1 | /******************************************************************************************* |
2 | * |
3 | * raylib [core] example - Basic window |
4 | * |
5 | * Welcome to raylib! |
6 | * |
7 | * To test examples in Notepad++, provided with default raylib installer package, |
8 | * just press F6 and run [raylib_compile_execute] script, it will compile and execute. |
9 | * Note that compiled executable is placed in the same folder as .c file |
10 | * |
11 | * You can find all basic examples on [C:\raylib\raylib\examples] directory and |
12 | * raylib official webpage: [www.raylib.com] |
13 | * |
14 | * Enjoy using raylib. :) |
15 | * |
16 | * This example has been created using raylib 1.0 (www.raylib.com) |
17 | * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) |
18 | * |
19 | * Copyright (c) 2013-2020 Ramon Santamaria (@raysan5) |
20 | * |
21 | ********************************************************************************************/ |
22 | |
23 | #include "raylib.h" |
24 | |
25 | int main(void) |
26 | { |
27 | // Initialization |
28 | //-------------------------------------------------------------------------------------- |
29 | const int screenWidth = 800; |
30 | const int screenHeight = 450; |
31 | |
32 | InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window" ); |
33 | |
34 | SetTargetFPS(60); // Set our game to run at 60 frames-per-second |
35 | //-------------------------------------------------------------------------------------- |
36 | |
37 | // Main game loop |
38 | while (!WindowShouldClose()) // Detect window close button or ESC key |
39 | { |
40 | // Update |
41 | //---------------------------------------------------------------------------------- |
42 | // TODO: Update your variables here |
43 | //---------------------------------------------------------------------------------- |
44 | |
45 | // Draw |
46 | //---------------------------------------------------------------------------------- |
47 | BeginDrawing(); |
48 | |
49 | ClearBackground(RAYWHITE); |
50 | |
51 | DrawText("Congrats! You created your first window!" , 190, 200, 20, LIGHTGRAY); |
52 | |
53 | EndDrawing(); |
54 | //---------------------------------------------------------------------------------- |
55 | } |
56 | |
57 | // De-Initialization |
58 | //-------------------------------------------------------------------------------------- |
59 | CloseWindow(); // Close window and OpenGL context |
60 | //-------------------------------------------------------------------------------------- |
61 | |
62 | return 0; |
63 | } |