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40 | |
41 | //#define QNATIVESOCKETENGINE_DEBUG |
42 | |
43 | /*! \class QNativeSocketEngine |
44 | \internal |
45 | |
46 | \brief The QNativeSocketEngine class provides low level access to a socket. |
47 | |
48 | \reentrant |
49 | \ingroup network |
50 | \inmodule QtNetwork |
51 | |
52 | QtSocketLayer provides basic socket functionality provided by the |
53 | operating system. It also keeps track of what state the socket is |
54 | in, and which errors that occur. |
55 | |
56 | The classes QTcpSocket, QUdpSocket and QTcpServer provide a |
57 | higher level API, and are in general more useful for the common |
58 | application. |
59 | |
60 | There are two main ways of initializing the a QNativeSocketEngine; either |
61 | create a new socket by passing the socket type (TcpSocket or |
62 | UdpSocket) and network layer protocol (IPv4Protocol or |
63 | IPv6Protocol) to initialize(), or pass an existing socket |
64 | descriptor and have QNativeSocketEngine determine the type and protocol |
65 | itself. The native socket descriptor can later be fetched by |
66 | calling socketDescriptor(). The socket is made non-blocking, but |
67 | blocking behavior can still be achieved by calling waitForRead() |
68 | and waitForWrite(). isValid() can be called to check if the socket |
69 | has been successfully initialized and is ready to use. |
70 | |
71 | To connect to a host, determine its address and pass this and the |
72 | port number to connectToHost(). The socket can then be used as a |
73 | TCP or UDP client. Otherwise; bind(), listen() and accept() are |
74 | used to have the socket function as a TCP or UDP server. Call |
75 | close() to close the socket. |
76 | |
77 | bytesAvailable() is called to determine how much data is available |
78 | for reading. read() and write() are used by both TCP and UDP |
79 | clients to exchange data with the connected peer. UDP clients can |
80 | also call hasMoreDatagrams(), nextDatagramSize(), |
81 | readDatagram(), and writeDatagram(). |
82 | |
83 | Call state() to determine the state of the socket, for |
84 | example, ListeningState or ConnectedState. socketType() tells |
85 | whether the socket is a TCP socket or a UDP socket, or if the |
86 | socket type is unknown. protocol() is used to determine the |
87 | socket's network layer protocol. |
88 | |
89 | localAddress(), localPort() are called to find the address and |
90 | port that are currently bound to the socket. If the socket is |
91 | connected, peerAddress() and peerPort() determine the address and |
92 | port of the connected peer. |
93 | |
94 | Finally, if any function should fail, error() and |
95 | errorString() can be called to determine the cause of the error. |
96 | */ |
97 | |
98 | /*! |
99 | \enum QAbstractSocketEngine::PacketHeaderOption |
100 | |
101 | Specifies which fields in the IP packet header are desired in the call to |
102 | readDatagram(). |
103 | |
104 | \value WantNone caller isn't interested in the packet metadata |
105 | \value WantDatagramSender caller wants the sender address and port number |
106 | \value WantDatagramDestination caller wants the packet's destination address and port number |
107 | (this option is useful to distinguish multicast packets from unicast) |
108 | \value WantDatagramHopLimit caller wants the packet's remaining hop limit or time to live |
109 | (this option is useful in IPv4 multicasting, where the TTL is used |
110 | to indicate the realm) |
111 | \value WantAll this is a catch-all value to indicate the caller is |
112 | interested in all the available information |
113 | |
114 | \sa readDatagram(), QNetworkDatagram |
115 | */ |
116 | |
117 | #include "qnativesocketengine_p.h" |
118 | |
119 | #include <qabstracteventdispatcher.h> |
120 | #include <qsocketnotifier.h> |
121 | #include <qnetworkinterface.h> |
122 | |
123 | #include <private/qthread_p.h> |
124 | #include <private/qobject_p.h> |
125 | |
126 | #if !defined(QT_NO_NETWORKPROXY) |
127 | # include "qnetworkproxy.h" |
128 | # include "qabstractsocket.h" |
129 | # include "qtcpserver.h" |
130 | #endif |
131 | |
132 | #if !defined(QT_NO_SCTP) |
133 | # include "qsctpserver.h" |
134 | #endif |
135 | |
136 | QT_BEGIN_NAMESPACE |
137 | |
138 | //#define QNATIVESOCKETENGINE_DEBUG |
139 | |
140 | #define Q_VOID |
141 | |
142 | // Common constructs |
143 | #define Q_CHECK_VALID_SOCKETLAYER(function, returnValue) do { \ |
144 | if (!isValid()) { \ |
145 | qWarning(""#function" was called on an uninitialized socket device"); \ |
146 | return returnValue; \ |
147 | } } while (0) |
148 | #define Q_CHECK_INVALID_SOCKETLAYER(function, returnValue) do { \ |
149 | if (isValid()) { \ |
150 | qWarning(""#function" was called on an already initialized socket device"); \ |
151 | return returnValue; \ |
152 | } } while (0) |
153 | #define Q_CHECK_STATE(function, checkState, returnValue) do { \ |
154 | if (d->socketState != (checkState)) { \ |
155 | qWarning(""#function" was not called in "#checkState); \ |
156 | return (returnValue); \ |
157 | } } while (0) |
158 | #define Q_CHECK_NOT_STATE(function, checkState, returnValue) do { \ |
159 | if (d->socketState == (checkState)) { \ |
160 | qWarning(""#function" was called in "#checkState); \ |
161 | return (returnValue); \ |
162 | } } while (0) |
163 | #define Q_CHECK_STATES(function, state1, state2, returnValue) do { \ |
164 | if (d->socketState != (state1) && d->socketState != (state2)) { \ |
165 | qWarning(""#function" was called" \ |
166 | " not in "#state1" or "#state2); \ |
167 | return (returnValue); \ |
168 | } } while (0) |
169 | #define Q_CHECK_STATES3(function, state1, state2, state3, returnValue) do { \ |
170 | if (d->socketState != (state1) && d->socketState != (state2) && d->socketState != (state3)) { \ |
171 | qWarning(""#function" was called" \ |
172 | " not in "#state1" or "#state2); \ |
173 | return (returnValue); \ |
174 | } } while (0) |
175 | #define Q_CHECK_TYPE(function, type, returnValue) do { \ |
176 | if (d->socketType != (type)) { \ |
177 | qWarning(#function" was called by a" \ |
178 | " socket other than "#type""); \ |
179 | return (returnValue); \ |
180 | } } while (0) |
181 | #define Q_CHECK_TYPES(function, type1, type2, returnValue) do { \ |
182 | if (d->socketType != (type1) && d->socketType != (type2)) { \ |
183 | qWarning(#function" was called by a" \ |
184 | " socket other than "#type1" or "#type2); \ |
185 | return (returnValue); \ |
186 | } } while (0) |
187 | #define Q_TR(a) QT_TRANSLATE_NOOP(QNativeSocketEngine, a) |
188 | |
189 | /*! \internal |
190 | Constructs the private class and initializes all data members. |
191 | */ |
192 | QNativeSocketEnginePrivate::QNativeSocketEnginePrivate() : |
193 | socketDescriptor(-1), |
194 | readNotifier(nullptr), |
195 | writeNotifier(nullptr), |
196 | exceptNotifier(nullptr) |
197 | { |
198 | #if defined(Q_OS_WIN) |
199 | QSysInfo::machineHostName(); // this initializes ws2_32.dll |
200 | #endif |
201 | } |
202 | |
203 | /*! \internal |
204 | Destructs the private class. |
205 | */ |
206 | QNativeSocketEnginePrivate::~QNativeSocketEnginePrivate() |
207 | { |
208 | } |
209 | |
210 | /*! \internal |
211 | |
212 | Sets the error and error string if not set already. The only |
213 | interesting error is the first one that occurred, and not the last |
214 | one. |
215 | */ |
216 | void QNativeSocketEnginePrivate::setError(QAbstractSocket::SocketError error, ErrorString errorString) const |
217 | { |
218 | if (hasSetSocketError) { |
219 | // Only set socket errors once for one engine; expect the |
220 | // socket to recreate its engine after an error. Note: There's |
221 | // one exception: SocketError(11) bypasses this as it's purely |
222 | // a temporary internal error condition. |
223 | // Another exception is the way the waitFor*() functions set |
224 | // an error when a timeout occurs. After the call to setError() |
225 | // they reset the hasSetSocketError to false |
226 | return; |
227 | } |
228 | if (error != QAbstractSocket::SocketError(11)) |
229 | hasSetSocketError = true; |
230 | |
231 | socketError = error; |
232 | |
233 | switch (errorString) { |
234 | case NonBlockingInitFailedErrorString: |
235 | socketErrorString = QNativeSocketEngine::tr("Unable to initialize non-blocking socket" ); |
236 | break; |
237 | case BroadcastingInitFailedErrorString: |
238 | socketErrorString = QNativeSocketEngine::tr("Unable to initialize broadcast socket" ); |
239 | break; |
240 | // should not happen anymore |
241 | case NoIpV6ErrorString: |
242 | socketErrorString = QNativeSocketEngine::tr("Attempt to use IPv6 socket on a platform with no IPv6 support" ); |
243 | break; |
244 | case RemoteHostClosedErrorString: |
245 | socketErrorString = QNativeSocketEngine::tr("The remote host closed the connection" ); |
246 | break; |
247 | case TimeOutErrorString: |
248 | socketErrorString = QNativeSocketEngine::tr("Network operation timed out" ); |
249 | break; |
250 | case ResourceErrorString: |
251 | socketErrorString = QNativeSocketEngine::tr("Out of resources" ); |
252 | break; |
253 | case OperationUnsupportedErrorString: |
254 | socketErrorString = QNativeSocketEngine::tr("Unsupported socket operation" ); |
255 | break; |
256 | case ProtocolUnsupportedErrorString: |
257 | socketErrorString = QNativeSocketEngine::tr("Protocol type not supported" ); |
258 | break; |
259 | case InvalidSocketErrorString: |
260 | socketErrorString = QNativeSocketEngine::tr("Invalid socket descriptor" ); |
261 | break; |
262 | case HostUnreachableErrorString: |
263 | socketErrorString = QNativeSocketEngine::tr("Host unreachable" ); |
264 | break; |
265 | case NetworkUnreachableErrorString: |
266 | socketErrorString = QNativeSocketEngine::tr("Network unreachable" ); |
267 | break; |
268 | case AccessErrorString: |
269 | socketErrorString = QNativeSocketEngine::tr("Permission denied" ); |
270 | break; |
271 | case ConnectionTimeOutErrorString: |
272 | socketErrorString = QNativeSocketEngine::tr("Connection timed out" ); |
273 | break; |
274 | case ConnectionRefusedErrorString: |
275 | socketErrorString = QNativeSocketEngine::tr("Connection refused" ); |
276 | break; |
277 | case AddressInuseErrorString: |
278 | socketErrorString = QNativeSocketEngine::tr("The bound address is already in use" ); |
279 | break; |
280 | case AddressNotAvailableErrorString: |
281 | socketErrorString = QNativeSocketEngine::tr("The address is not available" ); |
282 | break; |
283 | case AddressProtectedErrorString: |
284 | socketErrorString = QNativeSocketEngine::tr("The address is protected" ); |
285 | break; |
286 | case DatagramTooLargeErrorString: |
287 | socketErrorString = QNativeSocketEngine::tr("Datagram was too large to send" ); |
288 | break; |
289 | case SendDatagramErrorString: |
290 | socketErrorString = QNativeSocketEngine::tr("Unable to send a message" ); |
291 | break; |
292 | case ReceiveDatagramErrorString: |
293 | socketErrorString = QNativeSocketEngine::tr("Unable to receive a message" ); |
294 | break; |
295 | case WriteErrorString: |
296 | socketErrorString = QNativeSocketEngine::tr("Unable to write" ); |
297 | break; |
298 | case ReadErrorString: |
299 | socketErrorString = QNativeSocketEngine::tr("Network error" ); |
300 | break; |
301 | case PortInuseErrorString: |
302 | socketErrorString = QNativeSocketEngine::tr("Another socket is already listening on the same port" ); |
303 | break; |
304 | case NotSocketErrorString: |
305 | socketErrorString = QNativeSocketEngine::tr("Operation on non-socket" ); |
306 | break; |
307 | case InvalidProxyTypeString: |
308 | socketErrorString = QNativeSocketEngine::tr("The proxy type is invalid for this operation" ); |
309 | break; |
310 | case TemporaryErrorString: |
311 | socketErrorString = QNativeSocketEngine::tr("Temporary error" ); |
312 | break; |
313 | case NetworkDroppedConnectionErrorString: |
314 | socketErrorString = QNativeSocketEngine::tr("Network dropped connection on reset" ); |
315 | break; |
316 | case ConnectionResetErrorString: |
317 | socketErrorString = QNativeSocketEngine::tr("Connection reset by peer" ); |
318 | break; |
319 | case UnknownSocketErrorString: |
320 | socketErrorString = QNativeSocketEngine::tr("Unknown error" ); |
321 | break; |
322 | } |
323 | } |
324 | |
325 | /*! |
326 | \internal |
327 | |
328 | Adjusts the incoming \a address family to match the currently bound address |
329 | (if any). This function will convert v4-mapped IPv6 addresses to IPv4 and |
330 | vice-versa. All other address types and values will be left unchanged. |
331 | */ |
332 | QHostAddress QNativeSocketEnginePrivate::adjustAddressProtocol(const QHostAddress &address) const |
333 | { |
334 | QAbstractSocket::NetworkLayerProtocol targetProtocol = socketProtocol; |
335 | if (Q_LIKELY(targetProtocol == QAbstractSocket::UnknownNetworkLayerProtocol)) |
336 | return address; |
337 | |
338 | QAbstractSocket::NetworkLayerProtocol sourceProtocol = address.protocol(); |
339 | |
340 | if (targetProtocol == QAbstractSocket::AnyIPProtocol) |
341 | targetProtocol = QAbstractSocket::IPv6Protocol; |
342 | if (targetProtocol == QAbstractSocket::IPv6Protocol && sourceProtocol == QAbstractSocket::IPv4Protocol) { |
343 | // convert to IPv6 v4-mapped address. This always works |
344 | return QHostAddress(address.toIPv6Address()); |
345 | } |
346 | |
347 | if (targetProtocol == QAbstractSocket::IPv4Protocol && sourceProtocol == QAbstractSocket::IPv6Protocol) { |
348 | // convert to IPv4 if the source is a v4-mapped address |
349 | quint32 ip4 = address.toIPv4Address(); |
350 | if (ip4) |
351 | return QHostAddress(ip4); |
352 | } |
353 | |
354 | return address; |
355 | } |
356 | |
357 | bool QNativeSocketEnginePrivate::checkProxy(const QHostAddress &address) |
358 | { |
359 | if (address.isLoopback()) |
360 | return true; |
361 | |
362 | #if !defined(QT_NO_NETWORKPROXY) |
363 | QObject *parent = q_func()->parent(); |
364 | QNetworkProxy proxy; |
365 | QNetworkProxyQuery::QueryType queryType = QNetworkProxyQuery::TcpSocket; |
366 | if (QAbstractSocket *socket = qobject_cast<QAbstractSocket *>(parent)) { |
367 | proxy = socket->proxy(); |
368 | switch (socket->socketType()) { |
369 | case QAbstractSocket::UdpSocket: |
370 | queryType = QNetworkProxyQuery::UdpSocket; |
371 | break; |
372 | case QAbstractSocket::SctpSocket: |
373 | queryType = QNetworkProxyQuery::SctpSocket; |
374 | break; |
375 | case QAbstractSocket::TcpSocket: |
376 | case QAbstractSocket::UnknownSocketType: |
377 | queryType = QNetworkProxyQuery::TcpSocket; |
378 | } |
379 | } else if (QTcpServer *server = qobject_cast<QTcpServer *>(parent)) { |
380 | proxy = server->proxy(); |
381 | queryType = QNetworkProxyQuery::TcpServer; |
382 | #ifndef QT_NO_SCTP |
383 | if (qobject_cast<QSctpServer *>(server)) |
384 | queryType = QNetworkProxyQuery::SctpServer; |
385 | #endif |
386 | } else { |
387 | // no parent -> no proxy |
388 | return true; |
389 | } |
390 | |
391 | if (proxy.type() == QNetworkProxy::DefaultProxy) { |
392 | // This is similar to what we have in QNetworkProxy::applicationProxy, |
393 | // the only difference is that we provide the correct query type instead of |
394 | // always using TcpSocket unconditionally (this is the default type for |
395 | // QNetworkProxyQuery). |
396 | QNetworkProxyQuery query; |
397 | query.setQueryType(queryType); |
398 | proxy = QNetworkProxyFactory::proxyForQuery(query).constFirst(); |
399 | } |
400 | |
401 | if (proxy.type() != QNetworkProxy::DefaultProxy && |
402 | proxy.type() != QNetworkProxy::NoProxy) { |
403 | // QNativeSocketEngine doesn't do proxies |
404 | setError(QAbstractSocket::UnsupportedSocketOperationError, |
405 | QNativeSocketEnginePrivate::InvalidProxyTypeString); |
406 | return false; |
407 | } |
408 | #endif |
409 | |
410 | return true; |
411 | } |
412 | |
413 | /*! |
414 | Constructs a QNativeSocketEngine. |
415 | |
416 | \sa initialize() |
417 | */ |
418 | QNativeSocketEngine::QNativeSocketEngine(QObject *parent) |
419 | : QAbstractSocketEngine(*new QNativeSocketEnginePrivate(), parent) |
420 | { |
421 | } |
422 | |
423 | /*! |
424 | Destructs a QNativeSocketEngine. |
425 | */ |
426 | QNativeSocketEngine::~QNativeSocketEngine() |
427 | { |
428 | close(); |
429 | } |
430 | |
431 | /*! |
432 | Initializes a QNativeSocketEngine by creating a new socket of type \a |
433 | socketType and network layer protocol \a protocol. Returns \c true on |
434 | success; otherwise returns \c false. |
435 | |
436 | If the socket was already initialized, this function closes the |
437 | socket before reeinitializing it. |
438 | |
439 | The new socket is non-blocking, and for UDP sockets it's also |
440 | broadcast enabled. |
441 | */ |
442 | bool QNativeSocketEngine::initialize(QAbstractSocket::SocketType socketType, QAbstractSocket::NetworkLayerProtocol protocol) |
443 | { |
444 | Q_D(QNativeSocketEngine); |
445 | if (isValid()) |
446 | close(); |
447 | |
448 | // Create the socket |
449 | if (!d->createNewSocket(socketType, protocol)) { |
450 | #if defined (QNATIVESOCKETENGINE_DEBUG) |
451 | QString typeStr = QLatin1String("UnknownSocketType" ); |
452 | if (socketType == QAbstractSocket::TcpSocket) typeStr = QLatin1String("TcpSocket" ); |
453 | else if (socketType == QAbstractSocket::UdpSocket) typeStr = QLatin1String("UdpSocket" ); |
454 | else if (socketType == QAbstractSocket::SctpSocket) typeStr = QLatin1String("SctpSocket" ); |
455 | QString protocolStr = QLatin1String("UnknownProtocol" ); |
456 | if (protocol == QAbstractSocket::IPv4Protocol) protocolStr = QLatin1String("IPv4Protocol" ); |
457 | else if (protocol == QAbstractSocket::IPv6Protocol) protocolStr = QLatin1String("IPv6Protocol" ); |
458 | qDebug("QNativeSocketEngine::initialize(type == %s, protocol == %s) failed: %s" , |
459 | typeStr.toLatin1().constData(), protocolStr.toLatin1().constData(), d->socketErrorString.toLatin1().constData()); |
460 | #endif |
461 | return false; |
462 | } |
463 | |
464 | if (socketType == QAbstractSocket::UdpSocket) { |
465 | // Set the broadcasting flag if it's a UDP socket. |
466 | if (!setOption(BroadcastSocketOption, 1)) { |
467 | d->setError(QAbstractSocket::UnsupportedSocketOperationError, |
468 | QNativeSocketEnginePrivate::BroadcastingInitFailedErrorString); |
469 | close(); |
470 | return false; |
471 | } |
472 | |
473 | // Set some extra flags that are interesting to us, but accept failure |
474 | setOption(ReceivePacketInformation, 1); |
475 | setOption(ReceiveHopLimit, 1); |
476 | } |
477 | |
478 | |
479 | // Make sure we receive out-of-band data |
480 | if (socketType == QAbstractSocket::TcpSocket |
481 | && !setOption(ReceiveOutOfBandData, 1)) { |
482 | qWarning("QNativeSocketEngine::initialize unable to inline out-of-band data" ); |
483 | } |
484 | |
485 | // Before Qt 4.6, we always set the send and receive buffer size to 49152 as |
486 | // this was found to be an optimal value. However, modern OS |
487 | // all have some kind of auto tuning for this and we therefore don't set |
488 | // this explictly anymore. |
489 | // If it introduces any performance regressions for Qt 4.6.x (x > 0) then |
490 | // it will be put back in. |
491 | // |
492 | // You can use tests/manual/qhttpnetworkconnection to test HTTP download speed |
493 | // with this. |
494 | // |
495 | // pre-4.6: |
496 | // setReceiveBufferSize(49152); |
497 | // setSendBufferSize(49152); |
498 | |
499 | return true; |
500 | } |
501 | |
502 | /*! \overload |
503 | |
504 | Initializes the socket using \a socketDescriptor instead of |
505 | creating a new one. The socket type and network layer protocol are |
506 | determined automatically. The socket's state is set to \a |
507 | socketState. |
508 | |
509 | If the socket type is either TCP or UDP, it is made non-blocking. |
510 | UDP sockets are also broadcast enabled. |
511 | */ |
512 | bool QNativeSocketEngine::initialize(qintptr socketDescriptor, QAbstractSocket::SocketState socketState) |
513 | { |
514 | Q_D(QNativeSocketEngine); |
515 | |
516 | if (isValid()) |
517 | close(); |
518 | |
519 | d->socketDescriptor = socketDescriptor; |
520 | |
521 | // determine socket type and protocol |
522 | if (!d->fetchConnectionParameters()) { |
523 | #if defined (QNATIVESOCKETENGINE_DEBUG) |
524 | qDebug() << "QNativeSocketEngine::initialize(socketDescriptor) failed:" |
525 | << socketDescriptor << d->socketErrorString; |
526 | #endif |
527 | d->socketDescriptor = -1; |
528 | return false; |
529 | } |
530 | |
531 | if (d->socketType != QAbstractSocket::UnknownSocketType) { |
532 | // Make the socket nonblocking. |
533 | if (!setOption(NonBlockingSocketOption, 1)) { |
534 | d->setError(QAbstractSocket::UnsupportedSocketOperationError, |
535 | QNativeSocketEnginePrivate::NonBlockingInitFailedErrorString); |
536 | close(); |
537 | return false; |
538 | } |
539 | |
540 | // Set the broadcasting flag if it's a UDP socket. |
541 | if (d->socketType == QAbstractSocket::UdpSocket |
542 | && !setOption(BroadcastSocketOption, 1)) { |
543 | d->setError(QAbstractSocket::UnsupportedSocketOperationError, |
544 | QNativeSocketEnginePrivate::BroadcastingInitFailedErrorString); |
545 | close(); |
546 | return false; |
547 | } |
548 | } |
549 | |
550 | d->socketState = socketState; |
551 | return true; |
552 | } |
553 | |
554 | /*! |
555 | Returns \c true if the socket is valid; otherwise returns \c false. A |
556 | socket is valid if it has not been successfully initialized, or if |
557 | it has been closed. |
558 | */ |
559 | bool QNativeSocketEngine::isValid() const |
560 | { |
561 | Q_D(const QNativeSocketEngine); |
562 | return d->socketDescriptor != -1; |
563 | } |
564 | |
565 | /*! |
566 | Returns the native socket descriptor. Any use of this descriptor |
567 | stands the risk of being non-portable. |
568 | */ |
569 | qintptr QNativeSocketEngine::socketDescriptor() const |
570 | { |
571 | Q_D(const QNativeSocketEngine); |
572 | return d->socketDescriptor; |
573 | } |
574 | |
575 | /*! |
576 | Connects to the IP address and port specified by \a address and \a |
577 | port. If the connection is established, this function returns \c true |
578 | and the socket enters ConnectedState. Otherwise, false is |
579 | returned. |
580 | |
581 | If false is returned, state() should be called to see if the |
582 | socket is in ConnectingState. If so, a delayed TCP connection is |
583 | taking place, and connectToHost() must be called again later to |
584 | determine if the connection was established successfully or |
585 | not. The second connection attempt must be made when the socket is |
586 | ready for writing. This state can be determined either by |
587 | connecting a QSocketNotifier to the socket descriptor returned by |
588 | socketDescriptor(), or by calling the blocking function |
589 | waitForWrite(). |
590 | |
591 | Example: |
592 | \snippet code/src_network_socket_qnativesocketengine.cpp 0 |
593 | |
594 | Otherwise, error() should be called to determine the cause of the |
595 | error. |
596 | */ |
597 | bool QNativeSocketEngine::connectToHost(const QHostAddress &address, quint16 port) |
598 | { |
599 | Q_D(QNativeSocketEngine); |
600 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::connectToHost(), false); |
601 | |
602 | if (!d->checkProxy(address)) |
603 | return false; |
604 | |
605 | Q_CHECK_STATES3(QNativeSocketEngine::connectToHost(), QAbstractSocket::BoundState, |
606 | QAbstractSocket::UnconnectedState, QAbstractSocket::ConnectingState, false); |
607 | |
608 | d->peerAddress = address; |
609 | d->peerPort = port; |
610 | bool connected = d->nativeConnect(d->adjustAddressProtocol(address), port); |
611 | if (connected) |
612 | d->fetchConnectionParameters(); |
613 | |
614 | return connected; |
615 | } |
616 | |
617 | /*! |
618 | If there's a connection activity on the socket, process it. Then |
619 | notify our parent if there really was activity. |
620 | */ |
621 | void QNativeSocketEngine::connectionNotification() |
622 | { |
623 | Q_D(QNativeSocketEngine); |
624 | Q_ASSERT(state() == QAbstractSocket::ConnectingState); |
625 | |
626 | connectToHost(d->peerAddress, d->peerPort); |
627 | if (state() != QAbstractSocket::ConnectingState) { |
628 | // we changed states |
629 | QAbstractSocketEngine::connectionNotification(); |
630 | } |
631 | } |
632 | |
633 | /*! |
634 | Connects to the remote host name given by \a name on port \a |
635 | port. When this function is called, the upper-level will not |
636 | perform a hostname lookup. |
637 | |
638 | The native socket engine does not support this operation, |
639 | but some other socket engines (notably proxy-based ones) do. |
640 | */ |
641 | bool QNativeSocketEngine::connectToHostByName(const QString &name, quint16 port) |
642 | { |
643 | Q_UNUSED(name); |
644 | Q_UNUSED(port); |
645 | Q_D(QNativeSocketEngine); |
646 | d->setError(QAbstractSocket::UnsupportedSocketOperationError, |
647 | QNativeSocketEnginePrivate::OperationUnsupportedErrorString); |
648 | return false; |
649 | } |
650 | |
651 | /*! |
652 | Binds the socket to the address \a address and port \a |
653 | port. Returns \c true on success; otherwise false is returned. The |
654 | port may be 0, in which case an arbitrary unused port is assigned |
655 | automatically by the operating system. |
656 | |
657 | Servers call this function to set up the server's address and |
658 | port. TCP servers must in addition call listen() after bind(). |
659 | */ |
660 | bool QNativeSocketEngine::bind(const QHostAddress &address, quint16 port) |
661 | { |
662 | Q_D(QNativeSocketEngine); |
663 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::bind(), false); |
664 | |
665 | if (!d->checkProxy(address)) |
666 | return false; |
667 | |
668 | Q_CHECK_STATE(QNativeSocketEngine::bind(), QAbstractSocket::UnconnectedState, false); |
669 | |
670 | if (!d->nativeBind(d->adjustAddressProtocol(address), port)) |
671 | return false; |
672 | |
673 | d->fetchConnectionParameters(); |
674 | return true; |
675 | } |
676 | |
677 | /*! |
678 | Prepares a TCP server for accepting incoming connections. This |
679 | function must be called after bind(), and only by TCP sockets. |
680 | |
681 | After this function has been called, pending client connections |
682 | are detected by checking if the socket is ready for reading. This |
683 | can be done by either creating a QSocketNotifier, passing the |
684 | socket descriptor returned by socketDescriptor(), or by calling |
685 | the blocking function waitForRead(). |
686 | |
687 | Example: |
688 | \snippet code/src_network_socket_qnativesocketengine.cpp 1 |
689 | |
690 | \sa bind(), accept() |
691 | */ |
692 | bool QNativeSocketEngine::listen() |
693 | { |
694 | Q_D(QNativeSocketEngine); |
695 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::listen(), false); |
696 | Q_CHECK_STATE(QNativeSocketEngine::listen(), QAbstractSocket::BoundState, false); |
697 | #ifndef QT_NO_SCTP |
698 | Q_CHECK_TYPES(QNativeSocketEngine::listen(), QAbstractSocket::TcpSocket, |
699 | QAbstractSocket::SctpSocket, false); |
700 | #else |
701 | Q_CHECK_TYPE(QNativeSocketEngine::listen(), QAbstractSocket::TcpSocket, false); |
702 | #endif |
703 | |
704 | // We're using a backlog of 50. Most modern kernels support TCP |
705 | // syncookies by default, and if they do, the backlog is ignored. |
706 | // When there is no support for TCP syncookies, this value is |
707 | // fine. |
708 | return d->nativeListen(50); |
709 | } |
710 | |
711 | /*! |
712 | Accepts a pending connection from the socket, which must be in |
713 | ListeningState, and returns its socket descriptor. If no pending |
714 | connections are available, -1 is returned. |
715 | |
716 | \sa bind(), listen() |
717 | */ |
718 | int QNativeSocketEngine::accept() |
719 | { |
720 | Q_D(QNativeSocketEngine); |
721 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::accept(), -1); |
722 | Q_CHECK_STATE(QNativeSocketEngine::accept(), QAbstractSocket::ListeningState, -1); |
723 | #ifndef QT_NO_SCTP |
724 | Q_CHECK_TYPES(QNativeSocketEngine::accept(), QAbstractSocket::TcpSocket, |
725 | QAbstractSocket::SctpSocket, -1); |
726 | #else |
727 | Q_CHECK_TYPE(QNativeSocketEngine::accept(), QAbstractSocket::TcpSocket, -1); |
728 | #endif |
729 | |
730 | return d->nativeAccept(); |
731 | } |
732 | |
733 | /*! |
734 | Returns the number of bytes that are currently available for |
735 | reading. On error, -1 is returned. |
736 | |
737 | For UDP sockets, this function returns the accumulated size of all |
738 | pending datagrams, and it is therefore more useful for UDP sockets |
739 | to call hasPendingDatagrams() and pendingDatagramSize(). |
740 | */ |
741 | qint64 QNativeSocketEngine::bytesAvailable() const |
742 | { |
743 | Q_D(const QNativeSocketEngine); |
744 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::bytesAvailable(), -1); |
745 | Q_CHECK_NOT_STATE(QNativeSocketEngine::bytesAvailable(), QAbstractSocket::UnconnectedState, -1); |
746 | |
747 | return d->nativeBytesAvailable(); |
748 | } |
749 | |
750 | #ifndef QT_NO_UDPSOCKET |
751 | #ifndef QT_NO_NETWORKINTERFACE |
752 | |
753 | /*! |
754 | \since 4.8 |
755 | */ |
756 | bool QNativeSocketEngine::joinMulticastGroup(const QHostAddress &groupAddress, |
757 | const QNetworkInterface &iface) |
758 | { |
759 | Q_D(QNativeSocketEngine); |
760 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::joinMulticastGroup(), false); |
761 | Q_CHECK_STATE(QNativeSocketEngine::joinMulticastGroup(), QAbstractSocket::BoundState, false); |
762 | Q_CHECK_TYPE(QNativeSocketEngine::joinMulticastGroup(), QAbstractSocket::UdpSocket, false); |
763 | |
764 | // if the user binds a socket to an IPv6 address (or QHostAddress::Any) and |
765 | // then attempts to join an IPv4 multicast group, this won't work on |
766 | // Windows. In order to make this cross-platform, we warn & fail on all |
767 | // platforms. |
768 | if (groupAddress.protocol() == QAbstractSocket::IPv4Protocol && |
769 | (d->socketProtocol == QAbstractSocket::IPv6Protocol || |
770 | d->socketProtocol == QAbstractSocket::AnyIPProtocol)) { |
771 | qWarning("QAbstractSocket: cannot bind to QHostAddress::Any (or an IPv6 address) and join an IPv4 multicast group;" |
772 | " bind to QHostAddress::AnyIPv4 instead if you want to do this" ); |
773 | return false; |
774 | } |
775 | |
776 | return d->nativeJoinMulticastGroup(groupAddress, iface); |
777 | } |
778 | |
779 | /*! |
780 | \since 4.8 |
781 | */ |
782 | bool QNativeSocketEngine::leaveMulticastGroup(const QHostAddress &groupAddress, |
783 | const QNetworkInterface &iface) |
784 | { |
785 | Q_D(QNativeSocketEngine); |
786 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::leaveMulticastGroup(), false); |
787 | Q_CHECK_STATE(QNativeSocketEngine::leaveMulticastGroup(), QAbstractSocket::BoundState, false); |
788 | Q_CHECK_TYPE(QNativeSocketEngine::leaveMulticastGroup(), QAbstractSocket::UdpSocket, false); |
789 | return d->nativeLeaveMulticastGroup(groupAddress, iface); |
790 | } |
791 | |
792 | /*! |
793 | \since 4.8 |
794 | */ |
795 | QNetworkInterface QNativeSocketEngine::multicastInterface() const |
796 | { |
797 | Q_D(const QNativeSocketEngine); |
798 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::multicastInterface(), QNetworkInterface()); |
799 | Q_CHECK_TYPE(QNativeSocketEngine::multicastInterface(), QAbstractSocket::UdpSocket, QNetworkInterface()); |
800 | return d->nativeMulticastInterface(); |
801 | } |
802 | |
803 | /*! |
804 | \since 4.8 |
805 | */ |
806 | bool QNativeSocketEngine::setMulticastInterface(const QNetworkInterface &iface) |
807 | { |
808 | Q_D(QNativeSocketEngine); |
809 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::setMulticastInterface(), false); |
810 | Q_CHECK_TYPE(QNativeSocketEngine::setMulticastInterface(), QAbstractSocket::UdpSocket, false); |
811 | return d->nativeSetMulticastInterface(iface); |
812 | } |
813 | |
814 | #endif // QT_NO_NETWORKINTERFACE |
815 | |
816 | /*! |
817 | Returns \c true if there is at least one datagram pending. This |
818 | function is only called by UDP sockets, where a datagram can have |
819 | a size of 0. TCP sockets call bytesAvailable(). |
820 | */ |
821 | bool QNativeSocketEngine::hasPendingDatagrams() const |
822 | { |
823 | Q_D(const QNativeSocketEngine); |
824 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::hasPendingDatagrams(), false); |
825 | Q_CHECK_NOT_STATE(QNativeSocketEngine::hasPendingDatagrams(), QAbstractSocket::UnconnectedState, false); |
826 | Q_CHECK_TYPE(QNativeSocketEngine::hasPendingDatagrams(), QAbstractSocket::UdpSocket, false); |
827 | |
828 | return d->nativeHasPendingDatagrams(); |
829 | } |
830 | |
831 | /*! |
832 | Returns the size of the pending datagram, or -1 if no datagram is |
833 | pending. A datagram size of 0 is perfectly valid. This function is |
834 | called by UDP sockets before receiveMessage(). For TCP sockets, |
835 | call bytesAvailable(). |
836 | */ |
837 | qint64 QNativeSocketEngine::pendingDatagramSize() const |
838 | { |
839 | Q_D(const QNativeSocketEngine); |
840 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::pendingDatagramSize(), -1); |
841 | Q_CHECK_TYPE(QNativeSocketEngine::pendingDatagramSize(), QAbstractSocket::UdpSocket, -1); |
842 | |
843 | return d->nativePendingDatagramSize(); |
844 | } |
845 | #endif // QT_NO_UDPSOCKET |
846 | |
847 | /*! |
848 | Reads up to \a maxSize bytes of a datagram from the socket, |
849 | stores it in \a data and returns the number of bytes read. The |
850 | address, port, and other IP header fields are stored in \a header |
851 | according to the request in \a options. |
852 | |
853 | For UDP sockets, to avoid unnecessarily loss of data, call |
854 | pendingDatagramSize() to determine the size of the pending message |
855 | before reading it. If \a maxSize is too small, the rest of the |
856 | datagram will be lost. |
857 | |
858 | Returns -1 if an error occurred. |
859 | |
860 | \sa hasPendingDatagrams() |
861 | */ |
862 | qint64 QNativeSocketEngine::(char *data, qint64 maxSize, QIpPacketHeader *, |
863 | PacketHeaderOptions options) |
864 | { |
865 | Q_D(QNativeSocketEngine); |
866 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::readDatagram(), -1); |
867 | Q_CHECK_STATES(QNativeSocketEngine::readDatagram(), QAbstractSocket::BoundState, |
868 | QAbstractSocket::ConnectedState, -1); |
869 | |
870 | return d->nativeReceiveDatagram(data, maxSize, header, options); |
871 | } |
872 | |
873 | /*! |
874 | Writes a datagram of size \a size bytes to the socket from |
875 | \a data to the destination contained in \a header, and returns the |
876 | number of bytes written, or -1 if an error occurred. If \a header |
877 | contains other settings like hop limit or source address, this function |
878 | will try to pass them to the operating system too, but will not |
879 | indicate an error if it could not pass them. |
880 | |
881 | Only one datagram is sent, and if there is too much data to fit |
882 | into a single datagram, the operation will fail and error() |
883 | will return QAbstractSocket::DatagramTooLargeError. Operating systems impose an |
884 | upper limit to the size of a datagram, but this size is different |
885 | on almost all platforms. Sending large datagrams is in general |
886 | disadvised, as even if they are sent successfully, they are likely |
887 | to be fragmented before arriving at their destination. |
888 | |
889 | Experience has shown that it is in general safe to send IPv4 datagrams |
890 | no larger than 512 bytes or IPv6 datagrams no larger than 1280 (the |
891 | minimum MTU). |
892 | |
893 | \sa readDatagram() |
894 | */ |
895 | qint64 QNativeSocketEngine::(const char *data, qint64 size, const QIpPacketHeader &) |
896 | { |
897 | Q_D(QNativeSocketEngine); |
898 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::writeDatagram(), -1); |
899 | Q_CHECK_STATES(QNativeSocketEngine::writeDatagram(), QAbstractSocket::BoundState, |
900 | QAbstractSocket::ConnectedState, -1); |
901 | |
902 | return d->nativeSendDatagram(data, size, header); |
903 | } |
904 | |
905 | /*! |
906 | Writes a block of \a size bytes from \a data to the socket. |
907 | Returns the number of bytes written, or -1 if an error occurred. |
908 | |
909 | Passing zero as the \a size parameter on a connected UDP socket |
910 | will send an empty datagram. For other socket types results are |
911 | unspecified. |
912 | */ |
913 | qint64 QNativeSocketEngine::write(const char *data, qint64 size) |
914 | { |
915 | Q_D(QNativeSocketEngine); |
916 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::write(), -1); |
917 | Q_CHECK_STATE(QNativeSocketEngine::write(), QAbstractSocket::ConnectedState, -1); |
918 | return d->nativeWrite(data, size); |
919 | } |
920 | |
921 | |
922 | qint64 QNativeSocketEngine::bytesToWrite() const |
923 | { |
924 | return 0; |
925 | } |
926 | |
927 | /*! |
928 | Reads up to \a maxSize bytes into \a data from the socket. |
929 | Returns the number of bytes read, or -1 if an error occurred. |
930 | */ |
931 | qint64 QNativeSocketEngine::read(char *data, qint64 maxSize) |
932 | { |
933 | Q_D(QNativeSocketEngine); |
934 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::read(), -1); |
935 | Q_CHECK_STATES(QNativeSocketEngine::read(), QAbstractSocket::ConnectedState, QAbstractSocket::BoundState, -1); |
936 | |
937 | qint64 readBytes = d->nativeRead(data, maxSize); |
938 | |
939 | // Handle remote close |
940 | if (readBytes == 0 && (d->socketType == QAbstractSocket::TcpSocket |
941 | #ifndef QT_NO_SCTP |
942 | || d->socketType == QAbstractSocket::SctpSocket |
943 | #endif |
944 | )) { |
945 | d->setError(QAbstractSocket::RemoteHostClosedError, |
946 | QNativeSocketEnginePrivate::RemoteHostClosedErrorString); |
947 | close(); |
948 | return -1; |
949 | } else if (readBytes == -1) { |
950 | if (!d->hasSetSocketError) { |
951 | d->hasSetSocketError = true; |
952 | d->socketError = QAbstractSocket::NetworkError; |
953 | d->socketErrorString = qt_error_string(); |
954 | } |
955 | close(); |
956 | return -1; |
957 | } |
958 | return readBytes; |
959 | } |
960 | |
961 | /*! |
962 | Closes the socket. In order to use the socket again, initialize() |
963 | must be called. |
964 | */ |
965 | void QNativeSocketEngine::close() |
966 | { |
967 | Q_D(QNativeSocketEngine); |
968 | if (d->readNotifier) |
969 | d->readNotifier->setEnabled(false); |
970 | if (d->writeNotifier) |
971 | d->writeNotifier->setEnabled(false); |
972 | if (d->exceptNotifier) |
973 | d->exceptNotifier->setEnabled(false); |
974 | |
975 | if(d->socketDescriptor != -1) { |
976 | d->nativeClose(); |
977 | d->socketDescriptor = -1; |
978 | } |
979 | d->socketState = QAbstractSocket::UnconnectedState; |
980 | d->hasSetSocketError = false; |
981 | d->localPort = 0; |
982 | d->localAddress.clear(); |
983 | d->peerPort = 0; |
984 | d->peerAddress.clear(); |
985 | d->inboundStreamCount = d->outboundStreamCount = 0; |
986 | if (d->readNotifier) { |
987 | qDeleteInEventHandler(d->readNotifier); |
988 | d->readNotifier = nullptr; |
989 | } |
990 | if (d->writeNotifier) { |
991 | qDeleteInEventHandler(d->writeNotifier); |
992 | d->writeNotifier = nullptr; |
993 | } |
994 | if (d->exceptNotifier) { |
995 | qDeleteInEventHandler(d->exceptNotifier); |
996 | d->exceptNotifier = nullptr; |
997 | } |
998 | } |
999 | |
1000 | /*! |
1001 | Waits for \a msecs milliseconds or until the socket is ready for |
1002 | reading. If \a timedOut is not \nullptr and \a msecs milliseconds |
1003 | have passed, the value of \a timedOut is set to true. |
1004 | |
1005 | Returns \c true if data is available for reading; otherwise returns |
1006 | false. |
1007 | |
1008 | This is a blocking function call; its use is disadvised in a |
1009 | single threaded application, as the whole thread will stop |
1010 | responding until the function returns. waitForRead() is most |
1011 | useful when there is no event loop available. The general approach |
1012 | is to create a QSocketNotifier, passing the socket descriptor |
1013 | returned by socketDescriptor() to its constructor. |
1014 | */ |
1015 | bool QNativeSocketEngine::waitForRead(int msecs, bool *timedOut) |
1016 | { |
1017 | Q_D(const QNativeSocketEngine); |
1018 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForRead(), false); |
1019 | Q_CHECK_NOT_STATE(QNativeSocketEngine::waitForRead(), |
1020 | QAbstractSocket::UnconnectedState, false); |
1021 | |
1022 | if (timedOut) |
1023 | *timedOut = false; |
1024 | |
1025 | int ret = d->nativeSelect(msecs, true); |
1026 | if (ret == 0) { |
1027 | if (timedOut) |
1028 | *timedOut = true; |
1029 | d->setError(QAbstractSocket::SocketTimeoutError, |
1030 | QNativeSocketEnginePrivate::TimeOutErrorString); |
1031 | d->hasSetSocketError = false; // A timeout error is temporary in waitFor functions |
1032 | return false; |
1033 | } else if (state() == QAbstractSocket::ConnectingState) { |
1034 | connectToHost(d->peerAddress, d->peerPort); |
1035 | } |
1036 | |
1037 | return ret > 0; |
1038 | } |
1039 | |
1040 | /*! |
1041 | Waits for \a msecs milliseconds or until the socket is ready for |
1042 | writing. If \a timedOut is not \nullptr and \a msecs milliseconds |
1043 | have passed, the value of \a timedOut is set to true. |
1044 | |
1045 | Returns \c true if data is available for writing; otherwise returns |
1046 | false. |
1047 | |
1048 | This is a blocking function call; its use is disadvised in a |
1049 | single threaded application, as the whole thread will stop |
1050 | responding until the function returns. waitForWrite() is most |
1051 | useful when there is no event loop available. The general approach |
1052 | is to create a QSocketNotifier, passing the socket descriptor |
1053 | returned by socketDescriptor() to its constructor. |
1054 | */ |
1055 | bool QNativeSocketEngine::waitForWrite(int msecs, bool *timedOut) |
1056 | { |
1057 | Q_D(QNativeSocketEngine); |
1058 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForWrite(), false); |
1059 | Q_CHECK_NOT_STATE(QNativeSocketEngine::waitForWrite(), |
1060 | QAbstractSocket::UnconnectedState, false); |
1061 | |
1062 | if (timedOut) |
1063 | *timedOut = false; |
1064 | |
1065 | int ret = d->nativeSelect(msecs, false); |
1066 | // On Windows, the socket is in connected state if a call to |
1067 | // select(writable) is successful. In this case we should not |
1068 | // issue a second call to WSAConnect() |
1069 | #if defined (Q_OS_WIN) |
1070 | if (state() == QAbstractSocket::ConnectingState) { |
1071 | if (ret > 0) { |
1072 | setState(QAbstractSocket::ConnectedState); |
1073 | d_func()->fetchConnectionParameters(); |
1074 | return true; |
1075 | } else { |
1076 | int value = 0; |
1077 | int valueSize = sizeof(value); |
1078 | if (::getsockopt(d->socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) { |
1079 | if (value == WSAECONNREFUSED) { |
1080 | d->setError(QAbstractSocket::ConnectionRefusedError, QNativeSocketEnginePrivate::ConnectionRefusedErrorString); |
1081 | d->socketState = QAbstractSocket::UnconnectedState; |
1082 | return false; |
1083 | } else if (value == WSAETIMEDOUT) { |
1084 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::ConnectionTimeOutErrorString); |
1085 | d->socketState = QAbstractSocket::UnconnectedState; |
1086 | return false; |
1087 | } else if (value == WSAEHOSTUNREACH) { |
1088 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::HostUnreachableErrorString); |
1089 | d->socketState = QAbstractSocket::UnconnectedState; |
1090 | return false; |
1091 | } |
1092 | } |
1093 | } |
1094 | } |
1095 | #endif |
1096 | |
1097 | if (ret == 0) { |
1098 | if (timedOut) |
1099 | *timedOut = true; |
1100 | d->setError(QAbstractSocket::SocketTimeoutError, |
1101 | QNativeSocketEnginePrivate::TimeOutErrorString); |
1102 | d->hasSetSocketError = false; // A timeout error is temporary in waitFor functions |
1103 | return false; |
1104 | } else if (state() == QAbstractSocket::ConnectingState || (state() == QAbstractSocket::BoundState && d->socketDescriptor != -1)) { |
1105 | connectToHost(d->peerAddress, d->peerPort); |
1106 | } |
1107 | |
1108 | return ret > 0; |
1109 | } |
1110 | |
1111 | bool QNativeSocketEngine::waitForReadOrWrite(bool *readyToRead, bool *readyToWrite, |
1112 | bool checkRead, bool checkWrite, |
1113 | int msecs, bool *timedOut) |
1114 | { |
1115 | Q_D(QNativeSocketEngine); |
1116 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForReadOrWrite(), false); |
1117 | Q_CHECK_NOT_STATE(QNativeSocketEngine::waitForReadOrWrite(), |
1118 | QAbstractSocket::UnconnectedState, false); |
1119 | |
1120 | int ret = d->nativeSelect(msecs, checkRead, checkWrite, readyToRead, readyToWrite); |
1121 | // On Windows, the socket is in connected state if a call to |
1122 | // select(writable) is successful. In this case we should not |
1123 | // issue a second call to WSAConnect() |
1124 | #if defined (Q_OS_WIN) |
1125 | if (state() == QAbstractSocket::ConnectingState) { |
1126 | if (checkWrite && ((readyToWrite && *readyToWrite) || !readyToWrite) && ret > 0) { |
1127 | setState(QAbstractSocket::ConnectedState); |
1128 | d_func()->fetchConnectionParameters(); |
1129 | return true; |
1130 | } else { |
1131 | int value = 0; |
1132 | int valueSize = sizeof(value); |
1133 | if (::getsockopt(d->socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) { |
1134 | if (value == WSAECONNREFUSED) { |
1135 | d->setError(QAbstractSocket::ConnectionRefusedError, QNativeSocketEnginePrivate::ConnectionRefusedErrorString); |
1136 | d->socketState = QAbstractSocket::UnconnectedState; |
1137 | return false; |
1138 | } else if (value == WSAETIMEDOUT) { |
1139 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::ConnectionTimeOutErrorString); |
1140 | d->socketState = QAbstractSocket::UnconnectedState; |
1141 | return false; |
1142 | } else if (value == WSAEHOSTUNREACH) { |
1143 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::HostUnreachableErrorString); |
1144 | d->socketState = QAbstractSocket::UnconnectedState; |
1145 | return false; |
1146 | } |
1147 | } |
1148 | } |
1149 | } |
1150 | #endif |
1151 | if (ret == 0) { |
1152 | if (timedOut) |
1153 | *timedOut = true; |
1154 | d->setError(QAbstractSocket::SocketTimeoutError, |
1155 | QNativeSocketEnginePrivate::TimeOutErrorString); |
1156 | d->hasSetSocketError = false; // A timeout error is temporary in waitFor functions |
1157 | return false; |
1158 | } else if (state() == QAbstractSocket::ConnectingState) { |
1159 | connectToHost(d->peerAddress, d->peerPort); |
1160 | } |
1161 | |
1162 | return ret > 0; |
1163 | } |
1164 | |
1165 | #if 0 // currently unused |
1166 | /* |
1167 | Returns the size of the operating system's socket receive |
1168 | buffer. Depending on the operating system, this size may be |
1169 | different from what has been set earlier with |
1170 | setReceiveBufferSize(). |
1171 | */ |
1172 | qint64 QNativeSocketEngine::receiveBufferSize() const |
1173 | { |
1174 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::receiveBufferSize(), -1); |
1175 | return option(ReceiveBufferSocketOption); |
1176 | } |
1177 | |
1178 | /* |
1179 | Sets the size of the operating system receive buffer to \a size. |
1180 | |
1181 | For clients, this should be set before connectToHost() is called; |
1182 | otherwise it will have no effect. For servers, it should be called |
1183 | before listen(). |
1184 | |
1185 | The operating system receive buffer size effectively limits two |
1186 | things: how much data can be in transit at any one moment, and how |
1187 | much data can be received in one iteration of the main event loop. |
1188 | Setting the size of the receive buffer may have an impact on the |
1189 | socket's performance. |
1190 | |
1191 | The default value is operating system-dependent. |
1192 | */ |
1193 | void QNativeSocketEngine::setReceiveBufferSize(qint64 size) |
1194 | { |
1195 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::setReceiveBufferSize(), Q_VOID); |
1196 | setOption(ReceiveBufferSocketOption, size); |
1197 | } |
1198 | |
1199 | /* |
1200 | Returns the size of the operating system send buffer. Depending on |
1201 | the operating system, this size may be different from what has |
1202 | been set earlier with setSendBufferSize(). |
1203 | */ |
1204 | qint64 QNativeSocketEngine::sendBufferSize() const |
1205 | { |
1206 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::setSendBufferSize(), -1); |
1207 | return option(SendBufferSocketOption); |
1208 | } |
1209 | |
1210 | /* |
1211 | Sets the size of the operating system send buffer to \a size. |
1212 | |
1213 | The operating system send buffer size effectively limits how much |
1214 | data can be in transit at any one moment. Setting the size of the |
1215 | send buffer may have an impact on the socket's performance. |
1216 | |
1217 | The default value is operating system-dependent. |
1218 | */ |
1219 | void QNativeSocketEngine::setSendBufferSize(qint64 size) |
1220 | { |
1221 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::setSendBufferSize(), Q_VOID); |
1222 | setOption(SendBufferSocketOption, size); |
1223 | } |
1224 | #endif |
1225 | |
1226 | /*! |
1227 | Sets the option \a option to the value \a value. |
1228 | */ |
1229 | bool QNativeSocketEngine::setOption(SocketOption option, int value) |
1230 | { |
1231 | Q_D(QNativeSocketEngine); |
1232 | return d->setOption(option, value); |
1233 | } |
1234 | |
1235 | /*! |
1236 | Returns the value of the option \a socketOption. |
1237 | */ |
1238 | int QNativeSocketEngine::option(SocketOption socketOption) const |
1239 | { |
1240 | Q_D(const QNativeSocketEngine); |
1241 | return d->option(socketOption); |
1242 | } |
1243 | |
1244 | bool QNativeSocketEngine::isReadNotificationEnabled() const |
1245 | { |
1246 | Q_D(const QNativeSocketEngine); |
1247 | return d->readNotifier && d->readNotifier->isEnabled(); |
1248 | } |
1249 | |
1250 | /* |
1251 | \internal |
1252 | \class QReadNotifier |
1253 | \brief The QReadNotifer class is used to improve performance. |
1254 | |
1255 | QReadNotifier is a private class used for performance reasons vs |
1256 | connecting to the QSocketNotifier activated() signal. |
1257 | */ |
1258 | class QReadNotifier : public QSocketNotifier |
1259 | { |
1260 | public: |
1261 | QReadNotifier(qintptr fd, QNativeSocketEngine *parent) |
1262 | : QSocketNotifier(fd, QSocketNotifier::Read, parent) |
1263 | { engine = parent; } |
1264 | |
1265 | protected: |
1266 | bool event(QEvent *) override; |
1267 | |
1268 | QNativeSocketEngine *engine; |
1269 | }; |
1270 | |
1271 | bool QReadNotifier::event(QEvent *e) |
1272 | { |
1273 | if (e->type() == QEvent::SockAct) { |
1274 | engine->readNotification(); |
1275 | return true; |
1276 | } else if (e->type() == QEvent::SockClose) { |
1277 | engine->closeNotification(); |
1278 | return true; |
1279 | } |
1280 | return QSocketNotifier::event(e); |
1281 | } |
1282 | |
1283 | /* |
1284 | \internal |
1285 | \class QWriteNotifier |
1286 | \brief The QWriteNotifer class is used to improve performance. |
1287 | |
1288 | QWriteNotifier is a private class used for performance reasons vs |
1289 | connecting to the QSocketNotifier activated() signal. |
1290 | */ |
1291 | class QWriteNotifier : public QSocketNotifier |
1292 | { |
1293 | public: |
1294 | QWriteNotifier(int fd, QNativeSocketEngine *parent) |
1295 | : QSocketNotifier(fd, QSocketNotifier::Write, parent) { engine = parent; } |
1296 | |
1297 | protected: |
1298 | bool event(QEvent *) override; |
1299 | |
1300 | QNativeSocketEngine *engine; |
1301 | }; |
1302 | |
1303 | bool QWriteNotifier::event(QEvent *e) |
1304 | { |
1305 | if (e->type() == QEvent::SockAct) { |
1306 | if (engine->state() == QAbstractSocket::ConnectingState) |
1307 | engine->connectionNotification(); |
1308 | else |
1309 | engine->writeNotification(); |
1310 | return true; |
1311 | } |
1312 | return QSocketNotifier::event(e); |
1313 | } |
1314 | |
1315 | class QExceptionNotifier : public QSocketNotifier |
1316 | { |
1317 | public: |
1318 | QExceptionNotifier(int fd, QNativeSocketEngine *parent) |
1319 | : QSocketNotifier(fd, QSocketNotifier::Exception, parent) { engine = parent; } |
1320 | |
1321 | protected: |
1322 | bool event(QEvent *) override; |
1323 | |
1324 | QNativeSocketEngine *engine; |
1325 | }; |
1326 | |
1327 | bool QExceptionNotifier::event(QEvent *e) |
1328 | { |
1329 | if (e->type() == QEvent::SockAct) { |
1330 | if (engine->state() == QAbstractSocket::ConnectingState) |
1331 | engine->connectionNotification(); |
1332 | else |
1333 | engine->exceptionNotification(); |
1334 | return true; |
1335 | } |
1336 | return QSocketNotifier::event(e); |
1337 | } |
1338 | |
1339 | void QNativeSocketEngine::setReadNotificationEnabled(bool enable) |
1340 | { |
1341 | Q_D(QNativeSocketEngine); |
1342 | if (d->readNotifier) { |
1343 | d->readNotifier->setEnabled(enable); |
1344 | } else if (enable && d->threadData.loadRelaxed()->hasEventDispatcher()) { |
1345 | d->readNotifier = new QReadNotifier(d->socketDescriptor, this); |
1346 | d->readNotifier->setEnabled(true); |
1347 | } |
1348 | } |
1349 | |
1350 | bool QNativeSocketEngine::isWriteNotificationEnabled() const |
1351 | { |
1352 | Q_D(const QNativeSocketEngine); |
1353 | return d->writeNotifier && d->writeNotifier->isEnabled(); |
1354 | } |
1355 | |
1356 | void QNativeSocketEngine::setWriteNotificationEnabled(bool enable) |
1357 | { |
1358 | Q_D(QNativeSocketEngine); |
1359 | if (d->writeNotifier) { |
1360 | d->writeNotifier->setEnabled(enable); |
1361 | } else if (enable && d->threadData.loadRelaxed()->hasEventDispatcher()) { |
1362 | d->writeNotifier = new QWriteNotifier(d->socketDescriptor, this); |
1363 | d->writeNotifier->setEnabled(true); |
1364 | } |
1365 | } |
1366 | |
1367 | bool QNativeSocketEngine::isExceptionNotificationEnabled() const |
1368 | { |
1369 | Q_D(const QNativeSocketEngine); |
1370 | return d->exceptNotifier && d->exceptNotifier->isEnabled(); |
1371 | } |
1372 | |
1373 | void QNativeSocketEngine::setExceptionNotificationEnabled(bool enable) |
1374 | { |
1375 | Q_D(QNativeSocketEngine); |
1376 | if (d->exceptNotifier) { |
1377 | d->exceptNotifier->setEnabled(enable); |
1378 | } else if (enable && d->threadData.loadRelaxed()->hasEventDispatcher()) { |
1379 | d->exceptNotifier = new QExceptionNotifier(d->socketDescriptor, this); |
1380 | d->exceptNotifier->setEnabled(true); |
1381 | } |
1382 | } |
1383 | |
1384 | QT_END_NAMESPACE |
1385 | |
1386 | #include "moc_qnativesocketengine_p.cpp" |
1387 | |