| 1 | /* |
|---|---|
| 2 | * random.h |
| 3 | * |
| 4 | */ |
| 5 | |
| 6 | #ifndef BENCHMARKS_RANDOM_H_ |
| 7 | #define BENCHMARKS_RANDOM_H_ |
| 8 | |
| 9 | #include <stdlib.h> |
| 10 | |
| 11 | struct pcg_state_setseq_64 { // Internals are *Private*. |
| 12 | uint64_t state; // RNG state. All values are possible. |
| 13 | uint64_t inc; // Controls which RNG sequence (stream) is |
| 14 | // selected. Must *always* be odd. |
| 15 | }; |
| 16 | typedef struct pcg_state_setseq_64 pcg32_random_t; |
| 17 | |
| 18 | static pcg32_random_t pcg32_global = {0x853c49e6748fea9bULL, |
| 19 | 0xda3e39cb94b95bdbULL}; |
| 20 | |
| 21 | static inline uint32_t pcg32_random_r(pcg32_random_t *rng) { |
| 22 | uint64_t oldstate = rng->state; |
| 23 | rng->state = oldstate * 6364136223846793005ULL + rng->inc; |
| 24 | uint32_t xorshifted = (uint32_t)(((oldstate >> 18u) ^ oldstate) >> 27u); |
| 25 | uint32_t rot = oldstate >> 59u; |
| 26 | return (xorshifted >> rot) | (xorshifted << ((-rot) & 31)); |
| 27 | } |
| 28 | |
| 29 | static inline uint32_t pcg32_random() { return pcg32_random_r(&pcg32_global); } |
| 30 | |
| 31 | static inline uint32_t ranged_random(uint32_t range) { |
| 32 | uint64_t random32bit, multiresult; |
| 33 | uint32_t leftover; |
| 34 | uint32_t threshold; |
| 35 | random32bit = pcg32_random(); |
| 36 | if ((range & (range - 1)) == 0) { |
| 37 | return random32bit & (range - 1); |
| 38 | } |
| 39 | if (range > 0x80000000) { // if range > 1<<31 |
| 40 | while (random32bit >= range) { |
| 41 | random32bit = pcg32_random(); |
| 42 | } |
| 43 | return (uint32_t)random32bit; // [0, range) |
| 44 | } |
| 45 | multiresult = random32bit * range; |
| 46 | leftover = (uint32_t)multiresult; |
| 47 | if (leftover < range) { |
| 48 | threshold = 0xFFFFFFFF % range; |
| 49 | while (leftover <= threshold) { |
| 50 | random32bit = pcg32_random(); |
| 51 | multiresult = random32bit * range; |
| 52 | leftover = (uint32_t)multiresult; |
| 53 | } |
| 54 | } |
| 55 | return multiresult >> 32; // [0, range) |
| 56 | } |
| 57 | |
| 58 | // Fisher-Yates shuffle, shuffling an array of integers |
| 59 | static inline void shuffle_uint16(uint16_t *storage, uint32_t size) { |
| 60 | uint32_t i; |
| 61 | for (i = size; i > 1; i--) { |
| 62 | uint32_t nextpos = ranged_random(i); |
| 63 | uint16_t tmp = storage[i - 1]; // likely in cache |
| 64 | uint16_t val = storage[nextpos]; // could be costly |
| 65 | storage[i - 1] = val; |
| 66 | storage[nextpos] = tmp; // you might have to read this store later |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | // Fisher-Yates shuffle, shuffling an array of integers |
| 71 | static inline void shuffle_uint32(uint32_t *storage, uint32_t size) { |
| 72 | uint32_t i; |
| 73 | for (i = size; i > 1; i--) { |
| 74 | uint32_t nextpos = ranged_random(i); |
| 75 | uint32_t tmp = storage[i - 1]; // likely in cache |
| 76 | uint32_t val = storage[nextpos]; // could be costly |
| 77 | storage[i - 1] = val; |
| 78 | storage[nextpos] = tmp; // you might have to read this store later |
| 79 | } |
| 80 | } |
| 81 | |
| 82 | #endif /* BENCHMARKS_RANDOM_H_ */ |
| 83 |