| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /* WIKI CATEGORY: Platform */ |
| 23 | |
| 24 | /* |
| 25 | * SDL_platform_defines.h tries to get a standard set of platform defines. |
| 26 | */ |
| 27 | |
| 28 | #ifndef SDL_platform_defines_h_ |
| 29 | #define SDL_platform_defines_h_ |
| 30 | |
| 31 | #ifdef _AIX |
| 32 | |
| 33 | /** |
| 34 | * A preprocessor macro that is only defined if compiling for AIX. |
| 35 | * |
| 36 | * \since This macro is available since SDL 3.2.0. |
| 37 | */ |
| 38 | #define SDL_PLATFORM_AIX 1 |
| 39 | #endif |
| 40 | |
| 41 | #ifdef __HAIKU__ |
| 42 | |
| 43 | /** |
| 44 | * A preprocessor macro that is only defined if compiling for Haiku OS. |
| 45 | * |
| 46 | * \since This macro is available since SDL 3.2.0. |
| 47 | */ |
| 48 | #define SDL_PLATFORM_HAIKU 1 |
| 49 | #endif |
| 50 | |
| 51 | #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) |
| 52 | |
| 53 | /** |
| 54 | * A preprocessor macro that is only defined if compiling for BSDi |
| 55 | * |
| 56 | * \since This macro is available since SDL 3.2.0. |
| 57 | */ |
| 58 | #define SDL_PLATFORM_BSDI 1 |
| 59 | #endif |
| 60 | |
| 61 | #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) |
| 62 | |
| 63 | /** |
| 64 | * A preprocessor macro that is only defined if compiling for FreeBSD. |
| 65 | * |
| 66 | * \since This macro is available since SDL 3.2.0. |
| 67 | */ |
| 68 | #define SDL_PLATFORM_FREEBSD 1 |
| 69 | #endif |
| 70 | |
| 71 | #if defined(hpux) || defined(__hpux) || defined(__hpux__) |
| 72 | |
| 73 | /** |
| 74 | * A preprocessor macro that is only defined if compiling for HP-UX. |
| 75 | * |
| 76 | * \since This macro is available since SDL 3.2.0. |
| 77 | */ |
| 78 | #define SDL_PLATFORM_HPUX 1 |
| 79 | #endif |
| 80 | |
| 81 | #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) |
| 82 | |
| 83 | /** |
| 84 | * A preprocessor macro that is only defined if compiling for IRIX. |
| 85 | * |
| 86 | * \since This macro is available since SDL 3.2.0. |
| 87 | */ |
| 88 | #define SDL_PLATFORM_IRIX 1 |
| 89 | #endif |
| 90 | |
| 91 | #if (defined(linux) || defined(__linux) || defined(__linux__)) |
| 92 | |
| 93 | /** |
| 94 | * A preprocessor macro that is only defined if compiling for Linux. |
| 95 | * |
| 96 | * Note that Android, although ostensibly a Linux-based system, will not |
| 97 | * define this. It defines SDL_PLATFORM_ANDROID instead. |
| 98 | * |
| 99 | * \since This macro is available since SDL 3.2.0. |
| 100 | */ |
| 101 | #define SDL_PLATFORM_LINUX 1 |
| 102 | #endif |
| 103 | |
| 104 | #if defined(ANDROID) || defined(__ANDROID__) |
| 105 | |
| 106 | /** |
| 107 | * A preprocessor macro that is only defined if compiling for Android. |
| 108 | * |
| 109 | * \since This macro is available since SDL 3.2.0. |
| 110 | */ |
| 111 | #define SDL_PLATFORM_ANDROID 1 |
| 112 | #undef SDL_PLATFORM_LINUX |
| 113 | #endif |
| 114 | |
| 115 | #if defined(__unix__) || defined(__unix) || defined(unix) |
| 116 | |
| 117 | /** |
| 118 | * A preprocessor macro that is only defined if compiling for a Unix-like |
| 119 | * system. |
| 120 | * |
| 121 | * Other platforms, like Linux, might define this in addition to their primary |
| 122 | * define. |
| 123 | * |
| 124 | * \since This macro is available since SDL 3.2.0. |
| 125 | */ |
| 126 | #define SDL_PLATFORM_UNIX 1 |
| 127 | #endif |
| 128 | |
| 129 | #ifdef __APPLE__ |
| 130 | |
| 131 | /** |
| 132 | * A preprocessor macro that is only defined if compiling for Apple platforms. |
| 133 | * |
| 134 | * iOS, macOS, etc will additionally define a more specific platform macro. |
| 135 | * |
| 136 | * \since This macro is available since SDL 3.2.0. |
| 137 | * |
| 138 | * \sa SDL_PLATFORM_MACOS |
| 139 | * \sa SDL_PLATFORM_IOS |
| 140 | * \sa SDL_PLATFORM_TVOS |
| 141 | * \sa SDL_PLATFORM_VISIONOS |
| 142 | */ |
| 143 | #define SDL_PLATFORM_APPLE 1 |
| 144 | |
| 145 | /* lets us know what version of macOS we're compiling on */ |
| 146 | #include <AvailabilityMacros.h> |
| 147 | #ifndef __has_extension /* Older compilers don't support this */ |
| 148 | #define __has_extension(x) 0 |
| 149 | #include <TargetConditionals.h> |
| 150 | #undef __has_extension |
| 151 | #else |
| 152 | #include <TargetConditionals.h> |
| 153 | #endif |
| 154 | |
| 155 | /* Fix building with older SDKs that don't define these |
| 156 | See this for more information: |
| 157 | https://stackoverflow.com/questions/12132933/preprocessor-macro-for-os-x-targets |
| 158 | */ |
| 159 | #ifndef TARGET_OS_MACCATALYST |
| 160 | #define TARGET_OS_MACCATALYST 0 |
| 161 | #endif |
| 162 | #ifndef TARGET_OS_IOS |
| 163 | #define TARGET_OS_IOS 0 |
| 164 | #endif |
| 165 | #ifndef TARGET_OS_IPHONE |
| 166 | #define TARGET_OS_IPHONE 0 |
| 167 | #endif |
| 168 | #ifndef TARGET_OS_TV |
| 169 | #define TARGET_OS_TV 0 |
| 170 | #endif |
| 171 | #ifndef TARGET_OS_SIMULATOR |
| 172 | #define TARGET_OS_SIMULATOR 0 |
| 173 | #endif |
| 174 | #ifndef TARGET_OS_VISION |
| 175 | #define TARGET_OS_VISION 0 |
| 176 | #endif |
| 177 | |
| 178 | #if TARGET_OS_TV |
| 179 | |
| 180 | /** |
| 181 | * A preprocessor macro that is only defined if compiling for tvOS. |
| 182 | * |
| 183 | * \since This macro is available since SDL 3.2.0. |
| 184 | * |
| 185 | * \sa SDL_PLATFORM_APPLE |
| 186 | */ |
| 187 | #define SDL_PLATFORM_TVOS 1 |
| 188 | #endif |
| 189 | |
| 190 | #if TARGET_OS_VISION |
| 191 | |
| 192 | /** |
| 193 | * A preprocessor macro that is only defined if compiling for VisionOS. |
| 194 | * |
| 195 | * \since This macro is available since SDL 3.2.0. |
| 196 | * |
| 197 | * \sa SDL_PLATFORM_APPLE |
| 198 | */ |
| 199 | #define SDL_PLATFORM_VISIONOS 1 |
| 200 | #endif |
| 201 | |
| 202 | #if TARGET_OS_IPHONE |
| 203 | |
| 204 | /** |
| 205 | * A preprocessor macro that is only defined if compiling for iOS. |
| 206 | * |
| 207 | * \since This macro is available since SDL 3.2.0. |
| 208 | * |
| 209 | * \sa SDL_PLATFORM_APPLE |
| 210 | */ |
| 211 | #define SDL_PLATFORM_IOS 1 |
| 212 | |
| 213 | #else |
| 214 | |
| 215 | /** |
| 216 | * A preprocessor macro that is only defined if compiling for macOS. |
| 217 | * |
| 218 | * \since This macro is available since SDL 3.2.0. |
| 219 | * |
| 220 | * \sa SDL_PLATFORM_APPLE |
| 221 | */ |
| 222 | #define SDL_PLATFORM_MACOS 1 |
| 223 | |
| 224 | #if MAC_OS_X_VERSION_MIN_REQUIRED < 1070 |
| 225 | #error SDL for macOS only supports deploying on 10.7 and above. |
| 226 | #endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1070 */ |
| 227 | #endif /* TARGET_OS_IPHONE */ |
| 228 | #endif /* defined(__APPLE__) */ |
| 229 | |
| 230 | #ifdef __EMSCRIPTEN__ |
| 231 | |
| 232 | /** |
| 233 | * A preprocessor macro that is only defined if compiling for Emscripten. |
| 234 | * |
| 235 | * \since This macro is available since SDL 3.2.0. |
| 236 | */ |
| 237 | #define SDL_PLATFORM_EMSCRIPTEN 1 |
| 238 | #endif |
| 239 | |
| 240 | #ifdef __NetBSD__ |
| 241 | |
| 242 | /** |
| 243 | * A preprocessor macro that is only defined if compiling for NetBSD. |
| 244 | * |
| 245 | * \since This macro is available since SDL 3.2.0. |
| 246 | */ |
| 247 | #define SDL_PLATFORM_NETBSD 1 |
| 248 | #endif |
| 249 | |
| 250 | #ifdef __OpenBSD__ |
| 251 | |
| 252 | /** |
| 253 | * A preprocessor macro that is only defined if compiling for OpenBSD. |
| 254 | * |
| 255 | * \since This macro is available since SDL 3.2.0. |
| 256 | */ |
| 257 | #define SDL_PLATFORM_OPENBSD 1 |
| 258 | #endif |
| 259 | |
| 260 | #if defined(__OS2__) || defined(__EMX__) |
| 261 | |
| 262 | /** |
| 263 | * A preprocessor macro that is only defined if compiling for OS/2. |
| 264 | * |
| 265 | * \since This macro is available since SDL 3.2.0. |
| 266 | */ |
| 267 | #define SDL_PLATFORM_OS2 1 |
| 268 | #endif |
| 269 | |
| 270 | #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) |
| 271 | |
| 272 | /** |
| 273 | * A preprocessor macro that is only defined if compiling for Tru64 (OSF/1). |
| 274 | * |
| 275 | * \since This macro is available since SDL 3.2.0. |
| 276 | */ |
| 277 | #define SDL_PLATFORM_OSF 1 |
| 278 | #endif |
| 279 | |
| 280 | #ifdef __QNXNTO__ |
| 281 | |
| 282 | /** |
| 283 | * A preprocessor macro that is only defined if compiling for QNX Neutrino. |
| 284 | * |
| 285 | * \since This macro is available since SDL 3.2.0. |
| 286 | */ |
| 287 | #define SDL_PLATFORM_QNXNTO 1 |
| 288 | #endif |
| 289 | |
| 290 | #if defined(riscos) || defined(__riscos) || defined(__riscos__) |
| 291 | |
| 292 | /** |
| 293 | * A preprocessor macro that is only defined if compiling for RISC OS. |
| 294 | * |
| 295 | * \since This macro is available since SDL 3.2.0. |
| 296 | */ |
| 297 | #define SDL_PLATFORM_RISCOS 1 |
| 298 | #endif |
| 299 | |
| 300 | #if defined(__sun) && defined(__SVR4) |
| 301 | |
| 302 | /** |
| 303 | * A preprocessor macro that is only defined if compiling for SunOS/Solaris. |
| 304 | * |
| 305 | * \since This macro is available since SDL 3.2.0. |
| 306 | */ |
| 307 | #define SDL_PLATFORM_SOLARIS 1 |
| 308 | #endif |
| 309 | |
| 310 | #if defined(__CYGWIN__) |
| 311 | |
| 312 | /** |
| 313 | * A preprocessor macro that is only defined if compiling for Cygwin. |
| 314 | * |
| 315 | * \since This macro is available since SDL 3.2.0. |
| 316 | */ |
| 317 | #define SDL_PLATFORM_CYGWIN 1 |
| 318 | #endif |
| 319 | |
| 320 | #if defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN) |
| 321 | |
| 322 | /** |
| 323 | * A preprocessor macro that is only defined if compiling for Windows. |
| 324 | * |
| 325 | * This also covers several other platforms, like Microsoft GDK, Xbox, WinRT, |
| 326 | * etc. Each will have their own more-specific platform macros, too. |
| 327 | * |
| 328 | * \since This macro is available since SDL 3.2.0. |
| 329 | * |
| 330 | * \sa SDL_PLATFORM_WIN32 |
| 331 | * \sa SDL_PLATFORM_XBOXONE |
| 332 | * \sa SDL_PLATFORM_XBOXSERIES |
| 333 | * \sa SDL_PLATFORM_WINGDK |
| 334 | * \sa SDL_PLATFORM_GDK |
| 335 | */ |
| 336 | #define SDL_PLATFORM_WINDOWS 1 |
| 337 | |
| 338 | /* Try to find out if we're compiling for WinRT, GDK or non-WinRT/GDK */ |
| 339 | #if defined(_MSC_VER) && defined(__has_include) |
| 340 | #if __has_include(<winapifamily.h>) |
| 341 | #define HAVE_WINAPIFAMILY_H 1 |
| 342 | #else |
| 343 | #define HAVE_WINAPIFAMILY_H 0 |
| 344 | #endif |
| 345 | |
| 346 | /* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */ |
| 347 | #elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */ |
| 348 | #define HAVE_WINAPIFAMILY_H 1 |
| 349 | #else |
| 350 | #define HAVE_WINAPIFAMILY_H 0 |
| 351 | #endif |
| 352 | |
| 353 | #if HAVE_WINAPIFAMILY_H |
| 354 | #include <winapifamily.h> |
| 355 | #define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)) |
| 356 | #else |
| 357 | #define WINAPI_FAMILY_WINRT 0 |
| 358 | #endif /* HAVE_WINAPIFAMILY_H */ |
| 359 | |
| 360 | #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| 361 | |
| 362 | /** |
| 363 | * A preprocessor macro that defined to 1 if compiling for Windows Phone. |
| 364 | * |
| 365 | * \since This macro is available since SDL 3.2.0. |
| 366 | */ |
| 367 | #define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) |
| 368 | |
| 369 | #elif defined(HAVE_WINAPIFAMILY_H) && HAVE_WINAPIFAMILY_H |
| 370 | #define SDL_WINAPI_FAMILY_PHONE (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) |
| 371 | #else |
| 372 | #define SDL_WINAPI_FAMILY_PHONE 0 |
| 373 | #endif |
| 374 | |
| 375 | #if WINAPI_FAMILY_WINRT |
| 376 | #error Windows RT/UWP is no longer supported in SDL |
| 377 | |
| 378 | #elif defined(_GAMING_DESKTOP) /* GDK project configuration always defines _GAMING_XXX */ |
| 379 | |
| 380 | /** |
| 381 | * A preprocessor macro that is only defined if compiling for Microsoft GDK |
| 382 | * for Windows. |
| 383 | * |
| 384 | * \since This macro is available since SDL 3.2.0. |
| 385 | */ |
| 386 | #define SDL_PLATFORM_WINGDK 1 |
| 387 | |
| 388 | #elif defined(_GAMING_XBOX_XBOXONE) |
| 389 | |
| 390 | /** |
| 391 | * A preprocessor macro that is only defined if compiling for Xbox One. |
| 392 | * |
| 393 | * \since This macro is available since SDL 3.2.0. |
| 394 | */ |
| 395 | #define SDL_PLATFORM_XBOXONE 1 |
| 396 | |
| 397 | #elif defined(_GAMING_XBOX_SCARLETT) |
| 398 | |
| 399 | /** |
| 400 | * A preprocessor macro that is only defined if compiling for Xbox Series. |
| 401 | * |
| 402 | * \since This macro is available since SDL 3.2.0. |
| 403 | */ |
| 404 | #define SDL_PLATFORM_XBOXSERIES 1 |
| 405 | |
| 406 | #else |
| 407 | |
| 408 | /** |
| 409 | * A preprocessor macro that is only defined if compiling for desktop Windows. |
| 410 | * |
| 411 | * Despite the "32", this also covers 64-bit Windows; as an informal |
| 412 | * convention, its system layer tends to still be referred to as "the Win32 |
| 413 | * API." |
| 414 | * |
| 415 | * \since This macro is available since SDL 3.2.0. |
| 416 | */ |
| 417 | #define SDL_PLATFORM_WIN32 1 |
| 418 | |
| 419 | #endif |
| 420 | #endif /* defined(_WIN32) || defined(SDL_PLATFORM_CYGWIN) */ |
| 421 | |
| 422 | |
| 423 | /* This is to support generic "any GDK" separate from a platform-specific GDK */ |
| 424 | #if defined(SDL_PLATFORM_WINGDK) || defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES) |
| 425 | |
| 426 | /** |
| 427 | * A preprocessor macro that is only defined if compiling for Microsoft GDK on |
| 428 | * any platform. |
| 429 | * |
| 430 | * \since This macro is available since SDL 3.2.0. |
| 431 | */ |
| 432 | #define SDL_PLATFORM_GDK 1 |
| 433 | #endif |
| 434 | |
| 435 | #if defined(__PSP__) || defined(__psp__) |
| 436 | |
| 437 | /** |
| 438 | * A preprocessor macro that is only defined if compiling for Sony PSP. |
| 439 | * |
| 440 | * \since This macro is available since SDL 3.2.0. |
| 441 | */ |
| 442 | #define SDL_PLATFORM_PSP 1 |
| 443 | #endif |
| 444 | |
| 445 | #if defined(__PS2__) || defined(PS2) |
| 446 | |
| 447 | /** |
| 448 | * A preprocessor macro that is only defined if compiling for Sony PlayStation |
| 449 | * 2. |
| 450 | * |
| 451 | * \since This macro is available since SDL 3.2.0. |
| 452 | */ |
| 453 | #define SDL_PLATFORM_PS2 1 |
| 454 | #endif |
| 455 | |
| 456 | #if defined(__vita__) || defined(__psp2__) |
| 457 | |
| 458 | /** |
| 459 | * A preprocessor macro that is only defined if compiling for Sony Vita. |
| 460 | * |
| 461 | * \since This macro is available since SDL 3.2.0. |
| 462 | */ |
| 463 | #define SDL_PLATFORM_VITA 1 |
| 464 | #endif |
| 465 | |
| 466 | #ifdef __3DS__ |
| 467 | |
| 468 | /** |
| 469 | * A preprocessor macro that is only defined if compiling for Nintendo 3DS. |
| 470 | * |
| 471 | * \since This macro is available since SDL 3.2.0. |
| 472 | */ |
| 473 | #define SDL_PLATFORM_3DS 1 |
| 474 | #endif |
| 475 | |
| 476 | #endif /* SDL_platform_defines_h_ */ |
| 477 | |