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39
40#include "qtestsupport_widgets.h"
41
42#include "qwidget.h"
43
44#include <QtGui/qwindow.h>
45#include <QtCore/qtestsupport_core.h>
46#include <QtCore/qthread.h>
47#include <QtGui/qtestsupport_gui.h>
48#include <QtGui/private/qevent_p.h>
49
50QT_BEGIN_NAMESPACE
51
52/*!
53 \since 5.0
54
55 Waits for \a timeout milliseconds or until the \a widget's window is active.
56
57 Returns \c true if \c widget's window is active within \a timeout milliseconds, otherwise returns \c false.
58
59 \sa qWaitForWindowExposed(), QWidget::isActiveWindow()
60*/
61Q_WIDGETS_EXPORT bool QTest::qWaitForWindowActive(QWidget *widget, int timeout)
62{
63 if (QWindow *window = widget->window()->windowHandle())
64 return QTest::qWaitForWindowActive(window, timeout);
65 return false;
66}
67
68/*!
69 \since 5.0
70
71 Waits for \a timeout milliseconds or until the \a widget's window is exposed.
72 Returns \c true if \c widget's window is exposed within \a timeout milliseconds, otherwise returns \c false.
73
74 This is mainly useful for asynchronous systems like X11, where a window will be mapped to screen some
75 time after being asked to show itself on the screen.
76
77 Note that a window that is mapped to screen may still not be considered exposed if the window client
78 area is completely covered by other windows, or if the window is otherwise not visible. This function
79 will then time out when waiting for such a window.
80
81 A specific configuration where this happens is when using QGLWidget as a viewport widget on macOS:
82 The viewport widget gets the expose event, not the parent widget.
83
84 \sa qWaitForWindowActive()
85*/
86Q_WIDGETS_EXPORT bool QTest::qWaitForWindowExposed(QWidget *widget, int timeout)
87{
88 if (QWindow *window = widget->window()->windowHandle())
89 return QTest::qWaitForWindowExposed(window, timeout);
90 return false;
91}
92
93namespace QTest {
94
95QTouchEventWidgetSequence::~QTouchEventWidgetSequence()
96{
97 if (commitWhenDestroyed)
98 commit();
99}
100
101QTouchEventWidgetSequence& QTouchEventWidgetSequence::press(int touchId, const QPoint &pt, QWidget *widget)
102{
103 auto &p = QMutableEventPoint::from(point(touchId));
104 p.setGlobalPosition(mapToScreen(widget, pt));
105 p.setState(QEventPoint::State::Pressed);
106 return *this;
107}
108QTouchEventWidgetSequence& QTouchEventWidgetSequence::move(int touchId, const QPoint &pt, QWidget *widget)
109{
110 auto &p = QMutableEventPoint::from(point(touchId));
111 p.setGlobalPosition(mapToScreen(widget, pt));
112 p.setState(QEventPoint::State::Updated);
113 return *this;
114}
115QTouchEventWidgetSequence& QTouchEventWidgetSequence::release(int touchId, const QPoint &pt, QWidget *widget)
116{
117 auto &p = QMutableEventPoint::from(point(touchId));
118 p.setGlobalPosition(mapToScreen(widget, pt));
119 p.setState(QEventPoint::State::Released);
120 return *this;
121}
122
123QTouchEventWidgetSequence& QTouchEventWidgetSequence::stationary(int touchId)
124{
125 auto &p = QMutableEventPoint::from(pointOrPreviousPoint(touchId));
126 p.setState(QEventPoint::State::Stationary);
127 return *this;
128}
129
130void QTouchEventWidgetSequence::commit(bool processEvents)
131{
132 if (points.isEmpty())
133 return;
134 QThread::msleep(1);
135 if (targetWindow) {
136 qt_handleTouchEvent(targetWindow, device, points.values());
137 } else if (targetWidget) {
138 qt_handleTouchEvent(targetWidget->windowHandle(), device, points.values());
139 }
140 if (processEvents)
141 QCoreApplication::processEvents();
142 previousPoints = points;
143 points.clear();
144}
145
146QTest::QTouchEventWidgetSequence::QTouchEventWidgetSequence(QWidget *widget, QPointingDevice *aDevice, bool autoCommit)
147 : QTouchEventSequence(nullptr, aDevice, autoCommit), targetWidget(widget)
148{
149}
150
151QPoint QTouchEventWidgetSequence::mapToScreen(QWidget *widget, const QPoint &pt)
152{
153 if (widget)
154 return widget->mapToGlobal(pt);
155 return targetWidget ? targetWidget->mapToGlobal(pt) : pt;
156}
157
158} // namespace QTest
159
160QT_END_NAMESPACE
161