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38 | ****************************************************************************/ |
39 | |
40 | #include <QtCore/qtextstream.h> |
41 | #include <QtGui/qwindow.h> |
42 | #include <QtGui/private/qguiapplication_p.h> |
43 | #include <qpa/qwindowsysteminterface.h> |
44 | #include <qpa/qplatformcursor.h> |
45 | #ifndef QT_NO_OPENGL |
46 | # include <QtOpenGL/private/qopenglcompositor_p.h> |
47 | #endif |
48 | |
49 | #include "qeglfsscreen_p.h" |
50 | #include "qeglfswindow_p.h" |
51 | #include "qeglfshooks_p.h" |
52 | |
53 | QT_BEGIN_NAMESPACE |
54 | |
55 | QEglFSScreen::QEglFSScreen(EGLDisplay dpy) |
56 | : m_dpy(dpy), |
57 | m_surface(EGL_NO_SURFACE), |
58 | m_cursor(nullptr) |
59 | { |
60 | m_cursor = qt_egl_device_integration()->createCursor(this); |
61 | } |
62 | |
63 | QEglFSScreen::~QEglFSScreen() |
64 | { |
65 | delete m_cursor; |
66 | } |
67 | |
68 | QRect QEglFSScreen::geometry() const |
69 | { |
70 | QRect r = rawGeometry(); |
71 | |
72 | static int rotation = qEnvironmentVariableIntValue("QT_QPA_EGLFS_ROTATION" ); |
73 | switch (rotation) { |
74 | case 0: |
75 | case 180: |
76 | case -180: |
77 | break; |
78 | case 90: |
79 | case -90: { |
80 | int h = r.height(); |
81 | r.setHeight(r.width()); |
82 | r.setWidth(h); |
83 | break; |
84 | } |
85 | default: |
86 | qWarning("Invalid rotation %d specified in QT_QPA_EGLFS_ROTATION" , rotation); |
87 | break; |
88 | } |
89 | |
90 | return r; |
91 | } |
92 | |
93 | QRect QEglFSScreen::rawGeometry() const |
94 | { |
95 | return QRect(QPoint(0, 0), qt_egl_device_integration()->screenSize()); |
96 | } |
97 | |
98 | int QEglFSScreen::depth() const |
99 | { |
100 | return qt_egl_device_integration()->screenDepth(); |
101 | } |
102 | |
103 | QImage::Format QEglFSScreen::format() const |
104 | { |
105 | return qt_egl_device_integration()->screenFormat(); |
106 | } |
107 | |
108 | QSizeF QEglFSScreen::physicalSize() const |
109 | { |
110 | return qt_egl_device_integration()->physicalScreenSize(); |
111 | } |
112 | |
113 | QDpi QEglFSScreen::logicalDpi() const |
114 | { |
115 | return qt_egl_device_integration()->logicalDpi(); |
116 | } |
117 | |
118 | QDpi QEglFSScreen::logicalBaseDpi() const |
119 | { |
120 | return qt_egl_device_integration()->logicalBaseDpi(); |
121 | } |
122 | |
123 | Qt::ScreenOrientation QEglFSScreen::nativeOrientation() const |
124 | { |
125 | return qt_egl_device_integration()->nativeOrientation(); |
126 | } |
127 | |
128 | Qt::ScreenOrientation QEglFSScreen::orientation() const |
129 | { |
130 | return qt_egl_device_integration()->orientation(); |
131 | } |
132 | |
133 | QPlatformCursor *QEglFSScreen::cursor() const |
134 | { |
135 | return m_cursor; |
136 | } |
137 | |
138 | qreal QEglFSScreen::refreshRate() const |
139 | { |
140 | return qt_egl_device_integration()->refreshRate(); |
141 | } |
142 | |
143 | void QEglFSScreen::setPrimarySurface(EGLSurface surface) |
144 | { |
145 | m_surface = surface; |
146 | } |
147 | |
148 | void QEglFSScreen::handleCursorMove(const QPoint &pos) |
149 | { |
150 | #ifndef QT_NO_OPENGL |
151 | const QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); |
152 | const QList<QOpenGLCompositorWindow *> windows = compositor->windows(); |
153 | QEglFSIntegration *platformIntegration = static_cast<QEglFSIntegration *>(QGuiApplicationPrivate::platformIntegration()); |
154 | |
155 | // Generate enter and leave events like a real windowing system would do. |
156 | if (windows.isEmpty()) |
157 | return; |
158 | |
159 | // First window is always fullscreen. |
160 | if (windows.count() == 1) { |
161 | QWindow *window = windows[0]->sourceWindow(); |
162 | if (platformIntegration->pointerWindow() != window) { |
163 | platformIntegration->setPointerWindow(window); |
164 | QWindowSystemInterface::handleEnterEvent(window, window->mapFromGlobal(pos), pos); |
165 | } |
166 | return; |
167 | } |
168 | |
169 | QWindow *enter = nullptr, *leave = nullptr; |
170 | for (int i = windows.count() - 1; i >= 0; --i) { |
171 | QWindow *window = windows[i]->sourceWindow(); |
172 | const QRect geom = window->geometry(); |
173 | if (geom.contains(pos)) { |
174 | if (platformIntegration->pointerWindow() != window) { |
175 | leave = platformIntegration->pointerWindow(); |
176 | platformIntegration->setPointerWindow(window); |
177 | enter = window; |
178 | } |
179 | break; |
180 | } |
181 | } |
182 | |
183 | if (enter && leave) { |
184 | QWindowSystemInterface::handleEnterLeaveEvent(enter, leave, enter->mapFromGlobal(pos), pos); |
185 | } else if (enter) { |
186 | QWindowSystemInterface::handleEnterEvent(enter, enter->mapFromGlobal(pos), pos); |
187 | } else if (leave) { |
188 | QWindowSystemInterface::handleLeaveEvent(leave); |
189 | } |
190 | #else |
191 | Q_UNUSED(pos); |
192 | #endif |
193 | } |
194 | |
195 | QPixmap QEglFSScreen::grabWindow(WId wid, int x, int y, int width, int height) const |
196 | { |
197 | #ifndef QT_NO_OPENGL |
198 | QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); |
199 | const QList<QOpenGLCompositorWindow *> windows = compositor->windows(); |
200 | Q_ASSERT(!windows.isEmpty()); |
201 | |
202 | QImage img; |
203 | |
204 | if (static_cast<QEglFSWindow *>(windows.first()->sourceWindow()->handle())->isRaster()) { |
205 | // Request the compositor to render everything into an FBO and read it back. This |
206 | // is of course slow, but it's safe and reliable. It will not include the mouse |
207 | // cursor, which is a plus. |
208 | img = compositor->grab(); |
209 | } else { |
210 | // Just a single OpenGL window without compositing. Do not support this case for now. Doing |
211 | // glReadPixels is not an option since it would read from the back buffer which may have |
212 | // undefined content when calling right after a swapBuffers (unless preserved swap is |
213 | // available and enabled, but we have no support for that). |
214 | qWarning("grabWindow: Not supported for non-composited OpenGL content. Use QQuickWindow::grabWindow() instead." ); |
215 | return QPixmap(); |
216 | } |
217 | |
218 | if (!wid) { |
219 | const QSize screenSize = geometry().size(); |
220 | if (width < 0) |
221 | width = screenSize.width() - x; |
222 | if (height < 0) |
223 | height = screenSize.height() - y; |
224 | return QPixmap::fromImage(img).copy(x, y, width, height); |
225 | } |
226 | |
227 | foreach (QOpenGLCompositorWindow *w, windows) { |
228 | const QWindow *window = w->sourceWindow(); |
229 | if (window->winId() == wid) { |
230 | const QRect geom = window->geometry(); |
231 | if (width < 0) |
232 | width = geom.width() - x; |
233 | if (height < 0) |
234 | height = geom.height() - y; |
235 | QRect rect(geom.topLeft() + QPoint(x, y), QSize(width, height)); |
236 | rect &= window->geometry(); |
237 | return QPixmap::fromImage(img).copy(rect); |
238 | } |
239 | } |
240 | #else // QT_NO_OPENGL |
241 | Q_UNUSED(wid); |
242 | Q_UNUSED(x); |
243 | Q_UNUSED(y); |
244 | Q_UNUSED(width); |
245 | Q_UNUSED(height); |
246 | #endif |
247 | return QPixmap(); |
248 | } |
249 | |
250 | QT_END_NAMESPACE |
251 | |