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39 | |
40 | #include "qtexturefiledata_p.h" |
41 | #include <QSize> |
42 | |
43 | QT_BEGIN_NAMESPACE |
44 | |
45 | Q_LOGGING_CATEGORY(lcQtGuiTextureIO, "qt.gui.textureio" ); |
46 | |
47 | class QTextureFileDataPrivate : public QSharedData |
48 | { |
49 | public: |
50 | QTextureFileDataPrivate() |
51 | { |
52 | } |
53 | |
54 | QTextureFileDataPrivate(const QTextureFileDataPrivate &other) |
55 | : QSharedData(other), |
56 | logName(other.logName), |
57 | data(other.data), |
58 | offsets(other.offsets), |
59 | lengths(other.lengths), |
60 | size(other.size), |
61 | format(other.format) |
62 | { |
63 | } |
64 | |
65 | ~QTextureFileDataPrivate() |
66 | { |
67 | } |
68 | |
69 | void ensureLevels(int num, bool force = false) |
70 | { |
71 | const int newSize = force ? num : qMax(offsets.size(), num); |
72 | offsets.resize(newSize); |
73 | lengths.resize(newSize); |
74 | } |
75 | |
76 | QByteArray logName; |
77 | QByteArray data; |
78 | QList<int> offsets; |
79 | QList<int> lengths; |
80 | QSize size; |
81 | quint32 format = 0; |
82 | quint32 internalFormat = 0; |
83 | quint32 baseInternalFormat = 0; |
84 | }; |
85 | |
86 | |
87 | |
88 | QTextureFileData::QTextureFileData() |
89 | { |
90 | } |
91 | |
92 | QTextureFileData::QTextureFileData(const QTextureFileData &other) |
93 | : d(other.d) |
94 | { |
95 | } |
96 | |
97 | QTextureFileData &QTextureFileData::operator=(const QTextureFileData &other) |
98 | { |
99 | d = other.d; |
100 | return *this; |
101 | } |
102 | |
103 | QTextureFileData::~QTextureFileData() |
104 | { |
105 | } |
106 | |
107 | bool QTextureFileData::isNull() const |
108 | { |
109 | return !d; |
110 | } |
111 | |
112 | bool QTextureFileData::isValid() const |
113 | { |
114 | if (!d) |
115 | return false; |
116 | |
117 | if (d->data.isEmpty() || d->size.isEmpty() || (!d->format && !d->internalFormat)) |
118 | return false; |
119 | |
120 | const int numChunks = d->offsets.size(); |
121 | if (numChunks == 0 || (d->lengths.size() != numChunks)) |
122 | return false; |
123 | |
124 | const qint64 sz = d->data.size(); |
125 | for (int i = 0; i < numChunks; i++) { |
126 | qint64 offi = d->offsets.at(i); |
127 | qint64 leni = d->lengths.at(i); |
128 | if (offi < 0 || offi >= sz || leni <= 0 || (offi + leni > sz)) |
129 | return false; |
130 | } |
131 | return true; |
132 | } |
133 | |
134 | void QTextureFileData::clear() |
135 | { |
136 | d = nullptr; |
137 | } |
138 | |
139 | QByteArray QTextureFileData::data() const |
140 | { |
141 | return d ? d->data : QByteArray(); |
142 | } |
143 | |
144 | void QTextureFileData::setData(const QByteArray &data) |
145 | { |
146 | if (!d.constData()) //### uh think about this design, this is the only way to create; should be constructor instead at least |
147 | d = new QTextureFileDataPrivate; |
148 | |
149 | d->data = data; |
150 | } |
151 | |
152 | int QTextureFileData::dataOffset(int level) const |
153 | { |
154 | return (d && d->offsets.size() > level) ? d->offsets.at(level) : 0; |
155 | } |
156 | |
157 | void QTextureFileData::setDataOffset(int offset, int level) |
158 | { |
159 | if (d.constData() && level >= 0) { |
160 | d->ensureLevels(level + 1); |
161 | d->offsets[level] = offset; |
162 | } |
163 | } |
164 | |
165 | int QTextureFileData::dataLength(int level) const |
166 | { |
167 | return (d && d->lengths.size() > level) ? d->lengths.at(level) : 0; |
168 | } |
169 | |
170 | void QTextureFileData::setDataLength(int length, int level) |
171 | { |
172 | if (d.constData() && level >= 0) { |
173 | d->ensureLevels(level + 1); |
174 | d->lengths[level] = length; |
175 | } |
176 | } |
177 | |
178 | int QTextureFileData::numLevels() const |
179 | { |
180 | return d ? d->offsets.size() : 0; |
181 | } |
182 | |
183 | void QTextureFileData::setNumLevels(int num) |
184 | { |
185 | if (d && num >= 0) |
186 | d->ensureLevels(num, true); |
187 | } |
188 | |
189 | QSize QTextureFileData::size() const |
190 | { |
191 | return d ? d->size : QSize(); |
192 | } |
193 | |
194 | void QTextureFileData::setSize(const QSize &size) |
195 | { |
196 | if (d.constData()) |
197 | d->size = size; |
198 | } |
199 | |
200 | quint32 QTextureFileData::glFormat() const |
201 | { |
202 | return d ? d->format : 0; |
203 | } |
204 | |
205 | void QTextureFileData::setGLFormat(quint32 format) |
206 | { |
207 | if (d.constData()) |
208 | d->format = format; |
209 | } |
210 | |
211 | quint32 QTextureFileData::glInternalFormat() const |
212 | { |
213 | return d ? d->internalFormat : 0; |
214 | } |
215 | |
216 | void QTextureFileData::setGLInternalFormat(quint32 format) |
217 | { |
218 | if (d.constData()) |
219 | d->internalFormat = format; |
220 | } |
221 | |
222 | quint32 QTextureFileData::glBaseInternalFormat() const |
223 | { |
224 | return d ? d->baseInternalFormat : 0; |
225 | } |
226 | |
227 | void QTextureFileData::setGLBaseInternalFormat(quint32 format) |
228 | { |
229 | if (d.constData()) |
230 | d->baseInternalFormat = format; |
231 | } |
232 | |
233 | QByteArray QTextureFileData::logName() const |
234 | { |
235 | return d ? d->logName : QByteArray(); |
236 | } |
237 | |
238 | void QTextureFileData::setLogName(const QByteArray &name) |
239 | { |
240 | if (d.constData()) |
241 | d->logName = name; |
242 | } |
243 | |
244 | static QByteArray glFormatName(quint32 fmt) |
245 | { |
246 | return QByteArray("0x" + QByteArray::number(fmt, 16).rightJustified(4, '0')); |
247 | } |
248 | |
249 | QDebug operator<<(QDebug dbg, const QTextureFileData &d) |
250 | { |
251 | QDebugStateSaver saver(dbg); |
252 | |
253 | dbg.nospace() << "QTextureFileData(" ; |
254 | if (!d.isNull()) { |
255 | dbg.space() << d.logName() << d.size(); |
256 | dbg << "glFormat:" << glFormatName(d.glFormat()); |
257 | dbg << "glInternalFormat:" << glFormatName(d.glInternalFormat()); |
258 | dbg << "glBaseInternalFormat:" << glFormatName(d.glBaseInternalFormat()); |
259 | dbg.nospace() << "Levels: " << d.numLevels(); |
260 | if (!d.isValid()) |
261 | dbg << " {Invalid}" ; |
262 | dbg << ")" ; |
263 | } else { |
264 | dbg << "null)" ; |
265 | } |
266 | |
267 | return dbg; |
268 | } |
269 | |
270 | QT_END_NAMESPACE |
271 | |