=(const QRegion &r) |
534 | { return *this = *this & r; } |
535 | |
536 | /*! |
537 | \overload |
538 | \since 4.4 |
539 | */ |
540 | #if defined (Q_OS_UNIX) || defined (Q_OS_WIN) |
541 | QRegion& QRegion::operator&=(const QRect &r) |
542 | { |
543 | return *this = *this & r; |
544 | } |
545 | #else |
546 | QRegion& QRegion::operator&=(const QRect &r) |
547 | { |
548 | return *this &= (QRegion(r)); |
549 | } |
550 | #endif |
551 | |
552 | /*! |
553 | \fn QRegion& QRegion::operator-=(const QRegion &r) |
554 | |
555 | Applies the subtracted() function to this region and \a r and |
556 | assigns the result to this region. \c r1-=r2 is equivalent to \c |
557 | {r1 = r1.subtracted(r2)}. |
558 | |
559 | \sa subtracted() |
560 | */ |
561 | QRegion& QRegion::operator-=(const QRegion &r) |
562 | { return *this = *this - r; } |
563 | |
564 | /*! |
565 | Applies the xored() function to this region and \a r and |
566 | assigns the result to this region. \c r1^=r2 is equivalent to \c |
567 | {r1 = r1.xored(r2)}. |
568 | |
569 | \sa xored() |
570 | */ |
571 | QRegion& QRegion::operator^=(const QRegion &r) |
572 | { return *this = *this ^ r; } |
573 | |
574 | /*! |
575 | \fn bool QRegion::operator!=(const QRegion &other) const |
576 | |
577 | Returns \c true if this region is different from the \a other region; |
578 | otherwise returns \c false. |
579 | */ |
580 | |
581 | /*! |
582 | Returns the region as a QVariant |
583 | */ |
584 | QRegion::operator QVariant() const |
585 | { |
586 | return QVariant::fromValue(*this); |
587 | } |
588 | |
589 | /*! |
590 | \fn bool QRegion::operator==(const QRegion &r) const |
591 | |
592 | Returns \c true if the region is equal to \a r; otherwise returns |
593 | false. |
594 | */ |
595 | |
596 | /*! |
597 | \fn void QRegion::translate(int dx, int dy) |
598 | |
599 | Translates (moves) the region \a dx along the X axis and \a dy |
600 | along the Y axis. |
601 | */ |
602 | |
603 | /*! |
604 | \fn QRegion QRegion::translated(const QPoint &p) const |
605 | \overload |
606 | \since 4.1 |
607 | |
608 | Returns a copy of the regtion that is translated \a{p}\e{.x()} |
609 | along the x axis and \a{p}\e{.y()} along the y axis, relative to |
610 | the current position. Positive values move the rectangle to the |
611 | right and down. |
612 | |
613 | \sa translate() |
614 | */ |
615 | |
616 | /*! |
617 | \since 4.1 |
618 | |
619 | Returns a copy of the region that is translated \a dx along the |
620 | x axis and \a dy along the y axis, relative to the current |
621 | position. Positive values move the region to the right and |
622 | down. |
623 | |
624 | \sa translate() |
625 | */ |
626 | |
627 | QRegion |
628 | QRegion::translated(int dx, int dy) const |
629 | { |
630 | QRegion ret(*this); |
631 | ret.translate(dx, dy); |
632 | return ret; |
633 | } |
634 | |
635 | |
636 | inline bool rect_intersects(const QRect &r1, const QRect &r2) |
637 | { |
638 | return (r1.right() >= r2.left() && r1.left() <= r2.right() && |
639 | r1.bottom() >= r2.top() && r1.top() <= r2.bottom()); |
640 | } |
641 | |
642 | /*! |
643 | \since 4.2 |
644 | |
645 | Returns \c true if this region intersects with \a region, otherwise |
646 | returns \c false. |
647 | */ |
648 | bool QRegion::intersects(const QRegion ®ion) const |
649 | { |
650 | if (isEmpty() || region.isEmpty()) |
651 | return false; |
652 | |
653 | if (!rect_intersects(boundingRect(), region.boundingRect())) |
654 | return false; |
655 | if (rectCount() == 1 && region.rectCount() == 1) |
656 | return true; |
657 | |
658 | for (const QRect &myRect : *this) |
659 | for (const QRect &otherRect : region) |
660 | if (rect_intersects(myRect, otherRect)) |
661 | return true; |
662 | return false; |
663 | } |
664 | |
665 | /*! |
666 | \fn bool QRegion::intersects(const QRect &rect) const |
667 | \since 4.2 |
668 | |
669 | Returns \c true if this region intersects with \a rect, otherwise |
670 | returns \c false. |
671 | */ |
672 | |
673 | |
674 | #if !defined (Q_OS_UNIX) && !defined (Q_OS_WIN) || defined(Q_CLANG_QDOC) |
675 | /* |
676 | \overload |
677 | \since 4.4 |
678 | */ |
679 | QRegion QRegion::intersect(const QRect &r) const |
680 | { |
681 | return intersect(QRegion(r)); |
682 | } |
683 | #endif |
684 | |
685 | /*! |
686 | \fn int QRegion::rectCount() const |
687 | \since 4.6 |
688 | |
689 | Returns the number of rectangles that this region is composed of. |
690 | Same as \c{end() - begin()}. |
691 | */ |
692 | |
693 | /*! |
694 | \fn bool QRegion::isEmpty() const |
695 | |
696 | Returns \c true if the region is empty; otherwise returns \c false. An |
697 | empty region is a region that contains no points. |
698 | |
699 | Example: |
700 | \snippet code/src_gui_painting_qregion_unix.cpp 0 |
701 | */ |
702 | |
703 | /*! |
704 | \fn bool QRegion::isNull() const |
705 | \since 5.0 |
706 | |
707 | Returns \c true if the region is empty; otherwise returns \c false. An |
708 | empty region is a region that contains no points. This function is |
709 | the same as isEmpty |
710 | |
711 | \sa isEmpty() |
712 | */ |
713 | |
714 | /*! |
715 | \fn bool QRegion::contains(const QPoint &p) const |
716 | |
717 | Returns \c true if the region contains the point \a p; otherwise |
718 | returns \c false. |
719 | */ |
720 | |
721 | /*! |
722 | \fn bool QRegion::contains(const QRect &r) const |
723 | \overload |
724 | |
725 | Returns \c true if the region overlaps the rectangle \a r; otherwise |
726 | returns \c false. |
727 | */ |
728 | |
729 | /*! |
730 | \fn QRegion QRegion::united(const QRect &rect) const |
731 | \since 4.4 |
732 | |
733 | Returns a region which is the union of this region and the given \a rect. |
734 | |
735 | \sa intersected(), subtracted(), xored() |
736 | */ |
737 | |
738 | /*! |
739 | \fn QRegion QRegion::united(const QRegion &r) const |
740 | \since 4.2 |
741 | |
742 | Returns a region which is the union of this region and \a r. |
743 | |
744 | \image runion.png Region Union |
745 | |
746 | The figure shows the union of two elliptical regions. |
747 | |
748 | \sa intersected(), subtracted(), xored() |
749 | */ |
750 | |
751 | /*! |
752 | \fn QRegion QRegion::intersected(const QRect &rect) const |
753 | \since 4.4 |
754 | |
755 | Returns a region which is the intersection of this region and the given \a rect. |
756 | |
757 | \sa subtracted(), united(), xored() |
758 | */ |
759 | |
760 | /*! |
761 | \fn QRegion QRegion::intersected(const QRegion &r) const |
762 | \since 4.2 |
763 | |
764 | Returns a region which is the intersection of this region and \a r. |
765 | |
766 | \image rintersect.png Region Intersection |
767 | |
768 | The figure shows the intersection of two elliptical regions. |
769 | |
770 | \sa subtracted(), united(), xored() |
771 | */ |
772 | |
773 | /*! |
774 | \fn QRegion QRegion::subtracted(const QRegion &r) const |
775 | \since 4.2 |
776 | |
777 | Returns a region which is \a r subtracted from this region. |
778 | |
779 | \image rsubtract.png Region Subtraction |
780 | |
781 | The figure shows the result when the ellipse on the right is |
782 | subtracted from the ellipse on the left (\c {left - right}). |
783 | |
784 | \sa intersected(), united(), xored() |
785 | */ |
786 | |
787 | /*! |
788 | \fn QRegion QRegion::xored(const QRegion &r) const |
789 | \since 4.2 |
790 | |
791 | Returns a region which is the exclusive or (XOR) of this region |
792 | and \a r. |
793 | |
794 | \image rxor.png Region XORed |
795 | |
796 | The figure shows the exclusive or of two elliptical regions. |
797 | |
798 | \sa intersected(), united(), subtracted() |
799 | */ |
800 | |
801 | /*! |
802 | \fn QRect QRegion::boundingRect() const |
803 | |
804 | Returns the bounding rectangle of this region. An empty region |
805 | gives a rectangle that is QRect::isNull(). |
806 | */ |
807 | |
808 | /*! |
809 | \typedef QRegion::const_iterator |
810 | \since 5.8 |
811 | |
812 | An iterator over the non-overlapping rectangles that make up the |
813 | region. |
814 | |
815 | The union of all the rectangles is equal to the original region. |
816 | |
817 | QRegion does not offer mutable iterators. |
818 | |
819 | \sa begin(), end() |
820 | */ |
821 | |
822 | /*! |
823 | \typedef QRegion::const_reverse_iterator |
824 | \since 5.8 |
825 | |
826 | A reverse iterator over the non-overlapping rectangles that make up the |
827 | region. |
828 | |
829 | The union of all the rectangles is equal to the original region. |
830 | |
831 | QRegion does not offer mutable iterators. |
832 | |
833 | \sa rbegin(), rend() |
834 | */ |
835 | |
836 | /*! |
837 | \fn QRegion::begin() const |
838 | \since 5.8 |
839 | |
840 | Returns a const_iterator pointing to the beginning of the range of |
841 | non-overlapping rectangles that make up the region. |
842 | |
843 | The union of all the rectangles is equal to the original region. |
844 | |
845 | \sa rbegin(), cbegin(), end() |
846 | */ |
847 | |
848 | /*! |
849 | \fn QRegion::cbegin() const |
850 | \since 5.8 |
851 | |
852 | Same as begin(). |
853 | */ |
854 | |
855 | /*! |
856 | \fn QRegion::end() const |
857 | \since 5.8 |
858 | |
859 | Returns a const_iterator pointing to one past the end of |
860 | non-overlapping rectangles that make up the region. |
861 | |
862 | The union of all the rectangles is equal to the original region. |
863 | |
864 | \sa rend(), cend(), begin() |
865 | */ |
866 | |
867 | /*! |
868 | \fn QRegion::cend() const |
869 | \since 5.8 |
870 | |
871 | Same as end(). |
872 | */ |
873 | |
874 | /*! |
875 | \fn QRegion::rbegin() const |
876 | \since 5.8 |
877 | |
878 | Returns a const_reverse_iterator pointing to the beginning of the |
879 | range of non-overlapping rectangles that make up the region. |
880 | |
881 | The union of all the rectangles is equal to the original region. |
882 | |
883 | \sa begin(), crbegin(), rend() |
884 | */ |
885 | |
886 | /*! |
887 | \fn QRegion::crbegin() const |
888 | \since 5.8 |
889 | |
890 | Same as rbegin(). |
891 | */ |
892 | |
893 | /*! |
894 | \fn QRegion::rend() const |
895 | \since 5.8 |
896 | |
897 | Returns a const_reverse_iterator pointing to one past the end of |
898 | the range of non-overlapping rectangles that make up the region. |
899 | |
900 | The union of all the rectangles is equal to the original region. |
901 | |
902 | \sa end(), crend(), rbegin() |
903 | */ |
904 | |
905 | /*! |
906 | \fn QRegion::crend() const |
907 | \since 5.8 |
908 | |
909 | Same as rend(). |
910 | */ |
911 | |
912 | /*! |
913 | \fn void QRegion::setRects(const QRect *rects, int number) |
914 | |
915 | Sets the region using the array of rectangles specified by \a rects and |
916 | \a number. |
917 | The rectangles \e must be optimally Y-X sorted and follow these restrictions: |
918 | |
919 | \list |
920 | \li The rectangles must not intersect. |
921 | \li All rectangles with a given top coordinate must have the same height. |
922 | \li No two rectangles may abut horizontally (they should be combined |
923 | into a single wider rectangle in that case). |
924 | \li The rectangles must be sorted in ascending order, with Y as the major |
925 | sort key and X as the minor sort key. |
926 | \endlist |
927 | \omit |
928 | Only some platforms have these restrictions (Qt for Embedded Linux, X11 and \macos). |
929 | \endomit |
930 | */ |
931 | |
932 | namespace { |
933 | |
934 | struct Segment |
935 | { |
936 | Segment() {} |
937 | Segment(const QPoint &p) |
938 | : added(false) |
939 | , point(p) |
940 | { |
941 | } |
942 | |
943 | int left() const |
944 | { |
945 | return qMin(point.x(), next->point.x()); |
946 | } |
947 | |
948 | int right() const |
949 | { |
950 | return qMax(point.x(), next->point.x()); |
951 | } |
952 | |
953 | bool overlaps(const Segment &other) const |
954 | { |
955 | return left() < other.right() && other.left() < right(); |
956 | } |
957 | |
958 | void connect(Segment &other) |
959 | { |
960 | next = &other; |
961 | other.prev = this; |
962 | |
963 | horizontal = (point.y() == other.point.y()); |
964 | } |
965 | |
966 | void merge(Segment &other) |
967 | { |
968 | if (right() <= other.right()) { |
969 | QPoint p = other.point; |
970 | Segment *oprev = other.prev; |
971 | |
972 | other.point = point; |
973 | other.prev = prev; |
974 | prev->next = &other; |
975 | |
976 | point = p; |
977 | prev = oprev; |
978 | oprev->next = this; |
979 | } else { |
980 | Segment *onext = other.next; |
981 | other.next = next; |
982 | next->prev = &other; |
983 | |
984 | next = onext; |
985 | next->prev = this; |
986 | } |
987 | } |
988 | |
989 | int horizontal : 1; |
990 | int added : 1; |
991 | |
992 | QPoint point; |
993 | Segment *prev; |
994 | Segment *next; |
995 | }; |
996 | |
997 | void mergeSegments(Segment *a, int na, Segment *b, int nb) |
998 | { |
999 | int i = 0; |
1000 | int j = 0; |
1001 | |
1002 | while (i != na && j != nb) { |
1003 | Segment &sa = a[i]; |
1004 | Segment &sb = b[j]; |
1005 | const int ra = sa.right(); |
1006 | const int rb = sb.right(); |
1007 | if (sa.overlaps(sb)) |
1008 | sa.merge(sb); |
1009 | i += (rb >= ra); |
1010 | j += (ra >= rb); |
1011 | } |
1012 | } |
1013 | |
1014 | void addSegmentsToPath(Segment *segment, QPainterPath &path) |
1015 | { |
1016 | Segment *current = segment; |
1017 | path.moveTo(current->point); |
1018 | |
1019 | current->added = true; |
1020 | |
1021 | Segment *last = current; |
1022 | current = current->next; |
1023 | while (current != segment) { |
1024 | if (current->horizontal != last->horizontal) |
1025 | path.lineTo(current->point); |
1026 | current->added = true; |
1027 | last = current; |
1028 | current = current->next; |
1029 | } |
1030 | } |
1031 | |
1032 | } // unnamed namespace |
1033 | |
1034 | // the following is really a lie, because Segments cannot be relocated, as they |
1035 | // reference each other by address. For the same reason, they aren't even copyable, |
1036 | // but the code works with the compiler-generated (wrong) copy and move special |
1037 | // members, so use this as an optimization. The only container these are used in |
1038 | // (a QVarLengthArray in qt_regionToPath()) is resized once up-front, so doesn't |
1039 | // have a problem with this, but benefits from not having to run Segment ctors: |
1040 | Q_DECLARE_TYPEINFO(Segment, Q_PRIMITIVE_TYPE); |
1041 | |
1042 | Q_GUI_EXPORT QPainterPath qt_regionToPath(const QRegion ®ion) |
1043 | { |
1044 | QPainterPath result; |
1045 | if (region.rectCount() == 1) { |
1046 | result.addRect(region.boundingRect()); |
1047 | return result; |
1048 | } |
1049 | |
1050 | auto rect = region.begin(); |
1051 | const auto end = region.end(); |
1052 | |
1053 | QVarLengthArray<Segment> segments; |
1054 | segments.resize(4 * (end - rect)); |
1055 | |
1056 | int lastRowSegmentCount = 0; |
1057 | Segment *lastRowSegments = nullptr; |
1058 | |
1059 | int lastSegment = 0; |
1060 | int lastY = 0; |
1061 | while (rect != end) { |
1062 | const int y = rect[0].y(); |
1063 | int count = 0; |
1064 | while (&rect[count] != end && rect[count].y() == y) |
1065 | ++count; |
1066 | |
1067 | for (int i = 0; i < count; ++i) { |
1068 | int offset = lastSegment + i; |
1069 | segments[offset] = Segment(rect[i].topLeft()); |
1070 | segments[offset += count] = Segment(rect[i].topRight() + QPoint(1, 0)); |
1071 | segments[offset += count] = Segment(rect[i].bottomRight() + QPoint(1, 1)); |
1072 | segments[offset += count] = Segment(rect[i].bottomLeft() + QPoint(0, 1)); |
1073 | |
1074 | offset = lastSegment + i; |
1075 | for (int j = 0; j < 4; ++j) |
1076 | segments[offset + j * count].connect(segments[offset + ((j + 1) % 4) * count]); |
1077 | } |
1078 | |
1079 | if (lastRowSegments && lastY == y) |
1080 | mergeSegments(lastRowSegments, lastRowSegmentCount, &segments[lastSegment], count); |
1081 | |
1082 | lastRowSegments = &segments[lastSegment + 2 * count]; |
1083 | lastRowSegmentCount = count; |
1084 | lastSegment += 4 * count; |
1085 | lastY = y + rect[0].height(); |
1086 | rect += count; |
1087 | } |
1088 | |
1089 | for (int i = 0; i < lastSegment; ++i) { |
1090 | Segment *segment = &segments[i]; |
1091 | if (!segment->added) |
1092 | addSegmentsToPath(segment, result); |
1093 | } |
1094 | |
1095 | return result; |
1096 | } |
1097 | |
1098 | #if defined(Q_OS_UNIX) || defined(Q_OS_WIN) |
1099 | |
1100 | //#define QT_REGION_DEBUG |
1101 | /* |
1102 | * clip region |
1103 | */ |
1104 | |
1105 | struct QRegionPrivate { |
1106 | int numRects; |
1107 | int innerArea; |
1108 | QList<QRect> rects; |
1109 | QRect extents; |
1110 | QRect innerRect; |
1111 | |
1112 | inline QRegionPrivate() : numRects(0), innerArea(-1) {} |
1113 | inline QRegionPrivate(const QRect &r) |
1114 | : numRects(1), |
1115 | innerArea(r.width() * r.height()), |
1116 | extents(r), |
1117 | innerRect(r) |
1118 | { |
1119 | } |
1120 | |
1121 | void intersect(const QRect &r); |
1122 | |
1123 | /* |
1124 | * Returns \c true if r is guaranteed to be fully contained in this region. |
1125 | * A false return value does not guarantee the opposite. |
1126 | */ |
1127 | inline bool contains(const QRegionPrivate &r) const { |
1128 | return contains(r.extents); |
1129 | } |
1130 | |
1131 | inline bool contains(const QRect &r2) const { |
1132 | const QRect &r1 = innerRect; |
1133 | return r2.left() >= r1.left() && r2.right() <= r1.right() |
1134 | && r2.top() >= r1.top() && r2.bottom() <= r1.bottom(); |
1135 | } |
1136 | |
1137 | /* |
1138 | * Returns \c true if this region is guaranteed to be fully contained in r. |
1139 | */ |
1140 | inline bool within(const QRect &r1) const { |
1141 | const QRect &r2 = extents; |
1142 | return r2.left() >= r1.left() && r2.right() <= r1.right() |
1143 | && r2.top() >= r1.top() && r2.bottom() <= r1.bottom(); |
1144 | } |
1145 | |
1146 | inline void updateInnerRect(const QRect &rect) { |
1147 | const int area = rect.width() * rect.height(); |
1148 | if (area > innerArea) { |
1149 | innerArea = area; |
1150 | innerRect = rect; |
1151 | } |
1152 | } |
1153 | |
1154 | inline void vectorize() { |
1155 | if (numRects == 1) { |
1156 | if (!rects.size()) |
1157 | rects.resize(1); |
1158 | rects[0] = extents; |
1159 | } |
1160 | } |
1161 | |
1162 | const QRect *begin() const noexcept |
1163 | { return numRects == 1 ? &extents : rects.data(); } // avoid vectorize() |
1164 | |
1165 | const QRect *end() const noexcept |
1166 | { return begin() + numRects; } |
1167 | |
1168 | inline void append(const QRect *r); |
1169 | void append(const QRegionPrivate *r); |
1170 | void prepend(const QRect *r); |
1171 | void prepend(const QRegionPrivate *r); |
1172 | inline bool canAppend(const QRect *r) const; |
1173 | inline bool canAppend(const QRegionPrivate *r) const; |
1174 | inline bool canPrepend(const QRect *r) const; |
1175 | inline bool canPrepend(const QRegionPrivate *r) const; |
1176 | |
1177 | inline bool mergeFromRight(QRect *left, const QRect *right); |
1178 | inline bool mergeFromLeft(QRect *left, const QRect *right); |
1179 | inline bool mergeFromBelow(QRect *top, const QRect *bottom, |
1180 | const QRect *nextToTop, |
1181 | const QRect *nextToBottom); |
1182 | inline bool mergeFromAbove(QRect *bottom, const QRect *top, |
1183 | const QRect *nextToBottom, |
1184 | const QRect *nextToTop); |
1185 | |
1186 | #ifdef QT_REGION_DEBUG |
1187 | void selfTest() const; |
1188 | #endif |
1189 | }; |
1190 | |
1191 | static inline bool isEmptyHelper(const QRegionPrivate *preg) |
1192 | { |
1193 | return !preg || preg->numRects == 0; |
1194 | } |
1195 | |
1196 | static inline bool canMergeFromRight(const QRect *left, const QRect *right) |
1197 | { |
1198 | return (right->top() == left->top() |
1199 | && right->bottom() == left->bottom() |
1200 | && right->left() <= (left->right() + 1)); |
1201 | } |
1202 | |
1203 | static inline bool canMergeFromLeft(const QRect *right, const QRect *left) |
1204 | { |
1205 | return canMergeFromRight(left, right); |
1206 | } |
1207 | |
1208 | bool QRegionPrivate::mergeFromRight(QRect *left, const QRect *right) |
1209 | { |
1210 | if (canMergeFromRight(left, right)) { |
1211 | left->setRight(right->right()); |
1212 | updateInnerRect(*left); |
1213 | return true; |
1214 | } |
1215 | return false; |
1216 | } |
1217 | |
1218 | bool QRegionPrivate::mergeFromLeft(QRect *right, const QRect *left) |
1219 | { |
1220 | if (canMergeFromLeft(right, left)) { |
1221 | right->setLeft(left->left()); |
1222 | updateInnerRect(*right); |
1223 | return true; |
1224 | } |
1225 | return false; |
1226 | } |
1227 | |
1228 | static inline bool canMergeFromBelow(const QRect *top, const QRect *bottom, |
1229 | const QRect *nextToTop, |
1230 | const QRect *nextToBottom) |
1231 | { |
1232 | if (nextToTop && nextToTop->y() == top->y()) |
1233 | return false; |
1234 | if (nextToBottom && nextToBottom->y() == bottom->y()) |
1235 | return false; |
1236 | |
1237 | return ((top->bottom() >= (bottom->top() - 1)) |
1238 | && top->left() == bottom->left() |
1239 | && top->right() == bottom->right()); |
1240 | } |
1241 | |
1242 | bool QRegionPrivate::mergeFromBelow(QRect *top, const QRect *bottom, |
1243 | const QRect *nextToTop, |
1244 | const QRect *nextToBottom) |
1245 | { |
1246 | if (canMergeFromBelow(top, bottom, nextToTop, nextToBottom)) { |
1247 | top->setBottom(bottom->bottom()); |
1248 | updateInnerRect(*top); |
1249 | return true; |
1250 | } |
1251 | return false; |
1252 | } |
1253 | |
1254 | bool QRegionPrivate::mergeFromAbove(QRect *bottom, const QRect *top, |
1255 | const QRect *nextToBottom, |
1256 | const QRect *nextToTop) |
1257 | { |
1258 | if (canMergeFromBelow(top, bottom, nextToTop, nextToBottom)) { |
1259 | bottom->setTop(top->top()); |
1260 | updateInnerRect(*bottom); |
1261 | return true; |
1262 | } |
1263 | return false; |
1264 | } |
1265 | |
1266 | static inline QRect qt_rect_intersect_normalized(const QRect &r1, |
1267 | const QRect &r2) |
1268 | { |
1269 | QRect r; |
1270 | r.setLeft(qMax(r1.left(), r2.left())); |
1271 | r.setRight(qMin(r1.right(), r2.right())); |
1272 | r.setTop(qMax(r1.top(), r2.top())); |
1273 | r.setBottom(qMin(r1.bottom(), r2.bottom())); |
1274 | return r; |
1275 | } |
1276 | |
1277 | void QRegionPrivate::intersect(const QRect &rect) |
1278 | { |
1279 | Q_ASSERT(extents.intersects(rect)); |
1280 | Q_ASSERT(numRects > 1); |
1281 | |
1282 | #ifdef QT_REGION_DEBUG |
1283 | selfTest(); |
1284 | #endif |
1285 | |
1286 | const QRect r = rect.normalized(); |
1287 | extents = QRect(); |
1288 | innerRect = QRect(); |
1289 | innerArea = -1; |
1290 | |
1291 | QRect *dest = rects.data(); |
1292 | const QRect *src = dest; |
1293 | int n = numRects; |
1294 | numRects = 0; |
1295 | while (n--) { |
1296 | *dest = qt_rect_intersect_normalized(*src++, r); |
1297 | if (dest->isEmpty()) |
1298 | continue; |
1299 | |
1300 | if (numRects == 0) { |
1301 | extents = *dest; |
1302 | } else { |
1303 | extents.setLeft(qMin(extents.left(), dest->left())); |
1304 | // hw: extents.top() will never change after initialization |
1305 | //extents.setTop(qMin(extents.top(), dest->top())); |
1306 | extents.setRight(qMax(extents.right(), dest->right())); |
1307 | extents.setBottom(qMax(extents.bottom(), dest->bottom())); |
1308 | |
1309 | const QRect *nextToLast = (numRects > 1 ? dest - 2 : nullptr); |
1310 | |
1311 | // mergeFromBelow inlined and optimized |
1312 | if (canMergeFromBelow(dest - 1, dest, nextToLast, nullptr)) { |
1313 | if (!n || src->y() != dest->y() || src->left() > r.right()) { |
1314 | QRect *prev = dest - 1; |
1315 | prev->setBottom(dest->bottom()); |
1316 | updateInnerRect(*prev); |
1317 | continue; |
1318 | } |
1319 | } |
1320 | } |
1321 | updateInnerRect(*dest); |
1322 | ++dest; |
1323 | ++numRects; |
1324 | } |
1325 | #ifdef QT_REGION_DEBUG |
1326 | selfTest(); |
1327 | #endif |
1328 | } |
1329 | |
1330 | void QRegionPrivate::append(const QRect *r) |
1331 | { |
1332 | Q_ASSERT(!r->isEmpty()); |
1333 | |
1334 | QRect *myLast = (numRects == 1 ? &extents : rects.data() + (numRects - 1)); |
1335 | if (mergeFromRight(myLast, r)) { |
1336 | if (numRects > 1) { |
1337 | const QRect *nextToTop = (numRects > 2 ? myLast - 2 : nullptr); |
1338 | if (mergeFromBelow(myLast - 1, myLast, nextToTop, nullptr)) |
1339 | --numRects; |
1340 | } |
1341 | } else if (mergeFromBelow(myLast, r, (numRects > 1 ? myLast - 1 : nullptr), nullptr)) { |
1342 | // nothing |
1343 | } else { |
1344 | vectorize(); |
1345 | ++numRects; |
1346 | updateInnerRect(*r); |
1347 | if (rects.size() < numRects) |
1348 | rects.resize(numRects); |
1349 | rects[numRects - 1] = *r; |
1350 | } |
1351 | extents.setCoords(qMin(extents.left(), r->left()), |
1352 | qMin(extents.top(), r->top()), |
1353 | qMax(extents.right(), r->right()), |
1354 | qMax(extents.bottom(), r->bottom())); |
1355 | |
1356 | #ifdef QT_REGION_DEBUG |
1357 | selfTest(); |
1358 | #endif |
1359 | } |
1360 | |
1361 | void QRegionPrivate::append(const QRegionPrivate *r) |
1362 | { |
1363 | Q_ASSERT(!isEmptyHelper(r)); |
1364 | |
1365 | if (r->numRects == 1) { |
1366 | append(&r->extents); |
1367 | return; |
1368 | } |
1369 | |
1370 | vectorize(); |
1371 | |
1372 | QRect *destRect = rects.data() + numRects; |
1373 | const QRect *srcRect = r->rects.constData(); |
1374 | int numAppend = r->numRects; |
1375 | |
1376 | // try merging |
1377 | { |
1378 | const QRect *rFirst = srcRect; |
1379 | QRect *myLast = destRect - 1; |
1380 | const QRect *nextToLast = (numRects > 1 ? myLast - 1 : nullptr); |
1381 | if (mergeFromRight(myLast, rFirst)) { |
1382 | ++srcRect; |
1383 | --numAppend; |
1384 | const QRect *rNextToFirst = (numAppend > 1 ? rFirst + 2 : nullptr); |
1385 | if (mergeFromBelow(myLast, rFirst + 1, nextToLast, rNextToFirst)) { |
1386 | ++srcRect; |
1387 | --numAppend; |
1388 | } |
1389 | if (numRects > 1) { |
1390 | nextToLast = (numRects > 2 ? myLast - 2 : nullptr); |
1391 | rNextToFirst = (numAppend > 0 ? srcRect : nullptr); |
1392 | if (mergeFromBelow(myLast - 1, myLast, nextToLast, rNextToFirst)) { |
1393 | --destRect; |
1394 | --numRects; |
1395 | } |
1396 | } |
1397 | } else if (mergeFromBelow(myLast, rFirst, nextToLast, rFirst + 1)) { |
1398 | ++srcRect; |
1399 | --numAppend; |
1400 | } |
1401 | } |
1402 | |
1403 | // append rectangles |
1404 | if (numAppend > 0) { |
1405 | const int newNumRects = numRects + numAppend; |
1406 | if (newNumRects > rects.size()) { |
1407 | rects.resize(newNumRects); |
1408 | destRect = rects.data() + numRects; |
1409 | } |
1410 | memcpy(destRect, srcRect, numAppend * sizeof(QRect)); |
1411 | |
1412 | numRects = newNumRects; |
1413 | } |
1414 | |
1415 | // update inner rectangle |
1416 | if (innerArea < r->innerArea) { |
1417 | innerArea = r->innerArea; |
1418 | innerRect = r->innerRect; |
1419 | } |
1420 | |
1421 | // update extents |
1422 | destRect = &extents; |
1423 | srcRect = &r->extents; |
1424 | extents.setCoords(qMin(destRect->left(), srcRect->left()), |
1425 | qMin(destRect->top(), srcRect->top()), |
1426 | qMax(destRect->right(), srcRect->right()), |
1427 | qMax(destRect->bottom(), srcRect->bottom())); |
1428 | |
1429 | #ifdef QT_REGION_DEBUG |
1430 | selfTest(); |
1431 | #endif |
1432 | } |
1433 | |
1434 | void QRegionPrivate::prepend(const QRegionPrivate *r) |
1435 | { |
1436 | Q_ASSERT(!isEmptyHelper(r)); |
1437 | |
1438 | if (r->numRects == 1) { |
1439 | prepend(&r->extents); |
1440 | return; |
1441 | } |
1442 | |
1443 | vectorize(); |
1444 | |
1445 | int numPrepend = r->numRects; |
1446 | int numSkip = 0; |
1447 | |
1448 | // try merging |
1449 | { |
1450 | QRect *myFirst = rects.data(); |
1451 | const QRect *nextToFirst = (numRects > 1 ? myFirst + 1 : nullptr); |
1452 | const QRect *rLast = r->rects.constData() + r->numRects - 1; |
1453 | const QRect *rNextToLast = (r->numRects > 1 ? rLast - 1 : nullptr); |
1454 | if (mergeFromLeft(myFirst, rLast)) { |
1455 | --numPrepend; |
1456 | --rLast; |
1457 | rNextToLast = (numPrepend > 1 ? rLast - 1 : nullptr); |
1458 | if (mergeFromAbove(myFirst, rLast, nextToFirst, rNextToLast)) { |
1459 | --numPrepend; |
1460 | --rLast; |
1461 | } |
1462 | if (numRects > 1) { |
1463 | nextToFirst = (numRects > 2? myFirst + 2 : nullptr); |
1464 | rNextToLast = (numPrepend > 0 ? rLast : nullptr); |
1465 | if (mergeFromAbove(myFirst + 1, myFirst, nextToFirst, rNextToLast)) { |
1466 | --numRects; |
1467 | ++numSkip; |
1468 | } |
1469 | } |
1470 | } else if (mergeFromAbove(myFirst, rLast, nextToFirst, rNextToLast)) { |
1471 | --numPrepend; |
1472 | } |
1473 | } |
1474 | |
1475 | if (numPrepend > 0) { |
1476 | const int newNumRects = numRects + numPrepend; |
1477 | if (newNumRects > rects.size()) |
1478 | rects.resize(newNumRects); |
1479 | |
1480 | // move existing rectangles |
1481 | memmove(rects.data() + numPrepend, rects.constData() + numSkip, |
1482 | numRects * sizeof(QRect)); |
1483 | |
1484 | // prepend new rectangles |
1485 | memcpy(rects.data(), r->rects.constData(), numPrepend * sizeof(QRect)); |
1486 | |
1487 | numRects = newNumRects; |
1488 | } |
1489 | |
1490 | // update inner rectangle |
1491 | if (innerArea < r->innerArea) { |
1492 | innerArea = r->innerArea; |
1493 | innerRect = r->innerRect; |
1494 | } |
1495 | |
1496 | // update extents |
1497 | extents.setCoords(qMin(extents.left(), r->extents.left()), |
1498 | qMin(extents.top(), r->extents.top()), |
1499 | qMax(extents.right(), r->extents.right()), |
1500 | qMax(extents.bottom(), r->extents.bottom())); |
1501 | |
1502 | #ifdef QT_REGION_DEBUG |
1503 | selfTest(); |
1504 | #endif |
1505 | } |
1506 | |
1507 | void QRegionPrivate::prepend(const QRect *r) |
1508 | { |
1509 | Q_ASSERT(!r->isEmpty()); |
1510 | |
1511 | QRect *myFirst = (numRects == 1 ? &extents : rects.data()); |
1512 | if (mergeFromLeft(myFirst, r)) { |
1513 | if (numRects > 1) { |
1514 | const QRect *nextToFirst = (numRects > 2 ? myFirst + 2 : nullptr); |
1515 | if (mergeFromAbove(myFirst + 1, myFirst, nextToFirst, nullptr)) { |
1516 | --numRects; |
1517 | memmove(rects.data(), rects.constData() + 1, |
1518 | numRects * sizeof(QRect)); |
1519 | } |
1520 | } |
1521 | } else if (mergeFromAbove(myFirst, r, (numRects > 1 ? myFirst + 1 : nullptr), nullptr)) { |
1522 | // nothing |
1523 | } else { |
1524 | vectorize(); |
1525 | ++numRects; |
1526 | updateInnerRect(*r); |
1527 | rects.prepend(*r); |
1528 | } |
1529 | extents.setCoords(qMin(extents.left(), r->left()), |
1530 | qMin(extents.top(), r->top()), |
1531 | qMax(extents.right(), r->right()), |
1532 | qMax(extents.bottom(), r->bottom())); |
1533 | |
1534 | #ifdef QT_REGION_DEBUG |
1535 | selfTest(); |
1536 | #endif |
1537 | } |
1538 | |
1539 | bool QRegionPrivate::canAppend(const QRect *r) const |
1540 | { |
1541 | Q_ASSERT(!r->isEmpty()); |
1542 | |
1543 | const QRect *myLast = (numRects == 1) ? &extents : (rects.constData() + (numRects - 1)); |
1544 | if (r->top() > myLast->bottom()) |
1545 | return true; |
1546 | if (r->top() == myLast->top() |
1547 | && r->height() == myLast->height() |
1548 | && r->left() > myLast->right()) |
1549 | { |
1550 | return true; |
1551 | } |
1552 | |
1553 | return false; |
1554 | } |
1555 | |
1556 | bool QRegionPrivate::canAppend(const QRegionPrivate *r) const |
1557 | { |
1558 | return canAppend(r->numRects == 1 ? &r->extents : r->rects.constData()); |
1559 | } |
1560 | |
1561 | bool QRegionPrivate::canPrepend(const QRect *r) const |
1562 | { |
1563 | Q_ASSERT(!r->isEmpty()); |
1564 | |
1565 | const QRect *myFirst = (numRects == 1) ? &extents : rects.constData(); |
1566 | if (r->bottom() < myFirst->top()) // not overlapping |
1567 | return true; |
1568 | if (r->top() == myFirst->top() |
1569 | && r->height() == myFirst->height() |
1570 | && r->right() < myFirst->left()) |
1571 | { |
1572 | return true; |
1573 | } |
1574 | |
1575 | return false; |
1576 | } |
1577 | |
1578 | bool QRegionPrivate::canPrepend(const QRegionPrivate *r) const |
1579 | { |
1580 | return canPrepend(r->numRects == 1 ? &r->extents : r->rects.constData() + r->numRects - 1); |
1581 | } |
1582 | |
1583 | #ifdef QT_REGION_DEBUG |
1584 | void QRegionPrivate::selfTest() const |
1585 | { |
1586 | if (numRects == 0) { |
1587 | Q_ASSERT(extents.isEmpty()); |
1588 | Q_ASSERT(innerRect.isEmpty()); |
1589 | return; |
1590 | } |
1591 | |
1592 | Q_ASSERT(innerArea == (innerRect.width() * innerRect.height())); |
1593 | |
1594 | if (numRects == 1) { |
1595 | Q_ASSERT(innerRect == extents); |
1596 | Q_ASSERT(!innerRect.isEmpty()); |
1597 | return; |
1598 | } |
1599 | |
1600 | for (int i = 0; i < numRects; ++i) { |
1601 | const QRect r = rects.at(i); |
1602 | if ((r.width() * r.height()) > innerArea) |
1603 | qDebug() << "selfTest(): innerRect" << innerRect << '<' << r; |
1604 | } |
1605 | |
1606 | QRect r = rects.first(); |
1607 | for (int i = 1; i < numRects; ++i) { |
1608 | const QRect r2 = rects.at(i); |
1609 | Q_ASSERT(!r2.isEmpty()); |
1610 | if (r2.y() == r.y()) { |
1611 | Q_ASSERT(r.bottom() == r2.bottom()); |
1612 | Q_ASSERT(r.right() < (r2.left() + 1)); |
1613 | } else { |
1614 | Q_ASSERT(r2.y() >= r.bottom()); |
1615 | } |
1616 | r = r2; |
1617 | } |
1618 | } |
1619 | #endif // QT_REGION_DEBUG |
1620 | |
1621 | static QRegionPrivate qrp; |
1622 | const QRegion::QRegionData QRegion::shared_empty = {Q_REFCOUNT_INITIALIZE_STATIC, &qrp}; |
1623 | |
1624 | typedef void (*OverlapFunc)(QRegionPrivate &dest, const QRect *r1, const QRect *r1End, |
1625 | const QRect *r2, const QRect *r2End, int y1, int y2); |
1626 | typedef void (*NonOverlapFunc)(QRegionPrivate &dest, const QRect *r, const QRect *rEnd, |
1627 | int y1, int y2); |
1628 | |
1629 | static bool EqualRegion(const QRegionPrivate *r1, const QRegionPrivate *r2); |
1630 | static void UnionRegion(const QRegionPrivate *reg1, const QRegionPrivate *reg2, QRegionPrivate &dest); |
1631 | static void miRegionOp(QRegionPrivate &dest, const QRegionPrivate *reg1, const QRegionPrivate *reg2, |
1632 | OverlapFunc overlapFunc, NonOverlapFunc nonOverlap1Func, |
1633 | NonOverlapFunc nonOverlap2Func); |
1634 | |
1635 | #define RectangleOut 0 |
1636 | #define RectangleIn 1 |
1637 | #define RectanglePart 2 |
1638 | #define EvenOddRule 0 |
1639 | #define WindingRule 1 |
1640 | |
1641 | // START OF region.h extract |
1642 | /* $XConsortium: region.h,v 11.14 94/04/17 20:22:20 rws Exp $ */ |
1643 | /************************************************************************ |
1644 | |
1645 | Copyright (c) 1987 X Consortium |
1646 | |
1647 | Permission is hereby granted, free of charge, to any person obtaining a copy |
1648 | of this software and associated documentation files (the "Software"), to deal |
1649 | in the Software without restriction, including without limitation the rights |
1650 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
1651 | copies of the Software, and to permit persons to whom the Software is |
1652 | furnished to do so, subject to the following conditions: |
1653 | |
1654 | The above copyright notice and this permission notice shall be included in |
1655 | all copies or substantial portions of the Software. |
1656 | |
1657 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
1658 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
1659 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
1660 | X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
1661 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
1662 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
1663 | |
1664 | Except as contained in this notice, the name of the X Consortium shall not be |
1665 | used in advertising or otherwise to promote the sale, use or other dealings |
1666 | in this Software without prior written authorization from the X Consortium. |
1667 | |
1668 | |
1669 | Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. |
1670 | |
1671 | All Rights Reserved |
1672 | |
1673 | Permission to use, copy, modify, and distribute this software and its |
1674 | documentation for any purpose and without fee is hereby granted, |
1675 | provided that the above copyright notice appear in all copies and that |
1676 | both that copyright notice and this permission notice appear in |
1677 | supporting documentation, and that the name of Digital not be |
1678 | used in advertising or publicity pertaining to distribution of the |
1679 | software without specific, written prior permission. |
1680 | |
1681 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
1682 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
1683 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
1684 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
1685 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
1686 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
1687 | SOFTWARE. |
1688 | |
1689 | ************************************************************************/ |
1690 | |
1691 | #ifndef _XREGION_H |
1692 | #define _XREGION_H |
1693 | |
1694 | QT_BEGIN_INCLUDE_NAMESPACE |
1695 | #include <limits.h> |
1696 | QT_END_INCLUDE_NAMESPACE |
1697 | |
1698 | /* 1 if two BOXes overlap. |
1699 | * 0 if two BOXes do not overlap. |
1700 | * Remember, x2 and y2 are not in the region |
1701 | */ |
1702 | #define EXTENTCHECK(r1, r2) \ |
1703 | ((r1)->right() >= (r2)->left() && \ |
1704 | (r1)->left() <= (r2)->right() && \ |
1705 | (r1)->bottom() >= (r2)->top() && \ |
1706 | (r1)->top() <= (r2)->bottom()) |
1707 | |
1708 | /* |
1709 | * update region extents |
1710 | */ |
1711 | #define EXTENTS(r,idRect){\ |
1712 | if((r)->left() < (idRect)->extents.left())\ |
1713 | (idRect)->extents.setLeft((r)->left());\ |
1714 | if((r)->top() < (idRect)->extents.top())\ |
1715 | (idRect)->extents.setTop((r)->top());\ |
1716 | if((r)->right() > (idRect)->extents.right())\ |
1717 | (idRect)->extents.setRight((r)->right());\ |
1718 | if((r)->bottom() > (idRect)->extents.bottom())\ |
1719 | (idRect)->extents.setBottom((r)->bottom());\ |
1720 | } |
1721 | |
1722 | /* |
1723 | * Check to see if there is enough memory in the present region. |
1724 | */ |
1725 | #define MEMCHECK(dest, rect, firstrect){\ |
1726 | if ((dest).numRects >= ((dest).rects.size()-1)){\ |
1727 | firstrect.resize(firstrect.size() * 2); \ |
1728 | (rect) = (firstrect).data() + (dest).numRects;\ |
1729 | }\ |
1730 | } |
1731 | |
1732 | |
1733 | /* |
1734 | * number of points to buffer before sending them off |
1735 | * to scanlines(): Must be an even number |
1736 | */ |
1737 | #define NUMPTSTOBUFFER 200 |
1738 | |
1739 | /* |
1740 | * used to allocate buffers for points and link |
1741 | * the buffers together |
1742 | */ |
1743 | typedef struct _POINTBLOCK { |
1744 | char data[NUMPTSTOBUFFER * sizeof(QPoint)]; |
1745 | QPoint *pts; |
1746 | struct _POINTBLOCK *next; |
1747 | } POINTBLOCK; |
1748 | |
1749 | #endif |
1750 | // END OF region.h extract |
1751 | |
1752 | // START OF Region.c extract |
1753 | /* $XConsortium: Region.c /main/30 1996/10/22 14:21:24 kaleb $ */ |
1754 | /************************************************************************ |
1755 | |
1756 | Copyright (c) 1987, 1988 X Consortium |
1757 | |
1758 | Permission is hereby granted, free of charge, to any person obtaining a copy |
1759 | of this software and associated documentation files (the "Software"), to deal |
1760 | in the Software without restriction, including without limitation the rights |
1761 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
1762 | copies of the Software, and to permit persons to whom the Software is |
1763 | furnished to do so, subject to the following conditions: |
1764 | |
1765 | The above copyright notice and this permission notice shall be included in |
1766 | all copies or substantial portions of the Software. |
1767 | |
1768 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
1769 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
1770 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
1771 | X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
1772 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
1773 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
1774 | |
1775 | Except as contained in this notice, the name of the X Consortium shall not be |
1776 | used in advertising or otherwise to promote the sale, use or other dealings |
1777 | in this Software without prior written authorization from the X Consortium. |
1778 | |
1779 | |
1780 | Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts. |
1781 | |
1782 | All Rights Reserved |
1783 | |
1784 | Permission to use, copy, modify, and distribute this software and its |
1785 | documentation for any purpose and without fee is hereby granted, |
1786 | provided that the above copyright notice appear in all copies and that |
1787 | both that copyright notice and this permission notice appear in |
1788 | supporting documentation, and that the name of Digital not be |
1789 | used in advertising or publicity pertaining to distribution of the |
1790 | software without specific, written prior permission. |
1791 | |
1792 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
1793 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
1794 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
1795 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
1796 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
1797 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
1798 | SOFTWARE. |
1799 | |
1800 | ************************************************************************/ |
1801 | /* |
1802 | * The functions in this file implement the Region abstraction, similar to one |
1803 | * used in the X11 sample server. A Region is simply an area, as the name |
1804 | * implies, and is implemented as a "y-x-banded" array of rectangles. To |
1805 | * explain: Each Region is made up of a certain number of rectangles sorted |
1806 | * by y coordinate first, and then by x coordinate. |
1807 | * |
1808 | * Furthermore, the rectangles are banded such that every rectangle with a |
1809 | * given upper-left y coordinate (y1) will have the same lower-right y |
1810 | * coordinate (y2) and vice versa. If a rectangle has scanlines in a band, it |
1811 | * will span the entire vertical distance of the band. This means that some |
1812 | * areas that could be merged into a taller rectangle will be represented as |
1813 | * several shorter rectangles to account for shorter rectangles to its left |
1814 | * or right but within its "vertical scope". |
1815 | * |
1816 | * An added constraint on the rectangles is that they must cover as much |
1817 | * horizontal area as possible. E.g. no two rectangles in a band are allowed |
1818 | * to touch. |
1819 | * |
1820 | * Whenever possible, bands will be merged together to cover a greater vertical |
1821 | * distance (and thus reduce the number of rectangles). Two bands can be merged |
1822 | * only if the bottom of one touches the top of the other and they have |
1823 | * rectangles in the same places (of the same width, of course). This maintains |
1824 | * the y-x-banding that's so nice to have... |
1825 | */ |
1826 | /* $XFree86: xc/lib/X11/Region.c,v 1.1.1.2.2.2 1998/10/04 15:22:50 hohndel Exp $ */ |
1827 | |
1828 | static void UnionRectWithRegion(const QRect *rect, const QRegionPrivate *source, |
1829 | QRegionPrivate &dest) |
1830 | { |
1831 | if (rect->isEmpty()) |
1832 | return; |
1833 | |
1834 | Q_ASSERT(EqualRegion(source, &dest)); |
1835 | |
1836 | if (dest.numRects == 0) { |
1837 | dest = QRegionPrivate(*rect); |
1838 | } else if (dest.canAppend(rect)) { |
1839 | dest.append(rect); |
1840 | } else { |
1841 | QRegionPrivate p(*rect); |
1842 | UnionRegion(&p, source, dest); |
1843 | } |
1844 | } |
1845 | |
1846 | /*- |
1847 | *----------------------------------------------------------------------- |
1848 | * miSetExtents -- |
1849 | * Reset the extents and innerRect of a region to what they should be. |
1850 | * Called by miSubtract and miIntersect b/c they can't figure it out |
1851 | * along the way or do so easily, as miUnion can. |
1852 | * |
1853 | * Results: |
1854 | * None. |
1855 | * |
1856 | * Side Effects: |
1857 | * The region's 'extents' and 'innerRect' structure is overwritten. |
1858 | * |
1859 | *----------------------------------------------------------------------- |
1860 | */ |
1861 | static void miSetExtents(QRegionPrivate &dest) |
1862 | { |
1863 | const QRect *pBox, |
1864 | *pBoxEnd; |
1865 | QRect *pExtents; |
1866 | |
1867 | dest.innerRect.setCoords(0, 0, -1, -1); |
1868 | dest.innerArea = -1; |
1869 | if (dest.numRects == 0) { |
1870 | dest.extents.setCoords(0, 0, -1, -1); |
1871 | return; |
1872 | } |
1873 | |
1874 | pExtents = &dest.extents; |
1875 | if (dest.rects.isEmpty()) |
1876 | pBox = &dest.extents; |
1877 | else |
1878 | pBox = dest.rects.constData(); |
1879 | pBoxEnd = pBox + dest.numRects - 1; |
1880 | |
1881 | /* |
1882 | * Since pBox is the first rectangle in the region, it must have the |
1883 | * smallest y1 and since pBoxEnd is the last rectangle in the region, |
1884 | * it must have the largest y2, because of banding. Initialize x1 and |
1885 | * x2 from pBox and pBoxEnd, resp., as good things to initialize them |
1886 | * to... |
1887 | */ |
1888 | pExtents->setLeft(pBox->left()); |
1889 | pExtents->setTop(pBox->top()); |
1890 | pExtents->setRight(pBoxEnd->right()); |
1891 | pExtents->setBottom(pBoxEnd->bottom()); |
1892 | |
1893 | Q_ASSERT(pExtents->top() <= pExtents->bottom()); |
1894 | while (pBox <= pBoxEnd) { |
1895 | if (pBox->left() < pExtents->left()) |
1896 | pExtents->setLeft(pBox->left()); |
1897 | if (pBox->right() > pExtents->right()) |
1898 | pExtents->setRight(pBox->right()); |
1899 | dest.updateInnerRect(*pBox); |
1900 | ++pBox; |
1901 | } |
1902 | Q_ASSERT(pExtents->left() <= pExtents->right()); |
1903 | } |
1904 | |
1905 | /* TranslateRegion(pRegion, x, y) |
1906 | translates in place |
1907 | added by raymond |
1908 | */ |
1909 | |
1910 | static void OffsetRegion(QRegionPrivate ®ion, int x, int y) |
1911 | { |
1912 | if (region.rects.size()) { |
1913 | QRect *pbox = region.rects.data(); |
1914 | int nbox = region.numRects; |
1915 | |
1916 | while (nbox--) { |
1917 | pbox->translate(x, y); |
1918 | ++pbox; |
1919 | } |
1920 | } |
1921 | region.extents.translate(x, y); |
1922 | region.innerRect.translate(x, y); |
1923 | } |
1924 | |
1925 | /*====================================================================== |
1926 | * Region Intersection |
1927 | *====================================================================*/ |
1928 | /*- |
1929 | *----------------------------------------------------------------------- |
1930 | * miIntersectO -- |
1931 | * Handle an overlapping band for miIntersect. |
1932 | * |
1933 | * Results: |
1934 | * None. |
1935 | * |
1936 | * Side Effects: |
1937 | * Rectangles may be added to the region. |
1938 | * |
1939 | *----------------------------------------------------------------------- |
1940 | */ |
1941 | static void miIntersectO(QRegionPrivate &dest, const QRect *r1, const QRect *r1End, |
1942 | const QRect *r2, const QRect *r2End, int y1, int y2) |
1943 | { |
1944 | int x1; |
1945 | int x2; |
1946 | QRect *pNextRect; |
1947 | |
1948 | pNextRect = dest.rects.data() + dest.numRects; |
1949 | |
1950 | while (r1 != r1End && r2 != r2End) { |
1951 | x1 = qMax(r1->left(), r2->left()); |
1952 | x2 = qMin(r1->right(), r2->right()); |
1953 | |
1954 | /* |
1955 | * If there's any overlap between the two rectangles, add that |
1956 | * overlap to the new region. |
1957 | * There's no need to check for subsumption because the only way |
1958 | * such a need could arise is if some region has two rectangles |
1959 | * right next to each other. Since that should never happen... |
1960 | */ |
1961 | if (x1 <= x2) { |
1962 | Q_ASSERT(y1 <= y2); |
1963 | MEMCHECK(dest, pNextRect, dest.rects) |
1964 | pNextRect->setCoords(x1, y1, x2, y2); |
1965 | ++dest.numRects; |
1966 | ++pNextRect; |
1967 | } |
1968 | |
1969 | /* |
1970 | * Need to advance the pointers. Shift the one that extends |
1971 | * to the right the least, since the other still has a chance to |
1972 | * overlap with that region's next rectangle, if you see what I mean. |
1973 | */ |
1974 | if (r1->right() < r2->right()) { |
1975 | ++r1; |
1976 | } else if (r2->right() < r1->right()) { |
1977 | ++r2; |
1978 | } else { |
1979 | ++r1; |
1980 | ++r2; |
1981 | } |
1982 | } |
1983 | } |
1984 | |
1985 | /*====================================================================== |
1986 | * Generic Region Operator |
1987 | *====================================================================*/ |
1988 | |
1989 | /*- |
1990 | *----------------------------------------------------------------------- |
1991 | * miCoalesce -- |
1992 | * Attempt to merge the boxes in the current band with those in the |
1993 | * previous one. Used only by miRegionOp. |
1994 | * |
1995 | * Results: |
1996 | * The new index for the previous band. |
1997 | * |
1998 | * Side Effects: |
1999 | * If coalescing takes place: |
2000 | * - rectangles in the previous band will have their y2 fields |
2001 | * altered. |
2002 | * - dest.numRects will be decreased. |
2003 | * |
2004 | *----------------------------------------------------------------------- |
2005 | */ |
2006 | static int miCoalesce(QRegionPrivate &dest, int prevStart, int curStart) |
2007 | { |
2008 | QRect *pPrevBox; /* Current box in previous band */ |
2009 | QRect *pCurBox; /* Current box in current band */ |
2010 | QRect *pRegEnd; /* End of region */ |
2011 | int curNumRects; /* Number of rectangles in current band */ |
2012 | int prevNumRects; /* Number of rectangles in previous band */ |
2013 | int bandY1; /* Y1 coordinate for current band */ |
2014 | QRect *rData = dest.rects.data(); |
2015 | |
2016 | pRegEnd = rData + dest.numRects; |
2017 | |
2018 | pPrevBox = rData + prevStart; |
2019 | prevNumRects = curStart - prevStart; |
2020 | |
2021 | /* |
2022 | * Figure out how many rectangles are in the current band. Have to do |
2023 | * this because multiple bands could have been added in miRegionOp |
2024 | * at the end when one region has been exhausted. |
2025 | */ |
2026 | pCurBox = rData + curStart; |
2027 | bandY1 = pCurBox->top(); |
2028 | for (curNumRects = 0; pCurBox != pRegEnd && pCurBox->top() == bandY1; ++curNumRects) { |
2029 | ++pCurBox; |
2030 | } |
2031 | |
2032 | if (pCurBox != pRegEnd) { |
2033 | /* |
2034 | * If more than one band was added, we have to find the start |
2035 | * of the last band added so the next coalescing job can start |
2036 | * at the right place... (given when multiple bands are added, |
2037 | * this may be pointless -- see above). |
2038 | */ |
2039 | --pRegEnd; |
2040 | while ((pRegEnd - 1)->top() == pRegEnd->top()) |
2041 | --pRegEnd; |
2042 | curStart = pRegEnd - rData; |
2043 | pRegEnd = rData + dest.numRects; |
2044 | } |
2045 | |
2046 | if (curNumRects == prevNumRects && curNumRects != 0) { |
2047 | pCurBox -= curNumRects; |
2048 | /* |
2049 | * The bands may only be coalesced if the bottom of the previous |
2050 | * matches the top scanline of the current. |
2051 | */ |
2052 | if (pPrevBox->bottom() == pCurBox->top() - 1) { |
2053 | /* |
2054 | * Make sure the bands have boxes in the same places. This |
2055 | * assumes that boxes have been added in such a way that they |
2056 | * cover the most area possible. I.e. two boxes in a band must |
2057 | * have some horizontal space between them. |
2058 | */ |
2059 | do { |
2060 | if (pPrevBox->left() != pCurBox->left() || pPrevBox->right() != pCurBox->right()) { |
2061 | // The bands don't line up so they can't be coalesced. |
2062 | return curStart; |
2063 | } |
2064 | ++pPrevBox; |
2065 | ++pCurBox; |
2066 | --prevNumRects; |
2067 | } while (prevNumRects != 0); |
2068 | |
2069 | dest.numRects -= curNumRects; |
2070 | pCurBox -= curNumRects; |
2071 | pPrevBox -= curNumRects; |
2072 | |
2073 | /* |
2074 | * The bands may be merged, so set the bottom y of each box |
2075 | * in the previous band to that of the corresponding box in |
2076 | * the current band. |
2077 | */ |
2078 | do { |
2079 | pPrevBox->setBottom(pCurBox->bottom()); |
2080 | dest.updateInnerRect(*pPrevBox); |
2081 | ++pPrevBox; |
2082 | ++pCurBox; |
2083 | curNumRects -= 1; |
2084 | } while (curNumRects != 0); |
2085 | |
2086 | /* |
2087 | * If only one band was added to the region, we have to backup |
2088 | * curStart to the start of the previous band. |
2089 | * |
2090 | * If more than one band was added to the region, copy the |
2091 | * other bands down. The assumption here is that the other bands |
2092 | * came from the same region as the current one and no further |
2093 | * coalescing can be done on them since it's all been done |
2094 | * already... curStart is already in the right place. |
2095 | */ |
2096 | if (pCurBox == pRegEnd) { |
2097 | curStart = prevStart; |
2098 | } else { |
2099 | do { |
2100 | *pPrevBox++ = *pCurBox++; |
2101 | dest.updateInnerRect(*pPrevBox); |
2102 | } while (pCurBox != pRegEnd); |
2103 | } |
2104 | } |
2105 | } |
2106 | return curStart; |
2107 | } |
2108 | |
2109 | /*- |
2110 | *----------------------------------------------------------------------- |
2111 | * miRegionOp -- |
2112 | * Apply an operation to two regions. Called by miUnion, miInverse, |
2113 | * miSubtract, miIntersect... |
2114 | * |
2115 | * Results: |
2116 | * None. |
2117 | * |
2118 | * Side Effects: |
2119 | * The new region is overwritten. |
2120 | * |
2121 | * Notes: |
2122 | * The idea behind this function is to view the two regions as sets. |
2123 | * Together they cover a rectangle of area that this function divides |
2124 | * into horizontal bands where points are covered only by one region |
2125 | * or by both. For the first case, the nonOverlapFunc is called with |
2126 | * each the band and the band's upper and lower extents. For the |
2127 | * second, the overlapFunc is called to process the entire band. It |
2128 | * is responsible for clipping the rectangles in the band, though |
2129 | * this function provides the boundaries. |
2130 | * At the end of each band, the new region is coalesced, if possible, |
2131 | * to reduce the number of rectangles in the region. |
2132 | * |
2133 | *----------------------------------------------------------------------- |
2134 | */ |
2135 | static void miRegionOp(QRegionPrivate &dest, |
2136 | const QRegionPrivate *reg1, const QRegionPrivate *reg2, |
2137 | OverlapFunc overlapFunc, NonOverlapFunc nonOverlap1Func, |
2138 | NonOverlapFunc nonOverlap2Func) |
2139 | { |
2140 | const QRect *r1; // Pointer into first region |
2141 | const QRect *r2; // Pointer into 2d region |
2142 | const QRect *r1End; // End of 1st region |
2143 | const QRect *r2End; // End of 2d region |
2144 | int ybot; // Bottom of intersection |
2145 | int ytop; // Top of intersection |
2146 | int prevBand; // Index of start of previous band in dest |
2147 | int curBand; // Index of start of current band in dest |
2148 | const QRect *r1BandEnd; // End of current band in r1 |
2149 | const QRect *r2BandEnd; // End of current band in r2 |
2150 | int top; // Top of non-overlapping band |
2151 | int bot; // Bottom of non-overlapping band |
2152 | |
2153 | /* |
2154 | * Initialization: |
2155 | * set r1, r2, r1End and r2End appropriately, preserve the important |
2156 | * parts of the destination region until the end in case it's one of |
2157 | * the two source regions, then mark the "new" region empty, allocating |
2158 | * another array of rectangles for it to use. |
2159 | */ |
2160 | if (reg1->numRects == 1) |
2161 | r1 = ®1->extents; |
2162 | else |
2163 | r1 = reg1->rects.constData(); |
2164 | if (reg2->numRects == 1) |
2165 | r2 = ®2->extents; |
2166 | else |
2167 | r2 = reg2->rects.constData(); |
2168 | |
2169 | r1End = r1 + reg1->numRects; |
2170 | r2End = r2 + reg2->numRects; |
2171 | |
2172 | dest.vectorize(); |
2173 | |
2174 | /* |
2175 | * The following calls are going to detach dest.rects. Since dest might be |
2176 | * aliasing *reg1 and/or *reg2, and we could have active iterators on |
2177 | * reg1->rects and reg2->rects (if the regions have more than 1 rectangle), |
2178 | * take a copy of dest.rects to keep those iteractors valid. |
2179 | */ |
2180 | const QList<QRect> destRectsCopy = dest.rects; |
2181 | Q_UNUSED(destRectsCopy); |
2182 | |
2183 | dest.numRects = 0; |
2184 | |
2185 | /* |
2186 | * Allocate a reasonable number of rectangles for the new region. The idea |
2187 | * is to allocate enough so the individual functions don't need to |
2188 | * reallocate and copy the array, which is time consuming, yet we don't |
2189 | * have to worry about using too much memory. I hope to be able to |
2190 | * nuke the realloc() at the end of this function eventually. |
2191 | */ |
2192 | dest.rects.resize(qMax(reg1->numRects,reg2->numRects) * 2); |
2193 | |
2194 | /* |
2195 | * Initialize ybot and ytop. |
2196 | * In the upcoming loop, ybot and ytop serve different functions depending |
2197 | * on whether the band being handled is an overlapping or non-overlapping |
2198 | * band. |
2199 | * In the case of a non-overlapping band (only one of the regions |
2200 | * has points in the band), ybot is the bottom of the most recent |
2201 | * intersection and thus clips the top of the rectangles in that band. |
2202 | * ytop is the top of the next intersection between the two regions and |
2203 | * serves to clip the bottom of the rectangles in the current band. |
2204 | * For an overlapping band (where the two regions intersect), ytop clips |
2205 | * the top of the rectangles of both regions and ybot clips the bottoms. |
2206 | */ |
2207 | if (reg1->extents.top() < reg2->extents.top()) |
2208 | ybot = reg1->extents.top() - 1; |
2209 | else |
2210 | ybot = reg2->extents.top() - 1; |
2211 | |
2212 | /* |
2213 | * prevBand serves to mark the start of the previous band so rectangles |
2214 | * can be coalesced into larger rectangles. qv. miCoalesce, above. |
2215 | * In the beginning, there is no previous band, so prevBand == curBand |
2216 | * (curBand is set later on, of course, but the first band will always |
2217 | * start at index 0). prevBand and curBand must be indices because of |
2218 | * the possible expansion, and resultant moving, of the new region's |
2219 | * array of rectangles. |
2220 | */ |
2221 | prevBand = 0; |
2222 | |
2223 | do { |
2224 | curBand = dest.numRects; |
2225 | |
2226 | /* |
2227 | * This algorithm proceeds one source-band (as opposed to a |
2228 | * destination band, which is determined by where the two regions |
2229 | * intersect) at a time. r1BandEnd and r2BandEnd serve to mark the |
2230 | * rectangle after the last one in the current band for their |
2231 | * respective regions. |
2232 | */ |
2233 | r1BandEnd = r1; |
2234 | while (r1BandEnd != r1End && r1BandEnd->top() == r1->top()) |
2235 | ++r1BandEnd; |
2236 | |
2237 | r2BandEnd = r2; |
2238 | while (r2BandEnd != r2End && r2BandEnd->top() == r2->top()) |
2239 | ++r2BandEnd; |
2240 | |
2241 | /* |
2242 | * First handle the band that doesn't intersect, if any. |
2243 | * |
2244 | * Note that attention is restricted to one band in the |
2245 | * non-intersecting region at once, so if a region has n |
2246 | * bands between the current position and the next place it overlaps |
2247 | * the other, this entire loop will be passed through n times. |
2248 | */ |
2249 | if (r1->top() < r2->top()) { |
2250 | top = qMax(r1->top(), ybot + 1); |
2251 | bot = qMin(r1->bottom(), r2->top() - 1); |
2252 | |
2253 | if (nonOverlap1Func != nullptr && bot >= top) |
2254 | (*nonOverlap1Func)(dest, r1, r1BandEnd, top, bot); |
2255 | ytop = r2->top(); |
2256 | } else if (r2->top() < r1->top()) { |
2257 | top = qMax(r2->top(), ybot + 1); |
2258 | bot = qMin(r2->bottom(), r1->top() - 1); |
2259 | |
2260 | if (nonOverlap2Func != nullptr && bot >= top) |
2261 | (*nonOverlap2Func)(dest, r2, r2BandEnd, top, bot); |
2262 | ytop = r1->top(); |
2263 | } else { |
2264 | ytop = r1->top(); |
2265 | } |
2266 | |
2267 | /* |
2268 | * If any rectangles got added to the region, try and coalesce them |
2269 | * with rectangles from the previous band. Note we could just do |
2270 | * this test in miCoalesce, but some machines incur a not |
2271 | * inconsiderable cost for function calls, so... |
2272 | */ |
2273 | if (dest.numRects != curBand) |
2274 | prevBand = miCoalesce(dest, prevBand, curBand); |
2275 | |
2276 | /* |
2277 | * Now see if we've hit an intersecting band. The two bands only |
2278 | * intersect if ybot >= ytop |
2279 | */ |
2280 | ybot = qMin(r1->bottom(), r2->bottom()); |
2281 | curBand = dest.numRects; |
2282 | if (ybot >= ytop) |
2283 | (*overlapFunc)(dest, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot); |
2284 | |
2285 | if (dest.numRects != curBand) |
2286 | prevBand = miCoalesce(dest, prevBand, curBand); |
2287 | |
2288 | /* |
2289 | * If we've finished with a band (y2 == ybot) we skip forward |
2290 | * in the region to the next band. |
2291 | */ |
2292 | if (r1->bottom() == ybot) |
2293 | r1 = r1BandEnd; |
2294 | if (r2->bottom() == ybot) |
2295 | r2 = r2BandEnd; |
2296 | } while (r1 != r1End && r2 != r2End); |
2297 | |
2298 | /* |
2299 | * Deal with whichever region still has rectangles left. |
2300 | */ |
2301 | curBand = dest.numRects; |
2302 | if (r1 != r1End) { |
2303 | if (nonOverlap1Func != nullptr) { |
2304 | do { |
2305 | r1BandEnd = r1; |
2306 | while (r1BandEnd < r1End && r1BandEnd->top() == r1->top()) |
2307 | ++r1BandEnd; |
2308 | (*nonOverlap1Func)(dest, r1, r1BandEnd, qMax(r1->top(), ybot + 1), r1->bottom()); |
2309 | r1 = r1BandEnd; |
2310 | } while (r1 != r1End); |
2311 | } |
2312 | } else if ((r2 != r2End) && (nonOverlap2Func != nullptr)) { |
2313 | do { |
2314 | r2BandEnd = r2; |
2315 | while (r2BandEnd < r2End && r2BandEnd->top() == r2->top()) |
2316 | ++r2BandEnd; |
2317 | (*nonOverlap2Func)(dest, r2, r2BandEnd, qMax(r2->top(), ybot + 1), r2->bottom()); |
2318 | r2 = r2BandEnd; |
2319 | } while (r2 != r2End); |
2320 | } |
2321 | |
2322 | if (dest.numRects != curBand) |
2323 | (void)miCoalesce(dest, prevBand, curBand); |
2324 | |
2325 | /* |
2326 | * A bit of cleanup. To keep regions from growing without bound, |
2327 | * we shrink the array of rectangles to match the new number of |
2328 | * rectangles in the region. |
2329 | * |
2330 | * Only do this stuff if the number of rectangles allocated is more than |
2331 | * twice the number of rectangles in the region (a simple optimization). |
2332 | */ |
2333 | if (qMax(4, dest.numRects) < (dest.rects.size() >> 1)) |
2334 | dest.rects.resize(dest.numRects); |
2335 | } |
2336 | |
2337 | /*====================================================================== |
2338 | * Region Union |
2339 | *====================================================================*/ |
2340 | |
2341 | /*- |
2342 | *----------------------------------------------------------------------- |
2343 | * miUnionNonO -- |
2344 | * Handle a non-overlapping band for the union operation. Just |
2345 | * Adds the rectangles into the region. Doesn't have to check for |
2346 | * subsumption or anything. |
2347 | * |
2348 | * Results: |
2349 | * None. |
2350 | * |
2351 | * Side Effects: |
2352 | * dest.numRects is incremented and the final rectangles overwritten |
2353 | * with the rectangles we're passed. |
2354 | * |
2355 | *----------------------------------------------------------------------- |
2356 | */ |
2357 | |
2358 | static void miUnionNonO(QRegionPrivate &dest, const QRect *r, const QRect *rEnd, |
2359 | int y1, int y2) |
2360 | { |
2361 | QRect *pNextRect; |
2362 | |
2363 | pNextRect = dest.rects.data() + dest.numRects; |
2364 | |
2365 | Q_ASSERT(y1 <= y2); |
2366 | |
2367 | while (r != rEnd) { |
2368 | Q_ASSERT(r->left() <= r->right()); |
2369 | MEMCHECK(dest, pNextRect, dest.rects) |
2370 | pNextRect->setCoords(r->left(), y1, r->right(), y2); |
2371 | dest.numRects++; |
2372 | ++pNextRect; |
2373 | ++r; |
2374 | } |
2375 | } |
2376 | |
2377 | |
2378 | /*- |
2379 | *----------------------------------------------------------------------- |
2380 | * miUnionO -- |
2381 | * Handle an overlapping band for the union operation. Picks the |
2382 | * left-most rectangle each time and merges it into the region. |
2383 | * |
2384 | * Results: |
2385 | * None. |
2386 | * |
2387 | * Side Effects: |
2388 | * Rectangles are overwritten in dest.rects and dest.numRects will |
2389 | * be changed. |
2390 | * |
2391 | *----------------------------------------------------------------------- |
2392 | */ |
2393 | |
2394 | static void miUnionO(QRegionPrivate &dest, const QRect *r1, const QRect *r1End, |
2395 | const QRect *r2, const QRect *r2End, int y1, int y2) |
2396 | { |
2397 | QRect *pNextRect; |
2398 | |
2399 | pNextRect = dest.rects.data() + dest.numRects; |
2400 | |
2401 | #define MERGERECT(r) \ |
2402 | if ((dest.numRects != 0) && \ |
2403 | (pNextRect[-1].top() == y1) && \ |
2404 | (pNextRect[-1].bottom() == y2) && \ |
2405 | (pNextRect[-1].right() >= r->left()-1)) { \ |
2406 | if (pNextRect[-1].right() < r->right()) { \ |
2407 | pNextRect[-1].setRight(r->right()); \ |
2408 | dest.updateInnerRect(pNextRect[-1]); \ |
2409 | Q_ASSERT(pNextRect[-1].left() <= pNextRect[-1].right()); \ |
2410 | } \ |
2411 | } else { \ |
2412 | MEMCHECK(dest, pNextRect, dest.rects) \ |
2413 | pNextRect->setCoords(r->left(), y1, r->right(), y2); \ |
2414 | dest.updateInnerRect(*pNextRect); \ |
2415 | dest.numRects++; \ |
2416 | pNextRect++; \ |
2417 | } \ |
2418 | r++; |
2419 | |
2420 | Q_ASSERT(y1 <= y2); |
2421 | while (r1 != r1End && r2 != r2End) { |
2422 | if (r1->left() < r2->left()) { |
2423 | MERGERECT(r1) |
2424 | } else { |
2425 | MERGERECT(r2) |
2426 | } |
2427 | } |
2428 | |
2429 | if (r1 != r1End) { |
2430 | do { |
2431 | MERGERECT(r1) |
2432 | } while (r1 != r1End); |
2433 | } else { |
2434 | while (r2 != r2End) { |
2435 | MERGERECT(r2) |
2436 | } |
2437 | } |
2438 | } |
2439 | |
2440 | static void UnionRegion(const QRegionPrivate *reg1, const QRegionPrivate *reg2, QRegionPrivate &dest) |
2441 | { |
2442 | Q_ASSERT(!isEmptyHelper(reg1) && !isEmptyHelper(reg2)); |
2443 | Q_ASSERT(!reg1->contains(*reg2)); |
2444 | Q_ASSERT(!reg2->contains(*reg1)); |
2445 | Q_ASSERT(!EqualRegion(reg1, reg2)); |
2446 | Q_ASSERT(!reg1->canAppend(reg2)); |
2447 | Q_ASSERT(!reg2->canAppend(reg1)); |
2448 | |
2449 | if (reg1->innerArea > reg2->innerArea) { |
2450 | dest.innerArea = reg1->innerArea; |
2451 | dest.innerRect = reg1->innerRect; |
2452 | } else { |
2453 | dest.innerArea = reg2->innerArea; |
2454 | dest.innerRect = reg2->innerRect; |
2455 | } |
2456 | miRegionOp(dest, reg1, reg2, miUnionO, miUnionNonO, miUnionNonO); |
2457 | |
2458 | dest.extents.setCoords(qMin(reg1->extents.left(), reg2->extents.left()), |
2459 | qMin(reg1->extents.top(), reg2->extents.top()), |
2460 | qMax(reg1->extents.right(), reg2->extents.right()), |
2461 | qMax(reg1->extents.bottom(), reg2->extents.bottom())); |
2462 | } |
2463 | |
2464 | /*====================================================================== |
2465 | * Region Subtraction |
2466 | *====================================================================*/ |
2467 | |
2468 | /*- |
2469 | *----------------------------------------------------------------------- |
2470 | * miSubtractNonO -- |
2471 | * Deal with non-overlapping band for subtraction. Any parts from |
2472 | * region 2 we discard. Anything from region 1 we add to the region. |
2473 | * |
2474 | * Results: |
2475 | * None. |
2476 | * |
2477 | * Side Effects: |
2478 | * dest may be affected. |
2479 | * |
2480 | *----------------------------------------------------------------------- |
2481 | */ |
2482 | |
2483 | static void miSubtractNonO1(QRegionPrivate &dest, const QRect *r, |
2484 | const QRect *rEnd, int y1, int y2) |
2485 | { |
2486 | QRect *pNextRect; |
2487 | |
2488 | pNextRect = dest.rects.data() + dest.numRects; |
2489 | |
2490 | Q_ASSERT(y1<=y2); |
2491 | |
2492 | while (r != rEnd) { |
2493 | Q_ASSERT(r->left() <= r->right()); |
2494 | MEMCHECK(dest, pNextRect, dest.rects) |
2495 | pNextRect->setCoords(r->left(), y1, r->right(), y2); |
2496 | ++dest.numRects; |
2497 | ++pNextRect; |
2498 | ++r; |
2499 | } |
2500 | } |
2501 | |
2502 | /*- |
2503 | *----------------------------------------------------------------------- |
2504 | * miSubtractO -- |
2505 | * Overlapping band subtraction. x1 is the left-most point not yet |
2506 | * checked. |
2507 | * |
2508 | * Results: |
2509 | * None. |
2510 | * |
2511 | * Side Effects: |
2512 | * dest may have rectangles added to it. |
2513 | * |
2514 | *----------------------------------------------------------------------- |
2515 | */ |
2516 | |
2517 | static void miSubtractO(QRegionPrivate &dest, const QRect *r1, const QRect *r1End, |
2518 | const QRect *r2, const QRect *r2End, int y1, int y2) |
2519 | { |
2520 | QRect *pNextRect; |
2521 | int x1; |
2522 | |
2523 | x1 = r1->left(); |
2524 | |
2525 | Q_ASSERT(y1 <= y2); |
2526 | pNextRect = dest.rects.data() + dest.numRects; |
2527 | |
2528 | while (r1 != r1End && r2 != r2End) { |
2529 | if (r2->right() < x1) { |
2530 | /* |
2531 | * Subtrahend missed the boat: go to next subtrahend. |
2532 | */ |
2533 | ++r2; |
2534 | } else if (r2->left() <= x1) { |
2535 | /* |
2536 | * Subtrahend precedes minuend: nuke left edge of minuend. |
2537 | */ |
2538 | x1 = r2->right() + 1; |
2539 | if (x1 > r1->right()) { |
2540 | /* |
2541 | * Minuend completely covered: advance to next minuend and |
2542 | * reset left fence to edge of new minuend. |
2543 | */ |
2544 | ++r1; |
2545 | if (r1 != r1End) |
2546 | x1 = r1->left(); |
2547 | } else { |
2548 | // Subtrahend now used up since it doesn't extend beyond minuend |
2549 | ++r2; |
2550 | } |
2551 | } else if (r2->left() <= r1->right()) { |
2552 | /* |
2553 | * Left part of subtrahend covers part of minuend: add uncovered |
2554 | * part of minuend to region and skip to next subtrahend. |
2555 | */ |
2556 | Q_ASSERT(x1 < r2->left()); |
2557 | MEMCHECK(dest, pNextRect, dest.rects) |
2558 | pNextRect->setCoords(x1, y1, r2->left() - 1, y2); |
2559 | ++dest.numRects; |
2560 | ++pNextRect; |
2561 | |
2562 | x1 = r2->right() + 1; |
2563 | if (x1 > r1->right()) { |
2564 | /* |
2565 | * Minuend used up: advance to new... |
2566 | */ |
2567 | ++r1; |
2568 | if (r1 != r1End) |
2569 | x1 = r1->left(); |
2570 | } else { |
2571 | // Subtrahend used up |
2572 | ++r2; |
2573 | } |
2574 | } else { |
2575 | /* |
2576 | * Minuend used up: add any remaining piece before advancing. |
2577 | */ |
2578 | if (r1->right() >= x1) { |
2579 | MEMCHECK(dest, pNextRect, dest.rects) |
2580 | pNextRect->setCoords(x1, y1, r1->right(), y2); |
2581 | ++dest.numRects; |
2582 | ++pNextRect; |
2583 | } |
2584 | ++r1; |
2585 | if (r1 != r1End) |
2586 | x1 = r1->left(); |
2587 | } |
2588 | } |
2589 | |
2590 | /* |
2591 | * Add remaining minuend rectangles to region. |
2592 | */ |
2593 | while (r1 != r1End) { |
2594 | Q_ASSERT(x1 <= r1->right()); |
2595 | MEMCHECK(dest, pNextRect, dest.rects) |
2596 | pNextRect->setCoords(x1, y1, r1->right(), y2); |
2597 | ++dest.numRects; |
2598 | ++pNextRect; |
2599 | |
2600 | ++r1; |
2601 | if (r1 != r1End) |
2602 | x1 = r1->left(); |
2603 | } |
2604 | } |
2605 | |
2606 | /*- |
2607 | *----------------------------------------------------------------------- |
2608 | * miSubtract -- |
2609 | * Subtract regS from regM and leave the result in regD. |
2610 | * S stands for subtrahend, M for minuend and D for difference. |
2611 | * |
2612 | * Side Effects: |
2613 | * regD is overwritten. |
2614 | * |
2615 | *----------------------------------------------------------------------- |
2616 | */ |
2617 | |
2618 | static void SubtractRegion(QRegionPrivate *regM, QRegionPrivate *regS, |
2619 | QRegionPrivate &dest) |
2620 | { |
2621 | Q_ASSERT(!isEmptyHelper(regM)); |
2622 | Q_ASSERT(!isEmptyHelper(regS)); |
2623 | Q_ASSERT(EXTENTCHECK(®M->extents, ®S->extents)); |
2624 | Q_ASSERT(!regS->contains(*regM)); |
2625 | Q_ASSERT(!EqualRegion(regM, regS)); |
2626 | |
2627 | miRegionOp(dest, regM, regS, miSubtractO, miSubtractNonO1, nullptr); |
2628 | |
2629 | /* |
2630 | * Can't alter dest's extents before we call miRegionOp because |
2631 | * it might be one of the source regions and miRegionOp depends |
2632 | * on the extents of those regions being the unaltered. Besides, this |
2633 | * way there's no checking against rectangles that will be nuked |
2634 | * due to coalescing, so we have to examine fewer rectangles. |
2635 | */ |
2636 | miSetExtents(dest); |
2637 | } |
2638 | |
2639 | static void XorRegion(QRegionPrivate *sra, QRegionPrivate *srb, QRegionPrivate &dest) |
2640 | { |
2641 | Q_ASSERT(!isEmptyHelper(sra) && !isEmptyHelper(srb)); |
2642 | Q_ASSERT(EXTENTCHECK(&sra->extents, &srb->extents)); |
2643 | Q_ASSERT(!EqualRegion(sra, srb)); |
2644 | |
2645 | QRegionPrivate tra, trb; |
2646 | |
2647 | if (!srb->contains(*sra)) |
2648 | SubtractRegion(sra, srb, tra); |
2649 | if (!sra->contains(*srb)) |
2650 | SubtractRegion(srb, sra, trb); |
2651 | |
2652 | Q_ASSERT(isEmptyHelper(&trb) || !tra.contains(trb)); |
2653 | Q_ASSERT(isEmptyHelper(&tra) || !trb.contains(tra)); |
2654 | |
2655 | if (isEmptyHelper(&tra)) { |
2656 | dest = trb; |
2657 | } else if (isEmptyHelper(&trb)) { |
2658 | dest = tra; |
2659 | } else if (tra.canAppend(&trb)) { |
2660 | dest = tra; |
2661 | dest.append(&trb); |
2662 | } else if (trb.canAppend(&tra)) { |
2663 | dest = trb; |
2664 | dest.append(&tra); |
2665 | } else { |
2666 | UnionRegion(&tra, &trb, dest); |
2667 | } |
2668 | } |
2669 | |
2670 | /* |
2671 | * Check to see if two regions are equal |
2672 | */ |
2673 | static bool EqualRegion(const QRegionPrivate *r1, const QRegionPrivate *r2) |
2674 | { |
2675 | if (r1->numRects != r2->numRects) { |
2676 | return false; |
2677 | } else if (r1->numRects == 0) { |
2678 | return true; |
2679 | } else if (r1->extents != r2->extents) { |
2680 | return false; |
2681 | } else if (r1->numRects == 1 && r2->numRects == 1) { |
2682 | return true; // equality tested in previous if-statement |
2683 | } else { |
2684 | const QRect *rr1 = (r1->numRects == 1) ? &r1->extents : r1->rects.constData(); |
2685 | const QRect *rr2 = (r2->numRects == 1) ? &r2->extents : r2->rects.constData(); |
2686 | for (int i = 0; i < r1->numRects; ++i, ++rr1, ++rr2) { |
2687 | if (*rr1 != *rr2) |
2688 | return false; |
2689 | } |
2690 | } |
2691 | |
2692 | return true; |
2693 | } |
2694 | |
2695 | static bool PointInRegion(QRegionPrivate *pRegion, int x, int y) |
2696 | { |
2697 | int i; |
2698 | |
2699 | if (isEmptyHelper(pRegion)) |
2700 | return false; |
2701 | if (!pRegion->extents.contains(x, y)) |
2702 | return false; |
2703 | if (pRegion->numRects == 1) |
2704 | return pRegion->extents.contains(x, y); |
2705 | if (pRegion->innerRect.contains(x, y)) |
2706 | return true; |
2707 | for (i = 0; i < pRegion->numRects; ++i) { |
2708 | if (pRegion->rects[i].contains(x, y)) |
2709 | return true; |
2710 | } |
2711 | return false; |
2712 | } |
2713 | |
2714 | static bool RectInRegion(QRegionPrivate *region, int rx, int ry, uint rwidth, uint rheight) |
2715 | { |
2716 | const QRect *pbox; |
2717 | const QRect *pboxEnd; |
2718 | QRect rect(rx, ry, rwidth, rheight); |
2719 | QRect *prect = ▭ |
2720 | int partIn, partOut; |
2721 | |
2722 | if (!region || region->numRects == 0 || !EXTENTCHECK(®ion->extents, prect)) |
2723 | return RectangleOut; |
2724 | |
2725 | partOut = false; |
2726 | partIn = false; |
2727 | |
2728 | /* can stop when both partOut and partIn are true, or we reach prect->y2 */ |
2729 | pbox = (region->numRects == 1) ? ®ion->extents : region->rects.constData(); |
2730 | pboxEnd = pbox + region->numRects; |
2731 | for (; pbox < pboxEnd; ++pbox) { |
2732 | if (pbox->bottom() < ry) |
2733 | continue; |
2734 | |
2735 | if (pbox->top() > ry) { |
2736 | partOut = true; |
2737 | if (partIn || pbox->top() > prect->bottom()) |
2738 | break; |
2739 | ry = pbox->top(); |
2740 | } |
2741 | |
2742 | if (pbox->right() < rx) |
2743 | continue; /* not far enough over yet */ |
2744 | |
2745 | if (pbox->left() > rx) { |
2746 | partOut = true; /* missed part of rectangle to left */ |
2747 | if (partIn) |
2748 | break; |
2749 | } |
2750 | |
2751 | if (pbox->left() <= prect->right()) { |
2752 | partIn = true; /* definitely overlap */ |
2753 | if (partOut) |
2754 | break; |
2755 | } |
2756 | |
2757 | if (pbox->right() >= prect->right()) { |
2758 | ry = pbox->bottom() + 1; /* finished with this band */ |
2759 | if (ry > prect->bottom()) |
2760 | break; |
2761 | rx = prect->left(); /* reset x out to left again */ |
2762 | } else { |
2763 | /* |
2764 | * Because boxes in a band are maximal width, if the first box |
2765 | * to overlap the rectangle doesn't completely cover it in that |
2766 | * band, the rectangle must be partially out, since some of it |
2767 | * will be uncovered in that band. partIn will have been set true |
2768 | * by now... |
2769 | */ |
2770 | break; |
2771 | } |
2772 | } |
2773 | return partIn; |
2774 | } |
2775 | // END OF Region.c extract |
2776 | // START OF poly.h extract |
2777 | /* $XConsortium: poly.h,v 1.4 94/04/17 20:22:19 rws Exp $ */ |
2778 | /************************************************************************ |
2779 | |
2780 | Copyright (c) 1987 X Consortium |
2781 | |
2782 | Permission is hereby granted, free of charge, to any person obtaining a copy |
2783 | of this software and associated documentation files (the "Software"), to deal |
2784 | in the Software without restriction, including without limitation the rights |
2785 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
2786 | copies of the Software, and to permit persons to whom the Software is |
2787 | furnished to do so, subject to the following conditions: |
2788 | |
2789 | The above copyright notice and this permission notice shall be included in |
2790 | all copies or substantial portions of the Software. |
2791 | |
2792 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
2793 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
2794 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
2795 | X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
2796 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
2797 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
2798 | |
2799 | Except as contained in this notice, the name of the X Consortium shall not be |
2800 | used in advertising or otherwise to promote the sale, use or other dealings |
2801 | in this Software without prior written authorization from the X Consortium. |
2802 | |
2803 | |
2804 | Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. |
2805 | |
2806 | All Rights Reserved |
2807 | |
2808 | Permission to use, copy, modify, and distribute this software and its |
2809 | documentation for any purpose and without fee is hereby granted, |
2810 | provided that the above copyright notice appear in all copies and that |
2811 | both that copyright notice and this permission notice appear in |
2812 | supporting documentation, and that the name of Digital not be |
2813 | used in advertising or publicity pertaining to distribution of the |
2814 | software without specific, written prior permission. |
2815 | |
2816 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
2817 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
2818 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
2819 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
2820 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
2821 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
2822 | SOFTWARE. |
2823 | |
2824 | ************************************************************************/ |
2825 | |
2826 | /* |
2827 | * This file contains a few macros to help track |
2828 | * the edge of a filled object. The object is assumed |
2829 | * to be filled in scanline order, and thus the |
2830 | * algorithm used is an extension of Bresenham's line |
2831 | * drawing algorithm which assumes that y is always the |
2832 | * major axis. |
2833 | * Since these pieces of code are the same for any filled shape, |
2834 | * it is more convenient to gather the library in one |
2835 | * place, but since these pieces of code are also in |
2836 | * the inner loops of output primitives, procedure call |
2837 | * overhead is out of the question. |
2838 | * See the author for a derivation if needed. |
2839 | */ |
2840 | |
2841 | |
2842 | /* |
2843 | * In scan converting polygons, we want to choose those pixels |
2844 | * which are inside the polygon. Thus, we add .5 to the starting |
2845 | * x coordinate for both left and right edges. Now we choose the |
2846 | * first pixel which is inside the pgon for the left edge and the |
2847 | * first pixel which is outside the pgon for the right edge. |
2848 | * Draw the left pixel, but not the right. |
2849 | * |
2850 | * How to add .5 to the starting x coordinate: |
2851 | * If the edge is moving to the right, then subtract dy from the |
2852 | * error term from the general form of the algorithm. |
2853 | * If the edge is moving to the left, then add dy to the error term. |
2854 | * |
2855 | * The reason for the difference between edges moving to the left |
2856 | * and edges moving to the right is simple: If an edge is moving |
2857 | * to the right, then we want the algorithm to flip immediately. |
2858 | * If it is moving to the left, then we don't want it to flip until |
2859 | * we traverse an entire pixel. |
2860 | */ |
2861 | #define BRESINITPGON(dy, x1, x2, xStart, d, m, m1, incr1, incr2) { \ |
2862 | int dx; /* local storage */ \ |
2863 | \ |
2864 | /* \ |
2865 | * if the edge is horizontal, then it is ignored \ |
2866 | * and assumed not to be processed. Otherwise, do this stuff. \ |
2867 | */ \ |
2868 | if ((dy) != 0) { \ |
2869 | xStart = (x1); \ |
2870 | dx = (x2) - xStart; \ |
2871 | if (dx < 0) { \ |
2872 | m = dx / (dy); \ |
2873 | m1 = m - 1; \ |
2874 | incr1 = -2 * dx + 2 * (dy) * m1; \ |
2875 | incr2 = -2 * dx + 2 * (dy) * m; \ |
2876 | d = 2 * m * (dy) - 2 * dx - 2 * (dy); \ |
2877 | } else { \ |
2878 | m = dx / (dy); \ |
2879 | m1 = m + 1; \ |
2880 | incr1 = 2 * dx - 2 * (dy) * m1; \ |
2881 | incr2 = 2 * dx - 2 * (dy) * m; \ |
2882 | d = -2 * m * (dy) + 2 * dx; \ |
2883 | } \ |
2884 | } \ |
2885 | } |
2886 | |
2887 | #define BRESINCRPGON(d, minval, m, m1, incr1, incr2) { \ |
2888 | if (m1 > 0) { \ |
2889 | if (d > 0) { \ |
2890 | minval += m1; \ |
2891 | d += incr1; \ |
2892 | } \ |
2893 | else { \ |
2894 | minval += m; \ |
2895 | d += incr2; \ |
2896 | } \ |
2897 | } else {\ |
2898 | if (d >= 0) { \ |
2899 | minval += m1; \ |
2900 | d += incr1; \ |
2901 | } \ |
2902 | else { \ |
2903 | minval += m; \ |
2904 | d += incr2; \ |
2905 | } \ |
2906 | } \ |
2907 | } |
2908 | |
2909 | |
2910 | /* |
2911 | * This structure contains all of the information needed |
2912 | * to run the bresenham algorithm. |
2913 | * The variables may be hardcoded into the declarations |
2914 | * instead of using this structure to make use of |
2915 | * register declarations. |
2916 | */ |
2917 | typedef struct { |
2918 | int minor_axis; /* minor axis */ |
2919 | int d; /* decision variable */ |
2920 | int m, m1; /* slope and slope+1 */ |
2921 | int incr1, incr2; /* error increments */ |
2922 | } BRESINFO; |
2923 | |
2924 | |
2925 | #define BRESINITPGONSTRUCT(dmaj, min1, min2, bres) \ |
2926 | BRESINITPGON(dmaj, min1, min2, bres.minor_axis, bres.d, \ |
2927 | bres.m, bres.m1, bres.incr1, bres.incr2) |
2928 | |
2929 | #define BRESINCRPGONSTRUCT(bres) \ |
2930 | BRESINCRPGON(bres.d, bres.minor_axis, bres.m, bres.m1, bres.incr1, bres.incr2) |
2931 | |
2932 | |
2933 | |
2934 | /* |
2935 | * These are the data structures needed to scan |
2936 | * convert regions. Two different scan conversion |
2937 | * methods are available -- the even-odd method, and |
2938 | * the winding number method. |
2939 | * The even-odd rule states that a point is inside |
2940 | * the polygon if a ray drawn from that point in any |
2941 | * direction will pass through an odd number of |
2942 | * path segments. |
2943 | * By the winding number rule, a point is decided |
2944 | * to be inside the polygon if a ray drawn from that |
2945 | * point in any direction passes through a different |
2946 | * number of clockwise and counter-clockwise path |
2947 | * segments. |
2948 | * |
2949 | * These data structures are adapted somewhat from |
2950 | * the algorithm in (Foley/Van Dam) for scan converting |
2951 | * polygons. |
2952 | * The basic algorithm is to start at the top (smallest y) |
2953 | * of the polygon, stepping down to the bottom of |
2954 | * the polygon by incrementing the y coordinate. We |
2955 | * keep a list of edges which the current scanline crosses, |
2956 | * sorted by x. This list is called the Active Edge Table (AET) |
2957 | * As we change the y-coordinate, we update each entry in |
2958 | * in the active edge table to reflect the edges new xcoord. |
2959 | * This list must be sorted at each scanline in case |
2960 | * two edges intersect. |
2961 | * We also keep a data structure known as the Edge Table (ET), |
2962 | * which keeps track of all the edges which the current |
2963 | * scanline has not yet reached. The ET is basically a |
2964 | * list of ScanLineList structures containing a list of |
2965 | * edges which are entered at a given scanline. There is one |
2966 | * ScanLineList per scanline at which an edge is entered. |
2967 | * When we enter a new edge, we move it from the ET to the AET. |
2968 | * |
2969 | * From the AET, we can implement the even-odd rule as in |
2970 | * (Foley/Van Dam). |
2971 | * The winding number rule is a little trickier. We also |
2972 | * keep the EdgeTableEntries in the AET linked by the |
2973 | * nextWETE (winding EdgeTableEntry) link. This allows |
2974 | * the edges to be linked just as before for updating |
2975 | * purposes, but only uses the edges linked by the nextWETE |
2976 | * link as edges representing spans of the polygon to |
2977 | * drawn (as with the even-odd rule). |
2978 | */ |
2979 | |
2980 | /* |
2981 | * for the winding number rule |
2982 | */ |
2983 | #define CLOCKWISE 1 |
2984 | #define COUNTERCLOCKWISE -1 |
2985 | |
2986 | typedef struct _EdgeTableEntry { |
2987 | int ymax; /* ycoord at which we exit this edge. */ |
2988 | int ClockWise; /* flag for winding number rule */ |
2989 | BRESINFO bres; /* Bresenham info to run the edge */ |
2990 | struct _EdgeTableEntry *next; /* next in the list */ |
2991 | struct _EdgeTableEntry *back; /* for insertion sort */ |
2992 | struct _EdgeTableEntry *nextWETE; /* for winding num rule */ |
2993 | } EdgeTableEntry; |
2994 | |
2995 | |
2996 | typedef struct _ScanLineList{ |
2997 | int scanline; /* the scanline represented */ |
2998 | EdgeTableEntry *edgelist; /* header node */ |
2999 | struct _ScanLineList *next; /* next in the list */ |
3000 | } ScanLineList; |
3001 | |
3002 | |
3003 | typedef struct { |
3004 | int ymax; /* ymax for the polygon */ |
3005 | int ymin; /* ymin for the polygon */ |
3006 | ScanLineList scanlines; /* header node */ |
3007 | } EdgeTable; |
3008 | |
3009 | |
3010 | /* |
3011 | * Here is a struct to help with storage allocation |
3012 | * so we can allocate a big chunk at a time, and then take |
3013 | * pieces from this heap when we need to. |
3014 | */ |
3015 | #define SLLSPERBLOCK 25 |
3016 | |
3017 | typedef struct _ScanLineListBlock { |
3018 | ScanLineList SLLs[SLLSPERBLOCK]; |
3019 | struct _ScanLineListBlock *next; |
3020 | } ScanLineListBlock; |
3021 | |
3022 | |
3023 | |
3024 | /* |
3025 | * |
3026 | * a few macros for the inner loops of the fill code where |
3027 | * performance considerations don't allow a procedure call. |
3028 | * |
3029 | * Evaluate the given edge at the given scanline. |
3030 | * If the edge has expired, then we leave it and fix up |
3031 | * the active edge table; otherwise, we increment the |
3032 | * x value to be ready for the next scanline. |
3033 | * The winding number rule is in effect, so we must notify |
3034 | * the caller when the edge has been removed so he |
3035 | * can reorder the Winding Active Edge Table. |
3036 | */ |
3037 | #define EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) { \ |
3038 | if (pAET->ymax == y) { /* leaving this edge */ \ |
3039 | pPrevAET->next = pAET->next; \ |
3040 | pAET = pPrevAET->next; \ |
3041 | fixWAET = 1; \ |
3042 | if (pAET) \ |
3043 | pAET->back = pPrevAET; \ |
3044 | } \ |
3045 | else { \ |
3046 | BRESINCRPGONSTRUCT(pAET->bres) \ |
3047 | pPrevAET = pAET; \ |
3048 | pAET = pAET->next; \ |
3049 | } \ |
3050 | } |
3051 | |
3052 | |
3053 | /* |
3054 | * Evaluate the given edge at the given scanline. |
3055 | * If the edge has expired, then we leave it and fix up |
3056 | * the active edge table; otherwise, we increment the |
3057 | * x value to be ready for the next scanline. |
3058 | * The even-odd rule is in effect. |
3059 | */ |
3060 | #define EVALUATEEDGEEVENODD(pAET, pPrevAET, y) { \ |
3061 | if (pAET->ymax == y) { /* leaving this edge */ \ |
3062 | pPrevAET->next = pAET->next; \ |
3063 | pAET = pPrevAET->next; \ |
3064 | if (pAET) \ |
3065 | pAET->back = pPrevAET; \ |
3066 | } \ |
3067 | else { \ |
3068 | BRESINCRPGONSTRUCT(pAET->bres) \ |
3069 | pPrevAET = pAET; \ |
3070 | pAET = pAET->next; \ |
3071 | } \ |
3072 | } |
3073 | // END OF poly.h extract |
3074 | // START OF PolyReg.c extract |
3075 | /* $XConsortium: PolyReg.c,v 11.23 94/11/17 21:59:37 converse Exp $ */ |
3076 | /************************************************************************ |
3077 | |
3078 | Copyright (c) 1987 X Consortium |
3079 | |
3080 | Permission is hereby granted, free of charge, to any person obtaining a copy |
3081 | of this software and associated documentation files (the "Software"), to deal |
3082 | in the Software without restriction, including without limitation the rights |
3083 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
3084 | copies of the Software, and to permit persons to whom the Software is |
3085 | furnished to do so, subject to the following conditions: |
3086 | |
3087 | The above copyright notice and this permission notice shall be included in |
3088 | all copies or substantial portions of the Software. |
3089 | |
3090 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
3091 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
3092 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
3093 | X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
3094 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
3095 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
3096 | |
3097 | Except as contained in this notice, the name of the X Consortium shall not be |
3098 | used in advertising or otherwise to promote the sale, use or other dealings |
3099 | in this Software without prior written authorization from the X Consortium. |
3100 | |
3101 | |
3102 | Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. |
3103 | |
3104 | All Rights Reserved |
3105 | |
3106 | Permission to use, copy, modify, and distribute this software and its |
3107 | documentation for any purpose and without fee is hereby granted, |
3108 | provided that the above copyright notice appear in all copies and that |
3109 | both that copyright notice and this permission notice appear in |
3110 | supporting documentation, and that the name of Digital not be |
3111 | used in advertising or publicity pertaining to distribution of the |
3112 | software without specific, written prior permission. |
3113 | |
3114 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING |
3115 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL |
3116 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR |
3117 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
3118 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
3119 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS |
3120 | SOFTWARE. |
3121 | |
3122 | ************************************************************************/ |
3123 | /* $XFree86: xc/lib/X11/PolyReg.c,v 1.1.1.2.8.2 1998/10/04 15:22:49 hohndel Exp $ */ |
3124 | |
3125 | #define LARGE_COORDINATE INT_MAX |
3126 | #define SMALL_COORDINATE INT_MIN |
3127 | |
3128 | /* |
3129 | * InsertEdgeInET |
3130 | * |
3131 | * Insert the given edge into the edge table. |
3132 | * First we must find the correct bucket in the |
3133 | * Edge table, then find the right slot in the |
3134 | * bucket. Finally, we can insert it. |
3135 | * |
3136 | */ |
3137 | static void InsertEdgeInET(EdgeTable *ET, EdgeTableEntry *ETE, int scanline, |
3138 | ScanLineListBlock **SLLBlock, int *iSLLBlock) |
3139 | { |
3140 | EdgeTableEntry *start, *prev; |
3141 | ScanLineList *pSLL, *pPrevSLL; |
3142 | ScanLineListBlock *tmpSLLBlock; |
3143 | |
3144 | /* |
3145 | * find the right bucket to put the edge into |
3146 | */ |
3147 | pPrevSLL = &ET->scanlines; |
3148 | pSLL = pPrevSLL->next; |
3149 | while (pSLL && (pSLL->scanline < scanline)) { |
3150 | pPrevSLL = pSLL; |
3151 | pSLL = pSLL->next; |
3152 | } |
3153 | |
3154 | /* |
3155 | * reassign pSLL (pointer to ScanLineList) if necessary |
3156 | */ |
3157 | if ((!pSLL) || (pSLL->scanline > scanline)) { |
3158 | if (*iSLLBlock > SLLSPERBLOCK-1) |
3159 | { |
3160 | tmpSLLBlock = |
3161 | (ScanLineListBlock *)malloc(sizeof(ScanLineListBlock)); |
3162 | Q_CHECK_PTR(tmpSLLBlock); |
3163 | (*SLLBlock)->next = tmpSLLBlock; |
3164 | tmpSLLBlock->next = (ScanLineListBlock *)nullptr; |
3165 | *SLLBlock = tmpSLLBlock; |
3166 | *iSLLBlock = 0; |
3167 | } |
3168 | pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]); |
3169 | |
3170 | pSLL->next = pPrevSLL->next; |
3171 | pSLL->edgelist = (EdgeTableEntry *)nullptr; |
3172 | pPrevSLL->next = pSLL; |
3173 | } |
3174 | pSLL->scanline = scanline; |
3175 | |
3176 | /* |
3177 | * now insert the edge in the right bucket |
3178 | */ |
3179 | prev = nullptr; |
3180 | start = pSLL->edgelist; |
3181 | while (start && (start->bres.minor_axis < ETE->bres.minor_axis)) { |
3182 | prev = start; |
3183 | start = start->next; |
3184 | } |
3185 | ETE->next = start; |
3186 | |
3187 | if (prev) |
3188 | prev->next = ETE; |
3189 | else |
3190 | pSLL->edgelist = ETE; |
3191 | } |
3192 | |
3193 | /* |
3194 | * CreateEdgeTable |
3195 | * |
3196 | * This routine creates the edge table for |
3197 | * scan converting polygons. |
3198 | * The Edge Table (ET) looks like: |
3199 | * |
3200 | * EdgeTable |
3201 | * -------- |
3202 | * | ymax | ScanLineLists |
3203 | * |scanline|-->------------>-------------->... |
3204 | * -------- |scanline| |scanline| |
3205 | * |edgelist| |edgelist| |
3206 | * --------- --------- |
3207 | * | | |
3208 | * | | |
3209 | * V V |
3210 | * list of ETEs list of ETEs |
3211 | * |
3212 | * where ETE is an EdgeTableEntry data structure, |
3213 | * and there is one ScanLineList per scanline at |
3214 | * which an edge is initially entered. |
3215 | * |
3216 | */ |
3217 | |
3218 | static void CreateETandAET(int count, const QPoint *pts, |
3219 | EdgeTable *ET, EdgeTableEntry *AET, EdgeTableEntry *pETEs, |
3220 | ScanLineListBlock *pSLLBlock) |
3221 | { |
3222 | const QPoint *top, |
3223 | *bottom, |
3224 | *PrevPt, |
3225 | *CurrPt; |
3226 | int iSLLBlock = 0; |
3227 | int dy; |
3228 | |
3229 | if (count < 2) |
3230 | return; |
3231 | |
3232 | /* |
3233 | * initialize the Active Edge Table |
3234 | */ |
3235 | AET->next = nullptr; |
3236 | AET->back = nullptr; |
3237 | AET->nextWETE = nullptr; |
3238 | AET->bres.minor_axis = SMALL_COORDINATE; |
3239 | |
3240 | /* |
3241 | * initialize the Edge Table. |
3242 | */ |
3243 | ET->scanlines.next = nullptr; |
3244 | ET->ymax = SMALL_COORDINATE; |
3245 | ET->ymin = LARGE_COORDINATE; |
3246 | pSLLBlock->next = nullptr; |
3247 | |
3248 | PrevPt = &pts[count - 1]; |
3249 | |
3250 | /* |
3251 | * for each vertex in the array of points. |
3252 | * In this loop we are dealing with two vertices at |
3253 | * a time -- these make up one edge of the polygon. |
3254 | */ |
3255 | while (count--) { |
3256 | CurrPt = pts++; |
3257 | |
3258 | /* |
3259 | * find out which point is above and which is below. |
3260 | */ |
3261 | if (PrevPt->y() > CurrPt->y()) { |
3262 | bottom = PrevPt; |
3263 | top = CurrPt; |
3264 | pETEs->ClockWise = 0; |
3265 | } else { |
3266 | bottom = CurrPt; |
3267 | top = PrevPt; |
3268 | pETEs->ClockWise = 1; |
3269 | } |
3270 | |
3271 | /* |
3272 | * don't add horizontal edges to the Edge table. |
3273 | */ |
3274 | if (bottom->y() != top->y()) { |
3275 | pETEs->ymax = bottom->y() - 1; /* -1 so we don't get last scanline */ |
3276 | |
3277 | /* |
3278 | * initialize integer edge algorithm |
3279 | */ |
3280 | dy = bottom->y() - top->y(); |
3281 | BRESINITPGONSTRUCT(dy, top->x(), bottom->x(), pETEs->bres) |
3282 | |
3283 | InsertEdgeInET(ET, pETEs, top->y(), &pSLLBlock, &iSLLBlock); |
3284 | |
3285 | if (PrevPt->y() > ET->ymax) |
3286 | ET->ymax = PrevPt->y(); |
3287 | if (PrevPt->y() < ET->ymin) |
3288 | ET->ymin = PrevPt->y(); |
3289 | ++pETEs; |
3290 | } |
3291 | |
3292 | PrevPt = CurrPt; |
3293 | } |
3294 | } |
3295 | |
3296 | /* |
3297 | * loadAET |
3298 | * |
3299 | * This routine moves EdgeTableEntries from the |
3300 | * EdgeTable into the Active Edge Table, |
3301 | * leaving them sorted by smaller x coordinate. |
3302 | * |
3303 | */ |
3304 | |
3305 | static void loadAET(EdgeTableEntry *AET, EdgeTableEntry *ETEs) |
3306 | { |
3307 | EdgeTableEntry *pPrevAET; |
3308 | EdgeTableEntry *tmp; |
3309 | |
3310 | pPrevAET = AET; |
3311 | AET = AET->next; |
3312 | while (ETEs) { |
3313 | while (AET && AET->bres.minor_axis < ETEs->bres.minor_axis) { |
3314 | pPrevAET = AET; |
3315 | AET = AET->next; |
3316 | } |
3317 | tmp = ETEs->next; |
3318 | ETEs->next = AET; |
3319 | if (AET) |
3320 | AET->back = ETEs; |
3321 | ETEs->back = pPrevAET; |
3322 | pPrevAET->next = ETEs; |
3323 | pPrevAET = ETEs; |
3324 | |
3325 | ETEs = tmp; |
3326 | } |
3327 | } |
3328 | |
3329 | /* |
3330 | * computeWAET |
3331 | * |
3332 | * This routine links the AET by the |
3333 | * nextWETE (winding EdgeTableEntry) link for |
3334 | * use by the winding number rule. The final |
3335 | * Active Edge Table (AET) might look something |
3336 | * like: |
3337 | * |
3338 | * AET |
3339 | * ---------- --------- --------- |
3340 | * |ymax | |ymax | |ymax | |
3341 | * | ... | |... | |... | |
3342 | * |next |->|next |->|next |->... |
3343 | * |nextWETE| |nextWETE| |nextWETE| |
3344 | * --------- --------- ^-------- |
3345 | * | | | |
3346 | * V-------------------> V---> ... |
3347 | * |
3348 | */ |
3349 | static void computeWAET(EdgeTableEntry *AET) |
3350 | { |
3351 | EdgeTableEntry *pWETE; |
3352 | int inside = 1; |
3353 | int isInside = 0; |
3354 | |
3355 | AET->nextWETE = nullptr; |
3356 | pWETE = AET; |
3357 | AET = AET->next; |
3358 | while (AET) { |
3359 | if (AET->ClockWise) |
3360 | ++isInside; |
3361 | else |
3362 | --isInside; |
3363 | |
3364 | if ((!inside && !isInside) || (inside && isInside)) { |
3365 | pWETE->nextWETE = AET; |
3366 | pWETE = AET; |
3367 | inside = !inside; |
3368 | } |
3369 | AET = AET->next; |
3370 | } |
3371 | pWETE->nextWETE = nullptr; |
3372 | } |
3373 | |
3374 | /* |
3375 | * InsertionSort |
3376 | * |
3377 | * Just a simple insertion sort using |
3378 | * pointers and back pointers to sort the Active |
3379 | * Edge Table. |
3380 | * |
3381 | */ |
3382 | |
3383 | static int InsertionSort(EdgeTableEntry *AET) |
3384 | { |
3385 | EdgeTableEntry *pETEchase; |
3386 | EdgeTableEntry *pETEinsert; |
3387 | EdgeTableEntry *pETEchaseBackTMP; |
3388 | int changed = 0; |
3389 | |
3390 | AET = AET->next; |
3391 | while (AET) { |
3392 | pETEinsert = AET; |
3393 | pETEchase = AET; |
3394 | while (pETEchase->back->bres.minor_axis > AET->bres.minor_axis) |
3395 | pETEchase = pETEchase->back; |
3396 | |
3397 | AET = AET->next; |
3398 | if (pETEchase != pETEinsert) { |
3399 | pETEchaseBackTMP = pETEchase->back; |
3400 | pETEinsert->back->next = AET; |
3401 | if (AET) |
3402 | AET->back = pETEinsert->back; |
3403 | pETEinsert->next = pETEchase; |
3404 | pETEchase->back->next = pETEinsert; |
3405 | pETEchase->back = pETEinsert; |
3406 | pETEinsert->back = pETEchaseBackTMP; |
3407 | changed = 1; |
3408 | } |
3409 | } |
3410 | return changed; |
3411 | } |
3412 | |
3413 | /* |
3414 | * Clean up our act. |
3415 | */ |
3416 | static void FreeStorage(ScanLineListBlock *pSLLBlock) |
3417 | { |
3418 | ScanLineListBlock *tmpSLLBlock; |
3419 | |
3420 | while (pSLLBlock) { |
3421 | tmpSLLBlock = pSLLBlock->next; |
3422 | free(pSLLBlock); |
3423 | pSLLBlock = tmpSLLBlock; |
3424 | } |
3425 | } |
3426 | |
3427 | struct QRegionSpan { |
3428 | QRegionSpan() {} |
3429 | QRegionSpan(int x1_, int x2_) : x1(x1_), x2(x2_) {} |
3430 | |
3431 | int x1; |
3432 | int x2; |
3433 | int width() const { return x2 - x1; } |
3434 | }; |
3435 | |
3436 | Q_DECLARE_TYPEINFO(QRegionSpan, Q_PRIMITIVE_TYPE); |
3437 | |
3438 | static inline void flushRow(const QRegionSpan *spans, int y, int numSpans, QRegionPrivate *reg, int *lastRow, int *extendTo, bool *needsExtend) |
3439 | { |
3440 | QRect *regRects = reg->rects.data() + *lastRow; |
3441 | bool canExtend = reg->rects.size() - *lastRow == numSpans |
3442 | && !(*needsExtend && *extendTo + 1 != y) |
3443 | && (*needsExtend || regRects[0].y() + regRects[0].height() == y); |
3444 | |
3445 | for (int i = 0; i < numSpans && canExtend; ++i) { |
3446 | if (regRects[i].x() != spans[i].x1 || regRects[i].right() != spans[i].x2 - 1) |
3447 | canExtend = false; |
3448 | } |
3449 | |
3450 | if (canExtend) { |
3451 | *extendTo = y; |
3452 | *needsExtend = true; |
3453 | } else { |
3454 | if (*needsExtend) { |
3455 | for (int i = 0; i < reg->rects.size() - *lastRow; ++i) |
3456 | regRects[i].setBottom(*extendTo); |
3457 | } |
3458 | |
3459 | *lastRow = reg->rects.size(); |
3460 | reg->rects.reserve(*lastRow + numSpans); |
3461 | for (int i = 0; i < numSpans; ++i) |
3462 | reg->rects << QRect(spans[i].x1, y, spans[i].width(), 1); |
3463 | |
3464 | if (spans[0].x1 < reg->extents.left()) |
3465 | reg->extents.setLeft(spans[0].x1); |
3466 | |
3467 | if (spans[numSpans-1].x2 - 1 > reg->extents.right()) |
3468 | reg->extents.setRight(spans[numSpans-1].x2 - 1); |
3469 | |
3470 | *needsExtend = false; |
3471 | } |
3472 | } |
3473 | |
3474 | /* |
3475 | * Create an array of rectangles from a list of points. |
3476 | * If indeed these things (POINTS, RECTS) are the same, |
3477 | * then this proc is still needed, because it allocates |
3478 | * storage for the array, which was allocated on the |
3479 | * stack by the calling procedure. |
3480 | * |
3481 | */ |
3482 | static void PtsToRegion(int numFullPtBlocks, int iCurPtBlock, |
3483 | POINTBLOCK *FirstPtBlock, QRegionPrivate *reg) |
3484 | { |
3485 | int lastRow = 0; |
3486 | int extendTo = 0; |
3487 | bool needsExtend = false; |
3488 | QVarLengthArray<QRegionSpan> row; |
3489 | qsizetype rowSize = 0; |
3490 | |
3491 | reg->extents.setLeft(INT_MAX); |
3492 | reg->extents.setRight(INT_MIN); |
3493 | reg->innerArea = -1; |
3494 | |
3495 | POINTBLOCK *CurPtBlock = FirstPtBlock; |
3496 | for (; numFullPtBlocks >= 0; --numFullPtBlocks) { |
3497 | /* the loop uses 2 points per iteration */ |
3498 | int i = NUMPTSTOBUFFER >> 1; |
3499 | if (!numFullPtBlocks) |
3500 | i = iCurPtBlock >> 1; |
3501 | if(i) { |
3502 | row.resize(qMax(row.size(), rowSize + i)); |
3503 | for (QPoint *pts = CurPtBlock->pts; i--; pts += 2) { |
3504 | const int width = pts[1].x() - pts[0].x(); |
3505 | if (width) { |
3506 | if (rowSize && row[rowSize-1].x2 == pts[0].x()) |
3507 | row[rowSize-1].x2 = pts[1].x(); |
3508 | else |
3509 | row[rowSize++] = QRegionSpan(pts[0].x(), pts[1].x()); |
3510 | } |
3511 | |
3512 | if (rowSize) { |
3513 | QPoint *next = i ? &pts[2] : (numFullPtBlocks && iCurPtBlock ? CurPtBlock->next->pts : nullptr); |
3514 | |
3515 | if (!next || next->y() != pts[0].y()) { |
3516 | flushRow(row.data(), pts[0].y(), rowSize, reg, &lastRow, &extendTo, &needsExtend); |
3517 | rowSize = 0; |
3518 | } |
3519 | } |
3520 | } |
3521 | } |
3522 | CurPtBlock = CurPtBlock->next; |
3523 | } |
3524 | |
3525 | if (needsExtend) { |
3526 | for (int i = lastRow; i < reg->rects.size(); ++i) |
3527 | reg->rects[i].setBottom(extendTo); |
3528 | } |
3529 | |
3530 | reg->numRects = reg->rects.size(); |
3531 | |
3532 | if (reg->numRects) { |
3533 | reg->extents.setTop(reg->rects[0].top()); |
3534 | reg->extents.setBottom(reg->rects[lastRow].bottom()); |
3535 | |
3536 | for (int i = 0; i < reg->rects.size(); ++i) |
3537 | reg->updateInnerRect(reg->rects[i]); |
3538 | } else { |
3539 | reg->extents.setCoords(0, 0, 0, 0); |
3540 | } |
3541 | } |
3542 | |
3543 | /* |
3544 | * polytoregion |
3545 | * |
3546 | * Scan converts a polygon by returning a run-length |
3547 | * encoding of the resultant bitmap -- the run-length |
3548 | * encoding is in the form of an array of rectangles. |
3549 | * |
3550 | * Can return 0 in case of errors. |
3551 | */ |
3552 | static QRegionPrivate *PolygonRegion(const QPoint *Pts, int Count, int rule) |
3553 | //Point *Pts; /* the pts */ |
3554 | //int Count; /* number of pts */ |
3555 | //int rule; /* winding rule */ |
3556 | { |
3557 | QRegionPrivate *region; |
3558 | EdgeTableEntry *pAET; /* Active Edge Table */ |
3559 | int y; /* current scanline */ |
3560 | int iPts = 0; /* number of pts in buffer */ |
3561 | EdgeTableEntry *pWETE; /* Winding Edge Table Entry*/ |
3562 | ScanLineList *pSLL; /* current scanLineList */ |
3563 | QPoint *pts; /* output buffer */ |
3564 | EdgeTableEntry *pPrevAET; /* ptr to previous AET */ |
3565 | EdgeTable ET; /* header node for ET */ |
3566 | EdgeTableEntry *AET; /* header node for AET */ |
3567 | EdgeTableEntry *pETEs; /* EdgeTableEntries pool */ |
3568 | ScanLineListBlock SLLBlock; /* header for scanlinelist */ |
3569 | int fixWAET = false; |
3570 | POINTBLOCK FirstPtBlock, *curPtBlock; /* PtBlock buffers */ |
3571 | FirstPtBlock.pts = reinterpret_cast<QPoint *>(FirstPtBlock.data); |
3572 | POINTBLOCK *tmpPtBlock; |
3573 | int numFullPtBlocks = 0; |
3574 | |
3575 | Q_ASSUME(Count > 1); |
3576 | |
3577 | region = new QRegionPrivate; |
3578 | |
3579 | /* special case a rectangle */ |
3580 | if (((Count == 4) || |
3581 | ((Count == 5) && (Pts[4].x() == Pts[0].x()) && (Pts[4].y() == Pts[0].y()))) |
3582 | && (((Pts[0].y() == Pts[1].y()) && (Pts[1].x() == Pts[2].x()) && (Pts[2].y() == Pts[3].y()) |
3583 | && (Pts[3].x() == Pts[0].x())) || ((Pts[0].x() == Pts[1].x()) |
3584 | && (Pts[1].y() == Pts[2].y()) && (Pts[2].x() == Pts[3].x()) |
3585 | && (Pts[3].y() == Pts[0].y())))) { |
3586 | int x = qMin(Pts[0].x(), Pts[2].x()); |
3587 | region->extents.setLeft(x); |
3588 | int y = qMin(Pts[0].y(), Pts[2].y()); |
3589 | region->extents.setTop(y); |
3590 | region->extents.setWidth(qMax(Pts[0].x(), Pts[2].x()) - x); |
3591 | region->extents.setHeight(qMax(Pts[0].y(), Pts[2].y()) - y); |
3592 | if ((region->extents.left() <= region->extents.right()) && |
3593 | (region->extents.top() <= region->extents.bottom())) { |
3594 | region->numRects = 1; |
3595 | region->innerRect = region->extents; |
3596 | region->innerArea = region->innerRect.width() * region->innerRect.height(); |
3597 | } |
3598 | return region; |
3599 | } |
3600 | |
3601 | if (!(pETEs = static_cast<EdgeTableEntry *>(malloc(sizeof(EdgeTableEntry) * Count)))) { |
3602 | delete region; |
3603 | return nullptr; |
3604 | } |
3605 | |
3606 | region->vectorize(); |
3607 | |
3608 | AET = new EdgeTableEntry; |
3609 | pts = FirstPtBlock.pts; |
3610 | CreateETandAET(Count, Pts, &ET, AET, pETEs, &SLLBlock); |
3611 | |
3612 | pSLL = ET.scanlines.next; |
3613 | curPtBlock = &FirstPtBlock; |
3614 | |
3615 | // sanity check that the region won't become too big... |
3616 | if (ET.ymax - ET.ymin > 100000) { |
3617 | // clean up region ptr |
3618 | #ifndef QT_NO_DEBUG |
3619 | qWarning("QRegion: creating region from big polygon failed...!" ); |
3620 | #endif |
3621 | delete AET; |
3622 | delete region; |
3623 | return nullptr; |
3624 | } |
3625 | |
3626 | |
3627 | QT_TRY { |
3628 | if (rule == EvenOddRule) { |
3629 | /* |
3630 | * for each scanline |
3631 | */ |
3632 | for (y = ET.ymin; y < ET.ymax; ++y) { |
3633 | |
3634 | /* |
3635 | * Add a new edge to the active edge table when we |
3636 | * get to the next edge. |
3637 | */ |
3638 | if (pSLL && y == pSLL->scanline) { |
3639 | loadAET(AET, pSLL->edgelist); |
3640 | pSLL = pSLL->next; |
3641 | } |
3642 | pPrevAET = AET; |
3643 | pAET = AET->next; |
3644 | |
3645 | /* |
3646 | * for each active edge |
3647 | */ |
3648 | while (pAET) { |
3649 | pts->setX(pAET->bres.minor_axis); |
3650 | pts->setY(y); |
3651 | ++pts; |
3652 | ++iPts; |
3653 | |
3654 | /* |
3655 | * send out the buffer |
3656 | */ |
3657 | if (iPts == NUMPTSTOBUFFER) { |
3658 | tmpPtBlock = (POINTBLOCK *)malloc(sizeof(POINTBLOCK)); |
3659 | Q_CHECK_PTR(tmpPtBlock); |
3660 | tmpPtBlock->pts = reinterpret_cast<QPoint *>(tmpPtBlock->data); |
3661 | curPtBlock->next = tmpPtBlock; |
3662 | curPtBlock = tmpPtBlock; |
3663 | pts = curPtBlock->pts; |
3664 | ++numFullPtBlocks; |
3665 | iPts = 0; |
3666 | } |
3667 | EVALUATEEDGEEVENODD(pAET, pPrevAET, y) |
3668 | } |
3669 | InsertionSort(AET); |
3670 | } |
3671 | } else { |
3672 | /* |
3673 | * for each scanline |
3674 | */ |
3675 | for (y = ET.ymin; y < ET.ymax; ++y) { |
3676 | /* |
3677 | * Add a new edge to the active edge table when we |
3678 | * get to the next edge. |
3679 | */ |
3680 | if (pSLL && y == pSLL->scanline) { |
3681 | loadAET(AET, pSLL->edgelist); |
3682 | computeWAET(AET); |
3683 | pSLL = pSLL->next; |
3684 | } |
3685 | pPrevAET = AET; |
3686 | pAET = AET->next; |
3687 | pWETE = pAET; |
3688 | |
3689 | /* |
3690 | * for each active edge |
3691 | */ |
3692 | while (pAET) { |
3693 | /* |
3694 | * add to the buffer only those edges that |
3695 | * are in the Winding active edge table. |
3696 | */ |
3697 | if (pWETE == pAET) { |
3698 | pts->setX(pAET->bres.minor_axis); |
3699 | pts->setY(y); |
3700 | ++pts; |
3701 | ++iPts; |
3702 | |
3703 | /* |
3704 | * send out the buffer |
3705 | */ |
3706 | if (iPts == NUMPTSTOBUFFER) { |
3707 | tmpPtBlock = static_cast<POINTBLOCK *>(malloc(sizeof(POINTBLOCK))); |
3708 | tmpPtBlock->pts = reinterpret_cast<QPoint *>(tmpPtBlock->data); |
3709 | curPtBlock->next = tmpPtBlock; |
3710 | curPtBlock = tmpPtBlock; |
3711 | pts = curPtBlock->pts; |
3712 | ++numFullPtBlocks; |
3713 | iPts = 0; |
3714 | } |
3715 | pWETE = pWETE->nextWETE; |
3716 | } |
3717 | EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET) |
3718 | } |
3719 | |
3720 | /* |
3721 | * recompute the winding active edge table if |
3722 | * we just resorted or have exited an edge. |
3723 | */ |
3724 | if (InsertionSort(AET) || fixWAET) { |
3725 | computeWAET(AET); |
3726 | fixWAET = false; |
3727 | } |
3728 | } |
3729 | } |
3730 | } QT_CATCH(...) { |
3731 | FreeStorage(SLLBlock.next); |
3732 | PtsToRegion(numFullPtBlocks, iPts, &FirstPtBlock, region); |
3733 | for (curPtBlock = FirstPtBlock.next; --numFullPtBlocks >= 0;) { |
3734 | tmpPtBlock = curPtBlock->next; |
3735 | free(curPtBlock); |
3736 | curPtBlock = tmpPtBlock; |
3737 | } |
3738 | free(pETEs); |
3739 | return nullptr; // this function returns 0 in case of an error |
3740 | } |
3741 | |
3742 | FreeStorage(SLLBlock.next); |
3743 | PtsToRegion(numFullPtBlocks, iPts, &FirstPtBlock, region); |
3744 | for (curPtBlock = FirstPtBlock.next; --numFullPtBlocks >= 0;) { |
3745 | tmpPtBlock = curPtBlock->next; |
3746 | free(curPtBlock); |
3747 | curPtBlock = tmpPtBlock; |
3748 | } |
3749 | delete AET; |
3750 | free(pETEs); |
3751 | return region; |
3752 | } |
3753 | // END OF PolyReg.c extract |
3754 | |
3755 | QRegionPrivate *qt_bitmapToRegion(const QBitmap& bitmap) |
3756 | { |
3757 | const QImage image = bitmap.toImage(); |
3758 | |
3759 | QRegionPrivate *region = new QRegionPrivate; |
3760 | |
3761 | QRect xr; |
3762 | |
3763 | #define AddSpan \ |
3764 | { \ |
3765 | xr.setCoords(prev1, y, x-1, y); \ |
3766 | UnionRectWithRegion(&xr, region, *region); \ |
3767 | } |
3768 | |
3769 | const uchar zero = 0; |
3770 | bool little = image.format() == QImage::Format_MonoLSB; |
3771 | |
3772 | int x, |
3773 | y; |
3774 | for (y = 0; y < image.height(); ++y) { |
3775 | const uchar *line = image.constScanLine(y); |
3776 | int w = image.width(); |
3777 | uchar all = zero; |
3778 | int prev1 = -1; |
3779 | for (x = 0; x < w;) { |
3780 | uchar byte = line[x / 8]; |
3781 | if (x > w - 8 || byte!=all) { |
3782 | if (little) { |
3783 | for (int b = 8; b > 0 && x < w; --b) { |
3784 | if (!(byte & 0x01) == !all) { |
3785 | // More of the same |
3786 | } else { |
3787 | // A change. |
3788 | if (all!=zero) { |
3789 | AddSpan |
3790 | all = zero; |
3791 | } else { |
3792 | prev1 = x; |
3793 | all = ~zero; |
3794 | } |
3795 | } |
3796 | byte >>= 1; |
3797 | ++x; |
3798 | } |
3799 | } else { |
3800 | for (int b = 8; b > 0 && x < w; --b) { |
3801 | if (!(byte & 0x80) == !all) { |
3802 | // More of the same |
3803 | } else { |
3804 | // A change. |
3805 | if (all != zero) { |
3806 | AddSpan |
3807 | all = zero; |
3808 | } else { |
3809 | prev1 = x; |
3810 | all = ~zero; |
3811 | } |
3812 | } |
3813 | byte <<= 1; |
3814 | ++x; |
3815 | } |
3816 | } |
3817 | } else { |
3818 | x += 8; |
3819 | } |
3820 | } |
3821 | if (all != zero) { |
3822 | AddSpan |
3823 | } |
3824 | } |
3825 | #undef AddSpan |
3826 | |
3827 | return region; |
3828 | } |
3829 | |
3830 | QRegion::QRegion() |
3831 | : d(const_cast<QRegionData*>(&shared_empty)) |
3832 | { |
3833 | } |
3834 | |
3835 | QRegion::QRegion(const QRect &r, RegionType t) |
3836 | { |
3837 | if (r.isEmpty()) { |
3838 | d = const_cast<QRegionData*>(&shared_empty); |
3839 | } else { |
3840 | d = new QRegionData; |
3841 | d->ref.initializeOwned(); |
3842 | if (t == Rectangle) { |
3843 | d->qt_rgn = new QRegionPrivate(r); |
3844 | } else if (t == Ellipse) { |
3845 | QPainterPath path; |
3846 | path.addEllipse(r.x(), r.y(), r.width(), r.height()); |
3847 | QPolygon a = path.toSubpathPolygons().at(0).toPolygon(); |
3848 | d->qt_rgn = PolygonRegion(a.constData(), a.size(), EvenOddRule); |
3849 | } |
3850 | } |
3851 | } |
3852 | |
3853 | QRegion::QRegion(const QPolygon &a, Qt::FillRule fillRule) |
3854 | { |
3855 | if (a.count() > 2) { |
3856 | QRegionPrivate *qt_rgn = PolygonRegion(a.constData(), a.size(), |
3857 | fillRule == Qt::WindingFill ? WindingRule : EvenOddRule); |
3858 | if (qt_rgn) { |
3859 | d = new QRegionData; |
3860 | d->ref.initializeOwned(); |
3861 | d->qt_rgn = qt_rgn; |
3862 | } else { |
3863 | d = const_cast<QRegionData*>(&shared_empty); |
3864 | } |
3865 | } else { |
3866 | d = const_cast<QRegionData*>(&shared_empty); |
3867 | } |
3868 | } |
3869 | |
3870 | QRegion::QRegion(const QRegion &r) |
3871 | { |
3872 | d = r.d; |
3873 | d->ref.ref(); |
3874 | } |
3875 | |
3876 | |
3877 | QRegion::QRegion(const QBitmap &bm) |
3878 | { |
3879 | if (bm.isNull()) { |
3880 | d = const_cast<QRegionData*>(&shared_empty); |
3881 | } else { |
3882 | d = new QRegionData; |
3883 | d->ref.initializeOwned(); |
3884 | d->qt_rgn = qt_bitmapToRegion(bm); |
3885 | } |
3886 | } |
3887 | |
3888 | void QRegion::cleanUp(QRegion::QRegionData *x) |
3889 | { |
3890 | delete x->qt_rgn; |
3891 | delete x; |
3892 | } |
3893 | |
3894 | QRegion::~QRegion() |
3895 | { |
3896 | if (!d->ref.deref()) |
3897 | cleanUp(d); |
3898 | } |
3899 | |
3900 | |
3901 | QRegion &QRegion::operator=(const QRegion &r) |
3902 | { |
3903 | r.d->ref.ref(); |
3904 | if (!d->ref.deref()) |
3905 | cleanUp(d); |
3906 | d = r.d; |
3907 | return *this; |
3908 | } |
3909 | |
3910 | |
3911 | /*! |
3912 | \internal |
3913 | */ |
3914 | QRegion QRegion::copy() const |
3915 | { |
3916 | QRegion r; |
3917 | QScopedPointer<QRegionData> x(new QRegionData); |
3918 | x->ref.initializeOwned(); |
3919 | if (d->qt_rgn) |
3920 | x->qt_rgn = new QRegionPrivate(*d->qt_rgn); |
3921 | else |
3922 | x->qt_rgn = new QRegionPrivate; |
3923 | if (!r.d->ref.deref()) |
3924 | cleanUp(r.d); |
3925 | r.d = x.take(); |
3926 | return r; |
3927 | } |
3928 | |
3929 | bool QRegion::isEmpty() const |
3930 | { |
3931 | return d == &shared_empty || d->qt_rgn->numRects == 0; |
3932 | } |
3933 | |
3934 | bool QRegion::isNull() const |
3935 | { |
3936 | return d == &shared_empty || d->qt_rgn->numRects == 0; |
3937 | } |
3938 | |
3939 | bool QRegion::contains(const QPoint &p) const |
3940 | { |
3941 | return PointInRegion(d->qt_rgn, p.x(), p.y()); |
3942 | } |
3943 | |
3944 | bool QRegion::contains(const QRect &r) const |
3945 | { |
3946 | return RectInRegion(d->qt_rgn, r.left(), r.top(), r.width(), r.height()) != RectangleOut; |
3947 | } |
3948 | |
3949 | |
3950 | |
3951 | void QRegion::translate(int dx, int dy) |
3952 | { |
3953 | if ((dx == 0 && dy == 0) || isEmptyHelper(d->qt_rgn)) |
3954 | return; |
3955 | |
3956 | detach(); |
3957 | OffsetRegion(*d->qt_rgn, dx, dy); |
3958 | } |
3959 | |
3960 | QRegion QRegion::united(const QRegion &r) const |
3961 | { |
3962 | if (isEmptyHelper(d->qt_rgn)) |
3963 | return r; |
3964 | if (isEmptyHelper(r.d->qt_rgn)) |
3965 | return *this; |
3966 | if (d == r.d) |
3967 | return *this; |
3968 | |
3969 | if (d->qt_rgn->contains(*r.d->qt_rgn)) { |
3970 | return *this; |
3971 | } else if (r.d->qt_rgn->contains(*d->qt_rgn)) { |
3972 | return r; |
3973 | } else if (d->qt_rgn->canAppend(r.d->qt_rgn)) { |
3974 | QRegion result(*this); |
3975 | result.detach(); |
3976 | result.d->qt_rgn->append(r.d->qt_rgn); |
3977 | return result; |
3978 | } else if (d->qt_rgn->canPrepend(r.d->qt_rgn)) { |
3979 | QRegion result(*this); |
3980 | result.detach(); |
3981 | result.d->qt_rgn->prepend(r.d->qt_rgn); |
3982 | return result; |
3983 | } else if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) { |
3984 | return *this; |
3985 | } else { |
3986 | QRegion result; |
3987 | result.detach(); |
3988 | UnionRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn); |
3989 | return result; |
3990 | } |
3991 | } |
3992 | |
3993 | QRegion& QRegion::operator+=(const QRegion &r) |
3994 | { |
3995 | if (isEmptyHelper(d->qt_rgn)) |
3996 | return *this = r; |
3997 | if (isEmptyHelper(r.d->qt_rgn)) |
3998 | return *this; |
3999 | if (d == r.d) |
4000 | return *this; |
4001 | |
4002 | if (d->qt_rgn->contains(*r.d->qt_rgn)) { |
4003 | return *this; |
4004 | } else if (r.d->qt_rgn->contains(*d->qt_rgn)) { |
4005 | return *this = r; |
4006 | } else if (d->qt_rgn->canAppend(r.d->qt_rgn)) { |
4007 | detach(); |
4008 | d->qt_rgn->append(r.d->qt_rgn); |
4009 | return *this; |
4010 | } else if (d->qt_rgn->canPrepend(r.d->qt_rgn)) { |
4011 | detach(); |
4012 | d->qt_rgn->prepend(r.d->qt_rgn); |
4013 | return *this; |
4014 | } else if (EqualRegion(d->qt_rgn, r.d->qt_rgn)) { |
4015 | return *this; |
4016 | } else { |
4017 | detach(); |
4018 | UnionRegion(d->qt_rgn, r.d->qt_rgn, *d->qt_rgn); |
4019 | return *this; |
4020 | } |
4021 | } |
4022 | |
4023 | QRegion QRegion::united(const QRect &r) const |
4024 | { |
4025 | if (isEmptyHelper(d->qt_rgn)) |
4026 | return r; |
4027 | if (r.isEmpty()) |
4028 | return *this; |
4029 | |
4030 | if (d->qt_rgn->contains(r)) { |
4031 | return *this; |
4032 | } else if (d->qt_rgn->within(r)) { |
4033 | return r; |
4034 | } else if (d->qt_rgn->numRects == 1 && d->qt_rgn->extents == r) { |
4035 | return *this; |
4036 | } else if (d->qt_rgn->canAppend(&r)) { |
4037 | QRegion result(*this); |
4038 | result.detach(); |
4039 | result.d->qt_rgn->append(&r); |
4040 | return result; |
4041 | } else if (d->qt_rgn->canPrepend(&r)) { |
4042 | QRegion result(*this); |
4043 | result.detach(); |
4044 | result.d->qt_rgn->prepend(&r); |
4045 | return result; |
4046 | } else { |
4047 | QRegion result; |
4048 | result.detach(); |
4049 | QRegionPrivate rp(r); |
4050 | UnionRegion(d->qt_rgn, &rp, *result.d->qt_rgn); |
4051 | return result; |
4052 | } |
4053 | } |
4054 | |
4055 | QRegion& QRegion::operator+=(const QRect &r) |
4056 | { |
4057 | if (isEmptyHelper(d->qt_rgn)) |
4058 | return *this = r; |
4059 | if (r.isEmpty()) |
4060 | return *this; |
4061 | |
4062 | if (d->qt_rgn->contains(r)) { |
4063 | return *this; |
4064 | } else if (d->qt_rgn->within(r)) { |
4065 | return *this = r; |
4066 | } else if (d->qt_rgn->canAppend(&r)) { |
4067 | detach(); |
4068 | d->qt_rgn->append(&r); |
4069 | return *this; |
4070 | } else if (d->qt_rgn->canPrepend(&r)) { |
4071 | detach(); |
4072 | d->qt_rgn->prepend(&r); |
4073 | return *this; |
4074 | } else if (d->qt_rgn->numRects == 1 && d->qt_rgn->extents == r) { |
4075 | return *this; |
4076 | } else { |
4077 | detach(); |
4078 | QRegionPrivate p(r); |
4079 | UnionRegion(d->qt_rgn, &p, *d->qt_rgn); |
4080 | return *this; |
4081 | } |
4082 | } |
4083 | |
4084 | QRegion QRegion::intersected(const QRegion &r) const |
4085 | { |
4086 | if (isEmptyHelper(d->qt_rgn) || isEmptyHelper(r.d->qt_rgn) |
4087 | || !EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents)) |
4088 | return QRegion(); |
4089 | |
4090 | /* this is fully contained in r */ |
4091 | if (r.d->qt_rgn->contains(*d->qt_rgn)) |
4092 | return *this; |
4093 | |
4094 | /* r is fully contained in this */ |
4095 | if (d->qt_rgn->contains(*r.d->qt_rgn)) |
4096 | return r; |
4097 | |
4098 | if (r.d->qt_rgn->numRects == 1 && d->qt_rgn->numRects == 1) { |
4099 | const QRect rect = qt_rect_intersect_normalized(r.d->qt_rgn->extents, |
4100 | d->qt_rgn->extents); |
4101 | return QRegion(rect); |
4102 | } else if (r.d->qt_rgn->numRects == 1) { |
4103 | QRegion result(*this); |
4104 | result.detach(); |
4105 | result.d->qt_rgn->intersect(r.d->qt_rgn->extents); |
4106 | return result; |
4107 | } else if (d->qt_rgn->numRects == 1) { |
4108 | QRegion result(r); |
4109 | result.detach(); |
4110 | result.d->qt_rgn->intersect(d->qt_rgn->extents); |
4111 | return result; |
4112 | } |
4113 | |
4114 | QRegion result; |
4115 | result.detach(); |
4116 | miRegionOp(*result.d->qt_rgn, d->qt_rgn, r.d->qt_rgn, miIntersectO, nullptr, nullptr); |
4117 | |
4118 | /* |
4119 | * Can't alter dest's extents before we call miRegionOp because |
4120 | * it might be one of the source regions and miRegionOp depends |
4121 | * on the extents of those regions being the same. Besides, this |
4122 | * way there's no checking against rectangles that will be nuked |
4123 | * due to coalescing, so we have to examine fewer rectangles. |
4124 | */ |
4125 | miSetExtents(*result.d->qt_rgn); |
4126 | return result; |
4127 | } |
4128 | |
4129 | QRegion QRegion::intersected(const QRect &r) const |
4130 | { |
4131 | if (isEmptyHelper(d->qt_rgn) || r.isEmpty() |
4132 | || !EXTENTCHECK(&d->qt_rgn->extents, &r)) |
4133 | return QRegion(); |
4134 | |
4135 | /* this is fully contained in r */ |
4136 | if (d->qt_rgn->within(r)) |
4137 | return *this; |
4138 | |
4139 | /* r is fully contained in this */ |
4140 | if (d->qt_rgn->contains(r)) |
4141 | return r; |
4142 | |
4143 | if (d->qt_rgn->numRects == 1) { |
4144 | const QRect rect = qt_rect_intersect_normalized(d->qt_rgn->extents, |
4145 | r.normalized()); |
4146 | return QRegion(rect); |
4147 | } |
4148 | |
4149 | QRegion result(*this); |
4150 | result.detach(); |
4151 | result.d->qt_rgn->intersect(r); |
4152 | return result; |
4153 | } |
4154 | |
4155 | QRegion QRegion::subtracted(const QRegion &r) const |
4156 | { |
4157 | if (isEmptyHelper(d->qt_rgn) || isEmptyHelper(r.d->qt_rgn)) |
4158 | return *this; |
4159 | if (r.d->qt_rgn->contains(*d->qt_rgn)) |
4160 | return QRegion(); |
4161 | if (!EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents)) |
4162 | return *this; |
4163 | if (d == r.d || EqualRegion(d->qt_rgn, r.d->qt_rgn)) |
4164 | return QRegion(); |
4165 | |
4166 | #ifdef QT_REGION_DEBUG |
4167 | d->qt_rgn->selfTest(); |
4168 | r.d->qt_rgn->selfTest(); |
4169 | #endif |
4170 | |
4171 | QRegion result; |
4172 | result.detach(); |
4173 | SubtractRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn); |
4174 | #ifdef QT_REGION_DEBUG |
4175 | result.d->qt_rgn->selfTest(); |
4176 | #endif |
4177 | return result; |
4178 | } |
4179 | |
4180 | QRegion QRegion::xored(const QRegion &r) const |
4181 | { |
4182 | if (isEmptyHelper(d->qt_rgn)) { |
4183 | return r; |
4184 | } else if (isEmptyHelper(r.d->qt_rgn)) { |
4185 | return *this; |
4186 | } else if (!EXTENTCHECK(&d->qt_rgn->extents, &r.d->qt_rgn->extents)) { |
4187 | return (*this + r); |
4188 | } else if (d == r.d || EqualRegion(d->qt_rgn, r.d->qt_rgn)) { |
4189 | return QRegion(); |
4190 | } else { |
4191 | QRegion result; |
4192 | result.detach(); |
4193 | XorRegion(d->qt_rgn, r.d->qt_rgn, *result.d->qt_rgn); |
4194 | return result; |
4195 | } |
4196 | } |
4197 | |
4198 | QRect QRegion::boundingRect() const noexcept |
4199 | { |
4200 | if (isEmpty()) |
4201 | return QRect(); |
4202 | return d->qt_rgn->extents; |
4203 | } |
4204 | |
4205 | /*! \internal |
4206 | Returns \c true if \a rect is guaranteed to be fully contained in \a region. |
4207 | A false return value does not guarantee the opposite. |
4208 | */ |
4209 | Q_GUI_EXPORT |
4210 | bool qt_region_strictContains(const QRegion ®ion, const QRect &rect) |
4211 | { |
4212 | if (isEmptyHelper(region.d->qt_rgn) || !rect.isValid()) |
4213 | return false; |
4214 | |
4215 | #if 0 // TEST_INNERRECT |
4216 | static bool guard = false; |
4217 | if (guard) |
4218 | return false; |
4219 | guard = true; |
4220 | QRegion inner = region.d->qt_rgn->innerRect; |
4221 | Q_ASSERT((inner - region).isEmpty()); |
4222 | guard = false; |
4223 | |
4224 | int maxArea = 0; |
4225 | for (int i = 0; i < region.d->qt_rgn->numRects; ++i) { |
4226 | const QRect r = region.d->qt_rgn->rects.at(i); |
4227 | if (r.width() * r.height() > maxArea) |
4228 | maxArea = r.width() * r.height(); |
4229 | } |
4230 | |
4231 | if (maxArea > region.d->qt_rgn->innerArea) { |
4232 | qDebug() << "not largest rectangle" << region << region.d->qt_rgn->innerRect; |
4233 | } |
4234 | Q_ASSERT(maxArea <= region.d->qt_rgn->innerArea); |
4235 | #endif |
4236 | |
4237 | const QRect r1 = region.d->qt_rgn->innerRect; |
4238 | return (rect.left() >= r1.left() && rect.right() <= r1.right() |
4239 | && rect.top() >= r1.top() && rect.bottom() <= r1.bottom()); |
4240 | } |
4241 | |
4242 | QRegion::const_iterator QRegion::begin() const noexcept |
4243 | { |
4244 | return d->qt_rgn ? d->qt_rgn->begin() : nullptr; |
4245 | } |
4246 | |
4247 | QRegion::const_iterator QRegion::end() const noexcept |
4248 | { |
4249 | return d->qt_rgn ? d->qt_rgn->end() : nullptr; |
4250 | } |
4251 | |
4252 | void QRegion::setRects(const QRect *rects, int num) |
4253 | { |
4254 | *this = QRegion(); |
4255 | if (!rects || num == 0 || (num == 1 && rects->isEmpty())) |
4256 | return; |
4257 | |
4258 | detach(); |
4259 | |
4260 | d->qt_rgn->numRects = num; |
4261 | if (num == 1) { |
4262 | d->qt_rgn->extents = *rects; |
4263 | d->qt_rgn->innerRect = *rects; |
4264 | } else { |
4265 | d->qt_rgn->rects.resize(num); |
4266 | |
4267 | int left = INT_MAX, |
4268 | right = INT_MIN, |
4269 | top = INT_MAX, |
4270 | bottom = INT_MIN; |
4271 | for (int i = 0; i < num; ++i) { |
4272 | const QRect &rect = rects[i]; |
4273 | d->qt_rgn->rects[i] = rect; |
4274 | left = qMin(rect.left(), left); |
4275 | right = qMax(rect.right(), right); |
4276 | top = qMin(rect.top(), top); |
4277 | bottom = qMax(rect.bottom(), bottom); |
4278 | d->qt_rgn->updateInnerRect(rect); |
4279 | } |
4280 | d->qt_rgn->extents = QRect(QPoint(left, top), QPoint(right, bottom)); |
4281 | } |
4282 | } |
4283 | |
4284 | int QRegion::rectCount() const noexcept |
4285 | { |
4286 | return (d->qt_rgn ? d->qt_rgn->numRects : 0); |
4287 | } |
4288 | |
4289 | |
4290 | bool QRegion::operator==(const QRegion &r) const |
4291 | { |
4292 | if (!d->qt_rgn) |
4293 | return r.isEmpty(); |
4294 | if (!r.d->qt_rgn) |
4295 | return isEmpty(); |
4296 | |
4297 | if (d == r.d) |
4298 | return true; |
4299 | else |
4300 | return EqualRegion(d->qt_rgn, r.d->qt_rgn); |
4301 | } |
4302 | |
4303 | bool QRegion::intersects(const QRect &rect) const |
4304 | { |
4305 | if (isEmptyHelper(d->qt_rgn) || rect.isNull()) |
4306 | return false; |
4307 | |
4308 | const QRect r = rect.normalized(); |
4309 | if (!rect_intersects(d->qt_rgn->extents, r)) |
4310 | return false; |
4311 | if (d->qt_rgn->numRects == 1) |
4312 | return true; |
4313 | |
4314 | for (const QRect &rect : *this) { |
4315 | if (rect_intersects(r, rect)) |
4316 | return true; |
4317 | } |
4318 | return false; |
4319 | } |
4320 | |
4321 | |
4322 | #endif |
4323 | |
4324 | #if defined(Q_OS_WIN) || defined(Q_QDOC) |
4325 | |
4326 | static inline HRGN qt_RectToHRGN(const QRect &rc) |
4327 | { |
4328 | return CreateRectRgn(rc.left(), rc.top(), rc.right() + 1, rc.bottom() + 1); |
4329 | } |
4330 | |
4331 | /*! |
4332 | \since 6.0 |
4333 | |
4334 | Returns a HRGN that is equivalent to the given region. |
4335 | */ |
4336 | HRGN QRegion::toHRGN() const |
4337 | { |
4338 | const int size = rectCount(); |
4339 | if (size == 0) |
4340 | return nullptr; |
4341 | |
4342 | HRGN resultRgn = nullptr; |
4343 | const auto rects = begin(); |
4344 | resultRgn = qt_RectToHRGN(rects[0]); |
4345 | for (int i = 1; i < size; ++i) { |
4346 | HRGN tmpRgn = qt_RectToHRGN(rects[i]); |
4347 | int err = CombineRgn(resultRgn, resultRgn, tmpRgn, RGN_OR); |
4348 | if (err == ERROR) |
4349 | qWarning("Error combining HRGNs." ); |
4350 | DeleteObject(tmpRgn); |
4351 | } |
4352 | return resultRgn; |
4353 | } |
4354 | |
4355 | /*! |
4356 | \since 6.0 |
4357 | |
4358 | Returns a QRegion that is equivalent to the given \a hrgn. |
4359 | */ |
4360 | QRegion QRegion::fromHRGN(HRGN hrgn) |
4361 | { |
4362 | DWORD regionDataSize = GetRegionData(hrgn, 0, nullptr); |
4363 | if (regionDataSize == 0) |
4364 | return QRegion(); |
4365 | |
4366 | auto regionData = reinterpret_cast<LPRGNDATA>(malloc(regionDataSize)); |
4367 | if (!regionData) |
4368 | return QRegion(); |
4369 | |
4370 | QRegion region; |
4371 | if (GetRegionData(hrgn, regionDataSize, regionData) == regionDataSize) { |
4372 | auto pRect = reinterpret_cast<LPRECT>(regionData->Buffer); |
4373 | for (DWORD i = 0; i < regionData->rdh.nCount; ++i) |
4374 | region += QRect(pRect[i].left, pRect[i].top, |
4375 | pRect[i].right - pRect[i].left, |
4376 | pRect[i].bottom - pRect[i].top); |
4377 | } |
4378 | |
4379 | free(regionData); |
4380 | return region; |
4381 | } |
4382 | #endif // Q_OS_WIN || Q_QDOC |
4383 | |
4384 | QT_END_NAMESPACE |
4385 | |