1/*
2
3 OpenGL loader generated by glad 0.1.10a0 on Fri Jun 10 12:54:12 2016.
4
5 Language/Generator: C/C++
6 Specification: gl
7 APIs: gl=3.3
8 Profile: core
9 Extensions:
10 GL_AMD_debug_output, GL_AMD_query_buffer_object, GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_buffer_storage, GL_ARB_compatibility, GL_ARB_compressed_texture_pixel_storage, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_multisample, GL_ARB_sample_locations, GL_ARB_texture_compression, GL_ARB_texture_float, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rg, GL_ARB_texture_swizzle, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_element_array, GL_ATI_fragment_shader, GL_ATI_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_index_array_formats, GL_EXT_texture, GL_EXT_texture_compression_s3tc, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_vertex_array, GL_EXT_vertex_shader
11 Loader: No
12
13 Commandline:
14 --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --no-loader --extensions="GL_AMD_debug_output,GL_AMD_query_buffer_object,GL_ARB_ES2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_buffer_storage,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_program,GL_ARB_fragment_shader,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_multisample,GL_ARB_sample_locations,GL_ARB_texture_compression,GL_ARB_texture_float,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_rg,GL_ARB_texture_swizzle,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ATI_element_array,GL_ATI_fragment_shader,GL_ATI_vertex_array_object,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_index_array_formats,GL_EXT_texture,GL_EXT_texture_compression_s3tc,GL_EXT_texture_sRGB,GL_EXT_texture_swizzle,GL_EXT_vertex_array,GL_EXT_vertex_shader"
15 Online:
16 http://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&extensions=GL_AMD_debug_output&extensions=GL_AMD_query_buffer_object&extensions=GL_ARB_ES2_compatibility&extensions=GL_ARB_ES3_compatibility&extensions=GL_ARB_buffer_storage&extensions=GL_ARB_compatibility&extensions=GL_ARB_compressed_texture_pixel_storage&extensions=GL_ARB_debug_output&extensions=GL_ARB_depth_buffer_float&extensions=GL_ARB_depth_clamp&extensions=GL_ARB_depth_texture&extensions=GL_ARB_draw_buffers&extensions=GL_ARB_draw_buffers_blend&extensions=GL_ARB_explicit_attrib_location&extensions=GL_ARB_explicit_uniform_location&extensions=GL_ARB_fragment_program&extensions=GL_ARB_fragment_shader&extensions=GL_ARB_framebuffer_object&extensions=GL_ARB_framebuffer_sRGB&extensions=GL_ARB_multisample&extensions=GL_ARB_sample_locations&extensions=GL_ARB_texture_compression&extensions=GL_ARB_texture_float&extensions=GL_ARB_texture_multisample&extensions=GL_ARB_texture_non_power_of_two&extensions=GL_ARB_texture_rg&extensions=GL_ARB_texture_swizzle&extensions=GL_ARB_uniform_buffer_object&extensions=GL_ARB_vertex_array_object&extensions=GL_ARB_vertex_attrib_binding&extensions=GL_ARB_vertex_buffer_object&extensions=GL_ARB_vertex_program&extensions=GL_ARB_vertex_shader&extensions=GL_ATI_element_array&extensions=GL_ATI_fragment_shader&extensions=GL_ATI_vertex_array_object&extensions=GL_EXT_blend_color&extensions=GL_EXT_blend_equation_separate&extensions=GL_EXT_blend_func_separate&extensions=GL_EXT_framebuffer_blit&extensions=GL_EXT_framebuffer_multisample&extensions=GL_EXT_framebuffer_multisample_blit_scaled&extensions=GL_EXT_framebuffer_object&extensions=GL_EXT_framebuffer_sRGB&extensions=GL_EXT_index_array_formats&extensions=GL_EXT_texture&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_sRGB&extensions=GL_EXT_texture_swizzle&extensions=GL_EXT_vertex_array&extensions=GL_EXT_vertex_shader
17*/
18
19
20#ifndef __glad_h_
21#define __glad_h_
22
23#ifdef __gl_h_
24#error OpenGL header already included, remove this include, glad already provides it
25#endif
26#define __gl_h_
27
28#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
29#ifndef WIN32_LEAN_AND_MEAN
30#define WIN32_LEAN_AND_MEAN 1
31#endif
32//#include <windows.h>
33#define APIENTRY __stdcall // RAY: Added
34#endif
35
36#ifndef APIENTRY
37#define APIENTRY
38#endif
39#ifndef APIENTRYP
40#define APIENTRYP APIENTRY *
41#endif
42
43// RAY: Added
44#ifndef GLAD_REALLOC
45 #define GLAD_REALLOC(n,sz) realloc(n,sz)
46#endif
47#ifndef GLAD_FREE
48 #define GLAD_FREE(p) free(p)
49#endif
50
51#ifdef __cplusplus
52extern "C" {
53#endif
54
55struct gladGLversionStruct {
56 int major;
57 int minor;
58};
59
60typedef void* (* GLADloadproc)(const char *name);
61
62#ifndef GLAPI
63# if defined(GLAD_GLAPI_EXPORT)
64# if defined(WIN32) || defined(__CYGWIN__)
65# if defined(GLAD_GLAPI_EXPORT_BUILD)
66# if defined(__GNUC__)
67# define GLAPI __attribute__ ((dllexport)) extern
68# else
69# define GLAPI __declspec(dllexport) extern
70# endif
71# else
72# if defined(__GNUC__)
73# define GLAPI __attribute__ ((dllimport)) extern
74# else
75# define GLAPI __declspec(dllimport) extern
76# endif
77# endif
78# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
79# define GLAPI __attribute__ ((visibility ("default"))) extern
80# else
81# define GLAPI extern
82# endif
83# else
84# define GLAPI extern
85# endif
86#endif
87
88GLAPI struct gladGLversionStruct GLVersion;
89GLAPI int gladLoadGLLoader(GLADloadproc);
90
91#include <stddef.h>
92//#include <KHR/khrplatform.h> // RAY: Not required
93#ifndef GLEXT_64_TYPES_DEFINED
94/* This code block is duplicated in glxext.h, so must be protected */
95#define GLEXT_64_TYPES_DEFINED
96/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
97/* (as used in the GL_EXT_timer_query extension). */
98#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
99#include <inttypes.h>
100#elif defined(__sun__) || defined(__digital__)
101#include <inttypes.h>
102#if defined(__STDC__)
103#if defined(__arch64__) || defined(_LP64)
104typedef long int int64_t;
105typedef unsigned long int uint64_t;
106#else
107typedef long long int int64_t;
108typedef unsigned long long int uint64_t;
109#endif /* __arch64__ */
110#endif /* __STDC__ */
111#elif defined( __VMS ) || defined(__sgi)
112#include <inttypes.h>
113#elif defined(__SCO__) || defined(__USLC__)
114#include <stdint.h>
115#elif defined(__UNIXOS2__) || defined(__SOL64__)
116typedef long int int32_t;
117typedef long long int int64_t;
118typedef unsigned long long int uint64_t;
119#elif defined(_WIN32) && defined(__GNUC__)
120#include <stdint.h>
121#elif defined(_WIN32)
122typedef __int32 int32_t;
123typedef __int64 int64_t;
124typedef unsigned __int64 uint64_t;
125#else
126/* Fallback if nothing above works */
127#include <inttypes.h>
128#endif
129#endif
130typedef unsigned int GLenum;
131typedef unsigned char GLboolean;
132typedef unsigned int GLbitfield;
133typedef void GLvoid;
134typedef signed char GLbyte;
135typedef short GLshort;
136typedef int GLint;
137typedef int GLclampx;
138typedef unsigned char GLubyte;
139typedef unsigned short GLushort;
140typedef unsigned int GLuint;
141typedef int GLsizei;
142typedef float GLfloat;
143typedef float GLclampf;
144typedef double GLdouble;
145typedef double GLclampd;
146typedef void *GLeglImageOES;
147typedef char GLchar;
148typedef char GLcharARB;
149#ifdef __APPLE__
150typedef void *GLhandleARB;
151#else
152typedef unsigned int GLhandleARB;
153#endif
154typedef unsigned short GLhalfARB;
155typedef unsigned short GLhalf;
156typedef GLint GLfixed;
157typedef ptrdiff_t GLintptr;
158typedef ptrdiff_t GLsizeiptr;
159typedef int64_t GLint64;
160typedef uint64_t GLuint64;
161typedef ptrdiff_t GLintptrARB;
162typedef ptrdiff_t GLsizeiptrARB;
163typedef int64_t GLint64EXT;
164typedef uint64_t GLuint64EXT;
165typedef struct __GLsync *GLsync;
166struct _cl_context;
167struct _cl_event;
168typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
169typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
170typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
171typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
172typedef unsigned short GLhalfNV;
173typedef GLintptr GLvdpauSurfaceNV;
174#define GL_DEPTH_BUFFER_BIT 0x00000100
175#define GL_STENCIL_BUFFER_BIT 0x00000400
176#define GL_COLOR_BUFFER_BIT 0x00004000
177#define GL_FALSE 0
178#define GL_TRUE 1
179#define GL_POINTS 0x0000
180#define GL_LINES 0x0001
181#define GL_LINE_LOOP 0x0002
182#define GL_LINE_STRIP 0x0003
183#define GL_TRIANGLES 0x0004
184#define GL_TRIANGLE_STRIP 0x0005
185#define GL_TRIANGLE_FAN 0x0006
186#define GL_NEVER 0x0200
187#define GL_LESS 0x0201
188#define GL_EQUAL 0x0202
189#define GL_LEQUAL 0x0203
190#define GL_GREATER 0x0204
191#define GL_NOTEQUAL 0x0205
192#define GL_GEQUAL 0x0206
193#define GL_ALWAYS 0x0207
194#define GL_ZERO 0
195#define GL_ONE 1
196#define GL_SRC_COLOR 0x0300
197#define GL_ONE_MINUS_SRC_COLOR 0x0301
198#define GL_SRC_ALPHA 0x0302
199#define GL_ONE_MINUS_SRC_ALPHA 0x0303
200#define GL_DST_ALPHA 0x0304
201#define GL_ONE_MINUS_DST_ALPHA 0x0305
202#define GL_DST_COLOR 0x0306
203#define GL_ONE_MINUS_DST_COLOR 0x0307
204#define GL_SRC_ALPHA_SATURATE 0x0308
205#define GL_NONE 0
206#define GL_FRONT_LEFT 0x0400
207#define GL_FRONT_RIGHT 0x0401
208#define GL_BACK_LEFT 0x0402
209#define GL_BACK_RIGHT 0x0403
210#define GL_FRONT 0x0404
211#define GL_BACK 0x0405
212#define GL_LEFT 0x0406
213#define GL_RIGHT 0x0407
214#define GL_FRONT_AND_BACK 0x0408
215#define GL_NO_ERROR 0
216#define GL_INVALID_ENUM 0x0500
217#define GL_INVALID_VALUE 0x0501
218#define GL_INVALID_OPERATION 0x0502
219#define GL_OUT_OF_MEMORY 0x0505
220#define GL_CW 0x0900
221#define GL_CCW 0x0901
222#define GL_POINT_SIZE 0x0B11
223#define GL_POINT_SIZE_RANGE 0x0B12
224#define GL_POINT_SIZE_GRANULARITY 0x0B13
225#define GL_LINE_SMOOTH 0x0B20
226#define GL_LINE_WIDTH 0x0B21
227#define GL_LINE_WIDTH_RANGE 0x0B22
228#define GL_LINE_WIDTH_GRANULARITY 0x0B23
229#define GL_POLYGON_MODE 0x0B40
230#define GL_POLYGON_SMOOTH 0x0B41
231#define GL_CULL_FACE 0x0B44
232#define GL_CULL_FACE_MODE 0x0B45
233#define GL_FRONT_FACE 0x0B46
234#define GL_DEPTH_RANGE 0x0B70
235#define GL_DEPTH_TEST 0x0B71
236#define GL_DEPTH_WRITEMASK 0x0B72
237#define GL_DEPTH_CLEAR_VALUE 0x0B73
238#define GL_DEPTH_FUNC 0x0B74
239#define GL_STENCIL_TEST 0x0B90
240#define GL_STENCIL_CLEAR_VALUE 0x0B91
241#define GL_STENCIL_FUNC 0x0B92
242#define GL_STENCIL_VALUE_MASK 0x0B93
243#define GL_STENCIL_FAIL 0x0B94
244#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
245#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
246#define GL_STENCIL_REF 0x0B97
247#define GL_STENCIL_WRITEMASK 0x0B98
248#define GL_VIEWPORT 0x0BA2
249#define GL_DITHER 0x0BD0
250#define GL_BLEND_DST 0x0BE0
251#define GL_BLEND_SRC 0x0BE1
252#define GL_BLEND 0x0BE2
253#define GL_LOGIC_OP_MODE 0x0BF0
254#define GL_COLOR_LOGIC_OP 0x0BF2
255#define GL_DRAW_BUFFER 0x0C01
256#define GL_READ_BUFFER 0x0C02
257#define GL_SCISSOR_BOX 0x0C10
258#define GL_SCISSOR_TEST 0x0C11
259#define GL_COLOR_CLEAR_VALUE 0x0C22
260#define GL_COLOR_WRITEMASK 0x0C23
261#define GL_DOUBLEBUFFER 0x0C32
262#define GL_STEREO 0x0C33
263#define GL_LINE_SMOOTH_HINT 0x0C52
264#define GL_POLYGON_SMOOTH_HINT 0x0C53
265#define GL_UNPACK_SWAP_BYTES 0x0CF0
266#define GL_UNPACK_LSB_FIRST 0x0CF1
267#define GL_UNPACK_ROW_LENGTH 0x0CF2
268#define GL_UNPACK_SKIP_ROWS 0x0CF3
269#define GL_UNPACK_SKIP_PIXELS 0x0CF4
270#define GL_UNPACK_ALIGNMENT 0x0CF5
271#define GL_PACK_SWAP_BYTES 0x0D00
272#define GL_PACK_LSB_FIRST 0x0D01
273#define GL_PACK_ROW_LENGTH 0x0D02
274#define GL_PACK_SKIP_ROWS 0x0D03
275#define GL_PACK_SKIP_PIXELS 0x0D04
276#define GL_PACK_ALIGNMENT 0x0D05
277#define GL_MAX_TEXTURE_SIZE 0x0D33
278#define GL_MAX_VIEWPORT_DIMS 0x0D3A
279#define GL_SUBPIXEL_BITS 0x0D50
280#define GL_TEXTURE_1D 0x0DE0
281#define GL_TEXTURE_2D 0x0DE1
282#define GL_POLYGON_OFFSET_UNITS 0x2A00
283#define GL_POLYGON_OFFSET_POINT 0x2A01
284#define GL_POLYGON_OFFSET_LINE 0x2A02
285#define GL_POLYGON_OFFSET_FILL 0x8037
286#define GL_POLYGON_OFFSET_FACTOR 0x8038
287#define GL_TEXTURE_BINDING_1D 0x8068
288#define GL_TEXTURE_BINDING_2D 0x8069
289#define GL_TEXTURE_WIDTH 0x1000
290#define GL_TEXTURE_HEIGHT 0x1001
291#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
292#define GL_TEXTURE_BORDER_COLOR 0x1004
293#define GL_TEXTURE_RED_SIZE 0x805C
294#define GL_TEXTURE_GREEN_SIZE 0x805D
295#define GL_TEXTURE_BLUE_SIZE 0x805E
296#define GL_TEXTURE_ALPHA_SIZE 0x805F
297#define GL_DONT_CARE 0x1100
298#define GL_FASTEST 0x1101
299#define GL_NICEST 0x1102
300#define GL_BYTE 0x1400
301#define GL_UNSIGNED_BYTE 0x1401
302#define GL_SHORT 0x1402
303#define GL_UNSIGNED_SHORT 0x1403
304#define GL_INT 0x1404
305#define GL_UNSIGNED_INT 0x1405
306#define GL_FLOAT 0x1406
307#define GL_DOUBLE 0x140A
308#define GL_CLEAR 0x1500
309#define GL_AND 0x1501
310#define GL_AND_REVERSE 0x1502
311#define GL_COPY 0x1503
312#define GL_AND_INVERTED 0x1504
313#define GL_NOOP 0x1505
314#define GL_XOR 0x1506
315#define GL_OR 0x1507
316#define GL_NOR 0x1508
317#define GL_EQUIV 0x1509
318#define GL_INVERT 0x150A
319#define GL_OR_REVERSE 0x150B
320#define GL_COPY_INVERTED 0x150C
321#define GL_OR_INVERTED 0x150D
322#define GL_NAND 0x150E
323#define GL_SET 0x150F
324#define GL_TEXTURE 0x1702
325#define GL_COLOR 0x1800
326#define GL_DEPTH 0x1801
327#define GL_STENCIL 0x1802
328#define GL_STENCIL_INDEX 0x1901
329#define GL_DEPTH_COMPONENT 0x1902
330#define GL_RED 0x1903
331#define GL_GREEN 0x1904
332#define GL_BLUE 0x1905
333#define GL_ALPHA 0x1906
334#define GL_RGB 0x1907
335#define GL_RGBA 0x1908
336#define GL_POINT 0x1B00
337#define GL_LINE 0x1B01
338#define GL_FILL 0x1B02
339#define GL_KEEP 0x1E00
340#define GL_REPLACE 0x1E01
341#define GL_INCR 0x1E02
342#define GL_DECR 0x1E03
343#define GL_VENDOR 0x1F00
344#define GL_RENDERER 0x1F01
345#define GL_VERSION 0x1F02
346#define GL_EXTENSIONS 0x1F03
347#define GL_NEAREST 0x2600
348#define GL_LINEAR 0x2601
349#define GL_NEAREST_MIPMAP_NEAREST 0x2700
350#define GL_LINEAR_MIPMAP_NEAREST 0x2701
351#define GL_NEAREST_MIPMAP_LINEAR 0x2702
352#define GL_LINEAR_MIPMAP_LINEAR 0x2703
353#define GL_TEXTURE_MAG_FILTER 0x2800
354#define GL_TEXTURE_MIN_FILTER 0x2801
355#define GL_TEXTURE_WRAP_S 0x2802
356#define GL_TEXTURE_WRAP_T 0x2803
357#define GL_PROXY_TEXTURE_1D 0x8063
358#define GL_PROXY_TEXTURE_2D 0x8064
359#define GL_REPEAT 0x2901
360#define GL_R3_G3_B2 0x2A10
361#define GL_RGB4 0x804F
362#define GL_RGB5 0x8050
363#define GL_RGB8 0x8051
364#define GL_RGB10 0x8052
365#define GL_RGB12 0x8053
366#define GL_RGB16 0x8054
367#define GL_RGBA2 0x8055
368#define GL_RGBA4 0x8056
369#define GL_RGB5_A1 0x8057
370#define GL_RGBA8 0x8058
371#define GL_RGB10_A2 0x8059
372#define GL_RGBA12 0x805A
373#define GL_RGBA16 0x805B
374#define GL_UNSIGNED_BYTE_3_3_2 0x8032
375#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
376#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
377#define GL_UNSIGNED_INT_8_8_8_8 0x8035
378#define GL_UNSIGNED_INT_10_10_10_2 0x8036
379#define GL_TEXTURE_BINDING_3D 0x806A
380#define GL_PACK_SKIP_IMAGES 0x806B
381#define GL_PACK_IMAGE_HEIGHT 0x806C
382#define GL_UNPACK_SKIP_IMAGES 0x806D
383#define GL_UNPACK_IMAGE_HEIGHT 0x806E
384#define GL_TEXTURE_3D 0x806F
385#define GL_PROXY_TEXTURE_3D 0x8070
386#define GL_TEXTURE_DEPTH 0x8071
387#define GL_TEXTURE_WRAP_R 0x8072
388#define GL_MAX_3D_TEXTURE_SIZE 0x8073
389#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
390#define GL_UNSIGNED_SHORT_5_6_5 0x8363
391#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
392#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
393#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
394#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
395#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
396#define GL_BGR 0x80E0
397#define GL_BGRA 0x80E1
398#define GL_MAX_ELEMENTS_VERTICES 0x80E8
399#define GL_MAX_ELEMENTS_INDICES 0x80E9
400#define GL_CLAMP_TO_EDGE 0x812F
401#define GL_TEXTURE_MIN_LOD 0x813A
402#define GL_TEXTURE_MAX_LOD 0x813B
403#define GL_TEXTURE_BASE_LEVEL 0x813C
404#define GL_TEXTURE_MAX_LEVEL 0x813D
405#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
406#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
407#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
408#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
409#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
410#define GL_TEXTURE0 0x84C0
411#define GL_TEXTURE1 0x84C1
412#define GL_TEXTURE2 0x84C2
413#define GL_TEXTURE3 0x84C3
414#define GL_TEXTURE4 0x84C4
415#define GL_TEXTURE5 0x84C5
416#define GL_TEXTURE6 0x84C6
417#define GL_TEXTURE7 0x84C7
418#define GL_TEXTURE8 0x84C8
419#define GL_TEXTURE9 0x84C9
420#define GL_TEXTURE10 0x84CA
421#define GL_TEXTURE11 0x84CB
422#define GL_TEXTURE12 0x84CC
423#define GL_TEXTURE13 0x84CD
424#define GL_TEXTURE14 0x84CE
425#define GL_TEXTURE15 0x84CF
426#define GL_TEXTURE16 0x84D0
427#define GL_TEXTURE17 0x84D1
428#define GL_TEXTURE18 0x84D2
429#define GL_TEXTURE19 0x84D3
430#define GL_TEXTURE20 0x84D4
431#define GL_TEXTURE21 0x84D5
432#define GL_TEXTURE22 0x84D6
433#define GL_TEXTURE23 0x84D7
434#define GL_TEXTURE24 0x84D8
435#define GL_TEXTURE25 0x84D9
436#define GL_TEXTURE26 0x84DA
437#define GL_TEXTURE27 0x84DB
438#define GL_TEXTURE28 0x84DC
439#define GL_TEXTURE29 0x84DD
440#define GL_TEXTURE30 0x84DE
441#define GL_TEXTURE31 0x84DF
442#define GL_ACTIVE_TEXTURE 0x84E0
443#define GL_MULTISAMPLE 0x809D
444#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
445#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
446#define GL_SAMPLE_COVERAGE 0x80A0
447#define GL_SAMPLE_BUFFERS 0x80A8
448#define GL_SAMPLES 0x80A9
449#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
450#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
451#define GL_TEXTURE_CUBE_MAP 0x8513
452#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
453#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
454#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
455#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
456#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
457#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
458#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
459#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
460#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
461#define GL_COMPRESSED_RGB 0x84ED
462#define GL_COMPRESSED_RGBA 0x84EE
463#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
464#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
465#define GL_TEXTURE_COMPRESSED 0x86A1
466#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
467#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
468#define GL_CLAMP_TO_BORDER 0x812D
469#define GL_BLEND_DST_RGB 0x80C8
470#define GL_BLEND_SRC_RGB 0x80C9
471#define GL_BLEND_DST_ALPHA 0x80CA
472#define GL_BLEND_SRC_ALPHA 0x80CB
473#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
474#define GL_DEPTH_COMPONENT16 0x81A5
475#define GL_DEPTH_COMPONENT24 0x81A6
476#define GL_DEPTH_COMPONENT32 0x81A7
477#define GL_MIRRORED_REPEAT 0x8370
478#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
479#define GL_TEXTURE_LOD_BIAS 0x8501
480#define GL_INCR_WRAP 0x8507
481#define GL_DECR_WRAP 0x8508
482#define GL_TEXTURE_DEPTH_SIZE 0x884A
483#define GL_TEXTURE_COMPARE_MODE 0x884C
484#define GL_TEXTURE_COMPARE_FUNC 0x884D
485#define GL_FUNC_ADD 0x8006
486#define GL_FUNC_SUBTRACT 0x800A
487#define GL_FUNC_REVERSE_SUBTRACT 0x800B
488#define GL_MIN 0x8007
489#define GL_MAX 0x8008
490#define GL_CONSTANT_COLOR 0x8001
491#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
492#define GL_CONSTANT_ALPHA 0x8003
493#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
494#define GL_BUFFER_SIZE 0x8764
495#define GL_BUFFER_USAGE 0x8765
496#define GL_QUERY_COUNTER_BITS 0x8864
497#define GL_CURRENT_QUERY 0x8865
498#define GL_QUERY_RESULT 0x8866
499#define GL_QUERY_RESULT_AVAILABLE 0x8867
500#define GL_ARRAY_BUFFER 0x8892
501#define GL_ELEMENT_ARRAY_BUFFER 0x8893
502#define GL_ARRAY_BUFFER_BINDING 0x8894
503#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
504#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
505#define GL_READ_ONLY 0x88B8
506#define GL_WRITE_ONLY 0x88B9
507#define GL_READ_WRITE 0x88BA
508#define GL_BUFFER_ACCESS 0x88BB
509#define GL_BUFFER_MAPPED 0x88BC
510#define GL_BUFFER_MAP_POINTER 0x88BD
511#define GL_STREAM_DRAW 0x88E0
512#define GL_STREAM_READ 0x88E1
513#define GL_STREAM_COPY 0x88E2
514#define GL_STATIC_DRAW 0x88E4
515#define GL_STATIC_READ 0x88E5
516#define GL_STATIC_COPY 0x88E6
517#define GL_DYNAMIC_DRAW 0x88E8
518#define GL_DYNAMIC_READ 0x88E9
519#define GL_DYNAMIC_COPY 0x88EA
520#define GL_SAMPLES_PASSED 0x8914
521#define GL_SRC1_ALPHA 0x8589
522#define GL_BLEND_EQUATION_RGB 0x8009
523#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
524#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
525#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
526#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
527#define GL_CURRENT_VERTEX_ATTRIB 0x8626
528#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
529#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
530#define GL_STENCIL_BACK_FUNC 0x8800
531#define GL_STENCIL_BACK_FAIL 0x8801
532#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
533#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
534#define GL_MAX_DRAW_BUFFERS 0x8824
535#define GL_DRAW_BUFFER0 0x8825
536#define GL_DRAW_BUFFER1 0x8826
537#define GL_DRAW_BUFFER2 0x8827
538#define GL_DRAW_BUFFER3 0x8828
539#define GL_DRAW_BUFFER4 0x8829
540#define GL_DRAW_BUFFER5 0x882A
541#define GL_DRAW_BUFFER6 0x882B
542#define GL_DRAW_BUFFER7 0x882C
543#define GL_DRAW_BUFFER8 0x882D
544#define GL_DRAW_BUFFER9 0x882E
545#define GL_DRAW_BUFFER10 0x882F
546#define GL_DRAW_BUFFER11 0x8830
547#define GL_DRAW_BUFFER12 0x8831
548#define GL_DRAW_BUFFER13 0x8832
549#define GL_DRAW_BUFFER14 0x8833
550#define GL_DRAW_BUFFER15 0x8834
551#define GL_BLEND_EQUATION_ALPHA 0x883D
552#define GL_MAX_VERTEX_ATTRIBS 0x8869
553#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
554#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
555#define GL_FRAGMENT_SHADER 0x8B30
556#define GL_VERTEX_SHADER 0x8B31
557#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
558#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
559#define GL_MAX_VARYING_FLOATS 0x8B4B
560#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
561#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
562#define GL_SHADER_TYPE 0x8B4F
563#define GL_FLOAT_VEC2 0x8B50
564#define GL_FLOAT_VEC3 0x8B51
565#define GL_FLOAT_VEC4 0x8B52
566#define GL_INT_VEC2 0x8B53
567#define GL_INT_VEC3 0x8B54
568#define GL_INT_VEC4 0x8B55
569#define GL_BOOL 0x8B56
570#define GL_BOOL_VEC2 0x8B57
571#define GL_BOOL_VEC3 0x8B58
572#define GL_BOOL_VEC4 0x8B59
573#define GL_FLOAT_MAT2 0x8B5A
574#define GL_FLOAT_MAT3 0x8B5B
575#define GL_FLOAT_MAT4 0x8B5C
576#define GL_SAMPLER_1D 0x8B5D
577#define GL_SAMPLER_2D 0x8B5E
578#define GL_SAMPLER_3D 0x8B5F
579#define GL_SAMPLER_CUBE 0x8B60
580#define GL_SAMPLER_1D_SHADOW 0x8B61
581#define GL_SAMPLER_2D_SHADOW 0x8B62
582#define GL_DELETE_STATUS 0x8B80
583#define GL_COMPILE_STATUS 0x8B81
584#define GL_LINK_STATUS 0x8B82
585#define GL_VALIDATE_STATUS 0x8B83
586#define GL_INFO_LOG_LENGTH 0x8B84
587#define GL_ATTACHED_SHADERS 0x8B85
588#define GL_ACTIVE_UNIFORMS 0x8B86
589#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
590#define GL_SHADER_SOURCE_LENGTH 0x8B88
591#define GL_ACTIVE_ATTRIBUTES 0x8B89
592#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
593#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
594#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
595#define GL_CURRENT_PROGRAM 0x8B8D
596#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
597#define GL_LOWER_LEFT 0x8CA1
598#define GL_UPPER_LEFT 0x8CA2
599#define GL_STENCIL_BACK_REF 0x8CA3
600#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
601#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
602#define GL_PIXEL_PACK_BUFFER 0x88EB
603#define GL_PIXEL_UNPACK_BUFFER 0x88EC
604#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
605#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
606#define GL_FLOAT_MAT2x3 0x8B65
607#define GL_FLOAT_MAT2x4 0x8B66
608#define GL_FLOAT_MAT3x2 0x8B67
609#define GL_FLOAT_MAT3x4 0x8B68
610#define GL_FLOAT_MAT4x2 0x8B69
611#define GL_FLOAT_MAT4x3 0x8B6A
612#define GL_SRGB 0x8C40
613#define GL_SRGB8 0x8C41
614#define GL_SRGB_ALPHA 0x8C42
615#define GL_SRGB8_ALPHA8 0x8C43
616#define GL_COMPRESSED_SRGB 0x8C48
617#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
618#define GL_COMPARE_REF_TO_TEXTURE 0x884E
619#define GL_CLIP_DISTANCE0 0x3000
620#define GL_CLIP_DISTANCE1 0x3001
621#define GL_CLIP_DISTANCE2 0x3002
622#define GL_CLIP_DISTANCE3 0x3003
623#define GL_CLIP_DISTANCE4 0x3004
624#define GL_CLIP_DISTANCE5 0x3005
625#define GL_CLIP_DISTANCE6 0x3006
626#define GL_CLIP_DISTANCE7 0x3007
627#define GL_MAX_CLIP_DISTANCES 0x0D32
628#define GL_MAJOR_VERSION 0x821B
629#define GL_MINOR_VERSION 0x821C
630#define GL_NUM_EXTENSIONS 0x821D
631#define GL_CONTEXT_FLAGS 0x821E
632#define GL_COMPRESSED_RED 0x8225
633#define GL_COMPRESSED_RG 0x8226
634#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
635#define GL_RGBA32F 0x8814
636#define GL_RGB32F 0x8815
637#define GL_RGBA16F 0x881A
638#define GL_RGB16F 0x881B
639#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
640#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
641#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
642#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
643#define GL_CLAMP_READ_COLOR 0x891C
644#define GL_FIXED_ONLY 0x891D
645#define GL_MAX_VARYING_COMPONENTS 0x8B4B
646#define GL_TEXTURE_1D_ARRAY 0x8C18
647#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
648#define GL_TEXTURE_2D_ARRAY 0x8C1A
649#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
650#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
651#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
652#define GL_R11F_G11F_B10F 0x8C3A
653#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
654#define GL_RGB9_E5 0x8C3D
655#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
656#define GL_TEXTURE_SHARED_SIZE 0x8C3F
657#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
658#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
659#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
660#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
661#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
662#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
663#define GL_PRIMITIVES_GENERATED 0x8C87
664#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
665#define GL_RASTERIZER_DISCARD 0x8C89
666#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
667#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
668#define GL_INTERLEAVED_ATTRIBS 0x8C8C
669#define GL_SEPARATE_ATTRIBS 0x8C8D
670#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
671#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
672#define GL_RGBA32UI 0x8D70
673#define GL_RGB32UI 0x8D71
674#define GL_RGBA16UI 0x8D76
675#define GL_RGB16UI 0x8D77
676#define GL_RGBA8UI 0x8D7C
677#define GL_RGB8UI 0x8D7D
678#define GL_RGBA32I 0x8D82
679#define GL_RGB32I 0x8D83
680#define GL_RGBA16I 0x8D88
681#define GL_RGB16I 0x8D89
682#define GL_RGBA8I 0x8D8E
683#define GL_RGB8I 0x8D8F
684#define GL_RED_INTEGER 0x8D94
685#define GL_GREEN_INTEGER 0x8D95
686#define GL_BLUE_INTEGER 0x8D96
687#define GL_RGB_INTEGER 0x8D98
688#define GL_RGBA_INTEGER 0x8D99
689#define GL_BGR_INTEGER 0x8D9A
690#define GL_BGRA_INTEGER 0x8D9B
691#define GL_SAMPLER_1D_ARRAY 0x8DC0
692#define GL_SAMPLER_2D_ARRAY 0x8DC1
693#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
694#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
695#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
696#define GL_UNSIGNED_INT_VEC2 0x8DC6
697#define GL_UNSIGNED_INT_VEC3 0x8DC7
698#define GL_UNSIGNED_INT_VEC4 0x8DC8
699#define GL_INT_SAMPLER_1D 0x8DC9
700#define GL_INT_SAMPLER_2D 0x8DCA
701#define GL_INT_SAMPLER_3D 0x8DCB
702#define GL_INT_SAMPLER_CUBE 0x8DCC
703#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
704#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
705#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
706#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
707#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
708#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
709#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
710#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
711#define GL_QUERY_WAIT 0x8E13
712#define GL_QUERY_NO_WAIT 0x8E14
713#define GL_QUERY_BY_REGION_WAIT 0x8E15
714#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
715#define GL_BUFFER_ACCESS_FLAGS 0x911F
716#define GL_BUFFER_MAP_LENGTH 0x9120
717#define GL_BUFFER_MAP_OFFSET 0x9121
718#define GL_DEPTH_COMPONENT32F 0x8CAC
719#define GL_DEPTH32F_STENCIL8 0x8CAD
720#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
721#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
722#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
723#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
724#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
725#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
726#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
727#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
728#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
729#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
730#define GL_FRAMEBUFFER_DEFAULT 0x8218
731#define GL_FRAMEBUFFER_UNDEFINED 0x8219
732#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
733#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
734#define GL_DEPTH_STENCIL 0x84F9
735#define GL_UNSIGNED_INT_24_8 0x84FA
736#define GL_DEPTH24_STENCIL8 0x88F0
737#define GL_TEXTURE_STENCIL_SIZE 0x88F1
738#define GL_TEXTURE_RED_TYPE 0x8C10
739#define GL_TEXTURE_GREEN_TYPE 0x8C11
740#define GL_TEXTURE_BLUE_TYPE 0x8C12
741#define GL_TEXTURE_ALPHA_TYPE 0x8C13
742#define GL_TEXTURE_DEPTH_TYPE 0x8C16
743#define GL_UNSIGNED_NORMALIZED 0x8C17
744#define GL_FRAMEBUFFER_BINDING 0x8CA6
745#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
746#define GL_RENDERBUFFER_BINDING 0x8CA7
747#define GL_READ_FRAMEBUFFER 0x8CA8
748#define GL_DRAW_FRAMEBUFFER 0x8CA9
749#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
750#define GL_RENDERBUFFER_SAMPLES 0x8CAB
751#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
752#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
753#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
754#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
755#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
756#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
757#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
758#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
759#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
760#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
761#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
762#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
763#define GL_COLOR_ATTACHMENT0 0x8CE0
764#define GL_COLOR_ATTACHMENT1 0x8CE1
765#define GL_COLOR_ATTACHMENT2 0x8CE2
766#define GL_COLOR_ATTACHMENT3 0x8CE3
767#define GL_COLOR_ATTACHMENT4 0x8CE4
768#define GL_COLOR_ATTACHMENT5 0x8CE5
769#define GL_COLOR_ATTACHMENT6 0x8CE6
770#define GL_COLOR_ATTACHMENT7 0x8CE7
771#define GL_COLOR_ATTACHMENT8 0x8CE8
772#define GL_COLOR_ATTACHMENT9 0x8CE9
773#define GL_COLOR_ATTACHMENT10 0x8CEA
774#define GL_COLOR_ATTACHMENT11 0x8CEB
775#define GL_COLOR_ATTACHMENT12 0x8CEC
776#define GL_COLOR_ATTACHMENT13 0x8CED
777#define GL_COLOR_ATTACHMENT14 0x8CEE
778#define GL_COLOR_ATTACHMENT15 0x8CEF
779#define GL_COLOR_ATTACHMENT16 0x8CF0
780#define GL_COLOR_ATTACHMENT17 0x8CF1
781#define GL_COLOR_ATTACHMENT18 0x8CF2
782#define GL_COLOR_ATTACHMENT19 0x8CF3
783#define GL_COLOR_ATTACHMENT20 0x8CF4
784#define GL_COLOR_ATTACHMENT21 0x8CF5
785#define GL_COLOR_ATTACHMENT22 0x8CF6
786#define GL_COLOR_ATTACHMENT23 0x8CF7
787#define GL_COLOR_ATTACHMENT24 0x8CF8
788#define GL_COLOR_ATTACHMENT25 0x8CF9
789#define GL_COLOR_ATTACHMENT26 0x8CFA
790#define GL_COLOR_ATTACHMENT27 0x8CFB
791#define GL_COLOR_ATTACHMENT28 0x8CFC
792#define GL_COLOR_ATTACHMENT29 0x8CFD
793#define GL_COLOR_ATTACHMENT30 0x8CFE
794#define GL_COLOR_ATTACHMENT31 0x8CFF
795#define GL_DEPTH_ATTACHMENT 0x8D00
796#define GL_STENCIL_ATTACHMENT 0x8D20
797#define GL_FRAMEBUFFER 0x8D40
798#define GL_RENDERBUFFER 0x8D41
799#define GL_RENDERBUFFER_WIDTH 0x8D42
800#define GL_RENDERBUFFER_HEIGHT 0x8D43
801#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
802#define GL_STENCIL_INDEX1 0x8D46
803#define GL_STENCIL_INDEX4 0x8D47
804#define GL_STENCIL_INDEX8 0x8D48
805#define GL_STENCIL_INDEX16 0x8D49
806#define GL_RENDERBUFFER_RED_SIZE 0x8D50
807#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
808#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
809#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
810#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
811#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
812#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
813#define GL_MAX_SAMPLES 0x8D57
814#define GL_INDEX 0x8222
815#define GL_FRAMEBUFFER_SRGB 0x8DB9
816#define GL_HALF_FLOAT 0x140B
817#define GL_MAP_READ_BIT 0x0001
818#define GL_MAP_WRITE_BIT 0x0002
819#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
820#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
821#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
822#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
823#define GL_COMPRESSED_RED_RGTC1 0x8DBB
824#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
825#define GL_COMPRESSED_RG_RGTC2 0x8DBD
826#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
827#define GL_RG 0x8227
828#define GL_RG_INTEGER 0x8228
829#define GL_R8 0x8229
830#define GL_R16 0x822A
831#define GL_RG8 0x822B
832#define GL_RG16 0x822C
833#define GL_R16F 0x822D
834#define GL_R32F 0x822E
835#define GL_RG16F 0x822F
836#define GL_RG32F 0x8230
837#define GL_R8I 0x8231
838#define GL_R8UI 0x8232
839#define GL_R16I 0x8233
840#define GL_R16UI 0x8234
841#define GL_R32I 0x8235
842#define GL_R32UI 0x8236
843#define GL_RG8I 0x8237
844#define GL_RG8UI 0x8238
845#define GL_RG16I 0x8239
846#define GL_RG16UI 0x823A
847#define GL_RG32I 0x823B
848#define GL_RG32UI 0x823C
849#define GL_VERTEX_ARRAY_BINDING 0x85B5
850#define GL_SAMPLER_2D_RECT 0x8B63
851#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
852#define GL_SAMPLER_BUFFER 0x8DC2
853#define GL_INT_SAMPLER_2D_RECT 0x8DCD
854#define GL_INT_SAMPLER_BUFFER 0x8DD0
855#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
856#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
857#define GL_TEXTURE_BUFFER 0x8C2A
858#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
859#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
860#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
861#define GL_TEXTURE_RECTANGLE 0x84F5
862#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
863#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
864#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
865#define GL_R8_SNORM 0x8F94
866#define GL_RG8_SNORM 0x8F95
867#define GL_RGB8_SNORM 0x8F96
868#define GL_RGBA8_SNORM 0x8F97
869#define GL_R16_SNORM 0x8F98
870#define GL_RG16_SNORM 0x8F99
871#define GL_RGB16_SNORM 0x8F9A
872#define GL_RGBA16_SNORM 0x8F9B
873#define GL_SIGNED_NORMALIZED 0x8F9C
874#define GL_PRIMITIVE_RESTART 0x8F9D
875#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
876#define GL_COPY_READ_BUFFER 0x8F36
877#define GL_COPY_WRITE_BUFFER 0x8F37
878#define GL_UNIFORM_BUFFER 0x8A11
879#define GL_UNIFORM_BUFFER_BINDING 0x8A28
880#define GL_UNIFORM_BUFFER_START 0x8A29
881#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
882#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
883#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
884#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
885#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
886#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
887#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
888#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
889#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
890#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
891#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
892#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
893#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
894#define GL_UNIFORM_TYPE 0x8A37
895#define GL_UNIFORM_SIZE 0x8A38
896#define GL_UNIFORM_NAME_LENGTH 0x8A39
897#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
898#define GL_UNIFORM_OFFSET 0x8A3B
899#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
900#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
901#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
902#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
903#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
904#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
905#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
906#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
907#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
908#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
909#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
910#define GL_INVALID_INDEX 0xFFFFFFFF
911#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
912#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
913#define GL_LINES_ADJACENCY 0x000A
914#define GL_LINE_STRIP_ADJACENCY 0x000B
915#define GL_TRIANGLES_ADJACENCY 0x000C
916#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
917#define GL_PROGRAM_POINT_SIZE 0x8642
918#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
919#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
920#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
921#define GL_GEOMETRY_SHADER 0x8DD9
922#define GL_GEOMETRY_VERTICES_OUT 0x8916
923#define GL_GEOMETRY_INPUT_TYPE 0x8917
924#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
925#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
926#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
927#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
928#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
929#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
930#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
931#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
932#define GL_CONTEXT_PROFILE_MASK 0x9126
933#define GL_DEPTH_CLAMP 0x864F
934#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
935#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
936#define GL_LAST_VERTEX_CONVENTION 0x8E4E
937#define GL_PROVOKING_VERTEX 0x8E4F
938#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
939#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
940#define GL_OBJECT_TYPE 0x9112
941#define GL_SYNC_CONDITION 0x9113
942#define GL_SYNC_STATUS 0x9114
943#define GL_SYNC_FLAGS 0x9115
944#define GL_SYNC_FENCE 0x9116
945#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
946#define GL_UNSIGNALED 0x9118
947#define GL_SIGNALED 0x9119
948#define GL_ALREADY_SIGNALED 0x911A
949#define GL_TIMEOUT_EXPIRED 0x911B
950#define GL_CONDITION_SATISFIED 0x911C
951#define GL_WAIT_FAILED 0x911D
952#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
953#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
954#define GL_SAMPLE_POSITION 0x8E50
955#define GL_SAMPLE_MASK 0x8E51
956#define GL_SAMPLE_MASK_VALUE 0x8E52
957#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
958#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
959#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
960#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
961#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
962#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
963#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
964#define GL_TEXTURE_SAMPLES 0x9106
965#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
966#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
967#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
968#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
969#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
970#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
971#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
972#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
973#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
974#define GL_MAX_INTEGER_SAMPLES 0x9110
975#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
976#define GL_SRC1_COLOR 0x88F9
977#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
978#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
979#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
980#define GL_ANY_SAMPLES_PASSED 0x8C2F
981#define GL_SAMPLER_BINDING 0x8919
982#define GL_RGB10_A2UI 0x906F
983#define GL_TEXTURE_SWIZZLE_R 0x8E42
984#define GL_TEXTURE_SWIZZLE_G 0x8E43
985#define GL_TEXTURE_SWIZZLE_B 0x8E44
986#define GL_TEXTURE_SWIZZLE_A 0x8E45
987#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
988#define GL_TIME_ELAPSED 0x88BF
989#define GL_TIMESTAMP 0x8E28
990#define GL_INT_2_10_10_10_REV 0x8D9F
991#ifndef GL_VERSION_1_0
992#define GL_VERSION_1_0 1
993GLAPI int GLAD_GL_VERSION_1_0;
994typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
995GLAPI PFNGLCULLFACEPROC glad_glCullFace;
996#define glCullFace glad_glCullFace
997typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
998GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
999#define glFrontFace glad_glFrontFace
1000typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
1001GLAPI PFNGLHINTPROC glad_glHint;
1002#define glHint glad_glHint
1003typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
1004GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
1005#define glLineWidth glad_glLineWidth
1006typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
1007GLAPI PFNGLPOINTSIZEPROC glad_glPointSize;
1008#define glPointSize glad_glPointSize
1009typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
1010GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode;
1011#define glPolygonMode glad_glPolygonMode
1012typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
1013GLAPI PFNGLSCISSORPROC glad_glScissor;
1014#define glScissor glad_glScissor
1015typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
1016GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
1017#define glTexParameterf glad_glTexParameterf
1018typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat* params);
1019GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
1020#define glTexParameterfv glad_glTexParameterfv
1021typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
1022GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
1023#define glTexParameteri glad_glTexParameteri
1024typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint* params);
1025GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
1026#define glTexParameteriv glad_glTexParameteriv
1027typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
1028GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
1029#define glTexImage1D glad_glTexImage1D
1030typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
1031GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
1032#define glTexImage2D glad_glTexImage2D
1033typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
1034GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
1035#define glDrawBuffer glad_glDrawBuffer
1036typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
1037GLAPI PFNGLCLEARPROC glad_glClear;
1038#define glClear glad_glClear
1039typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1040GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
1041#define glClearColor glad_glClearColor
1042typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
1043GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
1044#define glClearStencil glad_glClearStencil
1045typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
1046GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth;
1047#define glClearDepth glad_glClearDepth
1048typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
1049GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
1050#define glStencilMask glad_glStencilMask
1051typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
1052GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
1053#define glColorMask glad_glColorMask
1054typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
1055GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
1056#define glDepthMask glad_glDepthMask
1057typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
1058GLAPI PFNGLDISABLEPROC glad_glDisable;
1059#define glDisable glad_glDisable
1060typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
1061GLAPI PFNGLENABLEPROC glad_glEnable;
1062#define glEnable glad_glEnable
1063typedef void (APIENTRYP PFNGLFINISHPROC)();
1064GLAPI PFNGLFINISHPROC glad_glFinish;
1065#define glFinish glad_glFinish
1066typedef void (APIENTRYP PFNGLFLUSHPROC)();
1067GLAPI PFNGLFLUSHPROC glad_glFlush;
1068#define glFlush glad_glFlush
1069typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
1070GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
1071#define glBlendFunc glad_glBlendFunc
1072typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
1073GLAPI PFNGLLOGICOPPROC glad_glLogicOp;
1074#define glLogicOp glad_glLogicOp
1075typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
1076GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
1077#define glStencilFunc glad_glStencilFunc
1078typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
1079GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
1080#define glStencilOp glad_glStencilOp
1081typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
1082GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
1083#define glDepthFunc glad_glDepthFunc
1084typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
1085GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref;
1086#define glPixelStoref glad_glPixelStoref
1087typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
1088GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
1089#define glPixelStorei glad_glPixelStorei
1090typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
1091GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer;
1092#define glReadBuffer glad_glReadBuffer
1093typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
1094GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
1095#define glReadPixels glad_glReadPixels
1096typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean* data);
1097GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
1098#define glGetBooleanv glad_glGetBooleanv
1099typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble* data);
1100GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev;
1101#define glGetDoublev glad_glGetDoublev
1102typedef GLenum (APIENTRYP PFNGLGETERRORPROC)();
1103GLAPI PFNGLGETERRORPROC glad_glGetError;
1104#define glGetError glad_glGetError
1105typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat* data);
1106GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
1107#define glGetFloatv glad_glGetFloatv
1108typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint* data);
1109GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
1110#define glGetIntegerv glad_glGetIntegerv
1111typedef const GLubyte* (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
1112GLAPI PFNGLGETSTRINGPROC glad_glGetString;
1113#define glGetString glad_glGetString
1114typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
1115GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
1116#define glGetTexImage glad_glGetTexImage
1117typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat* params);
1118GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
1119#define glGetTexParameterfv glad_glGetTexParameterfv
1120typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
1121GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
1122#define glGetTexParameteriv glad_glGetTexParameteriv
1123typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat* params);
1124GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
1125#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
1126typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint* params);
1127GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
1128#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
1129typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
1130GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
1131#define glIsEnabled glad_glIsEnabled
1132typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble near, GLdouble far);
1133GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
1134#define glDepthRange glad_glDepthRange
1135typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
1136GLAPI PFNGLVIEWPORTPROC glad_glViewport;
1137#define glViewport glad_glViewport
1138#endif
1139#ifndef GL_VERSION_1_1
1140#define GL_VERSION_1_1 1
1141GLAPI int GLAD_GL_VERSION_1_1;
1142typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
1143GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
1144#define glDrawArrays glad_glDrawArrays
1145typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices);
1146GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
1147#define glDrawElements glad_glDrawElements
1148typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
1149GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
1150#define glPolygonOffset glad_glPolygonOffset
1151typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
1152GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
1153#define glCopyTexImage1D glad_glCopyTexImage1D
1154typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
1155GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
1156#define glCopyTexImage2D glad_glCopyTexImage2D
1157typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
1158GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
1159#define glCopyTexSubImage1D glad_glCopyTexSubImage1D
1160typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1161GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
1162#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
1163typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
1164GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
1165#define glTexSubImage1D glad_glTexSubImage1D
1166typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
1167GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
1168#define glTexSubImage2D glad_glTexSubImage2D
1169typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
1170GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
1171#define glBindTexture glad_glBindTexture
1172typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint* textures);
1173GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
1174#define glDeleteTextures glad_glDeleteTextures
1175typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint* textures);
1176GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
1177#define glGenTextures glad_glGenTextures
1178typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
1179GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
1180#define glIsTexture glad_glIsTexture
1181#endif
1182#ifndef GL_VERSION_1_2
1183#define GL_VERSION_1_2 1
1184GLAPI int GLAD_GL_VERSION_1_2;
1185typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices);
1186GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
1187#define glDrawRangeElements glad_glDrawRangeElements
1188typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
1189GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
1190#define glTexImage3D glad_glTexImage3D
1191typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
1192GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
1193#define glTexSubImage3D glad_glTexSubImage3D
1194typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1195GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
1196#define glCopyTexSubImage3D glad_glCopyTexSubImage3D
1197#endif
1198#ifndef GL_VERSION_1_3
1199#define GL_VERSION_1_3 1
1200GLAPI int GLAD_GL_VERSION_1_3;
1201typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
1202GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
1203#define glActiveTexture glad_glActiveTexture
1204typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
1205GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
1206#define glSampleCoverage glad_glSampleCoverage
1207typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
1208GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
1209#define glCompressedTexImage3D glad_glCompressedTexImage3D
1210typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
1211GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
1212#define glCompressedTexImage2D glad_glCompressedTexImage2D
1213typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
1214GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
1215#define glCompressedTexImage1D glad_glCompressedTexImage1D
1216typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
1217GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
1218#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
1219typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
1220GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
1221#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
1222typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
1223GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
1224#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
1225typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void* img);
1226GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
1227#define glGetCompressedTexImage glad_glGetCompressedTexImage
1228#endif
1229#ifndef GL_VERSION_1_4
1230#define GL_VERSION_1_4 1
1231GLAPI int GLAD_GL_VERSION_1_4;
1232typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
1233GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
1234#define glBlendFuncSeparate glad_glBlendFuncSeparate
1235typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount);
1236GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
1237#define glMultiDrawArrays glad_glMultiDrawArrays
1238typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei* count, GLenum type, const void** indices, GLsizei drawcount);
1239GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
1240#define glMultiDrawElements glad_glMultiDrawElements
1241typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
1242GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
1243#define glPointParameterf glad_glPointParameterf
1244typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat* params);
1245GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
1246#define glPointParameterfv glad_glPointParameterfv
1247typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
1248GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
1249#define glPointParameteri glad_glPointParameteri
1250typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint* params);
1251GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
1252#define glPointParameteriv glad_glPointParameteriv
1253typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1254GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
1255#define glBlendColor glad_glBlendColor
1256typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
1257GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
1258#define glBlendEquation glad_glBlendEquation
1259#endif
1260#ifndef GL_VERSION_1_5
1261#define GL_VERSION_1_5 1
1262GLAPI int GLAD_GL_VERSION_1_5;
1263typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint* ids);
1264GLAPI PFNGLGENQUERIESPROC glad_glGenQueries;
1265#define glGenQueries glad_glGenQueries
1266typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint* ids);
1267GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
1268#define glDeleteQueries glad_glDeleteQueries
1269typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id);
1270GLAPI PFNGLISQUERYPROC glad_glIsQuery;
1271#define glIsQuery glad_glIsQuery
1272typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
1273GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery;
1274#define glBeginQuery glad_glBeginQuery
1275typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
1276GLAPI PFNGLENDQUERYPROC glad_glEndQuery;
1277#define glEndQuery glad_glEndQuery
1278typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint* params);
1279GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv;
1280#define glGetQueryiv glad_glGetQueryiv
1281typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint* params);
1282GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
1283#define glGetQueryObjectiv glad_glGetQueryObjectiv
1284typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint* params);
1285GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
1286#define glGetQueryObjectuiv glad_glGetQueryObjectuiv
1287typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
1288GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
1289#define glBindBuffer glad_glBindBuffer
1290typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint* buffers);
1291GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
1292#define glDeleteBuffers glad_glDeleteBuffers
1293typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint* buffers);
1294GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
1295#define glGenBuffers glad_glGenBuffers
1296typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
1297GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
1298#define glIsBuffer glad_glIsBuffer
1299typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void* data, GLenum usage);
1300GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
1301#define glBufferData glad_glBufferData
1302typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
1303GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
1304#define glBufferSubData glad_glBufferSubData
1305typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void* data);
1306GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
1307#define glGetBufferSubData glad_glGetBufferSubData
1308typedef void* (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
1309GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer;
1310#define glMapBuffer glad_glMapBuffer
1311typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
1312GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
1313#define glUnmapBuffer glad_glUnmapBuffer
1314typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
1315GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
1316#define glGetBufferParameteriv glad_glGetBufferParameteriv
1317typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void** params);
1318GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
1319#define glGetBufferPointerv glad_glGetBufferPointerv
1320#endif
1321#ifndef GL_VERSION_2_0
1322#define GL_VERSION_2_0 1
1323GLAPI int GLAD_GL_VERSION_2_0;
1324typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
1325GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
1326#define glBlendEquationSeparate glad_glBlendEquationSeparate
1327typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum* bufs);
1328GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
1329#define glDrawBuffers glad_glDrawBuffers
1330typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1331GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
1332#define glStencilOpSeparate glad_glStencilOpSeparate
1333typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
1334GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
1335#define glStencilFuncSeparate glad_glStencilFuncSeparate
1336typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
1337GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
1338#define glStencilMaskSeparate glad_glStencilMaskSeparate
1339typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
1340GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
1341#define glAttachShader glad_glAttachShader
1342typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar* name);
1343GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
1344#define glBindAttribLocation glad_glBindAttribLocation
1345typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
1346GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
1347#define glCompileShader glad_glCompileShader
1348typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)();
1349GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
1350#define glCreateProgram glad_glCreateProgram
1351typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
1352GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
1353#define glCreateShader glad_glCreateShader
1354typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
1355GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
1356#define glDeleteProgram glad_glDeleteProgram
1357typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
1358GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
1359#define glDeleteShader glad_glDeleteShader
1360typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
1361GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
1362#define glDetachShader glad_glDetachShader
1363typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
1364GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
1365#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
1366typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
1367GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
1368#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
1369typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
1370GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
1371#define glGetActiveAttrib glad_glGetActiveAttrib
1372typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
1373GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
1374#define glGetActiveUniform glad_glGetActiveUniform
1375typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders);
1376GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
1377#define glGetAttachedShaders glad_glGetAttachedShaders
1378typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar* name);
1379GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
1380#define glGetAttribLocation glad_glGetAttribLocation
1381typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint* params);
1382GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
1383#define glGetProgramiv glad_glGetProgramiv
1384typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
1385GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
1386#define glGetProgramInfoLog glad_glGetProgramInfoLog
1387typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint* params);
1388GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
1389#define glGetShaderiv glad_glGetShaderiv
1390typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
1391GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
1392#define glGetShaderInfoLog glad_glGetShaderInfoLog
1393typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* source);
1394GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
1395#define glGetShaderSource glad_glGetShaderSource
1396typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar* name);
1397GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
1398#define glGetUniformLocation glad_glGetUniformLocation
1399typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat* params);
1400GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
1401#define glGetUniformfv glad_glGetUniformfv
1402typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint* params);
1403GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
1404#define glGetUniformiv glad_glGetUniformiv
1405typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble* params);
1406GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
1407#define glGetVertexAttribdv glad_glGetVertexAttribdv
1408typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat* params);
1409GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
1410#define glGetVertexAttribfv glad_glGetVertexAttribfv
1411typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint* params);
1412GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
1413#define glGetVertexAttribiv glad_glGetVertexAttribiv
1414typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void** pointer);
1415GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
1416#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
1417typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
1418GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
1419#define glIsProgram glad_glIsProgram
1420typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
1421GLAPI PFNGLISSHADERPROC glad_glIsShader;
1422#define glIsShader glad_glIsShader
1423typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
1424GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
1425#define glLinkProgram glad_glLinkProgram
1426typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
1427GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
1428#define glShaderSource glad_glShaderSource
1429typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
1430GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
1431#define glUseProgram glad_glUseProgram
1432typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
1433GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
1434#define glUniform1f glad_glUniform1f
1435typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
1436GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
1437#define glUniform2f glad_glUniform2f
1438typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1439GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
1440#define glUniform3f glad_glUniform3f
1441typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1442GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
1443#define glUniform4f glad_glUniform4f
1444typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
1445GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
1446#define glUniform1i glad_glUniform1i
1447typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
1448GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
1449#define glUniform2i glad_glUniform2i
1450typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
1451GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
1452#define glUniform3i glad_glUniform3i
1453typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1454GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
1455#define glUniform4i glad_glUniform4i
1456typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat* value);
1457GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
1458#define glUniform1fv glad_glUniform1fv
1459typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat* value);
1460GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
1461#define glUniform2fv glad_glUniform2fv
1462typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat* value);
1463GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
1464#define glUniform3fv glad_glUniform3fv
1465typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat* value);
1466GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
1467#define glUniform4fv glad_glUniform4fv
1468typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint* value);
1469GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
1470#define glUniform1iv glad_glUniform1iv
1471typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint* value);
1472GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
1473#define glUniform2iv glad_glUniform2iv
1474typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint* value);
1475GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
1476#define glUniform3iv glad_glUniform3iv
1477typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint* value);
1478GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
1479#define glUniform4iv glad_glUniform4iv
1480typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1481GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
1482#define glUniformMatrix2fv glad_glUniformMatrix2fv
1483typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1484GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
1485#define glUniformMatrix3fv glad_glUniformMatrix3fv
1486typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1487GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
1488#define glUniformMatrix4fv glad_glUniformMatrix4fv
1489typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
1490GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
1491#define glValidateProgram glad_glValidateProgram
1492typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
1493GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
1494#define glVertexAttrib1d glad_glVertexAttrib1d
1495typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble* v);
1496GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
1497#define glVertexAttrib1dv glad_glVertexAttrib1dv
1498typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
1499GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
1500#define glVertexAttrib1f glad_glVertexAttrib1f
1501typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat* v);
1502GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
1503#define glVertexAttrib1fv glad_glVertexAttrib1fv
1504typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
1505GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
1506#define glVertexAttrib1s glad_glVertexAttrib1s
1507typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort* v);
1508GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
1509#define glVertexAttrib1sv glad_glVertexAttrib1sv
1510typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
1511GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
1512#define glVertexAttrib2d glad_glVertexAttrib2d
1513typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble* v);
1514GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
1515#define glVertexAttrib2dv glad_glVertexAttrib2dv
1516typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
1517GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
1518#define glVertexAttrib2f glad_glVertexAttrib2f
1519typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat* v);
1520GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
1521#define glVertexAttrib2fv glad_glVertexAttrib2fv
1522typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
1523GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
1524#define glVertexAttrib2s glad_glVertexAttrib2s
1525typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort* v);
1526GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
1527#define glVertexAttrib2sv glad_glVertexAttrib2sv
1528typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
1529GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
1530#define glVertexAttrib3d glad_glVertexAttrib3d
1531typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble* v);
1532GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
1533#define glVertexAttrib3dv glad_glVertexAttrib3dv
1534typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
1535GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
1536#define glVertexAttrib3f glad_glVertexAttrib3f
1537typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat* v);
1538GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
1539#define glVertexAttrib3fv glad_glVertexAttrib3fv
1540typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
1541GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
1542#define glVertexAttrib3s glad_glVertexAttrib3s
1543typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort* v);
1544GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
1545#define glVertexAttrib3sv glad_glVertexAttrib3sv
1546typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte* v);
1547GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
1548#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
1549typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint* v);
1550GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
1551#define glVertexAttrib4Niv glad_glVertexAttrib4Niv
1552typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort* v);
1553GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
1554#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
1555typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
1556GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
1557#define glVertexAttrib4Nub glad_glVertexAttrib4Nub
1558typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte* v);
1559GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
1560#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
1561typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint* v);
1562GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
1563#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
1564typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort* v);
1565GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
1566#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
1567typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte* v);
1568GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
1569#define glVertexAttrib4bv glad_glVertexAttrib4bv
1570typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1571GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
1572#define glVertexAttrib4d glad_glVertexAttrib4d
1573typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble* v);
1574GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
1575#define glVertexAttrib4dv glad_glVertexAttrib4dv
1576typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1577GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
1578#define glVertexAttrib4f glad_glVertexAttrib4f
1579typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat* v);
1580GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
1581#define glVertexAttrib4fv glad_glVertexAttrib4fv
1582typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint* v);
1583GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
1584#define glVertexAttrib4iv glad_glVertexAttrib4iv
1585typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
1586GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
1587#define glVertexAttrib4s glad_glVertexAttrib4s
1588typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort* v);
1589GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
1590#define glVertexAttrib4sv glad_glVertexAttrib4sv
1591typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte* v);
1592GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
1593#define glVertexAttrib4ubv glad_glVertexAttrib4ubv
1594typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint* v);
1595GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
1596#define glVertexAttrib4uiv glad_glVertexAttrib4uiv
1597typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort* v);
1598GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
1599#define glVertexAttrib4usv glad_glVertexAttrib4usv
1600typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer);
1601GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
1602#define glVertexAttribPointer glad_glVertexAttribPointer
1603#endif
1604#ifndef GL_VERSION_2_1
1605#define GL_VERSION_2_1 1
1606GLAPI int GLAD_GL_VERSION_2_1;
1607typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1608GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
1609#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
1610typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1611GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
1612#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
1613typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1614GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
1615#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
1616typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1617GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
1618#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
1619typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1620GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
1621#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
1622typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
1623GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
1624#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
1625#endif
1626#ifndef GL_VERSION_3_0
1627#define GL_VERSION_3_0 1
1628GLAPI int GLAD_GL_VERSION_3_0;
1629typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1630GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski;
1631#define glColorMaski glad_glColorMaski
1632typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean* data);
1633GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
1634#define glGetBooleani_v glad_glGetBooleani_v
1635typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint* data);
1636GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
1637#define glGetIntegeri_v glad_glGetIntegeri_v
1638typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index);
1639GLAPI PFNGLENABLEIPROC glad_glEnablei;
1640#define glEnablei glad_glEnablei
1641typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index);
1642GLAPI PFNGLDISABLEIPROC glad_glDisablei;
1643#define glDisablei glad_glDisablei
1644typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
1645GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi;
1646#define glIsEnabledi glad_glIsEnabledi
1647typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
1648GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
1649#define glBeginTransformFeedback glad_glBeginTransformFeedback
1650typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)();
1651GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
1652#define glEndTransformFeedback glad_glEndTransformFeedback
1653typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1654GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
1655#define glBindBufferRange glad_glBindBufferRange
1656typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
1657GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
1658#define glBindBufferBase glad_glBindBufferBase
1659typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar** varyings, GLenum bufferMode);
1660GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
1661#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
1662typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name);
1663GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
1664#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
1665typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
1666GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor;
1667#define glClampColor glad_glClampColor
1668typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
1669GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
1670#define glBeginConditionalRender glad_glBeginConditionalRender
1671typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)();
1672GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
1673#define glEndConditionalRender glad_glEndConditionalRender
1674typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
1675GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
1676#define glVertexAttribIPointer glad_glVertexAttribIPointer
1677typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint* params);
1678GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
1679#define glGetVertexAttribIiv glad_glGetVertexAttribIiv
1680typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint* params);
1681GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
1682#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
1683typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
1684GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
1685#define glVertexAttribI1i glad_glVertexAttribI1i
1686typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
1687GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
1688#define glVertexAttribI2i glad_glVertexAttribI2i
1689typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
1690GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
1691#define glVertexAttribI3i glad_glVertexAttribI3i
1692typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
1693GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
1694#define glVertexAttribI4i glad_glVertexAttribI4i
1695typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
1696GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
1697#define glVertexAttribI1ui glad_glVertexAttribI1ui
1698typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
1699GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
1700#define glVertexAttribI2ui glad_glVertexAttribI2ui
1701typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
1702GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
1703#define glVertexAttribI3ui glad_glVertexAttribI3ui
1704typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1705GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
1706#define glVertexAttribI4ui glad_glVertexAttribI4ui
1707typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint* v);
1708GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
1709#define glVertexAttribI1iv glad_glVertexAttribI1iv
1710typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint* v);
1711GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
1712#define glVertexAttribI2iv glad_glVertexAttribI2iv
1713typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint* v);
1714GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
1715#define glVertexAttribI3iv glad_glVertexAttribI3iv
1716typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint* v);
1717GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
1718#define glVertexAttribI4iv glad_glVertexAttribI4iv
1719typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint* v);
1720GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
1721#define glVertexAttribI1uiv glad_glVertexAttribI1uiv
1722typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint* v);
1723GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
1724#define glVertexAttribI2uiv glad_glVertexAttribI2uiv
1725typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint* v);
1726GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
1727#define glVertexAttribI3uiv glad_glVertexAttribI3uiv
1728typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint* v);
1729GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
1730#define glVertexAttribI4uiv glad_glVertexAttribI4uiv
1731typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte* v);
1732GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
1733#define glVertexAttribI4bv glad_glVertexAttribI4bv
1734typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort* v);
1735GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
1736#define glVertexAttribI4sv glad_glVertexAttribI4sv
1737typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte* v);
1738GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
1739#define glVertexAttribI4ubv glad_glVertexAttribI4ubv
1740typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort* v);
1741GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
1742#define glVertexAttribI4usv glad_glVertexAttribI4usv
1743typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint* params);
1744GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
1745#define glGetUniformuiv glad_glGetUniformuiv
1746typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar* name);
1747GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
1748#define glBindFragDataLocation glad_glBindFragDataLocation
1749typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar* name);
1750GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
1751#define glGetFragDataLocation glad_glGetFragDataLocation
1752typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
1753GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui;
1754#define glUniform1ui glad_glUniform1ui
1755typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
1756GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui;
1757#define glUniform2ui glad_glUniform2ui
1758typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
1759GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui;
1760#define glUniform3ui glad_glUniform3ui
1761typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1762GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui;
1763#define glUniform4ui glad_glUniform4ui
1764typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint* value);
1765GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
1766#define glUniform1uiv glad_glUniform1uiv
1767typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint* value);
1768GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
1769#define glUniform2uiv glad_glUniform2uiv
1770typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint* value);
1771GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
1772#define glUniform3uiv glad_glUniform3uiv
1773typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint* value);
1774GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
1775#define glUniform4uiv glad_glUniform4uiv
1776typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint* params);
1777GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
1778#define glTexParameterIiv glad_glTexParameterIiv
1779typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint* params);
1780GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
1781#define glTexParameterIuiv glad_glTexParameterIuiv
1782typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint* params);
1783GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
1784#define glGetTexParameterIiv glad_glGetTexParameterIiv
1785typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint* params);
1786GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
1787#define glGetTexParameterIuiv glad_glGetTexParameterIuiv
1788typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint* value);
1789GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
1790#define glClearBufferiv glad_glClearBufferiv
1791typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint* value);
1792GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
1793#define glClearBufferuiv glad_glClearBufferuiv
1794typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat* value);
1795GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
1796#define glClearBufferfv glad_glClearBufferfv
1797typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1798GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
1799#define glClearBufferfi glad_glClearBufferfi
1800typedef const GLubyte* (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
1801GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi;
1802#define glGetStringi glad_glGetStringi
1803typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
1804GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
1805#define glIsRenderbuffer glad_glIsRenderbuffer
1806typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
1807GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
1808#define glBindRenderbuffer glad_glBindRenderbuffer
1809typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint* renderbuffers);
1810GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
1811#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
1812typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers);
1813GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
1814#define glGenRenderbuffers glad_glGenRenderbuffers
1815typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
1816GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
1817#define glRenderbufferStorage glad_glRenderbufferStorage
1818typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
1819GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
1820#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
1821typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
1822GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
1823#define glIsFramebuffer glad_glIsFramebuffer
1824typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
1825GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
1826#define glBindFramebuffer glad_glBindFramebuffer
1827typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint* framebuffers);
1828GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
1829#define glDeleteFramebuffers glad_glDeleteFramebuffers
1830typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers);
1831GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
1832#define glGenFramebuffers glad_glGenFramebuffers
1833typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
1834GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
1835#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
1836typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1837GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
1838#define glFramebufferTexture1D glad_glFramebufferTexture1D
1839typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1840GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
1841#define glFramebufferTexture2D glad_glFramebufferTexture2D
1842typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1843GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
1844#define glFramebufferTexture3D glad_glFramebufferTexture3D
1845typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
1846GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
1847#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
1848typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint* params);
1849GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
1850#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
1851typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
1852GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
1853#define glGenerateMipmap glad_glGenerateMipmap
1854typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1855GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
1856#define glBlitFramebuffer glad_glBlitFramebuffer
1857typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1858GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
1859#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
1860typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1861GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
1862#define glFramebufferTextureLayer glad_glFramebufferTextureLayer
1863typedef void* (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1864GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
1865#define glMapBufferRange glad_glMapBufferRange
1866typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
1867GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
1868#define glFlushMappedBufferRange glad_glFlushMappedBufferRange
1869typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array);
1870GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
1871#define glBindVertexArray glad_glBindVertexArray
1872typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint* arrays);
1873GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
1874#define glDeleteVertexArrays glad_glDeleteVertexArrays
1875typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint* arrays);
1876GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
1877#define glGenVertexArrays glad_glGenVertexArrays
1878typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array);
1879GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
1880#define glIsVertexArray glad_glIsVertexArray
1881#endif
1882#ifndef GL_VERSION_3_1
1883#define GL_VERSION_3_1 1
1884GLAPI int GLAD_GL_VERSION_3_1;
1885typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1886GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
1887#define glDrawArraysInstanced glad_glDrawArraysInstanced
1888typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount);
1889GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
1890#define glDrawElementsInstanced glad_glDrawElementsInstanced
1891typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
1892GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer;
1893#define glTexBuffer glad_glTexBuffer
1894typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
1895GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
1896#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
1897typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1898GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
1899#define glCopyBufferSubData glad_glCopyBufferSubData
1900typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices);
1901GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
1902#define glGetUniformIndices glad_glGetUniformIndices
1903typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
1904GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
1905#define glGetActiveUniformsiv glad_glGetActiveUniformsiv
1906typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);
1907GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
1908#define glGetActiveUniformName glad_glGetActiveUniformName
1909typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar* uniformBlockName);
1910GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
1911#define glGetUniformBlockIndex glad_glGetUniformBlockIndex
1912typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
1913GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
1914#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
1915typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);
1916GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
1917#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
1918typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1919GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
1920#define glUniformBlockBinding glad_glUniformBlockBinding
1921#endif
1922#ifndef GL_VERSION_3_2
1923#define GL_VERSION_3_2 1
1924GLAPI int GLAD_GL_VERSION_3_2;
1925typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLint basevertex);
1926GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
1927#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
1928typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices, GLint basevertex);
1929GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
1930#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
1931typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex);
1932GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
1933#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
1934typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei* count, GLenum type, const void** indices, GLsizei drawcount, const GLint* basevertex);
1935GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
1936#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
1937typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
1938GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
1939#define glProvokingVertex glad_glProvokingVertex
1940typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
1941GLAPI PFNGLFENCESYNCPROC glad_glFenceSync;
1942#define glFenceSync glad_glFenceSync
1943typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
1944GLAPI PFNGLISSYNCPROC glad_glIsSync;
1945#define glIsSync glad_glIsSync
1946typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
1947GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync;
1948#define glDeleteSync glad_glDeleteSync
1949typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
1950GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
1951#define glClientWaitSync glad_glClientWaitSync
1952typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
1953GLAPI PFNGLWAITSYNCPROC glad_glWaitSync;
1954#define glWaitSync glad_glWaitSync
1955typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64* data);
1956GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
1957#define glGetInteger64v glad_glGetInteger64v
1958typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values);
1959GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv;
1960#define glGetSynciv glad_glGetSynciv
1961typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64* data);
1962GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
1963#define glGetInteger64i_v glad_glGetInteger64i_v
1964typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64* params);
1965GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
1966#define glGetBufferParameteri64v glad_glGetBufferParameteri64v
1967typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
1968GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
1969#define glFramebufferTexture glad_glFramebufferTexture
1970typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
1971GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
1972#define glTexImage2DMultisample glad_glTexImage2DMultisample
1973typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
1974GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
1975#define glTexImage3DMultisample glad_glTexImage3DMultisample
1976typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat* val);
1977GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
1978#define glGetMultisamplefv glad_glGetMultisamplefv
1979typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
1980GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
1981#define glSampleMaski glad_glSampleMaski
1982#endif
1983#ifndef GL_VERSION_3_3
1984#define GL_VERSION_3_3 1
1985GLAPI int GLAD_GL_VERSION_3_3;
1986typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar* name);
1987GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
1988#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed
1989typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar* name);
1990GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
1991#define glGetFragDataIndex glad_glGetFragDataIndex
1992typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint* samplers);
1993GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers;
1994#define glGenSamplers glad_glGenSamplers
1995typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint* samplers);
1996GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
1997#define glDeleteSamplers glad_glDeleteSamplers
1998typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler);
1999GLAPI PFNGLISSAMPLERPROC glad_glIsSampler;
2000#define glIsSampler glad_glIsSampler
2001typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
2002GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler;
2003#define glBindSampler glad_glBindSampler
2004typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
2005GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
2006#define glSamplerParameteri glad_glSamplerParameteri
2007typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint* param);
2008GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
2009#define glSamplerParameteriv glad_glSamplerParameteriv
2010typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
2011GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
2012#define glSamplerParameterf glad_glSamplerParameterf
2013typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat* param);
2014GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
2015#define glSamplerParameterfv glad_glSamplerParameterfv
2016typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint* param);
2017GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
2018#define glSamplerParameterIiv glad_glSamplerParameterIiv
2019typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint* param);
2020GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
2021#define glSamplerParameterIuiv glad_glSamplerParameterIuiv
2022typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint* params);
2023GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
2024#define glGetSamplerParameteriv glad_glGetSamplerParameteriv
2025typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint* params);
2026GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
2027#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv
2028typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat* params);
2029GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
2030#define glGetSamplerParameterfv glad_glGetSamplerParameterfv
2031typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint* params);
2032GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
2033#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv
2034typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
2035GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
2036#define glQueryCounter glad_glQueryCounter
2037typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64* params);
2038GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
2039#define glGetQueryObjecti64v glad_glGetQueryObjecti64v
2040typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64* params);
2041GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
2042#define glGetQueryObjectui64v glad_glGetQueryObjectui64v
2043typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
2044GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
2045#define glVertexAttribDivisor glad_glVertexAttribDivisor
2046typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2047GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
2048#define glVertexAttribP1ui glad_glVertexAttribP1ui
2049typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
2050GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
2051#define glVertexAttribP1uiv glad_glVertexAttribP1uiv
2052typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2053GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
2054#define glVertexAttribP2ui glad_glVertexAttribP2ui
2055typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
2056GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
2057#define glVertexAttribP2uiv glad_glVertexAttribP2uiv
2058typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2059GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
2060#define glVertexAttribP3ui glad_glVertexAttribP3ui
2061typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
2062GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
2063#define glVertexAttribP3uiv glad_glVertexAttribP3uiv
2064typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2065GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
2066#define glVertexAttribP4ui glad_glVertexAttribP4ui
2067typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
2068GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
2069#define glVertexAttribP4uiv glad_glVertexAttribP4uiv
2070typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value);
2071GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui;
2072#define glVertexP2ui glad_glVertexP2ui
2073typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint* value);
2074GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv;
2075#define glVertexP2uiv glad_glVertexP2uiv
2076typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value);
2077GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui;
2078#define glVertexP3ui glad_glVertexP3ui
2079typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint* value);
2080GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv;
2081#define glVertexP3uiv glad_glVertexP3uiv
2082typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value);
2083GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
2084#define glVertexP4ui glad_glVertexP4ui
2085typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint* value);
2086GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
2087#define glVertexP4uiv glad_glVertexP4uiv
2088typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords);
2089GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
2090#define glTexCoordP1ui glad_glTexCoordP1ui
2091typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint* coords);
2092GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
2093#define glTexCoordP1uiv glad_glTexCoordP1uiv
2094typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords);
2095GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
2096#define glTexCoordP2ui glad_glTexCoordP2ui
2097typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint* coords);
2098GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
2099#define glTexCoordP2uiv glad_glTexCoordP2uiv
2100typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords);
2101GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui;
2102#define glTexCoordP3ui glad_glTexCoordP3ui
2103typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint* coords);
2104GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv;
2105#define glTexCoordP3uiv glad_glTexCoordP3uiv
2106typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords);
2107GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
2108#define glTexCoordP4ui glad_glTexCoordP4ui
2109typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint* coords);
2110GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv;
2111#define glTexCoordP4uiv glad_glTexCoordP4uiv
2112typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords);
2113GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
2114#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui
2115typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint* coords);
2116GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
2117#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv
2118typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords);
2119GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
2120#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui
2121typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint* coords);
2122GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
2123#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv
2124typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords);
2125GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
2126#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui
2127typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint* coords);
2128GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv;
2129#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv
2130typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords);
2131GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui;
2132#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui
2133typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint* coords);
2134GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
2135#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv
2136typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords);
2137GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui;
2138#define glNormalP3ui glad_glNormalP3ui
2139typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint* coords);
2140GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
2141#define glNormalP3uiv glad_glNormalP3uiv
2142typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color);
2143GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui;
2144#define glColorP3ui glad_glColorP3ui
2145typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint* color);
2146GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv;
2147#define glColorP3uiv glad_glColorP3uiv
2148typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color);
2149GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui;
2150#define glColorP4ui glad_glColorP4ui
2151typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint* color);
2152GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
2153#define glColorP4uiv glad_glColorP4uiv
2154typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color);
2155GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui;
2156#define glSecondaryColorP3ui glad_glSecondaryColorP3ui
2157typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint* color);
2158GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
2159#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv
2160#endif
2161#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
2162#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
2163#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
2164#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
2165#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
2166#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
2167#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
2168#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
2169#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
2170#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
2171#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
2172#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
2173#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
2174#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
2175#define GL_QUERY_BUFFER_AMD 0x9192
2176#define GL_QUERY_BUFFER_BINDING_AMD 0x9193
2177#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
2178#define GL_FIXED 0x140C
2179#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
2180#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
2181#define GL_LOW_FLOAT 0x8DF0
2182#define GL_MEDIUM_FLOAT 0x8DF1
2183#define GL_HIGH_FLOAT 0x8DF2
2184#define GL_LOW_INT 0x8DF3
2185#define GL_MEDIUM_INT 0x8DF4
2186#define GL_HIGH_INT 0x8DF5
2187#define GL_SHADER_COMPILER 0x8DFA
2188#define GL_SHADER_BINARY_FORMATS 0x8DF8
2189#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
2190#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
2191#define GL_MAX_VARYING_VECTORS 0x8DFC
2192#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
2193#define GL_RGB565 0x8D62
2194#define GL_COMPRESSED_RGB8_ETC2 0x9274
2195#define GL_COMPRESSED_SRGB8_ETC2 0x9275
2196#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
2197#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
2198#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
2199#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
2200#define GL_COMPRESSED_R11_EAC 0x9270
2201#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
2202#define GL_COMPRESSED_RG11_EAC 0x9272
2203#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
2204#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
2205#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
2206#define GL_MAX_ELEMENT_INDEX 0x8D6B
2207#define GL_MAP_PERSISTENT_BIT 0x0040
2208#define GL_MAP_COHERENT_BIT 0x0080
2209#define GL_DYNAMIC_STORAGE_BIT 0x0100
2210#define GL_CLIENT_STORAGE_BIT 0x0200
2211#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
2212#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
2213#define GL_BUFFER_STORAGE_FLAGS 0x8220
2214#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
2215#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
2216#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
2217#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
2218#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
2219#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
2220#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
2221#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
2222#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
2223#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
2224#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
2225#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
2226#define GL_DEBUG_SOURCE_API_ARB 0x8246
2227#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
2228#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
2229#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
2230#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
2231#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
2232#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
2233#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
2234#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
2235#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
2236#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
2237#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
2238#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
2239#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
2240#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
2241#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
2242#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
2243#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
2244#define GL_DEPTH_COMPONENT16_ARB 0x81A5
2245#define GL_DEPTH_COMPONENT24_ARB 0x81A6
2246#define GL_DEPTH_COMPONENT32_ARB 0x81A7
2247#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
2248#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
2249#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
2250#define GL_DRAW_BUFFER0_ARB 0x8825
2251#define GL_DRAW_BUFFER1_ARB 0x8826
2252#define GL_DRAW_BUFFER2_ARB 0x8827
2253#define GL_DRAW_BUFFER3_ARB 0x8828
2254#define GL_DRAW_BUFFER4_ARB 0x8829
2255#define GL_DRAW_BUFFER5_ARB 0x882A
2256#define GL_DRAW_BUFFER6_ARB 0x882B
2257#define GL_DRAW_BUFFER7_ARB 0x882C
2258#define GL_DRAW_BUFFER8_ARB 0x882D
2259#define GL_DRAW_BUFFER9_ARB 0x882E
2260#define GL_DRAW_BUFFER10_ARB 0x882F
2261#define GL_DRAW_BUFFER11_ARB 0x8830
2262#define GL_DRAW_BUFFER12_ARB 0x8831
2263#define GL_DRAW_BUFFER13_ARB 0x8832
2264#define GL_DRAW_BUFFER14_ARB 0x8833
2265#define GL_DRAW_BUFFER15_ARB 0x8834
2266#define GL_MAX_UNIFORM_LOCATIONS 0x826E
2267#define GL_FRAGMENT_PROGRAM_ARB 0x8804
2268#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
2269#define GL_PROGRAM_LENGTH_ARB 0x8627
2270#define GL_PROGRAM_FORMAT_ARB 0x8876
2271#define GL_PROGRAM_BINDING_ARB 0x8677
2272#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
2273#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
2274#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
2275#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
2276#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
2277#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
2278#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
2279#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
2280#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
2281#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
2282#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
2283#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
2284#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
2285#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
2286#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
2287#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
2288#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
2289#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
2290#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
2291#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
2292#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
2293#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
2294#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
2295#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
2296#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
2297#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
2298#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
2299#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
2300#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
2301#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
2302#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
2303#define GL_PROGRAM_STRING_ARB 0x8628
2304#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
2305#define GL_CURRENT_MATRIX_ARB 0x8641
2306#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
2307#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
2308#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
2309#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
2310#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
2311#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
2312#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
2313#define GL_MATRIX0_ARB 0x88C0
2314#define GL_MATRIX1_ARB 0x88C1
2315#define GL_MATRIX2_ARB 0x88C2
2316#define GL_MATRIX3_ARB 0x88C3
2317#define GL_MATRIX4_ARB 0x88C4
2318#define GL_MATRIX5_ARB 0x88C5
2319#define GL_MATRIX6_ARB 0x88C6
2320#define GL_MATRIX7_ARB 0x88C7
2321#define GL_MATRIX8_ARB 0x88C8
2322#define GL_MATRIX9_ARB 0x88C9
2323#define GL_MATRIX10_ARB 0x88CA
2324#define GL_MATRIX11_ARB 0x88CB
2325#define GL_MATRIX12_ARB 0x88CC
2326#define GL_MATRIX13_ARB 0x88CD
2327#define GL_MATRIX14_ARB 0x88CE
2328#define GL_MATRIX15_ARB 0x88CF
2329#define GL_MATRIX16_ARB 0x88D0
2330#define GL_MATRIX17_ARB 0x88D1
2331#define GL_MATRIX18_ARB 0x88D2
2332#define GL_MATRIX19_ARB 0x88D3
2333#define GL_MATRIX20_ARB 0x88D4
2334#define GL_MATRIX21_ARB 0x88D5
2335#define GL_MATRIX22_ARB 0x88D6
2336#define GL_MATRIX23_ARB 0x88D7
2337#define GL_MATRIX24_ARB 0x88D8
2338#define GL_MATRIX25_ARB 0x88D9
2339#define GL_MATRIX26_ARB 0x88DA
2340#define GL_MATRIX27_ARB 0x88DB
2341#define GL_MATRIX28_ARB 0x88DC
2342#define GL_MATRIX29_ARB 0x88DD
2343#define GL_MATRIX30_ARB 0x88DE
2344#define GL_MATRIX31_ARB 0x88DF
2345#define GL_FRAGMENT_SHADER_ARB 0x8B30
2346#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
2347#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
2348#define GL_MULTISAMPLE_ARB 0x809D
2349#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
2350#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
2351#define GL_SAMPLE_COVERAGE_ARB 0x80A0
2352#define GL_SAMPLE_BUFFERS_ARB 0x80A8
2353#define GL_SAMPLES_ARB 0x80A9
2354#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
2355#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
2356#define GL_MULTISAMPLE_BIT_ARB 0x20000000
2357#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
2358#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
2359#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
2360#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
2361#define GL_SAMPLE_LOCATION_ARB 0x8E50
2362#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
2363#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
2364#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
2365#define GL_COMPRESSED_ALPHA_ARB 0x84E9
2366#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
2367#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
2368#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
2369#define GL_COMPRESSED_RGB_ARB 0x84ED
2370#define GL_COMPRESSED_RGBA_ARB 0x84EE
2371#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
2372#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
2373#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
2374#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
2375#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
2376#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
2377#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
2378#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
2379#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
2380#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
2381#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
2382#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
2383#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
2384#define GL_RGBA32F_ARB 0x8814
2385#define GL_RGB32F_ARB 0x8815
2386#define GL_ALPHA32F_ARB 0x8816
2387#define GL_INTENSITY32F_ARB 0x8817
2388#define GL_LUMINANCE32F_ARB 0x8818
2389#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
2390#define GL_RGBA16F_ARB 0x881A
2391#define GL_RGB16F_ARB 0x881B
2392#define GL_ALPHA16F_ARB 0x881C
2393#define GL_INTENSITY16F_ARB 0x881D
2394#define GL_LUMINANCE16F_ARB 0x881E
2395#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
2396#define GL_VERTEX_ATTRIB_BINDING 0x82D4
2397#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
2398#define GL_VERTEX_BINDING_DIVISOR 0x82D6
2399#define GL_VERTEX_BINDING_OFFSET 0x82D7
2400#define GL_VERTEX_BINDING_STRIDE 0x82D8
2401#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2402#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
2403#define GL_BUFFER_SIZE_ARB 0x8764
2404#define GL_BUFFER_USAGE_ARB 0x8765
2405#define GL_ARRAY_BUFFER_ARB 0x8892
2406#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
2407#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
2408#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
2409#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
2410#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
2411#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
2412#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
2413#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
2414#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
2415#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
2416#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
2417#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
2418#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
2419#define GL_READ_ONLY_ARB 0x88B8
2420#define GL_WRITE_ONLY_ARB 0x88B9
2421#define GL_READ_WRITE_ARB 0x88BA
2422#define GL_BUFFER_ACCESS_ARB 0x88BB
2423#define GL_BUFFER_MAPPED_ARB 0x88BC
2424#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
2425#define GL_STREAM_DRAW_ARB 0x88E0
2426#define GL_STREAM_READ_ARB 0x88E1
2427#define GL_STREAM_COPY_ARB 0x88E2
2428#define GL_STATIC_DRAW_ARB 0x88E4
2429#define GL_STATIC_READ_ARB 0x88E5
2430#define GL_STATIC_COPY_ARB 0x88E6
2431#define GL_DYNAMIC_DRAW_ARB 0x88E8
2432#define GL_DYNAMIC_READ_ARB 0x88E9
2433#define GL_DYNAMIC_COPY_ARB 0x88EA
2434#define GL_COLOR_SUM_ARB 0x8458
2435#define GL_VERTEX_PROGRAM_ARB 0x8620
2436#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
2437#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
2438#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
2439#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
2440#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
2441#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
2442#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
2443#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
2444#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
2445#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
2446#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
2447#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
2448#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
2449#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
2450#define GL_VERTEX_SHADER_ARB 0x8B31
2451#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
2452#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
2453#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
2454#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
2455#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
2456#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
2457#define GL_FLOAT_VEC2_ARB 0x8B50
2458#define GL_FLOAT_VEC3_ARB 0x8B51
2459#define GL_FLOAT_VEC4_ARB 0x8B52
2460#define GL_FLOAT_MAT2_ARB 0x8B5A
2461#define GL_FLOAT_MAT3_ARB 0x8B5B
2462#define GL_FLOAT_MAT4_ARB 0x8B5C
2463#define GL_ELEMENT_ARRAY_ATI 0x8768
2464#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
2465#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
2466#define GL_FRAGMENT_SHADER_ATI 0x8920
2467#define GL_REG_0_ATI 0x8921
2468#define GL_REG_1_ATI 0x8922
2469#define GL_REG_2_ATI 0x8923
2470#define GL_REG_3_ATI 0x8924
2471#define GL_REG_4_ATI 0x8925
2472#define GL_REG_5_ATI 0x8926
2473#define GL_REG_6_ATI 0x8927
2474#define GL_REG_7_ATI 0x8928
2475#define GL_REG_8_ATI 0x8929
2476#define GL_REG_9_ATI 0x892A
2477#define GL_REG_10_ATI 0x892B
2478#define GL_REG_11_ATI 0x892C
2479#define GL_REG_12_ATI 0x892D
2480#define GL_REG_13_ATI 0x892E
2481#define GL_REG_14_ATI 0x892F
2482#define GL_REG_15_ATI 0x8930
2483#define GL_REG_16_ATI 0x8931
2484#define GL_REG_17_ATI 0x8932
2485#define GL_REG_18_ATI 0x8933
2486#define GL_REG_19_ATI 0x8934
2487#define GL_REG_20_ATI 0x8935
2488#define GL_REG_21_ATI 0x8936
2489#define GL_REG_22_ATI 0x8937
2490#define GL_REG_23_ATI 0x8938
2491#define GL_REG_24_ATI 0x8939
2492#define GL_REG_25_ATI 0x893A
2493#define GL_REG_26_ATI 0x893B
2494#define GL_REG_27_ATI 0x893C
2495#define GL_REG_28_ATI 0x893D
2496#define GL_REG_29_ATI 0x893E
2497#define GL_REG_30_ATI 0x893F
2498#define GL_REG_31_ATI 0x8940
2499#define GL_CON_0_ATI 0x8941
2500#define GL_CON_1_ATI 0x8942
2501#define GL_CON_2_ATI 0x8943
2502#define GL_CON_3_ATI 0x8944
2503#define GL_CON_4_ATI 0x8945
2504#define GL_CON_5_ATI 0x8946
2505#define GL_CON_6_ATI 0x8947
2506#define GL_CON_7_ATI 0x8948
2507#define GL_CON_8_ATI 0x8949
2508#define GL_CON_9_ATI 0x894A
2509#define GL_CON_10_ATI 0x894B
2510#define GL_CON_11_ATI 0x894C
2511#define GL_CON_12_ATI 0x894D
2512#define GL_CON_13_ATI 0x894E
2513#define GL_CON_14_ATI 0x894F
2514#define GL_CON_15_ATI 0x8950
2515#define GL_CON_16_ATI 0x8951
2516#define GL_CON_17_ATI 0x8952
2517#define GL_CON_18_ATI 0x8953
2518#define GL_CON_19_ATI 0x8954
2519#define GL_CON_20_ATI 0x8955
2520#define GL_CON_21_ATI 0x8956
2521#define GL_CON_22_ATI 0x8957
2522#define GL_CON_23_ATI 0x8958
2523#define GL_CON_24_ATI 0x8959
2524#define GL_CON_25_ATI 0x895A
2525#define GL_CON_26_ATI 0x895B
2526#define GL_CON_27_ATI 0x895C
2527#define GL_CON_28_ATI 0x895D
2528#define GL_CON_29_ATI 0x895E
2529#define GL_CON_30_ATI 0x895F
2530#define GL_CON_31_ATI 0x8960
2531#define GL_MOV_ATI 0x8961
2532#define GL_ADD_ATI 0x8963
2533#define GL_MUL_ATI 0x8964
2534#define GL_SUB_ATI 0x8965
2535#define GL_DOT3_ATI 0x8966
2536#define GL_DOT4_ATI 0x8967
2537#define GL_MAD_ATI 0x8968
2538#define GL_LERP_ATI 0x8969
2539#define GL_CND_ATI 0x896A
2540#define GL_CND0_ATI 0x896B
2541#define GL_DOT2_ADD_ATI 0x896C
2542#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
2543#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
2544#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
2545#define GL_NUM_PASSES_ATI 0x8970
2546#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
2547#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
2548#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
2549#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
2550#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
2551#define GL_SWIZZLE_STR_ATI 0x8976
2552#define GL_SWIZZLE_STQ_ATI 0x8977
2553#define GL_SWIZZLE_STR_DR_ATI 0x8978
2554#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
2555#define GL_SWIZZLE_STRQ_ATI 0x897A
2556#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
2557#define GL_RED_BIT_ATI 0x00000001
2558#define GL_GREEN_BIT_ATI 0x00000002
2559#define GL_BLUE_BIT_ATI 0x00000004
2560#define GL_2X_BIT_ATI 0x00000001
2561#define GL_4X_BIT_ATI 0x00000002
2562#define GL_8X_BIT_ATI 0x00000004
2563#define GL_HALF_BIT_ATI 0x00000008
2564#define GL_QUARTER_BIT_ATI 0x00000010
2565#define GL_EIGHTH_BIT_ATI 0x00000020
2566#define GL_SATURATE_BIT_ATI 0x00000040
2567#define GL_COMP_BIT_ATI 0x00000002
2568#define GL_NEGATE_BIT_ATI 0x00000004
2569#define GL_BIAS_BIT_ATI 0x00000008
2570#define GL_STATIC_ATI 0x8760
2571#define GL_DYNAMIC_ATI 0x8761
2572#define GL_PRESERVE_ATI 0x8762
2573#define GL_DISCARD_ATI 0x8763
2574#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
2575#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
2576#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
2577#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
2578#define GL_CONSTANT_COLOR_EXT 0x8001
2579#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
2580#define GL_CONSTANT_ALPHA_EXT 0x8003
2581#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
2582#define GL_BLEND_COLOR_EXT 0x8005
2583#define GL_BLEND_EQUATION_RGB_EXT 0x8009
2584#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
2585#define GL_BLEND_DST_RGB_EXT 0x80C8
2586#define GL_BLEND_SRC_RGB_EXT 0x80C9
2587#define GL_BLEND_DST_ALPHA_EXT 0x80CA
2588#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
2589#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
2590#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
2591#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
2592#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
2593#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
2594#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
2595#define GL_MAX_SAMPLES_EXT 0x8D57
2596#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
2597#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
2598#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
2599#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
2600#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
2601#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
2602#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
2603#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
2604#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
2605#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
2606#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
2607#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
2608#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
2609#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
2610#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
2611#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
2612#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
2613#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
2614#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
2615#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
2616#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
2617#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
2618#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
2619#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
2620#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
2621#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
2622#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
2623#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
2624#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
2625#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
2626#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
2627#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
2628#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
2629#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
2630#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
2631#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
2632#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
2633#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
2634#define GL_FRAMEBUFFER_EXT 0x8D40
2635#define GL_RENDERBUFFER_EXT 0x8D41
2636#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
2637#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
2638#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
2639#define GL_STENCIL_INDEX1_EXT 0x8D46
2640#define GL_STENCIL_INDEX4_EXT 0x8D47
2641#define GL_STENCIL_INDEX8_EXT 0x8D48
2642#define GL_STENCIL_INDEX16_EXT 0x8D49
2643#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
2644#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
2645#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
2646#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
2647#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
2648#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
2649#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
2650#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
2651#define GL_IUI_V2F_EXT 0x81AD
2652#define GL_IUI_V3F_EXT 0x81AE
2653#define GL_IUI_N3F_V2F_EXT 0x81AF
2654#define GL_IUI_N3F_V3F_EXT 0x81B0
2655#define GL_T2F_IUI_V2F_EXT 0x81B1
2656#define GL_T2F_IUI_V3F_EXT 0x81B2
2657#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
2658#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
2659#define GL_ALPHA4_EXT 0x803B
2660#define GL_ALPHA8_EXT 0x803C
2661#define GL_ALPHA12_EXT 0x803D
2662#define GL_ALPHA16_EXT 0x803E
2663#define GL_LUMINANCE4_EXT 0x803F
2664#define GL_LUMINANCE8_EXT 0x8040
2665#define GL_LUMINANCE12_EXT 0x8041
2666#define GL_LUMINANCE16_EXT 0x8042
2667#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
2668#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
2669#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
2670#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
2671#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
2672#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
2673#define GL_INTENSITY_EXT 0x8049
2674#define GL_INTENSITY4_EXT 0x804A
2675#define GL_INTENSITY8_EXT 0x804B
2676#define GL_INTENSITY12_EXT 0x804C
2677#define GL_INTENSITY16_EXT 0x804D
2678#define GL_RGB2_EXT 0x804E
2679#define GL_RGB4_EXT 0x804F
2680#define GL_RGB5_EXT 0x8050
2681#define GL_RGB8_EXT 0x8051
2682#define GL_RGB10_EXT 0x8052
2683#define GL_RGB12_EXT 0x8053
2684#define GL_RGB16_EXT 0x8054
2685#define GL_RGBA2_EXT 0x8055
2686#define GL_RGBA4_EXT 0x8056
2687#define GL_RGB5_A1_EXT 0x8057
2688#define GL_RGBA8_EXT 0x8058
2689#define GL_RGB10_A2_EXT 0x8059
2690#define GL_RGBA12_EXT 0x805A
2691#define GL_RGBA16_EXT 0x805B
2692#define GL_TEXTURE_RED_SIZE_EXT 0x805C
2693#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
2694#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
2695#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
2696#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
2697#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
2698#define GL_REPLACE_EXT 0x8062
2699#define GL_PROXY_TEXTURE_1D_EXT 0x8063
2700#define GL_PROXY_TEXTURE_2D_EXT 0x8064
2701#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
2702#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
2703#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
2704#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
2705#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
2706#define GL_SRGB_EXT 0x8C40
2707#define GL_SRGB8_EXT 0x8C41
2708#define GL_SRGB_ALPHA_EXT 0x8C42
2709#define GL_SRGB8_ALPHA8_EXT 0x8C43
2710#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
2711#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
2712#define GL_SLUMINANCE_EXT 0x8C46
2713#define GL_SLUMINANCE8_EXT 0x8C47
2714#define GL_COMPRESSED_SRGB_EXT 0x8C48
2715#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
2716#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
2717#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
2718#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
2719#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
2720#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
2721#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
2722#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
2723#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
2724#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
2725#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
2726#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
2727#define GL_VERTEX_ARRAY_EXT 0x8074
2728#define GL_NORMAL_ARRAY_EXT 0x8075
2729#define GL_COLOR_ARRAY_EXT 0x8076
2730#define GL_INDEX_ARRAY_EXT 0x8077
2731#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
2732#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
2733#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
2734#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
2735#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
2736#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
2737#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
2738#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
2739#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
2740#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
2741#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
2742#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
2743#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
2744#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
2745#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
2746#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
2747#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
2748#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
2749#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
2750#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
2751#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
2752#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
2753#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
2754#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
2755#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
2756#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
2757#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
2758#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
2759#define GL_VERTEX_SHADER_EXT 0x8780
2760#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
2761#define GL_OP_INDEX_EXT 0x8782
2762#define GL_OP_NEGATE_EXT 0x8783
2763#define GL_OP_DOT3_EXT 0x8784
2764#define GL_OP_DOT4_EXT 0x8785
2765#define GL_OP_MUL_EXT 0x8786
2766#define GL_OP_ADD_EXT 0x8787
2767#define GL_OP_MADD_EXT 0x8788
2768#define GL_OP_FRAC_EXT 0x8789
2769#define GL_OP_MAX_EXT 0x878A
2770#define GL_OP_MIN_EXT 0x878B
2771#define GL_OP_SET_GE_EXT 0x878C
2772#define GL_OP_SET_LT_EXT 0x878D
2773#define GL_OP_CLAMP_EXT 0x878E
2774#define GL_OP_FLOOR_EXT 0x878F
2775#define GL_OP_ROUND_EXT 0x8790
2776#define GL_OP_EXP_BASE_2_EXT 0x8791
2777#define GL_OP_LOG_BASE_2_EXT 0x8792
2778#define GL_OP_POWER_EXT 0x8793
2779#define GL_OP_RECIP_EXT 0x8794
2780#define GL_OP_RECIP_SQRT_EXT 0x8795
2781#define GL_OP_SUB_EXT 0x8796
2782#define GL_OP_CROSS_PRODUCT_EXT 0x8797
2783#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
2784#define GL_OP_MOV_EXT 0x8799
2785#define GL_OUTPUT_VERTEX_EXT 0x879A
2786#define GL_OUTPUT_COLOR0_EXT 0x879B
2787#define GL_OUTPUT_COLOR1_EXT 0x879C
2788#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
2789#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
2790#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
2791#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
2792#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
2793#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
2794#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
2795#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
2796#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
2797#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
2798#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
2799#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
2800#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
2801#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
2802#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
2803#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
2804#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
2805#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
2806#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
2807#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
2808#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
2809#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
2810#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
2811#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
2812#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
2813#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
2814#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
2815#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
2816#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
2817#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
2818#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
2819#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
2820#define GL_OUTPUT_FOG_EXT 0x87BD
2821#define GL_SCALAR_EXT 0x87BE
2822#define GL_VECTOR_EXT 0x87BF
2823#define GL_MATRIX_EXT 0x87C0
2824#define GL_VARIANT_EXT 0x87C1
2825#define GL_INVARIANT_EXT 0x87C2
2826#define GL_LOCAL_CONSTANT_EXT 0x87C3
2827#define GL_LOCAL_EXT 0x87C4
2828#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
2829#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
2830#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
2831#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
2832#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
2833#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
2834#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
2835#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
2836#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
2837#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
2838#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
2839#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
2840#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
2841#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
2842#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
2843#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
2844#define GL_X_EXT 0x87D5
2845#define GL_Y_EXT 0x87D6
2846#define GL_Z_EXT 0x87D7
2847#define GL_W_EXT 0x87D8
2848#define GL_NEGATIVE_X_EXT 0x87D9
2849#define GL_NEGATIVE_Y_EXT 0x87DA
2850#define GL_NEGATIVE_Z_EXT 0x87DB
2851#define GL_NEGATIVE_W_EXT 0x87DC
2852#define GL_ZERO_EXT 0x87DD
2853#define GL_ONE_EXT 0x87DE
2854#define GL_NEGATIVE_ONE_EXT 0x87DF
2855#define GL_NORMALIZED_RANGE_EXT 0x87E0
2856#define GL_FULL_RANGE_EXT 0x87E1
2857#define GL_CURRENT_VERTEX_EXT 0x87E2
2858#define GL_MVP_MATRIX_EXT 0x87E3
2859#define GL_VARIANT_VALUE_EXT 0x87E4
2860#define GL_VARIANT_DATATYPE_EXT 0x87E5
2861#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
2862#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
2863#define GL_VARIANT_ARRAY_EXT 0x87E8
2864#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
2865#define GL_INVARIANT_VALUE_EXT 0x87EA
2866#define GL_INVARIANT_DATATYPE_EXT 0x87EB
2867#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
2868#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
2869#ifndef GL_AMD_debug_output
2870#define GL_AMD_debug_output 1
2871GLAPI int GLAD_GL_AMD_debug_output;
2872typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC)(GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
2873GLAPI PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD;
2874#define glDebugMessageEnableAMD glad_glDebugMessageEnableAMD
2875typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf);
2876GLAPI PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD;
2877#define glDebugMessageInsertAMD glad_glDebugMessageInsertAMD
2878typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC)(GLDEBUGPROCAMD callback, void* userParam);
2879GLAPI PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD;
2880#define glDebugMessageCallbackAMD glad_glDebugMessageCallbackAMD
2881typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC)(GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message);
2882GLAPI PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD;
2883#define glGetDebugMessageLogAMD glad_glGetDebugMessageLogAMD
2884#endif
2885#ifndef GL_AMD_query_buffer_object
2886#define GL_AMD_query_buffer_object 1
2887GLAPI int GLAD_GL_AMD_query_buffer_object;
2888#endif
2889#ifndef GL_ARB_ES2_compatibility
2890#define GL_ARB_ES2_compatibility 1
2891GLAPI int GLAD_GL_ARB_ES2_compatibility;
2892typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)();
2893GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
2894#define glReleaseShaderCompiler glad_glReleaseShaderCompiler
2895typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length);
2896GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary;
2897#define glShaderBinary glad_glShaderBinary
2898typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
2899GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
2900#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat
2901typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
2902GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
2903#define glDepthRangef glad_glDepthRangef
2904typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat d);
2905GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
2906#define glClearDepthf glad_glClearDepthf
2907#endif
2908#ifndef GL_ARB_ES3_compatibility
2909#define GL_ARB_ES3_compatibility 1
2910GLAPI int GLAD_GL_ARB_ES3_compatibility;
2911#endif
2912#ifndef GL_ARB_buffer_storage
2913#define GL_ARB_buffer_storage 1
2914GLAPI int GLAD_GL_ARB_buffer_storage;
2915typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void* data, GLbitfield flags);
2916GLAPI PFNGLBUFFERSTORAGEPROC glad_glBufferStorage;
2917#define glBufferStorage glad_glBufferStorage
2918#endif
2919#ifndef GL_ARB_compatibility
2920#define GL_ARB_compatibility 1
2921GLAPI int GLAD_GL_ARB_compatibility;
2922#endif
2923#ifndef GL_ARB_compressed_texture_pixel_storage
2924#define GL_ARB_compressed_texture_pixel_storage 1
2925GLAPI int GLAD_GL_ARB_compressed_texture_pixel_storage;
2926#endif
2927#ifndef GL_ARB_debug_output
2928#define GL_ARB_debug_output 1
2929GLAPI int GLAD_GL_ARB_debug_output;
2930typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
2931GLAPI PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB;
2932#define glDebugMessageControlARB glad_glDebugMessageControlARB
2933typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf);
2934GLAPI PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB;
2935#define glDebugMessageInsertARB glad_glDebugMessageInsertARB
2936typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void* userParam);
2937GLAPI PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB;
2938#define glDebugMessageCallbackARB glad_glDebugMessageCallbackARB
2939typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog);
2940GLAPI PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB;
2941#define glGetDebugMessageLogARB glad_glGetDebugMessageLogARB
2942#endif
2943#ifndef GL_ARB_depth_buffer_float
2944#define GL_ARB_depth_buffer_float 1
2945GLAPI int GLAD_GL_ARB_depth_buffer_float;
2946#endif
2947#ifndef GL_ARB_depth_clamp
2948#define GL_ARB_depth_clamp 1
2949GLAPI int GLAD_GL_ARB_depth_clamp;
2950#endif
2951#ifndef GL_ARB_depth_texture
2952#define GL_ARB_depth_texture 1
2953GLAPI int GLAD_GL_ARB_depth_texture;
2954#endif
2955#ifndef GL_ARB_draw_buffers
2956#define GL_ARB_draw_buffers 1
2957GLAPI int GLAD_GL_ARB_draw_buffers;
2958typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum* bufs);
2959GLAPI PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB;
2960#define glDrawBuffersARB glad_glDrawBuffersARB
2961#endif
2962#ifndef GL_ARB_draw_buffers_blend
2963#define GL_ARB_draw_buffers_blend 1
2964GLAPI int GLAD_GL_ARB_draw_buffers_blend;
2965typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC)(GLuint buf, GLenum mode);
2966GLAPI PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB;
2967#define glBlendEquationiARB glad_glBlendEquationiARB
2968typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha);
2969GLAPI PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB;
2970#define glBlendEquationSeparateiARB glad_glBlendEquationSeparateiARB
2971typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC)(GLuint buf, GLenum src, GLenum dst);
2972GLAPI PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB;
2973#define glBlendFunciARB glad_glBlendFunciARB
2974typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
2975GLAPI PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB;
2976#define glBlendFuncSeparateiARB glad_glBlendFuncSeparateiARB
2977#endif
2978#ifndef GL_ARB_explicit_attrib_location
2979#define GL_ARB_explicit_attrib_location 1
2980GLAPI int GLAD_GL_ARB_explicit_attrib_location;
2981#endif
2982#ifndef GL_ARB_explicit_uniform_location
2983#define GL_ARB_explicit_uniform_location 1
2984GLAPI int GLAD_GL_ARB_explicit_uniform_location;
2985#endif
2986#ifndef GL_ARB_fragment_program
2987#define GL_ARB_fragment_program 1
2988GLAPI int GLAD_GL_ARB_fragment_program;
2989typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void* string);
2990GLAPI PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB;
2991#define glProgramStringARB glad_glProgramStringARB
2992typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program);
2993GLAPI PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB;
2994#define glBindProgramARB glad_glBindProgramARB
2995typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint* programs);
2996GLAPI PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB;
2997#define glDeleteProgramsARB glad_glDeleteProgramsARB
2998typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint* programs);
2999GLAPI PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB;
3000#define glGenProgramsARB glad_glGenProgramsARB
3001typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
3002GLAPI PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB;
3003#define glProgramEnvParameter4dARB glad_glProgramEnvParameter4dARB
3004typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble* params);
3005GLAPI PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB;
3006#define glProgramEnvParameter4dvARB glad_glProgramEnvParameter4dvARB
3007typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
3008GLAPI PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB;
3009#define glProgramEnvParameter4fARB glad_glProgramEnvParameter4fARB
3010typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat* params);
3011GLAPI PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB;
3012#define glProgramEnvParameter4fvARB glad_glProgramEnvParameter4fvARB
3013typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
3014GLAPI PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB;
3015#define glProgramLocalParameter4dARB glad_glProgramLocalParameter4dARB
3016typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble* params);
3017GLAPI PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB;
3018#define glProgramLocalParameter4dvARB glad_glProgramLocalParameter4dvARB
3019typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
3020GLAPI PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB;
3021#define glProgramLocalParameter4fARB glad_glProgramLocalParameter4fARB
3022typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat* params);
3023GLAPI PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB;
3024#define glProgramLocalParameter4fvARB glad_glProgramLocalParameter4fvARB
3025typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble* params);
3026GLAPI PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB;
3027#define glGetProgramEnvParameterdvARB glad_glGetProgramEnvParameterdvARB
3028typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat* params);
3029GLAPI PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB;
3030#define glGetProgramEnvParameterfvARB glad_glGetProgramEnvParameterfvARB
3031typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble* params);
3032GLAPI PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB;
3033#define glGetProgramLocalParameterdvARB glad_glGetProgramLocalParameterdvARB
3034typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat* params);
3035GLAPI PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB;
3036#define glGetProgramLocalParameterfvARB glad_glGetProgramLocalParameterfvARB
3037typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint* params);
3038GLAPI PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB;
3039#define glGetProgramivARB glad_glGetProgramivARB
3040typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void* string);
3041GLAPI PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB;
3042#define glGetProgramStringARB glad_glGetProgramStringARB
3043typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC)(GLuint program);
3044GLAPI PFNGLISPROGRAMARBPROC glad_glIsProgramARB;
3045#define glIsProgramARB glad_glIsProgramARB
3046#endif
3047#ifndef GL_ARB_fragment_shader
3048#define GL_ARB_fragment_shader 1
3049GLAPI int GLAD_GL_ARB_fragment_shader;
3050#endif
3051#ifndef GL_ARB_framebuffer_object
3052#define GL_ARB_framebuffer_object 1
3053GLAPI int GLAD_GL_ARB_framebuffer_object;
3054#endif
3055#ifndef GL_ARB_framebuffer_sRGB
3056#define GL_ARB_framebuffer_sRGB 1
3057GLAPI int GLAD_GL_ARB_framebuffer_sRGB;
3058#endif
3059#ifndef GL_ARB_multisample
3060#define GL_ARB_multisample 1
3061GLAPI int GLAD_GL_ARB_multisample;
3062typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert);
3063GLAPI PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB;
3064#define glSampleCoverageARB glad_glSampleCoverageARB
3065#endif
3066#ifndef GL_ARB_sample_locations
3067#define GL_ARB_sample_locations 1
3068GLAPI int GLAD_GL_ARB_sample_locations;
3069typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat* v);
3070GLAPI PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB;
3071#define glFramebufferSampleLocationsfvARB glad_glFramebufferSampleLocationsfvARB
3072typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v);
3073GLAPI PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB;
3074#define glNamedFramebufferSampleLocationsfvARB glad_glNamedFramebufferSampleLocationsfvARB
3075typedef void (APIENTRYP PFNGLEVALUATEDEPTHVALUESARBPROC)();
3076GLAPI PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB;
3077#define glEvaluateDepthValuesARB glad_glEvaluateDepthValuesARB
3078#endif
3079#ifndef GL_ARB_texture_compression
3080#define GL_ARB_texture_compression 1
3081GLAPI int GLAD_GL_ARB_texture_compression;
3082typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
3083GLAPI PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB;
3084#define glCompressedTexImage3DARB glad_glCompressedTexImage3DARB
3085typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
3086GLAPI PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB;
3087#define glCompressedTexImage2DARB glad_glCompressedTexImage2DARB
3088typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
3089GLAPI PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB;
3090#define glCompressedTexImage1DARB glad_glCompressedTexImage1DARB
3091typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
3092GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB;
3093#define glCompressedTexSubImage3DARB glad_glCompressedTexSubImage3DARB
3094typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
3095GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB;
3096#define glCompressedTexSubImage2DARB glad_glCompressedTexSubImage2DARB
3097typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
3098GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB;
3099#define glCompressedTexSubImage1DARB glad_glCompressedTexSubImage1DARB
3100typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level, void* img);
3101GLAPI PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB;
3102#define glGetCompressedTexImageARB glad_glGetCompressedTexImageARB
3103#endif
3104#ifndef GL_ARB_texture_float
3105#define GL_ARB_texture_float 1
3106GLAPI int GLAD_GL_ARB_texture_float;
3107#endif
3108#ifndef GL_ARB_texture_multisample
3109#define GL_ARB_texture_multisample 1
3110GLAPI int GLAD_GL_ARB_texture_multisample;
3111#endif
3112#ifndef GL_ARB_texture_non_power_of_two
3113#define GL_ARB_texture_non_power_of_two 1
3114GLAPI int GLAD_GL_ARB_texture_non_power_of_two;
3115#endif
3116#ifndef GL_ARB_texture_rg
3117#define GL_ARB_texture_rg 1
3118GLAPI int GLAD_GL_ARB_texture_rg;
3119#endif
3120#ifndef GL_ARB_texture_swizzle
3121#define GL_ARB_texture_swizzle 1
3122GLAPI int GLAD_GL_ARB_texture_swizzle;
3123#endif
3124#ifndef GL_ARB_uniform_buffer_object
3125#define GL_ARB_uniform_buffer_object 1
3126GLAPI int GLAD_GL_ARB_uniform_buffer_object;
3127#endif
3128#ifndef GL_ARB_vertex_array_object
3129#define GL_ARB_vertex_array_object 1
3130GLAPI int GLAD_GL_ARB_vertex_array_object;
3131#endif
3132#ifndef GL_ARB_vertex_attrib_binding
3133#define GL_ARB_vertex_attrib_binding 1
3134GLAPI int GLAD_GL_ARB_vertex_attrib_binding;
3135typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
3136GLAPI PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer;
3137#define glBindVertexBuffer glad_glBindVertexBuffer
3138typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
3139GLAPI PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat;
3140#define glVertexAttribFormat glad_glVertexAttribFormat
3141typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
3142GLAPI PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat;
3143#define glVertexAttribIFormat glad_glVertexAttribIFormat
3144typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
3145GLAPI PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat;
3146#define glVertexAttribLFormat glad_glVertexAttribLFormat
3147typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex);
3148GLAPI PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding;
3149#define glVertexAttribBinding glad_glVertexAttribBinding
3150typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor);
3151GLAPI PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor;
3152#define glVertexBindingDivisor glad_glVertexBindingDivisor
3153#endif
3154#ifndef GL_ARB_vertex_buffer_object
3155#define GL_ARB_vertex_buffer_object 1
3156GLAPI int GLAD_GL_ARB_vertex_buffer_object;
3157typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer);
3158GLAPI PFNGLBINDBUFFERARBPROC glad_glBindBufferARB;
3159#define glBindBufferARB glad_glBindBufferARB
3160typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint* buffers);
3161GLAPI PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB;
3162#define glDeleteBuffersARB glad_glDeleteBuffersARB
3163typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint* buffers);
3164GLAPI PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB;
3165#define glGenBuffersARB glad_glGenBuffersARB
3166typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC)(GLuint buffer);
3167GLAPI PFNGLISBUFFERARBPROC glad_glIsBufferARB;
3168#define glIsBufferARB glad_glIsBufferARB
3169typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void* data, GLenum usage);
3170GLAPI PFNGLBUFFERDATAARBPROC glad_glBufferDataARB;
3171#define glBufferDataARB glad_glBufferDataARB
3172typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void* data);
3173GLAPI PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB;
3174#define glBufferSubDataARB glad_glBufferSubDataARB
3175typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void* data);
3176GLAPI PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB;
3177#define glGetBufferSubDataARB glad_glGetBufferSubDataARB
3178typedef void* (APIENTRYP PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access);
3179GLAPI PFNGLMAPBUFFERARBPROC glad_glMapBufferARB;
3180#define glMapBufferARB glad_glMapBufferARB
3181typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC)(GLenum target);
3182GLAPI PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB;
3183#define glUnmapBufferARB glad_glUnmapBufferARB
3184typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint* params);
3185GLAPI PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB;
3186#define glGetBufferParameterivARB glad_glGetBufferParameterivARB
3187typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void** params);
3188GLAPI PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB;
3189#define glGetBufferPointervARB glad_glGetBufferPointervARB
3190#endif
3191#ifndef GL_ARB_vertex_program
3192#define GL_ARB_vertex_program 1
3193GLAPI int GLAD_GL_ARB_vertex_program;
3194typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x);
3195GLAPI PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB;
3196#define glVertexAttrib1dARB glad_glVertexAttrib1dARB
3197typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble* v);
3198GLAPI PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB;
3199#define glVertexAttrib1dvARB glad_glVertexAttrib1dvARB
3200typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x);
3201GLAPI PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB;
3202#define glVertexAttrib1fARB glad_glVertexAttrib1fARB
3203typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat* v);
3204GLAPI PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB;
3205#define glVertexAttrib1fvARB glad_glVertexAttrib1fvARB
3206typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x);
3207GLAPI PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB;
3208#define glVertexAttrib1sARB glad_glVertexAttrib1sARB
3209typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort* v);
3210GLAPI PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB;
3211#define glVertexAttrib1svARB glad_glVertexAttrib1svARB
3212typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y);
3213GLAPI PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB;
3214#define glVertexAttrib2dARB glad_glVertexAttrib2dARB
3215typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble* v);
3216GLAPI PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB;
3217#define glVertexAttrib2dvARB glad_glVertexAttrib2dvARB
3218typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y);
3219GLAPI PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB;
3220#define glVertexAttrib2fARB glad_glVertexAttrib2fARB
3221typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat* v);
3222GLAPI PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB;
3223#define glVertexAttrib2fvARB glad_glVertexAttrib2fvARB
3224typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y);
3225GLAPI PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB;
3226#define glVertexAttrib2sARB glad_glVertexAttrib2sARB
3227typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort* v);
3228GLAPI PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB;
3229#define glVertexAttrib2svARB glad_glVertexAttrib2svARB
3230typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
3231GLAPI PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB;
3232#define glVertexAttrib3dARB glad_glVertexAttrib3dARB
3233typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble* v);
3234GLAPI PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB;
3235#define glVertexAttrib3dvARB glad_glVertexAttrib3dvARB
3236typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
3237GLAPI PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB;
3238#define glVertexAttrib3fARB glad_glVertexAttrib3fARB
3239typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat* v);
3240GLAPI PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB;
3241#define glVertexAttrib3fvARB glad_glVertexAttrib3fvARB
3242typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
3243GLAPI PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB;
3244#define glVertexAttrib3sARB glad_glVertexAttrib3sARB
3245typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort* v);
3246GLAPI PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB;
3247#define glVertexAttrib3svARB glad_glVertexAttrib3svARB
3248typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte* v);
3249GLAPI PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB;
3250#define glVertexAttrib4NbvARB glad_glVertexAttrib4NbvARB
3251typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint* v);
3252GLAPI PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB;
3253#define glVertexAttrib4NivARB glad_glVertexAttrib4NivARB
3254typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort* v);
3255GLAPI PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB;
3256#define glVertexAttrib4NsvARB glad_glVertexAttrib4NsvARB
3257typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
3258GLAPI PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB;
3259#define glVertexAttrib4NubARB glad_glVertexAttrib4NubARB
3260typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte* v);
3261GLAPI PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB;
3262#define glVertexAttrib4NubvARB glad_glVertexAttrib4NubvARB
3263typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint* v);
3264GLAPI PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB;
3265#define glVertexAttrib4NuivARB glad_glVertexAttrib4NuivARB
3266typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort* v);
3267GLAPI PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB;
3268#define glVertexAttrib4NusvARB glad_glVertexAttrib4NusvARB
3269typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte* v);
3270GLAPI PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB;
3271#define glVertexAttrib4bvARB glad_glVertexAttrib4bvARB
3272typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
3273GLAPI PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB;
3274#define glVertexAttrib4dARB glad_glVertexAttrib4dARB
3275typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble* v);
3276GLAPI PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB;
3277#define glVertexAttrib4dvARB glad_glVertexAttrib4dvARB
3278typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
3279GLAPI PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB;
3280#define glVertexAttrib4fARB glad_glVertexAttrib4fARB
3281typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat* v);
3282GLAPI PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB;
3283#define glVertexAttrib4fvARB glad_glVertexAttrib4fvARB
3284typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint* v);
3285GLAPI PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB;
3286#define glVertexAttrib4ivARB glad_glVertexAttrib4ivARB
3287typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
3288GLAPI PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB;
3289#define glVertexAttrib4sARB glad_glVertexAttrib4sARB
3290typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort* v);
3291GLAPI PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB;
3292#define glVertexAttrib4svARB glad_glVertexAttrib4svARB
3293typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte* v);
3294GLAPI PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB;
3295#define glVertexAttrib4ubvARB glad_glVertexAttrib4ubvARB
3296typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint* v);
3297GLAPI PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB;
3298#define glVertexAttrib4uivARB glad_glVertexAttrib4uivARB
3299typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort* v);
3300GLAPI PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB;
3301#define glVertexAttrib4usvARB glad_glVertexAttrib4usvARB
3302typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer);
3303GLAPI PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB;
3304#define glVertexAttribPointerARB glad_glVertexAttribPointerARB
3305typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
3306GLAPI PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB;
3307#define glEnableVertexAttribArrayARB glad_glEnableVertexAttribArrayARB
3308typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
3309GLAPI PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB;
3310#define glDisableVertexAttribArrayARB glad_glDisableVertexAttribArrayARB
3311typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble* params);
3312GLAPI PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB;
3313#define glGetVertexAttribdvARB glad_glGetVertexAttribdvARB
3314typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat* params);
3315GLAPI PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB;
3316#define glGetVertexAttribfvARB glad_glGetVertexAttribfvARB
3317typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint* params);
3318GLAPI PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB;
3319#define glGetVertexAttribivARB glad_glGetVertexAttribivARB
3320typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void** pointer);
3321GLAPI PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB;
3322#define glGetVertexAttribPointervARB glad_glGetVertexAttribPointervARB
3323#endif
3324#ifndef GL_ARB_vertex_shader
3325#define GL_ARB_vertex_shader 1
3326GLAPI int GLAD_GL_ARB_vertex_shader;
3327typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB* name);
3328GLAPI PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB;
3329#define glBindAttribLocationARB glad_glBindAttribLocationARB
3330typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name);
3331GLAPI PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB;
3332#define glGetActiveAttribARB glad_glGetActiveAttribARB
3333typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB* name);
3334GLAPI PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB;
3335#define glGetAttribLocationARB glad_glGetAttribLocationARB
3336#endif
3337#ifndef GL_ATI_element_array
3338#define GL_ATI_element_array 1
3339GLAPI int GLAD_GL_ATI_element_array;
3340typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC)(GLenum type, const void* pointer);
3341GLAPI PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI;
3342#define glElementPointerATI glad_glElementPointerATI
3343typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC)(GLenum mode, GLsizei count);
3344GLAPI PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI;
3345#define glDrawElementArrayATI glad_glDrawElementArrayATI
3346typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count);
3347GLAPI PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI;
3348#define glDrawRangeElementArrayATI glad_glDrawRangeElementArrayATI
3349#endif
3350#ifndef GL_ATI_fragment_shader
3351#define GL_ATI_fragment_shader 1
3352GLAPI int GLAD_GL_ATI_fragment_shader;
3353typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range);
3354GLAPI PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI;
3355#define glGenFragmentShadersATI glad_glGenFragmentShadersATI
3356typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id);
3357GLAPI PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI;
3358#define glBindFragmentShaderATI glad_glBindFragmentShaderATI
3359typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id);
3360GLAPI PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI;
3361#define glDeleteFragmentShaderATI glad_glDeleteFragmentShaderATI
3362typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC)();
3363GLAPI PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI;
3364#define glBeginFragmentShaderATI glad_glBeginFragmentShaderATI
3365typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC)();
3366GLAPI PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI;
3367#define glEndFragmentShaderATI glad_glEndFragmentShaderATI
3368typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle);
3369GLAPI PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI;
3370#define glPassTexCoordATI glad_glPassTexCoordATI
3371typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle);
3372GLAPI PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI;
3373#define glSampleMapATI glad_glSampleMapATI
3374typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
3375GLAPI PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI;
3376#define glColorFragmentOp1ATI glad_glColorFragmentOp1ATI
3377typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
3378GLAPI PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI;
3379#define glColorFragmentOp2ATI glad_glColorFragmentOp2ATI
3380typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
3381GLAPI PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI;
3382#define glColorFragmentOp3ATI glad_glColorFragmentOp3ATI
3383typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
3384GLAPI PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI;
3385#define glAlphaFragmentOp1ATI glad_glAlphaFragmentOp1ATI
3386typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
3387GLAPI PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI;
3388#define glAlphaFragmentOp2ATI glad_glAlphaFragmentOp2ATI
3389typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
3390GLAPI PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI;
3391#define glAlphaFragmentOp3ATI glad_glAlphaFragmentOp3ATI
3392typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat* value);
3393GLAPI PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI;
3394#define glSetFragmentShaderConstantATI glad_glSetFragmentShaderConstantATI
3395#endif
3396#ifndef GL_ATI_vertex_array_object
3397#define GL_ATI_vertex_array_object 1
3398GLAPI int GLAD_GL_ATI_vertex_array_object;
3399typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC)(GLsizei size, const void* pointer, GLenum usage);
3400GLAPI PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI;
3401#define glNewObjectBufferATI glad_glNewObjectBufferATI
3402typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC)(GLuint buffer);
3403GLAPI PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI;
3404#define glIsObjectBufferATI glad_glIsObjectBufferATI
3405typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC)(GLuint buffer, GLuint offset, GLsizei size, const void* pointer, GLenum preserve);
3406GLAPI PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI;
3407#define glUpdateObjectBufferATI glad_glUpdateObjectBufferATI
3408typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC)(GLuint buffer, GLenum pname, GLfloat* params);
3409GLAPI PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI;
3410#define glGetObjectBufferfvATI glad_glGetObjectBufferfvATI
3411typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC)(GLuint buffer, GLenum pname, GLint* params);
3412GLAPI PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI;
3413#define glGetObjectBufferivATI glad_glGetObjectBufferivATI
3414typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC)(GLuint buffer);
3415GLAPI PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI;
3416#define glFreeObjectBufferATI glad_glFreeObjectBufferATI
3417typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
3418GLAPI PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI;
3419#define glArrayObjectATI glad_glArrayObjectATI
3420typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC)(GLenum array, GLenum pname, GLfloat* params);
3421GLAPI PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI;
3422#define glGetArrayObjectfvATI glad_glGetArrayObjectfvATI
3423typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC)(GLenum array, GLenum pname, GLint* params);
3424GLAPI PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI;
3425#define glGetArrayObjectivATI glad_glGetArrayObjectivATI
3426typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
3427GLAPI PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI;
3428#define glVariantArrayObjectATI glad_glVariantArrayObjectATI
3429typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC)(GLuint id, GLenum pname, GLfloat* params);
3430GLAPI PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI;
3431#define glGetVariantArrayObjectfvATI glad_glGetVariantArrayObjectfvATI
3432typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC)(GLuint id, GLenum pname, GLint* params);
3433GLAPI PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI;
3434#define glGetVariantArrayObjectivATI glad_glGetVariantArrayObjectivATI
3435#endif
3436#ifndef GL_EXT_blend_color
3437#define GL_EXT_blend_color 1
3438GLAPI int GLAD_GL_EXT_blend_color;
3439typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
3440GLAPI PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT;
3441#define glBlendColorEXT glad_glBlendColorEXT
3442#endif
3443#ifndef GL_EXT_blend_equation_separate
3444#define GL_EXT_blend_equation_separate 1
3445GLAPI int GLAD_GL_EXT_blend_equation_separate;
3446typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha);
3447GLAPI PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT;
3448#define glBlendEquationSeparateEXT glad_glBlendEquationSeparateEXT
3449#endif
3450#ifndef GL_EXT_blend_func_separate
3451#define GL_EXT_blend_func_separate 1
3452GLAPI int GLAD_GL_EXT_blend_func_separate;
3453typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
3454GLAPI PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT;
3455#define glBlendFuncSeparateEXT glad_glBlendFuncSeparateEXT
3456#endif
3457#ifndef GL_EXT_debug_marker
3458#define GL_EXT_debug_marker 1
3459GLAPI int GLAD_GL_EXT_debug_marker;
3460typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length, const GLchar *marker);
3461GLAPI PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT;
3462#define glInsertEventMarkerEXT glad_glInsertEventMarkerEXT
3463typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length, const GLchar *marker);
3464GLAPI PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT;
3465#define glPushGroupMarkerEXT glad_glPushGroupMarkerEXT
3466typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC)(void);
3467GLAPI PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT;
3468#define glPopGroupMarkerEXT glad_glPopGroupMarkerEXT
3469#endif
3470#ifndef GL_EXT_framebuffer_blit
3471#define GL_EXT_framebuffer_blit 1
3472GLAPI int GLAD_GL_EXT_framebuffer_blit;
3473typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
3474GLAPI PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT;
3475#define glBlitFramebufferEXT glad_glBlitFramebufferEXT
3476#endif
3477#ifndef GL_EXT_framebuffer_multisample
3478#define GL_EXT_framebuffer_multisample 1
3479GLAPI int GLAD_GL_EXT_framebuffer_multisample;
3480typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
3481GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT;
3482#define glRenderbufferStorageMultisampleEXT glad_glRenderbufferStorageMultisampleEXT
3483#endif
3484#ifndef GL_EXT_framebuffer_multisample_blit_scaled
3485#define GL_EXT_framebuffer_multisample_blit_scaled 1
3486GLAPI int GLAD_GL_EXT_framebuffer_multisample_blit_scaled;
3487#endif
3488#ifndef GL_EXT_framebuffer_object
3489#define GL_EXT_framebuffer_object 1
3490GLAPI int GLAD_GL_EXT_framebuffer_object;
3491typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
3492GLAPI PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT;
3493#define glIsRenderbufferEXT glad_glIsRenderbufferEXT
3494typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
3495GLAPI PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT;
3496#define glBindRenderbufferEXT glad_glBindRenderbufferEXT
3497typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint* renderbuffers);
3498GLAPI PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT;
3499#define glDeleteRenderbuffersEXT glad_glDeleteRenderbuffersEXT
3500typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint* renderbuffers);
3501GLAPI PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT;
3502#define glGenRenderbuffersEXT glad_glGenRenderbuffersEXT
3503typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
3504GLAPI PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT;
3505#define glRenderbufferStorageEXT glad_glRenderbufferStorageEXT
3506typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint* params);
3507GLAPI PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT;
3508#define glGetRenderbufferParameterivEXT glad_glGetRenderbufferParameterivEXT
3509typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
3510GLAPI PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT;
3511#define glIsFramebufferEXT glad_glIsFramebufferEXT
3512typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
3513GLAPI PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT;
3514#define glBindFramebufferEXT glad_glBindFramebufferEXT
3515typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint* framebuffers);
3516GLAPI PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT;
3517#define glDeleteFramebuffersEXT glad_glDeleteFramebuffersEXT
3518typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint* framebuffers);
3519GLAPI PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT;
3520#define glGenFramebuffersEXT glad_glGenFramebuffersEXT
3521typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
3522GLAPI PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT;
3523#define glCheckFramebufferStatusEXT glad_glCheckFramebufferStatusEXT
3524typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
3525GLAPI PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT;
3526#define glFramebufferTexture1DEXT glad_glFramebufferTexture1DEXT
3527typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
3528GLAPI PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT;
3529#define glFramebufferTexture2DEXT glad_glFramebufferTexture2DEXT
3530typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
3531GLAPI PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT;
3532#define glFramebufferTexture3DEXT glad_glFramebufferTexture3DEXT
3533typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
3534GLAPI PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT;
3535#define glFramebufferRenderbufferEXT glad_glFramebufferRenderbufferEXT
3536typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint* params);
3537GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT;
3538#define glGetFramebufferAttachmentParameterivEXT glad_glGetFramebufferAttachmentParameterivEXT
3539typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
3540GLAPI PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT;
3541#define glGenerateMipmapEXT glad_glGenerateMipmapEXT
3542#endif
3543#ifndef GL_EXT_framebuffer_sRGB
3544#define GL_EXT_framebuffer_sRGB 1
3545GLAPI int GLAD_GL_EXT_framebuffer_sRGB;
3546#endif
3547#ifndef GL_EXT_index_array_formats
3548#define GL_EXT_index_array_formats 1
3549GLAPI int GLAD_GL_EXT_index_array_formats;
3550#endif
3551#ifndef GL_EXT_texture
3552#define GL_EXT_texture 1
3553GLAPI int GLAD_GL_EXT_texture;
3554#endif
3555#ifndef GL_EXT_texture_compression_s3tc
3556#define GL_EXT_texture_compression_s3tc 1
3557GLAPI int GLAD_GL_EXT_texture_compression_s3tc;
3558#endif
3559#ifndef GL_EXT_texture_sRGB
3560#define GL_EXT_texture_sRGB 1
3561GLAPI int GLAD_GL_EXT_texture_sRGB;
3562#endif
3563#ifndef GL_EXT_texture_swizzle
3564#define GL_EXT_texture_swizzle 1
3565GLAPI int GLAD_GL_EXT_texture_swizzle;
3566#endif
3567#ifndef GL_EXT_vertex_array
3568#define GL_EXT_vertex_array 1
3569GLAPI int GLAD_GL_EXT_vertex_array;
3570typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC)(GLint i);
3571GLAPI PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT;
3572#define glArrayElementEXT glad_glArrayElementEXT
3573typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer);
3574GLAPI PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT;
3575#define glColorPointerEXT glad_glColorPointerEXT
3576typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count);
3577GLAPI PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT;
3578#define glDrawArraysEXT glad_glDrawArraysEXT
3579typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean* pointer);
3580GLAPI PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT;
3581#define glEdgeFlagPointerEXT glad_glEdgeFlagPointerEXT
3582typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC)(GLenum pname, void** params);
3583GLAPI PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT;
3584#define glGetPointervEXT glad_glGetPointervEXT
3585typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void* pointer);
3586GLAPI PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT;
3587#define glIndexPointerEXT glad_glIndexPointerEXT
3588typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void* pointer);
3589GLAPI PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT;
3590#define glNormalPointerEXT glad_glNormalPointerEXT
3591typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer);
3592GLAPI PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT;
3593#define glTexCoordPointerEXT glad_glTexCoordPointerEXT
3594typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer);
3595GLAPI PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT;
3596#define glVertexPointerEXT glad_glVertexPointerEXT
3597#endif
3598#ifndef GL_EXT_vertex_shader
3599#define GL_EXT_vertex_shader 1
3600GLAPI int GLAD_GL_EXT_vertex_shader;
3601typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC)();
3602GLAPI PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT;
3603#define glBeginVertexShaderEXT glad_glBeginVertexShaderEXT
3604typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC)();
3605GLAPI PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT;
3606#define glEndVertexShaderEXT glad_glEndVertexShaderEXT
3607typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC)(GLuint id);
3608GLAPI PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT;
3609#define glBindVertexShaderEXT glad_glBindVertexShaderEXT
3610typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC)(GLuint range);
3611GLAPI PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT;
3612#define glGenVertexShadersEXT glad_glGenVertexShadersEXT
3613typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC)(GLuint id);
3614GLAPI PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT;
3615#define glDeleteVertexShaderEXT glad_glDeleteVertexShaderEXT
3616typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC)(GLenum op, GLuint res, GLuint arg1);
3617GLAPI PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT;
3618#define glShaderOp1EXT glad_glShaderOp1EXT
3619typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
3620GLAPI PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT;
3621#define glShaderOp2EXT glad_glShaderOp2EXT
3622typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
3623GLAPI PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT;
3624#define glShaderOp3EXT glad_glShaderOp3EXT
3625typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
3626GLAPI PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT;
3627#define glSwizzleEXT glad_glSwizzleEXT
3628typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
3629GLAPI PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT;
3630#define glWriteMaskEXT glad_glWriteMaskEXT
3631typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num);
3632GLAPI PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT;
3633#define glInsertComponentEXT glad_glInsertComponentEXT
3634typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num);
3635GLAPI PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT;
3636#define glExtractComponentEXT glad_glExtractComponentEXT
3637typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
3638GLAPI PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT;
3639#define glGenSymbolsEXT glad_glGenSymbolsEXT
3640typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC)(GLuint id, GLenum type, const void* addr);
3641GLAPI PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT;
3642#define glSetInvariantEXT glad_glSetInvariantEXT
3643typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC)(GLuint id, GLenum type, const void* addr);
3644GLAPI PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT;
3645#define glSetLocalConstantEXT glad_glSetLocalConstantEXT
3646typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC)(GLuint id, const GLbyte* addr);
3647GLAPI PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT;
3648#define glVariantbvEXT glad_glVariantbvEXT
3649typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC)(GLuint id, const GLshort* addr);
3650GLAPI PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT;
3651#define glVariantsvEXT glad_glVariantsvEXT
3652typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC)(GLuint id, const GLint* addr);
3653GLAPI PFNGLVARIANTIVEXTPROC glad_glVariantivEXT;
3654#define glVariantivEXT glad_glVariantivEXT
3655typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC)(GLuint id, const GLfloat* addr);
3656GLAPI PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT;
3657#define glVariantfvEXT glad_glVariantfvEXT
3658typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC)(GLuint id, const GLdouble* addr);
3659GLAPI PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT;
3660#define glVariantdvEXT glad_glVariantdvEXT
3661typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC)(GLuint id, const GLubyte* addr);
3662GLAPI PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT;
3663#define glVariantubvEXT glad_glVariantubvEXT
3664typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC)(GLuint id, const GLushort* addr);
3665GLAPI PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT;
3666#define glVariantusvEXT glad_glVariantusvEXT
3667typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC)(GLuint id, const GLuint* addr);
3668GLAPI PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT;
3669#define glVariantuivEXT glad_glVariantuivEXT
3670typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC)(GLuint id, GLenum type, GLuint stride, const void* addr);
3671GLAPI PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT;
3672#define glVariantPointerEXT glad_glVariantPointerEXT
3673typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id);
3674GLAPI PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT;
3675#define glEnableVariantClientStateEXT glad_glEnableVariantClientStateEXT
3676typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id);
3677GLAPI PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT;
3678#define glDisableVariantClientStateEXT glad_glDisableVariantClientStateEXT
3679typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC)(GLenum light, GLenum value);
3680GLAPI PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT;
3681#define glBindLightParameterEXT glad_glBindLightParameterEXT
3682typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC)(GLenum face, GLenum value);
3683GLAPI PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT;
3684#define glBindMaterialParameterEXT glad_glBindMaterialParameterEXT
3685typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC)(GLenum unit, GLenum coord, GLenum value);
3686GLAPI PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT;
3687#define glBindTexGenParameterEXT glad_glBindTexGenParameterEXT
3688typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)(GLenum unit, GLenum value);
3689GLAPI PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT;
3690#define glBindTextureUnitParameterEXT glad_glBindTextureUnitParameterEXT
3691typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC)(GLenum value);
3692GLAPI PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT;
3693#define glBindParameterEXT glad_glBindParameterEXT
3694typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC)(GLuint id, GLenum cap);
3695GLAPI PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT;
3696#define glIsVariantEnabledEXT glad_glIsVariantEnabledEXT
3697typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean* data);
3698GLAPI PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT;
3699#define glGetVariantBooleanvEXT glad_glGetVariantBooleanvEXT
3700typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint* data);
3701GLAPI PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT;
3702#define glGetVariantIntegervEXT glad_glGetVariantIntegervEXT
3703typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat* data);
3704GLAPI PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT;
3705#define glGetVariantFloatvEXT glad_glGetVariantFloatvEXT
3706typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC)(GLuint id, GLenum value, void** data);
3707GLAPI PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT;
3708#define glGetVariantPointervEXT glad_glGetVariantPointervEXT
3709typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean* data);
3710GLAPI PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT;
3711#define glGetInvariantBooleanvEXT glad_glGetInvariantBooleanvEXT
3712typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint* data);
3713GLAPI PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT;
3714#define glGetInvariantIntegervEXT glad_glGetInvariantIntegervEXT
3715typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat* data);
3716GLAPI PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT;
3717#define glGetInvariantFloatvEXT glad_glGetInvariantFloatvEXT
3718typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean* data);
3719GLAPI PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT;
3720#define glGetLocalConstantBooleanvEXT glad_glGetLocalConstantBooleanvEXT
3721typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint* data);
3722GLAPI PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT;
3723#define glGetLocalConstantIntegervEXT glad_glGetLocalConstantIntegervEXT
3724typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat* data);
3725GLAPI PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT;
3726#define glGetLocalConstantFloatvEXT glad_glGetLocalConstantFloatvEXT
3727#endif
3728
3729#ifdef __cplusplus
3730}
3731#endif
3732
3733#endif
3734
3735//////////////////////////////////////////////////////////////////////////////
3736//
3737// IMPLEMENTATION SECTION
3738//
3739
3740#ifdef GLAD_IMPLEMENTATION
3741
3742#include <stdio.h>
3743#include <stdlib.h>
3744#include <string.h>
3745
3746struct gladGLversionStruct GLVersion;
3747
3748#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
3749#define _GLAD_IS_SOME_NEW_VERSION 1
3750#endif
3751
3752static int max_loaded_major;
3753static int max_loaded_minor;
3754
3755static const char *exts = NULL;
3756static int num_exts_i = 0;
3757static const char **exts_i = NULL;
3758
3759static int get_exts(void) {
3760#ifdef _GLAD_IS_SOME_NEW_VERSION
3761 if(max_loaded_major < 3) {
3762#endif
3763 exts = (const char *)glGetString(GL_EXTENSIONS);
3764#ifdef _GLAD_IS_SOME_NEW_VERSION
3765 } else {
3766 int index;
3767
3768 num_exts_i = 0;
3769 glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
3770 if (num_exts_i > 0) {
3771 exts_i = (const char **)GLAD_REALLOC((void *)exts_i, num_exts_i * sizeof *exts_i);
3772 }
3773
3774 if (exts_i == NULL) {
3775 return 0;
3776 }
3777
3778 for(index = 0; index < num_exts_i; index++) {
3779 exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index);
3780 }
3781 }
3782#endif
3783 return 1;
3784}
3785
3786static void free_exts(void) {
3787 if (exts_i != NULL) {
3788 GLAD_FREE((char **)exts_i);
3789 exts_i = NULL;
3790 }
3791}
3792
3793static int has_ext(const char *ext) {
3794#ifdef _GLAD_IS_SOME_NEW_VERSION
3795 if(max_loaded_major < 3) {
3796#endif
3797 const char *extensions;
3798 const char *loc;
3799 const char *terminator;
3800 extensions = exts;
3801 if(extensions == NULL || ext == NULL) {
3802 return 0;
3803 }
3804
3805 while(1) {
3806 loc = strstr(extensions, ext);
3807 if(loc == NULL) {
3808 return 0;
3809 }
3810
3811 terminator = loc + strlen(ext);
3812 if((loc == extensions || *(loc - 1) == ' ') &&
3813 (*terminator == ' ' || *terminator == '\0')) {
3814 return 1;
3815 }
3816 extensions = terminator;
3817 }
3818#ifdef _GLAD_IS_SOME_NEW_VERSION
3819 } else {
3820 int index;
3821
3822 for(index = 0; index < num_exts_i; index++) {
3823 const char *e = exts_i[index];
3824
3825 if(strcmp(e, ext) == 0) {
3826 return 1;
3827 }
3828 }
3829 }
3830#endif
3831
3832 return 0;
3833}
3834int GLAD_GL_VERSION_1_0;
3835int GLAD_GL_VERSION_1_1;
3836int GLAD_GL_VERSION_1_2;
3837int GLAD_GL_VERSION_1_3;
3838int GLAD_GL_VERSION_1_4;
3839int GLAD_GL_VERSION_1_5;
3840int GLAD_GL_VERSION_2_0;
3841int GLAD_GL_VERSION_2_1;
3842int GLAD_GL_VERSION_3_0;
3843int GLAD_GL_VERSION_3_1;
3844int GLAD_GL_VERSION_3_2;
3845int GLAD_GL_VERSION_3_3;
3846PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
3847PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
3848PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
3849PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
3850PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
3851PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv;
3852PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
3853PFNGLBINDSAMPLERPROC glad_glBindSampler;
3854PFNGLLINEWIDTHPROC glad_glLineWidth;
3855PFNGLCOLORP3UIVPROC glad_glColorP3uiv;
3856PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
3857PFNGLCOMPILESHADERPROC glad_glCompileShader;
3858PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
3859PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
3860PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
3861PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
3862PFNGLENABLEIPROC glad_glEnablei;
3863PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
3864PFNGLCREATESHADERPROC glad_glCreateShader;
3865PFNGLISBUFFERPROC glad_glIsBuffer;
3866PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
3867PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
3868PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
3869PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
3870PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
3871PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
3872PFNGLHINTPROC glad_glHint;
3873PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
3874PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
3875PFNGLVERTEXP2UIPROC glad_glVertexP2ui;
3876PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
3877PFNGLPOINTSIZEPROC glad_glPointSize;
3878PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
3879PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
3880PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
3881PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
3882PFNGLWAITSYNCPROC glad_glWaitSync;
3883PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
3884PFNGLUNIFORM3IPROC glad_glUniform3i;
3885PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
3886PFNGLUNIFORM3FPROC glad_glUniform3f;
3887PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
3888PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
3889PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
3890PFNGLCOLORMASKIPROC glad_glColorMaski;
3891PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
3892PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
3893PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
3894PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
3895PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
3896PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
3897PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
3898PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui;
3899PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
3900PFNGLDRAWARRAYSPROC glad_glDrawArrays;
3901PFNGLUNIFORM1UIPROC glad_glUniform1ui;
3902PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
3903PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui;
3904PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
3905PFNGLCLEARPROC glad_glClear;
3906PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
3907PFNGLISENABLEDPROC glad_glIsEnabled;
3908PFNGLSTENCILOPPROC glad_glStencilOp;
3909PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
3910PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
3911PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
3912PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
3913PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
3914PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
3915PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
3916PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
3917PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
3918PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
3919PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
3920PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
3921PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
3922PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
3923PFNGLGETQUERYIVPROC glad_glGetQueryiv;
3924PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
3925PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
3926PFNGLISSHADERPROC glad_glIsShader;
3927PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
3928PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
3929PFNGLENABLEPROC glad_glEnable;
3930PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
3931PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
3932PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
3933PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv;
3934PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
3935PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
3936PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
3937PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
3938PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
3939PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
3940PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
3941PFNGLFLUSHPROC glad_glFlush;
3942PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
3943PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
3944PFNGLFENCESYNCPROC glad_glFenceSync;
3945PFNGLCOLORP3UIPROC glad_glColorP3ui;
3946PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
3947PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
3948PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
3949PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
3950PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
3951PFNGLGENSAMPLERSPROC glad_glGenSamplers;
3952PFNGLCLAMPCOLORPROC glad_glClampColor;
3953PFNGLUNIFORM4IVPROC glad_glUniform4iv;
3954PFNGLCLEARSTENCILPROC glad_glClearStencil;
3955PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
3956PFNGLGENTEXTURESPROC glad_glGenTextures;
3957PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
3958PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
3959PFNGLISSYNCPROC glad_glIsSync;
3960PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
3961PFNGLUNIFORM2IPROC glad_glUniform2i;
3962PFNGLUNIFORM2FPROC glad_glUniform2f;
3963PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
3964PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
3965PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
3966PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
3967PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
3968PFNGLGENQUERIESPROC glad_glGenQueries;
3969PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
3970PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
3971PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
3972PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
3973PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
3974PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
3975PFNGLISENABLEDIPROC glad_glIsEnabledi;
3976PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui;
3977PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
3978PFNGLUNIFORM2IVPROC glad_glUniform2iv;
3979PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
3980PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
3981PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
3982PFNGLGETSHADERIVPROC glad_glGetShaderiv;
3983PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
3984PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
3985PFNGLGETDOUBLEVPROC glad_glGetDoublev;
3986PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
3987PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
3988PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
3989PFNGLUNIFORM3FVPROC glad_glUniform3fv;
3990PFNGLDEPTHRANGEPROC glad_glDepthRange;
3991PFNGLMAPBUFFERPROC glad_glMapBuffer;
3992PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
3993PFNGLDELETESYNCPROC glad_glDeleteSync;
3994PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
3995PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
3996PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
3997PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
3998PFNGLUNIFORM3IVPROC glad_glUniform3iv;
3999PFNGLPOLYGONMODEPROC glad_glPolygonMode;
4000PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
4001PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
4002PFNGLUSEPROGRAMPROC glad_glUseProgram;
4003PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
4004PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
4005PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
4006PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
4007PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
4008PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
4009PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
4010PFNGLFINISHPROC glad_glFinish;
4011PFNGLDELETESHADERPROC glad_glDeleteShader;
4012PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
4013PFNGLVIEWPORTPROC glad_glViewport;
4014PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
4015PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
4016PFNGLUNIFORM2UIPROC glad_glUniform2ui;
4017PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
4018PFNGLCLEARDEPTHPROC glad_glClearDepth;
4019PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
4020PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
4021PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
4022PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
4023PFNGLTEXBUFFERPROC glad_glTexBuffer;
4024PFNGLPIXELSTOREIPROC glad_glPixelStorei;
4025PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
4026PFNGLPIXELSTOREFPROC glad_glPixelStoref;
4027PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
4028PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
4029PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
4030PFNGLLINKPROGRAMPROC glad_glLinkProgram;
4031PFNGLBINDTEXTUREPROC glad_glBindTexture;
4032PFNGLGETSTRINGPROC glad_glGetString;
4033PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
4034PFNGLDETACHSHADERPROC glad_glDetachShader;
4035PFNGLENDQUERYPROC glad_glEndQuery;
4036PFNGLNORMALP3UIPROC glad_glNormalP3ui;
4037PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
4038PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
4039PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
4040PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
4041PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
4042PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
4043PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
4044PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
4045PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
4046PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
4047PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
4048PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
4049PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
4050PFNGLUNIFORM1FPROC glad_glUniform1f;
4051PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
4052PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
4053PFNGLUNIFORM1IPROC glad_glUniform1i;
4054PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
4055PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
4056PFNGLDISABLEPROC glad_glDisable;
4057PFNGLLOGICOPPROC glad_glLogicOp;
4058PFNGLUNIFORM4UIPROC glad_glUniform4ui;
4059PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
4060PFNGLCULLFACEPROC glad_glCullFace;
4061PFNGLGETSTRINGIPROC glad_glGetStringi;
4062PFNGLATTACHSHADERPROC glad_glAttachShader;
4063PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
4064PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
4065PFNGLDRAWELEMENTSPROC glad_glDrawElements;
4066PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
4067PFNGLUNIFORM1IVPROC glad_glUniform1iv;
4068PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
4069PFNGLREADBUFFERPROC glad_glReadBuffer;
4070PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
4071PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
4072PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
4073PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
4074PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
4075PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
4076PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
4077PFNGLBLENDCOLORPROC glad_glBlendColor;
4078PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
4079PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
4080PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
4081PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
4082PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
4083PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
4084PFNGLISPROGRAMPROC glad_glIsProgram;
4085PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
4086PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
4087PFNGLUNIFORM4IPROC glad_glUniform4i;
4088PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
4089PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
4090PFNGLREADPIXELSPROC glad_glReadPixels;
4091PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
4092PFNGLUNIFORM4FPROC glad_glUniform4f;
4093PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
4094PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
4095PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
4096PFNGLSTENCILFUNCPROC glad_glStencilFunc;
4097PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
4098PFNGLCOLORP4UIPROC glad_glColorP4ui;
4099PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
4100PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
4101PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
4102PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
4103PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
4104PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
4105PFNGLGENBUFFERSPROC glad_glGenBuffers;
4106PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
4107PFNGLBLENDFUNCPROC glad_glBlendFunc;
4108PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
4109PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
4110PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
4111PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
4112PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
4113PFNGLSCISSORPROC glad_glScissor;
4114PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv;
4115PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
4116PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv;
4117PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
4118PFNGLCLEARCOLORPROC glad_glClearColor;
4119PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
4120PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
4121PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
4122PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
4123PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
4124PFNGLUNIFORM3UIPROC glad_glUniform3ui;
4125PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
4126PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
4127PFNGLUNIFORM2FVPROC glad_glUniform2fv;
4128PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
4129PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
4130PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
4131PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
4132PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
4133PFNGLDEPTHFUNCPROC glad_glDepthFunc;
4134PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
4135PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
4136PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
4137PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
4138PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
4139PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
4140PFNGLCOLORMASKPROC glad_glColorMask;
4141PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
4142PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
4143PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
4144PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
4145PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
4146PFNGLUNIFORM4FVPROC glad_glUniform4fv;
4147PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
4148PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
4149PFNGLISSAMPLERPROC glad_glIsSampler;
4150PFNGLVERTEXP3UIPROC glad_glVertexP3ui;
4151PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
4152PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
4153PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
4154PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
4155PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
4156PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
4157PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv;
4158PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
4159PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
4160PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
4161PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
4162PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
4163PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
4164PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
4165PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
4166PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
4167PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
4168PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
4169PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
4170PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
4171PFNGLDISABLEIPROC glad_glDisablei;
4172PFNGLSHADERSOURCEPROC glad_glShaderSource;
4173PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
4174PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
4175PFNGLGETSYNCIVPROC glad_glGetSynciv;
4176PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
4177PFNGLBEGINQUERYPROC glad_glBeginQuery;
4178PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
4179PFNGLBINDBUFFERPROC glad_glBindBuffer;
4180PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
4181PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
4182PFNGLBUFFERDATAPROC glad_glBufferData;
4183PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
4184PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
4185PFNGLGETERRORPROC glad_glGetError;
4186PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
4187PFNGLGETFLOATVPROC glad_glGetFloatv;
4188PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
4189PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
4190PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
4191PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
4192PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
4193PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
4194PFNGLGETINTEGERVPROC glad_glGetIntegerv;
4195PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
4196PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
4197PFNGLISQUERYPROC glad_glIsQuery;
4198PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
4199PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
4200PFNGLSTENCILMASKPROC glad_glStencilMask;
4201PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
4202PFNGLISTEXTUREPROC glad_glIsTexture;
4203PFNGLUNIFORM1FVPROC glad_glUniform1fv;
4204PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
4205PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
4206PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
4207PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
4208PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
4209PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
4210PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
4211PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
4212PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
4213PFNGLDEPTHMASKPROC glad_glDepthMask;
4214PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
4215PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
4216PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
4217PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
4218PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
4219PFNGLFRONTFACEPROC glad_glFrontFace;
4220int GLAD_GL_ARB_texture_compression;
4221int GLAD_GL_ARB_texture_swizzle;
4222int GLAD_GL_ATI_fragment_shader;
4223int GLAD_GL_EXT_texture_sRGB;
4224int GLAD_GL_ARB_explicit_attrib_location;
4225int GLAD_GL_ARB_ES3_compatibility;
4226int GLAD_GL_EXT_blend_color;
4227int GLAD_GL_EXT_framebuffer_sRGB;
4228int GLAD_GL_EXT_index_array_formats;
4229int GLAD_GL_ARB_vertex_shader;
4230int GLAD_GL_ARB_vertex_attrib_binding;
4231int GLAD_GL_ARB_vertex_program;
4232int GLAD_GL_EXT_texture_compression_s3tc;
4233int GLAD_GL_EXT_debug_marker;
4234int GLAD_GL_EXT_texture_swizzle;
4235int GLAD_GL_ARB_texture_multisample;
4236int GLAD_GL_ARB_texture_rg;
4237int GLAD_GL_ARB_texture_float;
4238int GLAD_GL_ARB_compressed_texture_pixel_storage;
4239int GLAD_GL_ARB_framebuffer_sRGB;
4240int GLAD_GL_ARB_vertex_array_object;
4241int GLAD_GL_ARB_depth_clamp;
4242int GLAD_GL_ARB_fragment_shader;
4243int GLAD_GL_ATI_vertex_array_object;
4244int GLAD_GL_ARB_vertex_buffer_object;
4245int GLAD_GL_ARB_fragment_program;
4246int GLAD_GL_EXT_framebuffer_multisample;
4247int GLAD_GL_ARB_framebuffer_object;
4248int GLAD_GL_ARB_draw_buffers_blend;
4249int GLAD_GL_EXT_vertex_shader;
4250int GLAD_GL_EXT_blend_func_separate;
4251int GLAD_GL_ARB_texture_non_power_of_two;
4252int GLAD_GL_EXT_texture;
4253int GLAD_GL_ARB_buffer_storage;
4254int GLAD_GL_ARB_explicit_uniform_location;
4255int GLAD_GL_EXT_framebuffer_object;
4256int GLAD_GL_EXT_framebuffer_multisample_blit_scaled;
4257int GLAD_GL_AMD_debug_output;
4258int GLAD_GL_ARB_depth_buffer_float;
4259int GLAD_GL_ARB_multisample;
4260int GLAD_GL_ARB_compatibility;
4261int GLAD_GL_ARB_depth_texture;
4262int GLAD_GL_ARB_sample_locations;
4263int GLAD_GL_ARB_ES2_compatibility;
4264int GLAD_GL_AMD_query_buffer_object;
4265int GLAD_GL_EXT_framebuffer_blit;
4266int GLAD_GL_EXT_vertex_array;
4267int GLAD_GL_ARB_draw_buffers;
4268int GLAD_GL_EXT_blend_equation_separate;
4269int GLAD_GL_ATI_element_array;
4270int GLAD_GL_ARB_debug_output;
4271int GLAD_GL_ARB_uniform_buffer_object;
4272PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD;
4273PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD;
4274PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD;
4275PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD;
4276PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
4277PFNGLSHADERBINARYPROC glad_glShaderBinary;
4278PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
4279PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
4280PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
4281PFNGLBUFFERSTORAGEPROC glad_glBufferStorage;
4282PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB;
4283PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB;
4284PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB;
4285PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB;
4286PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB;
4287PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB;
4288PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB;
4289PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB;
4290PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB;
4291PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB;
4292PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB;
4293PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB;
4294PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB;
4295PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB;
4296PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB;
4297PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB;
4298PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB;
4299PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB;
4300PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB;
4301PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB;
4302PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB;
4303PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB;
4304PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB;
4305PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB;
4306PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB;
4307PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB;
4308PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB;
4309PFNGLISPROGRAMARBPROC glad_glIsProgramARB;
4310PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB;
4311PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB;
4312PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB;
4313PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB;
4314PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB;
4315PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB;
4316PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB;
4317PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB;
4318PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB;
4319PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB;
4320PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB;
4321PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer;
4322PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat;
4323PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat;
4324PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat;
4325PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding;
4326PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor;
4327PFNGLBINDBUFFERARBPROC glad_glBindBufferARB;
4328PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB;
4329PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB;
4330PFNGLISBUFFERARBPROC glad_glIsBufferARB;
4331PFNGLBUFFERDATAARBPROC glad_glBufferDataARB;
4332PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB;
4333PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB;
4334PFNGLMAPBUFFERARBPROC glad_glMapBufferARB;
4335PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB;
4336PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB;
4337PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB;
4338PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB;
4339PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB;
4340PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB;
4341PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB;
4342PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB;
4343PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB;
4344PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB;
4345PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB;
4346PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB;
4347PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB;
4348PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB;
4349PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB;
4350PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB;
4351PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB;
4352PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB;
4353PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB;
4354PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB;
4355PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB;
4356PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB;
4357PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB;
4358PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB;
4359PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB;
4360PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB;
4361PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB;
4362PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB;
4363PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB;
4364PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB;
4365PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB;
4366PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB;
4367PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB;
4368PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB;
4369PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB;
4370PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB;
4371PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB;
4372PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB;
4373PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB;
4374PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB;
4375PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB;
4376PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB;
4377PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB;
4378PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB;
4379PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB;
4380PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB;
4381PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB;
4382PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB;
4383PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB;
4384PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI;
4385PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI;
4386PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI;
4387PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI;
4388PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI;
4389PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI;
4390PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI;
4391PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI;
4392PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI;
4393PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI;
4394PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI;
4395PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI;
4396PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI;
4397PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI;
4398PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI;
4399PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI;
4400PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI;
4401PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI;
4402PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI;
4403PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI;
4404PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI;
4405PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI;
4406PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI;
4407PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI;
4408PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI;
4409PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI;
4410PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI;
4411PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI;
4412PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI;
4413PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT;
4414PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT;
4415PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT;
4416PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT;
4417PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT;
4418PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT;
4419PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT;
4420PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT;
4421PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT;
4422PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT;
4423PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT;
4424PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT;
4425PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT;
4426PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT;
4427PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT;
4428PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT;
4429PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT;
4430PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT;
4431PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT;
4432PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT;
4433PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT;
4434PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT;
4435PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT;
4436PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT;
4437PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT;
4438PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT;
4439PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT;
4440PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT;
4441PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT;
4442PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT;
4443PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT;
4444PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT;
4445PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT;
4446PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT;
4447PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT;
4448PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT;
4449PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT;
4450PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT;
4451PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT;
4452PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT;
4453PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT;
4454PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT;
4455PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT;
4456PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT;
4457PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT;
4458PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT;
4459PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT;
4460PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT;
4461PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT;
4462PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT;
4463PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT;
4464PFNGLVARIANTIVEXTPROC glad_glVariantivEXT;
4465PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT;
4466PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT;
4467PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT;
4468PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT;
4469PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT;
4470PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT;
4471PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT;
4472PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT;
4473PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT;
4474PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT;
4475PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT;
4476PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT;
4477PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT;
4478PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT;
4479PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT;
4480PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT;
4481PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT;
4482PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT;
4483PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT;
4484PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT;
4485PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT;
4486PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT;
4487PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT;
4488PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT;
4489static void load_GL_VERSION_1_0(GLADloadproc load) {
4490 if(!GLAD_GL_VERSION_1_0) return;
4491 glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
4492 glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
4493 glad_glHint = (PFNGLHINTPROC)load("glHint");
4494 glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
4495 glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
4496 glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
4497 glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
4498 glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
4499 glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
4500 glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
4501 glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
4502 glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
4503 glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
4504 glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
4505 glad_glClear = (PFNGLCLEARPROC)load("glClear");
4506 glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
4507 glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
4508 glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
4509 glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
4510 glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
4511 glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
4512 glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
4513 glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
4514 glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
4515 glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
4516 glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
4517 glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
4518 glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
4519 glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
4520 glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
4521 glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
4522 glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
4523 glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
4524 glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
4525 glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
4526 glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
4527 glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
4528 glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
4529 glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
4530 glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
4531 glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
4532 glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
4533 glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
4534 glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
4535 glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
4536 glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
4537 glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
4538 glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
4539}
4540static void load_GL_VERSION_1_1(GLADloadproc load) {
4541 if(!GLAD_GL_VERSION_1_1) return;
4542 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
4543 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
4544 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
4545 glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
4546 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
4547 glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
4548 glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
4549 glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
4550 glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
4551 glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
4552 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
4553 glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
4554 glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
4555}
4556static void load_GL_VERSION_1_2(GLADloadproc load) {
4557 if(!GLAD_GL_VERSION_1_2) return;
4558 glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
4559 glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
4560 glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
4561 glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
4562}
4563static void load_GL_VERSION_1_3(GLADloadproc load) {
4564 if(!GLAD_GL_VERSION_1_3) return;
4565 glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
4566 glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
4567 glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
4568 glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
4569 glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
4570 glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
4571 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
4572 glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
4573 glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
4574}
4575static void load_GL_VERSION_1_4(GLADloadproc load) {
4576 if(!GLAD_GL_VERSION_1_4) return;
4577 glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
4578 glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
4579 glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
4580 glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
4581 glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
4582 glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
4583 glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
4584 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
4585 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
4586}
4587static void load_GL_VERSION_1_5(GLADloadproc load) {
4588 if(!GLAD_GL_VERSION_1_5) return;
4589 glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
4590 glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
4591 glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
4592 glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
4593 glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
4594 glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
4595 glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
4596 glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
4597 glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
4598 glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
4599 glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
4600 glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
4601 glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
4602 glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
4603 glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
4604 glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
4605 glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
4606 glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
4607 glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
4608}
4609static void load_GL_VERSION_2_0(GLADloadproc load) {
4610 if(!GLAD_GL_VERSION_2_0) return;
4611 glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
4612 glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
4613 glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
4614 glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
4615 glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
4616 glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
4617 glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
4618 glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
4619 glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
4620 glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
4621 glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
4622 glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
4623 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
4624 glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
4625 glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
4626 glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
4627 glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
4628 glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
4629 glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
4630 glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
4631 glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
4632 glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
4633 glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
4634 glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
4635 glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
4636 glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
4637 glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
4638 glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
4639 glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
4640 glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
4641 glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
4642 glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
4643 glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
4644 glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
4645 glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
4646 glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
4647 glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
4648 glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
4649 glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
4650 glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
4651 glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
4652 glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
4653 glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
4654 glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
4655 glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
4656 glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
4657 glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
4658 glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
4659 glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
4660 glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
4661 glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
4662 glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
4663 glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
4664 glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
4665 glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
4666 glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
4667 glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
4668 glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
4669 glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
4670 glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
4671 glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
4672 glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
4673 glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
4674 glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
4675 glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
4676 glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
4677 glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
4678 glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
4679 glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
4680 glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
4681 glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
4682 glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
4683 glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
4684 glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
4685 glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
4686 glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
4687 glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
4688 glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
4689 glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
4690 glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
4691 glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
4692 glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
4693 glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
4694 glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
4695 glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
4696 glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
4697 glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
4698 glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
4699 glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
4700 glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
4701 glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
4702 glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
4703 glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
4704}
4705static void load_GL_VERSION_2_1(GLADloadproc load) {
4706 if(!GLAD_GL_VERSION_2_1) return;
4707 glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
4708 glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
4709 glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
4710 glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
4711 glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
4712 glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
4713}
4714static void load_GL_VERSION_3_0(GLADloadproc load) {
4715 if(!GLAD_GL_VERSION_3_0) return;
4716 glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
4717 glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
4718 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
4719 glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
4720 glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
4721 glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
4722 glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
4723 glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
4724 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
4725 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
4726 glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
4727 glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
4728 glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
4729 glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
4730 glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
4731 glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
4732 glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
4733 glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
4734 glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
4735 glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
4736 glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
4737 glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
4738 glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
4739 glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
4740 glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
4741 glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
4742 glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
4743 glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
4744 glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
4745 glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
4746 glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
4747 glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
4748 glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
4749 glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
4750 glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
4751 glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
4752 glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
4753 glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
4754 glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
4755 glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
4756 glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
4757 glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
4758 glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
4759 glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
4760 glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
4761 glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
4762 glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
4763 glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
4764 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
4765 glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
4766 glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
4767 glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
4768 glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
4769 glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
4770 glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
4771 glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
4772 glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
4773 glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
4774 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
4775 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
4776 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
4777 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
4778 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
4779 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
4780 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
4781 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
4782 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
4783 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
4784 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
4785 glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
4786 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
4787 glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
4788 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
4789 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
4790 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
4791 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
4792 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
4793 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
4794 glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
4795 glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
4796 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
4797 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
4798 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
4799 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
4800}
4801static void load_GL_VERSION_3_1(GLADloadproc load) {
4802 if(!GLAD_GL_VERSION_3_1) return;
4803 glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
4804 glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
4805 glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
4806 glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
4807 glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
4808 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
4809 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
4810 glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
4811 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
4812 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
4813 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
4814 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
4815 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
4816 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
4817 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
4818}
4819static void load_GL_VERSION_3_2(GLADloadproc load) {
4820 if(!GLAD_GL_VERSION_3_2) return;
4821 glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
4822 glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
4823 glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
4824 glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
4825 glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
4826 glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
4827 glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
4828 glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
4829 glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
4830 glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
4831 glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
4832 glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
4833 glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
4834 glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
4835 glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
4836 glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
4837 glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
4838 glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
4839 glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
4840}
4841static void load_GL_VERSION_3_3(GLADloadproc load) {
4842 if(!GLAD_GL_VERSION_3_3) return;
4843 glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
4844 glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
4845 glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
4846 glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
4847 glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
4848 glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
4849 glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
4850 glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
4851 glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
4852 glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
4853 glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
4854 glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
4855 glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
4856 glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
4857 glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
4858 glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
4859 glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
4860 glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
4861 glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
4862 glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
4863 glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
4864 glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
4865 glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
4866 glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
4867 glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
4868 glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
4869 glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
4870 glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
4871 glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
4872 glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
4873 glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
4874 glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
4875 glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
4876 glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
4877 glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
4878 glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
4879 glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
4880 glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
4881 glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
4882 glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
4883 glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
4884 glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
4885 glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
4886 glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
4887 glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
4888 glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
4889 glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
4890 glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
4891 glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
4892 glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
4893 glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
4894 glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
4895 glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
4896 glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
4897 glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
4898 glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
4899 glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
4900 glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
4901}
4902static void load_GL_AMD_debug_output(GLADloadproc load) {
4903 if(!GLAD_GL_AMD_debug_output) return;
4904 glad_glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)load("glDebugMessageEnableAMD");
4905 glad_glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)load("glDebugMessageInsertAMD");
4906 glad_glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)load("glDebugMessageCallbackAMD");
4907 glad_glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)load("glGetDebugMessageLogAMD");
4908}
4909static void load_GL_ARB_ES2_compatibility(GLADloadproc load) {
4910 if(!GLAD_GL_ARB_ES2_compatibility) return;
4911 glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
4912 glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
4913 glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
4914 glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
4915 glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
4916}
4917static void load_GL_ARB_buffer_storage(GLADloadproc load) {
4918 if(!GLAD_GL_ARB_buffer_storage) return;
4919 glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
4920}
4921static void load_GL_ARB_debug_output(GLADloadproc load) {
4922 if(!GLAD_GL_ARB_debug_output) return;
4923 glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)load("glDebugMessageControlARB");
4924 glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)load("glDebugMessageInsertARB");
4925 glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB");
4926 glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB");
4927}
4928static void load_GL_ARB_draw_buffers(GLADloadproc load) {
4929 if(!GLAD_GL_ARB_draw_buffers) return;
4930 glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)load("glDrawBuffersARB");
4931}
4932static void load_GL_ARB_draw_buffers_blend(GLADloadproc load) {
4933 if(!GLAD_GL_ARB_draw_buffers_blend) return;
4934 glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)load("glBlendEquationiARB");
4935 glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)load("glBlendEquationSeparateiARB");
4936 glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)load("glBlendFunciARB");
4937 glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)load("glBlendFuncSeparateiARB");
4938}
4939static void load_GL_ARB_fragment_program(GLADloadproc load) {
4940 if(!GLAD_GL_ARB_fragment_program) return;
4941 glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
4942 glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
4943 glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
4944 glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
4945 glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
4946 glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
4947 glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
4948 glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
4949 glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
4950 glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
4951 glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
4952 glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
4953 glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
4954 glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
4955 glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
4956 glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
4957 glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
4958 glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
4959 glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
4960}
4961static void load_GL_ARB_framebuffer_object(GLADloadproc load) {
4962 if(!GLAD_GL_ARB_framebuffer_object) return;
4963 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
4964 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
4965 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
4966 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
4967 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
4968 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
4969 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
4970 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
4971 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
4972 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
4973 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
4974 glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
4975 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
4976 glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
4977 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
4978 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
4979 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
4980 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
4981 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
4982 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
4983}
4984static void load_GL_ARB_multisample(GLADloadproc load) {
4985 if(!GLAD_GL_ARB_multisample) return;
4986 glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)load("glSampleCoverageARB");
4987}
4988static void load_GL_ARB_sample_locations(GLADloadproc load) {
4989 if(!GLAD_GL_ARB_sample_locations) return;
4990 glad_glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glFramebufferSampleLocationsfvARB");
4991 glad_glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glNamedFramebufferSampleLocationsfvARB");
4992 glad_glEvaluateDepthValuesARB = (PFNGLEVALUATEDEPTHVALUESARBPROC)load("glEvaluateDepthValuesARB");
4993}
4994static void load_GL_ARB_texture_compression(GLADloadproc load) {
4995 if(!GLAD_GL_ARB_texture_compression) return;
4996 glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)load("glCompressedTexImage3DARB");
4997 glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)load("glCompressedTexImage2DARB");
4998 glad_glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)load("glCompressedTexImage1DARB");
4999 glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)load("glCompressedTexSubImage3DARB");
5000 glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)load("glCompressedTexSubImage2DARB");
5001 glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)load("glCompressedTexSubImage1DARB");
5002 glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)load("glGetCompressedTexImageARB");
5003}
5004static void load_GL_ARB_texture_multisample(GLADloadproc load) {
5005 if(!GLAD_GL_ARB_texture_multisample) return;
5006 glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
5007 glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
5008 glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
5009 glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
5010}
5011static void load_GL_ARB_uniform_buffer_object(GLADloadproc load) {
5012 if(!GLAD_GL_ARB_uniform_buffer_object) return;
5013 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
5014 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
5015 glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
5016 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
5017 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
5018 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
5019 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
5020 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
5021 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
5022 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
5023}
5024static void load_GL_ARB_vertex_array_object(GLADloadproc load) {
5025 if(!GLAD_GL_ARB_vertex_array_object) return;
5026 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
5027 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
5028 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
5029 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
5030}
5031static void load_GL_ARB_vertex_attrib_binding(GLADloadproc load) {
5032 if(!GLAD_GL_ARB_vertex_attrib_binding) return;
5033 glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
5034 glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
5035 glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
5036 glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
5037 glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
5038 glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
5039}
5040static void load_GL_ARB_vertex_buffer_object(GLADloadproc load) {
5041 if(!GLAD_GL_ARB_vertex_buffer_object) return;
5042 glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB");
5043 glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB");
5044 glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB");
5045 glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB");
5046 glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB");
5047 glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB");
5048 glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB");
5049 glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB");
5050 glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB");
5051 glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB");
5052 glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB");
5053}
5054static void load_GL_ARB_vertex_program(GLADloadproc load) {
5055 if(!GLAD_GL_ARB_vertex_program) return;
5056 glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
5057 glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
5058 glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
5059 glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
5060 glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
5061 glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
5062 glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
5063 glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
5064 glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
5065 glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
5066 glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
5067 glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
5068 glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
5069 glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
5070 glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
5071 glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
5072 glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
5073 glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
5074 glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
5075 glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
5076 glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
5077 glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
5078 glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
5079 glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
5080 glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
5081 glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
5082 glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
5083 glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
5084 glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
5085 glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
5086 glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
5087 glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
5088 glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
5089 glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
5090 glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
5091 glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
5092 glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
5093 glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
5094 glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
5095 glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
5096 glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
5097 glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
5098 glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
5099 glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
5100 glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
5101 glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
5102 glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
5103 glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
5104 glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
5105 glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
5106 glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
5107 glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
5108 glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
5109 glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
5110 glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
5111 glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
5112 glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
5113 glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
5114 glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
5115 glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
5116 glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
5117 glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
5118}
5119static void load_GL_ARB_vertex_shader(GLADloadproc load) {
5120 if(!GLAD_GL_ARB_vertex_shader) return;
5121 glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
5122 glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
5123 glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
5124 glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
5125 glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
5126 glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
5127 glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
5128 glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
5129 glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
5130 glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
5131 glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
5132 glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
5133 glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
5134 glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
5135 glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
5136 glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
5137 glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
5138 glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
5139 glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
5140 glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
5141 glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
5142 glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
5143 glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
5144 glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
5145 glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
5146 glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
5147 glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
5148 glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
5149 glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
5150 glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
5151 glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
5152 glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
5153 glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
5154 glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
5155 glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
5156 glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
5157 glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
5158 glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
5159 glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
5160 glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)load("glBindAttribLocationARB");
5161 glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)load("glGetActiveAttribARB");
5162 glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)load("glGetAttribLocationARB");
5163 glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
5164 glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
5165 glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
5166 glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
5167}
5168static void load_GL_ATI_element_array(GLADloadproc load) {
5169 if(!GLAD_GL_ATI_element_array) return;
5170 glad_glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)load("glElementPointerATI");
5171 glad_glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)load("glDrawElementArrayATI");
5172 glad_glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)load("glDrawRangeElementArrayATI");
5173}
5174static void load_GL_ATI_fragment_shader(GLADloadproc load) {
5175 if(!GLAD_GL_ATI_fragment_shader) return;
5176 glad_glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)load("glGenFragmentShadersATI");
5177 glad_glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)load("glBindFragmentShaderATI");
5178 glad_glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)load("glDeleteFragmentShaderATI");
5179 glad_glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)load("glBeginFragmentShaderATI");
5180 glad_glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)load("glEndFragmentShaderATI");
5181 glad_glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)load("glPassTexCoordATI");
5182 glad_glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)load("glSampleMapATI");
5183 glad_glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)load("glColorFragmentOp1ATI");
5184 glad_glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)load("glColorFragmentOp2ATI");
5185 glad_glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)load("glColorFragmentOp3ATI");
5186 glad_glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)load("glAlphaFragmentOp1ATI");
5187 glad_glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)load("glAlphaFragmentOp2ATI");
5188 glad_glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)load("glAlphaFragmentOp3ATI");
5189 glad_glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)load("glSetFragmentShaderConstantATI");
5190}
5191static void load_GL_ATI_vertex_array_object(GLADloadproc load) {
5192 if(!GLAD_GL_ATI_vertex_array_object) return;
5193 glad_glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)load("glNewObjectBufferATI");
5194 glad_glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)load("glIsObjectBufferATI");
5195 glad_glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)load("glUpdateObjectBufferATI");
5196 glad_glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)load("glGetObjectBufferfvATI");
5197 glad_glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)load("glGetObjectBufferivATI");
5198 glad_glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)load("glFreeObjectBufferATI");
5199 glad_glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)load("glArrayObjectATI");
5200 glad_glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)load("glGetArrayObjectfvATI");
5201 glad_glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)load("glGetArrayObjectivATI");
5202 glad_glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)load("glVariantArrayObjectATI");
5203 glad_glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)load("glGetVariantArrayObjectfvATI");
5204 glad_glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)load("glGetVariantArrayObjectivATI");
5205}
5206static void load_GL_EXT_blend_color(GLADloadproc load) {
5207 if(!GLAD_GL_EXT_blend_color) return;
5208 glad_glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)load("glBlendColorEXT");
5209}
5210static void load_GL_EXT_blend_equation_separate(GLADloadproc load) {
5211 if(!GLAD_GL_EXT_blend_equation_separate) return;
5212 glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)load("glBlendEquationSeparateEXT");
5213}
5214static void load_GL_EXT_blend_func_separate(GLADloadproc load) {
5215 if(!GLAD_GL_EXT_blend_func_separate) return;
5216 glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)load("glBlendFuncSeparateEXT");
5217}
5218static void load_GL_EXT_debug_marker(GLADloadproc load) {
5219 if(!GLAD_GL_EXT_debug_marker) return;
5220 glad_glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)load("glInsertEventMarkerEXT");
5221 glad_glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)load("glPushGroupMarkerEXT");
5222 glad_glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)load("glPopGroupMarkerEXT");
5223}
5224static void load_GL_EXT_framebuffer_blit(GLADloadproc load) {
5225 if(!GLAD_GL_EXT_framebuffer_blit) return;
5226 glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)load("glBlitFramebufferEXT");
5227}
5228static void load_GL_EXT_framebuffer_multisample(GLADloadproc load) {
5229 if(!GLAD_GL_EXT_framebuffer_multisample) return;
5230 glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT");
5231}
5232static void load_GL_EXT_framebuffer_object(GLADloadproc load) {
5233 if(!GLAD_GL_EXT_framebuffer_object) return;
5234 glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT");
5235 glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT");
5236 glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT");
5237 glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT");
5238 glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT");
5239 glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT");
5240 glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT");
5241 glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT");
5242 glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT");
5243 glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT");
5244 glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT");
5245 glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT");
5246 glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT");
5247 glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT");
5248 glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT");
5249 glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT");
5250 glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT");
5251}
5252static void load_GL_EXT_vertex_array(GLADloadproc load) {
5253 if(!GLAD_GL_EXT_vertex_array) return;
5254 glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)load("glArrayElementEXT");
5255 glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)load("glColorPointerEXT");
5256 glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)load("glDrawArraysEXT");
5257 glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)load("glEdgeFlagPointerEXT");
5258 glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)load("glGetPointervEXT");
5259 glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)load("glIndexPointerEXT");
5260 glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)load("glNormalPointerEXT");
5261 glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)load("glTexCoordPointerEXT");
5262 glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)load("glVertexPointerEXT");
5263}
5264static void load_GL_EXT_vertex_shader(GLADloadproc load) {
5265 if(!GLAD_GL_EXT_vertex_shader) return;
5266 glad_glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)load("glBeginVertexShaderEXT");
5267 glad_glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)load("glEndVertexShaderEXT");
5268 glad_glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)load("glBindVertexShaderEXT");
5269 glad_glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)load("glGenVertexShadersEXT");
5270 glad_glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)load("glDeleteVertexShaderEXT");
5271 glad_glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)load("glShaderOp1EXT");
5272 glad_glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)load("glShaderOp2EXT");
5273 glad_glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)load("glShaderOp3EXT");
5274 glad_glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)load("glSwizzleEXT");
5275 glad_glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)load("glWriteMaskEXT");
5276 glad_glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)load("glInsertComponentEXT");
5277 glad_glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)load("glExtractComponentEXT");
5278 glad_glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)load("glGenSymbolsEXT");
5279 glad_glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)load("glSetInvariantEXT");
5280 glad_glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)load("glSetLocalConstantEXT");
5281 glad_glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)load("glVariantbvEXT");
5282 glad_glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)load("glVariantsvEXT");
5283 glad_glVariantivEXT = (PFNGLVARIANTIVEXTPROC)load("glVariantivEXT");
5284 glad_glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)load("glVariantfvEXT");
5285 glad_glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)load("glVariantdvEXT");
5286 glad_glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)load("glVariantubvEXT");
5287 glad_glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)load("glVariantusvEXT");
5288 glad_glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)load("glVariantuivEXT");
5289 glad_glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)load("glVariantPointerEXT");
5290 glad_glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)load("glEnableVariantClientStateEXT");
5291 glad_glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)load("glDisableVariantClientStateEXT");
5292 glad_glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)load("glBindLightParameterEXT");
5293 glad_glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)load("glBindMaterialParameterEXT");
5294 glad_glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)load("glBindTexGenParameterEXT");
5295 glad_glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)load("glBindTextureUnitParameterEXT");
5296 glad_glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)load("glBindParameterEXT");
5297 glad_glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)load("glIsVariantEnabledEXT");
5298 glad_glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)load("glGetVariantBooleanvEXT");
5299 glad_glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)load("glGetVariantIntegervEXT");
5300 glad_glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)load("glGetVariantFloatvEXT");
5301 glad_glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)load("glGetVariantPointervEXT");
5302 glad_glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)load("glGetInvariantBooleanvEXT");
5303 glad_glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)load("glGetInvariantIntegervEXT");
5304 glad_glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)load("glGetInvariantFloatvEXT");
5305 glad_glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)load("glGetLocalConstantBooleanvEXT");
5306 glad_glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)load("glGetLocalConstantIntegervEXT");
5307 glad_glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)load("glGetLocalConstantFloatvEXT");
5308}
5309static int find_extensionsGL(void) {
5310 if (!get_exts()) return 0;
5311 GLAD_GL_AMD_debug_output = has_ext("GL_AMD_debug_output");
5312 GLAD_GL_AMD_query_buffer_object = has_ext("GL_AMD_query_buffer_object");
5313 GLAD_GL_ARB_ES2_compatibility = has_ext("GL_ARB_ES2_compatibility");
5314 GLAD_GL_ARB_ES3_compatibility = has_ext("GL_ARB_ES3_compatibility");
5315 GLAD_GL_ARB_buffer_storage = has_ext("GL_ARB_buffer_storage");
5316 GLAD_GL_ARB_compatibility = has_ext("GL_ARB_compatibility");
5317 GLAD_GL_ARB_compressed_texture_pixel_storage = has_ext("GL_ARB_compressed_texture_pixel_storage");
5318 GLAD_GL_ARB_debug_output = has_ext("GL_ARB_debug_output");
5319 GLAD_GL_ARB_depth_buffer_float = has_ext("GL_ARB_depth_buffer_float");
5320 GLAD_GL_ARB_depth_clamp = has_ext("GL_ARB_depth_clamp");
5321 GLAD_GL_ARB_depth_texture = has_ext("GL_ARB_depth_texture");
5322 GLAD_GL_ARB_draw_buffers = has_ext("GL_ARB_draw_buffers");
5323 GLAD_GL_ARB_draw_buffers_blend = has_ext("GL_ARB_draw_buffers_blend");
5324 GLAD_GL_ARB_explicit_attrib_location = has_ext("GL_ARB_explicit_attrib_location");
5325 GLAD_GL_ARB_explicit_uniform_location = has_ext("GL_ARB_explicit_uniform_location");
5326 GLAD_GL_ARB_fragment_program = has_ext("GL_ARB_fragment_program");
5327 GLAD_GL_ARB_fragment_shader = has_ext("GL_ARB_fragment_shader");
5328 GLAD_GL_ARB_framebuffer_object = has_ext("GL_ARB_framebuffer_object");
5329 GLAD_GL_ARB_framebuffer_sRGB = has_ext("GL_ARB_framebuffer_sRGB");
5330 GLAD_GL_ARB_multisample = has_ext("GL_ARB_multisample");
5331 GLAD_GL_ARB_sample_locations = has_ext("GL_ARB_sample_locations");
5332 GLAD_GL_ARB_texture_compression = has_ext("GL_ARB_texture_compression");
5333 GLAD_GL_ARB_texture_float = has_ext("GL_ARB_texture_float");
5334 GLAD_GL_ARB_texture_multisample = has_ext("GL_ARB_texture_multisample");
5335 GLAD_GL_ARB_texture_non_power_of_two = has_ext("GL_ARB_texture_non_power_of_two");
5336 GLAD_GL_ARB_texture_rg = has_ext("GL_ARB_texture_rg");
5337 GLAD_GL_ARB_texture_swizzle = has_ext("GL_ARB_texture_swizzle");
5338 GLAD_GL_ARB_uniform_buffer_object = has_ext("GL_ARB_uniform_buffer_object");
5339 GLAD_GL_ARB_vertex_array_object = has_ext("GL_ARB_vertex_array_object");
5340 GLAD_GL_ARB_vertex_attrib_binding = has_ext("GL_ARB_vertex_attrib_binding");
5341 GLAD_GL_ARB_vertex_buffer_object = has_ext("GL_ARB_vertex_buffer_object");
5342 GLAD_GL_ARB_vertex_program = has_ext("GL_ARB_vertex_program");
5343 GLAD_GL_ARB_vertex_shader = has_ext("GL_ARB_vertex_shader");
5344 GLAD_GL_ATI_element_array = has_ext("GL_ATI_element_array");
5345 GLAD_GL_ATI_fragment_shader = has_ext("GL_ATI_fragment_shader");
5346 GLAD_GL_ATI_vertex_array_object = has_ext("GL_ATI_vertex_array_object");
5347 GLAD_GL_EXT_blend_color = has_ext("GL_EXT_blend_color");
5348 GLAD_GL_EXT_blend_equation_separate = has_ext("GL_EXT_blend_equation_separate");
5349 GLAD_GL_EXT_blend_func_separate = has_ext("GL_EXT_blend_func_separate");
5350 GLAD_GL_EXT_debug_marker = has_ext("GL_EXT_debug_marker");
5351 GLAD_GL_EXT_framebuffer_blit = has_ext("GL_EXT_framebuffer_blit");
5352 GLAD_GL_EXT_framebuffer_multisample = has_ext("GL_EXT_framebuffer_multisample");
5353 GLAD_GL_EXT_framebuffer_multisample_blit_scaled = has_ext("GL_EXT_framebuffer_multisample_blit_scaled");
5354 GLAD_GL_EXT_framebuffer_object = has_ext("GL_EXT_framebuffer_object");
5355 GLAD_GL_EXT_framebuffer_sRGB = has_ext("GL_EXT_framebuffer_sRGB");
5356 GLAD_GL_EXT_index_array_formats = has_ext("GL_EXT_index_array_formats");
5357 GLAD_GL_EXT_texture = has_ext("GL_EXT_texture");
5358 GLAD_GL_EXT_texture_compression_s3tc = has_ext("GL_EXT_texture_compression_s3tc");
5359 GLAD_GL_EXT_texture_sRGB = has_ext("GL_EXT_texture_sRGB");
5360 GLAD_GL_EXT_texture_swizzle = has_ext("GL_EXT_texture_swizzle");
5361 GLAD_GL_EXT_vertex_array = has_ext("GL_EXT_vertex_array");
5362 GLAD_GL_EXT_vertex_shader = has_ext("GL_EXT_vertex_shader");
5363 free_exts();
5364 return 1;
5365}
5366
5367static void find_coreGL(void) {
5368
5369 /* Thank you @elmindreda
5370 * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
5371 * https://github.com/glfw/glfw/blob/master/src/context.c#L36
5372 */
5373 int i, major, minor;
5374
5375 const char* version;
5376 const char* prefixes[] = {
5377 "OpenGL ES-CM ",
5378 "OpenGL ES-CL ",
5379 "OpenGL ES ",
5380 NULL
5381 };
5382
5383 version = (const char*) glGetString(GL_VERSION);
5384 if (!version) return;
5385
5386 for (i = 0; prefixes[i]; i++) {
5387 const size_t length = strlen(prefixes[i]);
5388 if (strncmp(version, prefixes[i], length) == 0) {
5389 version += length;
5390 break;
5391 }
5392 }
5393
5394/* PR #18 */
5395#ifdef _MSC_VER
5396 sscanf_s(version, "%d.%d", &major, &minor);
5397#else
5398 sscanf(version, "%d.%d", &major, &minor);
5399#endif
5400
5401 GLVersion.major = major; GLVersion.minor = minor;
5402 max_loaded_major = major; max_loaded_minor = minor;
5403 GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
5404 GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
5405 GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
5406 GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
5407 GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
5408 GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
5409 GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
5410 GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
5411 GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
5412 GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
5413 GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
5414 GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
5415 if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) {
5416 max_loaded_major = 3;
5417 max_loaded_minor = 3;
5418 }
5419}
5420
5421int gladLoadGLLoader(GLADloadproc load) {
5422 GLVersion.major = 0; GLVersion.minor = 0;
5423 glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
5424 if(glGetString == NULL) return 0;
5425 if(glGetString(GL_VERSION) == NULL) return 0;
5426 find_coreGL();
5427 load_GL_VERSION_1_0(load);
5428 load_GL_VERSION_1_1(load);
5429 load_GL_VERSION_1_2(load);
5430 load_GL_VERSION_1_3(load);
5431 load_GL_VERSION_1_4(load);
5432 load_GL_VERSION_1_5(load);
5433 load_GL_VERSION_2_0(load);
5434 load_GL_VERSION_2_1(load);
5435 load_GL_VERSION_3_0(load);
5436 load_GL_VERSION_3_1(load);
5437 load_GL_VERSION_3_2(load);
5438 load_GL_VERSION_3_3(load);
5439
5440 if (!find_extensionsGL()) return 0;
5441 load_GL_AMD_debug_output(load);
5442 load_GL_ARB_ES2_compatibility(load);
5443 load_GL_ARB_buffer_storage(load);
5444 load_GL_ARB_debug_output(load);
5445 load_GL_ARB_draw_buffers(load);
5446 load_GL_ARB_draw_buffers_blend(load);
5447 load_GL_ARB_fragment_program(load);
5448 load_GL_ARB_framebuffer_object(load);
5449 load_GL_ARB_multisample(load);
5450 load_GL_ARB_sample_locations(load);
5451 load_GL_ARB_texture_compression(load);
5452 load_GL_ARB_texture_multisample(load);
5453 load_GL_ARB_uniform_buffer_object(load);
5454 load_GL_ARB_vertex_array_object(load);
5455 load_GL_ARB_vertex_attrib_binding(load);
5456 load_GL_ARB_vertex_buffer_object(load);
5457 load_GL_ARB_vertex_program(load);
5458 load_GL_ARB_vertex_shader(load);
5459 load_GL_ATI_element_array(load);
5460 load_GL_ATI_fragment_shader(load);
5461 load_GL_ATI_vertex_array_object(load);
5462 load_GL_EXT_blend_color(load);
5463 load_GL_EXT_blend_equation_separate(load);
5464 load_GL_EXT_blend_func_separate(load);
5465 load_GL_EXT_debug_marker(load);
5466 load_GL_EXT_framebuffer_blit(load);
5467 load_GL_EXT_framebuffer_multisample(load);
5468 load_GL_EXT_framebuffer_object(load);
5469 load_GL_EXT_vertex_array(load);
5470 load_GL_EXT_vertex_shader(load);
5471 return GLVersion.major != 0 || GLVersion.minor != 0;
5472}
5473
5474#endif // GLAD_IMPLEMENTATION
5475