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39 | |
40 | #include "qeglfsemulatorintegration.h" |
41 | #include "qeglfsemulatorscreen.h" |
42 | #include "private/qeglfsintegration_p.h" |
43 | |
44 | #include <private/qguiapplication_p.h> |
45 | #include <QtGui/private/qeglconvenience_p.h> |
46 | #include <QtGui/private/qeglplatformcontext_p.h> |
47 | |
48 | #include <qpa/qwindowsysteminterface.h> |
49 | |
50 | #include <QtCore/QJsonDocument> |
51 | #include <QtCore/QJsonArray> |
52 | #include <QtCore/QJsonParseError> |
53 | |
54 | QT_BEGIN_NAMESPACE |
55 | |
56 | QEglFSEmulatorIntegration::QEglFSEmulatorIntegration() |
57 | { |
58 | // The Qt Emulator provides the ability to render to multiple displays |
59 | // In addition to the usual EGL and OpenGLESv2 API's, there are also a |
60 | // few additional API's that enable the client (this plugin) to query |
61 | // the available screens and their properties, as well as the ability |
62 | // to select which screen is the active render target (as this is |
63 | // usually handled in a platform specific way and not by EGL itself). |
64 | |
65 | getDisplays = reinterpret_cast<PFNQGSGETDISPLAYSPROC>(eglGetProcAddress("qgsGetDisplays")); |
66 | setDisplay = reinterpret_cast<PFNQGSSETDISPLAYPROC>(eglGetProcAddress("qgsSetDisplay")); |
67 | } |
68 | |
69 | void QEglFSEmulatorIntegration::platformInit() |
70 | { |
71 | } |
72 | |
73 | void QEglFSEmulatorIntegration::platformDestroy() |
74 | { |
75 | } |
76 | |
77 | bool QEglFSEmulatorIntegration::usesDefaultScreen() |
78 | { |
79 | // This makes it possible to remotely query and then register our own set of screens |
80 | return false; |
81 | } |
82 | |
83 | void QEglFSEmulatorIntegration::screenInit() |
84 | { |
85 | // Use qgsGetDisplays() call to retrieve the available screens from the Emulator |
86 | if (getDisplays) { |
87 | QByteArray displaysInfo = getDisplays(); |
88 | QJsonParseError error; |
89 | QJsonDocument displaysDocument = QJsonDocument::fromJson(displaysInfo, &error); |
90 | if (error.error == QJsonParseError::NoError) { |
91 | // Document should be an array of screen objects |
92 | if (displaysDocument.isArray()){ |
93 | QJsonArray screenArray = displaysDocument.array(); |
94 | for (auto screenValue : screenArray) { |
95 | if (screenValue.isObject()) |
96 | QWindowSystemInterface::handleScreenAdded(new QEglFSEmulatorScreen(screenValue.toObject())); |
97 | } |
98 | } |
99 | } else { |
100 | qWarning() << "eglfs_emu: Failed to parse display info JSON with error: "<< error.errorString() |
101 | << " at offset "<< error.offset << " : "<< displaysInfo; |
102 | |
103 | } |
104 | } else { |
105 | qFatal("EGL library doesn't support Emulator extensions"); |
106 | } |
107 | } |
108 | |
109 | bool QEglFSEmulatorIntegration::hasCapability(QPlatformIntegration::Capability cap) const |
110 | { |
111 | switch (cap) { |
112 | case QPlatformIntegration::ThreadedPixmaps: |
113 | case QPlatformIntegration::OpenGL: |
114 | case QPlatformIntegration::ThreadedOpenGL: |
115 | return true; |
116 | default: |
117 | return false; |
118 | } |
119 | } |
120 | |
121 | EGLNativeWindowType QEglFSEmulatorIntegration::createNativeWindow(QPlatformWindow *platformWindow, |
122 | const QSize &size, |
123 | const QSurfaceFormat &format) |
124 | { |
125 | Q_UNUSED(size); |
126 | Q_UNUSED(format); |
127 | QEglFSEmulatorScreen *screen = static_cast<QEglFSEmulatorScreen *>(platformWindow->screen()); |
128 | if (screen && setDisplay) { |
129 | // Let the emulator know which screen the window surface is attached to |
130 | setDisplay(screen->id()); |
131 | } |
132 | static QBasicAtomicInt uniqueWindowId = Q_BASIC_ATOMIC_INITIALIZER(0); |
133 | return EGLNativeWindowType(qintptr(1 + uniqueWindowId.fetchAndAddRelaxed(1))); |
134 | } |
135 | |
136 | QT_END_NAMESPACE |
137 |