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36
37#ifndef QRHIVULKAN_H
38#define QRHIVULKAN_H
39
40//
41// W A R N I N G
42// -------------
43//
44// This file is not part of the Qt API. It exists purely as an
45// implementation detail. This header file may change from version to
46// version without notice, or even be removed.
47//
48// We mean it.
49//
50
51#include <private/qrhi_p.h>
52#include <QtGui/qvulkaninstance.h> // this is where vulkan.h gets pulled in
53
54QT_BEGIN_NAMESPACE
55
56struct Q_GUI_EXPORT QRhiVulkanInitParams : public QRhiInitParams
57{
58 QVulkanInstance *inst = nullptr;
59 QWindow *window = nullptr;
60 QByteArrayList deviceExtensions;
61};
62
63struct Q_GUI_EXPORT QRhiVulkanNativeHandles : public QRhiNativeHandles
64{
65 // to import a physical device (always required)
66 VkPhysicalDevice physDev = VK_NULL_HANDLE;
67 // to import a device and queue
68 VkDevice dev = VK_NULL_HANDLE;
69 int gfxQueueFamilyIdx = -1;
70 int gfxQueueIdx = 0;
71 VkQueue gfxQueue = VK_NULL_HANDLE;
72 // and optionally, the mem allocator
73 void *vmemAllocator = nullptr;
74};
75
76struct Q_GUI_EXPORT QRhiVulkanCommandBufferNativeHandles : public QRhiNativeHandles
77{
78 VkCommandBuffer commandBuffer = VK_NULL_HANDLE;
79};
80
81struct Q_GUI_EXPORT QRhiVulkanRenderPassNativeHandles : public QRhiNativeHandles
82{
83 VkRenderPass renderPass = VK_NULL_HANDLE;
84};
85
86QT_END_NAMESPACE
87
88#endif
89